My Friendly Neighborhood Wiki
myfriendlyneighborhood
https://my-friendly-neighborhood.fandom.com/wiki/My_Friendly_Neighborhood_Wiki
MediaWiki 1.43.1
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Forum talk
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Template:Album
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<includeonly><infobox type="Album">
<title source="title"/>
<image source="image"><caption source="imagecaption"/></image>
<data source="artist"><label>Artist</label></data>
<data source="released"><label>Released</label></data>
<data source="recorded"><label>Recorded</label></data>
<data source="length"><label>Length</label></data>
<data source="label"><label>Label</label></data>
<data source="producer"><label>Producer</label></data>
</infobox></includeonly><noinclude>{{Documentation}}</noinclude>
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Template:Album/doc
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Album
| title =
| image = [e.g. "Example.jpg"]
| imagecaption =
| artist =
| released =
| recorded =
| length =
| label =
| producer =
}}
</pre>
== Sample output ==
{{Album
| title = Fleur
| image = Example.jpg
| artist = Marigold
| released = June 2012
| recorded = 2011
| length = 88:88
| label = Spring
| producer = Daffy
}}
<pre>
{{Album
| title = Fleur
| image = Example.jpg
| artist = Marigold
| released = June 2012
| recorded = 2011
| length = 88:88
| label = Spring
| producer = Daffy
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Documentation
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Remove aria complementary role because it's incorrect in this context; see: https://developer.mozilla.org/en-US/docs/Web/Accessibility/ARIA/Roles/complementary_role
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<includeonly>{| class="article-table plainlinks" style="width:100%;"
|- style="font-size:18px;"
! style="padding:0px;" | <div style="width:100%; padding:3px 0px; text-align:center;" class="color1">Template documentation</div>
|-
| ''Note: portions of the template sample may not be visible without values provided.''
|-
| View or edit [[{{{1|Template:{{PAGENAMEE}}/doc}}}|this documentation]]. ([[Template:Documentation|About template documentation]])
|-
| Editors can experiment in this template's [{{fullurl:{{FULLPAGENAMEE}}/sandbox|action=edit}} sandbox] and [{{fullurl:{{FULLPAGENAMEE}}/testcases}} test case] pages.
|}
<div style="margin:0 1em;">
{{{{{1|{{PAGENAME}}/doc}}}}}</div></includeonly><noinclude>{{Documentation}}[[Category:Documentation templates]]</noinclude>
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Template:T
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<onlyinclude><nowiki>{{</nowiki>{{#if:{{{prefix|}}}|{{{prefix}}}:}}[[Template:{{{1}}}|{{{1}}}]]<!--
-->{{#if:{{{2|}}}||<span style="color:#555;">''<{{{2}}}>''</span>}}<!--
-->{{#if:{{{3|}}}||<span style="color:#555;">''<{{{3}}}>''</span>}}<!--
-->{{#if:{{{4|}}}||<span style="color:#555;">''<{{{4}}}>''</span>}}<!--
-->{{#if:{{{5|}}}||<span style="color:#555;">''<{{{5}}}>''</span>}}<!--
-->{{#if:{{{6|}}}||<span style="color:#555;">''<{{{6}}}>''</span>}}<!--
-->{{#if:{{{7|}}}||<span style="color:#555;">''<{{{7}}}>''</span>}}<!--
-->{{#if:{{{8|}}}||<span style="color:#555;">''<{{{8}}}>''</span>}}<!--
-->{{#if:{{{9|}}}||<span style="color:#555;">''<{{{9}}}>''</span>}}<!--
-->{{#if:{{{10|}}}||<span style="color:#555;">''<{{{10}}}>''</span>}}<!--
-->{{#if:{{{11|}}}||<span style="color:#555;">''<{{{11}}}>''</span>}}<!--
-->{{#if:{{{12|}}}||<span style="color:#555;">''<{{{12}}}>''</span>}}<!--
-->{{#if:{{{13|}}}||<span style="color:#555;">''<{{{13}}}>''</span>}}<!--
-->{{#if:{{{14|}}}||<span style="color:#555;">''<{{{14}}}>''</span>}}<!--
-->{{#if:{{{15|}}}||<span style="color:#555;">''<{{{15}}}>''</span>}}<!--
-->{{#if:{{{16|}}}||<span style="color:#555;">''<{{{16}}}>''</span>}}<!--
-->{{#if:{{{17|}}}||<span style="color:#555;">''<{{{17}}}>''</span>}}<!--
-->{{#if:{{{18|}}}||<span style="color:#555;">''<{{{18}}}>''</span>}}<!--
-->{{#if:{{{19|}}}||<span style="color:#555;">''<{{{19}}}>''</span>}}<!--
-->{{#if:{{{20|}}}||<span style="color:#555;">''<{{{20}}}>''</span>}}<!--
-->{{#if:{{{21|}}}||<span style="color:#555;">''<{{{21}}}>''</span>}}<!--
--><nowiki>}}</nowiki></onlyinclude><noinclude>{{documentation}}</noinclude>
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Template:Documentation/doc
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==Description==
This template is used to insert descriptions on template pages.
==Syntax==
Add <code><nowiki><noinclude></nowiki>{{t|Documentation}}<nowiki></noinclude></nowiki></code> at the end of the template page.
Add <code><nowiki><noinclude></nowiki>{{t|Documentation|documentation page}}<nowiki></noinclude></nowiki></code> to transclude an alternative page from the /doc subpage.
==Usage==
===On the Template page===
This is the normal format when used:
<pre>
TEMPLATE CODE
<includeonly>Any categories to be inserted into articles by the template</includeonly>
<noinclude>{{Documentation}}</noinclude>
</pre>
''If your template is not a completed div or table, you may need to close the tags just before <code><nowiki>{{Documentation}}</nowiki></code> is inserted (within the noinclude tags).''
''A line break right before <code><nowiki>{{Documentation}}</nowiki></code> can also be useful as it helps prevent the documentation template "running into" previous code.''
===On the documentation page===
The documentation page is usually located on the /doc subpage for a template, but a different page can be specified with the first parameter of the template (see [[#Syntax|Syntax]]).
Normally, you will want to write something like the following on the documentation page:
<pre>
==Description==
This template is used to do something.
==Syntax==
Type <code>{{t|templatename}}</code> somewhere.
==Samples==
<code><nowiki>{{templatename|input}}</nowiki></code>
results in...
{{templatename|input}}
<includeonly>Any categories for the template itself</includeonly>
<noinclude>[[Category:Template documentation]]</noinclude>
</pre>
Use any or all of the above description/syntax/sample output sections. You may also want to add "see also" or other sections.
Note that the above example also uses the [[Template:T]] template.
<includeonly>[[Category:Documentation templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:T/doc
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;Description
A template link with a variable number of parameters (0-20).
;Syntax
:{{t|t|parameter1|parameter2|parameter3|parameter4|...|parameter20}} <!-- self-referential examples! -->
;Source
:Improved version not needing t/piece subtemplate developed on [http://templates.fandom.com Templates wiki] see the [http://templates.fandom.com/index.php?title=Template:T&action=history list of authors]. Copied here via CC-By-SA 3.0 license.
;Example
:{{t|t|param1|param2}}
<includeonly>[[Category:General wiki templates]]</includeonly>
<noinclude>[[Category:Template documentation]]</noinclude>
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Template:Character
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<includeonly><infobox type="Character">
<title source="name"/>
<image source="image">
<caption source="imagecaption" />
</image>
<group>
<data source="aliases"><label>Aliases</label></data>
<data source="relatives"><label>Relatives</label></data>
<data source="affiliation"><label>Affiliation</label></data>
<data source="occupation"><label>Occupation</label></data>
</group>
<group>
<header>Biographical information</header>
<data source="marital"><label>Marital status</label></data>
<data source="birthDate"><label>Date of birth</label></data>
<data source="birthPlace"><label>Place of birth</label></data>
<data source="deathDate"><label>Date of death</label></data>
<data source="deathPlace"><label>Place of death</label></data>
</group>
<group>
<header>Physical description</header>
<data source="species"><label>Species</label></data>
<data source="gender"><label>Gender</label></data>
<data source="height"><label>Height</label></data>
<data source="weight"><label>Weight</label></data>
<data source="eyes"><label>Eye color</label></data>
</group>
<group>
<header>Appearances</header>
<data source="portrayedby"><label>Portrayed by</label></data>
<data source="appearsin"><label>Appears in</label></data>
<data source="debut"><label>Debut</label></data>
</group>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Characters]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
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Template:Character/doc
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Character
| name =
| image =
| imagecaption =
| aliases =
| relatives =
| affiliation =
| occupation =
| marital =
| birthDate =
| birthPlace =
| deathDate =
| deathPlace =
| species =
| gender =
| height =
| weight =
| eyes =
| portrayedby =
| appearsin =
| debut =
}}
</pre>
== Sample output ==
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| aliases = Flo
| relatives =
| affiliation =
| occupation =
| marital =
| birthDate = July 21st, 2013
| birthPlace = Iowa
| deathDate =
| deathPlace =
| species = Plant
| gender =
| height =
| weight =
| eyes =
| portrayedby =
| appearsin =
| debut =
}}
<pre>
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| aliases = Flo
| relatives =
| affiliation =
| occupation =
| marital =
| birthDate = July 21st, 2013
| birthPlace = Iowa
| deathDate =
| deathPlace =
| species = Plant
| gender =
| height =
| weight =
| eyes =
| portrayedby =
| appearsin =
| debut =
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Book
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<includeonly><infobox type="Book">
<title source="title"/>
<image source="image"><caption source="imagecaption"/></image>
<data source="author"><label>Author</label></data>
<data source="illustrator"><label>Illustrator</label></data>
<data source="datePublished"><label>Published on</label></data>
<data source="publisher"><label>Publisher</label></data>
<group layout="horizontal">
<header>Publication order</header>
<data source="previous"><label>Previous</label></data>
<data source="next"><label>Next</label></data>
</group>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Books]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
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Template:Book/doc
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>{{Book
| title =
| image = [e.g. "Example.jpg"]
| author =
| illustrator =
| datePublished =
| publisher =
| previous =
| next =
}}</pre>
== Sample output ==
{{Book
| title = The Adventures of Flower
| image = Example.jpg
| author = Alice
| illustrator = Bob
| datePublished = April 1928
| publisher = Arthur's
| previous = Book One
| next = Book Three
}}
<pre>{{Book
| title = The Adventures of Flower
| image = Example.jpg
| author = Alice
| illustrator = Bob
| datePublished = April 1928
| publisher = Arthur's
| previous = Book One
| next = Book Three
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Episode
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<includeonly><infobox type="Episode">
<title source="title"/>
<image source="image"><caption source="imagecaption"/></image>
<data source="partOfSeason"><label>Season</label></data>
<data source="episodeNumber"><label>Episode</label></data>
<data source="airDate"><label>Air date</label></data>
<data source="writer"><label>Writer</label></data>
<data source="director"><label>Director</label></data>
<group layout="horizontal">
<header>Episode guide</header>
<data source="previousEpisode"><label>Previous</label></data>
<data source="nextEpisode"><label>Next</label></data>
</group>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Episodes]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
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Template:Episode/doc
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>{{Episode
| title =
| partOfSeason =
| episodeNumber =
| image = [e.g. "Example.jpg"]
| airDate =
| writer =
| director =
| previousEpisode =
| nextEpisode =
}}</pre>
== Sample output ==
{{Episode
| title = Flower of Babel
| partOfSeason = One
| episodeNumber = Three
| image = Example.jpg
| airDate = Unaired
| writer = D. Righta
| director = A. di Rektour
| previousEpisode = Episode Two
| nextEpisode = Episode Four
}}<pre>{{Episode
| title = Flower of Babel
| partOfSeason = One
| episodeNumber = Three
| image = Example.jpg
| airDate = Unaired
| writer = D. Righta
| director = A. di Rektour
| previousEpisode = Episode Two
| nextEpisode = Episode Four
}}</pre>
<includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Event
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<includeonly><infobox type="Event">
<title source="title"/>
<image source="image"><caption source="imagecaption"/></image>
<data source="performers"><label>Performers</label></data>
<data source="date"><label>Date</label></data>
<data source="location"><label>Location</label></data>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Events]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
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Template:Event/doc
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Event
| title =
| image = [e.g. "Example.jpg"]
| imagecaption =
| performers =
| date =
| location =
}}
</pre>
== Sample output ==
{{Event
| title = Flower du Jour
| image = Example.jpg
| performers = Awesome Ones
| date = All the time
| location = Everywhere
}}
<pre>
{{Event
| title = Flower du Jour
| image = Example.jpg
| performers = Awesome Ones
| date = All the time
| location = Everywhere
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Item
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<includeonly><infobox type="Item">
<title source="title"/>
<image source="image"><caption source="imagecaption"/></image>
<data source="type"><label>Type</label></data>
<data source="effects"><label>Effects</label></data>
<data source="source"><label>Source</label></data>
<data source="buy"><label>Cost to buy</label></data>
<data source="sell"><label>Cost to sell</label></data>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Items]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
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Template:Item/doc
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Item
| title =
| image = [e.g. "Example.jpg"]
| imagecaption =
| type =
| effects =
| source =
| buy =
| sell =
}}
</pre>
== Sample output ==
{{Item
| title = Power Flower
| image = Example.jpg
| type = Food
| effects = +1 Fire
| source = Vendor
| buy = 5g
| sell = 1g
}}<pre>
{{Item
| title = Power Flower
| image = Example.jpg
| type = Food
| effects = +1 Fire
| source = Vendor
| buy = 5g
| sell = 1g
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Location
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<includeonly><infobox type="Location">
<title source="title"/>
<image source="image"><caption source="imagecaption"/></image>
<image source="map"><caption source="mapcaption"/></image>
<data source="type"><label>Type</label></data>
<data source="level"><label>Level</label></data>
<data source="location"><label>Location</label></data>
<data source="inhabitants"><label>Inhabitants</label></data>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Locations]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
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Template:Location/doc
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Location
| title =
| image = [e.g. "Example.jpg"]
| imagecaption =
| map = [e.g. "Example.jpg"]
| mapcaption =
| type =
| level =
| location =
| inhabitants =
}}
</pre>
== Sample output ==
{{Location
| title = Flora Island
| image = Example.jpg
| imagecaption = The island
| map = Example.jpg
| mapcaption = Zone map
| type = Contested
| level = 1-5
| location = Earth
| inhabitants = Stompy Humans, Drinky Bees
}}<pre>
{{Location
| title = Flora Island
| image = Example.jpg
| imagecaption = The island
| map = Example.jpg
| mapcaption = Zone map
| type = Contested
| level = 1-5
| location = Earth
| inhabitants = Stompy Humans, Drinky Bees
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Navbox
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{| style="width:100%; margin-top:1em; border:1px solid #999; font-size:90%; text-align:center;"
|-
! style="padding:0.2em 0.5em;" nowrap="nowrap" class="color1" | {{{header}}}
|-
| style="padding:0.2em 0.5em;" | {{{body}}}
|}<noinclude>
{{documentation}}</noinclude>
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Template:Navbox/doc
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;Description
:This template is used to create a basic navigation box. You can do so by calling the template, via the steps under "Syntax", but it is recommended to '''copy the code verbatim''' via the steps under "Navbox Creation".
;Navbox Creation
<inputbox>
type=create
prefix=Template:
preload=Template:Navbox
editintro=Template:Navbox/doc
buttonlabel=Make your navbox!
default = Navbox Foo
</inputbox>
#Think of a name for your navbox, like "Navbox Foo". Type it in the above field, press the button, and save the page immediately. Be ready to return to ''this'' page to see the rest of the instructions.
#Edit the resulting page in source mode.
#Replace <code>{{{header}}}</code> with the text you would like to appear in the header.
#Replace <code>{{{body}}}</code> with the text you would like to appear in the body.
#To add another section, copy these four lines of code immediately below the lines in the existing code that they resemble:
<pre>|-
! style="padding:0.2em 0.5em;" nowrap="nowrap" class="color1" | {{{header}}}
|-
| style="padding:0.2em 0.5em;" | {{{body}}}</pre>
Save the page once you have added as many sections as you needed, and filled them with content. You may also want to create a /doc subpage explaining that to call the resulting template, one must only type <code>{<nowiki/>{Navbox Foo}}</code>, or rather, whatever we decided to name the template in step 1.
;Syntax
<pre>{{navbox
|header=Land of Bob
|body=This <nowiki>[[place]]</nowiki> and that <nowiki>[[place]]</nowiki>.
}}</pre>
:Results in...
{{navbox
|header=Land of Bob
|body=This <nowiki>[[place]]</nowiki> and that <nowiki>[[place]]</nowiki>.
}}
<includeonly>[[Category:Navbox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Quest
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<includeonly><infobox type="Quest">
<title source="title"/>
<image source="image"><caption source="imagecaption"/></image>
<data source="start"><label>Start</label></data>
<data source="end"><label>End</label></data>
<data source="prerequisites"><label>Prerequisites</label></data>
<data source="level"><label>Level</label></data>
<data source="location"><label>Location</label></data>
<data source="rewards"><label>Rewards</label></data>
<group layout="horizontal">
<header>Quest progression</header>
<data source="previous"><label>Previous</label></data>
<data source="next"><label>Next</label></data>
</group>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Quests]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
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Template:Quest/doc
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Quest
| title =
| image = [e.g. "Example.jpg"]
| imagecaption =
| start =
| end =
| prerequisites =
| level =
| location =
| rewards =
| previous =
| next =
}}
</pre>
== Sample output ==
{{Quest
| title = Example infobox
| image = Example.jpg
| start = Chrys
| end = Geran
| prerequisites = None
| level = 5
| location = Earth
| rewards = Justice-Wrought Petals
| previous = A
| next = C
}}
<pre>{{Quest
| title = Example infobox
| image = Example.jpg
| start = Chrys
| end = Geran
| prerequisites = None
| level = 5
| location = Earth
| rewards = Justice-Wrought Petals
| previous = A
| next = C
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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File:Wiki.png
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[[Category:Wiki skin images]]
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Template:Permission
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{{LicenseBox|text=''This file is copyrighted. The copyright holder has given permission for its use.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Files used with permission]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
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Template:Fairuse
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{{LicenseBox|text=''This file is copyrighted. It will be used in a way that qualifies as fair use under US copyright law.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Fairuse files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
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Template:Self
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{{LicenseBox|text=''This file was uploaded by the photographer or author.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Files uploaded by the photographer or author]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
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Template:From Wikimedia
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{{LicenseBox|text=''This file was originally uploaded on Wikipedia or another Wikimedia project.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Files from WikiMedia projects]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
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Template:CC-BY-SA
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text/x-wiki
{{LicenseBox|text=''This file is licensed under the [http://creativecommons.org/licenses/by-sa/3.0/ Creative Commons Attribution-Share Alike License].''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:CC-BY-SA files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
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Template:Other free
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{{LicenseBox|text=''This file is licensed under a free license.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Freely licensed files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
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Template:PD
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{{LicenseBox|text=''This file is in the public domain''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Public domain files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
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Template:Permission/doc
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;Description
:This template is used to mark images as being copyrighted, but the copyright holder has given permission for its use.
;Syntax
:Type <code>{{t|permission}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Fairuse/doc
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;Description
:This template is used to mark images as fair use.
;Syntax
:Type <code>{{t|fairuse}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Self/doc
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;Description
:This template is used to mark images as having been uploaded by the photographer or author.
;Syntax
:Type <code>{{t|self}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:From Wikimedia/doc
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;Description
:This template is used to mark images as having been uploaded on [[wikipedia:|Wikipedia]] or another [[wikimedia:|Wikimedia]] project.
;Syntax
:Type <code>{{t|From Wikimedia}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:CC-BY-SA/doc
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wikitext
text/x-wiki
;Description
:This template is used to mark images with the CC-BY-SA license.
;Syntax
:Type <code>{{t|CC-BY-SA}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Other free/doc
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wikitext
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;Description
:This template is used to mark images with a free license not covered by other image templates.
;Syntax
:Type <code>{{t|Other free}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:PD/doc
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wikitext
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;Description
:This template is used to mark images as being in the public domain.
;Syntax
:Type <code>{{t|PD}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Topic
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Created page with "<includeonly>{{#sub:{{#replace:{{SITENAME}}| Wiki}}|-{{#len:{{#replace:{{SITENAME}}| Wiki}}}}-1}}</includeonly><noinclude>{{documentation}}</noinclude>"
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<includeonly>{{#sub:{{#replace:{{SITENAME}}| Wiki}}|-{{#len:{{#replace:{{SITENAME}}| Wiki}}}}-1}}</includeonly><noinclude>{{documentation}}</noinclude>
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Template:Topic/doc
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== Description ==
This template uses your wiki's <code>SITENAME</code> and strips off the word "wiki" leaving what is in most cases the text describing the topic of your wiki. To use this template in its basic form, simply add the {{T|{{BASEPAGENAME}}}} template wherever you want your topic to appear in a sentence or section.
If your wiki's <code>SITENAME</code> minus the word "wiki" is not a good descriptor for your wiki's topic, you may also simply edit the template and replace it with just the text you want displayed.
== Syntax ==
<pre>{{Topic}}</pre>
== Sample output ==
{{Topic}}
<includeonly>[[Category:Templates]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude>
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Category:Infobox templates
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Created page with "[[Category:Templates]]"
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[[Category:Templates]]
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Category:Templates
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Created page with "[[Category:Maintenance]]"
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[[Category:Maintenance]]
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Category:Maintenance
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The subcategories of this category contain pages that have been identified as needing attention for one or more of the following reasons:
* Changes have been suggested that should be discussed first or are under discussion.
* The page has flaws that need addressing by an editor with the knowledge or skills to help.
* The action the page needs requires special rights.
''See also:''
{{cols|2|
* [[Special:BrokenRedirects|Broken redirects]]
* [[Special:DoubleRedirects|Double redirects]]
* [[Special:UncategorizedCategories|Uncategorized categories]]
* [[Special:UncategorizedFiles|Uncategorized files]]
* [[Special:UncategorizedPages|Uncategorized pages]]
* [[Special:UncategorizedTemplates|Uncategorized templates]]
* [[Special:WantedCategories|Wanted categories]]
* [[Special:WantedFiles|Wanted files]]
* [[Special:WantedPages|Wanted pages]]
* [[Special:WantedTemplates|Wanted templates]]
* [[Special:TrackingCategories|Other special tracking categories]]
}}
[[Category:{{SITENAME}}]]
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Category:Image license templates
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Created page with "[[Category:Templates]]"
wikitext
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[[Category:Templates]]
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Category:Navbox templates
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Created page with "[[Category:Templates]]"
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text/x-wiki
[[Category:Templates]]
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Category:General wiki templates
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Created page with "[[Category:Templates]]"
wikitext
text/x-wiki
[[Category:Templates]]
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Category:Documentation templates
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Created page with "[[Category:Templates]]"
wikitext
text/x-wiki
[[Category:Templates]]
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Category:Template documentation
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Created page with "The templates in this category contain documentation about other templates. The are automatically put here by the {{T|Documentation}} template. [[Category:Templates]]"
wikitext
text/x-wiki
The templates in this category contain documentation about other templates. The are automatically put here by the {{T|Documentation}} template.
[[Category:Templates]]
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Template:Main
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wikitext
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<includeonly>{{#invoke:Hatnote|main}}</includeonly>
<noinclude>{{Documentation|:Template:Hatnote/doc}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:Main_article
--></noinclude>
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Template:See also
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wikitext
text/x-wiki
<includeonly>{{#invoke:Hatnote|seeAlso}}</includeonly>
<noinclude>{{Documentation|:Template:Hatnote/doc}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:Hatnote
--></noinclude>
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Template:About
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wikitext
text/x-wiki
<includeonly>{{#invoke:Hatnote|about}}</includeonly>
<noinclude>{{Documentation|:Template:Hatnote/doc}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:About
--></noinclude>
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Template:For
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wikitext
text/x-wiki
<includeonly>{{#invoke:Hatnote|For}}</includeonly>
<noinclude>{{Documentation|:Template:Hatnote/doc}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:Hatnote
--></noinclude>
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Template:Further
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wikitext
text/x-wiki
<includeonly>{{#invoke:Hatnote|further}}</includeonly>
<noinclude>{{Documentation|:Template:Hatnote/doc}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:Hatnote
--></noinclude>
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Template:Hatnote
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wikitext
text/x-wiki
<includeonly>{{#invoke:Hatnote|hatnote}}</includeonly><noinclude>{{Documentation}}</noinclude>
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Template:Delete
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wikitext
text/x-wiki
{{MessageBox
|header = Candidate for deletion
|type = delete
|text = This page has been nominated for removal from the wiki.
|comment = Remember to check [[Special:Whatlinkshere/{{FULLPAGENAME}}|what links here]] and [{{fullurl:{{FULLPAGENAME}}|action=history}} the page history] before deletion.
|class = notice hidden plainlinks
|id = delete
}}<includeonly>[[Category:Candidates for deletion]]</includeonly><noinclude>
{{Documentation}}</noinclude>
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Template:Quote
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wikitext
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{{#invoke:Quote|quote}}<noinclude>{{Documentation}}<!--
For a more traditional wikitext version of this template, see
https://starter.fandom.com/wiki/Template:Quote?oldid=4277
--></noinclude>
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Template:Disambiguation
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wikitext
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{{MessageBox
| header = Disambiguation page for {{PAGENAME}}
| type = disambiguation
| text = The following is a list of links to pages that might share the same title.
| comment = Please follow one of the disambiguation links below or [[Special:Search|search]] to find the page you were looking for if it is not listed. If an [[Special:Whatlinkshere/{{FULLPAGENAME}}|internal link]] led you here, you may wish to change the link to point directly to the intended article.
| class = notice hidden
| id = disambiguation}}
<includeonly>__DISAMBIG__[[Category:Disambiguations]]</includeonly><noinclude>
{{documentation}}</noinclude>
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Template:MessageBox
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wikitext
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{{#invoke:Mbox|main}}<noinclude>{{Documentation}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:Ambox
--></noinclude>
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Template:Dialogue
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wikitext
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<includeonly><blockquote data-format="dialogue">{{#invoke:Dialogue|main}}</blockquote></includeonly><noinclude>{{Documentation}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:Dialogue
--></noinclude>
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Template:Namespace
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{{SAFESUBST:<noinclude />#invoke:Namespace detect|main}}<noinclude>{{Documentation}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:Namespace_detect
--></noinclude>
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Template:Hatnote/doc
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The hatnotes used for adding links between articles where more context is important.
Broadly speaking, a hatnote should answer a readers' question: Am I on the right page?
== Usage ==
; Basic usage:
{{hatnote|''text''}}
; All parameters:
{{hatnote|''text''|extraclasses=''extra classes''|selfref=''yes''|category=''no''}}
== Parameters ==
This template accepts the following parameters:
* <code>1</code> - the hatnote text (required)
* <code>extraclasses</code> - any extra CSS classes to be added.
* <code>selfref</code> - If set to "yes", "y", "true" or "1", adds the CSS class "selfref". This is used to denote self-references.
* <code>category</code> - If set to "no", "n", "false", or "0", suppresses the error tracking category ([[:Category:Hatnote templates with errors]]). This has an effect only if the leftmost parameter (the hatnote text) is omitted.
== Example ==
* <code><nowiki>{{hatnote|Example hatnote text}}</nowiki></code> → {{hatnote|Example hatnote text}}
== Typical types ==
{{T|Main}}, {{T|Further}} are very similar, but indicate either the primary page for a topic or more detailed related topic. They have a nearly identical set of parameters.
;{{T|Main}}: When an article is large, it often has a summary and a link to a main article. This template is used after the heading of the summary, to indicate a link to the subtopic article that has been summarized.
;{{T|Further}}: Used to link to articles containing further information on this topic.
;{{T|See also}}: Used to link to additional articles on related topics.
:;{{T|Main|Main Page}} →:{{Main|Main Page}}
:;{{T|Main|Main Page|Main Page}} →:{{Main|Main Page|Main Page}}
:*<code>1</code>, <code>2</code>, <code>3</code>, ... – the pages to link to. If no page names are specified, the current page name is used instead (without the namespace prefix). Categories and files are automatically escaped with the [[w:Help:Colon trick|colon trick]], and links to sections are automatically formatted as ''page § section'', rather than the MediaWiki default of ''page#section''.
:*<code>l1</code>, <code>l2</code>, <code>l3</code>, ... ''or''<code>label 1</code>, <code>label 2</code>, <code>label 3</code>, ... – optional labels for each of the pages to link to (this is for articles where a piped link would be used). Note that the extra parameters use a lower case 'L', for example, <code>l1</code>, <u>not</u> <code>L1</code>.
:*<code>selfref</code> – if set to "yes", "y", "true" or "1", adds the CSS class "selfref". This is used to denote self-references.
== Disambiguation ==
Templates such as {{T|About}} and {{T|For}} are to be used in cases where a disambiguation is not needed. In general, disambiguation pages should only be used for 4 or more titles that are mostly or entirely identical, except for a qualifier.
;{{T|About}}: Links the reader to other articles with similar titles or concepts that they may have been seeking instead. The template has several formats, including:
:;{{T|About|Use1}} →:{{About|}}
:;{{T|About|Use1|<nowiki/>|Main Page}} →:{{About|Use1||Main Page}}
:;{{T|About|Use1|<nowiki/>|Main Page|and|Main Page}} →:{{About|Use1||Main Page|and|Main Page}}
:;{{T|About|Use1|Use2|Main Page}} →:{{About|Use1|Use2|Main Page}}
:;{{T|About|Use1|Use2|Main Page|and|Main Page}} →:{{About|Use1|Use2|Main Page|and|Main Page}}
:;{{T|About|Use1|Use2|Main Page|other uses}} →:{{About|Use1|Use2|Main Page|other uses}}
Alternately, a <code>section=yes</code> parameter can be added to the {{T|About}} template for use at the top of a section. When using this parameter, the wording in the template changes to specify that it is being used in a section:
:;{{T|About|Use1|<nowiki>section=yes</nowiki>}} →:{{About|Use1|section=yes}}
:;{{T|About|Use1|<nowiki/>|Main Page|<nowiki>section=yes</nowiki>}} →:{{About|Use1||Main Page|section=yes}}
:;{{T|About|Use1|Use2|Main Page|<nowiki>section=yes</nowiki>}} →:{{About|Use1|Use2|Main Page|section=yes}}
:;{{T|About|Use1|Use2|Main Page|and|Main Page|<nowiki>section=yes</nowiki>}} →:{{About|Use1|Use2|Main Page|and|Main Page|section=yes}}
:;{{T|About|Use1|Use2|Main Page|other uses|<nowiki>section=yes</nowiki>}} →:{{About|Use1|Use2|Main Page|other uses|section=yes}}
A <var>text</var> option adds text to the end; note that this should be only used when truly necessary, and the other hatnote templates listed below don't suffice. This template also supports <var>selfref</var>.
;{{T|For}}: Provides links to up to four articles or disambiguation pages. It accepts zero to five parameters.
:;If used without parameters on a page named ''Foo'', the result is
::{{hatnote|For other uses, see [[:Foo (disambiguation)]].}}
:;The first parameter changes the hatnote itself and should be plain text, e.g. {{T|For|similar terms}} yields
::{{hatnote|For similar terms, see [[:Foo (disambiguation)]].}}
:;The second parameter is used to change the resultant link, e.g. {{T|For|similar terms|Main Page}} yields
::{{For|similar terms|Main Page}}
:;The third, fourth and fifth parameters are used to give one, two, or three supplementary links:
:*{{For|similar terms|Main Page|Main Page}}
:*{{For|similar terms|Main Page|Main Page|Main Page}}
:*{{For|similar terms|Main Page|Main Page|Main Page|Main Page}}
:the last being produced by e.g. {{T|For|similar terms|Main Page|Main Page|Main Page|Main Page}}.
== Errors ==
If no hatnote text is supplied, the template will output the following message:
* {{hatnote|category=no}}
If you see this error message, it is for one of four reasons:
# No parameters were specified (the template code was <code><nowiki>{{hatnote}}</nowiki></code>). Please use <code><nowiki>{{hatnote|</nowiki>''text''<nowiki>}}</nowiki></code> instead.
# Some parameters were specified, but the hatnote text wasn't included. For example, the template text <code><nowiki>{{hatnote|extraclasses=seealso}}</nowiki></code> will produce this error. Please use (for example) <code><nowiki>{{hatnote|</nowiki>''text''<nowiki>|extraclasses=seealso}}</nowiki></code> instead.
# The hatnote text was specified, but that text contains an equals sign ("="). The equals sign has a special meaning in template code, and because of this it cannot be used in template parameters that do not specify a parameter name. For example, the template code <code><nowiki>{{hatnote|2+2=4}}</nowiki></code> will produce this error. To work around this, you can specify the parameter name explicitly by using <code>1=</code> before the hatnote text, like this: <code><nowiki>{{hatnote|1=2+2=4}}</nowiki></code>.
# You tried to access [[Module:Hatnote]] directly by using <code><nowiki>{{#invoke:hatnote|hatnote|</nowiki>''text''<nowiki>}}</nowiki></code>. Use of #invoke in this way has been disabled for performance reasons. Please use <code><nowiki>{{hatnote|</nowiki>''text''<nowiki>}}</nowiki></code> instead.
Pages that contain this error message are tracked in [[:Category:Hatnote templates with errors]].
== Technical details ==
This template uses the [[w:Help:Lua|Lua templating language]], and more information can be found [[w:c:dev:Global_Lua_Modules/Hatnote|on the Global Lua Module page]]. '''For a traditional wikitext version of this template, see [[w:c:templates:Template:Hatnote|Hatnote on Templates Wiki]]'''.
The HTML code produced by this template looks like this:
* <code><nowiki><div role="note" class="hatnote"></nowiki>''hatnote text''<nowiki></div></nowiki></code>
<includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
f89b62bda227691a45fd6d42d8bf89b151436cd2
Template:Delete/doc
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2023-07-20T12:26:54Z
FANDOM
32769624
wikitext
text/x-wiki
;Description
:This template is used to mark pages for deletion, categorizing them in [[:Category:Candidates for deletion]].
;Syntax
:Type <code>{{t|delete}}</code> on the page to be deleted.'''
<includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
baa263e149fb470c182f0de3af57178739e61a86
Template:Quote/doc
10
63
63
2023-07-20T12:26:54Z
FANDOM
32769624
wikitext
text/x-wiki
==Description==
To use this template, enter the following and fill in the appropriate fields. Most fields left blank will not show up.
==Syntax==
<pre>
{{Quote
| quote =
| speaker =
| source =
}}
</pre>
As an alternative, these can be placed in positional order.
==Samples==
{{Quote
| quote = When you play the game of thrones, you win or you die.
| speaker = [[w:c:gameofthrones:Cersei Lannister|Cersei Lannister]]
| source = [[w:c:gameofthrones:You Win or You Die|"You Win or You Die"]]
}}
<pre>
{{Quote
| quote = When you play the game of thrones, you win or you die.
| speaker = [[w:c:gameofthrones:Cersei Lannister|Cersei Lannister]]
| source = [[w:c:gameofthrones:You Win or You Die|"You Win or You Die"]]
}}
</pre>
or
<pre>
{{Quote
| When you play the game of thrones, you win or you die.
| [[w:c:gameofthrones:Cersei Lannister|Cersei Lannister]]
| [[w:c:gameofthrones:You Win or You Die|"You Win or You Die"]]
}}
</pre>
== Technical details ==
This template uses the [[w:Help:Lua|Lua templating language]], and more information can be found [[w:c:dev:Global_Lua_Modules/Quote|on the Global Lua Module page]]. '''For a traditional wikitext version of this template, see [[w:c:templates:Template:Quote|Quote on Templates Wiki]]'''.
<includeonly>[[Category:Quote templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
9257007bdd810476e8723e435841c3f133a204f2
Template:Disambiguation/doc
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FANDOM
32769624
wikitext
text/x-wiki
;Description
:Marks an article as a disambiguation page, adding a banner to the article and categorizing it under [[:Category:Disambiguations]].
;Syntax
:Add <code>{{t|disambiguation}}</code> at the top of a disambiguation page.
<includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
c0a52d0ac40d9827b4462625985906e37c6f83c9
Template:MessageBox/doc
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2023-07-20T12:26:54Z
FANDOM
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wikitext
text/x-wiki
{{T|MessageBox}} is a template for creating message boxes.
It is highly customizable with classes, inline styles, and provided CSS selectors. Optional features such as an image, left border, right-side text (for e.g. shortcuts), and a dismiss function.
It uses the [[w:Help:Lua|Lua templating language]], and more information can be found [[w:c:dev:Global_Lua_Modules/Mbox|on the Global Lua Module page]]. This version is modified to produce a starter style, based on the [[w:c:dev:mediawiki:Global Lua Modules/Mbox.css|basic style from the module]]. To use the full capabilities of this module and remove the default styling, remove the indicated portions of [[Module:Mbox]].
'''For a traditional wikitext version of this template, see [[w:c:templates:Template:Ambox|Ambox on Templates Wiki]]'''.
==Parameters==
For examples of how to use these parameters, see [[#Examples]].
{| class="wikitable" style="width: 100%"
! Parameter name
! Description
! Required?
! Default
|-
| <code>class</code>
| Additional classes to the root <code>.mbox</code> element.
| No
| —
|-
| <code>bordercolor</code>
| The color of the thick left-most border.
| No
| Stylesheet default
|-
| <code>type</code>
| Type of mbox as declared as in CSS with variables. Affects color of the thick left-most border. See [[#Using types]].
| No
| —
|-
| <code>bgcolor</code>
| The color of the mbox's background.
| No
| Stylesheet default
|-
| <code>style</code>
| Additional inline styles to the root <code>.mbox</code> element.
| No
| —
|-
| <code>image</code>
| An image to be added to the left of all text content.
| No
| —
|-
| <code>imagewidth</code>
| The width of the image (height automatically adjusts).
| No
| <code>60px</code>
|-
| <code>imagelink</code>
| The link to which the image points (could link to the relevant maintenance category, per example). If not included, the image will be un-clickable.
| No
| —
|-
| <code>header</code>
| The header (bold text placed at the top). This is typically used to very briefly explain the subject of the mbox itself, as when the mbox is closed, only the header will show.
| No
| —
|-
| <code>text</code>
| Non-bold text placed below the header, typically used to explain the subject of the mbox in further or additional detail. When the mbox is closed, this text will be hidden.
| No
| —
|-
| <code>comment</code>
| Smaller non-bold text placed below the main text, typically used to add additional links or context about the notice. When the mbox is closed, this text will be hidden.
| No
| —
|-
| <code>aside</code>
| Text placed within a small allocation on the right side separated by a light gray border. Most commonly used to show shortcuts to the page in question (such as on policy pages). When the mbox is closed, this text will be hidden.
| No
| —
|-
| <code>id</code>
| By default, one close button will close all mboxes on the page. However, to change this, this parameter may be used, given as the name of the mbox implementation (e.g., "Template:Cleanup" would have <code><nowiki>|id=cleanup</nowiki></code>).
| No
| —
|-
| <code>collapsed</code>
| By default, the mbox will be uncollapsed, and the full contents will be shown. However, to change this, this parameter may be used to set an mbox as collapsed by default (e.g., <code><nowiki>|collapsed=true</nowiki></code> would set the mbox to be collapsed by default).
| No
| —
|}
==Design==
Some communities may wish to customize the appearance of the mboxes. The most common styling options are provided illustrated in CSS.
<syntaxhighlight lang="css" class="mw-collapsible mw-collapsed">
.mbox {
/* the background of the entire box */;
background-color: ;
/* the border color of the entire box */
border-color: ;
/* the border thickness of the entire box */
border-width: ;
/* the default thick left border color; note this can be changed from within the template implementations using the "color" parameter */
border-left-color: ;
/* the rounded-ness of the corners */;
border-radius: ;
/* the baseline font-size of the mbox */
font-size: ;
}
.mbox__content {
/* the padding inside the mbox */
padding: ;
}
.mbox__content__image {
/* the minimum width of the mbox's image (if bigger, use the "imagewidth" parameter in the template) */
width: ;
/* the spacing to the left of the text (i.e., the right of the image) */
padding-right: ;
}
.mbox__content__text__comment {
/* the size of the text in the "comment" parameter */
font-size: ;
}
.mbox__content__aside {
/* any particular modifications to the "aside" area can go here */
/* the maximum width of the aside area */
width: ;
}
.mbox__close {
/* the appearance of the close symbol here */
}
.mbox__close:after {
/* overwrite "content" here if you do not wish for the close symbol to be × */
content: '';
}
.mw-collapsed + .mbox__close {
/* modifications to the close symbol when the box is closed */
}
.mw-collapsed + .mbox__close:after {
/* overwrite "content" here if you do not wish for the close symbol to be + when the box is closed */
content: '';
}
</syntaxhighlight>
; Technical notes
* Additional inline styles to the root <code>.mbox</code> element can be achieved via the <code>style</code> parameter in the template.
== Examples ==
=== Basic MessageBox ===
<pre>
{{MessageBox
|header = Header text here
|text = Normal text here
|id = test1
}}</pre>
Produces:
{{#invoke:Mbox|main
|header = Header text here
|text = Normal text here
|id = test1
}}
=== Using types ===
To use types, CSS variables must be added, such as:
<syntaxhighlight lang="css">
:root {
--type-important: rgba(200, 0, 0, 0.8);
--type-moderate: rgba(233, 124, 47, 0.8);
--type-minor: rgba(241, 197, 37, 0.8);
}
</syntaxhighlight>
If added:
<pre>
{{MessageBox
|header = Header text here
|type = important
|text = Normal text here
|id = test2
}}</pre>
Produces:
{{#invoke:Mbox|main
|header = Header text here
|type = important
|text = Normal text here
|id = test2
}}
Depending on your styling, there may not be a visual difference in the above example.
=== With an image ===
<pre>
{{MessageBox
|header = Header text here
|text = Normal text here
|image = Wiki.png
|imagelink =
|imagewidth = 50px
|id = test3
}}</pre>
Produces:
{{#invoke:Mbox|main
|header = Header text here
|text = Normal text here
|image = Wiki.png
|imagelink =
|imagewidth = 50px
|id = test3
}}
=== With an aside ===
<pre>
{{MessageBox
|header = Header text here
|type = important
|text = Normal text here
|aside = Aside text here
|id = test4
}}</pre>
Produces:
{{#invoke:Mbox|main
|header = Header text here
|type = important
|text = Normal text here
|aside = Aside text here
|id = test4
}}
=== Standard/default style ===
<pre>
{{MessageBox
|header = Header text here
|text = Normal text here
|comment = Comment text here
|image = Wiki.png
|aside = Aside text here
|id = standard
}}</pre>
Produces:
{{#invoke:Mbox|main|header=Header text here |text=Normal text here |comment=Comment text here |image=Wiki.png |aside=Aside text here |id=standard}}
<includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
ca7c12cf4c7d97a6a3a96c5adc07ee3ceaf78fda
Template:Dialogue/doc
10
66
66
2023-07-20T12:26:54Z
FANDOM
32769624
wikitext
text/x-wiki
{{t|Dialogue}} facilitates the writing of dialogue in a standard format. The template can handle most standard formats of writing dialogue, and can be indented, bulleted or numbered. '''This template ''cannot'' be <code>subst:</code>'d'''.
This template uses the [[w:Help:Lua|Lua templating language]], and more information can be found [[w:c:dev:Global_Lua_Modules/Dialogue|on the Global Lua Module page]]. '''For a traditional wikitext version of this template, see [[w:c:templates:Template:Dialogue/wikitext|Dialogue on Templates Wiki]]'''.
==Syntax==
This is how to write the template in [[w:Help:wikitext|wikitext]] onto your article:
<pre>{{dialogue
|short=full
|short=full
|short=full
...
|Character|Speech
|Character|Speech
|Character|Speech
...
|cite = dialogue description
}}</pre>
These parameters are explained more fully below.
==Parameters==
'''Named parameters specify name shortcuts. They are all optional.''' They are placed at the top of the template call, like this:
<pre>{{dialogue
|short=full
|short=full
|short=full
...</pre>
Name shortcuts apply to your main dialogue text. If you use a shortcut specified here for a character name, then the full name will be replaced for it.
Named parameters of the form "<code>mood1</code>", "<code>mood2</code>", "<code>mood3</code>", etc., up to "<code>mood10</code>", specify moods for the corresponding line number (e.g. "<code>mood1</code>" specifies line 1). They are placed in a line like this:
<pre>...
|Character|Speech|mood1=angry
|Character|Speech|mood2=quiet
|Character|Speech|mood3=ecstatic
...</pre>
Positional parameters form the text of the dialogue (i.e. any line not containing an "<code>=</code>" will be construed as part of the dialogue.
:;<code>Parameter 1</code> ''(required)'' : Character name speaking
:;<code>Parameter 2</code> ''(optional)'' : Line to speak
:;<code>Parameter 3</code> ''(optional)'' : Next character
:;<code>Parameter 4</code> ''(optional)'' : Next line
:;<code>Parameter 5</code> ''(optional)'' : Next character
:;<code>Parameter 6</code> ''(optional)'' : Next line
:;<code>Parameter 7</code> ''(optional)'' : so on...
Note: if any character is called "<code>action</code>" then that line will be construed as an action line. It still counts as a ''line'' nonetheless.
To write a dialogue description/source, use <code>cite =</code>
==Examples==
Here is an example of a full template usage:
<pre>{{dialogue
|harry=Harry Enfield
|bryan=Bryan Adams
|harry|Hello! |mood1=happy
|bryan|Oh hello there |mood2=surprised
|harry|How are you? |mood3=inquisitive
|bryan|Quite fine thank you. |mood4=reserved
|harry|Oh that's spiffing. |mood5=spiffed
|bryan|It is, isn't it?! |mood6=multo-spiffed
|harry|Quite so. |mood7=bored
|bryan|Well, I'm off! |mood8=joyous
|harry|Ta-ta! |mood9=relieved
|bryan|Au revoir! |mood10=sarcastic
}}</pre>
The above would generate:
{{dialogue
|harry=Harry Enfield
|bryan=Bryan Adams
|harry|Hello! |mood1=happy
|bryan|Oh hello there |mood2=surprised
|harry|How are you? |mood3=inquisitive
|bryan|Quite fine thank you. |mood4=reserved
|harry|Oh that's spiffing. |mood5=spiffed
|bryan|It is, isn't it?! |mood6=multo-spiffed
|harry|Quite so. |mood7=bored
|bryan|Well, I'm off! |mood8=joyous
|harry|Ta-ta! |mood9=relieved
|bryan|Au revoir! |mood10=sarcastic
}}
The below code demonstrates examples of extended use:
<pre>{{dialogue
|george=Georgie Boy
|rachel=Rachel
|action|Enter: George and Rachel
|george|Good morrow dearest Rachel!|mood2=happy
|action|Rachel turns to see him
|rachel|Oh, George, it's you!
|george|...
|rachel|Why won't you say anything?!|mood6=worried
|action|Enter: Guards
|Guards|We are announcing George's arrest!
|rachel|Oh my!|mood9=horrified
|action|George is dragged away.
}}</pre>
The above would generate:
{{dialogue
|george=Georgie Boy
|rachel=Rachel
|action|Enter: George and Rachel
|george|Good morrow dearest Rachel!|mood2=happy
|action|Rachel turns to see him
|rachel|Oh, George, it's you!
|george|...
|rachel|Why won't you say anything?!|mood6=worried
|action|Enter: Guards
|Guards|We are announcing George's arrest!
|rachel|Oh my!|mood9=horrified
|action|George is dragged away.
}}
===Notes===
You can number, bullet or indent your dialogue:
<pre>:{{dialogue|Me|Hello|You|Howdido!}}</pre>
:{{dialogue|Me|Hello|You|Howdido!}}
<pre>#{{dialogue|Me|Hello|You|Howdido!}}
#{{dialogue|Them|Good afternoon|Us|What a load of rubbish!}}</pre>
#{{dialogue|Me|Hello|You|Howdido!}}
#{{dialogue|Them|Good afternoon|Us|What a load of rubbish!}}
<pre>*{{dialogue
|angel=Fortitude
|angel|I am an angel!|Crowd|We don't believe you!}}
*{{dialogue
|angel=Fortitude
|angel|But I'm being quite serious!|Crowd|Too bad for you then!}}</pre>
*{{dialogue
|angel=Fortitude
|angel|I am an angel!|Crowd|We don't believe you!}}
*{{dialogue
|angel=Fortitude
|angel|But I'm being quite serious!|Crowd|Too bad for you then!}}
You will get the odd spacing error (e.g. "Speech<code><nowiki><space></nowiki></code>") if you lay out your dialogue on multiple lines.
<includeonly>[[Category:Quote templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
56b3a94f307db52b25c728122e451a63e806c791
Template:Namespace/doc
10
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2023-07-20T12:26:54Z
FANDOM
32769624
wikitext
text/x-wiki
This is the {{t|Namespace}} meta-template. It helps other templates detect what type of page they are on.
It detects and groups all the different [[Wikipedia:Namespace#Enumeration|namespaces]] used on Fandom into several types:
; main : Main (i.e. article) space, where normal articles are kept.
; talk : Any talk space, including page names that start with "Talk:", "User talk:", "File talk:", etc.
;user
;file
;mediawiki
;template
;help
;category
: The remaining namespaces.
; other : Any namespaces that were not specified as a parameter to the template (see explanation below).
For backwards compatibility, this template handles '''image''' as if '''file'''. '''image''' (<nowiki>[[Image:...]]</nowiki>) is now deprecated.
'''Note:''' For most cases it may be better to use the simpler namespace detection templates (see the [[#See also|see also]] section below). This template is more prone to human errors such as misspelling parameter names.
This template uses the [[w:Help:Lua|Lua templating language]], and more information can be found [[w:c:dev:Global_Lua_Modules/Namespace_detect|on the Global Lua Module page]]. '''For a traditional wikitext version of this template, see [[w:c:templates:Template:Namespace_detect|Namespace_detect on Templates Wiki]]'''.
== Usage ==
This template takes one or more parameters named after the different page types as listed above. Like this:
<pre>
{{Namespace
| main = Article text
| talk = Talk page text
| other = Other pages text
}}
</pre>
If the template is on a main (article) page, it will return this:
: {{Namespace |demospace=main
| main = Article text
| talk = Talk page text
| other = Other pages text
}}
If the template is on any other page than an article or a talk page, it will return this:
: {{Namespace
| main = Article text
| talk = Talk page text
| other = Other pages text
}}
The example above made the template return something for all page types. But if we don't use the '''other''' parameter or leave it empty, it will not return anything for the other page types. Like this:
<pre>
{{Namespace
| file = File page text
| category = Category page text
| other =
}}
</pre>
On any pages other than file and category pages the code above will render nothing.
<!-- Do not remove this one. It is supposed to render nothing, but we have it here for testing purposes. -->
: {{Namespace
| file = File page text
| category = Category page text
| other =
}}
By using an empty parameter, you can make it so the template doesn't render anything for some specific page type. Like this:
<pre>
{{Namespace
| main =
| other = Other pages text
}}
</pre>
The code above will render nothing when on mainspace (article) pages, but will return this when on other pages:
: {{Namespace
| main =
| other = Other pages text
}}
== Demospace and page ==
For testing and demonstration purposes, this template can take two parameters named '''demospace''' and '''page'''.
'''demospace''' understands any of the page type names used by this template, including the '''other''' type. It tells the template to behave like it is on some specific type of page. Like this:
<pre>
{{Namespace
| main = Article text
| other = Other pages text
| demospace = main
}}
</pre>
No matter on what kind of page the code above is used, it will return this:
: {{Namespace
| main = Article text
| other = Other pages text
| demospace = main
}}
The '''page''' parameter instead takes a normal pagename, making this template behave exactly as if on that page. The pagename doesn't have to be an existing page. Like this:
<pre>
{{Namespace
| user = User page text
| other = Other pages text
| page = User:Example
}}
</pre>
No matter on what kind of page the code above is used, it will return this:
: {{Namespace
| user = User page text
| other = Other pages text
| page = User:Example
}}
It can be convenient to let your template understand the '''demospace''' and/or '''page''' parameter and send it on to the {{T|Namespace}} template. Like this:
<pre>
{{Namespace
| main = Article text
| other = Other pages text
| demospace = {{{demospace|}}}
| page = {{{page|}}}
}}
</pre>
If both the '''demospace''' and '''page''' parameters are empty or undefined, the template will detect page types as usual.
== Parameters ==
List of all parameters:
<pre>
{{Namespace
| main =
...
| other =
| demospace = {{{demospace|}}} / main / talk / user /
file / mediawiki / template /
help / category / other
| page = {{{page|}}} / User:Example
}}
</pre>
== Technical details ==
If you intend to feed tables as content to the numbered parameters of this template, you need to know this:
[[w:Help:Template|Templates]] have a problem handling parameter data that contains pipes "<code>|</code>" unless the pipe is inside another template <code><nowiki>{{name|param1}}</nowiki></code> or inside a piped link <code><nowiki>[[w:Help:Template|help]]</nowiki></code>. Thus templates can not handle [[w:Help:Table|wikitables]] as input unless you escape them by using the <code><nowiki>{{!}}</nowiki></code> [[w:Help:Magic words|magic word]]. This makes it hard to use wikitables as parameters to templates. Instead, the usual solution is to use HTML wikimarkup for the table code, which is more robust.
<includeonly>[[Category:General wiki templates]]{{#ifeq:{{SUBPAGENAME}}|sandbox|[[Category:Namespace manipulation templates]]}}</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
abd1a20286343a0c76ff9c575682bd5d011f5a6d
Module:Dialogue
828
68
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FANDOM
32769624
fixing broken help link
Scribunto
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-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports the Dialogue module from the [[w:c:dev:Global Lua Modules]].
local Dialogue = require('Dev:Dialogue')
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Dialogue]]
-- The last line produces the output for the template
return Dialogue
a147d7d4d5837eeb0910d21be2904bbae6658ad2
Module:Hatnote
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FANDOM
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Scribunto
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-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports the Hatnote module from the [[w:c:dev:Global Lua Modules]].
local H = require('Dev:Hatnote')
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Hatnote]]
-- The last line produces the output for the template
return H
d52966e186d4771ee7844be7f402467c51644349
Module:Mbox
828
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FANDOM
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Scribunto
text/plain
-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports the Mbox module from the [[w:c:dev:Global Lua Modules]].
local Mbox = require('Dev:Mbox')
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Mbox]]
-- The imported Module is overwritten locally to include default styling.
-- For a more flexible Mbox experience, delete the function below and import
-- https://dev.fandom.com/wiki/MediaWiki:Global_Lua_Modules/Mbox.css
-- or paste (and modify as you like) its contents in your wiki's
-- [[MediaWiki:Wikia.css]] (see [[w:Help:Including_additional_CSS_and_JS]])
-- or look at https://dev.fandom.com/wiki/Global_Lua_Modules/Mbox
-- for more customization inspiration
--
-- BEGIN DELETION HERE
--
local getArgs = require('Dev:Arguments').getArgs
local localCSS = mw.loadData('Module:Mbox/data').localStyle
function Mbox.main(frame)
local args = getArgs(frame)
-- styles
local styles = {}
if args.bordercolor then
styles['border-left-color'] = args.bordercolor
elseif args.type then
styles['border-left-color'] = 'var(--type-' .. args.type .. ')'
end
if args.bgcolor then
styles['background-color'] = args.bgcolor
end
-- images
local image = args.image or ''
local imagewidth = args.imagewidth or '80px'
local imagelink = ''
if args.imagelink then
imagelink = '|link=' .. args.imagelink
end
local imagewikitext = ('%sFile:%s|%s%s' .. ']]'):format('[[', image, imagewidth, imagelink)
-- id for closure
local id = args.id or 'mbox'
local container = mw.html.create('div')
:addClass('mbox')
:addClass(args.class)
:css(styles)
:css(localCSS['mbox'])
:cssText(args.style)
local content = container:tag('div')
:addClass('mbox__content')
:css(localCSS['mbox__content'])
if args.image then
local image = content:tag('div')
:addClass('mbox__content__image')
:addClass('mw-collapsible')
:attr('id', 'mw-customcollapsible-' .. id)
:css(localCSS['mbox__content__image'])
:wikitext(imagewikitext)
if args.collapsed then
image:addClass('mw-collapsed')
end
end
local contentwrapper = content:tag('div')
:addClass('mbox__content__wrapper')
:css(localCSS['mbox__content__wrapper'])
if args.header then
contentwrapper:tag('div')
:addClass('mbox__content__header')
:css(localCSS['mbox__content__header'])
:wikitext(args.header)
end
if args.text then
local text = contentwrapper:tag('div')
:addClass('mbox__content__text')
:addClass('mw-collapsible')
:attr('id', 'mw-customcollapsible-' .. id)
:css(localCSS['mbox__content__text'])
:wikitext(args.text)
if args.collapsed then
text:addClass('mw-collapsed')
end
if args.comment then
text:tag('div')
:addClass('mbox__content__text__comment')
:css(localCSS['mbox__content__text__comment'])
:wikitext(args.comment)
end
end
contentwrapper:tag('span')
:addClass('mbox__close')
:addClass('mw-customtoggle-' .. id)
:css(localCSS['mbox__close'])
:attr('title', 'Dismiss')
if args.aside then
local aside = content:tag('div')
:addClass('mbox__content__aside')
:addClass('mw-collapsible')
:attr('id', 'mw-customcollapsible-' .. id)
:css(localCSS['mbox__content__aside'])
:wikitext(args.aside)
if args.collapsed then
aside:addClass('mw-collapsed')
end
end
return container
end
--
-- END DELETION HERE
--
-- The last line produces the output for the template
return Mbox
1c196d668f9209faef3e9a78c1f082f1c8573042
Module:Mbox/data
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FANDOM
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Scribunto
text/plain
local localStyle = {
['mbox'] = {
['display'] = 'flex',
['position'] = 'relative',
['border'] = '1px solid #d6d6d6',
['border-left-width'] = '8px',
['border-left-color'] = '#d6d6d6',
['border-radius'] = '3px',
['margin-bottom'] = '5px',
['min-height'] = '32px'
},
['mbox__content'] = {
['display'] = 'table',
['box-sizing'] = 'border-box',
['width'] = '100%',
['padding'] = '8px 15px'
},
['mbox__content__image'] = {
['display'] = 'table-cell',
['width'] = '40px',
['height'] = '100%',
['text-align'] = 'center',
['vertical-align'] = 'middle',
['padding-right'] = '15px'
},
['mbox__content__wrapper'] = {
['display'] = 'table-cell',
['vertical-align'] = 'middle'
},
['mbox__content__header'] = {
['display'] = 'block',
['font-weight'] = 'bold'
},
['mbox__content__text'] = {
['display'] = 'block'
},
['mbox__content__text__comment'] = {
['font-size'] = 'small'
},
['mbox__content__aside'] = {
['display'] = 'table-cell',
['width'] = '100px',
['vertical-align'] = 'middle',
['text-align'] = 'center',
['padding-left'] = '15px',
['border-left'] = '1px solid #d6d6d6'
},
['mbox__close'] = {
['position'] = 'absolute',
['right'] = '0',
['top'] = '0',
['padding'] = '2px 7px',
['font-weight'] = 'bold',
['font-size'] = '16px',
['color'] = '#bbb',
['cursor'] = 'pointer',
['transition'] = 'all .15s ease-in'
}
}
return { localStyle = localStyle }
7afdc5979e3b8bc8d21b52929058ba24c351dbdc
Module:Namespace detect
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FANDOM
32769624
fixing broken help link
Scribunto
text/plain
-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports the Namespace_detect module from the [[w:c:dev:Global Lua Modules]].
local NS = require('Dev:Namespace_detect')
-- Local configuration can be modified in
-- [[Module:Namespace detect/data]] and
-- [[Module:Namespace detect/config]]
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Namespace detect]]
-- The last line produces the output for the template
return NS
108c1bd4f38e4a0b40b9a85178a4d68cd557cef3
Module:Namespace detect/config
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FANDOM
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fixing broken help link
Scribunto
text/plain
-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports from the [[w:c:dev:Global Lua Modules]].
local nsConfiguration = require('Dev:Namespace_detect/config')
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Namespace_detect]]
-- The imported Module is overwritten locally to include default configuration.
-- For a more flexible experience, delete the page import
-- and paste (and modify as you like) its contents into this page
-- https://dev.fandom.com/wiki/Module:Namespace_detect/config
-- The last line produces the output for the template
return nsConfiguration
22ca76ef47387cf20b5fcc7d1f14687f0b2da915
Module:Namespace detect/data
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2023-07-20T12:26:54Z
FANDOM
32769624
fixing broken help link
Scribunto
text/plain
-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports from the [[w:c:dev:Global Lua Modules]].
local nsData = require('Dev:Namespace_detect/data')
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Namespace_detect]]
-- The imported Module is overwritten locally to include default configuration.
-- For a more flexible experience, delete the page import
-- and paste (and modify as you like) its contents into this page
-- https://dev.fandom.com/wiki/Module:Namespace_detect/data
-- The last line produces the output for the template
return nsData
4056c252664c31f05a9d54c48fcd865cdf41dd9f
Module:Navbox
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fixed broken help link
Scribunto
text/plain
-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports the Navbox module from the [[w:c:dev:Global Lua Modules]].
local N = require('Dev:Navbox')
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Navbox]]
-- The last line produces the output for the template
return N
7c5d05d6cc02dafdd64b46ca3fbdc3f808e53e5b
Module:Quote
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Scribunto
text/plain
-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports the Quote module from the [[w:c:dev:Global Lua Modules]].
local Quote = require('Dev:Quote')
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Quote]]
-- The last line produces the output for the template
return Quote
6918bf52f0c3bdbd83cc4611b6243a659e7d800b
Category:Disambiguations
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FANDOM
32769624
Created page with "[[Category:{{SITENAME}}]]"
wikitext
text/x-wiki
[[Category:{{SITENAME}}]]
dd8aaa34cf600c1567d240a3f4bc615164a11592
Category:Quote templates
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FANDOM
32769624
Created page with "[[Category:Templates]]"
wikitext
text/x-wiki
[[Category:Templates]]
06eecdec29f6cb215c99cf216d1e3bdc8c30a95e
Category:Notice templates
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FANDOM
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Created page with "[[Category:Templates]]"
wikitext
text/x-wiki
[[Category:Templates]]
06eecdec29f6cb215c99cf216d1e3bdc8c30a95e
Category:Candidates for deletion
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wikitext
text/x-wiki
__EXPECTUNUSEDCATEGORY__
This category contains articles that have been marked as candidates for deletion with the {{T|Delete}} template.
'''Administrators, before deleting these pages''' make sure you check each page's discussion page, what links to each page, and the history of each page before proceeding with the deletion.
[[Category:Maintenance]]
a73d7b53cf0697a0682f842f1a71aafbe127aade
Template:=
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Created page with "<includeonly>=</includeonly><noinclude> {{documentation}}<noinclude>"
wikitext
text/x-wiki
<includeonly>=</includeonly><noinclude>
{{documentation}}<noinclude>
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Template:=/doc
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wikitext
text/x-wiki
;Description
:This template is used when escaping <code>=</code> when contained in [[w:Help:Parser functions|Parser functions]].
;This template cannot be substituted.
;Syntax
:Insert this template using <code>{{t|{{=}}}}</code>
<includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
ce8f267527b35c852e8190c38416584783aa37ac
Template:Clear
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wikitext
text/x-wiki
<includeonly><div style="clear:{{{1|both}}}"></div></includeonly><noinclude>
{{documentation}}</noinclude>
02f4c0e17d50c41f902cad74e6d937f585ba4719
Template:Cols
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Modern and supported browsers no longer need vendor-specific prefixes for column-count
wikitext
text/x-wiki
<includeonly><div style="column-count: {{{1}}};">{{{2}}}</div></includeonly><noinclude>
{{documentation}}</noinclude>
7e455c29d8571535f2a7692bcd711e2d0547441c
Template:Space
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FANDOM
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wikitext
text/x-wiki
<includeonly> </includeonly><noinclude>
{{documentation}}</noinclude>
e1c3d6d869303e7cc9d8a997c69b01995b7e4928
Template:Tocright
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FANDOM
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wikitext
text/x-wiki
<includeonly><div style="float:right; clear:{{{clear|right}}}; margin-bottom:.5em; padding:.5em 0 .8em 1.4em; background:transparent; max-width:20em;">__TOC__</div></includeonly><noinclude>
{{documentation}}</noinclude>
e05836955bb88801d044130d69154745f45c7642
Template:Trim
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FANDOM
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wikitext
text/x-wiki
<includeonly>{{#if:{{{1|}}}|{{{1}}}|}}</includeonly><noinclude>
{{documentation}}</noinclude>
21c7177ac37ea769b22ca26a2493df055a56f87a
Template:Cols/doc
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FANDOM
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wikitext
text/x-wiki
;Description
This template formats the text into the specified number of columns.
;Syntax
<pre>{{cols|<# of columns>|<content>}}</pre>
Especially useful to wrap long lists of items into multiple columns.
<includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Space/doc
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FANDOM
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wikitext
text/x-wiki
;Description
This template allows you to force a space in areas that strip whitespace.
<includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Tocright/doc
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wikitext
text/x-wiki
;Description
{{t|tocright}} forces the auto-generated Table of Contents for an article to appear floated to the right side of the page, in order to improve article layout.
<includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Trim/doc
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wikitext
text/x-wiki
;Description
This template trims whitespace from the beginning and end of the supplied value. It works by using the simple hack of filtering it through the <code>#if</code> parser function.
;Syntax
<nowiki>{{trim| value }}</nowiki>
<includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
f1f126e3f6fe8474d693ec499d71a9c4067043f9
Template:Clear/doc
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wikitext
text/x-wiki
;Description
This template allows you to clear the left side, right side, or both sides of the page. Clearing means that the content following the template will not be displayed until the existing content on the specified sides (for example, "hanging" or floating images or blocks) is displayed completely. This template is often used so that the text does not flow around unrelated images.
The template adds the following code to the page: <code><nowiki><div style="clear:left/right/both;"></div></nowiki></code> (the value after <code>clear</code> depends on the parameters). This code affects elements with the CSS property <code>float</code>, including files floated to the side (for example, <code><nowiki>[[File:Image.png|right]]</nowiki></code>).
;Syntax
* To clear both sides of the page, add the code {{t|Clear}}.
* To clear only the left side of the page, add the code {{t|Clear|left}}.
* To clear only the right side of the page, add the code {{t|Clear|right}}.
You can also use {{t|-}} instead of {{t|Clear}} as a shorthand call for this template.
__NOTOC__
;Example
<pre style="display:table">
=== Section 1 ===
[[File:Example.jpg|200px|right]]
Section 1 text.
=== Section 2 ===
Section 2 text.
{{Clear|right}}
=== Section 3 ===
Section 3 text.
</pre>
This code produces the following result:
----
=== Section 1 ===
[[File:Example.jpg|200px|right]]
Section 1 text.
=== Section 2 ===
Section 2 text.
{{Clear|right}}
=== Section 3 ===
Section 3 text.
----
As you can see above, the example image added in section 1 is displayed to the right and extends down through section 2, while the {{t|Clear}} template is called at the end of the second section, resulting in the example image not being next to section 3. Thus, one use of the {{t|Clear}} template is to control which elements are displayed next to which other elements.
== See also ==
* [https://developer.mozilla.org/en-US/docs/Web/CSS/clear CSS property <code>clear</code> on MDN]
* [https://developer.mozilla.org/en-US/docs/Web/CSS/float CSS property <code>float</code> on MDN]
<includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
23cbf4a368710af74b5a7e729c6a7205939cd5de
File:Example.jpg
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{{PD}}
[[Category:Images]]
wikitext
text/x-wiki
== Summary ==
{{PD}}
[[Category:Images]]
b45ad4275ad2f01c536d8fee443ea7264309586b
Category:Images
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FANDOM
32769624
Created page with "[[Category:Media]]"
wikitext
text/x-wiki
[[Category:Media]]
b141d2b9971d6efe9f59bd03449781e71411c631
Category:Media
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FANDOM
32769624
Created page with "[[Category:{{SITENAME}}]]"
wikitext
text/x-wiki
[[Category:{{SITENAME}}]]
dd8aaa34cf600c1567d240a3f4bc615164a11592
Template:Game
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FANDOM
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wikitext
text/x-wiki
<includeonly><infobox>
<title source="title">
<default>{{PAGENAME}}</default>
</title>
<image source="image">
<caption source="caption"/>
</image>
<data source="developer"><label>Developer</label></data>
<data source="publisher"><label>Publisher</label></data>
<data source="engine"><label>Engine</label></data>
<data source="version"><label>Version</label></data>
<data source="platform"><label>Platform</label></data>
<data source="releasedate"><label>Release date</label></data>
<data source="genre"><label>Genre</label></data>
<data source="mode"><label>Mode</label></data>
<data source="rating"><label>Rating</label></data>
<data source="media"><label>Media</label></data>
<group collapse="open">
<header>System requirements</header>
<data source="requirements"></data>
</group>
</infobox></includeonly><noinclude>{{Documentation}}</noinclude>
632ebe6f3e8bab75f012f57996157e6b71f04c2c
Template:Game/doc
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wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>{{Game
| title = The game's name, displayed on top of the infobox
| image = [e.g. "Example.jpg"]
| developer =
| publisher =
| engine = The engine the game runs on
| version = Most recently released version of the game. If your wiki does patch notes, you may wish to link to those.
| platform = Platform(s) the game is available on
| releasedate = When the game released
| genre = Genre(s) the game is classified as
| mode = Singeplayer, multiplayer, etc.
| rating = ESRB / PEGI, etc. ratings
| media = What media the game is available on (digital, cartridge, cd, etc.)
| requirements = System requirements
}}</pre>
== Sample output ==
{{Game
| title = The Game of Flower
| image = Example.jpg
| developer =
| publisher =
| engine =
| version =
| platform = PC
| releasedate = Soon
| genre = RPG
| mode = Single player
| rating =
| media =
| requirements = Cutting edge hardware
}}
<pre>{{Game
| title = The Game of Flower
| image = Example.jpg
| developer =
| publisher =
| engine =
| version =
| platform = PC
| releasedate = Soon
| genre = RPG
| mode = Single player
| rating =
| media =
| requirements = Cutting edge hardware
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
f43ae1af35184ba75281f54d6c3683a202f5fd69
Template:LicenseBox
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FANDOM
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wikitext
text/x-wiki
<includeonly><div style="border-collapse: collapse; border-color: #d6d6d6; border-radius: 3px; border-style: solid; border-left-width: 8px; border-bottom-width: 1px; border-right-width: 1px; border-top-width: 1px; display: flex; margin: 0 auto 5px auto; min-height: 32px; padding: 0.25em 0.5em; {{{style|}}}" class="article-table plainlinks {{{class|}}}">
{{#if:{{{image|}}} | <span style="padding: 2px 0px 2px 0.5em; text-align: center; width: 60px;">[[File:{{{image}}}{{!}}48px{!}}alt{{=}}]]</span>}}
{{{text|''Your license text is not specified''}}}
</div></includeonly><noinclude>
{{documentation}}</noinclude>
069ed63c4b14e0275262b6d3e8d9e91ecba49744
Template:LicenseBox/doc
10
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FANDOM
32769624
wikitext
text/x-wiki
;Description
:This template is used to create the box used by the various image license templates. The default styling is currently geared to a light-themed wiki. If your wiki has a dark theme and this template is too bright relative to the other elements on your wiki, simply change the following style parameters:
:<code>background-color:</code> This is the color of the background and is currently set to: <code>#fefefe</code>
:<code>border-color:</code> This is the color of the borders and is currently set to: <code>#d6d6d6</code>
:<code>color:</code> This is the color of the text and is currently set to: <code>#333</code>
;Syntax
:Type <code>{{t|LicenseBox|text{{=}}License text}}</code> on the image information page.
<includeonly>[[Category:Image license templates| ]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
9ec2738036e3818826b937975731274577856c0d
Template:-
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FANDOM
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Redirected page to [[Template:Clear]]
wikitext
text/x-wiki
#REDIRECT [[Template:Clear]]
1a2aa4a9ba7478e54a2b21cbce68887ea297ea86
Template:Stub
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FANDOM
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Created page with "{{MessageBox |header = Stub |type = stub |text = ''This article is a [[:Category:Stubs|stub]]. You can help {{SITENAME}} by [{{fullurl:{{FULLPAGENAME}}|action=edit}}..."
wikitext
text/x-wiki
{{MessageBox
|header = Stub
|type = stub
|text = ''This article is a [[:Category:Stubs|stub]]. You can help {{SITENAME}} by [{{fullurl:{{FULLPAGENAME}}|action=edit}} expanding it].''
|comment =
|class = notice hidden plainlinks
|id = stub
}}<includeonly>[[Category:Stubs]]</includeonly><noinclude>
{{Documentation}}</noinclude>
613ef53fa1801107adb93e3c0eb28209ba253a26
Category:Stubs
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FANDOM
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wikitext
text/x-wiki
__EXPECTUNUSEDCATEGORY__
This category contains articles that are incomplete and are tagged with the {{T|Stub}} template.
[[Category:Maintenance]]
0ec95b0d8542e012132ff79db688797e78439093
Template:Stub/doc
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FANDOM
32769624
Created page with " ;Description :This template is used to identify a stub. Any pages using this template will be automatically placed in the [[:Category:Stubs|Stubs]] category. <includeonl..."
wikitext
text/x-wiki
;Description
:This template is used to identify a stub. Any pages using this template will be automatically placed in the [[:Category:Stubs|Stubs]] category.
<includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
fe9e5e7f5e645666194f69dc88d7d12b5429e8f8
Template:MIT
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Created page with "{{LicenseBox|text=''This work is licensed under the [https://opensource.org/licenses/MIT MIT License].''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>Category:MIT licens..."
wikitext
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{{LicenseBox|text=''This work is licensed under the [https://opensource.org/licenses/MIT MIT License].''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:MIT license files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
fa53e460d1a0d2cfb9e350fa64292cc428aed859
Template:LGPL
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Created page with " {{LicenseBox|text=''This work is licensed under the [https://www.gnu.org/copyleft/lesser.html GNU Lesser General Public License].''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <incl..."
wikitext
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{{LicenseBox|text=''This work is licensed under the [https://www.gnu.org/copyleft/lesser.html GNU Lesser General Public License].''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:LGPL files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
066b54eb9300540d46a07b5148865821bd3b2f08
Template:GFDL
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Created page with " {{LicenseBox|text=''This file is licensed under the GFDL. Permission is granted to copy, distribute and/or modify this image under the terms of the '''Wikipedia:Text of th..."
wikitext
text/x-wiki
{{LicenseBox|text=''This file is licensed under the GFDL. Permission is granted to copy, distribute and/or modify this image under the terms of the '''[[Wikipedia:Text of the GNU Free Documentation License|GNU Free Documentation License]]''', Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:GFDL files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
b3c309cd585718bb7808409474f98a1c5ec46103
Template:MIT/doc
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Created page with ";Description :This template is used to mark images using the MIT license. ;Syntax :Type <code>{{t|MIT}}</code> on the image information page. <includeonly>Category:Ima..."
wikitext
text/x-wiki
;Description
:This template is used to mark images using the MIT license.
;Syntax
:Type <code>{{t|MIT}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
f243f408a7cb3acce5635655a2648b3dcd892584
Template:LGPL/doc
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Created page with ";Description :This template is used to mark images using the LGPL. ;Syntax :Type <code>{{t|LGPL}}</code> on the image information page. <includeonly>Category:Image lic..."
wikitext
text/x-wiki
;Description
:This template is used to mark images using the LGPL.
;Syntax
:Type <code>{{t|LGPL}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
a1352dd235ba24762d42130c24a5a7971e1cdd31
Template:GFDL/doc
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Created page with ";Description :This template is used to mark images using the GFDL. ;Syntax :Type <code>{{t|GFDL}}</code> on the image information page. <includeonly>Category:Image lic..."
wikitext
text/x-wiki
;Description
:This template is used to mark images using the GFDL.
;Syntax
:Type <code>{{t|GFDL}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
cb8fb84dfc8e1d8b8544fdff7530dce231764a63
Template:Nolicense
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Created page with "{{LicenseBox|text=''This file does not have information on its copyright status.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Unattributed files]]</includeonl..."
wikitext
text/x-wiki
{{LicenseBox|text=''This file does not have information on its copyright status.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Unattributed files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
a99128c5d8a0cd0723b13b6d9e5fd78b18dbedec
Category:Unattributed files
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wikitext
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__EXPECTUNUSEDCATEGORY__
The files in this category do not have an appropriate license selected and are tagged with the {{t|nolicense}} template.
Administrators should review files in this category and either:
* Update the file page with an appropriate if one can be easily determined.
* Delete the image, though it is good idea to give the uploader a chance to select a license first.
[[Category:Images]]
[[Category:Maintenance]]
fe16ed203269a56dcbf8a76f72943484fe67047f
Template:Nolicense/doc
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Created page with ";Description :This template is used to mark images where the copyright status is not known. It automatically adds the images to the :Category:Unattributed files|Unattribute..."
wikitext
text/x-wiki
;Description
:This template is used to mark images where the copyright status is not known. It automatically adds the images to the [[:Category:Unattributed files|Unattributed files]] category for later maintenance
;Syntax
:Type <code>{{t|Nolicense}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
346dcb940ca838c854f75f3db5229b97cce87d40
File:Favicon.ico
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wikitext
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== Licensing ==
{{CC-BY-SA}}
[[Category:Wiki skin images]]
4d9dc3162be921e39ea7166659dae4b8fe461b71
Category:Hatnote templates with errors
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Created page with "[[Category:Maintenance]]"
wikitext
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[[Category:Maintenance]]
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Module:Mbox/doc
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getting rid of a red link for the documentation
wikitext
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This module is used by most of the basic [[:Category:Notice templates|Notice templates]] and is invoked by {{t|MessageBox}}.
f4a47833d87441e40c6613bb641eb72f6207cbb1
Module:Mbox/data/doc
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to get rid of a red link for documentation
wikitext
text/x-wiki
This is a sub-module of [[Module:Mbox]] and is used to specify the CSS properties for message boxes.
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Module:Quote/doc
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to get rid of the red link for the documentation
wikitext
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This module is used by most of the basic [[:Category:Quote templates|Quote templates]] and is invoked by {{t|Quote}}.
665dce984d14e47c31477a42382fecb536de1da7
Module:Dialogue/doc
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getting rid of red links
wikitext
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This module is invoked by the {{t|Dialogue}} template.
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Module:Hatnote/doc
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getting rid of red links
wikitext
text/x-wiki
This module is invoked by the {{t|Hatnote}} template, which is used by a number of [[:Category:Notice templates|Notice templates]].
b5c1fc43f0f6bd96416f2fec21a7da0b34ae8aac
Module:Navbox/doc
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getting rid of red links
wikitext
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This module is invoked by the {{t|Navbox}} template. Navbox templates are not displayed for mobile users.
23d4ed4b22c8bf7316431e1f6df6d4d5d9de1ef5
Module:Namespace detect/doc
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getting rid of red links
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This module is invoked by the {{t|Namespace}} template.
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Module:Namespace detect/data/doc
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Created page with "This module holds data for [[Module:Namespace detect]] to be loaded per page, rather than per #invoke, for performance reasons."
wikitext
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This module holds data for [[Module:Namespace detect]] to be loaded per page, rather than per #invoke, for performance reasons.
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Module:Namespace detect/config/doc
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Created page with "This module stores configuration data for Module:Namespace detect. Here you can localise the module to your wiki's language. To activate a configuration item, you need to u..."
wikitext
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This module stores configuration data for Module:Namespace detect. Here you can localise the module to your wiki's language.
To activate a configuration item, you need to uncomment it. This means that you need to remove the text "-- " at the start of the line.
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Template:Series
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Created page with "<includeonly><infobox> <title source="title"><default>'' {{#explode:{{PAGENAME}}|(}} ''</default></title> <image source="image"><caption source="caption" /></image> <dat..."
wikitext
text/x-wiki
<includeonly><infobox>
<title source="title"><default>'' {{#explode:{{PAGENAME}}|(}} ''</default></title>
<image source="image"><caption source="caption" /></image>
<data source="release"><label>First released</label></data>
<data source="seasons"><label>Seasons</label></data>
<data source="episodes"><label>Episodes</label></data>
<data source="runtime"><label>Run time</label></data>
<data source="genre"><label>Genre</label></data>
<data source="network"><label>Network</label></data>
<data source="distrib"><label>Distributor</label></data>
<data source="creator"><label>Created by</label></data>
<data source="writer"><label>Written by</label></data>
<data source="director"><label>Directed by</label></data>
<data source="composer"><label>Composer</label></data>
<data source="based on"><label>Based on</label></data>
<data source="exec prod"><label>Executive producer</label></data>
<data source="producer"><label>Producer</label></data>
<data source="prod co"><label>Production company</label></data>
<data source="country"><label>Country</label></data>
<data source="language"><label>Language</label></data>
</infobox></includeonly><noinclude>{{documentation}}</noinclude>
f2e00daecd3f3df5c31267e0a9ffd721ac2f186d
Template:Series/doc
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Created page with "== Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobo..."
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Series
| title =
| image =
| caption =
| release =
| seasons =
| episodes =
| runtime =
| genre =
| network =
| distrib =
| creator =
| writer =
| director =
| composer =
| based on =
| exec prod =
| producer =
| prod co =
| country =
| language =
}}</pre>
== Sample output ==
{{Series
| title = ''Default page title''
| image = Wiki.png
| caption = Test
| release = Test
| seasons = Test
| episodes = Test
| runtime = Test
| genre = Test
| network = Test
| distrib = Test
| creator = Test
| writer = Test
| director = Test
| composer = Test
| based on = Test
| exec prod = Test
| producer = Test
| prod co = Test
| country = Test
| language = Test
}}
<pre>{{Series
| title = ''Default page title''
| image = Wiki.png
| caption = Test
| release = Test
| seasons = Test
| episodes = Test
| runtime = Test
| genre = Test
| network = Test
| distrib = Test
| creator = Test
| writer = Test
| director = Test
| composer = Test
| based on = Test
| exec prod = Test
| producer = Test
| prod co = Test
| country = Test
| language = Test
}}</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
7f9a7daecb805234290cd4addefc0c049fe125ce
Template:Film
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Created page with "<includeonly><infobox> <title source="title"><default>'' {{#explode:{{PAGENAME}}|(}} ''</default></title> <image source="image"><caption source="caption"/></image> <g..."
wikitext
text/x-wiki
<includeonly><infobox>
<title source="title"><default>'' {{#explode:{{PAGENAME}}|(}} ''</default></title>
<image source="image"><caption source="caption"/></image>
<group>
<data source="premiere"><label>Premiere date</label></data>
<data source="genre"><label>Genre</label></data>
<data source="rating"><label>Rating</label></data>
<data source="runtime"><label>Runtime</label></data>
<data source="director"><label>Directed by</label></data>
<data source="writer"><label>Written by</label></data>
<data source="music"><label>Music by</label></data>
<data source="producer"><label>Produced by</label></data>
<data source="budget"><label>Budget</label></data>
<data source="earned"><label>Box Office</label></data>
</group>
<group layout="horizontal">
<header>Series</header>
<data source="previous"><label>← Previous</label></data>
<data source="next"><label>Next →</label></data>
</group>
</infobox>{{Namespace|main=[[Category:Films]]}}</includeonly><noinclude>{{documentation}}</noinclude>
92b5337f22ec52309cba873beaf3cdb11d2f64e0
Template:Film/doc
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Created page with "== Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobo..."
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Film
| title =
| image =
| caption =
| premiere =
| genre =
| rating =
| runtime =
| director =
| writer =
| music =
| producer =
| budget =
| earned =
| previous =
| next =
}}
</pre>
== Sample output ==
{{Film
| title = This is a test
| image = Wiki.png
| caption = This is a test
| premiere = This is a test
| genre = This is a test
| rating = This is a test
| runtime = This is a test
| director = This is a test
| writer = This is a test
| music = This is a test
| producer = This is a test
| budget = This is a test
| earned = This is a test
| previous = This is a test
| next = This is a test
}}
<pre>
{{Film
| title = This is a test
| image = Wiki.png
| caption = This is a test
| premiere = This is a test
| genre = This is a test
| rating = This is a test
| runtime = This is a test
| director = This is a test
| writer = This is a test
| music = This is a test
| producer = This is a test
| budget = This is a test
| earned = This is a test
| previous = This is a test
| next = This is a test
}}
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
b085f97e35a2ac96b5ddf92a22e98fbd93933736
Template:Season
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wikitext
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<includeonly><infobox type="Season">
<title source="title"><default>{{PAGENAME}}</default></title>
<image source="image"><caption source="caption"/></image>
<data source="season"><label>Season</label></data>
<data source="episodes"><label>Episodes</label></data>
<data source="premiere"><label>Premiered</label></data>
<group layout="horizontal">
<header>Navigation</header>
<data source="previous"><label>← Previous</label></data>
<data source="next"><label>Next →</label></data>
</group>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Seasons]]}}</includeonly><noinclude>{{documentation}}</noinclude>
2e09c5f43c99d98363971b63ad639874c5e6c452
Template:Season/doc
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FANDOM
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Created page with "== Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobo..."
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Season
| title =
| image =
| caption =
| season =
| episodes =
| premiere =
| previous =
| next =
}}
</pre>
== Sample output ==
{{Season
| title = This is a test
| image = Wiki.png
| caption = This is a test
| season = This is a test
| episodes = This is a test
| premiere = This is a test
| previous = This is a test
| next = This is a test
}}
<pre>
{{Season
| title = This is a test
| image = Wiki.png
| caption = This is a test
| season = This is a test
| episodes = This is a test
| premiere = This is a test
| previous = This is a test
| next = This is a test
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
b3f82f2223cf6f8323820bce6de5427e4b6a1380
Template:Cast
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Created page with "<includeonly><infobox> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption" /></image> <data><label>Born..."
wikitext
text/x-wiki
<includeonly><infobox>
<title source="name"><default>{{PAGENAME}}</default></title>
<image source="image"><caption source="caption" /></image>
<data><label>Born</label>
<default>{{#if: {{{birthname|}}} | {{{birthname|}}} }}{{#if: {{{birthdate|}}} | {{#if: {{{birthname|}}} | <br />}}{{{birthdate|}}}{{#if: {{{birthplace|}}} | <br />}} }}{{#if: {{{birthplace|}}} | {{#if: {{{birthdate|}}} || {{#if: {{{birthname|}}}|<br />}} }}{{{birthplace|}}} }}</default>
</data>
<data><label>Died</label>
<default>{{#if: {{{deathdate|}}} | {{{deathdate|}}} }}{{#if: {{{deathplace|}}} | {{#if: {{{deathdate|}}} | <br />}}{{{deathplace|}}} }}</default>
</data>
<data source="gender"><label>Gender</label></data>
<data source="height"><label>Height</label></data>
<data source="occupation"><label>Occupation</label></data>
<data source="appears in"><label>Appears in</label></data>
<data source="portrays"><label>Portrays</label></data>
</infobox>{{Namespace|main=[[Category:Cast]]<!--
-->{{#if: {{#pos:{{{appears in|}}} | TITLE}} | [[Category:TITLE cast]] }}<!--
-->}}</includeonly><noinclude>{{documentation}}</noinclude>
b1e4767be7d53e599ae3ac18e9f41dff90fdfe89
Template:Cast/doc
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Created page with "== Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobo..."
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Cast
| name =
| image =
| caption =
| birthname =
| birthdate =
| birthplace =
| deathdate =
| deathplace =
| gender =
| height =
| occupation =
| appears in =
| portrays =
}}
</pre>
== Sample output ==
{{Cast
| name = Test
| image = Wiki.png
| caption = Test
| birthname = Name
| birthdate = Date
| birthplace = Place
| deathdate = Date
| deathplace = Place
| gender = Test
| height = Test
| occupation = Test
| appears in = Test
| portrays = Test
}}
<pre>
{{Cast
| name = Test
| image = Wiki.png
| caption = Test
| birthname = Name
| birthdate = Date
| birthplace = Place
| deathdate = Date
| deathplace = Place
| gender = Test
| height = Test
| occupation = Test
| appears in = Test
| portrays = Test
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
fea3e74e01ad2f66bb54f921f82426cb1a7fa748
Template:Cite web
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wikitext
text/x-wiki
<includeonly>{{
#if: {{#if: {{{url|}}} | {{#if: {{{title|}}} |1}}}}
||Error on call to [[Template:cite web]]: Parameters '''url''' and '''title''' must be specified
}}{{
#if: {{{archiveurl|}}}{{{archivedate|}}}
| {{#if: {{#if: {{{archiveurl|}}}| {{#if: {{{archivedate|}}} |1}}}}
||Error on call to [[template:cite web]]: Parameters '''archiveurl''' and '''archivedate''' must be both specified or both omitted
}}
}}{{#if: {{{author|}}}{{{last|}}}
| {{#if: {{{authorlink|}}}
| [[{{{authorlink}}}|{{#if: {{{last|}}}
| {{{last}}}{{#if: {{{first|}}} | , {{{first}}} }}
| {{{author}}}
}}]]
| {{#if: {{{last|}}}
| {{{last}}}{{#if: {{{first|}}} | , {{{first}}} }}
| {{{author}}}
}}
}}
}}{{#if: {{{author|}}}{{{last|}}}
| {{#if: {{{coauthors|}}}| <nowiki>;</nowiki> {{{coauthors}}} }}
}}{{#if: {{{author|}}}{{{last|}}}|
{{#if: {{{date|}}}
|  ({{{date}}})
| {{#if: {{{year|}}}
| {{#if: {{{month|}}}
|  ({{{month}}} {{{year}}})
|  ({{{year}}})
}}
}}
|}}
}}{{#if: {{{last|}}}{{{author|}}}
| . }}{{
#if: {{{editor|}}}
|  {{{editor}}}:
}}{{#if: {{{archiveurl|}}}
| {{#if: {{{archiveurl|}}} | {{#if: {{{title|}}} | [{{{archiveurl}}} {{{title}}}] }}}}
| {{#if: {{{url|}}} | {{#if: {{{title|}}} | [{{{url}}} {{{title}}}] }}}}
}}{{#if: {{{language|}}} |  <span style="font-size: 0.95em; font-weight: bold; color:#555; position: relative;">({{{language}}})</span>
}}{{#if: {{{format|}}}
|  ({{{format|}}})
}}{{#if: {{{work|}}}
| . ''{{{work}}}''
}}{{#if: {{{pages|}}}
|  {{{pages}}}
}}{{#if: {{{publisher|}}}
| . {{{publisher}}}{{#if: {{{author|}}}{{{last|}}}
|
| {{#if: {{{date|}}}{{{year|}}}{{{month|}}} || }}
}}
}}{{#if: {{{author|}}}{{{last|}}}
||{{#if: {{{date|}}}
|  ({{{date}}})
| {{#if: {{{year|}}}
| {{#if: {{{month|}}}
|  ({{{month}}} {{{year}}})
|  ({{{year}}})
}}
}}
}}
}}.{{#if: {{{archivedate|}}}
|  Archived from [{{{url}}} the original] on {{#time:F j, Y|{{{archivedate}}}}}{{#if: {{{archiveyear|}}} | , {{{archiveyear}}} }}.
}}{{#if: {{{accessdate|}}}
|  Retrieved on {{#time:F j, Y|{{{accessdate}}}}}{{#if: {{{accessyear|}}} | , {{{accessyear}}} }}.
}}{{#if: {{{accessmonthday|}}}
|  Retrieved on {{{accessmonthday}}}, {{{accessyear}}}.
}}{{#if: {{{accessdaymonth|}}}
|  Retrieved on {{{accessdaymonth}}} {{{accessyear}}}.
}}{{#if: {{{quote|}}}
| “{{{quote}}}”
}}</includeonly><noinclude>{{documentation}}
</noinclude>
06085b03744dda1cb654deed7c8e92495d7593a6
Template:Cite web/doc
10
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FANDOM
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Created page with "__NOTOC__ This template is used to [[Wikipedia:WP:CITE|cite sources]] in Wikipedia. It is specifically for web sites which are not news sources. This template replaces deprec..."
wikitext
text/x-wiki
__NOTOC__
This template is used to [[Wikipedia:WP:CITE|cite sources]] in Wikipedia. It is specifically for web sites which are not news sources. This template replaces deprecated [[Wikipedia:Template:Teb reference|template:web reference]]. It provides lower case parameters only.
A general discussion of the use of templates for adding citation of open-source web content to Wikipedia articles is available at [[Wikipedia:Citation templates|citation templates]].
This page uses [[w:Wikia:Licensing|Creative Commons Licensed]] content from [[w:c:Wookieepedia:Template:Cite web|Wookieepedia]]
== Usage ==
;Common form for cases where little is known about authorship of the page (with current date)
<tt><nowiki>{{Cite web |url= |title= |accessdate=</nowiki>{{CURRENTYEAR}}-{{CURRENTMONTH}}-{{CURRENTDAY2}}<nowiki> |format= |work= }}</nowiki></tt>
;Using last, first (with current date)
<tt><nowiki>{{Cite web |url= |title= |accessdate=</nowiki>{{CURRENTYEAR}}-{{CURRENTMONTH}}-{{CURRENTDAY2}}<nowiki> |last= |first= |authorlink= |coauthors= |date= |year= |month= |format= |work= |publisher= |pages= |language= |archiveurl= |archivedate= |quote= }}</nowiki></tt>
;Using author (with current date)
<tt><nowiki>{{Cite web |url= |title= |accessdate=</nowiki>{{CURRENTYEAR}}-{{CURRENTMONTH}}-{{CURRENTDAY2}}<nowiki> |author= |authorlink= |coauthors= |date= |year= |month= |format= |work= |publisher= |pages= |language= |archiveurl= |archivedate= |quote= }}</nowiki></tt>
;Using non-linked retrieved date, last, first
<tt><nowiki>{{Cite web |url= |title= |accessmonthday= |accessyear= |last= |first= |authorlink= |coauthors= |date= |year= |month= |format= |work= |publisher= |pages= |language= |archiveurl= |archivedate= |quote= }}</nowiki></tt>
;Using non-linked retrieved date, author
<tt><nowiki>{{Cite web |url= |title= |accessmonthday= |accessyear= |author= |authorlink= |coauthors= |date= |year= |month= |format= |work= |publisher= |pages= |language= |archiveurl= |archivedate= |quote= }}</nowiki></tt>
;All parameters, horizontal format (delete the ones you don't need)
<tt><nowiki>{{Cite web |url= |title= |accessdate= |accessmonthday= |accessdaymonth = |accessyear= |author= |last= |first= |authorlink= |coauthors= |date= |year= |month= |format= |work= |publisher= |pages= |language= |archiveurl= |archivedate= |quote= }}</nowiki></tt>
;All parameters, vertical format
<pre>{{Cite web
| url =
| title =
| accessdate =
| accessdaymonth =
| accessmonthday =
| accessyear =
| author =
| last =
| first =
| authorlink =
| coauthors =
| date =
| year =
| month =
| format =
| work =
| publisher =
| pages =
| language =
| archiveurl =
| archivedate =
| quote =
}}</pre>
=== Required parameters ===
* '''url''': URL of online item.
* '''title''': Title of online item.
''For producing a [[Wikipedia:WP:CONTEXT#Dates|wikilinked date]] of retrieval:''
:* '''accessdate''': Full date when item was accessed, in [[Wikipedia:ISO 8601|ISO 8601]] YYYY-MM-DD format, for example "accessdate = {{CURRENTYEAR}}-{{CURRENTMONTH}}-{{CURRENTDAY2}}". ''Must not be wikilinked''
''For producing a non-wikilinked date of retrieval:''
:* '''accessmonthday''' and '''accessyear''': Month and day when item was accessed, for example "accessmonthday = May 10", <u>and</u> year when item was accessed, for example "accessyear = 2005". Produces: ''Retrieved on May 10, 2006.''
:* '''accessdaymonth''' and '''accessyear''': Month and day when item was accessed, for example "accessmonthday = 10 May", <u>and</u> year when item was accessed, for example "accessyear = 2005". Produces: ''Retrieved on 10 May 2006.''
=== Optional parameters ===
* '''author''': Author
** '''last''' works with '''first''' to produce <code>last, first</code>
** '''authorlink''' works either with '''author''' or with '''last''' & '''first''' to link to the appropriate wikipedia article. Does not work with URLs.
** '''coauthors''': allows additional authors
* '''date''': Full date of publication, preferably in [[Wikipedia:ISO 8601|ISO 8601]] YYYY-MM-DD format, e.g. ''2006-02-17''. May be wikilinked.
** OR: '''year''': Year of publication, and '''month''': Name of the month of publication. If you also have the day, use ''date'' instead. Must not be wikilinked.
* '''format''': Format, e.g. PDF. HTML implied if not specified.
* '''work''': If this item is part of a larger work, name of that work.
* '''publisher''': Publisher, if any.
* '''pages''': ''pp. 5–7'': first page and optional last page. This is for listing the pages relevant to the citation, not the total number of pages in the book. This is especially useful for PDF format, where the page can be linked to with the <code>#page=''number''</code> anchor tagged on the end of the URL:
*: <code><nowiki>pages = [http://www.example.org/file.pdf#page=123 p. 123]</nowiki></code>
* '''language''': language of publication (don't specify "English" as this is the default).
* '''archiveurl''': URL of the archive location of the item (requires '''archivedate''')
* '''archivedate''': Date when the item was archived (requires '''archiveurl'''), in [[Wikipedia:ISO 8601|ISO 8601]] YYYY-MM-DD format, e.g. ''2006-02-17''. Must not be wikilinked; it will be linked automatically.
* '''quote''': Relevant quote from online item.
== Examples ==
;Some standard use cases
* <nowiki>{{Cite web
| author=Doe, John
| title=My Favorite Things Part II
| publisher=Open Publishing
| date=2005-04-30
| work=Encyclopedia of Things
| url=http://www.example.org/
| accessdate=2005-07-06
}}</nowiki><br/>→ <span style="background:white">{{cite web | author=Doe, John | title=My Favorite Things Part II | publisher=Open Publishing | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org | accessdate=2005-07-06 }}</span>
* <nowiki>{{Cite web
| author=Doe, John
| title=My Favorite Things Part II
| date=2005-04-30
| work=Encyclopedia of Things
| url=http://www.example.org/
| accessdate=2005-07-06
}}</nowiki><br/>→ <span style="background:white">{{cite web | author=Doe, John | title=My Favorite Things Part II | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org | accessdate=2005-07-06 }}</span>
* <nowiki>{{Cite web
| author=Doe, John
| title=My Favorite Things Part II
| date=2005-04-30
| url=http://www.example.org/
| accessdate=2005-07-06
}}</nowiki><br/>→ <span style="background:white">{{cite web | author=Doe, John | title=My Favorite Things Part II | date=2005-04-30 | url=http://www.example.org | accessdate=2005-07-06}}</span>
* <nowiki>{{Cite web
| author=Doe, John
| title=My Favorite Things Part II
| url=http://www.example.org/
| accessdate=2005-07-06
}}</nowiki><br/>→ <span style="background:white">{{cite web | author=Doe, John | title=My Favorite Things Part II | url=http://www.example.org | accessdate=2005-07-06}}</span>
* <nowiki>{{Cite web
| title=My Favorite Things Part II
| url=http://www.example.org/
| accessdate=2005-07-06
}}</nowiki><br/>→ <span style="background:white">{{cite web | title=My Favorite Things Part II | url=http://www.example.org | accessdate=2005-07-06}}</span>
* <nowiki>{{Cite web
| url=http://www.nfl.com/fans/
| title=Digest of Rules
| publisher= National Football League
| accessdate=2005-07-06
}}</nowiki><br>→ <span style="background:white">{{cite web | url=http://www.nfl.com/fans/
| title=Digest of Rules | publisher= National Football League | accessdate=2005-07-06 }}</span>
;Non-linking date of retrieval (using accessmonthday and accessyear)
* <nowiki>{{Cite web
| title=My Favorite Things Part II
| work=Encyclopedia of Things
| url=http://www.example.org/
| accessmonthday=July 6
| accessyear=2005
}}</nowiki><br/> → <span style="background:white">{{cite web
| title=My Favorite Things Part II
| work=Encyclopedia of Things
| url=http://www.example.org/
| accessmonthday=July 6
| accessyear=2005
}}</span>
;Using format
* <nowiki>{{Cite web
| title=List of psychotropic substances under international control
| publisher = International Narcotics Control Board
| url=http://www.incb.org/pdf/e/list/green.pdf
| format = PDF
| accessdate=2005-07-06
}}</nowiki><br/> → <span style="background:white">{{cite web
| title=List of psychotropic substances under international control
| publisher = International Narcotics Control Board | url=http://www.incb.org/pdf/e/list/green.pdf
| format = PDF | accessdate=2005-07-06}}</span>
;language
* <nowiki>{{Cite web
| author=Joliet, François
| title=Honnit soit qui mal y pense
| date=2005-04-30
| url=http://www.example.org/
| accessdate=2005-07-06
| language=French
}}</nowiki><br/>→ <span style="background:white">{{cite web | author=Joliet, François | title=Honnit soit qui mal y pense | date=2005-04-30 | url=http://www.example.org | accessdate=2005-07-06 | language=French}}</span>
;coauthors
* <nowiki>{{Cite web | first=John | last=Doe | coauthors=Peter Smith, Jim Smythe | title=My Favorite Things Part II | publisher=Open Publishing | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2006-05-16
}}</nowiki><br/>→ <span style="background:white">{{cite web | first=John | last=Doe | coauthors=Peter Smith, Jim Smythe | title=My Favorite Things Part II | publisher=Open Publishing | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2006-05-16 }}</span>
;No author
* <nowiki>{{Cite web | title=My Favorite Things Part II | publisher=Open Publishing | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2006-05-16
}}</nowiki><br/>→ <span style="background:white">{{cite web | title=My Favorite Things Part II | publisher=Open Publishing | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2006-05-16 }}</span>
;No author, no publisher
* <nowiki>{{Cite web | title=My Favorite Things Part II | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2005-07-06
}}</nowiki></br>→ <span style="background:white">{{cite web | title=My Favorite Things Part II | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2005-07-06 }}</span>
* <nowiki>{{Cite web | title=My Favorite Things Part II | date=2005-04-30 | url=http://www.example.org/ | accessdate=2005-07-06 }}</nowiki><br/>→ <span style="background:white">{{cite web | title=My Favorite Things Part II | date=2005-04-30 | url=http://www.example.org/ | accessdate=2005-07-06 }}</span>
* <nowiki>{{Cite web
| title=List of psychotropic substances under international control
| date=2005-04-30
| url=http://www.incb.org/pdf/e/list/green.pdf
| format = PDF
| accessdate=2005-07-06
| language=Greek
}}</nowiki><br/> → <span style="background:white">{{cite web
| title=List of psychotropic substances under international control | date=2005-04-30
| url=http://www.incb.org/pdf/e/list/green.pdf | format = PDF | accessdate=2005-07-06
| language=Greek }}</span>
; Using archiveurl and archivedate to refer to items that went away but are available from an archive site
* <nowiki>{{Cite web
| title=List of psychotropic substances under international control
| date=2005-04-30
| url=http://www.incb.org/pdf/e/list/green.pdf
| format = PDF
| accessdate=2005-07-06
| archiveurl=http://www.archive.org/2005-09-11/www.incb.org/pdf/e/list/green.pdf
| archivedate=2005-09-11
}}</nowiki><br/> → <span style="background:white">{{cite web
| title=List of psychotropic substances under international control
| date=2005-04-30
| url=http://www.incb.org/pdf/e/list/green.pdf
| format = PDF
| accessdate=2005-07-06
| archiveurl=http://www.archive.org/2005-09-11/www.incb.org/pdf/e/list/green.pdf
| archivedate=2005-09-11 }}</span>
* <nowiki>
{{Cite web
|url=http://joanjettbadrep.com/cgi-bin/fullStory.cgi?archive=currnews&story=20060405-01shore.htm
|title=Interview with Maggie Downs
|date=2006-03-31
|publisher=The Desert Sun
|archiveurl=http://72.14.207.104/search?q=cache:JAxf4v-pQmgJ:joanjettbadrep.com/cgi-bin/fullStory.cgi%3Farchive%3Dcurrnews%26story%3D20060405-01shore.htm
|archivedate=2006-04-26
}}</nowiki><br/> → <span style="background:white">{{cite web
|url=http://joanjettbadrep.com/cgi-bin/fullStory.cgi?archive=currnews&story=20060405-01shore.htm
|title=Interview with Maggie Downs
|date=2006-03-31
|publisher=The Desert Sun
|archiveurl=http://72.14.207.104/search?q=cache:JAxf4v-pQmgJ:joanjettbadrep.com/cgi-bin/fullStory.cgi%3Farchive%3Dcurrnews%26story%3D20060405-01shore.htm
|archivedate=2006-04-26}}</span>
; Using quote
* <nowiki>{{Cite web
| title = My Favorite Things Part II
| work = Encyclopedia of Things
| url = http://www.example.org/
| accessdate = 2005-07-06
| quote = Lorem ipsum dolor.
}}</nowiki><br/>→ <span style="background:white">{{cite web
| title = My Favorite Things Part II
| work = Encyclopedia of Things
| url = http://www.example.org/
| accessdate = 2005-07-06
| quote = Lorem ipsum dolor.
}}</span>
;No parameters (error)
* <nowiki>{{Cite web}}</nowiki><br/>→ <span style="background:white">{{cite web}}</span>
<includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
49566b6a3601a57e7e4d3521179ec7d3300ec2a1
My Friendly Neighborhood Wiki:Wiki rules
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FANDOM
32769624
wikitext
text/x-wiki
Below is a suggested set of rules to follow when editing this wiki. Administrators of this wiki should read these rules and adapt them as necessary.
# '''Keep it civil''': Do not make personal attacks on other people. If you need to criticize another user’s argument, do so without attacking them as a person. Do not use bigoted language, including slurs which degrade another person or group of people based on gender, race, sexual orientation, nationality, religion, etc.
# '''Be a productive member of the wiki''': Contribute to the wiki in line with the established processes and conventions. Need help? Ask an [[Special:ListUsers/sysop|administrator]]! Disrupting the wiki with “edit warring” over differing opinions of a topic with another user or group of users is not productive.
# '''Do not engage in excessive self-promotion''': The wiki is a collaborative community resource for the topic at hand. It is NOT a free place to advertise your related website, YouTube channel, blog, social media account, etc. Have a question about whether your link would be welcome? Ask an administrator!
# '''Do not harass other users''': If somebody asks you to stop posting certain content on their wall, respect their wishes. It is their wall.
# '''Do follow community guidelines for formatting''': When a community has established formatting, it’s important to adhere to that, especially when spoiler content is involved.
[[Category:{{SITENAME}}]]
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Blog:Recent posts
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FANDOM
32769624
Created article for recent blog posts
wikitext
text/x-wiki
<bloglist summary="true" count=50><title>⧼create-blog-post-recent-listing-title ⧽</title><type>plain</type><order>date</order></bloglist>
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Category:Blog posts
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FANDOM
32769624
wikitext
text/x-wiki
This is an automatically generated list of blog posts
[[Category:Community]]
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Category:Community
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FANDOM
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Created page with "[[Category:{{SITENAME}}]]"
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[[Category:{{SITENAME}}]]
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Category:Pages with broken file links
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FANDOM
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Created page with "[[Category:Maintenance]]"
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[[Category:Maintenance]]
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Category:Videos
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Created page with "[[Category:Media]]"
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[[Category:Media]]
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Category:Screenshots
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FANDOM
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Created page with "[[Category:Images]]"
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[[Category:Images]]
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Category:Wiki skin images
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FANDOM
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Created page with "[[Category:Images]]"
wikitext
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[[Category:Images]]
8820b63e35aedd9d2666fe40b965d4e91ce0a106
MediaWiki:Mainpage
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FANDOM
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wikitext
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Main Page
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SEO
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My Friendly Neighborhood Wiki
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Main Page
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FANDOM moved page [[Main Page]] to [[My Friendly Neighborhood Wiki]]: SEO
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#REDIRECT [[My Friendly Neighborhood Wiki]]
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MediaWiki:Wiki-description-site-meta
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wikitext
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Basically what you need to know about the 2023 fps mascot horror gam
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File:Site-background-dark
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Whyased
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Protected "[[File:Site-background-dark]]": Theme designer protected image ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite) [Upload=Allow only administrators] (indefinite))
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Protected "[[File:Site-background-light]]": Theme designer protected image ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite) [Upload=Allow only administrators] (indefinite))
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Characters
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Rickrolledin2023
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Created page with "Fix This Mess... Please"
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Fix This Mess... Please
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My Friendly Neighborhood Wiki
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JustLeafy
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Created page with "This is a wiki about the video game ''[[{{topic}}]]''."
wikitext
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This is a wiki about the video game ''[[{{topic}}]]''.
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Characters
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JustLeafy
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*[[Gordon O'Brian]]
*[[Ricky]]
*[[Norman, Lilliana, Junebug, Lenard, and George]]
*[[Pearl the Bird]]
*[[Ray]]
*[[Hand, Randy, and Pig]]
*[[Goblette]]
*[[The Curtain]]
*[[The Pups]]
*[[Arnold]]
*[[The Unfriendly Neighborhood Puppets]]
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This is a list of '''characters''' in ''[[{{topic}}]]'':
*[[Gordon O'Brian]]
*[[Ricky]]
*[[Norman, Lilliana, Junebug, Lenard, and George]]
*[[Pearl the Bird]]
*[[Ray]]
*[[Hand, Randy, and Pig]]
*[[Goblette]]
*[[The Curtain]]
*[[The Pups]]
*[[Arnold]]
*[[The Unfriendly Neighborhood Puppets]]
[[Category:{{SITENAME}}]]
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Template:Game
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<includeonly><infobox>
<title source="title">
<default>{{PAGENAME}}</default>
</title>
<image source="image">
<default>{{PAGENAME}}.jpg</default>
<caption source="caption"/>
</image>
<data source="developer"><label>Developer</label></data>
<data source="publisher"><label>Publisher</label></data>
<data source="engine"><label>Engine</label></data>
<data source="version"><label>Version</label></data>
<data source="platform"><label>Platform</label></data>
<data source="releasedate"><label>Release date</label></data>
<data source="genre"><label>Genre</label></data>
<data source="mode"><label>Mode</label></data>
<data source="rating"><label>Rating</label></data>
<data source="media"><label>Media</label></data>
<group collapse="open">
<header>System requirements</header>
<data source="requirements"></data>
</group>
</infobox></includeonly><noinclude>{{Documentation}}</noinclude>
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File:My Friendly Neighborhood.jpg
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JustLeafy
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wikitext
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da39a3ee5e6b4b0d3255bfef95601890afd80709
My Friendly Neighborhood
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JustLeafy
26923519
Created page with "{{subst:w:GamePageShell |name={{subst:PAGENAME}} |dev=John Szymanski, Evan Szymanski |pub=DreadXP |genre=survival horror |releasedate=July 18, 2023 |id=1574260 |premise= Something scary is happening with everyone's favorite Saturday morning puppet show, The Friendly Neighborhood! Play as Gordon, a repairman sent to get to the bottom of this disturbing dilemma. Fend off puppets and solve puzzles in this survival horror adventure. }}"
wikitext
text/x-wiki
{{game
|developer=John Szymanski, Evan Szymanski
|publisher=DreadXP
|releasedate=July 18, 2023
|platform=Microsoft Windows
}}
'''''My Friendly Neighborhood''''' is a video game of survival horror genre developed by [[John Szymanski, Evan Szymanski]] and published by [[DreadXP]]. It was released on Steam for Microsoft Windows on July 18, 2023.
== Premise ==
''Something scary is happening with everyone's favorite Saturday morning puppet show, The Friendly Neighborhood! Play as Gordon, a repairman sent to get to the bottom of this disturbing dilemma. Fend off puppets and solve puzzles in this survival horror adventure.
== External links ==
*[https://store.steampowered.com/app/1574260/ My Friendly Neighborhood on Steam]
[[Category:My Friendly Neighborhood Wiki]]
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{{game
|developer=John Szymanski, Evan Szymanski
|publisher=DreadXP
|releasedate=July 18, 2023
|platform=Microsoft Windows
}}
'''''My Friendly Neighborhood''''' is a video game of survival horror genre developed by [[John Szymanski]] and [[Evan Szymanski]] and published by [[DreadXP]]. It was released on Steam for Microsoft Windows on July 18, 2023.
== Premise ==
''Something scary is happening with everyone's favorite Saturday morning puppet show, The Friendly Neighborhood! Play as Gordon, a repairman sent to get to the bottom of this disturbing dilemma. Fend off puppets and solve puzzles in this survival horror adventure.
== External links ==
*[https://store.steampowered.com/app/1574260/ My Friendly Neighborhood on Steam]
[[Category:My Friendly Neighborhood Wiki]]
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'''John Szymanski''' is one of the two indie game developers of ''[[{{topic}}]]'', alongside his brother [[Evan Szymanski]].
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'''Evan Szymanski''' is one of the two indie game developers of ''[[{{topic}}]]'', alongside his brother [[John Szymanski]].
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'''{{PAGENAME}}''' is the publisher of ''[[{{topic}}]]''.
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{{w:User:JustLeafy}}
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Created page with "''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time Ricky the sock puppet is the Deuteragonist of My Friendly Neighbourhood. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully..."
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''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time
Ricky the sock puppet is the Deuteragonist of My Friendly Neighbourhood. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him.
==History==
Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends", After its original success, it was picked up by the city's broadcasting group, and the name was changed to My Friendly Neighborhood. Unfortunately, the TV show's popularity began to dwindle, and the show was eventually cancelled by the city broadcasting group, and all staff were ordered to vacate the premises. After the show was cancelled, Ricky and the other puppets decided to watch other television shows, which they had not been allowed to before, as the puppets were very easily influenced by others, considering their child-like minds. Ricky describes to the player how horrific the puppets found the cruelty and darkness of the outside world, saying, ''"we all got a little twisted then, but some of us..."''
==Game events==
Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon.
The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Rolodexter''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes.
We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair.
We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole.
Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, at which point Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up
Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show.
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''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time
Ricky the sock puppet is the Deuteragonist of My Friendly Neighbourhood. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him.
==History==
Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends", After its original success, it was picked up by the city's broadcasting group, and the name was changed to My Friendly Neighborhood. Unfortunately, the TV show's popularity began to dwindle, and the show was eventually cancelled by the city broadcasting group, and all staff were ordered to vacate the premises. After the show was cancelled, Ricky and the other puppets decided to watch other television shows, which they had not been allowed to before, as the puppets were very easily influenced by others, considering their child-like minds. Ricky describes to the player how horrific the puppets found the cruelty and darkness of the outside world, saying, ''"we all got a little twisted then, but some of us..."''
== Game events ==
Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon.
The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Rolodexter''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes.
We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair.
We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole.
Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, at which point Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up
Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show.
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/* History */
wikitext
text/x-wiki
''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time
Ricky the sock puppet is the Deuteragonist of My Friendly Neighbourhood. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him.
==History==
Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down
== G. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon.ame events ==
Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon.
The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Rolodexter''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes.
We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair.
We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole.
Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, at which point Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up
Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show.
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/* History */
wikitext
text/x-wiki
''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time
Ricky the sock puppet is the Deuteragonist of My Friendly Neighbourhood. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him.
==History==
Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon.
== Game events ==
Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon.
The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Rolodexter''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes.
We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair.
We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole.
Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, at which point Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up
Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show.
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Xanderchills
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Added a gallery of Ricky above the Quote
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<gallery>
File:Ricky.png|Ricky The Sock Puppet
</gallery>''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time
Ricky the sock puppet is the Deuteragonist of My Friendly Neighbourhood. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him.
==History==
Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon.
== Game events ==
Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon.
The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Rolodexter''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes.
We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair.
We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole.
Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, at which point Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up
Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show.
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My Friendly Neighborhood Wiki
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Added the genre, creator, and publisher of the game.
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This is a wiki about the video game ''[[{{topic}}]]''.
My Friendly Neighborhood is an Indie Horror Puzzle Game created by John Szymanski and published by Dread XP.
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Added Ricky the sock Puppet information
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This is a wiki about the video game ''[[{{topic}}]]''.
My Friendly Neighborhood is an Indie Horror Puzzle Game created by John Szymanski and published by Dread XP.
{{Character|name=Ricky|species=Sock|portrayedby=Arlo}}
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This is a wiki about the video game ''[[{{topic}}]]''.
My Friendly Neighborhood is an Indie Horror Puzzle Game created by John Szymanski and published by Dread XP.
{{Character|name=Ricky|species=Sock|portrayedby=Arlo|image=[[File:Ricky.PNG|200px]]}}
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This is a wiki about the video game ''[[{{topic}}]]''.
My Friendly Neighborhood is an Indie Horror Puzzle Game created by John Szymanski and published by Dread XP.
{{Character|name=Ricky|species=Sock|portrayedby=Arlo|image=Ricky.png}}
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This is a wiki about the video game ''[[{{topic}}]]''.
My Friendly Neighborhood is an Indie Horror Puzzle Game created by John Szymanski and published by Dread XP.
== Characters ==
The characters in My Friendly Neighborhood are all puppets who used to star in a children's tv show.{{Character|name=Ricky|species=Sock|portrayedby=Arlo|image=Ricky.png}}
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Xanderchills
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Added John Szymanski and Dread XP links
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This is a wiki about the video game ''[[{{topic}}]]''.
My Friendly Neighborhood is an Indie Horror Puzzle Game created by [[John Szymanski]] and published by [[DreadXP|Dread XP]].
== Characters ==
The characters in My Friendly Neighborhood are all puppets who used to star in a children's tv show.{{Character|name=Ricky|species=Sock|portrayedby=Arlo|image=Ricky.png}}
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This is a wiki about the video game ''[[{{topic}}]]''.
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Ricky The Sock Puppet
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== Summary ==
Ricky The Sock Puppet
== Licensing ==
{{Permission}}
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/* Summary */
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== Summary ==
Ricky The Sock Puppet from My Friendly Neighborhood
== Licensing ==
{{Permission}}
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Matron92
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Main character from My Friendly Neighborhood
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Gordon O'Brian
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Matron92
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Created page with "[[File:Gordon J. O Brian.jpg|thumb]] = Gordon = ''"Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' first sentence in game. Gordon the maintenance man is the reluctant Protagonist of My Friendly Neighborhood. We aren't shown any part of him save for his hairy arms in game, leaving his physical appearance fully up for speculation. == History == Not much is known about Gordon's personal history, but what is known is that he was inv..."
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[[File:Gordon J. O Brian.jpg|thumb]]
= Gordon =
''"Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' first sentence in game.
Gordon the maintenance man is the reluctant Protagonist of My Friendly Neighborhood. We aren't shown any part of him save for his hairy arms in game, leaving his physical appearance fully up for speculation.
== History ==
Not much is known about Gordon's personal history, but what is known is that he was involved in The War, most probably as an infantry man, and this left him with untreated trauma. Said issues led to him having a negative attitude, which caused problems in his post military career as a maintenance man. So much so that right before the start of the game he was on his final strike before he was fired.
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[[File:Gordon J. O Brian.jpg|thumb]]
= Gordon =
''"Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' first sentence in game.
Gordon the maintenance man is the reluctant Protagonist of My Friendly Neighborhood. We aren't shown any part of him save for his hairy arms in game, leaving his physical appearance fully up for speculation.
== History ==
Not much is known about Gordon's personal history, but what is known is that he was involved in The War, most probably as an infantry man, and this left him with untreated trauma. Said issues led to him having a negative attitude, which caused problems in his post military career as a maintenance man. So much so that right before the start of the game he was on his final strike before he was fired.
Game events
Gordon arrived at the abandoned MFN Studio lot towards the end of the day to complete the final job he had to do.
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Added a gallery section as well as adding the respective image which represents Gordon in game
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[[File:Gordon J. O Brian.jpg|thumb]]
= Gordon =
''"Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' first sentence in game.
Gordon the maintenance man is the reluctant Protagonist of My Friendly Neighborhood. We aren't shown any part of him save for his hairy arms in game, leaving his physical appearance fully up for speculation.
== History ==
Not much is known about Gordon's personal history, but what is known is that he was involved in The War, most probably as an infantry man, and this left him with untreated trauma. Said issues led to him having a negative attitude, which caused problems in his post military career as a maintenance man. So much so that right before the start of the game he was on his final strike before he was fired.
Game events
Gordon arrived at the abandoned MFN Studio lot towards the end of the day to complete the final job he had to do.
== '''Gallery''' ==
[[File:Gordon O'Brian (as shown in map).jpg|left|thumb|Gordon's map icon as an indicator for the player's location.]]
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/* Gallery */
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[[File:Gordon J. O Brian.jpg|thumb]]
= Gordon =
''"Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' first sentence in game.
Gordon the maintenance man is the reluctant Protagonist of My Friendly Neighborhood. We aren't shown any part of him save for his hairy arms in game, leaving his physical appearance fully up for speculation.
== History ==
Not much is known about Gordon's personal history, but what is known is that he was involved in The War, most probably as an infantry man, and this left him with untreated trauma. Said issues led to him having a negative attitude, which caused problems in his post military career as a maintenance man. So much so that right before the start of the game he was on his final strike before he was fired.
Game events
Gordon arrived at the abandoned MFN Studio lot towards the end of the day to complete the final job he had to do.
== '''Gallery''' ==
'''Image'''[[File:Gordon O'Brian (as shown in map).jpg|left|thumb|Gordon's map icon as an indicator for the player's location.]]
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File:Gordon O'Brian (as shown in map).jpg
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Gordon's map icon as an indicator for the player's location.
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File:Norman full body front.jpg
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Norman in his spot at the bathtub in the Stage 4 bathroon set. photo is taken with the game's free cam mode unlocked after beating the game for the first time
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File:Norman full body back.jpg
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Norman full body back in the Stage 4 bathroom. this photo is taken with the game's free cam mode in friendly difficulty
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File:Norman bathtub 1.jpg
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Norman in the bathtub in the Stage 4 set bathroom with a letter block inside. This photo is taken in the game's free cam mode
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File:Norman.jpg
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Norman profile image that's just the cropped front full body just to make the page look a little nicer
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File:Norman bathtub 2.jpg
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Norman in the bathtub in Stage 4 after draining the tub of water in order to recieve the letter block. photo is taken in the game's free camera mode
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File:Norman entering Stage 4 .jpg
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Norman walking to Stage 4 after Gordon leaves the hotel with the acess key Ricky gave him
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File:Norman copper rusted life sized statue.jpg
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Norman sitting on a stone bench outside with the Aviary right next to it. this photo is taken with the game's free camera mode
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File:Steam game thumbnail image .jpg
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this is the image used for the thumbnail of My Friendly Neighborhood's game page. this is found on google
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File:Lilliana.jpg
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this is a cropped version of the full body front image
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File:Norman's hand peeking through.jpg
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Norman's hand peeking through the door upon first entering Stage 4. This photo is taken with the game's free cam mode and also not triggering the specific location event where he puts his hand away which is how this photo was taken
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Norman's peeking through the door upon first entering Stage 4. This photo is taken with the game's free cam mode and also not triggering the specific location event where he puts his hand away which is how this photo was taken
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Norman, Lilliana, Junebug, Lenard, and George
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Made an entire page for them, will immediately fix any missing images since I messed up on the it a few times and can't use them until I save this page so I might as well finish it and go back and fix some stuff. I also plan to add more images if I find concept art of them and/or giant models of them in out of bounds areas
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Norman, Liliana, Junebug, Lenard, and George are enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions).
== Norman ==
[[File:Norman.jpg|thumb|Norman ]]
Norman is a yellowish-orange puppet with brown felt hair, My Friendly Neighborhood themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. he is first seen entering Stage 4 after the Gordon recieves the Stage 4 acess key from Ricky. Norman also has a copper rusted life sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game
== Gallery ==
'''Images'''
Norman from the front and back
[[File:Norman full body back.jpg|369x369px]]
Norman entering Stage 4
[[File:Norman entering Stage 4 .jpg|313x313px]]
Norman copper rusted statue sitting on a stone bench
[[File:Norman copper rusted life sized statue.jpg|379x379px]]
Norman's hand and part of his head peeking through the door when entering before the player activates the location specific trigger where he closes the door
Norman in the bathtub with one of the Letter blocks used to solve a puzzle
[[File:Norman bathtub 1.jpg|left|459x459px]]
[[File:Norman bathtub 2.jpg|294x294px]]Norman as seen with the game logo, used for the game page on Steam
[[File:Steam game thumbnail image .jpg|480x480px]]
== Lilliana ==
[[File:Lilliana.jpg|thumb|Lilliana]]
Lilliana is a yellowish-green puppet with lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink sihlouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink low top shoes, she is first seen on a staircase in the cast makeup area in Stage 4. she has two variations (excluding the unfriendly neighborhood variation). One is a cardboard cutout of her holding a picture frame that says "ABC 123!", this cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple sihlouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink sihlouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. The other is a pirate variation only found in Stage 5 (aka, the set for the in-game movie Puppet Pirate's Cove) where she has a triangle pirate hat, red baggy shirt with a white and pink skull, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and lether brown low top shoes
== Gallery ==
'''Images'''
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The name wasn’t correct, it’s named Junebug not Liliana
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Norman, Liliana, Junebug, Lenard, and George are enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions).
== Norman ==
[[File:Norman.jpg|thumb|Norman ]]
Norman is a yellowish-orange puppet with brown felt hair, My Friendly Neighborhood themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. he is first seen entering Stage 4 after the Gordon recieves the Stage 4 acess key from Ricky. Norman also has a copper rusted life sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game
== Gallery ==
'''Images'''
Norman from the front and back
[[File:Norman full body back.jpg|369x369px]]
Norman entering Stage 4
[[File:Norman entering Stage 4 .jpg|313x313px]]
Norman copper rusted statue sitting on a stone bench
[[File:Norman copper rusted life sized statue.jpg|379x379px]]
Norman's hand and part of his head peeking through the door when entering before the player activates the location specific trigger where he closes the door
Norman in the bathtub with one of the Letter blocks used to solve a puzzle
[[File:Norman bathtub 1.jpg|left|459x459px]]
[[File:Norman bathtub 2.jpg|294x294px]]Norman as seen with the game logo, used for the game page on Steam
[[File:Steam game thumbnail image .jpg|480x480px]]
== Junebug ==
[[File:Lilliana.jpg|thumb|Junebug]]
Junebug is a yellowish-green puppet with lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink sihlouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink low top shoes, she is first seen on a staircase in the cast makeup area in Stage 4. she has two variations (excluding the unfriendly neighborhood variation). One is a cardboard cutout of her holding a picture frame that says "ABC 123!", this cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple sihlouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink sihlouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. The other is a pirate variation only found in Stage 5 (aka, the set for the in-game movie Puppet Pirate's Cove) where she has a triangle pirate hat, red baggy shirt with a white and pink skull, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and lether brown low top shoes
== Gallery ==
'''Images'''
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Lilliana from the front view in the Cardboard Penthouse. This is taken in the game's free camera mode in friendly difficulty
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Lilliana from the back. this photo is taken in the game's free camera mode in friendly difficulty
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File:Lilliana's first appearance.jpg
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her first appearance directly on the stairs of the cast makeup area of stage 4. this photo is taken in the game's free camera mode in friendy difficulty
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File:Lilliana cardboard cutout.jpg
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her cardboard cucutout which two can be found in the basement. this photo is taken in the game's free camera mode
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File:Lilliana's hands.jpg
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her hands which has pink nails on it in the Cardboard Penthouse. this photo is taken in the game's free camera mode in friendly difficulty
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File:Lilliana's pirate variation front.jpg
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Her puppet pirate's cove variation outfit from the front. This photo is taken in the game's free camera mode in friendly difficulty
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File:Lilliana's pirate variation back.jpg
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Her Puppet Pirate's cove variation outfit from the back. This photo is taken from the game's free camera mode in friendly difficulty
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'''NOTE: this is actually Junebug, I got the two mixed up and have no idea how to change the file name'''
Junebug from the front view in the Cardboard Penthouse. This is taken in the game's free camera mode in friendly difficulty
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'''NOTE: this is actually Junebug, I got the two mixed up and have no idea how to change the file name WITHOUT the site giving me same file errors'''
Junebug from the front view in the Cardboard Penthouse. This is taken in the game's free camera mode in friendly difficulty
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File:Lilliana.jpg
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'''NOTE: this is actually Junebug, I got the two mixed up and have no idea how to change the file name WITHOUT the site giving me same file errors'''
this is a cropped version of the full body front image
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'''NOTE: this is actually Junebug, I got the two mixed up and have no idea how to change the file name WITHOUT the site giving me same file errors'''
Lilliana from the back. this photo is taken in the game's free camera mode in friendly difficulty
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File:Lilliana's first appearance.jpg
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'''NOTE: this is actually Junebug, I got the two mixed up and have no idea how to change the file name WITHOUT the site giving me same file errors'''
her first appearance directly on the stairs of the cast makeup area of stage 4. this photo is taken in the game's free camera mode in friendy difficulty
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File:Lilliana cardboard cutout.jpg
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'''NOTE: this is actually Junebug, I got the two mixed up and have no idea how to change the file name WITHOUT the site giving me same file errors'''
her cardboard cucutout which two can be found in the basement. this photo is taken in the game's free camera mode
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'''NOTE: this is actually Junebug, I got the two mixed up and have no idea how to change the file name WITHOUT the site giving me same file errors'''
her hands which has pink nails on it in the Cardboard Penthouse. this photo is taken in the game's free camera mode in friendly difficulty
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File:Lilliana's pirate variation front.jpg
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'''NOTE: this is actually Junebug, I got the two mixed up and have no idea how to change the file name WITHOUT the site giving me same file errors'''
Her puppet pirate's cove variation outfit from the front. This photo is taken in the game's free camera mode in friendly difficulty
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'''NOTE: this is actually Junebug, I got the two mixed up and have no idea how to change the file name WITHOUT the site giving me same file errors'''
Her Puppet Pirate's cove variation outfit from the back. This photo is taken from the game's free camera mode in friendly difficulty
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Norman, Lilliana, Junebug, Lenard, and George
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needed to fix some stuff here, will finish this once I fix the file name mixup
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Norman, Liliana, Junebug, Lenard, and George are enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions).
== Norman ==
[[File:Norman.jpg|thumb|Norman ]]
Norman is a yellowish-orange puppet with brown felt hair, My Friendly Neighborhood themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. he is first seen entering Stage 4 after the Gordon recieves the Stage 4 acess key from Ricky. Norman also has a copper rusted life sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game
=== Gallery (Norman) ===
'''Images'''
Norman from the front and back
[[File:Norman full body back.jpg|369x369px]]
Norman entering Stage 4
[[File:Norman entering Stage 4 .jpg|313x313px]]
Norman copper rusted statue sitting on a stone bench
[[File:Norman copper rusted life sized statue.jpg|379x379px]]
Norman's hand and part of his head peeking through the door when entering before the player activates the location specific trigger where he closes the door
Norman in the bathtub with one of the Letter blocks used to solve a puzzle
[[File:Norman bathtub 1.jpg|left|459x459px]]
[[File:Norman bathtub 2.jpg|294x294px]]
Norman as seen with the game logo, used for the game page on Steam
[[File:Steam game thumbnail image .jpg|480x480px]]
== Junebug ==
[[File:Lilliana.jpg|thumb|Junebug]]
Junebug is a yellowish-green puppet with lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink sihlouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink low top shoes, she is first seen on a staircase in the cast makeup area in Stage 4. she has two variations (excluding the unfriendly neighborhood variation). One is a cardboard cutout of her holding a picture frame that says "ABC 123!", this cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple sihlouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink sihlouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. The other is a pirate variation only found in Stage 5 (aka, the set for the in-game movie Puppet Pirate's Cove) where she has a triangle pirate hat, red baggy shirt with a white and pink skull, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and lether brown low top shoes
=== Gallery (Junebug) ===
'''Images'''
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Norman, Liliana, Junebug, Lenard, and George are enemy common NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo.
== Norman ==
[[File:Norman.jpg|thumb|Norman ]]
Norman is a yellowish-orange puppet with a oval pink nose, flat eyes, brown felt hair, My Friendly Neighborhood themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] recieves the Stage 4 acess key from [[Ricky]]. Norman also has a copper rusted life sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game
=== Gallery (Norman) ===
'''Images'''
Norman from the front and back
[[File:Norman full body front.jpg|393x393px]] [[File:Norman full body back.jpg|393x393px]]
Norman's first appearance as he enters Stage 4
[[File:Norman entering Stage 4 .jpg|313x313px]]
Norman copper rusted statue sitting on a stone bench
[[File:Norman copper rusted life sized statue.jpg|379x379px]]
Norman's hand and part of his head peeking through the door when entering before the player activates the location specific trigger where he closes the door
Norman in the bathtub with one of the Letter blocks used to solve a puzzle
[[File:Norman bathtub 1.jpg|left|459x459px]]
[[File:Norman bathtub 2.jpg|294x294px]]
Norman as seen with the game logo, used for the game page on Steam
[[File:Steam game thumbnail image .jpg|480x480px]]
== Junebug ==
[[File:Lilliana.jpg|thumb|Junebug]]
Junebug is a yellowish-green puppet with a rectangular long lime green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink sihlouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink low top shoes. She is the puppet only out of the five that has five fingers instead of four. She is first seen on a staircase in the cast makeup area in Stage 4. she has two variations (excluding the unfriendly neighborhood variation). One is a cardboard cutout of her holding a picture frame that says "ABC 123!", this cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple sihlouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink sihlouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. The other is a pirate variation only found in Stage 5 (aka, the set for the in-game movie Puppet Pirate's Cove) where she has a triangle pirate hat, red baggy shirt with a white and pink skull, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and lether brown low top shoes
=== Gallery (Junebug) ===
'''Images'''
Junebug from the front and back
[[File:Lilliana front.jpg|439x439px]] [[File:Lilliana back.jpg|438x438px]]
Junebug's first appearance as she stands on top of the stairs
[[File:Lilliana's first appearance.jpg|551x551px]]
Junebug's hands with her pink nails
[[File:Lilliana's hands.jpg|344x344px]]
Junebug's cardboard cutout
[[File:Lilliana cardboard cutout.jpg|413x413px]]
Junebug's Puppet Pirate Cove variation front and back
[[File:Lilliana's pirate variation front.jpg|413x413px]] [[File:Lilliana's pirate variation back.jpg|414x414px]]
== Lilliana ==
[[File:ACTUAL Lilliana.jpg|thumb|Lilliana]]
Lilliana is a orange puppet with a yellow round nose, plastic half sphirical eyes, staw hat with a red ribbon and lavander fake flower, bright green hair, red and pink short sleeve dress with the same lavander fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She is first seen in the prop department hunched over in the dark on the right side.
=== Gallery (Lilliana) ===
Lilliana from front and back
[[File:ACTUAL Lilliana full body front .jpg|303x303px]] [[File:ACTUAL Liliana full body back .jpg|304x304px]]
Lilliana's first apparence as she's hunched over in the Prop Department
[[File:ACTUAL Lilliana first appearance.jpg|313x313px]]
== George ==
[[File:George.jpg|thumb|George]]
George is a bright red puppet with a spherical green nose, plastic half sphirical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkard stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. He is first seen in the Prop Department in the dark, deactivated at first untill he's reactivated by progressing through the game. just like Junebug, He also has a pirate variation only found in Stage 5 (aka, the set for the in-game movie Puppet Pirate's Cove) where he has a triangle pirate hat with the My Friendly Neighborhood logo and token, an eyepatch covers his missing right eye, rubber ducky on his right shoulder, a gold oval on his back that says Rrr!, navy blue and off white striped pants, and brown leather low top shoes.
=== Gallery (George) ===
'''Images'''
George from the front and back
[[File:George full body front.jpg|350x350px]] [[File:George full body back.jpg|357x357px]]
George's first appearance as he's slightly disfigured in the dark of the Prop Department
[[File:George in the dark.jpg|514x514px]]
George's Puppet Pirate Cove variation front and back
[[File:George pirate variation front.jpg|474x474px]] [[File:George pirate variation back.jpg|473x473px]]
== Lenard ==
[[File:Lenard.jpg|thumb|Lenard]]
Lenard is a pinkish-magenta puppet with a half cupe light blue nose. plastic half sphirical eye on his right while his left eye is missing, bright yellow hair, off-white longsleeve polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. He is first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voicelines being muffled but still clear as to what he is saying.
=== Gallery (Lenard) ===
'''Images'''
Lenard from the front and back
[[File:Lenard full body front.jpg|475x475px]] [[File:Lenard full body back.jpg|477x477px]]
Lenard's first appearance as he stands on top of the stairs near the door to the Stage 4 makeup area
[[File:Lenard first appearance.jpg|465x465px]]
Lenard's copper rusted statue
[[File:Lenard copper rusted statue.jpg|520x520px]]
b0bdd4025f4114d425ceb28d3902258872c749b8
230
229
2023-07-30T00:53:05Z
Pastel Loca
53406325
fixed some missing details and missing image. I also forgot to add this to the previous one but I did finish the page
wikitext
text/x-wiki
Norman, Liliana, Junebug, Lenard, and George are enemy common NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo.
== Norman ==
[[File:Norman.jpg|thumb|Norman ]]
Norman is a yellowish-orange puppet with a oval pink nose, flat eyes, brown felt hair, My Friendly Neighborhood themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] recieves the Stage 4 acess key from [[Ricky]]. Norman also has a copper rusted life sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game
=== Gallery (Norman) ===
'''Images'''
Norman from the front and back
[[File:Norman full body front.jpg|393x393px]] [[File:Norman full body back.jpg|393x393px]]
Norman's first appearance as he enters Stage 4
[[File:Norman entering Stage 4 .jpg|313x313px]]
Norman copper rusted statue sitting on a stone bench next to the Aviary
[[File:Norman copper rusted life sized statue.jpg|379x379px]]
Norman's hand and part of his head peeking through the door when entering before the player activates the location specific trigger where he closes the door
[[File:Norman's hand peeking through.jpg|757x757px]]
Norman in the bathtub with one of the Letter blocks used to solve a puzzle
[[File:Norman bathtub 1.jpg|left|459x459px]]
[[File:Norman bathtub 2.jpg|294x294px]]
Norman as seen with the game logo, used for the game page on Steam
[[File:Steam game thumbnail image .jpg|480x480px]]
== Junebug ==
[[File:Lilliana.jpg|thumb|Junebug]]
Junebug is a yellowish-green puppet with a rectangular long lime green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink sihlouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink low top shoes. She is the puppet only out of the five that has five fingers instead of four. She is first seen on a staircase in the cast makeup area in Stage 4. she has two variations (excluding the unfriendly neighborhood variation). One is a cardboard cutout of her holding a picture frame that says "ABC 123!", this cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple sihlouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink sihlouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. The other is a pirate variation only found in Stage 5 (aka, the set for the in-game movie Puppet Pirate's Cove) where she has a triangle pirate hat, red baggy shirt with a white and pink skull, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and lether brown low top shoes
=== Gallery (Junebug) ===
'''Images'''
Junebug from the front and back
[[File:Lilliana front.jpg|439x439px]] [[File:Lilliana back.jpg|438x438px]]
Junebug's first appearance as she stands on top of the stairs
[[File:Lilliana's first appearance.jpg|551x551px]]
Junebug's hands with her pink nails
[[File:Lilliana's hands.jpg|344x344px]]
Junebug's cardboard cutout
[[File:Lilliana cardboard cutout.jpg|413x413px]]
Junebug's Puppet Pirate Cove variation front and back
[[File:Lilliana's pirate variation front.jpg|413x413px]] [[File:Lilliana's pirate variation back.jpg|414x414px]]
== Lilliana ==
[[File:ACTUAL Lilliana.jpg|thumb|Lilliana]]
Lilliana is a orange puppet with a yellow round nose, plastic half sphirical eyes, staw hat with a red ribbon and lavander fake flower, bright green hair, red and pink short sleeve dress with the same lavander fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She is first seen in the Prop Department hunched over in the dark on the right side.
=== Gallery (Lilliana) ===
Lilliana from front and back
[[File:ACTUAL Lilliana full body front .jpg|303x303px]] [[File:ACTUAL Liliana full body back .jpg|304x304px]]
Lilliana's first apparence as she's hunched over in the Prop Department
[[File:ACTUAL Lilliana first appearance.jpg|313x313px]]
== George ==
[[File:George.jpg|thumb|George]]
George is a bright red puppet with a spherical green nose, plastic half sphirical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkard stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. He is first seen in the Prop Department in the dark, deactivated at first untill he's reactivated by progressing through the game. just like Junebug, He also has a pirate variation only found in Stage 5 (aka, the set for the in-game movie Puppet Pirate's Cove) where he has a triangle pirate hat with the My Friendly Neighborhood logo and token, an eyepatch covers his missing right eye, rubber ducky on his right shoulder, a gold oval on his back that says Rrr!, navy blue and off white striped pants, and brown leather low top shoes.
=== Gallery (George) ===
'''Images'''
George from the front and back
[[File:George full body front.jpg|350x350px]] [[File:George full body back.jpg|357x357px]]
George's first appearance as he's slightly disfigured in the dark of the Prop Department
[[File:George in the dark.jpg|514x514px]]
George's Puppet Pirate Cove variation front and back
[[File:George pirate variation front.jpg|474x474px]] [[File:George pirate variation back.jpg|473x473px]]
== Lenard ==
[[File:Lenard.jpg|thumb|Lenard]]
Lenard is a pinkish-magenta puppet with a half cupe light blue nose. plastic half sphirical eye on his right while his left eye is missing, bright yellow hair, off-white longsleeve polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. He is first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voicelines being muffled but still clear as to what he is saying.
=== Gallery (Lenard) ===
'''Images'''
Lenard from the front and back
[[File:Lenard full body front.jpg|475x475px]] [[File:Lenard full body back.jpg|477x477px]]
Lenard's first appearance as he stands on top of the stairs near the door to the Stage 4 makeup area
[[File:Lenard first appearance.jpg|465x465px]]
Lenard's copper rusted statue
[[File:Lenard copper rusted statue.jpg|520x520px]]
2935d5277742fb0cfe48db71970354c30fd9be12
231
230
2023-07-30T00:55:03Z
Pastel Loca
53406325
changed the wording in the beggining to make more sense
wikitext
text/x-wiki
Norman, Liliana, Junebug, Lenard, and George are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo.
== Norman ==
[[File:Norman.jpg|thumb|Norman ]]
Norman is a yellowish-orange puppet with a oval pink nose, flat eyes, brown felt hair, My Friendly Neighborhood themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] recieves the Stage 4 acess key from [[Ricky]]. Norman also has a copper rusted life sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game
=== Gallery (Norman) ===
'''Images'''
Norman from the front and back
[[File:Norman full body front.jpg|393x393px]] [[File:Norman full body back.jpg|393x393px]]
Norman's first appearance as he enters Stage 4
[[File:Norman entering Stage 4 .jpg|313x313px]]
Norman copper rusted statue sitting on a stone bench next to the Aviary
[[File:Norman copper rusted life sized statue.jpg|379x379px]]
Norman's hand and part of his head peeking through the door when entering before the player activates the location specific trigger where he closes the door
[[File:Norman's hand peeking through.jpg|757x757px]]
Norman in the bathtub with one of the Letter blocks used to solve a puzzle
[[File:Norman bathtub 1.jpg|left|459x459px]]
[[File:Norman bathtub 2.jpg|294x294px]]
Norman as seen with the game logo, used for the game page on Steam
[[File:Steam game thumbnail image .jpg|480x480px]]
== Junebug ==
[[File:Lilliana.jpg|thumb|Junebug]]
Junebug is a yellowish-green puppet with a rectangular long lime green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink sihlouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink low top shoes. She is the puppet only out of the five that has five fingers instead of four. She is first seen on a staircase in the cast makeup area in Stage 4. she has two variations (excluding the unfriendly neighborhood variation). One is a cardboard cutout of her holding a picture frame that says "ABC 123!", this cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple sihlouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink sihlouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. The other is a pirate variation only found in Stage 5 (aka, the set for the in-game movie Puppet Pirate's Cove) where she has a triangle pirate hat, red baggy shirt with a white and pink skull, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and lether brown low top shoes
=== Gallery (Junebug) ===
'''Images'''
Junebug from the front and back
[[File:Lilliana front.jpg|439x439px]] [[File:Lilliana back.jpg|438x438px]]
Junebug's first appearance as she stands on top of the stairs
[[File:Lilliana's first appearance.jpg|551x551px]]
Junebug's hands with her pink nails
[[File:Lilliana's hands.jpg|344x344px]]
Junebug's cardboard cutout
[[File:Lilliana cardboard cutout.jpg|413x413px]]
Junebug's Puppet Pirate Cove variation front and back
[[File:Lilliana's pirate variation front.jpg|413x413px]] [[File:Lilliana's pirate variation back.jpg|414x414px]]
== Lilliana ==
[[File:ACTUAL Lilliana.jpg|thumb|Lilliana]]
Lilliana is a orange puppet with a yellow round nose, plastic half sphirical eyes, staw hat with a red ribbon and lavander fake flower, bright green hair, red and pink short sleeve dress with the same lavander fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She is first seen in the Prop Department hunched over in the dark on the right side.
=== Gallery (Lilliana) ===
Lilliana from front and back
[[File:ACTUAL Lilliana full body front .jpg|303x303px]] [[File:ACTUAL Liliana full body back .jpg|304x304px]]
Lilliana's first apparence as she's hunched over in the Prop Department
[[File:ACTUAL Lilliana first appearance.jpg|313x313px]]
== George ==
[[File:George.jpg|thumb|George]]
George is a bright red puppet with a spherical green nose, plastic half sphirical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkard stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. He is first seen in the Prop Department in the dark, deactivated at first untill he's reactivated by progressing through the game. just like Junebug, He also has a pirate variation only found in Stage 5 (aka, the set for the in-game movie Puppet Pirate's Cove) where he has a triangle pirate hat with the My Friendly Neighborhood logo and token, an eyepatch covers his missing right eye, rubber ducky on his right shoulder, a gold oval on his back that says Rrr!, navy blue and off white striped pants, and brown leather low top shoes.
=== Gallery (George) ===
'''Images'''
George from the front and back
[[File:George full body front.jpg|350x350px]] [[File:George full body back.jpg|357x357px]]
George's first appearance as he's slightly disfigured in the dark of the Prop Department
[[File:George in the dark.jpg|514x514px]]
George's Puppet Pirate Cove variation front and back
[[File:George pirate variation front.jpg|474x474px]] [[File:George pirate variation back.jpg|473x473px]]
== Lenard ==
[[File:Lenard.jpg|thumb|Lenard]]
Lenard is a pinkish-magenta puppet with a half cupe light blue nose. plastic half sphirical eye on his right while his left eye is missing, bright yellow hair, off-white longsleeve polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. He is first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voicelines being muffled but still clear as to what he is saying.
=== Gallery (Lenard) ===
'''Images'''
Lenard from the front and back
[[File:Lenard full body front.jpg|475x475px]] [[File:Lenard full body back.jpg|477x477px]]
Lenard's first appearance as he stands on top of the stairs near the door to the Stage 4 makeup area
[[File:Lenard first appearance.jpg|465x465px]]
Lenard's copper rusted statue
[[File:Lenard copper rusted statue.jpg|520x520px]]
6bd634435143a7294e195c3f3f99bf9b304bae70
232
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2023-07-30T00:56:20Z
Pastel Loca
53406325
also fixed a wording error
wikitext
text/x-wiki
Norman, Liliana, Junebug, Lenard, and George are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo.
== Norman ==
[[File:Norman.jpg|thumb|Norman ]]
Norman is a yellowish-orange puppet with a oval pink nose, flat eyes, brown felt hair, My Friendly Neighborhood themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] recieves the Stage 4 acess key from [[Ricky]]. Norman also has a copper rusted life sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game
=== Gallery (Norman) ===
'''Images'''
Norman from the front and back
[[File:Norman full body front.jpg|393x393px]] [[File:Norman full body back.jpg|393x393px]]
Norman's first appearance as he enters Stage 4
[[File:Norman entering Stage 4 .jpg|313x313px]]
Norman copper rusted statue sitting on a stone bench next to the Aviary
[[File:Norman copper rusted life sized statue.jpg|379x379px]]
Norman's hand and part of his head peeking through the door when entering before the player activates the location specific trigger where he closes the door
[[File:Norman's hand peeking through.jpg|757x757px]]
Norman in the bathtub with one of the Letter blocks used to solve a puzzle
[[File:Norman bathtub 1.jpg|left|459x459px]]
[[File:Norman bathtub 2.jpg|294x294px]]
Norman as seen with the game logo, used for the game page on Steam
[[File:Steam game thumbnail image .jpg|480x480px]]
== Junebug ==
[[File:Lilliana.jpg|thumb|Junebug]]
Junebug is a yellowish-green puppet with a rectangular long lime green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink sihlouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink low top shoes. She is the only puppet out of the five that has five fingers instead of four. She is first seen on a staircase in the cast makeup area in Stage 4. she has two variations (excluding the unfriendly neighborhood variation). One is a cardboard cutout of her holding a picture frame that says "ABC 123!", this cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple sihlouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink sihlouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. The other is a pirate variation only found in Stage 5 (aka, the set for the in-game movie Puppet Pirate's Cove) where she has a triangle pirate hat, red baggy shirt with a white and pink skull, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and lether brown low top shoes
=== Gallery (Junebug) ===
'''Images'''
Junebug from the front and back
[[File:Lilliana front.jpg|439x439px]] [[File:Lilliana back.jpg|438x438px]]
Junebug's first appearance as she stands on top of the stairs
[[File:Lilliana's first appearance.jpg|551x551px]]
Junebug's hands with her pink nails
[[File:Lilliana's hands.jpg|344x344px]]
Junebug's cardboard cutout
[[File:Lilliana cardboard cutout.jpg|413x413px]]
Junebug's Puppet Pirate Cove variation front and back
[[File:Lilliana's pirate variation front.jpg|413x413px]] [[File:Lilliana's pirate variation back.jpg|414x414px]]
== Lilliana ==
[[File:ACTUAL Lilliana.jpg|thumb|Lilliana]]
Lilliana is a orange puppet with a yellow round nose, plastic half sphirical eyes, staw hat with a red ribbon and lavander fake flower, bright green hair, red and pink short sleeve dress with the same lavander fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She is first seen in the Prop Department hunched over in the dark on the right side.
=== Gallery (Lilliana) ===
Lilliana from front and back
[[File:ACTUAL Lilliana full body front .jpg|303x303px]] [[File:ACTUAL Liliana full body back .jpg|304x304px]]
Lilliana's first apparence as she's hunched over in the Prop Department
[[File:ACTUAL Lilliana first appearance.jpg|313x313px]]
== George ==
[[File:George.jpg|thumb|George]]
George is a bright red puppet with a spherical green nose, plastic half sphirical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkard stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. He is first seen in the Prop Department in the dark, deactivated at first untill he's reactivated by progressing through the game. just like Junebug, He also has a pirate variation only found in Stage 5 (aka, the set for the in-game movie Puppet Pirate's Cove) where he has a triangle pirate hat with the My Friendly Neighborhood logo and token, an eyepatch covers his missing right eye, rubber ducky on his right shoulder, a gold oval on his back that says Rrr!, navy blue and off white striped pants, and brown leather low top shoes.
=== Gallery (George) ===
'''Images'''
George from the front and back
[[File:George full body front.jpg|350x350px]] [[File:George full body back.jpg|357x357px]]
George's first appearance as he's slightly disfigured in the dark of the Prop Department
[[File:George in the dark.jpg|514x514px]]
George's Puppet Pirate Cove variation front and back
[[File:George pirate variation front.jpg|474x474px]] [[File:George pirate variation back.jpg|473x473px]]
== Lenard ==
[[File:Lenard.jpg|thumb|Lenard]]
Lenard is a pinkish-magenta puppet with a half cupe light blue nose. plastic half sphirical eye on his right while his left eye is missing, bright yellow hair, off-white longsleeve polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. He is first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voicelines being muffled but still clear as to what he is saying.
=== Gallery (Lenard) ===
'''Images'''
Lenard from the front and back
[[File:Lenard full body front.jpg|475x475px]] [[File:Lenard full body back.jpg|477x477px]]
Lenard's first appearance as he stands on top of the stairs near the door to the Stage 4 makeup area
[[File:Lenard first appearance.jpg|465x465px]]
Lenard's copper rusted statue
[[File:Lenard copper rusted statue.jpg|520x520px]]
1936b4584a09d061dd34ff6d195d023adbd4a6d5
234
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2023-07-30T06:20:22Z
The Nickname
26993717
Organized the page a bit better. well edit further.
wikitext
text/x-wiki
= Norman, Lilliana, Junebug, Lenard and George =
'''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo.
== Norman ==
{{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg}}
'''Norman''' is a yellowish-orange puppet with a oval pink nose, flat eyes, brown felt hair, My Friendly Neighborhood themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]]. Norman also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game.
=== Gallery (Norman) ===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtup.
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
</gallery>
== Junebug ==
{{Common_Puppet|title1=Junebug|image1=Lilliana.jpg|row4=Gender|row6=Yellow Body, Green Hair. Sports Outfit|row3=Eating Gravel, Telling the Truth|row2=Horseradish Sauce}}
Junebug is a yellowish-green puppet with a rectangular long lime green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink low top shoes. She is the only puppet out of the five that has five fingers instead of four.
She is first seen on a staircase in the cast makeup area in Stage 4. she has two variations (excluding the unfriendly neighborhood variation). One is a cardboard cutout of her holding a picture frame that says "ABC 123!", this cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. The other is a pirate variation only found in Stage 5 (aka, the set for the in-game movie Puppet Pirate's Cove) where she has a triangle pirate hat, red baggy shirt with a white and pink skull, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown low top shoes.
=== Gallery (Junebug) ===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a wooden sign.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
</gallery>
== Lenard ==
{{Common_Puppet|title1=Lenard|image1=Lenard.jpg|row4=Male|row6=Purple Body, Blonde Hair, Missing Eye, Suspenders|row3=Music, Singing, Duets with Himself|row2=Mayonnaise}}
Lenard is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. He is first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying.
=== Gallery (Lenard) ===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
</gallery>
== Lilliana ==
{{Common_Puppet|title1=Lilliana|image1=ACTUAL Lilliana.jpg|row4=Female|row6=Prange Body, Green Hair, Red Dress, Sun Hat|row3=Lilliana, Getting Mad, Barfing, Crafts|row5=Lilliana|row2=Ants}}
Lilliana is a orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She is first seen in the Prop Department hunched over in the dark on the right side.
=== Gallery (Lilliana) ===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
</gallery>
== George ==
{{Common_Puppet|title1=George|image1=George.jpg|row4=Male|row6=Purple Body, Taxi Driver Uniform|row3=Rat Sponges, Being a Taxi, Swallowing People|row2=Relish}}
George is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. He is first seen in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game. just like Junebug, He also has a pirate variation only found in Stage 5 (aka, the set for the in-game movie Puppet Pirate's Cove) where he has a triangle pirate hat with the My Friendly Neighborhood logo and token, an eyepatch covers his missing right eye, rubber ducky on his right shoulder, a gold oval on his back that says Rrr!, navy blue and off white striped pants, and brown leather low top shoes.
=== Gallery (George) ===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
</gallery>
cc0850033c6ee6033f631da2f3d9686962078557
235
234
2023-07-30T06:21:15Z
The Nickname
26993717
wikitext
text/x-wiki
'''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo.
== Norman ==
{{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg}}
'''Norman''' is a yellowish-orange puppet with a oval pink nose, flat eyes, brown felt hair, My Friendly Neighborhood themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]]. Norman also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game.
=== Gallery (Norman) ===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtup.
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
</gallery>
== Junebug ==
{{Common_Puppet|title1=Junebug|image1=Lilliana.jpg|row4=Gender|row6=Yellow Body, Green Hair. Sports Outfit|row3=Eating Gravel, Telling the Truth|row2=Horseradish Sauce}}
Junebug is a yellowish-green puppet with a rectangular long lime green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink low top shoes. She is the only puppet out of the five that has five fingers instead of four.
She is first seen on a staircase in the cast makeup area in Stage 4. she has two variations (excluding the unfriendly neighborhood variation). One is a cardboard cutout of her holding a picture frame that says "ABC 123!", this cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. The other is a pirate variation only found in Stage 5 (aka, the set for the in-game movie Puppet Pirate's Cove) where she has a triangle pirate hat, red baggy shirt with a white and pink skull, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown low top shoes.
=== Gallery (Junebug) ===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a wooden sign.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
</gallery>
== Lenard ==
{{Common_Puppet|title1=Lenard|image1=Lenard.jpg|row4=Male|row6=Purple Body, Blonde Hair, Missing Eye, Suspenders|row3=Music, Singing, Duets with Himself|row2=Mayonnaise}}
Lenard is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. He is first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying.
=== Gallery (Lenard) ===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
</gallery>
== Lilliana ==
{{Common_Puppet|title1=Lilliana|image1=ACTUAL Lilliana.jpg|row4=Female|row6=Prange Body, Green Hair, Red Dress, Sun Hat|row3=Lilliana, Getting Mad, Barfing, Crafts|row5=Lilliana|row2=Ants}}
Lilliana is a orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She is first seen in the Prop Department hunched over in the dark on the right side.
=== Gallery (Lilliana) ===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
</gallery>
== George ==
{{Common_Puppet|title1=George|image1=George.jpg|row4=Male|row6=Purple Body, Taxi Driver Uniform|row3=Rat Sponges, Being a Taxi, Swallowing People|row2=Relish}}
George is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. He is first seen in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game. just like Junebug, He also has a pirate variation only found in Stage 5 (aka, the set for the in-game movie Puppet Pirate's Cove) where he has a triangle pirate hat with the My Friendly Neighborhood logo and token, an eyepatch covers his missing right eye, rubber ducky on his right shoulder, a gold oval on his back that says Rrr!, navy blue and off white striped pants, and brown leather low top shoes.
=== Gallery (George) ===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
</gallery>
09446067e2a826d6c60c4e6f557f56fe0bd0f838
236
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2023-07-30T07:01:02Z
The Nickname
26993717
wikitext
text/x-wiki
'''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo.
== Norman ==
{{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg}}
'''Norman''' is a yellowish-orange puppet with a oval pink nose, flat eyes, brown felt hair, My Friendly Neighborhood themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]]. Norman also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game.
=== Gallery (Norman) ===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtup.
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
</gallery>
== Junebug ==
{{Common_Puppet|title1=Junebug|image1=Lilliana.jpg|row4=Female|row6=Yellow Body, Green Hair. Sports Outfit|row3=Eating Gravel, Telling the Truth|row2=Horseradish Sauce}}
Junebug is a yellowish-green puppet with a rectangular long lime green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink low top shoes. She is the only puppet out of the five that has five fingers instead of four.
She is first seen on a staircase in the cast makeup area in Stage 4. she has two variations (excluding the unfriendly neighborhood variation). One is a cardboard cutout of her holding a picture frame that says "ABC 123!", this cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. The other is a pirate variation only found in Stage 5 (aka, the set for the in-game movie Puppet Pirate's Cove) where she has a triangle pirate hat, red baggy shirt with a white and pink skull, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown low top shoes.
=== Gallery (Junebug) ===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a wooden sign.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
</gallery>
== Lenard ==
{{Common_Puppet|title1=Lenard|image1=Lenard.jpg|row4=Male|row6=Purple Body, Blonde Hair, Missing Eye, Suspenders|row3=Music, Singing, Duets with Himself|row2=Mayonnaise}}
Lenard is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. He is first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying.
=== Gallery (Lenard) ===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
</gallery>
== Lilliana ==
{{Common_Puppet|title1=Lilliana|image1=ACTUAL Lilliana.jpg|row4=Female|row6=Prange Body, Green Hair, Red Dress, Sun Hat|row3=Lilliana, Getting Mad, Barfing, Crafts|row5=Lilliana|row2=Ants}}
Lilliana is a orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She is first seen in the Prop Department hunched over in the dark on the right side.
=== Gallery (Lilliana) ===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
</gallery>
== George ==
{{Common_Puppet|title1=George|image1=George.jpg|row4=Male|row6=Purple Body, Taxi Driver Uniform|row3=Rat Sponges, Being a Taxi, Swallowing People|row2=Relish}}
George is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. He is first seen in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game. just like Junebug, He also has a pirate variation only found in Stage 5 (aka, the set for the in-game movie Puppet Pirate's Cove) where he has a triangle pirate hat with the My Friendly Neighborhood logo and token, an eyepatch covers his missing right eye, rubber ducky on his right shoulder, a gold oval on his back that says Rrr!, navy blue and off white striped pants, and brown leather low top shoes.
=== Gallery (George) ===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
</gallery>
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238
236
2023-07-30T11:50:15Z
The Nickname
26993717
wikitext
text/x-wiki
'''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo.
== Norman ==
{{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Easting TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce}}
'''Norman''' is a yellowish-orange puppet with a oval pink nose, flat eyes, brown felt hair, My Friendly Neighborhood themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]]. Norman also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game.
=== Gallery (Norman) ===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtup.
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
</gallery>
== Junebug ==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce}}
Junebug is a yellowish-green puppet with a rectangular long lime green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink low top shoes. She is the only puppet out of the five that has five fingers instead of four.
She is first seen on a staircase in the cast makeup area in Stage 4. she has two variations (excluding the unfriendly neighborhood variation). One is a cardboard cutout of her holding a picture frame that says "ABC 123!", this cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. The other is a pirate variation only found in Stage 5 (aka, the set for the in-game movie Puppet Pirate's Cove) where she has a triangle pirate hat, red baggy shirt with a white and pink skull, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown low top shoes.
=== Gallery (Junebug) ===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a wooden sign.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
</gallery>
== Lenard ==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise}}
Lenard is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. He is first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying.
=== Gallery (Lenard) ===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
</gallery>
== Lilliana ==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants}}
Lilliana is a orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She is first seen in the Prop Department hunched over in the dark on the right side.
=== Gallery (Lilliana) ===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
</gallery>
== George ==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Rat Sponges, Being a Taxi, Swallowing People|favtoothpaste=Relish}}
George is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. He is first seen in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game. just like Junebug, He also has a pirate variation only found in Stage 5 (aka, the set for the in-game movie Puppet Pirate's Cove) where he has a triangle pirate hat with the My Friendly Neighborhood logo and token, an eyepatch covers his missing right eye, rubber ducky on his right shoulder, a gold oval on his back that says Rrr!, navy blue and off white striped pants, and brown leather low top shoes.
=== Gallery (George) ===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
</gallery>
beb298fc0682aeca82060f2ff624149688d3710c
File:ACTUAL Lilliana.jpg
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2023-07-29T22:48:36Z
Pastel Loca
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text/x-wiki
this is the cropped version of her full body pic in the Cardboard penthouse
I couldn't figure out how to fix it so I'm just gonna label the filename all of the pics with Lilliana on it with actual in them and hope that the mod team notices and fixes the file names that have Junebug in them cuz I think only the mod team can change the file names themselves
c8dca977d423289aba5f08b10d8bd1c2630fabaf
File:ACTUAL Lilliana full body front .jpg
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2023-07-29T23:19:47Z
Pastel Loca
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her front full body pic in the Cardboard Penthouse. This was taken in the game's free camera mode in friendly difficulty
cf242cbaaf1c4a868f3f063982bff5d30b96ff21
File:ACTUAL Liliana full body back .jpg
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2023-07-29T23:20:48Z
Pastel Loca
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her from the back. This was taken in the game's free camera mode in friendly difficulty
a782efa601c30433676f9ef9508a88cef369f1c5
File:ACTUAL Lilliana first appearance.jpg
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2023-07-29T23:24:33Z
Pastel Loca
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Lilliana in the Prop Department hunched over in the dark. This was taken in the game's free camera mode in friendly difficulty, this was taken in a angle that can't be done in-game normally without the mode turned on.
d1f4a0e6b3b21f4ccb87271ef021c1727b4fb080
File:George.jpg
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2023-07-29T23:36:32Z
Pastel Loca
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cropped image of George's full body pic. This picture is taken with the game's free camera mode in friendly difficulty
8f1c782bf9b514f8b51f9471f10050d40f28b06c
File:George full body front.jpg
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full body front pic of him in the Cardboard Penthouse. This picture is taken with the game's free camera mode in friendly difficulty
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File:George full body back.jpg
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Pastel Loca
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his full body pic from the back in the Cardboard Penthouse. This picture is taken with the game's free camera mode in friendly difficulty
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File:George in the dark.jpg
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George in the dark against a fence in the Prop Department. This picture is taken with the game's free camera mode
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File:George pirate variation front.jpg
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Pastel Loca
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his Puppet Pirate's cove variation from the front. This picture is taken with the game's free camera mode in friendly difficulty.
aa256c9d873fae89adc1eb3200bf52d479e727c0
File:George pirate variation back.jpg
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Pastel Loca
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his Puppet Pirate's Cove variation. This picture is taken with the game's free camera mode in friendly difficulty
f54037e0d0b46501e7051b9ce61770715b5ef8d5
File:Lenard.jpg
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Pastel Loca
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cropped version of his front facing pic. This picture is taken with the game's free camera mode in friendly difficulty
274c6d911ec71bb106df48726a69a60fec44753e
File:Lenard full body front.jpg
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Pastel Loca
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Lenard front facing in the Basement. This picture is taken with the game's free camera mode in friendly difficulty
9deb6a97de9da077bb8d55404828608440b08e45
File:Lenard full body back.jpg
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Pastel Loca
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Lenard full body back pic in the Basement. This picture is taken with the game's free camera mode in friendly difficulty
d1a797c8deee43bd1cfd1e3a90a40e24fae29313
File:Lenard first appearance.jpg
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his first appearance near a door to the Stage 4 makeup area. This picture is taken with the game's free camera mode in friendly difficulty
5fcccacf23a4d5d019a1d9581d105514d1507422
File:Lenard copper rusted statue.jpg
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Pastel Loca
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his copper rusted statue outside of the MFN hotel. This picture is taken with the game's free camera mode
760b50004658bb6b94ff18399390f208d060cc66
Template:Common Puppet
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The Nickname
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Created page with "<infobox> <title source="title1"/> <image source="image1"> <caption source="caption-image1"/> </image> <group> <header source="header1">Section Header</header> <data source="row1"> <label>Voiced By</label> </data> <data source="row4"> <label>Gender</label> </data> <data source="row6"> <label>Features</label> </data> <data source="row3"> <label>Likes</label> </data> <data source="row5"> <lab..."
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<infobox>
<title source="title1"/>
<image source="image1">
<caption source="caption-image1"/>
</image>
<group>
<header source="header1">Section Header</header>
<data source="row1">
<label>Voiced By</label>
</data>
<data source="row4">
<label>Gender</label>
</data>
<data source="row6">
<label>Features</label>
</data>
<data source="row3">
<label>Likes</label>
</data>
<data source="row5">
<label>Dislikes</label>
</data>
<data source="row2">
<label>Favorite Toothpaste</label>
</data>
</group>
</infobox>
<noinclude>
Example usage:
<pre>
{{Common Puppet
| title1=Example
| image1=Example
| caption-image1=Example
| row1=Example
| row4=Example
| row6=Example
| row3=Example
| row5=Example
| row2=Example
}}
</pre>
<templatedata>
{"params":{"title1":{"suggested":true},"image1":{"suggested":true},"caption-image1":{"suggested":true},"row1":{"suggested":true},"row4":{"suggested":true},"row6":{"suggested":true},"row3":{"suggested":true},"row5":{"suggested":true},"row2":{"suggested":true}},"sets":[],"maps":{}}
</templatedata>
</noinclude>
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<infobox>
<title source="title"/>
<image source="image1">
<caption source="caption-image1"/>
</image>
<group>
<header source="puppetinfo">Character Info</header>
<data source="voicedby">
<label>Voiced By</label>
</data>
<data source="gender">
<label>Gender</label>
</data>
<data source="features">
<label>Features</label>
</data>
<data source="likes">
<label>Likes</label>
</data>
<data source="dislikes">
<label>Dislikes</label>
</data>
<data source="favtoothpaste">
<label>Favorite Toothpaste</label>
</data>
</group>
</infobox>
<noinclude>
Example usage:
<pre>
{{Common Puppet
| title=Example
| image1=Example
| caption-image1=Example
| puppetinfo=Example
| voicedby=Example
| gender=Example
| features=Example
| likes=Example
| dislikes=Example
| favtoothpaste=Example
}}
</pre>
<templatedata>
{"params":{"title":{"suggested":true},"image1":{"suggested":true},"caption-image1":{"suggested":true},"puppetinfo":{"suggested":true},"voicedby":{"suggested":true},"gender":{"suggested":true},"features":{"suggested":true},"likes":{"suggested":true},"dislikes":{"suggested":true},"favtoothpaste":{"suggested":true}},"sets":[],"maps":{}}
</templatedata>
</noinclude>
0bdae605fe21b72e2ef648ecd33b5e8d99137fdb
Ricky
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Mr mouse user
48910947
Adding categories
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<gallery>
File:Ricky.png|Ricky The Sock Puppet
</gallery>''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time
Ricky the sock puppet is the Deuteragonist of My Friendly Neighbourhood. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him.
==History==
Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon.
== Game events ==
Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon.
The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Rolodexter''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes.
We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair.
We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole.
Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, at which point Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up
Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show.
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Friendly]]
cde6dd8d812f577658899fb69575318c97fb7021
Category:Characters
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Mr mouse user
48910947
Created page with "This is a List of the Characters that appear in my Friendly Neighborhood"
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This is a List of the Characters that appear in my Friendly Neighborhood
cc6f7777e596f52fd84e8abfd01fc65bc1f52b12
My Friendly Neighborhood
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Mr mouse user
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{{game
|developer=John Szymanski, Evan Szymanski
|publisher=DreadXP
|releasedate=July 18, 2023
|platform=Microsoft Windows
}}
'''''My Friendly Neighborhood''''' is a video game of survival horror genre developed by [[John Szymanski]] and [[Evan Szymanski]] and published by [[DreadXP]]. It was released on Steam for Microsoft Windows on July 18, 2023.
== Premise ==
''Something scary is happening with everyone's favorite Saturday morning puppet show, The Friendly Neighborhood! Play as [[Gordon O'Brian|Gordon]], a repairman sent to get to the bottom of this disturbing dilemma. Fend off puppets and solve puzzles in this survival horror adventure.''
== External links ==
*[https://store.steampowered.com/app/1574260/ My Friendly Neighborhood on Steam]
[[Category:My Friendly Neighborhood Wiki]]
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Gordon O'Brian
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Mr mouse user
48910947
Adding categories
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[[File:Gordon J. O Brian.jpg|thumb]]
= Gordon =
''"Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' first sentence in game.
Gordon the maintenance man is the reluctant Protagonist of My Friendly Neighborhood. We aren't shown any part of him save for his hairy arms in game, leaving his physical appearance fully up for speculation.
== History ==
Not much is known about Gordon's personal history, but what is known is that he was involved in The War, most probably as an infantry man, and this left him with untreated trauma. Said issues led to him having a negative attitude, which caused problems in his post military career as a maintenance man. So much so that right before the start of the game he was on his final strike before he was fired.
Game events
Gordon arrived at the abandoned MFN Studio lot towards the end of the day to complete the final job he had to do.
== '''Gallery''' ==
'''Image'''[[File:Gordon O'Brian (as shown in map).jpg|left|thumb|Gordon's map icon as an indicator for the player's location.]]
[[Category:Characters]]
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Mr mouse user
48910947
Adding categories
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[[File:Gordon J. O Brian.jpg|thumb]]
= Gordon =
''"Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' first sentence in game.
Gordon the maintenance man is the reluctant Protagonist of My Friendly Neighborhood. We aren't shown any part of him save for his hairy arms in game, leaving his physical appearance fully up for speculation.
== History ==
Not much is known about Gordon's personal history, but what is known is that he was involved in The War, most probably as an infantry man, and this left him with untreated trauma. Said issues led to him having a negative attitude, which caused problems in his post military career as a maintenance man. So much so that right before the start of the game he was on his final strike before he was fired.
Game events
Gordon arrived at the abandoned MFN Studio lot towards the end of the day to complete the final job he had to do.
== '''Gallery''' ==
'''Image'''[[File:Gordon O'Brian (as shown in map).jpg|left|thumb|Gordon's map icon as an indicator for the player's location.]]
[[Category:Characters]]
[[Category:Playable]]
7368d215b8d13fb7359bbb20e6ba6bc35a31095e
Category:Playable
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Mr mouse user
48910947
Created page with "This is a List of Characters that are Playable in the my Friendly Neighbor Hood Franchise"
wikitext
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This is a List of Characters that are Playable in the my Friendly Neighbor Hood Franchise
d8af108087a5e6391366b31736549c2f34816bc2
File:Warning sign 1.jpeg
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Pastel Loca
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warning sign for deep and foul water
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== Summary ==
warning sign for deep and foul water
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== Summary ==
warning sign for deep and foul water. Can be found in the boat travel areas of the basement.
cfe561e6a0e2e7a18e448831df50816cdc91c534
File:Giant Norman.jpeg
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Pastel Loca
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Giant Norman that can be found out of bounds while having free cam mode on
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== Summary ==
Giant Norman that can be found out of bounds while having free cam mode on
54adfff39258c51c5b607558b76c141ff9e9819d
File:Warning sign 2.jpeg
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Pastel Loca
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warning sign for slippery floors. can be found in the basement and offices kitchen
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== Summary ==
warning sign for slippery floors. can be found in the basement and offices kitchen
daf4391d1d38b6b45192ff17955577a578d91063
File:Norman's fall jumpscare (top view).jpeg
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Pastel Loca
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the top view of his vent fall jumpscare in the basement locker room
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== Summary ==
the top view of his vent fall jumpscare in the basement locker room
8d624ee3267dbd12c571e37893e34e0b7a5090fd
File:Puppet Pirate's Cove review newspaper strip.jpeg
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Pastel Loca
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the review for the in-game movie Puppet Pirate's Cove which is also the secret stage 5
wikitext
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== Summary ==
the review for the in-game movie Puppet Pirate's Cove which is also the secret stage 5
6ec6b51dd79fd05e701c0cfe34d24250b613a0f8
File:Norman crushed by rocks.jpeg
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Pastel Loca
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Norman crushed by rocks in the basement cave
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== Summary ==
Norman crushed by rocks in the basement cave
602612031af299a8141cc4f1ace61db47745f277
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Pastel Loca
53406325
/* Summary */
wikitext
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== Summary ==
Norman crushed by rocks in the basement caves
881c7b0885a78e2a1e109c9c7fa807b44753e47c
File:Warning sign 3.jpeg
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Pastel Loca
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Warning sign for the basement caves.
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== Summary ==
Warning sign for the basement caves.
6604fd71081f82cece9a04d55a317879d9b14203
File:Warning sign 4.jpeg
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2023-07-30T22:53:52Z
Pastel Loca
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Warning sign for keeping the door locked. Can be found in the basement.
wikitext
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== Summary ==
Warning sign for keeping the door locked. Can be found in the basement.
dbb63a21e3c1e59d22564993a3dbeabf7ef932e7
File:My Friendly Neighborhood themed Gong.jpeg
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Pastel Loca
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a themed Gong found in the music recording room in the Offices and dressing room in Stage 4
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== Summary ==
a themed Gong found in the music recording room in the Offices and dressing room in Stage 4
6310309d6f200e85964161d7ae108de9dd81f7e7
File:Offices painting 1.jpeg
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2023-07-30T23:02:53Z
Pastel Loca
53406325
artwork in-game that references Lord Frederick Leighton's Idyll painting
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== Summary ==
artwork in-game that references Lord Frederick Leighton's Idyll painting
8123c4539102a92ead23084af2896ed2770b3867
File:Giant Norman gold statue.jpeg
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Pastel Loca
53406325
giant gold statue found in the Offices entrance
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== Summary ==
giant gold statue found in the Offices entrance
112e43677a11e4aacb0b3dba83a6f8eb14701655
File:Offices painting 2.jpeg
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Pastel Loca
53406325
artwork in-game found in the offices that references Edward Hopper's Nighthawk painting. This also includes the DeadXP skeleton character on the name of the restaraunt
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== Summary ==
artwork in-game found in the offices that references Edward Hopper's Nighthawk painting. This also includes the DeadXP skeleton character on the name of the restaraunt
733eb24ff9d445f526979fcbcc4fb8a6c8338c79
File:Offices painting 3.jpeg
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Pastel Loca
53406325
artwork in-game that can be found in the offices that references James Abbot McNiell Whistler's painting Whistler's mother
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text/x-wiki
== Summary ==
artwork in-game that can be found in the offices that references James Abbot McNiell Whistler's painting Whistler's mother
0e5fa5a1f5730551deacf4ba0fe7af45d3f11c3c
File:Norman board game 1.jpeg
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Pastel Loca
53406325
Norman on top of the board game before he releases the red diamond key when Gordon beats it
wikitext
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== Summary ==
Norman on top of the board game before he releases the red diamond key when Gordon beats it
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Pastel Loca
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/* Summary */
wikitext
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== Summary ==
Norman on top of the MFN board game before he releases the red diamond key when Gordon beats it
802d43d10c4e0af16bfb798f1475b95e3cc816ba
File:Norman board game 2.jpeg
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Pastel Loca
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Norman after letting go of the key after beating the MFN board game
wikitext
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== Summary ==
Norman after letting go of the key after beating the MFN board game
ed3dfe15d0bd9ae62be3ee1e7000770271f4c771
File:Offices painting 4.jpeg
6
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Pastel Loca
53406325
artwork in-game found in the offices that references Andy Worhol's Marilyn painting
wikitext
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== Summary ==
artwork in-game found in the offices that references Andy Worhol's Marilyn painting
442f8791470e26b532c8ad8fc10cc7d82aea22f0
File:Offices painting 5.jpeg
6
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2023-07-30T23:18:33Z
Pastel Loca
53406325
artwork in-game found in the offices that references Casper David Friedrich's Wanderer above the Sea and Fog painting
wikitext
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== Summary ==
artwork in-game found in the offices that references Casper David Friedrich's Wanderer above the Sea and Fog painting
866b99af52aa3bd1b83ec777a5b16d26d74d421d
File:Offices painting 6.jpeg
6
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2023-07-30T23:20:03Z
Pastel Loca
53406325
artwork in-game found in the offices that references Jacques-Louis David's Napoleon Crossing the Alps painting
wikitext
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== Summary ==
artwork in-game found in the offices that references Jacques-Louis David's Napoleon Crossing the Alps painting
2a032eb4b5d35df0b546766aed62c6c925a61c57
File:Norman gold bust statue.jpeg
6
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2023-07-30T23:21:50Z
Pastel Loca
53406325
gold bust statue found in the offices and hotel
wikitext
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== Summary ==
gold bust statue found in the offices and hotel
fffff8f30bf0f6dd818eaf1e7aa57ba7e46b45dd
File:Junebug gold bust statue.jpeg
6
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2023-07-30T23:23:19Z
Pastel Loca
53406325
gold bust statue that found in the offices and hotel
wikitext
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== Summary ==
gold bust statue that found in the offices and hotel
63dee50a2cb55f70f29f917215f001b6e18396bd
File:Lilliana gold bust statue.jpeg
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2023-07-30T23:24:37Z
Pastel Loca
53406325
gold bust statue that found in the offices and hotel
wikitext
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== Summary ==
gold bust statue that found in the offices and hotel
63dee50a2cb55f70f29f917215f001b6e18396bd
File:George gold bust statue.jpeg
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2023-07-30T23:25:40Z
Pastel Loca
53406325
gold bust statue found in the offices and hotel
wikitext
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== Summary ==
gold bust statue found in the offices and hotel
fffff8f30bf0f6dd818eaf1e7aa57ba7e46b45dd
File:Office painting 7.jpeg
6
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2023-07-30T23:36:06Z
Pastel Loca
53406325
artwork in-game found in the offices that references Gaetano Gandolfi's Alexander and Diognenes painting. I don't recall if there is this painting in better lighting so this is it for now at least
wikitext
text/x-wiki
== Summary ==
artwork in-game found in the offices that references Gaetano Gandolfi's Alexander and Diognenes painting. I don't recall if there is this painting in better lighting so this is it for now at least
63a7f77bf6e1d6e4be303b5bebc241d818def3a2
File:Offices painting 8.jpeg
6
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2023-07-30T23:39:14Z
Pastel Loca
53406325
artwork in-game found in the offices that references Caravaggio's Boy with a Basket of Fruit panting
wikitext
text/x-wiki
== Summary ==
artwork in-game found in the offices that references Caravaggio's Boy with a Basket of Fruit panting
ca00b5cb4e12e0f6e470a01250b9e0ad2e262796
File:Lenard wooden cutout.jpeg
6
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2023-07-30T23:40:07Z
Pastel Loca
53406325
wooden cutout that is found in the studio park
wikitext
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== Summary ==
wooden cutout that is found in the studio park
5d04020134e23af330440de114726c25c1815a57
File:Lilliana wooden cutout.jpeg
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221
273
2023-07-30T23:40:29Z
Pastel Loca
53406325
wooden cutout that is found in the studio park
wikitext
text/x-wiki
== Summary ==
wooden cutout that is found in the studio park
5d04020134e23af330440de114726c25c1815a57
File:George wooden cutout.jpeg
6
222
274
2023-07-30T23:40:58Z
Pastel Loca
53406325
wooden cutout that is found in the studio park
wikitext
text/x-wiki
== Summary ==
wooden cutout that is found in the studio park
5d04020134e23af330440de114726c25c1815a57
File:Norman out of bounds in park.jpeg
6
223
275
2023-07-30T23:42:34Z
Pastel Loca
53406325
Norman behind the wooden playhouse in the playground that is found through free cam mode
wikitext
text/x-wiki
== Summary ==
Norman behind the wooden playhouse in the playground that is found through free cam mode
faea18f2518315ac3e516a97bcac6ec4b76487e7
File:Lenard copper statue (active).jpeg
6
224
276
2023-07-30T23:44:43Z
Pastel Loca
53406325
a Copper statue that's activated as a enemy NPC after obtaining the green triangle key in the greenhouse
wikitext
text/x-wiki
== Summary ==
a Copper statue that's activated as a enemy NPC after obtaining the green triangle key in the greenhouse
badf80268e8aa1de7afd91f9e7e89d3fea7892cb
File:Lilliana in trash bin (outside).jpeg
6
225
277
2023-07-30T23:45:47Z
Pastel Loca
53406325
outside view of Lilliana in the trash
wikitext
text/x-wiki
== Summary ==
outside view of Lilliana in the trash
bf8fcc90c8c160625027b1a534c8dbd4317d9cde
File:Lilliana in trash bin (inside).jpeg
6
226
278
2023-07-30T23:47:04Z
Pastel Loca
53406325
inside view of Lilliana in the trash
wikitext
text/x-wiki
== Summary ==
inside view of Lilliana in the trash
9bf6ed20b2aaf6abe2f39435781ab19881a4273f
File:Lenard with Novelist.jpeg
6
227
279
2023-07-30T23:48:23Z
Pastel Loca
53406325
Lenard sitting on top of a crate with a Novelist in the Stage 4 parking garage
wikitext
text/x-wiki
== Summary ==
Lenard sitting on top of a crate with a Novelist in the Stage 4 parking garage
aad7dc2aaf55902ecb422260dd2d43b25ea621b1
File:Norman stone bust statue.jpeg
6
228
280
2023-07-30T23:49:38Z
Pastel Loca
53406325
stone bust statue that is found in a room with two puzzels leading to secret areas
wikitext
text/x-wiki
== Summary ==
stone bust statue that is found in a room with two puzzels leading to secret areas
abc3a8e77cc1f68efab7d6c8db9f0d7fab8b7bb6
282
280
2023-07-30T23:50:52Z
Pastel Loca
53406325
wikitext
text/x-wiki
== Summary ==
stone bust statue that is found in a room with two puzzels leading to two seperate secret areas
3466f1930f90e3e8807228604c4a03f245050e19
File:Junebug stone bust statue.jpeg
6
229
281
2023-07-30T23:50:36Z
Pastel Loca
53406325
a stone bust statue found in a room with two puzzles leading to two seperate secrets
wikitext
text/x-wiki
== Summary ==
a stone bust statue found in a room with two puzzles leading to two seperate secrets
8dba7dcdb95475c5a30b95e1151a45937da5a668
File:Norman falling into the void.jpeg
6
230
283
2023-07-30T23:52:10Z
Pastel Loca
53406325
can be activated in late game state but this is the best I can get it because the trigger for this is immediate
wikitext
text/x-wiki
== Summary ==
can be activated in late game state but this is the best I can get it because the trigger for this is immediate
583dff5560bfc9dd5418947f7d2b7366a939bfe8
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg
6
231
284
2023-07-30T23:54:19Z
Pastel Loca
53406325
they are deactivated until Gordon opens the side doors through the cardboard computer
wikitext
text/x-wiki
== Summary ==
they are deactivated until Gordon opens the side doors through the cardboard computer
45950ef9c77f8b5b4ba70c56275c72fffbd5b496
File:Giant Lilliana.jpeg
6
232
285
2023-07-30T23:56:01Z
Pastel Loca
53406325
giant Lilliana with her limbs stretched found out of bounds
wikitext
text/x-wiki
== Summary ==
giant Lilliana with her limbs stretched found out of bounds
7f9feab1417ed0f7f2e3e7bf4344b2b44588bd89
File:Cardboard computer image 1.jpeg
6
233
286
2023-07-30T23:57:14Z
Pastel Loca
53406325
cardboard computer pic featuring Norman and Junebug found in the cardboard bedroom
wikitext
text/x-wiki
== Summary ==
cardboard computer pic featuring Norman and Junebug found in the cardboard bedroom
9e972a869d27e6fa7306b512963eeef9781f8043
File:Norman chalk drawing.jpeg
6
234
287
2023-07-30T23:58:13Z
Pastel Loca
53406325
chalk drawing found outside in early game
wikitext
text/x-wiki
== Summary ==
chalk drawing found outside in early game
a0c7a7c1a1b701dda5d0de515637b8a7ccb5fb6b
File:Agony Norman.jpeg
6
235
288
2023-07-31T00:00:16Z
Pastel Loca
53406325
out of bounds secret that is only found outside during early game, it's gone once the game reaches to nighttime
wikitext
text/x-wiki
== Summary ==
out of bounds secret that is only found outside during early game, it's gone once the game reaches to nighttime
a2b1edc65777ca1ca7f1567c2ae863adef2f3f2c
File:Junebug and Lenard chalk art.jpeg
6
236
289
2023-07-31T00:01:34Z
Pastel Loca
53406325
chalk art found outside in early game
wikitext
text/x-wiki
== Summary ==
chalk art found outside in early game
7d32243d00826d5755dbc721b55fb3d895253b3f
File:Giant Lenard.jpeg
6
237
290
2023-07-31T00:02:31Z
Pastel Loca
53406325
giant Lenard found out of bounds
wikitext
text/x-wiki
== Summary ==
giant Lenard found out of bounds
2345df2ba9f3083b8d7d16551dff7fb3a29d6a12
292
290
2023-07-31T00:04:11Z
Pastel Loca
53406325
/* Summary */
wikitext
text/x-wiki
== Summary ==
giant Lenard found out of bounds in free cam mode
06afbea45f11acd1277a045b236861b024d7b46d
File:Giant George.jpeg
6
238
291
2023-07-31T00:03:44Z
Pastel Loca
53406325
giant george found out of bounds in free cam mode
wikitext
text/x-wiki
== Summary ==
giant george found out of bounds in free cam mode
a2e6e73aa4e1606545af9f27c4b683197da3a29a
File:Norman crushed.jpeg
6
239
293
2023-07-31T00:04:59Z
Pastel Loca
53406325
Norman crushed by basement Bathroom stall door
wikitext
text/x-wiki
== Summary ==
Norman crushed by basement Bathroom stall door
c245e16b9f0ef59a3ed56eb48ad1b6f8421c8a80
File:Warning sign 5.jpeg
6
240
294
2023-07-31T00:05:51Z
Pastel Loca
53406325
warning sign for hot pipes
wikitext
text/x-wiki
== Summary ==
warning sign for hot pipes
5b7a1df297fcbe078454ff01c96d0b0797c2006c
File:Lenard stuffed in locker.jpeg
6
241
295
2023-07-31T00:06:47Z
Pastel Loca
53406325
deactivated Lenard in locker found in the basement locker room
wikitext
text/x-wiki
== Summary ==
deactivated Lenard in locker found in the basement locker room
5497de48ef44519edf1aae5a123096fc69dced35
File:Norman concept art.jpeg
6
242
296
2023-07-31T00:07:40Z
Pastel Loca
53406325
concept art found out of bounds in the Cardboard Penthouse indoor pool
wikitext
text/x-wiki
== Summary ==
concept art found out of bounds in the Cardboard Penthouse indoor pool
e7b01663d8ac520f896183d1ce5ca9d0528fe716
File:Lenard concept art.jpeg
6
243
297
2023-07-31T00:09:55Z
Pastel Loca
53406325
concept art found under a save room next to the room with the clock puzzle. with the way this looks, there is more to the picture but the full version of this can't be found for now at least
wikitext
text/x-wiki
== Summary ==
concept art found under a save room next to the room with the clock puzzle. with the way this looks, there is more to the picture but the full version of this can't be found for now at least
b522fe39472b472e0ba9fd0268006270e6d86ef9
298
297
2023-07-31T00:11:06Z
Pastel Loca
53406325
/* Summary */
wikitext
text/x-wiki
== Summary ==
concept art found under a save room next to the room with the clock puzzle that is found through free cam mode. with the way this looks, there is more to the picture but the full version of this can't be found for now at least
3e98b03e3a01e52a0cb2981bef4e2cd519e5b894
File:Offices painting 9.jpeg
6
244
299
2023-07-31T00:12:25Z
Pastel Loca
53406325
artwork in-game found in the offices that references Sandro Botticelli's The Birth of Venus
wikitext
text/x-wiki
== Summary ==
artwork in-game found in the offices that references Sandro Botticelli's The Birth of Venus
e97ac9fe6661f7f8a47715ddb8efa6abb6c58d95
File:Offices painting 10.jpeg
6
245
300
2023-07-31T00:14:08Z
Pastel Loca
53406325
artwork in-game found in the offices that references Leonardo Da Vinci's Lady with an Ermine
wikitext
text/x-wiki
== Summary ==
artwork in-game found in the offices that references Leonardo Da Vinci's Lady with an Ermine
f9572d5652755152c667b2003bbf07936b696555
File:Offices painting 11.jpeg
6
246
301
2023-07-31T00:15:16Z
Pastel Loca
53406325
artwork in-game found in the offices that references Grant Wood's American Gothic painting
wikitext
text/x-wiki
== Summary ==
artwork in-game found in the offices that references Grant Wood's American Gothic painting
a5da8782a9297f1326beb1a236c43e3c4d282f99
File:Offices painting 12.jpeg
6
247
302
2023-07-31T00:16:36Z
Pastel Loca
53406325
artwork in-game found in the offices that references Andrew Wyth's Christina's World painting
wikitext
text/x-wiki
== Summary ==
artwork in-game found in the offices that references Andrew Wyth's Christina's World painting
a54a16bfade3f6e2a55b7d3927b20d53f6de663b
File:Offices painting 13.jpeg
6
248
303
2023-07-31T00:22:51Z
Pastel Loca
53406325
artwork in-game found in the offices that references Raffaelo Santi's Raphael's Cherubs
wikitext
text/x-wiki
== Summary ==
artwork in-game found in the offices that references Raffaelo Santi's Raphael's Cherubs
bea169b4aee03369f0bf404b0b110efb329fc3b4
Norman, Lilliana, Junebug, Lenard, and George
0
170
304
238
2023-07-31T00:23:06Z
The Nickname
26993717
wikitext
text/x-wiki
'''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo.
== Norman ==
{{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Easting TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]]. He is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him.
He also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game.
=== Gallery (Norman) ===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtup.
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
</gallery>
== Junebug ==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink low top shoes.
She is also one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown low top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. He declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
She is the only puppet out of the five that has five fingers instead of four.
=== Gallery (Junebug) ===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a wooden sign.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
</gallery>
== Lenard ==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying.
=== Gallery (Lenard) ===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
</gallery>
== Lilliana ==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants}}
Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. This is supported by her making retching noises when she is chasing Gordon.
=== Gallery (Lilliana) ===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
</gallery>
== George ==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Rat Sponges, Being a Taxi, Swallowing People|favtoothpaste=Relish}}
George is the fifth puppet encountered in the game, first seen in the Prop Department in the dark; deactivated at first, until he's reactivated by progressing through the game. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise.
=== Gallery (George) ===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
</gallery>
73c234adfa4196684871083ffa20bff8e342b6ff
306
304
2023-07-31T00:24:37Z
The Nickname
26993717
wikitext
text/x-wiki
'''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo.
== Norman ==
{{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Easting TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]]. He is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him.
He also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game.
=== Gallery (Norman) ===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtup.
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
</gallery>
== Junebug ==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink low top shoes.
She is also one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown low top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
She is the only puppet out of the five that has five fingers instead of four.
=== Gallery (Junebug) ===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a wooden sign.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
</gallery>
== Lenard ==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying.
=== Gallery (Lenard) ===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
</gallery>
== Lilliana ==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants}}
Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. This is supported by her making retching noises when she is chasing Gordon.
=== Gallery (Lilliana) ===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
</gallery>
== George ==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Rat Sponges, Being a Taxi, Swallowing People|favtoothpaste=Relish}}
George is the fifth puppet encountered in the game, first seen in the Prop Department in the dark; deactivated at first, until he's reactivated by progressing through the game. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise.
=== Gallery (George) ===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
</gallery>
1feae7365fff77ffbbfecba40b92f6875290b3f6
307
306
2023-07-31T01:04:07Z
Mr mouse user
48910947
Adding categories
wikitext
text/x-wiki
'''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo.
== Norman ==
{{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Easting TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]]. He is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him.
He also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game.
=== Gallery (Norman) ===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtup.
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
</gallery>
== Junebug ==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink low top shoes.
She is also one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown low top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
She is the only puppet out of the five that has five fingers instead of four.
=== Gallery (Junebug) ===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a wooden sign.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
</gallery>
== Lenard ==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying.
=== Gallery (Lenard) ===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
</gallery>
== Lilliana ==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants}}
Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. This is supported by her making retching noises when she is chasing Gordon.
=== Gallery (Lilliana) ===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
</gallery>
== George ==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Rat Sponges, Being a Taxi, Swallowing People|favtoothpaste=Relish}}
George is the fifth puppet encountered in the game, first seen in the Prop Department in the dark; deactivated at first, until he's reactivated by progressing through the game. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise.
=== Gallery (George) ===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
89b0d705e7406cf961dd98d9283b6860bb71d575
312
307
2023-07-31T01:49:43Z
Pastel Loca
53406325
added images, added details, changed some of the words in some areas, added a section for multiple (I have no idea what else to call it to be honest) including a sub heading for gallery so I can put images that features more than one puppet featured in this article
wikitext
text/x-wiki
'''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voiceline is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you.
== Norman ==
{{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Easting TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]]. He is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him.
He also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game.
=== Gallery (Norman) ===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtup.
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman copper rusted life sized statue.jpg
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign featuring Norman
File:Warning sign 3.jpeg|caves warning sign featuring Norman
File:Warning sign 4.jpeg|keep door locked warning sign featuring Norman's hand and a bit of his arm
File:Warning sign 5.jpeg|Hot pipes warning sign featuring Norman
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit
File:Norman out of bounds in park.jpeg|Norman on the other side of the Playground out of bounds
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
</gallery>
== Junebug ==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes.
She is also one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
She is the only puppet out of the five that has five fingers instead of four.
=== Gallery (Junebug) ===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard sign.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (the well known pop art painting, not the actres)
File:Offices painting 14.jpeg|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig
</gallery>
== Lenard ==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying.
=== Gallery (Lenard) ===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky
</gallery>
== Lilliana ==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants}}
Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. This is supported by her making retching noises when she is chasing Gordon.
=== Gallery (Lilliana) ===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World
</gallery>
== George ==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Rat Sponges, Being a Taxi, Swallowing People|favtoothpaste=Relish}}
George is the fifth puppet encountered in the game, first seen in the Prop Department in the dark; deactivated at first, until he's reactivated by progressing through the game. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise.
=== Gallery (George) ===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George in out of bounds
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
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'''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voiceline is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you.
== Norman ==
{{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Easting TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]]. He is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him.
He also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game.
=== Gallery (Norman) ===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtup.
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman copper rusted life sized statue.jpg
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign featuring Norman
File:Warning sign 3.jpeg|caves warning sign featuring Norman
File:Warning sign 4.jpeg|keep door locked warning sign featuring Norman's hand and a bit of his arm
File:Warning sign 5.jpeg|Hot pipes warning sign featuring Norman
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit
File:Norman out of bounds in park.jpeg|Norman on the other side of the Playground out of bounds
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
</gallery>
== Junebug ==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes.
She is also one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
She is the only puppet out of the five that has five fingers instead of four.
=== Gallery (Junebug) ===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard sign.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (the well known pop art painting, not the actres)
File:Offices painting 14.jpeg|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig
</gallery>
== Lenard ==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying.
=== Gallery (Lenard) ===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky
</gallery>
== Lilliana ==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants}}
Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. This is supported by her making retching noises when she is chasing Gordon.
=== Gallery (Lilliana) ===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World
</gallery>
== George ==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Rat Sponges, Being a Taxi, Swallowing People|favtoothpaste=Relish}}
George is the fifth puppet encountered in the game, first seen in the Prop Department in the dark; deactivated at first, until he's reactivated by progressing through the game. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise.
=== Gallery (George) ===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George in out of bounds
</gallery>
== Multiple at once ==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tieing them up. When more than one puppet is present and are near eachother it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
=== Gallery ===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
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/* Multiple at once */
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'''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voiceline is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you.
== Norman ==
{{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Easting TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]]. He is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him.
He also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game.
=== Gallery (Norman) ===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtup.
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman copper rusted life sized statue.jpg
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign featuring Norman
File:Warning sign 3.jpeg|caves warning sign featuring Norman
File:Warning sign 4.jpeg|keep door locked warning sign featuring Norman's hand and a bit of his arm
File:Warning sign 5.jpeg|Hot pipes warning sign featuring Norman
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit
File:Norman out of bounds in park.jpeg|Norman on the other side of the Playground out of bounds
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
</gallery>
== Junebug ==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes.
She is also one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
She is the only puppet out of the five that has five fingers instead of four.
=== Gallery (Junebug) ===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard sign.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (the well known pop art painting, not the actres)
File:Offices painting 14.jpeg|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig
</gallery>
== Lenard ==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying.
=== Gallery (Lenard) ===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky
</gallery>
== Lilliana ==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants}}
Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. This is supported by her making retching noises when she is chasing Gordon.
=== Gallery (Lilliana) ===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World
</gallery>
== George ==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Rat Sponges, Being a Taxi, Swallowing People|favtoothpaste=Relish}}
George is the fifth puppet encountered in the game, first seen in the Prop Department in the dark; deactivated at first, until he's reactivated by progressing through the game. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise.
=== Gallery (George) ===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George in out of bounds
</gallery>
== Multiple at once ==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tieing them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near eachother it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
=== Gallery ===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
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wikitext
text/x-wiki
'''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voiceline is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you.
== Norman ==
{{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Easting TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]]. He is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him.
He also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game.
=== Gallery (Norman) ===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtup.
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign featuring Norman
File:Warning sign 3.jpeg|caves warning sign featuring Norman
File:Warning sign 4.jpeg|keep door locked warning sign featuring Norman's hand and a bit of his arm
File:Warning sign 5.jpeg|Hot pipes warning sign featuring Norman
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit
File:Norman out of bounds in park.jpeg|Norman on the other side of the Playground out of bounds
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
</gallery>
== Junebug ==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes.
She is also one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
She is the only puppet out of the five that has five fingers instead of four.
=== Gallery (Junebug) ===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard sign.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (the well known pop art painting, not the actres)
File:Offices painting 14.jpeg|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig
</gallery>
== Lenard ==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying.
=== Gallery (Lenard) ===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky
</gallery>
== Lilliana ==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants}}
Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. This is supported by her making retching noises when she is chasing Gordon.
=== Gallery (Lilliana) ===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World
</gallery>
== George ==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Rat Sponges, Being a Taxi, Swallowing People|favtoothpaste=Relish}}
George is the fifth puppet encountered in the game, first seen in the Prop Department in the dark; deactivated at first, until he's reactivated by progressing through the game. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise.
=== Gallery (George) ===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George in out of bounds
</gallery>
== Multiple at once ==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tieing them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near eachother it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
=== Gallery ===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
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wikitext
text/x-wiki
'''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voiceline is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you.
== Norman ==
{{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Easting TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]]. He is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him.
He also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game.
=== Gallery (Norman) ===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtup.
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign featuring Norman
File:Warning sign 3.jpeg|caves warning sign featuring Norman
File:Warning sign 4.jpeg|keep door locked warning sign featuring Norman's hand and a bit of his arm
File:Warning sign 5.jpeg|Hot pipes warning sign featuring Norman
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit
File:Norman out of bounds in park.jpeg|Norman on the other side of the Playground out of bounds
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
</gallery>
== Junebug ==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes.
She is also one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
She is the only puppet out of the five that has five fingers instead of four.
=== Gallery (Junebug) ===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard sign.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (the well known pop art painting, not the actres)
File:Offices painting 14.jpeg|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig
</gallery>
== Lenard ==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying.
=== Gallery (Lenard) ===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky
</gallery>
== Lilliana ==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants}}
Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. This is supported by her making retching noises when she is chasing Gordon.
=== Gallery (Lilliana) ===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World
</gallery>
== George ==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Rat Sponges, Being a Taxi, Swallowing People|favtoothpaste=Relish}}
George is the fifth puppet encountered in the game, first seen in the Prop Department in the dark; deactivated at first, until he's reactivated by progressing through the game. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise.
=== Gallery (George) ===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
</gallery>
== Multiple at once ==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tieing them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near eachother it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
=== Gallery ===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
e95af3c1fef3d857fd3d117f6037e67da2406f86
319
318
2023-08-01T22:00:34Z
Deerinwater
52748530
wikitext
text/x-wiki
'''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voiceline is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout mislead "lessons," like the stomping one.
== Norman ==
{{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Easting TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game.
=== Gallery (Norman) ===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtup.
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign featuring Norman
File:Warning sign 3.jpeg|caves warning sign featuring Norman
File:Warning sign 4.jpeg|keep door locked warning sign featuring Norman's hand and a bit of his arm
File:Warning sign 5.jpeg|Hot pipes warning sign featuring Norman
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit
File:Norman out of bounds in park.jpeg|Norman on the other side of the Playground out of bounds
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
</gallery>
== Junebug ==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes.
She is also one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
She is the only puppet out of the five that has five fingers instead of four.
=== Gallery (Junebug) ===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard sign.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (the well known pop art painting, not the actres)
File:Offices painting 14.jpeg|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig
</gallery>
== Lenard ==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying.
=== Gallery (Lenard) ===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky
</gallery>
== Lilliana ==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants}}
Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
=== Gallery (Lilliana) ===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World
</gallery>
== George ==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Rat Sponges, Being a Taxi, Swallowing People|favtoothpaste=Relish}}
George is the fifth puppet encountered in the game, first seen in the Prop Department in the dark; deactivated at first, until he's reactivated by progressing through the game. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
=== Gallery (George) ===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
</gallery>
== Multiple at once ==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tieing them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near eachother it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
=== Gallery ===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
2c52d314f9762e83ec87463ea85d3f9240b7073a
332
319
2023-08-02T19:49:22Z
Pastel Loca
53406325
added a couple images
wikitext
text/x-wiki
'''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voiceline is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout mislead "lessons," like the stomping one.
== Norman ==
{{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Easting TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game.
=== Gallery (Norman) ===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtup.
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign featuring Norman
File:Warning sign 3.jpeg|caves warning sign featuring Norman
File:Warning sign 4.jpeg|keep door locked warning sign featuring Norman's hand and a bit of his arm
File:Warning sign 5.jpeg|Hot pipes warning sign featuring Norman
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit
File:Norman out of bounds in park.jpeg|Norman on the other side of the Playground out of bounds
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
</gallery>
== Junebug ==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes.
She is also one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
She is the only puppet out of the five that has five fingers instead of four.
=== Gallery (Junebug) ===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard sign.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (the well known pop art painting, not the actres)
File:Offices painting 14.jpeg|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig
</gallery>
== Lenard ==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying.
=== Gallery (Lenard) ===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky
</gallery>
== Lilliana ==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants}}
Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
=== Gallery (Lilliana) ===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World
File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library
</gallery>
== George ==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Rat Sponges, Being a Taxi, Swallowing People|favtoothpaste=Relish}}
George is the fifth puppet encountered in the game, first seen in the Prop Department in the dark; deactivated at first, until he's reactivated by progressing through the game. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
=== Gallery (George) ===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
</gallery>
== Multiple at once ==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tieing them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near eachother it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
=== Gallery ===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
41c8caa7e308686ff0aab305cc9306c3ae762f1c
351
332
2023-08-02T20:42:51Z
Pastel Loca
53406325
wikitext
text/x-wiki
'''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voiceline is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout mislead "lessons," like the stomping one.
== Norman ==
{{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Easting TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well recieved reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it).
=== Gallery (Norman) ===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtup.
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign featuring Norman
File:Warning sign 3.jpeg|caves warning sign featuring Norman
File:Warning sign 4.jpeg|keep door locked warning sign featuring Norman's hand and a bit of his arm
File:Warning sign 5.jpeg|Hot pipes warning sign featuring Norman
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit
File:Norman out of bounds in park.jpeg|Norman on the other side of the Playground out of bounds
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration
</gallery>
== Junebug ==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes.
She is also one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
She is the only puppet out of the five that has five fingers instead of four.
=== Gallery (Junebug) ===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard sign.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (the well known pop art painting, not the actres)
File:Offices painting 14.jpeg|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig
</gallery>
== Lenard ==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying.
=== Gallery (Lenard) ===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky
</gallery>
== Lilliana ==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants}}
Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
=== Gallery (Lilliana) ===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World
File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library
</gallery>
== George ==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Rat Sponges, Being a Taxi, Swallowing People|favtoothpaste=Relish}}
George is the fifth puppet encountered in the game, first seen in the Prop Department in the dark; deactivated at first, until he's reactivated by progressing through the game. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
=== Gallery (George) ===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
</gallery>
== Multiple at once ==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tieing them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near eachother it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
=== Gallery ===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
c463d880b535ebeeead2616be5cce1d5b1fac1b2
352
351
2023-08-02T20:44:24Z
Pastel Loca
53406325
changed the description a bit. I forgot to mention that I added an image and bit about Norman getting a Youtooz figure
wikitext
text/x-wiki
'''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voiceline is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout mislead "lessons," like the stomping one.
== Norman ==
{{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Easting TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well recieved reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it).
=== Gallery (Norman) ===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtup.
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign featuring Norman
File:Warning sign 3.jpeg|caves warning sign featuring Norman
File:Warning sign 4.jpeg|keep door locked warning sign featuring Norman's hand and a bit of his arm
File:Warning sign 5.jpeg|Hot pipes warning sign featuring Norman
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit
File:Norman out of bounds in park.jpeg|Norman on the other side of the Playground out of bounds
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration
</gallery>
== Junebug ==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes.
She is also one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
She is the only puppet out of the five that has five fingers instead of four.
=== Gallery (Junebug) ===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard sign.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (the well known pop art painting, not the actres)
File:Offices painting 14.jpeg|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig
</gallery>
== Lenard ==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying.
=== Gallery (Lenard) ===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky
</gallery>
== Lilliana ==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants}}
Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
=== Gallery (Lilliana) ===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World
File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library
</gallery>
== George ==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Rat Sponges, Being a Taxi, Swallowing People|favtoothpaste=Relish}}
George is the fifth puppet encountered in the game, first seen in the Prop Department in the dark; deactivated at first, until he's reactivated by progressing through the game. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
=== Gallery (George) ===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
</gallery>
== Multiple at once ==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tieing them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near eachother it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
=== Gallery ===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
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File:Offices painting 14.jpeg
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2023-07-31T00:24:07Z
Pastel Loca
53406325
artwork in-game found in the offices that references John Everett Millas's Ophelia painting
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== Summary ==
artwork in-game found in the offices that references John Everett Millas's Ophelia painting
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Category:Puppets
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2023-07-31T01:07:02Z
Mr mouse user
48910947
Created page with "This is a Catagory for all the characters that are puppets"
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This is a Catagory for all the characters that are puppets
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Category:Hostile
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2023-07-31T01:07:48Z
Mr mouse user
48910947
Created page with "This is a Category for all the characters in then game that are Hostile"
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This is a Category for all the characters in then game that are Hostile
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Evan Szymanski
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2023-07-31T01:10:51Z
Mr mouse user
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Adding categories
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'''Evan Szymanski''' is one of the two indie game developers of ''[[{{topic}}]]'', alongside his brother [[John Szymanski]].
[[Category:Developers]]
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Category:Developers
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Mr mouse user
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Created page with "This is a list of the Developers of [[My Friendly Neighborhood]]"
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text/x-wiki
This is a list of the Developers of [[My Friendly Neighborhood]]
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File:Puppet Pirate's Cove review.jpeg
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Pastel Loca
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newspaper strip found in the locker room
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== Summary ==
newspaper strip found in the locker room
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File:Giant Junebug.jpeg
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Pastel Loca
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Giant Junebug found out of bounds
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== Summary ==
Giant Junebug found out of bounds
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Ricky
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2023-08-01T22:03:48Z
Deerinwater
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<gallery>
File:Ricky.png|Ricky The Sock Puppet
</gallery>''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time
Ricky the sock puppet is the Deuteragonist of My Friendly Neighbourhood. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him.
==History==
Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon.
== Game events ==
Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon.
The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Stenographer''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes.
We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair.
We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole.
Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, with Ricky yelling out his name in shock and fear. Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up
Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. Ricky will say that he's glad Gordon is helping the studio and establishes a time to meet up at the studio before disappearing again.
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Friendly]]
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Template:Character
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JustLeafy
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<includeonly><infobox type="Character">
<title source="name"><default>{{PAGENAME}}</default></title>
<image source="image">
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<group>
<data source="aliases"><label>Aliases</label></data>
<data source="relatives"><label>Relatives</label></data>
<data source="affiliation"><label>Affiliation</label></data>
<data source="occupation"><label>Occupation</label></data>
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<group>
<header>Biographical information</header>
<data source="marital"><label>Marital status</label></data>
<data source="birthDate"><label>Date of birth</label></data>
<data source="birthPlace"><label>Place of birth</label></data>
<data source="deathDate"><label>Date of death</label></data>
<data source="deathPlace"><label>Place of death</label></data>
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<group>
<header>Physical description</header>
<data source="species"><label>Species</label></data>
<data source="gender"><label>Gender</label></data>
<data source="height"><label>Height</label></data>
<data source="weight"><label>Weight</label></data>
<data source="eyes"><label>Eye color</label></data>
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<group>
<header>Appearances</header>
<data source="voicedby"><label>Voiced by</label></data>
<data source="appearsin"><label>Appears in</label></data>
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</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Characters]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
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Pearl the Bird
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2023-08-02T04:40:34Z
JustLeafy
26923519
Created page with "{{character |voicedby=Lindsay Sheppard }} '''{{subst:PAGENAME}}''' is a character in ''[[My Friendly Neighborhood]]'' and a giant pink puppet bird in the game. Despite her lack of eyes, she roams blindly around the Neighborhood Set, occasionally poking at her surroundings. While nonhostile, she poses a constant hazard, causing harm to Gordon when she collides with him due to her blindness."
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{{character
|voicedby=Lindsay Sheppard
}}
'''Pearl the Bird''' is a character in ''[[My Friendly Neighborhood]]'' and a giant pink puppet bird in the game. Despite her lack of eyes, she roams blindly around the Neighborhood Set, occasionally poking at her surroundings. While nonhostile, she poses a constant hazard, causing harm to Gordon when she collides with him due to her blindness.
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Pastel Loca
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fixed her description, added asome stuff in the description, and added images
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{{character
|voicedby=Lindsay Sheppard
|name=Pearl|species=puppet bird|gender=female|image=Pearl.jpeg}}
'''Pearl the Bird''' is a character in ''[[My Friendly Neighborhood]]. She is a'' giant red and yellow puppet bird with pearl bead necklaces and a bright red and purple ribbon tail. Despite her lack of eyes, she roams blindly around the Neighborhood Set, occasionally poking at her surroundings. While nonhostile, she poses a constant hazard, causing harm to Gordon when she collides with him due to her blindness. In free cam mode, when she collides with the camera it still registers as a hit but it freezes the game completely which requires it to be manually shut down via Alt-Tab and closing the game window. Her glasses can be found in a Anchovy lift next to a door in the same level as the room that contains one of the letter blocks.
== Gallery ==
=== Images ===
<gallery>
File:Pearl blind.jpeg|Pearl looking at the camera
File:Blind Pearl5.jpeg|Pearl in the middle of the set
File:Blind Pearl6.jpeg|Pearl biting a basketball hoop
File:Blind Pearl2.jpeg|Pearl looking through barrels
File:Blind Pearl4.jpeg|Pearl biting a pipe
File:Blind Pearl3.jpeg|Pearl feeling the stairs with her talons
File:Blind pearl1.jpeg|Pearl with her head through a wooden support
File:Pearl's glasses.jpeg|Pearl's glasses in the invetory
File:Pearl's glasses examination.jpeg|Pearl's glasses when examinating
File:Pearl poster.jpeg|Poster that features Pearl's legs
File:Pearl looking at mirror far view.jpeg|Pearl looking in the mirror
File:Pearl1.jpeg|Pearl with her glasses on
File:Giant Pearl.jpeg|Giant Pearl found out of bounds
File:Offices painting 15.jpeg|Pearl in the Girl with a Pearl Earring
</gallery>
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Ray
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2023-08-02T04:40:34Z
JustLeafy
26923519
Created page with "{{character |voicedby=Paul Greene-Dennis }} '''{{subst:PAGENAME}}''' is a character in ''[[My Friendly Neighborhood]]'' and a grumpy red puppet with a large stature. He served as the host handyman on his segment of The Neighborhood. His approach to fixing things often involves hitting them with a wrench. His frustration led him to be relocated to the sewers after the show's cancellation."
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{{character
|voicedby=Paul Greene-Dennis
}}
'''Ray''' is a character in ''[[My Friendly Neighborhood]]'' and a grumpy red puppet with a large stature. He served as the host handyman on his segment of The Neighborhood. His approach to fixing things often involves hitting them with a wrench. His frustration led him to be relocated to the sewers after the show's cancellation.
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Hand, Randy, and Pig
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2023-08-02T04:40:34Z
JustLeafy
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Created page with "{{character |voicedby=E.G. Simmons }} '''{{subst:PAGENAME}}''' are a trio of small hand puppets in ''[[My Friendly Neighborhood]]'' who attach to surfaces using their base and leap at [[Gordon]] when he approaches their locations."
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{{character
|voicedby=E.G. Simmons
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'''Hand, Randy, and Pig''' are a trio of small hand puppets in ''[[My Friendly Neighborhood]]'' who attach to surfaces using their base and leap at [[Gordon]] when he approaches their locations.
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Goblette
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258
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2023-08-02T04:40:34Z
JustLeafy
26923519
Created page with "{{character |voicedby=Blythe Melin }} '''{{subst:PAGENAME}}''' is a character in ''[[My Friendly Neighborhood]]'' and a large green toad-like puppet adorned with a bib and gloves with seasoning shakers. She roams the Studios' office/theatre building, primarily focused on consuming Gordon when she spots him."
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{{character
|voicedby=Blythe Melin
}}
'''Goblette''' is a character in ''[[My Friendly Neighborhood]]'' and a large green toad-like puppet adorned with a bib and gloves with seasoning shakers. She roams the Studios' office/theatre building, primarily focused on consuming Gordon when she spots him.
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Curtain Call
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2023-08-02T04:40:35Z
JustLeafy
26923519
Created page with "{{character |voicedby=Gianni Matragrano }} '''{{subst:PAGENAME}}''' is a character in ''[[My Friendly Neighborhood]]'' and a strange living pink stage curtain that obstructs the exit of the offices. It engages Gordon in a fight after he obtains key items from another building."
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{{character
|voicedby=Gianni Matragrano
}}
'''The Curtain''' is a character in ''[[My Friendly Neighborhood]]'' and a strange living pink stage curtain that obstructs the exit of the offices. It engages Gordon in a fight after he obtains key items from another building.
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The Pups
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2023-08-02T04:40:35Z
JustLeafy
26923519
Created page with "{{character |voicedby=Lindsay Sheppard }} '''{{subst:PAGENAME}}''' are a trio of six-legged dog puppets in ''[[My Friendly Neighborhood]]'' that inhabit the outdoor areas of the Studio, particularly the garden. They hide in confined spaces and attempt to catch [[Gordon]] as he passes."
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{{character
|voicedby=Lindsay Sheppard
}}
'''The Pups''' are a trio of six-legged dog puppets in ''[[My Friendly Neighborhood]]'' that inhabit the outdoor areas of the Studio, particularly the garden. They hide in confined spaces and attempt to catch [[Gordon]] as he passes.
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Arnold
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2023-08-02T04:40:35Z
JustLeafy
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Created page with "{{character |voicedby=E.G. Simmons }} '''{{subst:PAGENAME}}''' is a character in ''[[My Friendly Neighborhood]]'' and a monstrous red puppet with a square head and long arms. He resides in a penthouse within the Hotel and enjoys playing the piano."
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{{character
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'''Arnold''' is a character in ''[[My Friendly Neighborhood]]'' and a monstrous red puppet with a square head and long arms. He resides in a penthouse within the Hotel and enjoys playing the piano.
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The Unfriendly Neighborhood Puppets
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2023-08-02T04:40:36Z
JustLeafy
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Created page with "{{character |voicedby=Marissa Lenti, Tom Laflin, Emily Fajardo (The Amalgam) }} '''{{subst:PAGENAME}}''' is a group of puppets in ''[[My Friendly Neighborhood]]'' deeply affected by dark programming. They isolate themselves in the studio's depths, exhibiting violent insanity."
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{{character
|voicedby=Marissa Lenti, Tom Laflin, Emily Fajardo (The Amalgam)
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'''The Unfriendly Neighborhood Puppets''' is a group of puppets in ''[[My Friendly Neighborhood]]'' deeply affected by dark programming. They isolate themselves in the studio's depths, exhibiting violent insanity.
31e7ee0cb5a73d80193421a61c9eca56cfd7f284
File:Lilliana without hat.jpeg
6
263
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2023-08-02T19:45:39Z
Pastel Loca
53406325
Lilliana without her hat
wikitext
text/x-wiki
== Summary ==
Lilliana without her hat
517aa48f34d18aeafc6e5725cdb091206a66d294
File:Tiny figures.jpeg
6
264
331
2023-08-02T19:46:28Z
Pastel Loca
53406325
tiny figures in drawer
wikitext
text/x-wiki
== Summary ==
tiny figures in drawer
2f01ddfa483601a7f667e7e6a6aa4428cc2a9f43
File:Pearl.jpeg
6
265
333
2023-08-02T19:51:58Z
Pastel Loca
53406325
this is her expression after gordon says "we all get shocked when we look in the mirror sometimes"
wikitext
text/x-wiki
== Summary ==
this is her expression after gordon says "we all get shocked when we look in the mirror sometimes"
9bf323bcabaf8337b89a32e299fef5125c6fa575
File:Pearl1.jpeg
6
266
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2023-08-02T19:52:46Z
Pastel Loca
53406325
Pearl looking at Gordon when he speaks to her
wikitext
text/x-wiki
== Summary ==
Pearl looking at Gordon when he speaks to her
b771d4693d4d290e1d864ac856ef44668e54e676
File:Pearl looking at mirror far view.jpeg
6
267
335
2023-08-02T19:53:42Z
Pastel Loca
53406325
a view that shows her whole body while she looks in the mirror
wikitext
text/x-wiki
== Summary ==
a view that shows her whole body while she looks in the mirror
3667b8c383438aecb28305143ec40fe2da63b21b
File:Giant Pearl.jpeg
6
268
336
2023-08-02T19:54:10Z
Pastel Loca
53406325
giant Pearl found out of bounds
wikitext
text/x-wiki
== Summary ==
giant Pearl found out of bounds
f927f56cb779a7f478e8b76b0496ea19817f1d41
File:Offices painting 15.jpeg
6
269
337
2023-08-02T19:56:55Z
Pastel Loca
53406325
artwork in-game found in the offices that references Johannes Vermeer's Girl with a Pearl Earring painting
wikitext
text/x-wiki
== Summary ==
artwork in-game found in the offices that references Johannes Vermeer's Girl with a Pearl Earring painting
e79160a3521236cc8903bbe447382441a65964a6
File:Pearl blind.jpeg
6
270
338
2023-08-02T19:58:26Z
Pastel Loca
53406325
Pearl looking towards camera view
wikitext
text/x-wiki
== Summary ==
Pearl looking towards camera view
a5e239a26caeaa02332e081e5d099b092b3ec6fb
File:Blind pearl1.jpeg
6
271
339
2023-08-02T19:59:03Z
Pastel Loca
53406325
Pearl with her head through a wooden support
wikitext
text/x-wiki
== Summary ==
Pearl with her head through a wooden support
e05d540c1a9935e4f7cde00cc5a6b091e90839a7
File:Blind Pearl2.jpeg
6
272
340
2023-08-02T19:59:39Z
Pastel Loca
53406325
Pearl looking through barrels
wikitext
text/x-wiki
== Summary ==
Pearl looking through barrels
23421495832da005b87049b7b61daf34ea89ce7f
File:Blind Pearl3.jpeg
6
273
341
2023-08-02T20:00:51Z
Pastel Loca
53406325
Pearl feeling the stairs with her talons
wikitext
text/x-wiki
== Summary ==
Pearl feeling the stairs with her talons
045eb1a1990e29e21f8d6d8e8e0667b15e0ef022
File:Blind Pearl4.jpeg
6
274
342
2023-08-02T20:01:26Z
Pastel Loca
53406325
Pearl biting a pipe
wikitext
text/x-wiki
== Summary ==
Pearl biting a pipe
1a5b61704c717ed9659e30c27b726544f197bd01
File:Blind Pearl5.jpeg
6
275
343
2023-08-02T20:01:59Z
Pastel Loca
53406325
Pearl standing in the middle of the stage
wikitext
text/x-wiki
== Summary ==
Pearl standing in the middle of the stage
e5a58822469b95841c0e6b74a40f864a546b6822
File:Blind Pearl6.jpeg
6
276
344
2023-08-02T20:02:36Z
Pastel Loca
53406325
Pearl biting a basketball hoop
wikitext
text/x-wiki
== Summary ==
Pearl biting a basketball hoop
66fee7282ac6ec1e6587dc3781e9905101b52e89
File:Pearl's glasses.jpeg
6
277
345
2023-08-02T20:03:46Z
Pastel Loca
53406325
Pearl's glasses and eyes in invetory
wikitext
text/x-wiki
== Summary ==
Pearl's glasses and eyes in invetory
9e2e1cf6df9abebfc6c3dcda9f967a75b9f5f0f1
File:Pearl's glasses examination.jpeg
6
278
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2023-08-02T20:04:19Z
Pastel Loca
53406325
her glasses when examined
wikitext
text/x-wiki
== Summary ==
her glasses when examined
101cab8448e53eed2ad8049b99cf0237cf5e771f
File:Blind pearl with invisible placement for the glasses.jpeg
6
279
347
2023-08-02T20:05:44Z
Pastel Loca
53406325
idk what else to call the kind of thingwhere you only see the outlines of
wikitext
text/x-wiki
== Summary ==
idk what else to call the kind of thingwhere you only see the outlines of
838ea3352f8a6c034086cf0a62c9485199904f6c
File:Pearl poster.jpeg
6
280
348
2023-08-02T20:06:13Z
Pastel Loca
53406325
a poster featuring Pearl's legs
wikitext
text/x-wiki
== Summary ==
a poster featuring Pearl's legs
df6cc3980a86a8146118bc3373573923da67bfbd
File:MFN X YouTooz promotion image.png
6
281
350
2023-08-02T20:37:53Z
Pastel Loca
53406325
this was found in the game's news page
wikitext
text/x-wiki
== Summary ==
this was found in the game's news page
6223dd53743f6f464f5f982384f997111a67ed84
File:Ray in pipe vent.jpeg
6
282
353
2023-08-02T21:28:41Z
Pastel Loca
53406325
that's a really big pipe
wikitext
text/x-wiki
== Summary ==
that's a really big pipe
7f27c76064b706ea73cd55ff348ff632e0c3d204
File:Ray's legs in this one spot.jpeg
6
283
354
2023-08-02T21:32:28Z
Pastel Loca
53406325
hard to see what it's supposed to be and as far as I know, this is the only location where these legs are present and it's hard to get a good look of
wikitext
text/x-wiki
== Summary ==
hard to see what it's supposed to be and as far as I know, this is the only location where these legs are present and it's hard to get a good look of
267101a59df902292da58ec97418061d6fa7e3b0
File:Giant Ray.jpeg
6
284
355
2023-08-02T21:33:40Z
Pastel Loca
53406325
giant Ray found out of bounds
wikitext
text/x-wiki
== Summary ==
giant Ray found out of bounds
f79a641461171431ba21b14cd1b1d897767d798c
File:Offices painting 16.jpeg
6
285
356
2023-08-02T21:35:29Z
Pastel Loca
53406325
artwork in-game found in the offices that references Leonardo Da Vinci's Mona lisa painting
wikitext
text/x-wiki
== Summary ==
artwork in-game found in the offices that references Leonardo Da Vinci's Mona lisa painting
56e3c5c2ca49ef9ea76f385b356ecde7c2fdbd0f
File:20230730151030 1.jpg
6
286
357
2023-08-02T21:48:42Z
Pastel Loca
53406325
artwork in-game found in the offices that references Hans Holbien the Younger's the Ambassador's painting (something to note is that this version is cropped, most likely to accomodate with Ray and Arnold's heights
wikitext
text/x-wiki
== Summary ==
artwork in-game found in the offices that references Hans Holbien the Younger's the Ambassador's painting (something to note is that this version is cropped, most likely to accomodate with Ray and Arnold's heights
8a0d384f4b303dbf98ffb1365af28f0f4f569ad8
File:Ray 1.jpeg
6
287
358
2023-08-02T21:51:41Z
Pastel Loca
53406325
Ray looking at the water that's draining the garbage in the area
wikitext
text/x-wiki
== Summary ==
Ray looking at the water that's draining the garbage in the area
b10f53c8f728cb7bbaad046f8b10cc2161eadd45
File:Ray 2.jpeg
6
288
359
2023-08-02T21:52:38Z
Pastel Loca
53406325
Ray looking at pipe valve
wikitext
text/x-wiki
== Summary ==
Ray looking at pipe valve
ea2bb16dc60c6b98df1bb9588cb60fdff84529fe
File:Ray 3.jpeg
6
289
360
2023-08-02T21:54:05Z
Pastel Loca
53406325
Ray moving the pipe valve a little
wikitext
text/x-wiki
== Summary ==
Ray moving the pipe valve a little
e2f1189ce006dd212303c58530129220639e0f54
File:Ray cuttout 1.jpeg
6
290
361
2023-08-02T21:55:23Z
Pastel Loca
53406325
Ray cuttout with a cowboy hat in the offices rec room
wikitext
text/x-wiki
== Summary ==
Ray cuttout with a cowboy hat in the offices rec room
e489c770462ccf44c0fbe39fa150e4b71daf5232
File:Ray decal.jpeg
6
291
362
2023-08-02T21:56:29Z
Pastel Loca
53406325
Ray decal on the wall of the playhouse
wikitext
text/x-wiki
== Summary ==
Ray decal on the wall of the playhouse
e4f854f4c692979b99fc8f7ba2a945762e1c0e95
Ray
0
256
363
323
2023-08-02T22:09:51Z
Pastel Loca
53406325
changed the description, added some stuff for the template, and added images
wikitext
text/x-wiki
{{character
|voicedby=Paul Greene-Dennis
|name=Ray|image=Ray in pipe vent.jpeg|species=Monster janitor thing (Rickey's description of him)|gender=male}}
'''Ray''' is a character in ''[[My Friendly Neighborhood]], He is a'' grumpy red puppet with a handyman uniform and large stature. He served as the host handyman on his segment of The Neighborhood known as 'We Fixed It!". His approach to fixing things often involves hitting them with a wrench. His frustration led him to be relocated to the sewers after the show's cancellation. His speech mostly consists of growls with the only time he ever says anything is when you help him fix the pipe but the only words he does say is 'fix' and 'good'.
== Gallery ==
<gallery>
File:Ray 1.jpeg|Ray looking towards the area of garbage that's being flushed out
File:Ray 2.jpeg|Ray looking at pipe valve
File:Ray 3.jpeg|Ray turning the valve with him saying "fixed"
File:Ray's legs in this one spot.jpeg|Ray's legs (seemingly) that only appears out of bounds in this one spot
File:Giant Ray.jpeg|Giant Ray found out of bounds
File:20230730151030 1.jpg|Ray in the Ambassadors with Arnold
File:Ray cuttout 1.jpeg|Ray cuttout with a cowboy hat in the rec room
File:Ray decal.jpeg|Ray decal on the playhouse wall
</gallery>
4f8ce188ccf131c5247067b5d544b0fc679f902d
File:Offices painting 17.jpeg
6
292
364
2023-08-02T22:16:47Z
Pastel Loca
53406325
artwork in-game found in the offices that references Diego Velázquez's the Three Musicians painting
wikitext
text/x-wiki
== Summary ==
artwork in-game found in the offices that references Diego Velázquez's the Three Musicians painting
8b3262e68882b20b2f5d982e88cf6987df067a38
File:Pig, Hand, and Randy cuttout.jpeg
6
293
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2023-08-02T22:19:18Z
Pastel Loca
53406325
wooden cuttout of Pih, Hand, amd Randy found in the studio park entrance
wikitext
text/x-wiki
== Summary ==
wooden cuttout of Pih, Hand, amd Randy found in the studio park entrance
a815cfda3a4ad2fa9dc828704544f8e019ace4d0
File:Pig.jpeg
6
294
366
2023-08-02T22:23:49Z
Pastel Loca
53406325
I have close pics of the other two but I don't know which is Randy and which is Hand and since I don't have acess to change filenames I can't risk getting the names wrong
wikitext
text/x-wiki
== Summary ==
I have close pics of the other two but I don't know which is Randy and which is Hand and since I don't have acess to change filenames I can't risk getting the names wrong
7f5a8da539602c32f331d586b0bb09f06d3d3673
File:Giant Pig.jpeg
6
295
367
2023-08-02T22:24:59Z
Pastel Loca
53406325
giant pig found out of bounds
wikitext
text/x-wiki
== Summary ==
giant pig found out of bounds
77f2c2862da55bafcc1fd2a5d7abede77727ab71
Hand, Randy, and Pig
0
257
368
324
2023-08-02T22:39:01Z
Pastel Loca
53406325
added images, changed details, and added details
wikitext
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{{character
|voicedby=E.G. Simmons
|name=Pig, Hand, and Randy|image=Pig, Hand, and Randy cuttout.jpeg|species=hand puppets|gender=male}}
'''Hand, Randy, and Pig''' are a trio of small hand puppets in ''[[My Friendly Neighborhood]].'' They're first found in the Offices kitchen with Lenard, they attach to surfaces using their base and leap at [[Gordon O'Brian|Gordon]] when he approaches their locations. Every location that has them in it includes all of them, including non-combat situations like a painting. When in free camera mode they don't leap towards the camera but they still face the camera no matter what as if the game is running normally.<!-- I have no idea who is Randy and who is Hand so this will be unfinished, mostly in terms of images until I find out who is who since I don't want the filenames to have the names mixed up - Pastel Loca -->
== Gallery ==
<gallery>
File:Pig.jpeg|Pig
File:Giant Pig.jpeg|Giant Pig found out of bounds
File:Offices painting 17.jpeg|Pig, Randy, and Hand in the Three Musicians
File:Offices painting 9.jpeg|Hand, Randy, and Pig in the Birth of venus with Junebug
</gallery>
72d2d9d4a4fb38ff63099f7d86de4b22bd9a1122
392
368
2023-08-03T01:17:46Z
Lindsayp20aolcom
53012568
wikitext
text/x-wiki
{{character
|voicedby=E.G. Simmons
|name=Pig, Hand, and Randy|image=Pig, Hand, and Randy cuttout.jpeg|species=Hand puppets|gender=Male}}
'''Hand, Randy, and Pig''' are a trio of small hand puppets in ''[[My Friendly Neighborhood]].'' They're first found in the Offices kitchen with Lenard, they attach to surfaces using their base and leap at [[Gordon O'Brian|Gordon]] when he approaches their locations. Every location that has them in it includes all of them, including non-combat situations like a painting. When in free camera mode they don't leap towards the camera but they still face the camera no matter what as if the game is running normally.<!-- I have no idea who is Randy and who is Hand so this will be unfinished, mostly in terms of images until I find out who is who since I don't want the filenames to have the names mixed up - Pastel Loca -->
== Gallery ==
<gallery>
File:Pig.jpeg|Pig
File:Giant Pig.jpeg|Giant Pig found out of bounds
File:Offices painting 17.jpeg|Pig, Randy, and Hand in the Three Musicians
File:Offices painting 9.jpeg|Hand, Randy, and Pig in the Birth of venus with Junebug
</gallery>
5586443902d2fbde88093e6b9c93470a58842245
File:Goblette breaking.jpeg
6
296
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2023-08-02T23:10:04Z
Pastel Loca
53406325
Goblette breaks when free cam mode is on
wikitext
text/x-wiki
== Summary ==
Goblette breaks when free cam mode is on
d34d9da848f2d83af207c2312e530e70c1f8aca7
File:Goblette watches the depressing film.jpeg
6
297
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2023-08-02T23:11:14Z
Pastel Loca
53406325
her watching the depressing reel found on a toilet in the sewers
wikitext
text/x-wiki
== Summary ==
her watching the depressing reel found on a toilet in the sewers
c10cb26c302aa289a505753811b31035538f46c7
File:Gobblete starts to cry.jpeg
6
298
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2023-08-02T23:12:02Z
Pastel Loca
53406325
she starts to cry with Gordon asking to himself if she is depressed
wikitext
text/x-wiki
== Summary ==
she starts to cry with Gordon asking to himself if she is depressed
3c43bab07d90e89327850ec3012109bd7e7c0bd9
File:Goblette crying.jpeg
6
299
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2023-08-02T23:12:36Z
Pastel Loca
53406325
Goblette crying in the theater
wikitext
text/x-wiki
== Summary ==
Goblette crying in the theater
6f89a20b507841e49565ddad36465bf418fb3e28
File:Gobblete looking.jpeg
6
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373
2023-08-02T23:14:17Z
Pastel Loca
53406325
Goblette looking at Gording as he talks to her
wikitext
text/x-wiki
== Summary ==
Goblette looking at Gording as he talks to her
710de91663541376c6de2d00f04986bd5914f494
File:Goblette enjoying the movie.jpeg
6
301
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2023-08-02T23:15:13Z
Pastel Loca
53406325
she enjoys the movie after what Gordon said
wikitext
text/x-wiki
== Summary ==
she enjoys the movie after what Gordon said
10af4ee59e110c91b28a14da9fb47c5d75b25ab9
File:Offices painting 18.jpeg
6
302
375
2023-08-02T23:17:56Z
Pastel Loca
53406325
artwork in-game found in the offices that references Francisco Goya's Saturn Devouring His Son
wikitext
text/x-wiki
== Summary ==
artwork in-game found in the offices that references Francisco Goya's Saturn Devouring His Son
dbd6716a8888e57f6b9c6ea275a07c4759f8b33a
File:Giant Goblette.jpeg
6
303
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2023-08-02T23:19:14Z
Pastel Loca
53406325
Giant Goblette found out of bounds
wikitext
text/x-wiki
== Summary ==
Giant Goblette found out of bounds
10817c2d6d4bf8521ecfefc7c63636fde56038b9
Goblette
0
258
377
325
2023-08-02T23:38:55Z
Pastel Loca
53406325
wikitext
text/x-wiki
{{character
|voicedby=Blythe Melin
|name=Goblette|image=Goblette enjoying the movie.jpeg|species=vaguely-toad-like puppet|gender=female}}
'''Goblette''' is a character in ''[[My Friendly Neighborhood]].'' She is a large green toad-like puppet adorned with a bib that contains a Lobster on it and gloves with seasoning shakers. She roams the Studios' office/theatre building, primarily focused on consuming Gordon when she spots him. When in free camera mode she very easily breaks with her flying and rolling around the rooms she roams by just being in the same room as Goblette with the exception being when she is in the theatre.
When [[Gordon O'Brian|Gordon]] plays the film that's found on a toilet in the Sewers she walks into the theater and proceeds to cry while the depressing imagry plays within it. When he enters the theater while it plays a different film to comfort her he starts by saying "Life can get you down sometimes, huh" with her responding with a sad sigh and then [[Gordon O'Brian|Gordon]] reminices about the first time he saw a film while she pays attention. After that she enjoys a different film and isn't a danger to him anymore.
== Gallery ==
=== Images ===
<gallery>
File:Gobblete starts to cry.jpeg|Gordon asking to himself if Goblette is depressed
File:Goblette watches the depressing film.jpeg|Goblette watching the depressing film
File:Goblette crying.jpeg|Goblette crying in the theater
File:Gobblete looking.jpeg|Goblette paying attention to what Gordon is saying
File:Giant Goblette.jpeg|Giant Goblette found out of bounds
File:Offices painting 18.jpeg|Goblette in Saturn Devouring his Son
File:Goblette breaking.jpeg|Goblette in midair running
</gallery>
c5da6d5cc2096cb85bee3b8cb10e579f5d905a28
378
377
2023-08-02T23:40:20Z
Pastel Loca
53406325
removed a dupe link. I also forgot to mention that I changed and added stuff in her description and added images
wikitext
text/x-wiki
{{character
|voicedby=Blythe Melin
|name=Goblette|image=Goblette enjoying the movie.jpeg|species=vaguely-toad-like puppet|gender=female}}
'''Goblette''' is a character in ''[[My Friendly Neighborhood]].'' She is a large green toad-like puppet adorned with a bib that contains a Lobster on it and gloves with seasoning shakers. She roams the Studios' office/theatre building, primarily focused on consuming Gordon when she spots him. When in free camera mode she very easily breaks with her flying and rolling around the rooms she roams by just being in the same room as Goblette with the exception being when she is in the theatre.
When [[Gordon O'Brian|Gordon]] plays the film that's found on a toilet in the Sewers she walks into the theater and proceeds to cry while the depressing imagry plays within it. When he enters the theater while it plays a different film to comfort her he starts by saying "Life can get you down sometimes, huh" with her responding with a sad sigh and then Gordon reminices about the first time he saw a film while she pays attention. After that she enjoys a different film and isn't a danger to him anymore.
== Gallery ==
=== Images ===
<gallery>
File:Gobblete starts to cry.jpeg|Gordon asking to himself if Goblette is depressed
File:Goblette watches the depressing film.jpeg|Goblette watching the depressing film
File:Goblette crying.jpeg|Goblette crying in the theater
File:Gobblete looking.jpeg|Goblette paying attention to what Gordon is saying
File:Giant Goblette.jpeg|Giant Goblette found out of bounds
File:Offices painting 18.jpeg|Goblette in Saturn Devouring his Son
File:Goblette breaking.jpeg|Goblette in midair running
</gallery>
254a73fc25c1f7fdd2edecaf0cc516e96c9e2539
File:Curt N' Call.jpeg
6
304
379
2023-08-03T00:20:46Z
Pastel Loca
53406325
the filename is taken from a concept art found out of bounds in the last new area of the game
wikitext
text/x-wiki
== Summary ==
the filename is taken from a concept art found out of bounds in the last new area of the game
83bfd86d9ed3ff6837b7c358f1b0315c4538b644
File:Curt N' Call concept art.jpeg
6
305
380
2023-08-03T00:21:38Z
Pastel Loca
53406325
concept art found out of bounds
wikitext
text/x-wiki
== Summary ==
concept art found out of bounds
0ff37f843a77ee9281a7763aad56a2162cb247bd
Curtain Call
0
259
381
326
2023-08-03T00:50:39Z
Pastel Loca
53406325
wikitext
text/x-wiki
{{character
|voicedby=Gianni Matragrano
|name=Curt N' Call|image=Curt N' Call.jpeg|species=sentient curtain}}
'''The Curtain,''' known as Curt N' Call in its concept art, is a character in ''[[My Friendly Neighborhood]].'' It is a strange living pink stage curtain with a bunch of eyes and blue lips that obstructs the exit of the offices when Gordon heads back to the Office lobby after obtaining the Offices front door key from the CEO desk. It shoots out a bunch of Normans at high speed, overtime it summons a bunch of [[Hand, Randy, and Pig|Pigs, Hands, and Randys]]. There is a really quick way of beating it by throwing 2-3 Punctuations at it, it can be done so quick that the Pigs, Hands, and Randys don't spawn at all.
== Gallery ==
<gallery>
File:Curt N' Call concept art.jpeg|Curt N' Call found out of bounds
</gallery>
d8afb8d860acadbce34d11441fb66692d287aa26
File:Pup.jpeg
6
306
382
2023-08-03T00:55:59Z
Pastel Loca
53406325
a pup sitting outside
wikitext
text/x-wiki
== Summary ==
a pup sitting outside
c814fb043dc38c34aad5c5eab32709262fc03454
File:Office painting 19.jpeg
6
307
383
2023-08-03T00:59:55Z
Pastel Loca
53406325
artwork in-game found in the offices that references Rembrandt's self poitrait
wikitext
text/x-wiki
== Summary ==
artwork in-game found in the offices that references Rembrandt's self poitrait
061f7509b3ab0a5785ade4dd682c59ae2552f8b7
File:The pup's food bowls.jpeg
6
308
384
2023-08-03T01:02:00Z
Pastel Loca
53406325
the names that appear here are Scraps, Flooper, and Mahoney
wikitext
text/x-wiki
== Summary ==
the names that appear here are Scraps, Flooper, and Mahoney
7128e843a05cb86d29a709f8de793de443b26e85
File:Dog food.jpeg
6
309
385
2023-08-03T01:02:52Z
Pastel Loca
53406325
dog food that features a pup
wikitext
text/x-wiki
== Summary ==
dog food that features a pup
498a9b1f21c92bf14512cacd29af5d308129f063
File:Pups eating.jpeg
6
310
386
2023-08-03T01:03:39Z
Pastel Loca
53406325
the pups eating the food on their bowls
wikitext
text/x-wiki
== Summary ==
the pups eating the food on their bowls
be00904d9a9fd9b014633d1e0375b7c8f3dc127e
File:The pups looking at gordon.jpeg
6
311
387
2023-08-03T01:04:36Z
Pastel Loca
53406325
they're looking at him
wikitext
text/x-wiki
== Summary ==
they're looking at him
08559ceb176bd3c597a19136a13fa54dd1f94789
File:Gordon petting.jpeg
6
312
388
2023-08-03T01:05:09Z
Pastel Loca
53406325
Gordon pets one of the pups
wikitext
text/x-wiki
== Summary ==
Gordon pets one of the pups
c33c015f47f0b4f38a7a12eec38166168644b389
File:One of the pups in the doghouse.jpeg
6
313
389
2023-08-03T01:05:57Z
Pastel Loca
53406325
this one seems to be Scraps with the food bowl alignment
wikitext
text/x-wiki
== Summary ==
this one seems to be Scraps with the food bowl alignment
f1f4a415bb457794afea4f9423d8d7aeacc95b7f
File:Pup on tv.jpeg
6
314
390
2023-08-03T01:06:52Z
Pastel Loca
53406325
one of the pups on TV in the good ending
wikitext
text/x-wiki
== Summary ==
one of the pups on TV in the good ending
b41ba001aa4eeea493060cf18e912cc8ca91be3f
The Unfriendly Neighborhood Puppets
0
262
391
329
2023-08-03T01:14:55Z
Lindsayp20aolcom
53012568
wikitext
text/x-wiki
{{character
|voicedby=Marissa Lenti, Tom Laflin, Emily Fajardo (The Amalgam)
}}
'''The Unfriendly Neighborhood Puppets''' is a group of puppets in ''[[My Friendly Neighborhood]]'' deeply affected by dark TV shows. They isolate themselves in the studio's depths, exhibiting violent insanity.
4eebe51503d4b595f8a3e0f6a72c9d4d173a16e9
The Pups
0
260
393
327
2023-08-03T01:33:19Z
Pastel Loca
53406325
wikitext
text/x-wiki
{{character
|voicedby=Lindsay Sheppard
|name=The pups|image=pup.jpeg|aliases=Scraps, Flooper, and Mahoney|species=puppet dogs}}
'''The Pups''' are a trio of six-legged dog puppets in ''[[My Friendly Neighborhood]]'' that inhabit the outdoor areas of the Studio, particularly the garden. They hide in confined spaces and attempt to catch [[Gordon O'Brian|Gordon]] as he passes through. According to their food bowls in front of the doghouses next to the Greenhouse, their names are Scraps, Flooper, and Mahoney. When in free cam mode, they don't charge at the camera but they're always facing towards the camera unless the camera directly above or under a pup.
When Gordon solves the Aviary metal sheet door puzzle he immediately finds dog food on top of a bench. He goes back to the dog houses, ring the bell and the pups eat the food. after that two go off while one of them goes to rest in its own doghouse. they then leave Gordon alone for the rest of the game.
== Gallery ==
<gallery>
File:The pup's food bowls.jpeg|the pup's food bowls
File:Dog food.jpeg|Dog food featuring one of the pups on the bag
File:Office painting 19.jpeg|one of the pups in Rembrandt's self poitrait
File:Pups eating.jpeg|the pups eating
File:The pups looking at gordon.jpeg|the pups looking at Gordon happily
File:Gordon petting.jpeg|Gordon petting one of the pups
File:One of the pups in the doghouse.jpeg|Scraps in their doghouse
File:Pup on tv.jpeg|one of the pups on TV in the good ending
</gallery>
bb721494501a6b4d5ebb1a0cf62eb431e2df41e5
File:Arnold.jpeg
6
315
394
2023-08-03T01:37:58Z
Pastel Loca
53406325
a cropped version of one of the pics I have of him
wikitext
text/x-wiki
== Summary ==
a cropped version of one of the pics I have of him
57b7d06fcbf215bd6f6864066674ef455c4ed140
File:Arnold (full).jpeg
6
316
395
2023-08-03T01:39:07Z
Pastel Loca
53406325
full image version of the Arnold image
wikitext
text/x-wiki
== Summary ==
full image version of the Arnold image
333aa5318c2963a061a8015fa1901d7c77817b09
File:Arnold crayon drawing.jpeg
6
317
396
2023-08-03T01:40:29Z
Pastel Loca
53406325
Crayon drawing of Arnold. what a smile!
wikitext
text/x-wiki
== Summary ==
Crayon drawing of Arnold. what a smile!
ca3ff76e2b390a7dba4d2ae2e93b97d5d5a7de90
File:Part of stone Arnold.jpeg
6
318
397
2023-08-03T01:43:03Z
Pastel Loca
53406325
part of Stone Arnold in the Cardboard indoor pool. I was able to confirm this is Arnold with his mouth open by going out of bounds in the area
wikitext
text/x-wiki
== Summary ==
part of Stone Arnold in the Cardboard indoor pool. I was able to confirm this is Arnold with his mouth open by going out of bounds in the area
afb90d93fa84fdfa1d115114308fd0b49603f053
File:Out of bounds view of Stone Arnold.jpeg
6
319
398
2023-08-03T01:43:42Z
Pastel Loca
53406325
Stone Arnold from the side
wikitext
text/x-wiki
== Summary ==
Stone Arnold from the side
1604c202da5daf2653842d54f8eb1e9aa62b15b7
File:Arnold playing on the piano.jpeg
6
320
399
2023-08-03T01:45:23Z
Pastel Loca
53406325
the piano name is a play on words of Yamaha
wikitext
text/x-wiki
== Summary ==
the piano name is a play on words of Yamaha
76242bdf1016d83ddb7cda9f5ead06249b249276
File:Arnold playing on the piano puzzle.jpeg
6
321
400
2023-08-03T01:47:14Z
Pastel Loca
53406325
Jigsaw puzzle containing Arnold playing on the piano
wikitext
text/x-wiki
== Summary ==
Jigsaw puzzle containing Arnold playing on the piano
9fb82ab9a47ed62061365161983690cc87179b21
File:Arnold in the dark.jpeg
6
322
401
2023-08-03T01:48:55Z
Pastel Loca
53406325
Arnold playing the piano in the dark
wikitext
text/x-wiki
== Summary ==
Arnold playing the piano in the dark
608e3710937e686baca4b5c225e755740538206d
File:Arnold render art.jpeg
6
323
402
2023-08-03T01:50:59Z
Pastel Loca
53406325
Arnold render art found out of bounds in the Cardboard penthouse
wikitext
text/x-wiki
== Summary ==
Arnold render art found out of bounds in the Cardboard penthouse
d9faa695b238316eb0efbfda120fb3568c361688
File:Offices painting 20.jpeg
6
324
403
2023-08-03T01:58:06Z
Pastel Loca
53406325
artwork in-game found in the offices that references René Maggrite's The Son of Man
wikitext
text/x-wiki
== Summary ==
artwork in-game found in the offices that references René Maggrite's The Son of Man
9d4314ca326a70706cbb464a645e7476bfc5416d
File:Giant Arnold found out of bounds.jpeg
6
325
404
2023-08-03T01:58:42Z
Pastel Loca
53406325
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Arnold
0
261
405
328
2023-08-03T02:14:27Z
Pastel Loca
53406325
wikitext
text/x-wiki
{{character
|voicedby=E.G. Simmons
|name=Arnold|image=Arnold.jpeg|gender=male}}
'''Arnold''' is a character in ''[[My Friendly Neighborhood]].'' He is a monstrous red puppet with a square head, long arms and a round body with no legs. He resides in the Cardboard Penthouse within the Hotel and enjoys playing the piano, even when it's off tune. His speech consists of grunts and the only thing he has said in the game at all is "Play Duet" twice in different tones during a cutscene when [[Gordon O'Brian|Gordon]] tries to switch a nearby lever.
== Gallery ==
<gallery>
File:Arnold (full).jpeg|Arnold demanding Gordon to play the piano with him
File:Arnold crayon drawing.jpeg|Arnold depicted in a crayon self poitrait
File:Arnold playing on the piano.jpeg|Arnold playing on the Piano
File:Part of stone Arnold.jpeg|Arnold with a hat in the Cardboard Penthouse indoor pool
File:Out of bounds view of Stone Arnold.jpeg|Out of Bounds view of the indoor pool Arnold Statue
File:Arnold playing on the piano puzzle.jpeg|Arnold playing on the Piano Jigsaw puzzle
File:Arnold in the dark.jpeg|Arnold first seen in the dark with his sihlouette
File:Arnold render art.jpeg|Arnold painted render art found out of bounds
File:Giant Arnold found out of bounds.jpeg|Giant Arnold found out of bounds
File:20230730151030 1.jpg|Arnold in The Ambassadors with Ray
File:Offices painting 20.jpeg|Arnold in The Son of Man
</gallery>
9c79d7b4ba8cad959a28ec6e09ec40213f37a671
File:Giant unfriendly Norman.jpeg
6
326
406
2023-08-03T03:52:25Z
Pastel Loca
53406325
Giant Norman (unfriendly neighborhood variant)
wikitext
text/x-wiki
== Summary ==
Giant Norman (unfriendly neighborhood variant)
a52ce646a7a1b27b0414df4f0ec00cbd849e2bfa
File:Unfriendly neighborhood sign.jpeg
6
327
407
2023-08-03T03:53:05Z
Pastel Loca
53406325
Unfriendly neighborhood sign
wikitext
text/x-wiki
== Summary ==
Unfriendly neighborhood sign
e5d55b1a33618b1a006c600c863b3c16a96e5fb4
File:Unfriendly Lilliana.jpeg
6
328
408
2023-08-03T03:53:41Z
Pastel Loca
53406325
Unfriendly Lilliana biting on wires
wikitext
text/x-wiki
== Summary ==
Unfriendly Lilliana biting on wires
3d830fbb66ed1c39399299eb086e5704b4854808
File:Unfriendly George.jpeg
6
329
409
2023-08-03T03:54:17Z
Pastel Loca
53406325
Unfriendly George looking through a window
wikitext
text/x-wiki
== Summary ==
Unfriendly George looking through a window
33e4ca9863c87d6e0b92b5c379f892d70b3e7c04
File:Unfriendly Norman.jpeg
6
330
410
2023-08-03T03:55:05Z
Pastel Loca
53406325
Unfriendly norman biting on abandoned set stone
wikitext
text/x-wiki
== Summary ==
Unfriendly norman biting on abandoned set stone
ba8201618e2838730e4ea5802dadc13faf0abe98
File:Unfriendly chase puppets (inactive).jpeg
6
331
411
2023-08-03T03:56:31Z
Pastel Loca
53406325
the Unfriendly puppets used for the chase scene (inactive because this photo was taken in free cam mode)
wikitext
text/x-wiki
== Summary ==
the Unfriendly puppets used for the chase scene (inactive because this photo was taken in free cam mode)
58fb3932e3cc464753d74b68c63569d8b20af78e
File:Almagamuppet front (inactive).jpeg
6
332
412
2023-08-03T03:57:11Z
Pastel Loca
53406325
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Almagamuppet back (inactive).jpeg
6
333
413
2023-08-03T03:57:58Z
Pastel Loca
53406325
the Almagamuppet is inactive because of the free cam mode
wikitext
text/x-wiki
== Summary ==
the Almagamuppet is inactive because of the free cam mode
b418f14591f513d9b17d77f088ec8566c0c00e01
File:Unfriendly Junebug.jpeg
6
334
414
2023-08-03T03:58:42Z
Pastel Loca
53406325
Unfriendly Junebug sitting on a ledge
wikitext
text/x-wiki
== Summary ==
Unfriendly Junebug sitting on a ledge
0cba81a278b1c9f3f64f00843aaba804bc24d014
File:Unfriendly Junebug1.jpeg
6
335
415
2023-08-03T03:59:31Z
Pastel Loca
53406325
Unfriendly Junebug screeching through a window
wikitext
text/x-wiki
== Summary ==
Unfriendly Junebug screeching through a window
af800b840cccd047b06771f70041813c566a5fe0
File:Unfriendly Lenard.jpeg
6
336
416
2023-08-03T04:00:40Z
Pastel Loca
53406325
Unfriendly Lenard peering over an edge
wikitext
text/x-wiki
== Summary ==
Unfriendly Lenard peering over an edge
367aeb58f49a1e7469189db08e9ac023e3f4818c
File:Unfriendly Norman1.jpeg
6
337
417
2023-08-03T04:01:33Z
Pastel Loca
53406325
Unfriendly Norman laying on the floor
wikitext
text/x-wiki
== Summary ==
Unfriendly Norman laying on the floor
1769fced6b9103d39188ec54a111bfa08b8f298a
File:Unfriendly Norman2.jpeg
6
338
418
2023-08-03T04:02:10Z
Pastel Loca
53406325
Unfriendly Norman in the washing machine
wikitext
text/x-wiki
== Summary ==
Unfriendly Norman in the washing machine
53d3340e2006d3068e13766d447818df0f23feab
File:Unfriendly Norman, Lilliana, and Lenard.jpeg
6
339
419
2023-08-03T04:04:44Z
Pastel Loca
53406325
Unfriendly Norman, Lilliana, and Lenard hanging on a chlothesline
wikitext
text/x-wiki
== Summary ==
Unfriendly Norman, Lilliana, and Lenard hanging on a chlothesline
0f2d1fdcabd4847bb7267817ae1a3d08af0613e9
File:Unfriendly Junebug2.jpeg
6
340
420
2023-08-03T04:08:16Z
Pastel Loca
53406325
Unfriendy Junebug first showing up when Gordon was looking around the area
wikitext
text/x-wiki
== Summary ==
Unfriendy Junebug first showing up when Gordon was looking around the area
eb41ce54eb9539e92fc85f15329367fce67a5d8a
File:Unfriendly Junebug3.jpeg
6
341
421
2023-08-03T04:10:00Z
Pastel Loca
53406325
Unfriendly Junebug turns towards Gordon, giving him a scare before dissapearing when he looks back
wikitext
text/x-wiki
== Summary ==
Unfriendly Junebug turns towards Gordon, giving him a scare before dissapearing when he looks back
a4be3d22f058e27499a947f495614b5ad725e2f1
File:Unfriendly chase puppets (active).jpeg
6
342
422
2023-08-03T04:14:20Z
Pastel Loca
53406325
Unfriendly puppets chasing Gordon
wikitext
text/x-wiki
== Summary ==
Unfriendly puppets chasing Gordon
1840a712f74e63f13e1e763020c1decd0a111a19
File:Almagamuppet.jpeg
6
343
423
2023-08-03T04:15:46Z
Pastel Loca
53406325
Almagamuppet walking towards Gordon
wikitext
text/x-wiki
== Summary ==
Almagamuppet walking towards Gordon
d3798d0805f435e74cd7622eb359a5fc127ffb46
File:Dead Almagamuppet angle 1.jpeg
6
344
424
2023-08-03T04:17:01Z
Pastel Loca
53406325
dead Almagamuppet on one side
wikitext
text/x-wiki
== Summary ==
dead Almagamuppet on one side
8454f22f41291a99f18e9d051bb79a6dbabeaec1
File:Dead Almagamuppet angle2.jpeg
6
345
425
2023-08-03T04:17:38Z
Pastel Loca
53406325
dead Almagamuppet side 2
wikitext
text/x-wiki
== Summary ==
dead Almagamuppet side 2
b0eae064c2083ccd16d80144c34990786abf4fea
File:Almagamuppet concept art.jpeg
6
346
426
2023-08-03T04:18:14Z
Pastel Loca
53406325
concept art found out of bounds
wikitext
text/x-wiki
== Summary ==
concept art found out of bounds
0ff37f843a77ee9281a7763aad56a2162cb247bd
File:Out of bounds Unfriendly Norman.jpeg
6
347
427
2023-08-03T04:19:14Z
Pastel Loca
53406325
Unfriendly Norman found out of bounds in the studio dress room
wikitext
text/x-wiki
== Summary ==
Unfriendly Norman found out of bounds in the studio dress room
a31070d1532a2db2631b0affce23df7c7a18073b
The Unfriendly Neighborhood Puppets
0
262
428
391
2023-08-03T05:42:21Z
Pastel Loca
53406325
added information
wikitext
text/x-wiki
[[File:Unfriendly neighborhood sign.jpeg|thumb|Unfriendly Neighborhood sign]]
'''The Unfriendly Neighborhood Puppets''' is a group of puppets in ''[[My Friendly Neighborhood]]'' deeply affected by dark TV shows. They isolate themselves in the studio's depths, exhibiting violent insanity. This area also houses the Almagamuppet, as the name implies, it's an almagamation of various puppets and it's the final boss of the game.
==Unfriendly Variants==
There are Unfriendly variants of only [[Norman, Lilliana, Junebug, Lenard, and George|Norman, Junebug, Lilliana, Lenard, and George]] where they are desaturated versions of them with their eyes torn out and bumpmapping on their skin and hair. During the chase sequence they cannot be killed by '''anything''', they're not even affected by being hit, you have to run away to the boss arena. They can also be found all over the boss arena, though they don't move (most likely as a optimization choice). Each puppet also has differences that aren't just Saturation differences.
Unfriendly Norman is the only one seen outside of the Unfriendly Neighborhood out of bounds in the Cardboard penthouse kitchen and Stage 4 dress room
===Notable differences between normal and unfriendly variants===
*Unfriendly Lilliana has white kneesocks layered over her pink knee high socks, she also has white gloves and a black flower on her hat
*Unfriendly Norman has a black and varsity jacket instead of red, his varsity jacket also has eyes in place of the MFN logo
*Unfriendly Junebug has the unicorn on her shirt decapitated
*Unfriendly George's grey oval on his back has a more depressing message than the simple 'Taxi'
===Gallery===
<gallery>
File:Unfriendly chase puppets (active).jpeg|Unfriendly puppets chase
File:Unfriendly chase puppets (inactive).jpeg|Unfriendly chase puppets spawn location
File:Unfriendly Junebug2.jpeg|Unfriendly Junebug leaning towards a wall
File:Unfriendly Junebug3.jpeg|Unfriendly Junebug creepily looking at Gordon
File:Unfriendly Junebug.jpeg|Unfriendly Junebug sitting on the ledge
File:Unfriendly Junebug1.jpeg|Unfriendly Junebug screaching through a window
File:Unfriendly Lenard.jpeg|Unfriendly Lenard peering over an edge
File:Unfriendly Norman1.jpeg|Unfriendly Norman laying on a bunch of wood
File:Unfriendly Norman2.jpeg|Unfriendly Norman in a washing machine
File:Unfriendly Norman.jpeg|Unfriendly Norman biting on a ledge
File:Unfriendly Norman, Lilliana, and Lenard.jpeg|Unfriendly Norman, Lilliana, and Lenard hanging on a clothesline
File:Unfriendly Lilliana.jpeg|Unfriendly Lilliana biting a wire
File:Unfriendly George.jpeg|Unfriendly George looking through a window
File:Giant unfriendly Norman.jpeg|Giant Unfriendly Norman found out of bounds
File:Out of bounds Unfriendly Norman.jpeg|Unfriendly Norman out of bounds
</gallery>
==Almagamuppet==
{{Character|name=Amalgamuppet|image=Almagamuppet.jpeg|voicedby=Marissa Lenti, Tom Laflin, Emily Fajardo (The Amalgamuppet)|species=an amalgamation of puppets}}
The Almagamuppet is a combination of puppets that reside in the Unfriendly Neighborhood. Unlike the Unfriendly variant puppets, this is slightly brighter with color without the bumpmapping. They shout various things as [[Gordon O'Brian|Gordon]] pulls on the emergency latch and either fights or runs around in circles long enough until the gate opens (you can get achivements for doing either but it doesn't affect the ending).
=== Gallery ===
<gallery>
File:Almagamuppet front (inactive).jpeg|Amalgamuppet front (inactive)
File:Almagamuppet back (inactive).jpeg|Amalgamuppet back (inactive)
File:Dead Almagamuppet angle 1.jpeg|Dead Amalgamuppet angle 1
File:Dead Almagamuppet angle2.jpeg|Dead Amalgamuppet angle 2
File:Almagamuppet concept art.jpeg|Amalgamuppet concept art
</gallery>
8eff9b682ae72e9b12edf51d258fac1f37cb8a1e
430
428
2023-08-04T16:24:14Z
81.225.183.105
0
wikitext
text/x-wiki
[[File:Unfriendly neighborhood sign.jpeg|thumb|Unfriendly Neighborhood sign]]
'''The Unfriendly Neighborhood Puppets''' is a group of puppets in ''[[My Friendly Neighborhood]]'' who were deeply affected by dark TV shows to the point of losing their innocence completely. They isolate themselves in the studio's depths, exhibiting violent insanity. This area also houses the Amalgamuppet, as the name implies, it's an amalgamation of various puppets and it's the final boss of the game.
==Unfriendly Variants==
There are Unfriendly variants of only [[Norman, Lilliana, Junebug, Lenard, and George|Norman, Junebug, Lilliana, Lenard, and George]] where they are desaturated versions of them with their eyes torn out and bumpmapping on their skin and hair. During the chase sequence they cannot be killed by '''anything''', they're not even affected by being hit, you have to run away to the boss arena. They can also be found all over the boss arena, though they don't move (most likely as a optimization choice). Each puppet also has differences that aren't just Saturation differences.
Unfriendly Norman is the only one seen outside of the Unfriendly Neighborhood out of bounds in the Cardboard penthouse kitchen and Stage 4 dress room
===Notable differences between normal and unfriendly variants===
*Unfriendly Lilliana has white kneesocks layered over her pink knee high socks, she also has white gloves and a black flower on her hat
*Unfriendly Norman has a black and varsity jacket instead of red, his varsity jacket also has eyes in place of the MFN logo
*Unfriendly Junebug has the unicorn on her shirt decapitated
*Unfriendly George's grey oval on his back has a more depressing message than the simple 'Taxi'
===Gallery===
<gallery>
File:Unfriendly chase puppets (active).jpeg|Unfriendly puppets chase
File:Unfriendly chase puppets (inactive).jpeg|Unfriendly chase puppets spawn location
File:Unfriendly Junebug2.jpeg|Unfriendly Junebug leaning towards a wall
File:Unfriendly Junebug3.jpeg|Unfriendly Junebug creepily looking at Gordon
File:Unfriendly Junebug.jpeg|Unfriendly Junebug sitting on the ledge
File:Unfriendly Junebug1.jpeg|Unfriendly Junebug screaching through a window
File:Unfriendly Lenard.jpeg|Unfriendly Lenard peering over an edge
File:Unfriendly Norman1.jpeg|Unfriendly Norman laying on a bunch of wood
File:Unfriendly Norman2.jpeg|Unfriendly Norman in a washing machine
File:Unfriendly Norman.jpeg|Unfriendly Norman biting on a ledge
File:Unfriendly Norman, Lilliana, and Lenard.jpeg|Unfriendly Norman, Lilliana, and Lenard hanging on a clothesline
File:Unfriendly Lilliana.jpeg|Unfriendly Lilliana biting a wire
File:Unfriendly George.jpeg|Unfriendly George looking through a window
File:Giant unfriendly Norman.jpeg|Giant Unfriendly Norman found out of bounds
File:Out of bounds Unfriendly Norman.jpeg|Unfriendly Norman out of bounds
</gallery>
==Almagamuppet==
{{Character|name=Amalgamuppet|image=Almagamuppet.jpeg|voicedby=Marissa Lenti, Tom Laflin, Emily Fajardo (The Amalgamuppet)|species=an amalgamation of puppets}}
The Almagamuppet is a combination of puppets that reside in the Unfriendly Neighborhood. Unlike the Unfriendly variant puppets, this is slightly brighter with color without the bumpmapping. They shout various things as [[Gordon O'Brian|Gordon]] pulls on the emergency latch and either fights or runs around in circles long enough until the gate opens (you can get achivements for doing either but it doesn't affect the ending).
=== Gallery ===
<gallery>
File:Almagamuppet front (inactive).jpeg|Amalgamuppet front (inactive)
File:Almagamuppet back (inactive).jpeg|Amalgamuppet back (inactive)
File:Dead Almagamuppet angle 1.jpeg|Dead Amalgamuppet angle 1
File:Dead Almagamuppet angle2.jpeg|Dead Amalgamuppet angle 2
File:Almagamuppet concept art.jpeg|Amalgamuppet concept art
</gallery>
270c50ded2aadc5373005c3cfcc6e32a85496786
431
430
2023-08-04T16:24:46Z
81.225.183.105
0
wikitext
text/x-wiki
[[File:Unfriendly neighborhood sign.jpeg|thumb|Unfriendly Neighborhood sign]]
'''The Unfriendly Neighborhood Puppets''' is a group of puppets in ''[[My Friendly Neighborhood]]'' who were deeply affected by the dark TV shows to the point of losing their innocence completely. They isolate themselves in the studio's depths, exhibiting violent insanity. This area also houses the Amalgamuppet, as the name implies, it's an amalgamation of various puppets and it's the final boss of the game.
==Unfriendly Variants==
There are Unfriendly variants of only [[Norman, Lilliana, Junebug, Lenard, and George|Norman, Junebug, Lilliana, Lenard, and George]] where they are desaturated versions of them with their eyes torn out and bumpmapping on their skin and hair. During the chase sequence they cannot be killed by '''anything''', they're not even affected by being hit, you have to run away to the boss arena. They can also be found all over the boss arena, though they don't move (most likely as a optimization choice). Each puppet also has differences that aren't just Saturation differences.
Unfriendly Norman is the only one seen outside of the Unfriendly Neighborhood out of bounds in the Cardboard penthouse kitchen and Stage 4 dress room
===Notable differences between normal and unfriendly variants===
*Unfriendly Lilliana has white kneesocks layered over her pink knee high socks, she also has white gloves and a black flower on her hat
*Unfriendly Norman has a black and varsity jacket instead of red, his varsity jacket also has eyes in place of the MFN logo
*Unfriendly Junebug has the unicorn on her shirt decapitated
*Unfriendly George's grey oval on his back has a more depressing message than the simple 'Taxi'
===Gallery===
<gallery>
File:Unfriendly chase puppets (active).jpeg|Unfriendly puppets chase
File:Unfriendly chase puppets (inactive).jpeg|Unfriendly chase puppets spawn location
File:Unfriendly Junebug2.jpeg|Unfriendly Junebug leaning towards a wall
File:Unfriendly Junebug3.jpeg|Unfriendly Junebug creepily looking at Gordon
File:Unfriendly Junebug.jpeg|Unfriendly Junebug sitting on the ledge
File:Unfriendly Junebug1.jpeg|Unfriendly Junebug screaching through a window
File:Unfriendly Lenard.jpeg|Unfriendly Lenard peering over an edge
File:Unfriendly Norman1.jpeg|Unfriendly Norman laying on a bunch of wood
File:Unfriendly Norman2.jpeg|Unfriendly Norman in a washing machine
File:Unfriendly Norman.jpeg|Unfriendly Norman biting on a ledge
File:Unfriendly Norman, Lilliana, and Lenard.jpeg|Unfriendly Norman, Lilliana, and Lenard hanging on a clothesline
File:Unfriendly Lilliana.jpeg|Unfriendly Lilliana biting a wire
File:Unfriendly George.jpeg|Unfriendly George looking through a window
File:Giant unfriendly Norman.jpeg|Giant Unfriendly Norman found out of bounds
File:Out of bounds Unfriendly Norman.jpeg|Unfriendly Norman out of bounds
</gallery>
==Almagamuppet==
{{Character|name=Amalgamuppet|image=Almagamuppet.jpeg|voicedby=Marissa Lenti, Tom Laflin, Emily Fajardo (The Amalgamuppet)|species=an amalgamation of puppets}}
The Almagamuppet is a combination of puppets that reside in the Unfriendly Neighborhood. Unlike the Unfriendly variant puppets, this is slightly brighter with color without the bumpmapping. They shout various things as [[Gordon O'Brian|Gordon]] pulls on the emergency latch and either fights or runs around in circles long enough until the gate opens (you can get achivements for doing either but it doesn't affect the ending).
=== Gallery ===
<gallery>
File:Almagamuppet front (inactive).jpeg|Amalgamuppet front (inactive)
File:Almagamuppet back (inactive).jpeg|Amalgamuppet back (inactive)
File:Dead Almagamuppet angle 1.jpeg|Dead Amalgamuppet angle 1
File:Dead Almagamuppet angle2.jpeg|Dead Amalgamuppet angle 2
File:Almagamuppet concept art.jpeg|Amalgamuppet concept art
</gallery>
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[[File:Unfriendly neighborhood sign.jpeg|thumb|Unfriendly Neighborhood sign]]
'''The Unfriendly Neighborhood Puppets''' is a group of puppets in ''[[My Friendly Neighborhood]]'' who were deeply affected by the dark TV shows to the point of losing their innocence completely. They isolate themselves in the studio's depths, exhibiting violent insanity. This area also houses the Amalgamuppet, as the name implies, it's an amalgamation of various puppets and it's the final boss of the game.
==Unfriendly Variants==
There are Unfriendly variants of only [[Norman, Lilliana, Junebug, Lenard, and George|Norman, Junebug, Lilliana, Lenard, and George]] where they are desaturated versions of them with their eyes torn out and bumpmapping on their skin and hair. During the chase sequence they cannot be killed by '''anything''', they're not even affected by being hit, you have to run away to the boss arena. They can also be found all over the boss arena, though they don't move (most likely as a optimization choice). Each puppet also has differences that aren't just Saturation differences.
Unfriendly Norman is the only one seen outside of the Unfriendly Neighborhood out of bounds in the Cardboard penthouse kitchen and Stage 4 dress room
===Notable differences between normal and unfriendly variants===
*Unfriendly Lilliana has white kneesocks layered over her pink knee high socks, she also has white gloves and a black flower on her hat
*Unfriendly Norman has a black and varsity jacket instead of red, his varsity jacket also has eyes in place of the MFN logo
*Unfriendly Junebug has the unicorn on her shirt decapitated
*Unfriendly George's grey oval on his back has a more depressing message than the simple 'Taxi'
===Gallery===
<gallery>
File:Unfriendly chase puppets (active).jpeg|Unfriendly puppets chase
File:Unfriendly chase puppets (inactive).jpeg|Unfriendly chase puppets spawn location
File:Unfriendly Junebug2.jpeg|Unfriendly Junebug leaning towards a wall
File:Unfriendly Junebug3.jpeg|Unfriendly Junebug creepily looking at Gordon
File:Unfriendly Junebug.jpeg|Unfriendly Junebug sitting on the ledge
File:Unfriendly Junebug1.jpeg|Unfriendly Junebug screaching through a window
File:Unfriendly Lenard.jpeg|Unfriendly Lenard peering over an edge
File:Unfriendly Norman1.jpeg|Unfriendly Norman laying on a bunch of wood
File:Unfriendly Norman2.jpeg|Unfriendly Norman in a washing machine
File:Unfriendly Norman.jpeg|Unfriendly Norman biting on a ledge
File:Unfriendly Norman, Lilliana, and Lenard.jpeg|Unfriendly Norman, Lilliana, and Lenard hanging on a clothesline
File:Unfriendly Lilliana.jpeg|Unfriendly Lilliana biting a wire
File:Unfriendly George.jpeg|Unfriendly George looking through a window
File:Giant unfriendly Norman.jpeg|Giant Unfriendly Norman found out of bounds
File:Out of bounds Unfriendly Norman.jpeg|Unfriendly Norman out of bounds
</gallery>
==Almagamuppet==
{{Character|name=Amalgamuppet|image=Almagamuppet.jpeg|voicedby=Marissa Lenti, Tom Laflin, Emily Fajardo (The Amalgamuppet)|species=an amalgamation of puppets}}
The Almagamuppet is a combination of puppets that reside in the Unfriendly Neighborhood. Unlike the Unfriendly variant puppets, this is slightly brighter with color without the bumpmapping. They shout various things as [[Gordon O'Brian|Gordon]] pulls on the emergency latch and either fights or runs around in circles long enough until the gate opens (you can get achivements for doing either but it doesn't affect the ending).
=== Gallery ===
<gallery>
File:Almagamuppet front (inactive).jpeg|Amalgamuppet front (inactive)
File:Almagamuppet back (inactive).jpeg|Amalgamuppet back (inactive)
File:Dead Almagamuppet angle 1.jpeg|Dead Amalgamuppet angle 1
File:Dead Almagamuppet angle2.jpeg|Dead Amalgamuppet angle 2
File:Almagamuppet concept art.jpeg|Amalgamuppet concept art
</gallery>
[[Category:Bosses]]
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Randy standing outside the kitchen
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== Summary ==
Hand taken in free cam mode
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File:Randy.jpeg
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== Summary ==
Randy in free cam mode
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== Summary ==
Giant Hand found out of bounds
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Hand, Randy, and Pig
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{{character
|voicedby=E.G. Simmons
|name=Pig, Hand, and Randy|image=Pig, Hand, and Randy cuttout.jpeg|species=Hand puppets|gender=Male}}
'''Hand, Randy, and Pig''' are a trio of small hand puppets in ''[[My Friendly Neighborhood]].'' They're first found in the Offices kitchen with Lenard, they attach to surfaces using their base and leap at [[Gordon O'Brian|Gordon]] when he approaches their locations. Every location that has them in it includes all of them, including non-combat situations like a painting. When in free camera mode they don't leap towards the camera but they still face the camera no matter what as if the game is running normally.
== Gallery ==
<gallery>
File:Hand.jpeg|Hand
File:Giant Hand.jpeg|Giant Hand pilediving found out of bounds
File:Randy.jpeg|Randy
File:Pig.jpeg|Pig
File:Giant Pig.jpeg|Giant Pig found out of bounds
File:Offices painting 17.jpeg|Pig, Randy, and Hand in the Three Musicians
File:Offices painting 9.jpeg|Hand, Randy, and Pig in the Birth of venus with Junebug
</gallery>
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My Friendly Neighborhood
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208.95.136.220
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{{game
|developer=John Szymanski, Evan Szymanski
|publisher=DreadXP
|releasedate=July 18, 2023
|platform=Microsoft Windows
}}
'''''My Friendly Neighborhood''''' is a BIG BLACK MAN
== Premise ==
''Something scary is happening with everyone's favorite Saturday morning puppet show, The Friendly Neighborhood! Play as [[Gordon O'Brian|Gordon]], a repairman sent to get to the bottom of this disturbing dilemma. Fend off puppets and solve puzzles in this survival horror adventure.''
== External links ==
*[https://store.steampowered.com/app/1574260/ My Friendly Neighborhood on Steam]
[[Category:My Friendly Neighborhood Wiki]]
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{{game
|developer=John Szymanski, Evan Szymanski
|publisher=DreadXP
|releasedate=July 18, 2023
|platform=Microsoft Windows
}}
'''''My Friendly Neighborhood''''' is a video game of survival horror genre developed by [[John Szymanski]] and [[Evan Szymanski]] and published by [[DreadXP]]. It was released on Steam for Microsoft Windows on July 18, 2023.
== Premise ==
''Something scary is happening with everyone's favorite Saturday morning puppet show, The Friendly Neighborhood! Play as [[Gordon O'Brian|Gordon]], a repairman sent to get to the bottom of this disturbing dilemma. Fend off puppets and solve puzzles in this survival horror adventure.''
== External links ==
*[https://store.steampowered.com/app/1574260/ My Friendly Neighborhood on Steam]
[[Category:My Friendly Neighborhood Wiki]]
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{{game
|developer=John Szymanski, Evan Szymanski
|publisher=DreadXP
|releasedate=July 18, 2023
|platform=Microsoft Windows
|genre=Action, Horror, Comedy, survival, adventure|title=My Friendly Neighborhood|caption=The official cover art for My Friendly Neighborhood}}
The survival horror video game My Friendly Neighborhood was created by John and Evan Szymanski and released by DreadXP. On July 18, 2023, it was made officially available on Steam for Microsoft Windows.
== Premise ==
''Something scary is happening with everyone's favorite Saturday morning puppet show, The Friendly Neighborhood! Play as [[Gordon O'Brian|Gordon]], a repairman sent to get to the bottom of this disturbing dilemma. Fend off puppets and solve puzzles in this survival horror adventure.''
== External links ==
*[https://store.steampowered.com/app/1574260/ My Friendly Neighborhood on Steam]
*[https://www.imdb.com/title/tt18340208/ My friendly Neighborhood on IMDB]
[[Category:My Friendly Neighborhood Wiki]]
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{{game
|developer=John Szymanski, Evan Szymanski
|publisher=DreadXP
|releasedate=July 18, 2023
|platform=Microsoft Windows
|genre=Action, Horror, Comedy, survival, adventure|title=My Friendly Neighborhood|caption=The official cover art for My Friendly Neighborhood}}<blockquote>" You're a repairman here to solve the mystery at an old TV station. This was a friendly kid's show so why are the puppets acting strangely? My Friendly Neighborhood is a survival-action horror game that will give you some good scares while making friends. " - The description of the August 14th [[My Friendly Neighborhood Wiki|My friendly Neighborhood]] trailer.</blockquote>The survival horror video game My Friendly Neighborhood was created by John and Evan Szymanski and released by DreadXP. On July 18, 2023, it was made officially available on Steam for Microsoft Windows.
== Premise ==
''Something scary is happening with everyone's favorite Saturday morning puppet show, The Friendly Neighborhood! Play as [[Gordon O'Brian|Gordon]], a repairman sent to get to the bottom of this disturbing dilemma. Fend off puppets and solve puzzles in this survival horror adventure.''
== External links ==
*[https://store.steampowered.com/app/1574260/ My Friendly Neighborhood on Steam]
*[https://www.imdb.com/title/tt18340208/ My friendly Neighborhood on IMDB]
[[Category:My Friendly Neighborhood Wiki]]
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Norman, Lilliana, Junebug, Lenard, and George
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'''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voiceline is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout mislead "lessons," like the stomping one.
== Norman ==
{{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Easting TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers.
Norman is the most seen puppet out of the five, he is also highly prevelant around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelant in the marketing for the game.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well recieved reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it).
=== Gallery (Norman) ===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtup.
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign featuring Norman
File:Warning sign 3.jpeg|caves warning sign featuring Norman
File:Warning sign 4.jpeg|keep door locked warning sign featuring Norman's hand and a bit of his arm
File:Warning sign 5.jpeg|Hot pipes warning sign featuring Norman
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration
</gallery>
== Junebug ==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes.
She is also one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
She is the only puppet out of the five that has five fingers instead of four.
=== Gallery (Junebug) ===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard sign.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (the well known pop art painting, not the actres)
File:Offices painting 14.jpeg|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig
</gallery>
== Lenard ==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying.
=== Gallery (Lenard) ===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky
</gallery>
== Lilliana ==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants}}
Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
=== Gallery (Lilliana) ===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World
File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library
</gallery>
== George ==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Rat Sponges, Being a Taxi, Swallowing People|favtoothpaste=Relish}}
George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
=== Gallery (George) ===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
</gallery>
== Multiple at once ==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tieing them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near eachother it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
=== Gallery ===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
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'''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voiceline is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout mislead "lessons," like the stomping one.
== Norman ==
{{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Easting TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce|voicedby=Leo Wiggins}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers.
Norman is the most seen puppet out of the five, he is also highly prevelant around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelant in the marketing for the game.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well recieved reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it).
=== Gallery (Norman) ===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtup.
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign featuring Norman
File:Warning sign 3.jpeg|caves warning sign featuring Norman
File:Warning sign 4.jpeg|keep door locked warning sign featuring Norman's hand and a bit of his arm
File:Warning sign 5.jpeg|Hot pipes warning sign featuring Norman
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration
</gallery>
== Junebug ==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes.
She is also one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
She is the only puppet out of the five that has five fingers instead of four.
=== Gallery (Junebug) ===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard sign.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (the well known pop art painting, not the actres)
File:Offices painting 14.jpeg|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig
</gallery>
== Lenard ==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying.
=== Gallery (Lenard) ===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky
</gallery>
== Lilliana ==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants|voicedby=Erin Blaber}}
Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
=== Gallery (Lilliana) ===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World
File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library
</gallery>
== George ==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Rat Sponges, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad}}
George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
=== Gallery (George) ===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
</gallery>
== Multiple at once ==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tieing them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near eachother it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
=== Gallery ===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
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Minor spelling corrections
wikitext
text/x-wiki
'''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout mislead "lessons," like the stomping one.
== Norman ==
{{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Easting TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce|voicedby=Leo Wiggins}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers.
Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it).
=== Gallery (Norman) ===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtub
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign featuring Norman
File:Warning sign 3.jpeg|caves warning sign featuring Norman
File:Warning sign 4.jpeg|keep door locked warning sign featuring Norman's hand and a bit of his arm
File:Warning sign 5.jpeg|Hot pipes warning sign featuring Norman
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration
</gallery>
== Junebug ==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes.
She is also one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
She is the only puppet out of the five that has five fingers instead of four.
=== Gallery (Junebug) ===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard sign.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (the well known pop art painting, not the actres)
File:Offices painting 14.jpeg|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig
</gallery>
== Lenard ==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying.
=== Gallery (Lenard) ===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky
</gallery>
== Lilliana ==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants|voicedby=Erin Blaber}}
Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
=== Gallery (Lilliana) ===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World
File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library
</gallery>
== George ==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Rat Sponges, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad}}
George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
=== Gallery (George) ===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
</gallery>
== Multiple at once ==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
=== Gallery ===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
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File:Pearl concept art.jpg
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2023-08-08T06:00:33Z
Chica-chicken1
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wikitext
text/x-wiki
Concept art of pearl
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Pearl the Bird
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2023-08-08T06:01:03Z
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/* Images */
wikitext
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{{character
|voicedby=Lindsay Sheppard
|name=Pearl|species=puppet bird|gender=female|image=Pearl.jpeg}}
'''Pearl the Bird''' is a character in ''[[My Friendly Neighborhood]]. She is a'' giant red and yellow puppet bird with pearl bead necklaces and a bright red and purple ribbon tail. Despite her lack of eyes, she roams blindly around the Neighborhood Set, occasionally poking at her surroundings. While nonhostile, she poses a constant hazard, causing harm to Gordon when she collides with him due to her blindness. In free cam mode, when she collides with the camera it still registers as a hit but it freezes the game completely which requires it to be manually shut down via Alt-Tab and closing the game window. Her glasses can be found in a Anchovy lift next to a door in the same level as the room that contains one of the letter blocks.
== Gallery ==
[[File:Pearl concept art.jpg|thumb|Concept art for pearl]]
=== Images ===
<gallery>
File:Pearl blind.jpeg|Pearl looking at the camera
File:Blind Pearl5.jpeg|Pearl in the middle of the set
File:Blind Pearl6.jpeg|Pearl biting a basketball hoop
File:Blind Pearl2.jpeg|Pearl looking through barrels
File:Blind Pearl4.jpeg|Pearl biting a pipe
File:Blind Pearl3.jpeg|Pearl feeling the stairs with her talons
File:Blind pearl1.jpeg|Pearl with her head through a wooden support
File:Pearl's glasses.jpeg|Pearl's glasses in the invetory
File:Pearl's glasses examination.jpeg|Pearl's glasses when examinating
File:Pearl poster.jpeg|Poster that features Pearl's legs
File:Pearl looking at mirror far view.jpeg|Pearl looking in the mirror
File:Pearl1.jpeg|Pearl with her glasses on
File:Giant Pearl.jpeg|Giant Pearl found out of bounds
File:Offices painting 15.jpeg|Pearl in the Girl with a Pearl Earring
</gallery>
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2023-08-08T20:16:52Z
Pastel Loca
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fixed a image placement
wikitext
text/x-wiki
{{character
|voicedby=Lindsay Sheppard
|name=Pearl|species=puppet bird|gender=female|image=Pearl.jpeg}}
'''Pearl the Bird''' is a character in ''[[My Friendly Neighborhood]]. She is a'' giant red and yellow puppet bird with pearl bead necklaces and a bright red and purple ribbon tail. Despite her lack of eyes, she roams blindly around the Neighborhood Set, occasionally poking at her surroundings. While nonhostile, she poses a constant hazard, causing harm to Gordon when she collides with him due to her blindness. In free cam mode, when she collides with the camera it still registers as a hit but it freezes the game completely which requires it to be manually shut down via Alt-Tab and closing the game window. Her glasses can be found in a Anchovy lift next to a door in the same level as the room that contains one of the letter blocks.
== Gallery ==
=== Images ===
<gallery>
File:Pearl blind.jpeg|Pearl looking at the camera
File:Blind Pearl5.jpeg|Pearl in the middle of the set
File:Blind Pearl6.jpeg|Pearl biting a basketball hoop
File:Blind Pearl2.jpeg|Pearl looking through barrels
File:Blind Pearl4.jpeg|Pearl biting a pipe
File:Blind Pearl3.jpeg|Pearl feeling the stairs with her talons
File:Blind pearl1.jpeg|Pearl with her head through a wooden support
File:Pearl's glasses.jpeg|Pearl's glasses in the invetory
File:Pearl's glasses examination.jpeg|Pearl's glasses when examinating
File:Pearl poster.jpeg|Poster that features Pearl's legs
File:Pearl looking at mirror far view.jpeg|Pearl looking in the mirror
File:Pearl1.jpeg|Pearl with her glasses on
File:Giant Pearl.jpeg|Giant Pearl found out of bounds
File:Offices painting 15.jpeg|Pearl in the Girl with a Pearl Earring
File:Pearl concept art.jpg|Pearl's concept art
</gallery>
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Curtain Call
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259
444
381
2023-08-10T00:51:38Z
Mr mouse user
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Adding categories
wikitext
text/x-wiki
{{character
|voicedby=Gianni Matragrano
|name=Curt N' Call|image=Curt N' Call.jpeg|species=sentient curtain}}
'''The Curtain,''' known as Curt N' Call in its concept art, is a character in ''[[My Friendly Neighborhood]].'' It is a strange living pink stage curtain with a bunch of eyes and blue lips that obstructs the exit of the offices when Gordon heads back to the Office lobby after obtaining the Offices front door key from the CEO desk. It shoots out a bunch of Normans at high speed, overtime it summons a bunch of [[Hand, Randy, and Pig|Pigs, Hands, and Randys]]. There is a really quick way of beating it by throwing 2-3 Punctuations at it, it can be done so quick that the Pigs, Hands, and Randys don't spawn at all.
== Gallery ==
<gallery>
File:Curt N' Call concept art.jpeg|Curt N' Call found out of bounds
</gallery>
[[Category:Bosses]]
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Ricky
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2023-08-10T13:42:19Z
Darkslayer76
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{{Character|name=Ricky|image=Ricky.png}}
''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time
Ricky the sock puppet is the Deuteragonist of My Friendly Neighbourhood. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him.
==History==
Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon.
== Game events ==
Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon.
The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Stenographer''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes.
We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair.
We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole.
Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, with Ricky yelling out his name in shock and fear. Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up
Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. Ricky will say that he's glad Gordon is helping the studio and establishes a time to meet up at the studio before disappearing again.
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Friendly]]
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''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time
Ricky the sock puppet is the Deuteragonist of My Friendly Neighbourhood. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him.
{{Common_Puppet|title=Ricky|image1=Ricky.png|gender=Male|likes=Gordon|dislikes=Gordon disabling the antenna.}}
==History==
Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon.
== Game events ==
Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon.
The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Stenographer''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes.
We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair.
We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole.
Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, with Ricky yelling out his name in shock and fear. Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up
Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. Ricky will say that he's glad Gordon is helping the studio and establishes a time to meet up at the studio before disappearing again.
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Friendly]]
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text/x-wiki
''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time
Ricky the sock puppet is the Deuteragonist of My Friendly Neighbourhood. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him.
{{Common_Puppet|title=Ricky|image1=Ricky.png|gender=Male|likes=Gordon|dislikes=Gordon disabling the antenna.|voicedby=Arlo}}
==History==
Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon.
== Game events ==
Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon.
The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Stenographer''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes.
We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair.
We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole.
Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, with Ricky yelling out his name in shock and fear. Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up
Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. Ricky will say that he's glad Gordon is helping the studio and establishes a time to meet up at the studio before disappearing again.
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Friendly]]
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2023-08-10T16:36:38Z
Oswaldluvr411
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wikitext
text/x-wiki
''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time
Ricky the sock puppet is the Deuteragonist of [[My Friendly Neighborhood]]. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him.
{{Common_Puppet|title=Ricky|image1=Ricky.png|gender=Male|likes=Gordon|dislikes=Gordon disabling the antenna.|voicedby=Arlo}}
==History==
Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon.
== Game events ==
Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon.
The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Stenographer''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes.
We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair.
We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole.
Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, with Ricky yelling out his name in shock and fear. Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up
Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. Ricky will say that he's glad Gordon is helping the studio and establishes a time to meet up at the studio before disappearing again.
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Friendly]]
ac37bd94adc0e6e37798b97da9b698ba75afaf9e
Ray
0
256
450
363
2023-08-12T01:21:50Z
Boog35817
53376428
Adding categories
wikitext
text/x-wiki
{{character
|voicedby=Paul Greene-Dennis
|name=Ray|image=Ray in pipe vent.jpeg|species=Monster janitor thing (Rickey's description of him)|gender=male}}
'''Ray''' is a character in ''[[My Friendly Neighborhood]], He is a'' grumpy red puppet with a handyman uniform and large stature. He served as the host handyman on his segment of The Neighborhood known as 'We Fixed It!". His approach to fixing things often involves hitting them with a wrench. His frustration led him to be relocated to the sewers after the show's cancellation. His speech mostly consists of growls with the only time he ever says anything is when you help him fix the pipe but the only words he does say is 'fix' and 'good'.
== Gallery ==
<gallery>
File:Ray 1.jpeg|Ray looking towards the area of garbage that's being flushed out
File:Ray 2.jpeg|Ray looking at pipe valve
File:Ray 3.jpeg|Ray turning the valve with him saying "fixed"
File:Ray's legs in this one spot.jpeg|Ray's legs (seemingly) that only appears out of bounds in this one spot
File:Giant Ray.jpeg|Giant Ray found out of bounds
File:20230730151030 1.jpg|Ray in the Ambassadors with Arnold
File:Ray cuttout 1.jpeg|Ray cuttout with a cowboy hat in the rec room
File:Ray decal.jpeg|Ray decal on the playhouse wall
</gallery>
[[Category:Bosses]]
3364facca5315385aff94fee0c6cb1689c8cc6f6
Gordon O'Brian
0
158
451
243
2023-08-13T02:35:47Z
HaHaCrunch
49282549
Fixed some grammar, added more detail, and changed a few text types (Ex. changed the game events text to sub-header 1). I'll try and finish the game events later!! :) (if any of the edits i made need improving, please tell me or fix it urself!! it would mean a lot lmao)
wikitext
text/x-wiki
[[File:Gordon J. O Brian.jpg|thumb]]
= Gordon =
<blockquote>
''"Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' first in-game sentence.</blockquote>Gordon, the reluctant hero of My Friendly Neighborhood, works in maintenance for MFN. Except for his hairy arms, his body is hidden from view throughout the entirety of the game. This gives his overall appearance a lot of room for fan speculation.
== History ==
Gordon's past is obscure, but what is known about him is that he served in The War, presumably as an infantryman, and that his trauma went untreated as a result. Due to these problems, he developed a bad attitude, which interfered with his post-military career as a maintenance worker. So much so that he was on his last strike before being fired just before the game started.
=== Game events ===
Later in the day, Gordon arrived at the vacant MFN Studio lot to complete the last task he had to do: shutting off the studio's antenna entirely. Before that, he encounters Ricky, a sock puppet that doesn't appear to be under any human control.
== '''Gallery''' ==
'''Image'''[[File:Gordon O'Brian (as shown in map).jpg|left|thumb|Gordon's map icon as an indicator for the player's location.]]
[[Category:Characters]]
[[Category:Playable]]
d368e5715cf3ced3bc5de2b288078564df489b0e
Gordon O'Brian
0
158
454
451
2023-08-13T03:56:48Z
HaHaCrunch
49282549
Added more to the events sub-catagory and changed the quote slightly (will update more i swear, im just tired so im doing this slowly lol)
wikitext
text/x-wiki
[[File:Gordon J. O Brian.jpg|thumb]]
= Gordon =
<blockquote>
''"Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' opening line.</blockquote>Gordon, the reluctant hero of My Friendly Neighborhood, works in maintenance for MFN. Except for his hairy arms, his body is hidden from view throughout the entirety of the game. This gives his overall appearance a lot of room for fan speculation.
== History ==
Gordon's past is obscure, but what is known about him is that he served in The War, presumably as an infantryman, and that his trauma went untreated as a result. Due to these problems, he developed a bad attitude, which interfered with his post-military career as a maintenance worker. So much so that he was on his last strike before being fired just before the game started.
=== Game events ===
Later in the day, Gordon arrived at the vacant MFN Studio lot to complete the last task he had to do: shutting off the studio's antenna entirely. Before that, he encounters [[Ricky]], a sock puppet that doesn't appear to be under any human control. After Ricky explains to Gorden how he shouldn't disconnect the antenna, he coughs up a key card that leads to "another part of the studio." After obtaining the key card and exiting the building, Gorden notices a [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] puppet entering another area of the complex. Following it, he ultimately follows Norman using the key card he was given. Entering the previously locked door, He follows him through yet another door: now entering stage 4, where the puppet is pounding on the door to the Makeup department.
He loses Norman and is greeted by Ricky at the counter after making a loop around a houseplant in the right middle of the room. When Gorden finally notices what appears to be a gun on the desk in front of him, he tries to take it. Ricky resists and tries to take it from him, yelling "I've been looking for this everywhere" before releasing his hold. He at least informs Gorden about [[Pearl the Bird|Pearl]]: A giant, birdlike puppet roaming the main set of the Studio's filming area. After Ricky leaves Gorden on his own, Norman and a [[Norman, Lilliana, Junebug, Lenard, and George|Lenard]] puppet burst through the door he had just entered through. In response, he self-destructively shoots the puppets with letters before knocking them out temporarily.
== '''Gallery''' ==
'''Image'''[[File:Gordon O'Brian (as shown in map).jpg|left|thumb|Gordon's map icon as an indicator for the player's location.]]
[[Category:Characters]]
[[Category:Playable]]
c98b2ea92f8f7dbffa7a95e617a5a758ade23533
466
454
2023-08-13T05:13:21Z
HaHaCrunch
49282549
Added stub Category?? i think atleast
wikitext
text/x-wiki
[[File:Gordon J. O Brian.jpg|thumb]]
= Gordon =
<blockquote>
''"Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' opening line.</blockquote>Gordon, the reluctant hero of My Friendly Neighborhood, works in maintenance for MFN. Except for his hairy arms, his body is hidden from view throughout the entirety of the game. This gives his overall appearance a lot of room for fan speculation.
== History ==
Gordon's past is obscure, but what is known about him is that he served in The War, presumably as an infantryman, and that his trauma went untreated as a result. Due to these problems, he developed a bad attitude, which interfered with his post-military career as a maintenance worker. So much so that he was on his last strike before being fired just before the game started.
=== Game events ===
Later in the day, Gordon arrived at the vacant MFN Studio lot to complete the last task he had to do: shutting off the studio's antenna entirely. Before that, he encounters [[Ricky]], a sock puppet that doesn't appear to be under any human control. After Ricky explains to Gorden how he shouldn't disconnect the antenna, he coughs up a key card that leads to "another part of the studio." After obtaining the key card and exiting the building, Gorden notices a [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] puppet entering another area of the complex. Following it, he ultimately follows Norman using the key card he was given. Entering the previously locked door, He follows him through yet another door: now entering stage 4, where the puppet is pounding on the door to the Makeup department.
He loses Norman and is greeted by Ricky at the counter after making a loop around a houseplant in the right middle of the room. When Gorden finally notices what appears to be a gun on the desk in front of him, he tries to take it. Ricky resists and tries to take it from him, yelling "I've been looking for this everywhere" before releasing his hold. He at least informs Gorden about [[Pearl the Bird|Pearl]]: A giant, birdlike puppet roaming the main set of the Studio's filming area. After Ricky leaves Gorden on his own, Norman and a [[Norman, Lilliana, Junebug, Lenard, and George|Lenard]] puppet burst through the door he had just entered through. In response, he self-destructively shoots the puppets with letters before knocking them out temporarily.
== '''Gallery''' ==
'''Image'''[[File:Gordon O'Brian (as shown in map).jpg|left|thumb|Gordon's map icon as an indicator for the player's location.]]
[[Category:Characters]]
[[Category:Playable]]
[[Category:Stub]]
ce14e1da4a3e87e97feffd7d26a4d825243f84a3
467
466
2023-08-13T05:15:50Z
HaHaCrunch
49282549
Unless im doing something wrong, it's not adding it
wikitext
text/x-wiki
[[File:Gordon J. O Brian.jpg|thumb]]
= Gordon =
<blockquote>
''"Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' opening line.</blockquote>Gordon, the reluctant hero of My Friendly Neighborhood, works in maintenance for MFN. Except for his hairy arms, his body is hidden from view throughout the entirety of the game. This gives his overall appearance a lot of room for fan speculation.
== History ==
Gordon's past is obscure, but what is known about him is that he served in The War, presumably as an infantryman, and that his trauma went untreated as a result. Due to these problems, he developed a bad attitude, which interfered with his post-military career as a maintenance worker. So much so that he was on his last strike before being fired just before the game started.
=== Game events ===
Later in the day, Gordon arrived at the vacant MFN Studio lot to complete the last task he had to do: shutting off the studio's antenna entirely. Before that, he encounters [[Ricky]], a sock puppet that doesn't appear to be under any human control. After Ricky explains to Gorden how he shouldn't disconnect the antenna, he coughs up a key card that leads to "another part of the studio." After obtaining the key card and exiting the building, Gorden notices a [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] puppet entering another area of the complex. Following it, he ultimately follows Norman using the key card he was given. Entering the previously locked door, He follows him through yet another door: now entering stage 4, where the puppet is pounding on the door to the Makeup department.
He loses Norman and is greeted by Ricky at the counter after making a loop around a houseplant in the right middle of the room. When Gorden finally notices what appears to be a gun on the desk in front of him, he tries to take it. Ricky resists and tries to take it from him, yelling "I've been looking for this everywhere" before releasing his hold. He at least informs Gorden about [[Pearl the Bird|Pearl]]: A giant, birdlike puppet roaming the main set of the Studio's filming area. After Ricky leaves Gorden on his own, Norman and a [[Norman, Lilliana, Junebug, Lenard, and George|Lenard]] puppet burst through the door he had just entered through. In response, he self-destructively shoots the puppets with letters before knocking them out temporarily.
== '''Gallery''' ==
'''Image'''[[File:Gordon O'Brian (as shown in map).jpg|left|thumb|Gordon's map icon as an indicator for the player's location.]]
[[Category:Characters]]
[[Category:Playable]]
c98b2ea92f8f7dbffa7a95e617a5a758ade23533
468
467
2023-08-13T16:32:23Z
HaHaCrunch
49282549
New paragraphs!!! more later obv
wikitext
text/x-wiki
[[File:Gordon J. O Brian.jpg|thumb]]
= Gordon =
<blockquote>
''"Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' opening line.</blockquote>Gordon, the reluctant hero of My Friendly Neighborhood, works in maintenance for MFN. Except for his hairy arms, his body is hidden from view throughout the entirety of the game. This gives his overall appearance a lot of room for fan speculation.
== History ==
Gordon's past is obscure, but what is known about him is that he served in The War, presumably as an infantryman, and that his trauma went untreated as a result. Due to these problems, he developed a bad attitude, which interfered with his post-military career as a maintenance worker. So much so that he was on his last strike before being fired just before the game started.
=== Game events ===
On the afternoon of July 8, 1993, Gordon travels to the vacant MFN Studio lot to finish the last task he needed to do: completely turn off the studio's antenna, due to reruns of "My Friendly Neighborhood" inadvertently broadcasting on the daily news without coverage.
Before that, he encounters [[Ricky]], a sock puppet that doesn't appear to be under any human control. After Ricky explains to Gorden how he shouldn't disconnect the antenna, he coughs up a key card that leads to "another part of the studio." After obtaining the key card and exiting the building, Gorden notices a [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] puppet entering another area of the complex. Following it, he ultimately follows Norman using the key card he was given. Entering the previously locked door, He follows him through yet another door: now entering stage 4, where the puppet is pounding on the door to the Makeup department.
He loses Norman and is greeted by Ricky at the counter after making a loop around a houseplant in the right middle of the room. When Gorden finally notices what appears to be a gun on the desk in front of him, he tries to take it. Ricky resists and tries to take it from him, yelling "I've been looking for this everywhere" before releasing his hold. He at least informs Gorden about [[Pearl the Bird|Pearl]]: A giant, birdlike puppet roaming the main set of the Studio's filming area. After Ricky leaves Gorden on his own, Norman and a [[Norman, Lilliana, Junebug, Lenard, and George|Lenard]] puppet burst through the door he had just entered through. In response, he self-destructively shoots the puppets with letters before knocking them out temporarily.
He enters a room with a single dart target that appears to be guarding a blue circle key shortly after. He strikes the target, picks up the key, and uses it to open the double-locked doors to the puppet show's main set. Pearl, the bird-like puppet about which he had been forewarned earlier at the makeup counter, is then encountered here. Gorden can see that she doesn't seem to have any eyes. He eventually comes across Pearl's old show-related glasses. Her eyes, on the other hand, are attached to these glasses. Gorden tries to reassure her after helping her put her glasses on by saying, "We all get shy sometimes when we look in the mirror."
He compiles a number of alphabet building blocks he came across while exploring, arranging them on a pedestal to form the word "Neighbor." A letter is printed out for him to slip in the nearby mailbox after he finishes placing them. He receives a crank handle in return for the letter, which he can now use to open a broken, inoperative manhole in an alleyway. He descends into the now-opened manhole to the sewer system where [[Ray]], the mechanic for the sewer, now greets him. Gorden, a fellow mechanic, corrects his behavior as he isn't handling the machinery effectively. The water flow is then altered correctly shortly after he fixes the sewer vault. Since it has been dealt with, Ray becomes more relaxed as a result and returns to his earlier, friendlier state. He bids him farewell and gets on with his task after explaining to him that he cannot simply hit broken objects.
He then proceeds to further explore the sewer system until he unknowingly enters a room that is lined with stone representations of the Norman puppet. Nevertheless, he was prepared to open the chained stairwell door through to one of the statues holding a pair of red bolt cutters. The elevator in the stairwell leads to the offices above, where he can travel. While waiting for the elevator, he finds and acquires a useful new gun called "The Novelist," which appeared to be an upgraded version of the Stenographer, the previous "gun" model he had. Gorden is now able to continue seeking the long-awaited alternate route to the antenna he was supposed to disable by entering the offices. After figuring out various puzzles and coming across new enemies, like [[Hand, Randy, and Pig]]. He spends a few more minutes ambling through the hallways of the offices before he encounters [[Goblette]]: A green, toad-like puppet with salt shakers for fingers.
As soon as she spots Gorden, Goblette chases him around the stair railings like a wrecking ball, acting as though she wants to eat him. Soon after losing her, Gorden finds a room for projection. He starts playing different film reels in it and soon realizes that the puppets have been watching them and have been emotionally harmed by them. Goblette enters the theater with a slouch and is clearly upset as he switches the reel to a war documentary. Gorden quickly approaches her in an effort to comfort her grief. He continues to tell her that while serving in the military, he too lost a part of himself, but being with Goblette makes him remember the excitement he felt as a child watching a movie for the first time. His justification soothes her, simply taking away her rage and substituting calmness, as Ray did.
== '''Gallery''' ==
'''Image'''[[File:Gordon O'Brian (as shown in map).jpg|left|thumb|Gordon's map icon as an indicator for the player's location.]]
[[Category:Characters]]
[[Category:Playable]]
de187b0f4cc6c54869e31dfb11be73f95649747f
469
468
2023-08-13T17:45:17Z
HaHaCrunch
49282549
added more :))
wikitext
text/x-wiki
[[File:Gordon J. O Brian.jpg|thumb]]
= Gordon =
<blockquote>
''"Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' opening line.</blockquote>Gordon, the reluctant hero of My Friendly Neighborhood, works in maintenance for MFN. Except for his hairy arms, his body is hidden from view throughout the entirety of the game. This gives his overall appearance a lot of room for fan speculation.
== History ==
Gordon's past is obscure, but what is known about him is that he served in The War, presumably as an infantryman, and that his trauma went untreated as a result. Due to these problems, he developed a bad attitude, which interfered with his post-military career as a maintenance worker. So much so that he was on his last strike before being fired just before the game started.
=== Game events ===
On the afternoon of July 8, 1993, Gordon travels to the vacant MFN Studio lot to finish the last task he needed to do: completely turn off the studio's antenna, due to reruns of "My Friendly Neighborhood" inadvertently broadcasting on the daily news without coverage.
Before that, he encounters [[Ricky]], a sock puppet that doesn't appear to be under any human control. After Ricky explains to Gorden how he shouldn't disconnect the antenna, he coughs up a key card that leads to "another part of the studio." After obtaining the key card and exiting the building, Gorden notices a [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] puppet entering another area of the complex. Following it, he ultimately follows Norman using the key card he was given. Entering the previously locked door, He follows him through yet another door: now entering stage 4, where the puppet is pounding on the door to the Makeup department.
He loses Norman and is greeted by Ricky at the counter after making a loop around a houseplant in the right middle of the room. When Gorden finally notices what appears to be a gun on the desk in front of him, he tries to take it. Ricky resists and tries to take it from him, yelling "I've been looking for this everywhere" before releasing his hold. He at least informs Gorden about [[Pearl the Bird|Pearl]]: A giant, birdlike puppet roaming the main set of the Studio's filming area. After Ricky leaves Gorden on his own, Norman and a [[Norman, Lilliana, Junebug, Lenard, and George|Lenard]] puppet burst through the door he had just entered through. In response, he self-destructively shoots the puppets with letters before knocking them out temporarily.
He enters a room with a single dart target that appears to be guarding a blue circle key shortly after. He strikes the target, picks up the key, and uses it to open the double-locked doors to the puppet show's main set. Pearl, the bird-like puppet about which he had been forewarned earlier at the makeup counter, is then encountered here. Gorden can see that she doesn't seem to have any eyes. He eventually comes across Pearl's old show-related glasses. Her eyes, on the other hand, are attached to these glasses. Gorden tries to reassure her after helping her put her glasses on by saying, "We all get shy sometimes when we look in the mirror."
He compiles a number of alphabet building blocks he came across while exploring, arranging them on a pedestal to form the word "Neighbor." A letter is printed out for him to slip in the nearby mailbox after he finishes placing them. He receives a crank handle in return for the letter, which he can now use to open a broken, inoperative manhole in an alleyway. He descends into the now-opened manhole to the sewer system where [[Ray]], the mechanic for the sewer, now greets him. Gorden, a fellow mechanic, corrects his behavior as he isn't handling the machinery effectively. The water flow is then altered correctly shortly after he fixes the sewer vault. Since it has been dealt with, Ray becomes more relaxed as a result and returns to his earlier, friendlier state. He bids him farewell and gets on with his task after explaining to him that he cannot simply hit broken objects.
He then proceeds to further explore the sewer system until he unknowingly enters a room that is lined with stone representations of the Norman puppet. Nevertheless, he was prepared to open the chained stairwell door through to one of the statues holding a pair of red bolt cutters. The elevator in the stairwell leads to the offices above, where he can travel. While waiting for the elevator, he finds and acquires a useful new gun called "The Novelist," which appeared to be an upgraded version of the Stenographer, the previous "gun" model he had. Gorden is now able to continue seeking the long-awaited alternate route to the antenna he was supposed to disable by entering the offices. After figuring out various puzzles and coming across new enemies, like [[Hand, Randy, and Pig]]. He spends a few more minutes ambling through the hallways of the offices before he encounters [[Goblette]]: A green, toad-like puppet with salt shakers for fingers.
As soon as she spots Gorden, Goblette chases him around the stair railings like a wrecking ball, acting as though she wants to eat him. Soon after losing her, Gorden finds a room for projection. He starts playing different film reels in it and soon realizes that the puppets have been watching them and have been emotionally harmed by them. Goblette enters the theater with a slouch and is clearly upset as he switches the reel to a war documentary. Gorden quickly approaches her in an effort to comfort her grief. He continues to tell her that while serving in the military, he too lost a part of himself, but being with Goblette makes him remember the excitement he felt as a child watching a movie for the first time. His justification soothes her, simply taking away her rage and substituting calmness, as Ray did.
After some searching, Gordon finds a key that opens the door to the actual office building. But as he approaches the door, [[The Curtain|Curt 'n Call]], a huge puppet, surprises him. Gordon had earlier discovered a hand grenade. He takes out the giant puppet's power by using the hand grenade in conjunction with The Novelist. The curtain pushes it away and rises back up. Gordon can now leave the offices and enter The Park thanks to the defeat of the enemy by using a set of recently found keys to unlock the security doors. He enters and makes his way through a maze that had been inside The Park, where he encounters Ricky, who is pleading with Gordon to keep the antenna from being disabled once more. Gordon had been acting violently and in an "unfriendly" manner around the set, and Ricky expresses concern about this. He jokingly suggests that Gordon use a G.I. against the 'poor defenseless' puppets during this digression. Gordon reacts angrily and tries to shoot Ricky with a letter before he drops back into his box. On the other side of The Park, he finds a garden area with a greenhouse. The greenhouse itself had a mixing machine that could produce a solvent, allowing the jam between the hobby elevator that led to the roof to be removed. He has to go back through the studio to find three different compounds in order to mix the chemicals.
While doing so, he encounters a pack of [[The Pups|Pups]]—a trio of three puppet dogs—who immediately attack him. He needs to locate two medallion pieces that, when put together, allow access to an Avery in order to calm the crowd. Beyond the structure is a courtyard with a solitary bench and a dog food bag perched atop it. When he gets back to the greenhouse where the dogs live, Gordon fills their food bowls with food and rings the dinner bell to let them know it is time for dinner. The Pup's, who appear to have been starving ever since production stopped, are calmed by this. Gordon returns to the eagerly anticipated elevator after assuring them that things aren't so bad, finding the three compounds, and mixing the solvent to free the stuck-on obstruction between the doors. Riding it up, he now finds himself inside the cardboard-only "cardboard penthouse," which has been decorated with chalk doodles. He assembles jigsaw puzzle pieces that he had found along the way and places them on a power plate where they belong. Gordon fixes the lighting that supports the stage of music where [[Moraine]] is playing the piano in front of him. He is asked to join him on the piano for a duet by this grumpy, out-of-tune musician. After being made to play a duet, Moraine becomes so preoccupied with the musical notes that Gordon was able to leave the scene after calming the final protagonist down and bringing him to a friendly, extroverted state of joy.
He rises to the roof and climbs up to the antenna after pulling a lever on the stage to finally disable it and halt the broadcast of the show. While doing so, he is greeted by Ricky once more, who once more opts for him not to shut it down. He explains that they broadcast the program to help kids and the city as a whole see the best in the world rather than the unwelcoming, depressing city that they just so happened to live in. asserting that "Nobody here knows how to be a friendly neighbor." Gordon turns the broadcast off completely in defiance of his requests. But as he does, a lightning strike hits the antenna, sending Gordon flying backwards off the edge, sending him hurtling into the studio's depths.
== '''Gallery''' ==
'''Image'''[[File:Gordon O'Brian (as shown in map).jpg|left|thumb|Gordon's map icon as an indicator for the player's location.]]
[[Category:Characters]]
[[Category:Playable]]
7a6674b51b11b004053cac1ebbf7b94bc0e5ab50
470
469
2023-08-13T19:03:53Z
HaHaCrunch
49282549
Added more text for game events and added the 3 main endings. might add a trivia section to put the secret one in :) Later though, i still have things to edit and write lol
wikitext
text/x-wiki
[[File:Gordon J. O Brian.jpg|thumb]]
= Gordon =
<blockquote>
''"Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' opening line.</blockquote>Gordon, the reluctant hero of My Friendly Neighborhood, works in maintenance for MFN. Except for his hairy arms, his body is hidden from view throughout the entirety of the game. This gives his overall appearance a lot of room for fan speculation.
== History ==
Gordon's past is obscure, but what is known about him is that he served in The War, presumably as an infantryman, and that his trauma went untreated as a result. Due to these problems, he developed a bad attitude, which interfered with his post-military career as a maintenance worker. So much so that he was on his last strike before being fired just before the game started.
=== Game events ===
On the afternoon of July 8, 1993, Gordon travels to the vacant MFN Studio lot to finish the last task he needed to do: completely turn off the studio's antenna, due to reruns of "My Friendly Neighborhood" inadvertently broadcasting on the daily news without coverage.
Before that, he encounters [[Ricky]], a sock puppet that doesn't appear to be under any human control. After Ricky explains to Gorden how he shouldn't disconnect the antenna, he coughs up a key card that leads to "another part of the studio." After obtaining the key card and exiting the building, Gorden notices a [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] puppet entering another area of the complex. Following it, he ultimately follows Norman using the key card he was given. Entering the previously locked door, He follows him through yet another door: now entering stage 4, where the puppet is pounding on the door to the Makeup department.
He loses Norman and is greeted by Ricky at the counter after making a loop around a houseplant in the right middle of the room. When Gorden finally notices what appears to be a gun on the desk in front of him, he tries to take it. Ricky resists and tries to take it from him, yelling "I've been looking for this everywhere" before releasing his hold. He at least informs Gorden about [[Pearl the Bird|Pearl]]: A giant, birdlike puppet roaming the main set of the Studio's filming area. After Ricky leaves Gorden on his own, Norman and a [[Norman, Lilliana, Junebug, Lenard, and George|Lenard]] puppet burst through the door he had just entered through. In response, he self-destructively shoots the puppets with letters before knocking them out temporarily.
He enters a room with a single dart target that appears to be guarding a blue circle key shortly after. He strikes the target, picks up the key, and uses it to open the double-locked doors to the puppet show's main set. Pearl, the bird-like puppet about which he had been forewarned earlier at the makeup counter, is then encountered here. Gorden can see that she doesn't seem to have any eyes. He eventually comes across Pearl's old show-related glasses. Her eyes, on the other hand, are attached to these glasses. Gorden tries to reassure her after helping her put her glasses on by saying, "We all get shy sometimes when we look in the mirror."
He compiles a number of alphabet building blocks he came across while exploring, arranging them on a pedestal to form the word "Neighbor." A letter is printed out for him to slip in the nearby mailbox after he finishes placing them. He receives a crank handle in return for the letter, which he can now use to open a broken, inoperative manhole in an alleyway. He descends into the now-opened manhole to the sewer system where [[Ray]], the mechanic for the sewer, now greets him. Gorden, a fellow mechanic, corrects his behavior as he isn't handling the machinery effectively. The water flow is then altered correctly shortly after he fixes the sewer vault. Since it has been dealt with, Ray becomes more relaxed as a result and returns to his earlier, friendlier state. He bids him farewell and gets on with his task after explaining to him that he cannot simply hit broken objects.
He then proceeds to further explore the sewer system until he unknowingly enters a room that is lined with stone representations of the Norman puppet. Nevertheless, he was prepared to open the chained stairwell door through to one of the statues holding a pair of red bolt cutters. The elevator in the stairwell leads to the offices above, where he can travel. While waiting for the elevator, he finds and acquires a useful new gun called "The Novelist," which appeared to be an upgraded version of the Stenographer, the previous "gun" model he had. Gorden is now able to continue seeking the long-awaited alternate route to the antenna he was supposed to disable by entering the offices. After figuring out various puzzles and coming across new enemies, like [[Hand, Randy, and Pig]]. He spends a few more minutes ambling through the hallways of the offices before he encounters [[Goblette]]: A green, toad-like puppet with salt shakers for fingers.
As soon as she spots Gorden, Goblette chases him around the stair railings like a wrecking ball, acting as though she wants to eat him. Soon after losing her, Gorden finds a room for projection. He starts playing different film reels in it and soon realizes that the puppets have been watching them and have been emotionally harmed by them. Goblette enters the theater with a slouch and is clearly upset as he switches the reel to a war documentary. Gorden quickly approaches her in an effort to comfort her grief. He continues to tell her that while serving in the military, he too lost a part of himself, but being with Goblette makes him remember the excitement he felt as a child watching a movie for the first time. His justification soothes her, simply taking away her rage and substituting calmness, as Ray did.
After some searching, Gordon finds a key that opens the door to the actual office building. But as he approaches the door, [[The Curtain|Curt 'n Call]], a huge puppet, surprises him. Gordon had earlier discovered a hand grenade. He takes out the giant puppet's power by using the hand grenade in conjunction with The Novelist. The curtain pushes it away and rises back up. Gordon can now leave the offices and enter The Park thanks to the defeat of the enemy by using a set of recently found keys to unlock the security doors. He enters and makes his way through a maze that had been inside The Park, where he encounters Ricky, who is pleading with Gordon to keep the antenna from being disabled once more. Gordon had been acting violently and in an "unfriendly" manner around the set, and Ricky expresses concern about this. He jokingly suggests that Gordon use a G.I. against the 'poor defenseless' puppets during this digression. Gordon reacts angrily and tries to shoot Ricky with a letter before he drops back into his box. On the other side of The Park, he finds a garden area with a greenhouse. The greenhouse itself had a mixing machine that could produce a solvent, allowing the jam between the hobby elevator that led to the roof to be removed. He has to go back through the studio to find three different compounds in order to mix the chemicals.
While doing so, he encounters a pack of [[The Pups|Pups]]—a trio of three puppet dogs—who immediately attack him. He needs to locate two medallion pieces that, when put together, allow access to an Avery in order to calm the crowd. Beyond the structure is a courtyard with a solitary bench and a dog food bag perched atop it. When he gets back to the greenhouse where the dogs live, Gordon fills their food bowls with food and rings the dinner bell to let them know it is time for dinner. The Pup's, who appear to have been starving ever since production stopped, are calmed by this. Gordon returns to the eagerly anticipated elevator after assuring them that things aren't so bad, finding the three compounds, and mixing the solvent to free the stuck-on obstruction between the doors. Riding it up, he now finds himself inside the cardboard-only "cardboard penthouse," which has been decorated with chalk doodles. He assembles jigsaw puzzle pieces that he had found along the way and places them on a power plate where they belong. Gordon fixes the lighting that supports the stage of music where [[Moraine]] is playing the piano in front of him. He is asked to join him on the piano for a duet by this grumpy, out-of-tune musician. After being made to play a duet, Moraine becomes so preoccupied with the musical notes that Gordon was able to leave the scene after calming the final protagonist down and bringing him to a friendly, extroverted state of joy.
He rises to the roof and climbs up to the antenna after pulling a lever on the stage to finally disable it and halt the broadcast of the show. While doing so, he is greeted by Ricky once more, who once more opts for him not to shut it down. He explains that they broadcast the program to help kids and the city as a whole see the best in the world rather than the unwelcoming, depressing city that they just so happened to live in. asserting that "Nobody here knows how to be a friendly neighbor." Gordon turns the broadcast off completely in defiance of his requests. But as he does, a lightning strike hits the antenna, sending Gordon flying backwards off the edge, sending him hurtling into the studio's depths.
Fortunately for Gordon, he breaks his fall when he lands on a pile of trash. He soon finds himself in the studio's subterranean sets. Here, he meets a collection of angry, [[The Unfriendly Neighborhood Puppets|"unfriendly" variations of the main puppets]] who have transformed into vengeful beings as a result of watching the incorrect TV shows during their idle running. On a landline, Ricky calls Gordon and explains that the puppets wanted to know why they had been abruptly canceled because they had never been permitted to watch other shows that weren't similar to their own. As a result, they watched TV programs that were deemed as "violent" and "unfriendly", causing their minds to get twisted. Gordon grabs a flashlight and looks around the antique set for a way out. He narrowly avoids a number of the Unfriendly puppet groups before coming across a creature known as "The Amalgamation"—a combination of various puppet parts that is unafraid to attack Gordon right away. Finally, Gordon is able to slay the monster, continue on, and reach the surface. As he leaves the hotel, he runs into Ricky one last time. Gordon is given the option by Ricky to stay and work to revive My Happy Neighborhood or to leave and simply drive home as if "nothing ever happened."
==== Good ending ====
After Gordon helped the puppets and decided to stay at the studio, Ricky is ecstatic to hear the news and immediately runs to tell the others. Gordon keeps working on the program and restarts it. He lost his repairman job as a result, but he wasn't bothered. The city is now friendlier than it was before thanks to the show's hospitality, and he has given the neighborhood some renewed hope. <blockquote>
=== "I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. Of course, after my boss found out I was involved, I got fired. But, somehow, I feel a little hopeful about it. It's hard to describe...It's like you've been lost in a tunnel, until suddenly a voice calls your name. And you turn around, and you see the rising sun. And it's so bright, maybe it hurts a little to look at. But you don't care. Because it's leading you home. " - Gordon in the good ending. ===
</blockquote>
==== Neutral ending ====
The show returns and is successful if he accepts Ricky's offer, but if he hasn't assisted every puppet in returning to their friendly state, Gordon eventually stops working with the production team due to a lack of connection and moves on with his life. A choice he quickly regrets as he carries on with his aimless life.<blockquote>
=== "I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody would've watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. At that point, I figured I had done my part, So I stopped showing up at the studio in the evenings. I don't know, I guess I just wanted to keep my head down. I never told anyone that I was helping bring back the show. But for some reason, it keeps bugging me. I can't forget about it. Some nights, I catch myself staring out the window, wondering whats happening in the ''neighborhood''. " - Gordon in the neutral ending ===
</blockquote>
==== Bad ending ====
But by turning down the offer, everyone but Gordons forgets about the show. On the other hand, Gordon experiences a wave of regret. He carries on with his life while continuing to experience loneliness and an unfulfilling existence overall.<blockquote>
=== "After I got back to the office, my boss told me that everyone was really happy with what I did, even though the puppets messed up another night's news. I got promoted to manager, got an office, with a window. But, for some reason, I can't stop thinking about the neighborhood. For the next few months, I actually started watching the nightly news. I don't know why, maybe I just wanted to see if something happened. But, nothing happened. And, at some point, I got distracted and forgot about it. " - Gordon in the bad ending. ===
</blockquote>
== '''Gallery''' ==
'''Image'''[[File:Gordon O'Brian (as shown in map).jpg|left|thumb|Gordon's map icon as an indicator for the player's location.]]
[[Category:Characters]]
[[Category:Playable]]
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[[File:Gordon J. O Brian.jpg|thumb]]
= Gordon =
<blockquote>
''"Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' opening line.</blockquote>Gordon, the reluctant hero of My Friendly Neighborhood, works in maintenance for MFN. Except for his hairy arms, his body is hidden from view throughout the entirety of the game. This gives his overall appearance a lot of room for fan speculation.
== History ==
Gordon's past is obscure, but what is known about him is that he served in The War, presumably as an infantryman, and that his trauma went untreated as a result. Due to these problems, he developed a bad attitude, which interfered with his post-military career as a maintenance worker. So much so that he was on his last strike before being fired just before the game started.
=== Game events ===
On the afternoon of July 8, 1993, Gordon travels to the vacant MFN Studio lot to finish the last task he needed to do: completely turn off the studio's antenna, due to reruns of "My Friendly Neighborhood" inadvertently broadcasting on the daily news without coverage.
Before that, he encounters [[Ricky]], a sock puppet that doesn't appear to be under any human control. After Ricky explains to Gorden how he shouldn't disconnect the antenna, he coughs up a key card that leads to "another part of the studio." After obtaining the key card and exiting the building, Gorden notices a [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] puppet entering another area of the complex. Following it, he ultimately follows Norman using the key card he was given. Entering the previously locked door, He follows him through yet another door: now entering stage 4, where the puppet is pounding on the door to the Makeup department.
He loses Norman and is greeted by Ricky at the counter after making a loop around a houseplant in the right middle of the room. When Gorden finally notices what appears to be a gun on the desk in front of him, he tries to take it. Ricky resists and tries to take it from him, yelling "I've been looking for this everywhere" before releasing his hold. He at least informs Gorden about [[Pearl the Bird|Pearl]]: A giant, birdlike puppet roaming the main set of the Studio's filming area. After Ricky leaves Gorden on his own, Norman and a [[Norman, Lilliana, Junebug, Lenard, and George|Lenard]] puppet burst through the door he had just entered through. In response, he self-destructively shoots the puppets with letters before knocking them out temporarily.
He enters a room with a single dart target that appears to be guarding a blue circle key shortly after. He strikes the target, picks up the key, and uses it to open the double-locked doors to the puppet show's main set. Pearl, the bird-like puppet about which he had been forewarned earlier at the makeup counter, is then encountered here. Gorden can see that she doesn't seem to have any eyes. He eventually comes across Pearl's old show-related glasses. Her eyes, on the other hand, are attached to these glasses. Gorden tries to reassure her after helping her put her glasses on by saying, "We all get shy sometimes when we look in the mirror."
He compiles a number of alphabet building blocks he came across while exploring, arranging them on a pedestal to form the word "Neighbor." A letter is printed out for him to slip in the nearby mailbox after he finishes placing them. He receives a crank handle in return for the letter, which he can now use to open a broken, inoperative manhole in an alleyway. He descends into the now-opened manhole to the sewer system where [[Ray]], the mechanic for the sewer, now greets him. Gorden, a fellow mechanic, corrects his behavior as he isn't handling the machinery effectively. The water flow is then altered correctly shortly after he fixes the sewer vault. Since it has been dealt with, Ray becomes more relaxed as a result and returns to his earlier, friendlier state. He bids him farewell and gets on with his task after explaining to him that he cannot simply hit broken objects.
He then proceeds to further explore the sewer system until he unknowingly enters a room that is lined with stone representations of the Norman puppet. Nevertheless, he was prepared to open the chained stairwell door through to one of the statues holding a pair of red bolt cutters. The elevator in the stairwell leads to the offices above, where he can travel. While waiting for the elevator, he finds and acquires a useful new gun called "The Novelist," which appeared to be an upgraded version of the Stenographer, the previous "gun" model he had. Gorden is now able to continue seeking the long-awaited alternate route to the antenna he was supposed to disable by entering the offices. After figuring out various puzzles and coming across new enemies, like [[Hand, Randy, and Pig]]. He spends a few more minutes ambling through the hallways of the offices before he encounters [[Goblette]]: A green, toad-like puppet with salt shakers for fingers.
As soon as she spots Gorden, Goblette chases him around the stair railings like a wrecking ball, acting as though she wants to eat him. Soon after losing her, Gorden finds a room for projection. He starts playing different film reels in it and soon realizes that the puppets have been watching them and have been emotionally harmed by them. Goblette enters the theater with a slouch and is clearly upset as he switches the reel to a war documentary. Gorden quickly approaches her in an effort to comfort her grief. He continues to tell her that while serving in the military, he too lost a part of himself, but being with Goblette makes him remember the excitement he felt as a child watching a movie for the first time. His justification soothes her, simply taking away her rage and substituting calmness, as Ray did.
After some searching, Gordon finds a key that opens the door to the actual office building. But as he approaches the door, [[The Curtain|Curt 'n Call]], a huge puppet, surprises him. Gordon had earlier discovered a hand grenade. He takes out the giant puppet's power by using the hand grenade in conjunction with The Novelist. The curtain pushes it away and rises back up. Gordon can now leave the offices and enter The Park thanks to the defeat of the enemy by using a set of recently found keys to unlock the security doors. He enters and makes his way through a maze that had been inside The Park, where he encounters Ricky, who is pleading with Gordon to keep the antenna from being disabled once more. Gordon had been acting violently and in an "unfriendly" manner around the set, and Ricky expresses concern about this. He jokingly suggests that Gordon use a G.I. against the 'poor defenseless' puppets during this digression. Gordon reacts angrily and tries to shoot Ricky with a letter before he drops back into his box. On the other side of The Park, he finds a garden area with a greenhouse. The greenhouse itself had a mixing machine that could produce a solvent, allowing the jam between the hobby elevator that led to the roof to be removed. He has to go back through the studio to find three different compounds in order to mix the chemicals.
While doing so, he encounters a pack of [[The Pups|Pups]]—a trio of three puppet dogs—who immediately attack him. He needs to locate two medallion pieces that, when put together, allow access to an Avery in order to calm the crowd. Beyond the structure is a courtyard with a solitary bench and a dog food bag perched atop it. When he gets back to the greenhouse where the dogs live, Gordon fills their food bowls with food and rings the dinner bell to let them know it is time for dinner. The Pup's, who appear to have been starving ever since production stopped, are calmed by this. Gordon returns to the eagerly anticipated elevator after assuring them that things aren't so bad, finding the three compounds, and mixing the solvent to free the stuck-on obstruction between the doors. Riding it up, he now finds himself inside the cardboard-only "cardboard penthouse," which has been decorated with chalk doodles. He assembles jigsaw puzzle pieces that he had found along the way and places them on a power plate where they belong. Gordon fixes the lighting that supports the stage of music where [[Moraine]] is playing the piano in front of him. He is asked to join him on the piano for a duet by this grumpy, out-of-tune musician. After being made to play a duet, Moraine becomes so preoccupied with the musical notes that Gordon was able to leave the scene after calming the final protagonist down and bringing him to a friendly, extroverted state of joy.
He rises to the roof and climbs up to the antenna after pulling a lever on the stage to finally disable it and halt the broadcast of the show. While doing so, he is greeted by Ricky once more, who once more opts for him not to shut it down. He explains that they broadcast the program to help kids and the city as a whole see the best in the world rather than the unwelcoming, depressing city that they just so happened to live in. asserting that "Nobody here knows how to be a friendly neighbor." Gordon turns the broadcast off completely in defiance of his requests. But as he does, a lightning strike hits the antenna, sending Gordon flying backwards off the edge, sending him hurtling into the studio's depths.
Fortunately for Gordon, he breaks his fall when he lands on a pile of trash. He soon finds himself in the studio's subterranean sets. Here, he meets a collection of angry, [[The Unfriendly Neighborhood Puppets|"unfriendly" variations of the main puppets]] who have transformed into vengeful beings as a result of watching the incorrect TV shows during their idle running. On a landline, Ricky calls Gordon and explains that the puppets wanted to know why they had been abruptly canceled because they had never been permitted to watch other shows that weren't similar to their own. As a result, they watched TV programs that were deemed as "violent" and "unfriendly", causing their minds to get twisted. Gordon grabs a flashlight and looks around the antique set for a way out. He narrowly avoids a number of the Unfriendly puppet groups before coming across a creature known as "The Amalgamation"—a combination of various puppet parts that is unafraid to attack Gordon right away. Finally, Gordon is able to slay the monster, continue on, and reach the surface. As he leaves the hotel, he runs into Ricky one last time. Gordon is given the option by Ricky to stay and work to revive My Happy Neighborhood or to leave and simply drive home as if "nothing ever happened."
==== Good ending ====
After Gordon helped the puppets and decided to stay at the studio, Ricky is ecstatic to hear the news and immediately runs to tell the others. Gordon keeps working on the program and restarts it. He lost his repairman job as a result, but he wasn't bothered. The city is now friendlier than it was before thanks to the show's hospitality, and he has given the neighborhood some renewed hope. <blockquote>'''"I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. Of course, after my boss found out I was involved, I got fired. But, somehow, I feel a little hopeful about it. It's hard to describe...It's like you've been lost in a tunnel, until suddenly a voice calls your name. And you turn around, and you see the rising sun. And it's so bright, maybe it hurts a little to look at. But you don't care. Because it's leading you home. " - Gordon in the good ending.'''</blockquote>Neutral ending<blockquote>
The show returns and is successful if he accepts Ricky's offer, but if he hasn't assisted every puppet in returning to their friendly state, Gordon eventually stops working with the production team due to a lack of connection and moves on with his life. A choice he quickly regrets as he carries on with his aimless life.
'''"I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody would've watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. At that point, I figured I had done my part, So I stopped showing up at the studio in the evenings. I don't know, I guess I just wanted to keep my head down. I never told anyone that I was helping bring back the show. But for some reason, it keeps bugging me. I can't forget about it. Some nights, I catch myself staring out the window, wondering whats happening in the ''neighborhood''. " - Gordon in the neutral ending'''</blockquote>
==== Bad ending ====
But by turning down the offer, everyone but Gordons forgets about the show. On the other hand, Gordon experiences a wave of regret. He carries on with his life while continuing to experience loneliness and an unfulfilling existence overall.<blockquote>'''"After I got back to the office, my boss told me that everyone was really happy with what I did, even though the puppets messed up another night's news. I got promoted to manager, got an office, with a window. But, for some reason, I can't stop thinking about the neighborhood. For the next few months, I actually started watching the nightly news. I don't know why, maybe I just wanted to see if something happened. But, nothing happened. And, at some point, I got distracted and forgot about it. " - Gordon in the bad ending.'''</blockquote>
== '''Gallery''' ==
'''Image'''[[File:Gordon O'Brian (as shown in map).jpg|left|thumb|Gordon's map icon as an indicator for the player's location.]]
[[Category:Characters]]
[[Category:Playable]]
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= Gordon =
<blockquote>
[[File:Question mark.png|frameless|158x158px]] '': "Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' opening line.
{{Character|name=Gordon O'Brian|aliases=Gordon|occupation=Repairman(bad ending, former), director (good ending), Unemployed (neutral ending and secret ending)|species=Human|gender=Male|voicedby=Tom Schalk}}</blockquote>Gordon, the reluctant hero of My Friendly Neighborhood, works in maintenance for MFN. Except for his hairy arms, his body is hidden from view throughout the entirety of the game. This gives his overall appearance a lot of room for fan speculation.
== History ==
Gordon's past is obscure, but what is known about him is that he served in The War, presumably as an infantryman, and that his trauma went untreated as a result. Due to these problems, he developed a bad attitude, which interfered with his post-military career as a maintenance worker. So much so that he was on his last strike before being fired just before the game started.
=== Game events ===
[[File:Ricky lobby.png|thumb|[[Ricky]] coming out of his box.]]
On the afternoon of July 8, 1993, Gordon travels to the vacant MFN Studio lot to finish the last task he needed to do: completely turn off the studio's antenna, due to reruns of "My Friendly Neighborhood" inadvertently broadcasting on the daily news without coverage.
Before that, he encounters [[Ricky]], a sock puppet that doesn't appear to be under any human control. After Ricky explains to Gorden how he shouldn't disconnect the antenna, he coughs up a key card that leads to "another part of the studio." After obtaining the key card and exiting the building, Gorden notices a [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] puppet entering another area of the complex. Following it, he ultimately follows Norman using the key card he was given. Entering the previously locked door, He follows him through yet another door: now entering stage 4, where the puppet is pounding on the door to the Makeup department.
He loses Norman and is greeted by Ricky at the counter after making a loop around a houseplant in the right middle of the room. When Gorden finally notices what appears to be a gun on the desk in front of him, he tries to take it. Ricky resists and tries to take it from him, yelling "I've been looking for this everywhere" before releasing his hold. He at least informs Gorden about [[Pearl the Bird|Pearl]]: A giant, birdlike puppet roaming the main set of the Studio's filming area. After Ricky leaves Gorden on his own, Norman and a [[Norman, Lilliana, Junebug, Lenard, and George|Lenard]] puppet burst through the door he had just entered through. In response, he self-destructively shoots the puppets with letters before knocking them out temporarily.
He enters a room with a single dart target that appears to be guarding a blue circle key shortly after. He strikes the target, picks up the key, and uses it to open the double-locked doors to the puppet show's main set. Pearl, the bird-like puppet about which he had been forewarned earlier at the makeup counter, is then encountered here. Gorden can see that she doesn't seem to have any eyes. He eventually comes across Pearl's old show-related glasses. Her eyes, on the other hand, are attached to these glasses. Gorden tries to reassure her after helping her put her glasses on by saying, "We all get shy sometimes when we look in the mirror."
He compiles a number of alphabet building blocks he came across while exploring, arranging them on a pedestal to form the word "Neighbor." A letter is printed out for him to slip in the nearby mailbox after he finishes placing them. He receives a crank handle in return for the letter, which he can now use to open a broken, inoperative manhole in an alleyway. He descends into the now-opened manhole to the sewer system where [[Ray]], the mechanic for the sewer, now greets him. Gorden, a fellow mechanic, corrects his behavior as he isn't handling the machinery effectively. The water flow is then altered correctly shortly after he fixes the sewer vault. Since it has been dealt with, Ray becomes more relaxed as a result and returns to his earlier, friendlier state. He bids him farewell and gets on with his task after explaining to him that he cannot simply hit broken objects.
He then proceeds to further explore the sewer system until he unknowingly enters a room that is lined with stone representations of the Norman puppet. Nevertheless, he was prepared to open the chained stairwell door through to one of the statues holding a pair of red bolt cutters. The elevator in the stairwell leads to the offices above, where he can travel. While waiting for the elevator, he finds and acquires a useful new gun called "The Novelist," which appeared to be an upgraded version of the Stenographer, the previous "gun" model he had. Gorden is now able to continue seeking the long-awaited alternate route to the antenna he was supposed to disable by entering the offices. After figuring out various puzzles and coming across new enemies, like [[Hand, Randy, and Pig]]. He spends a few more minutes ambling through the hallways of the offices before he encounters [[Goblette]]: A green, toad-like puppet with salt shakers for fingers.
As soon as she spots Gorden, Goblette chases him around the stair railings like a wrecking ball, acting as though she wants to eat him. Soon after losing her, Gorden finds a room for projection. He starts playing different film reels in it and soon realizes that the puppets have been watching them and have been emotionally harmed by them. Goblette enters the theater with a slouch and is clearly upset as he switches the reel to a war documentary. Gorden quickly approaches her in an effort to comfort her grief. He continues to tell her that while serving in the military, he too lost a part of himself, but being with Goblette makes him remember the excitement he felt as a child watching a movie for the first time. His justification soothes her, simply taking away her rage and substituting calmness, as Ray did.
After some searching, Gordon finds a key that opens the door to the actual office building. But as he approaches the door, [[The Curtain|Curt 'n Call]], a huge puppet, surprises him. Gordon had earlier discovered a hand grenade. He takes out the giant puppet's power by using the hand grenade in conjunction with The Novelist. The curtain pushes it away and rises back up. Gordon can now leave the offices and enter The Park thanks to the defeat of the enemy by using a set of recently found keys to unlock the security doors. He enters and makes his way through a maze that had been inside The Park, where he encounters Ricky, who is pleading with Gordon to keep the antenna from being disabled once more. Gordon had been acting violently and in an "unfriendly" manner around the set, and Ricky expresses concern about this. He jokingly suggests that Gordon use a G.I. against the 'poor defenseless' puppets during this digression. Gordon reacts angrily and tries to shoot Ricky with a letter before he drops back into his box. On the other side of The Park, he finds a garden area with a greenhouse. The greenhouse itself had a mixing machine that could produce a solvent, allowing the jam between the hobby elevator that led to the roof to be removed. He has to go back through the studio to find three different compounds in order to mix the chemicals.
While doing so, he encounters a pack of [[The Pups|Pups]]—a trio of three puppet dogs—who immediately attack him. He needs to locate two medallion pieces that, when put together, allow access to an Avery in order to calm the crowd. Beyond the structure is a courtyard with a solitary bench and a dog food bag perched atop it. When he gets back to the greenhouse where the dogs live, Gordon fills their food bowls with food and rings the dinner bell to let them know it is time for dinner. The Pup's, who appear to have been starving ever since production stopped, are calmed by this. Gordon returns to the eagerly anticipated elevator after assuring them that things aren't so bad, finding the three compounds, and mixing the solvent to free the stuck-on obstruction between the doors. Riding it up, he now finds himself inside the cardboard-only "cardboard penthouse," which has been decorated with chalk doodles. He assembles jigsaw puzzle pieces that he had found along the way and places them on a power plate where they belong. Gordon fixes the lighting that supports the stage of music where [[Moraine]] is playing the piano in front of him. He is asked to join him on the piano for a duet by this grumpy, out-of-tune musician. After being made to play a duet, Moraine becomes so preoccupied with the musical notes that Gordon was able to leave the scene after calming the final protagonist down and bringing him to a friendly, extroverted state of joy.
He rises to the roof and climbs up to the antenna after pulling a lever on the stage to finally disable it and halt the broadcast of the show. While doing so, he is greeted by Ricky once more, who once more opts for him not to shut it down. He explains that they broadcast the program to help kids and the city as a whole see the best in the world rather than the unwelcoming, depressing city that they just so happened to live in. asserting that "Nobody here knows how to be a friendly neighbor." Gordon turns the broadcast off completely in defiance of his requests. But as he does, a lightning strike hits the antenna, sending Gordon flying backwards off the edge, sending him hurtling into the studio's depths.
Fortunately for Gordon, he breaks his fall when he lands on a pile of trash. He soon finds himself in the studio's subterranean sets. Here, he meets a collection of angry, [[The Unfriendly Neighborhood Puppets|"unfriendly" variations of the main puppets]] who have transformed into vengeful beings as a result of watching the incorrect TV shows during their idle running. On a landline, Ricky calls Gordon and explains that the puppets wanted to know why they had been abruptly canceled because they had never been permitted to watch other shows that weren't similar to their own. As a result, they watched TV programs that were deemed as "violent" and "unfriendly", causing their minds to get twisted. Gordon grabs a flashlight and looks around the antique set for a way out. He narrowly avoids a number of the Unfriendly puppet groups before coming across a creature known as "The Amalgamation"—a combination of various puppet parts that is unafraid to attack Gordon right away. Finally, Gordon is able to slay the monster, continue on, and reach the surface. As he leaves the hotel, he runs into Ricky one last time. Gordon is given the option by Ricky to stay and work to revive My Happy Neighborhood or to leave and simply drive home as if "nothing ever happened."
==== Good ending ====
After Gordon helped the puppets and decided to stay at the studio, Ricky is ecstatic to hear the news and immediately runs to tell the others. Gordon keeps working on the program and restarts it. He lost his repairman job as a result, but he wasn't bothered. The city is now friendlier than it was before thanks to the show's hospitality, and he has given the neighborhood some renewed hope. <blockquote>'''"I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. Of course, after my boss found out I was involved, I got fired. But, somehow, I feel a little hopeful about it. It's hard to describe...It's like you've been lost in a tunnel, until suddenly a voice calls your name. And you turn around, and you see the rising sun. And it's so bright, maybe it hurts a little to look at. But you don't care. Because it's leading you home. " - Gordon in the good ending.'''</blockquote>Neutral ending<blockquote>
The show returns and is successful if he accepts Ricky's offer, but if he hasn't assisted every puppet in returning to their friendly state, Gordon eventually stops working with the production team due to a lack of connection and moves on with his life. A choice he quickly regrets as he carries on with his aimless life.
'''"I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody would've watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. At that point, I figured I had done my part, So I stopped showing up at the studio in the evenings. I don't know, I guess I just wanted to keep my head down. I never told anyone that I was helping bring back the show. But for some reason, it keeps bugging me. I can't forget about it. Some nights, I catch myself staring out the window, wondering whats happening in the ''neighborhood''. " - Gordon in the neutral ending'''</blockquote>
==== Bad ending ====
But by turning down the offer, everyone but Gordons forgets about the show. On the other hand, Gordon experiences a wave of regret. He carries on with his life while continuing to experience loneliness and an unfulfilling existence overall.<blockquote>'''"After I got back to the office, my boss told me that everyone was really happy with what I did, even though the puppets messed up another night's news. I got promoted to manager, got an office, with a window. But, for some reason, I can't stop thinking about the neighborhood. For the next few months, I actually started watching the nightly news. I don't know why, maybe I just wanted to see if something happened. But, nothing happened. And, at some point, I got distracted and forgot about it. " - Gordon in the bad ending.'''</blockquote>
== '''Gallery''' ==
'''Image'''[[File:Gordon O'Brian (as shown in map).jpg|left|thumb|Gordon's map icon as an indicator for the player's location.]]
[[Category:Characters]]
[[Category:Playable]]
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= Gordon =
<blockquote>
[[File:Question mark.png|frameless|158x158px]] '': "Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' opening line.
{{Character|name=Gordon O'Brian|aliases=Gordon|occupation=Repairman(bad ending, former), director (good ending), Unemployed (neutral ending and secret ending)|species=Human|gender=Male|voicedby=Tom Schalk}}</blockquote>Gordon, the reluctant hero of My Friendly Neighborhood, works in maintenance for MFN. Except for his hairy arms, his body is hidden from view throughout the entirety of the game. This gives his overall appearance a lot of room for fan speculation.
== History ==
Gordon's past is obscure, but what is known about him is that he served in The War, presumably as an infantryman, and that his trauma went untreated as a result. Due to these problems, he developed a bad attitude, which interfered with his post-military career as a maintenance worker. So much so that he was on his last strike before being fired just before the game started.
=== Game events ===
[[File:Ricky lobby.png|thumb|[[Ricky]] coming out of his box.]]
On the afternoon of July 8, 1993, Gordon travels to the vacant MFN Studio lot to finish the last task he needed to do: completely turn off the studio's antenna, due to reruns of "My Friendly Neighborhood" inadvertently broadcasting on the daily news without coverage.
Before that, he encounters [[Ricky]], a sock puppet that doesn't appear to be under any human control. After Ricky explains to Gorden how he shouldn't disconnect the antenna, he coughs up a key card that leads to "another part of the studio." After obtaining the key card and exiting the building, Gorden notices a [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] puppet entering another area of the complex. Following it, he ultimately follows Norman using the key card he was given. Entering the previously locked door, He follows him through yet another door: now entering stage 4, where the puppet is pounding on the door to the Makeup department.
He loses Norman and is greeted by Ricky at the counter after making a loop around a houseplant in the right middle of the room. When Gorden finally notices what appears to be a gun on the desk in front of him, he tries to take it. Ricky resists and tries to take it from him, yelling "I've been looking for this everywhere" before releasing his hold. He at least informs Gorden about [[Pearl the Bird|Pearl]]: A giant, birdlike puppet roaming the main set of the Studio's filming area. After Ricky leaves Gorden on his own, Norman and a [[Norman, Lilliana, Junebug, Lenard, and George|Lenard]] puppet burst through the door he had just entered through. In response, he self-destructively shoots the puppets with letters before knocking them out temporarily.
[[File:Pearl glasses.png|left|thumb|[[Pearl the Bird|Pearl]] with her glasses on]]
[[File:Pearl's glasses examination.jpeg|thumb|Glasses]]
He enters a room with a single dart target that appears to be guarding a blue circle key shortly after. He strikes the target, picks up the key, and uses it to open the double-locked doors to the puppet show's main set. Pearl, the bird-like puppet about which he had been forewarned earlier at the makeup counter, is then encountered here. Gorden can see that she doesn't seem to have any eyes. He eventually comes across Pearl's old show-related glasses. Her eyes, on the other hand, are attached to these glasses. Gorden tries to reassure her after helping her put her glasses on by saying, "We all get shy sometimes when we look in the mirror."
He compiles a number of alphabet building blocks he came across while exploring, arranging them on a pedestal to form the word "Neighbor." A letter is printed out for him to slip in the nearby mailbox after he finishes placing them. He receives a crank handle in return for the letter, which he can now use to open a broken, inoperative manhole in an alleyway. He descends into the now-opened manhole to the sewer system where [[Ray]], the mechanic for the sewer, now greets him. Gorden, a fellow mechanic, corrects his behavior as he isn't handling the machinery effectively. The water flow is then altered correctly shortly after he fixes the sewer vault. Since it has been dealt with, Ray becomes more relaxed as a result and returns to his earlier, friendlier state. He bids him farewell and gets on with his task after explaining to him that he cannot simply hit broken objects.
He then proceeds to further explore the sewer system until he unknowingly enters a room that is lined with stone representations of the Norman puppet. Nevertheless, he was prepared to open the chained stairwell door through to one of the statues holding a pair of red bolt cutters. The elevator in the stairwell leads to the offices above, where he can travel. While waiting for the elevator, he finds and acquires a useful new gun called "The Novelist," which appeared to be an upgraded version of the Stenographer, the previous "gun" model he had. Gorden is now able to continue seeking the long-awaited alternate route to the antenna he was supposed to disable by entering the offices. After figuring out various puzzles and coming across new enemies, like [[Hand, Randy, and Pig]]. He spends a few more minutes ambling through the hallways of the offices before he encounters [[Goblette]]: A green, toad-like puppet with salt shakers for fingers.
As soon as she spots Gorden, Goblette chases him around the stair railings like a wrecking ball, acting as though she wants to eat him. Soon after losing her, Gorden finds a room for projection. He starts playing different film reels in it and soon realizes that the puppets have been watching them and have been emotionally harmed by them. Goblette enters the theater with a slouch and is clearly upset as he switches the reel to a war documentary. Gorden quickly approaches her in an effort to comfort her grief. He continues to tell her that while serving in the military, he too lost a part of himself, but being with Goblette makes him remember the excitement he felt as a child watching a movie for the first time. His justification soothes her, simply taking away her rage and substituting calmness, as Ray did.
After some searching, Gordon finds a key that opens the door to the actual office building. But as he approaches the door, [[The Curtain|Curt 'n Call]], a huge puppet, surprises him. Gordon had earlier discovered a hand grenade. He takes out the giant puppet's power by using the hand grenade in conjunction with The Novelist. The curtain pushes it away and rises back up. Gordon can now leave the offices and enter The Park thanks to the defeat of the enemy by using a set of recently found keys to unlock the security doors. He enters and makes his way through a maze that had been inside The Park, where he encounters Ricky, who is pleading with Gordon to keep the antenna from being disabled once more. Gordon had been acting violently and in an "unfriendly" manner around the set, and Ricky expresses concern about this. He jokingly suggests that Gordon use a G.I. against the 'poor defenseless' puppets during this digression. Gordon reacts angrily and tries to shoot Ricky with a letter before he drops back into his box. On the other side of The Park, he finds a garden area with a greenhouse. The greenhouse itself had a mixing machine that could produce a solvent, allowing the jam between the hobby elevator that led to the roof to be removed. He has to go back through the studio to find three different compounds in order to mix the chemicals.
While doing so, he encounters a pack of [[The Pups|Pups]]—a trio of three puppet dogs—who immediately attack him. He needs to locate two medallion pieces that, when put together, allow access to an Avery in order to calm the crowd. Beyond the structure is a courtyard with a solitary bench and a dog food bag perched atop it. When he gets back to the greenhouse where the dogs live, Gordon fills their food bowls with food and rings the dinner bell to let them know it is time for dinner. The Pup's, who appear to have been starving ever since production stopped, are calmed by this. Gordon returns to the eagerly anticipated elevator after assuring them that things aren't so bad, finding the three compounds, and mixing the solvent to free the stuck-on obstruction between the doors. Riding it up, he now finds himself inside the cardboard-only "cardboard penthouse," which has been decorated with chalk doodles. He assembles jigsaw puzzle pieces that he had found along the way and places them on a power plate where they belong. Gordon fixes the lighting that supports the stage of music where [[Moraine]] is playing the piano in front of him. He is asked to join him on the piano for a duet by this grumpy, out-of-tune musician. After being made to play a duet, Moraine becomes so preoccupied with the musical notes that Gordon was able to leave the scene after calming the final protagonist down and bringing him to a friendly, extroverted state of joy.
He rises to the roof and climbs up to the antenna after pulling a lever on the stage to finally disable it and halt the broadcast of the show. While doing so, he is greeted by Ricky once more, who once more opts for him not to shut it down. He explains that they broadcast the program to help kids and the city as a whole see the best in the world rather than the unwelcoming, depressing city that they just so happened to live in. asserting that "Nobody here knows how to be a friendly neighbor." Gordon turns the broadcast off completely in defiance of his requests. But as he does, a lightning strike hits the antenna, sending Gordon flying backwards off the edge, sending him hurtling into the studio's depths.
Fortunately for Gordon, he breaks his fall when he lands on a pile of trash. He soon finds himself in the studio's subterranean sets. Here, he meets a collection of angry, [[The Unfriendly Neighborhood Puppets|"unfriendly" variations of the main puppets]] who have transformed into vengeful beings as a result of watching the incorrect TV shows during their idle running. On a landline, Ricky calls Gordon and explains that the puppets wanted to know why they had been abruptly canceled because they had never been permitted to watch other shows that weren't similar to their own. As a result, they watched TV programs that were deemed as "violent" and "unfriendly", causing their minds to get twisted. Gordon grabs a flashlight and looks around the antique set for a way out. He narrowly avoids a number of the Unfriendly puppet groups before coming across a creature known as "The Amalgamation"—a combination of various puppet parts that is unafraid to attack Gordon right away. Finally, Gordon is able to slay the monster, continue on, and reach the surface. As he leaves the hotel, he runs into Ricky one last time. Gordon is given the option by Ricky to stay and work to revive My Happy Neighborhood or to leave and simply drive home as if "nothing ever happened."
==== Good ending ====
After Gordon helped the puppets and decided to stay at the studio, Ricky is ecstatic to hear the news and immediately runs to tell the others. Gordon keeps working on the program and restarts it. He lost his repairman job as a result, but he wasn't bothered. The city is now friendlier than it was before thanks to the show's hospitality, and he has given the neighborhood some renewed hope. <blockquote>'''"I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. Of course, after my boss found out I was involved, I got fired. But, somehow, I feel a little hopeful about it. It's hard to describe...It's like you've been lost in a tunnel, until suddenly a voice calls your name. And you turn around, and you see the rising sun. And it's so bright, maybe it hurts a little to look at. But you don't care. Because it's leading you home. " - Gordon in the good ending.'''</blockquote>Neutral ending<blockquote>
The show returns and is successful if he accepts Ricky's offer, but if he hasn't assisted every puppet in returning to their friendly state, Gordon eventually stops working with the production team due to a lack of connection and moves on with his life. A choice he quickly regrets as he carries on with his aimless life.
'''"I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody would've watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. At that point, I figured I had done my part, So I stopped showing up at the studio in the evenings. I don't know, I guess I just wanted to keep my head down. I never told anyone that I was helping bring back the show. But for some reason, it keeps bugging me. I can't forget about it. Some nights, I catch myself staring out the window, wondering whats happening in the ''neighborhood''. " - Gordon in the neutral ending'''</blockquote>
==== Bad ending ====
But by turning down the offer, everyone but Gordons forgets about the show. On the other hand, Gordon experiences a wave of regret. He carries on with his life while continuing to experience loneliness and an unfulfilling existence overall.<blockquote>'''"After I got back to the office, my boss told me that everyone was really happy with what I did, even though the puppets messed up another night's news. I got promoted to manager, got an office, with a window. But, for some reason, I can't stop thinking about the neighborhood. For the next few months, I actually started watching the nightly news. I don't know why, maybe I just wanted to see if something happened. But, nothing happened. And, at some point, I got distracted and forgot about it. " - Gordon in the bad ending.'''</blockquote>
== '''Gallery''' ==
<gallery>
File:Gordon O'Brian (as shown in map).jpg|Gordon's map icon as an indicator for the player's location.
</gallery>
[[Category:Characters]]
[[Category:Playable]]
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text/x-wiki
= Gordon =
<blockquote>
[[File:Question mark.png|frameless|158x158px]] '': "Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' opening line.
{{Character|name=Gordon O'Brian|aliases=Gordon|occupation=Repairman(bad ending, former), director (good ending), Unemployed (neutral ending and secret ending)|species=Human|gender=Male|voicedby=Tom Schalk}}</blockquote>Gordon, the reluctant hero of My Friendly Neighborhood, works in maintenance for MFN. Except for his hairy arms, his body is hidden from view throughout the entirety of the game. This gives his overall appearance a lot of room for fan speculation.
== History ==
Gordon's past is obscure, but what is known about him is that he served in The War, presumably as an infantryman, and that his trauma went untreated as a result. Due to these problems, he developed a bad attitude, which interfered with his post-military career as a maintenance worker. So much so that he was on his last strike before being fired just before the game started.
=== Game events ===
[[File:Ricky lobby.png|thumb|[[Ricky]] coming out of his box.]]
On the afternoon of July 8, 1993, Gordon travels to the vacant MFN Studio lot to finish the last task he needed to do: completely turn off the studio's antenna, due to reruns of "My Friendly Neighborhood" inadvertently broadcasting on the daily news without coverage.
Before that, he encounters [[Ricky]], a sock puppet that doesn't appear to be under any human control. After Ricky explains to Gordon how he shouldn't disconnect the antenna, he coughs up a key card that leads to "another part of the studio." After obtaining the key card and exiting the building, Gordon notices a [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] puppet entering another area of the complex. Following it, he ultimately follows Norman using the key card he was given. Entering the previously locked door, He follows him through yet another door: now entering stage 4, where the puppet is pounding on the door to the Makeup department.
He loses Norman and is greeted by Ricky at the counter after making a loop around a houseplant in the right middle of the room. When Gordon finally notices what appears to be a gun on the desk in front of him, he tries to take it. Ricky resists and tries to take it from him, yelling "I've been looking for this everywhere" before releasing his hold. He at least informs Gordon about [[Pearl the Bird|Pearl]]: A giant, birdlike puppet roaming the main set of the Studio's filming area. After Ricky leaves Gordon on his own, Norman and a [[Norman, Lilliana, Junebug, Lenard, and George|Lenard]] puppet burst through the door he had just entered through. In response, he self-destructively shoots the puppets with letters before knocking them out temporarily.
[[File:Pearl glasses.png|left|thumb|[[Pearl the Bird|Pearl]] with her glasses on]]
[[File:Pearl's glasses examination.jpeg|thumb|Glasses]]
He enters a room with a single dart target that appears to be guarding a blue circle key shortly after. He strikes the target, picks up the key, and uses it to open the double-locked doors to the puppet show's main set. Pearl, the bird-like puppet about which he had been forewarned earlier at the makeup counter, is then encountered here. Gordon can see that she doesn't seem to have any eyes. He eventually comes across Pearl's old show-related glasses. Her eyes, on the other hand, are attached to these glasses. Gordon tries to reassure her after helping her put her glasses on by saying, "We all get shy sometimes when we look in the mirror."
He compiles a number of alphabet building blocks he came across while exploring, arranging them on a pedestal to form the word "Neighbor." A letter is printed out for him to slip in the nearby mailbox after he finishes placing them. He receives a crank handle in return for the letter, which he can now use to open a broken, inoperative manhole in an alleyway. He descends into the now-opened manhole to the sewer system where [[Ray]], the mechanic for the sewer, now greets him. Gordon, a fellow mechanic, corrects his behavior as he isn't handling the machinery effectively. The water flow is then altered correctly shortly after he fixes the sewer vault. Since it has been dealt with, Ray becomes more relaxed as a result and returns to his earlier, friendlier state. He bids him farewell and gets on with his task after explaining to him that he cannot simply hit broken objects.
He then proceeds to further explore the sewer system until he unknowingly enters a room that is lined with stone representations of the Norman puppet. Nevertheless, he was prepared to open the chained stairwell door through to one of the statues holding a pair of red bolt cutters. The elevator in the stairwell leads to the offices above, where he can travel. While waiting for the elevator, he finds and acquires a useful new gun called "The Novelist," which appeared to be an upgraded version of the Stenographer, the previous "gun" model he had. Gordon is now able to continue seeking the long-awaited alternate route to the antenna he was supposed to disable by entering the offices. After figuring out various puzzles and coming across new enemies, like [[Hand, Randy, and Pig]]. He spends a few more minutes ambling through the hallways of the offices before he encounters [[Goblette]]: A green, toad-like puppet with salt shakers for fingers.
As soon as she spots Gorden, Goblette chases him around the stair railings like a wrecking ball, acting as though she wants to eat him. Soon after losing her, Gorden finds a room for projection. He starts playing different film reels in it and soon realizes that the puppets have been watching them and have been emotionally harmed by them. Goblette enters the theater with a slouch and is clearly upset as he switches the reel to a war documentary. Gorden quickly approaches her in an effort to comfort her grief. He continues to tell her that while serving in the military, he too lost a part of himself, but being with Goblette makes him remember the excitement he felt as a child watching a movie for the first time. His justification soothes her, simply taking away her rage and substituting calmness, as Ray did.
After some searching, Gordon finds a key that opens the door to the actual office building. But as he approaches the door, [[The Curtain|Curt 'n Call]], a huge puppet, surprises him. Gordon had earlier discovered a hand grenade. He takes out the giant puppet's power by using the hand grenade in conjunction with The Novelist. The curtain pushes it away and rises back up. Gordon can now leave the offices and enter The Park thanks to the defeat of the enemy by using a set of recently found keys to unlock the security doors. He enters and makes his way through a maze that had been inside The Park, where he encounters Ricky, who is pleading with Gordon to keep the antenna from being disabled once more. Gordon had been acting violently and in an "unfriendly" manner around the set, and Ricky expresses concern about this. He jokingly suggests that Gordon use a G.I. against the 'poor defenseless' puppets during this digression. Gordon reacts angrily and tries to shoot Ricky with a letter before he drops back into his box. On the other side of The Park, he finds a garden area with a greenhouse. The greenhouse itself had a mixing machine that could produce a solvent, allowing the jam between the hobby elevator that led to the roof to be removed. He has to go back through the studio to find three different compounds in order to mix the chemicals.
While doing so, he encounters a pack of [[The Pups|Pups]]—a trio of three puppet dogs—who immediately attack him. He needs to locate two medallion pieces that, when put together, allow access to an Avery in order to calm the crowd. Beyond the structure is a courtyard with a solitary bench and a dog food bag perched atop it. When he gets back to the greenhouse where the dogs live, Gordon fills their food bowls with food and rings the dinner bell to let them know it is time for dinner. The Pup's, who appear to have been starving ever since production stopped, are calmed by this. Gordon returns to the eagerly anticipated elevator after assuring them that things aren't so bad, finding the three compounds, and mixing the solvent to free the stuck-on obstruction between the doors. Riding it up, he now finds himself inside the cardboard-only "cardboard penthouse," which has been decorated with chalk doodles. He assembles jigsaw puzzle pieces that he had found along the way and places them on a power plate where they belong. Gordon fixes the lighting that supports the stage of music where [[Arnold]] is playing the piano in front of him. He is asked to join him on the piano for a duet by this grumpy, out-of-tune musician. After being made to play a duet, Moraine becomes so preoccupied with the musical notes that Gordon was able to leave the scene after calming the final protagonist down and bringing him to a friendly, extroverted state of joy.
He rises to the roof and climbs up to the antenna after pulling a lever on the stage to finally disable it and halt the broadcast of the show. While doing so, he is greeted by Ricky once more, who once more opts for him not to shut it down. He explains that they broadcast the program to help kids and the city as a whole see the best in the world rather than the unwelcoming, depressing city that they just so happened to live in. asserting that "Nobody here knows how to be a friendly neighbor." Gordon turns the broadcast off completely in defiance of his requests. But as he does, a lightning strike hits the antenna, sending Gordon flying backwards off the edge, sending him hurtling into the studio's depths.
Fortunately for Gordon, he breaks his fall when he lands on a pile of trash. He soon finds himself in the studio's subterranean sets. Here, he meets a collection of angry, [[The Unfriendly Neighborhood Puppets|"unfriendly" variations of the main puppets]] who have transformed into vengeful beings as a result of watching the incorrect TV shows during their idle running. On a landline, Ricky calls Gordon and explains that the puppets wanted to know why they had been abruptly canceled because they had never been permitted to watch other shows that weren't similar to their own. As a result, they watched TV programs that were deemed as "violent" and "unfriendly", causing their minds to get twisted. Gordon grabs a flashlight and looks around the antique set for a way out. He narrowly avoids a number of the Unfriendly puppet groups before coming across a creature known as "The Amalgamuppet"—a combination of various puppet parts that is unafraid to attack Gordon right away. Finally, Gordon is able to slay the monster, continue on, and reach the surface. As he leaves the hotel, he runs into Ricky one last time. Gordon is given the option by Ricky to stay and work to revive My Happy Neighborhood or to leave and simply drive home as if "nothing ever happened."
==== Good ending ====
After Gordon helped the puppets and decided to stay at the studio, Ricky is ecstatic to hear the news and immediately runs to tell the others. Gordon keeps working on the program and restarts it. He lost his repairman job as a result, but he wasn't bothered. The city is now friendlier than it was before thanks to the show's hospitality, and he has given the neighborhood some renewed hope. <blockquote>'''"I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. Of course, after my boss found out I was involved, I got fired. But, somehow, I feel a little hopeful about it. It's hard to describe...It's like you've been lost in a tunnel, until suddenly a voice calls your name. And you turn around, and you see the rising sun. And it's so bright, maybe it hurts a little to look at. But you don't care. Because it's leading you home. " - Gordon in the good ending.'''</blockquote>Neutral ending<blockquote>
The show returns and is successful if he accepts Ricky's offer, but if he hasn't assisted every puppet in returning to their friendly state, Gordon eventually stops working with the production team due to a lack of connection and moves on with his life. A choice he quickly regrets as he carries on with his aimless life.
'''"I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody would've watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. At that point, I figured I had done my part, So I stopped showing up at the studio in the evenings. I don't know, I guess I just wanted to keep my head down. I never told anyone that I was helping bring back the show. But for some reason, it keeps bugging me. I can't forget about it. Some nights, I catch myself staring out the window, wondering what's happening in the ''neighborhood''. " - Gordon in the neutral ending'''</blockquote>
==== Bad ending ====
But by turning down the offer, everyone but Gordons forgets about the show. On the other hand, Gordon experiences a wave of regret. He carries on with his life while continuing to experience loneliness and an unfulfilling existence overall.<blockquote>'''"After I got back to the office, my boss told me that everyone was really happy with what I did, even though the puppets messed up another night's news. I got promoted to manager, got an office, with a window. But, for some reason, I can't stop thinking about the neighborhood. For the next few months, I actually started watching the nightly news. I don't know why, maybe I just wanted to see if something happened. But, nothing happened. And, at some point, I got distracted and forgot about it. " - Gordon in the bad ending.'''</blockquote>
== '''Gallery''' ==
<gallery>
File:Gordon O'Brian (as shown in map).jpg|Gordon's map icon as an indicator for the player's location.
</gallery>
[[Category:Characters]]
[[Category:Playable]]
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= Gordon =
<blockquote>
[[File:Question mark.png|frameless|158x158px]] '': "Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' opening line.
{{Character|name=Gordon O'Brian|aliases=Gordon|occupation=Repairman(bad ending, former), director (good ending), Unemployed (neutral ending and secret ending)|species=Human|gender=Male|voicedby=Tom Schalk}}</blockquote>Gordon, the reluctant hero of My Friendly Neighborhood, works in maintenance for MFN. Except for his hairy arms, his body is hidden from view throughout the entirety of the game. This gives his overall appearance a lot of room for fan speculation.
== History ==
Gordon's past is obscure, but what is known about him is that he served in The War, presumably as an infantryman, and that his trauma went untreated as a result. Due to these problems, he developed a bad attitude, which interfered with his post-military career as a maintenance worker. So much so that he was on his last strike before being fired just before the game started.
=== Game events ===
[[File:Ricky lobby.png|thumb|[[Ricky]] coming out of his box.]]
On the afternoon of July 8, 1993, Gordon travels to the vacant MFN Studio lot to finish the last task he needed to do: completely turn off the studio's antenna, due to reruns of "My Friendly Neighborhood" inadvertently broadcasting on the daily news without coverage.
Before that, he encounters [[Ricky]], a sock puppet that doesn't appear to be under any human control. After Ricky explains to Gordon how he shouldn't disconnect the antenna, he coughs up a key card that leads to "another part of the studio." After obtaining the key card and exiting the building, Gordon notices a [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] puppet entering another area of the complex. Following it, he ultimately follows Norman using the key card he was given. Entering the previously locked door, He follows him through yet another door: now entering stage 4, where the puppet is pounding on the door to the Makeup department.
He loses Norman and is greeted by Ricky at the counter after making a loop around a houseplant in the right middle of the room. When Gordon finally notices what appears to be a gun on the desk in front of him, he tries to take it. Ricky resists and tries to take it from him, yelling "I've been looking for this everywhere" before releasing his hold. He at least informs Gordon about [[Pearl the Bird|Pearl]]: A giant, birdlike puppet roaming the main set of the Studio's filming area. After Ricky leaves Gordon on his own, Norman and a [[Norman, Lilliana, Junebug, Lenard, and George|Lenard]] puppet burst through the door he had just entered through. In response, he self-destructively shoots the puppets with letters before knocking them out temporarily.
[[File:Pearl glasses.png|left|thumb|[[Pearl the Bird|Pearl]] with her glasses on]]
[[File:Pearl's glasses examination.jpeg|thumb|Glasses]]
He enters a room with a single dart target that appears to be guarding a blue circle key shortly after. He strikes the target, picks up the key, and uses it to open the double-locked doors to the puppet show's main set. Pearl, the bird-like puppet about which he had been forewarned earlier at the makeup counter, is then encountered here. Gordon can see that she doesn't seem to have any eyes. He eventually comes across Pearl's old show-related glasses. Her eyes, on the other hand, are attached to these glasses. Gordon tries to reassure her after helping her put her glasses on by saying, "We all get shy sometimes when we look in the mirror."
He compiles a number of alphabet building blocks he came across while exploring, arranging them on a pedestal to form the word "Neighbor." A letter is printed out for him to slip in the nearby mailbox after he finishes placing them. He receives a crank handle in return for the letter, which he can now use to open a broken, inoperative manhole in an alleyway. He descends into the now-opened manhole to the sewer system where [[Ray]], the mechanic for the sewer, now greets him. Gordon, a fellow mechanic, corrects his behavior as he isn't handling the machinery effectively. The water flow is then altered correctly shortly after he fixes the sewer vault. Since it has been dealt with, Ray becomes more relaxed as a result and returns to his earlier, friendlier state. He bids him farewell and gets on with his task after explaining to him that he cannot simply hit broken objects.
He then proceeds to further explore the sewer system until he unknowingly enters a room that is lined with stone representations of the Norman puppet. Nevertheless, he was prepared to open the chained stairwell door through to one of the statues holding a pair of red bolt cutters. The elevator in the stairwell leads to the offices above, where he can travel. While waiting for the elevator, he finds and acquires a useful new gun called "The Novelist," which appeared to be an upgraded version of the Stenographer, the previous "gun" model he had. Gordon is now able to continue seeking the long-awaited alternate route to the antenna he was supposed to disable by entering the offices. After figuring out various puzzles and coming across new enemies, like [[Hand, Randy, and Pig]]. He spends a few more minutes ambling through the hallways of the offices before he encounters [[Goblette]]: A green, toad-like puppet with salt shakers for fingers.
As soon as she spots Gorden, Goblette chases him around the stair railings like a wrecking ball, acting as though she wants to eat him. Soon after losing her, Gorden finds a room for projection. He starts playing different film reels in it and soon realizes that the puppets have been watching them and have been emotionally harmed by them. Goblette enters the theater with a slouch and is clearly upset as he switches the reel to a war documentary. Gorden quickly approaches her in an effort to comfort her grief. He continues to tell her that while serving in the military, he too lost a part of himself, but being with Goblette makes him remember the excitement he felt as a child watching a movie for the first time. His justification soothes her, simply taking away her rage and substituting calmness, as Ray did.
After some searching, Gordon finds a key that opens the door to the actual office building. But as he approaches the door, [[The Curtain|Curt 'n Call]], a huge puppet, surprises him. Gordon had earlier discovered a hand grenade. He takes out the giant puppet's power by using the hand grenade in conjunction with The Novelist. The curtain pushes it away and rises back up. Gordon can now leave the offices and enter The Park thanks to the defeat of the enemy by using a set of recently found keys to unlock the security doors. He enters and makes his way through a maze that had been inside The Park, where he encounters Ricky, who is pleading with Gordon to keep the antenna from being disabled once more. Gordon had been acting violently and in an "unfriendly" manner around the set, and Ricky expresses concern about this. He jokingly suggests that Gordon use a G.I. against the 'poor defenseless' puppets during this digression. Gordon reacts angrily and tries to shoot Ricky with a letter before he drops back into his box. On the other side of The Park, he finds a garden area with a greenhouse. The greenhouse itself had a mixing machine that could produce a solvent, allowing the jam between the hobby elevator that led to the roof to be removed. He has to go back through the studio to find three different compounds in order to mix the chemicals.
While doing so, he encounters a pack of [[The Pups|Pups]]—a trio of three puppet dogs—who immediately attack him. He needs to locate two medallion pieces that, when put together, allow access to an Avery in order to calm the crowd. Beyond the structure is a courtyard with a solitary bench and a dog food bag perched atop it. When he gets back to the greenhouse where the dogs live, Gordon fills their food bowls with food and rings the dinner bell to let them know it is time for dinner. The Pup's, who appear to have been starving ever since production stopped, are calmed by this. Gordon returns to the eagerly anticipated elevator after assuring them that things aren't so bad, finding the three compounds, and mixing the solvent to free the stuck-on obstruction between the doors. Riding it up, he now finds himself inside the cardboard-only "cardboard penthouse," which has been decorated with chalk doodles. He assembles jigsaw puzzle pieces that he had found along the way and places them on a power plate where they belong. Gordon fixes the lighting that supports the stage of music where [[Arnold]] is playing the piano in front of him. He is asked to join him on the piano for a duet by this grumpy, out-of-tune musician. After being made to play a duet, Arnold becomes so preoccupied with the musical notes that Gordon was able to leave the scene after calming the final protagonist down and bringing him to a friendly, extroverted state of joy.
He rises to the roof and climbs up to the antenna after pulling a lever on the stage to finally disable it and halt the broadcast of the show. While doing so, he is greeted by Ricky once more, who once more opts for him not to shut it down. He explains that they broadcast the program to help kids and the city as a whole see the best in the world rather than the unwelcoming, depressing city that they just so happened to live in. asserting that "Nobody here knows how to be a friendly neighbor." Gordon turns the broadcast off completely in defiance of his requests. But as he does, a lightning strike hits the antenna, sending Gordon flying backwards off the edge, sending him hurtling into the studio's depths.
Fortunately for Gordon, he breaks his fall when he lands on a pile of trash. He soon finds himself in the studio's subterranean sets. Here, he meets a collection of angry, [[The Unfriendly Neighborhood Puppets|"unfriendly" variations of the main puppets]] who have transformed into vengeful beings as a result of watching the incorrect TV shows during their idle running. On a landline, Ricky calls Gordon and explains that the puppets wanted to know why they had been abruptly canceled because they had never been permitted to watch other shows that weren't similar to their own. As a result, they watched TV programs that were deemed as "violent" and "unfriendly", causing their minds to get twisted. Gordon grabs a flashlight and looks around the antique set for a way out. He narrowly avoids a number of the Unfriendly puppet groups before coming across a creature known as "The Amalgamuppet"—a combination of various puppet parts that is unafraid to attack Gordon right away. Finally, Gordon is able to slay the monster, continue on, and reach the surface. As he leaves the hotel, he runs into Ricky one last time. Gordon is given the option by Ricky to stay and work to revive My Happy Neighborhood or to leave and simply drive home as if "nothing ever happened."
==== Good ending ====
After Gordon helped the puppets and decided to stay at the studio, Ricky is ecstatic to hear the news and immediately runs to tell the others. Gordon keeps working on the program and restarts it. He lost his repairman job as a result, but he wasn't bothered. The city is now friendlier than it was before thanks to the show's hospitality, and he has given the neighborhood some renewed hope. <blockquote>'''"I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. Of course, after my boss found out I was involved, I got fired. But, somehow, I feel a little hopeful about it. It's hard to describe...It's like you've been lost in a tunnel, until suddenly a voice calls your name. And you turn around, and you see the rising sun. And it's so bright, maybe it hurts a little to look at. But you don't care. Because it's leading you home. " - Gordon in the good ending.'''</blockquote>Neutral ending<blockquote>
The show returns and is successful if he accepts Ricky's offer, but if he hasn't assisted every puppet in returning to their friendly state, Gordon eventually stops working with the production team due to a lack of connection and moves on with his life. A choice he quickly regrets as he carries on with his aimless life.
'''"I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody would've watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. At that point, I figured I had done my part, So I stopped showing up at the studio in the evenings. I don't know, I guess I just wanted to keep my head down. I never told anyone that I was helping bring back the show. But for some reason, it keeps bugging me. I can't forget about it. Some nights, I catch myself staring out the window, wondering what's happening in the ''neighborhood''. " - Gordon in the neutral ending'''</blockquote>
==== Bad ending ====
But by turning down the offer, everyone but Gordons forgets about the show. On the other hand, Gordon experiences a wave of regret. He carries on with his life while continuing to experience loneliness and an unfulfilling existence overall.<blockquote>'''"After I got back to the office, my boss told me that everyone was really happy with what I did, even though the puppets messed up another night's news. I got promoted to manager, got an office, with a window. But, for some reason, I can't stop thinking about the neighborhood. For the next few months, I actually started watching the nightly news. I don't know why, maybe I just wanted to see if something happened. But, nothing happened. And, at some point, I got distracted and forgot about it. " - Gordon in the bad ending.'''</blockquote>
== '''Gallery''' ==
<gallery>
File:Gordon O'Brian (as shown in map).jpg|Gordon's map icon as an indicator for the player's location.
</gallery>
[[Category:Characters]]
[[Category:Playable]]
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My Friendly Neighborhood
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{{game
|developer=John Szymanski, Evan Szymanski
|publisher=DreadXP
|releasedate=July 18, 2023
|platform=Microsoft Windows
|genre=Action, Horror, Comedy, survival, adventure|title=My Friendly Neighborhood|caption=The official cover art for My Friendly Neighborhood}}<blockquote>" You're a repairman here to solve the mystery at an old TV station. This was a friendly kid's show so why are the puppets acting strangely? My Friendly Neighborhood is a survival-action horror game that will give you some good scares while making friends. " - The description of the August 14th [[My Friendly Neighborhood Wiki|My friendly Neighborhood]] trailer.</blockquote>The survival horror video game My Friendly Neighborhood was created by John and Evan Szymanski and released by DreadXP. On July 18, 2023, it was made officially available on Steam for Microsoft Windows.
== Premise ==
''Something scary is happening with everyone's favorite Saturday morning puppet show, The Friendly Neighborhood! Play as [[Gordon O'Brian|Gordon]], a repairman sent to get to the bottom of this disturbing dilemma. Fend off puppets and solve puzzles in this survival horror adventure.''
== External links ==
*[https://store.steampowered.com/app/1574260/ My Friendly Neighborhood on Steam]
*[https://www.imdb.com/title/tt18340208/ My friendly Neighborhood on IMDB]
== Gallery ==
[[Category:My Friendly Neighborhood Wiki]]
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Figiured it out!!! added the steam images :)
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{{game
|developer=John Szymanski, Evan Szymanski
|publisher=DreadXP
|releasedate=July 18, 2023
|platform=Microsoft Windows
|genre=Action, Horror, Comedy, survival, adventure|title=My Friendly Neighborhood|caption=The official cover art for My Friendly Neighborhood}}<blockquote>" You're a repairman here to solve the mystery at an old TV station. This was a friendly kid's show so why are the puppets acting strangely? My Friendly Neighborhood is a survival-action horror game that will give you some good scares while making friends. " - The description of the August 14th [[My Friendly Neighborhood Wiki|My friendly Neighborhood]] trailer.</blockquote>The survival horror video game My Friendly Neighborhood was created by John and Evan Szymanski and released by DreadXP. On July 18, 2023, it was made officially available on Steam for Microsoft Windows.
== Premise ==
''Something scary is happening with everyone's favorite Saturday morning puppet show, The Friendly Neighborhood! Play as [[Gordon O'Brian|Gordon]], a repairman sent to get to the bottom of this disturbing dilemma. Fend off puppets and solve puzzles in this survival horror adventure.''
== External links ==
*[https://store.steampowered.com/app/1574260/ My Friendly Neighborhood on Steam]
*[https://www.imdb.com/title/tt18340208/ My friendly Neighborhood on IMDB]
== Gallery ==
<gallery>
File:Ss 41286695be4b69ad2b6b395efcc6b299b200c4e2.600x338.jpg|A closeup image of Lilliana on the steam page.
File:Ss 37629f660bec6444fb20475c32ab1f5e48536b11.600x338.jpg|A camera view of the sewer pathways. Ray can be seen in one of the sewer drains.
File:Ss 21831c275710038e845e717e0dc42d9a05c5445e.600x338.jpg|Gordon shooting a Junebug near the Stage hallway.
File:Ss a4d1df8ce236cfe23a516fc8d629ad9f62463677.600x338.jpg|A closeup image of Goblette with her mouth open.
File:Ss 854e02b307d5761f0934e72b349c9c4e07853ad1.600x338.jpg|Various Norman puppets hanged on the wall.
File:Ss 5ebd9081bf4322d70d5821501c5a7386237e6532.600x338.jpg
</gallery>
[[Category:My Friendly Neighborhood Wiki]]
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{{game
|developer=John Szymanski, Evan Szymanski
|publisher=DreadXP
|releasedate=July 18, 2023
|platform=Microsoft Windows
|genre=Action, Horror, Comedy, survival, adventure|title=My Friendly Neighborhood|caption=The official cover art for My Friendly Neighborhood|rating=Overwhelmingly good(steam), 8.9/10 (IMDB)}}<blockquote>" You're a repairman here to solve the mystery at an old TV station. This was a friendly kid's show so why are the puppets acting strangely? My Friendly Neighborhood is a survival-action horror game that will give you some good scares while making friends. " - The description of the August 14th [[My Friendly Neighborhood Wiki|My friendly Neighborhood]] trailer.</blockquote>The survival horror video game My Friendly Neighborhood was created by John and Evan Szymanski and released by DreadXP. On July 18, 2023, it was made officially available on Steam for Microsoft Windows.
== Premise ==
''Something scary is happening with everyone's favorite Saturday morning puppet show, The Friendly Neighborhood! Play as [[Gordon O'Brian|Gordon]], a repairman sent to get to the bottom of this disturbing dilemma. Fend off puppets and solve puzzles in this survival horror adventure.''
== External links ==
*[https://store.steampowered.com/app/1574260/ My Friendly Neighborhood on Steam]
*[https://www.imdb.com/title/tt18340208/ My friendly Neighborhood on IMDB]
== Gallery ==
<gallery>
File:Ss 41286695be4b69ad2b6b395efcc6b299b200c4e2.600x338.jpg|A closeup image of Lilliana on the steam page.
File:Ss 37629f660bec6444fb20475c32ab1f5e48536b11.600x338.jpg|A camera view of the sewer pathways. Ray can be seen in one of the sewer drains.
File:Ss 21831c275710038e845e717e0dc42d9a05c5445e.600x338.jpg|Gordon shooting a Junebug near the Stage hallway.
File:Ss a4d1df8ce236cfe23a516fc8d629ad9f62463677.600x338.jpg|A closeup image of Goblette with her mouth open.
File:Ss 854e02b307d5761f0934e72b349c9c4e07853ad1.600x338.jpg|Various Norman puppets hanged on the wall.
File:Ss 5ebd9081bf4322d70d5821501c5a7386237e6532.600x338.jpg
</gallery>
== Trailers ==
[[Category:My Friendly Neighborhood Wiki]]
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Pearl the Bird
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{{character
|voicedby=Lindsay Sheppard
|name=Pearl|species=puppet bird|gender=female|image=Pearl.jpeg|imagecaption=Pearl with her glasses on.}}
'''Pearl the Bird''' is a character in ''[[My Friendly Neighborhood]]. She is a'' giant red and yellow puppet bird with pearl bead necklaces and a bright red and purple ribbon tail. Despite her lack of eyes, she roams blindly around the Neighborhood Set, occasionally poking at her surroundings. While non-hostile, she poses a constant hazard, causing harm to Gordon when she collides with him due to her blindness. In free cam mode, when she collides with the camera it still registers as a hit but it freezes the game completely which requires it to be manually shut down via Alt-Tab and closing the game window. Her glasses can be found in a Anchovy lift next to a door in the same level as the room that contains one of the letter blocks.
== Gallery ==
=== Images ===
<gallery>
File:Pearl blind.jpeg|Pearl looking at the camera
File:Blind Pearl5.jpeg|Pearl in the middle of the set
File:Blind Pearl6.jpeg|Pearl biting a basketball hoop
File:Blind Pearl2.jpeg|Pearl looking through barrels
File:Blind Pearl4.jpeg|Pearl biting a pipe
File:Blind Pearl3.jpeg|Pearl feeling the stairs with her talons
File:Blind pearl1.jpeg|Pearl with her head through a wooden support
File:Pearl's glasses.jpeg|Pearl's glasses in the invetory
File:Pearl's glasses examination.jpeg|Pearl's glasses when examinating
File:Pearl poster.jpeg|Poster that features Pearl's legs
File:Pearl looking at mirror far view.jpeg|Pearl looking in the mirror
File:Pearl1.jpeg|Pearl with her glasses on
File:Giant Pearl.jpeg|Giant Pearl found out of bounds
File:Offices painting 15.jpeg|Pearl in the Girl with a Pearl Earring
File:Pearl concept art.jpg|Pearl's concept art
</gallery>
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{{character
|voicedby=Lindsay Sheppard
|name=Pearl|species=puppet bird|gender=female|image=Pearl.jpeg|imagecaption=Pearl with her glasses on.}}
'''Pearl the Bird''' is a character in ''[[My Friendly Neighborhood]]. She is a'' giant red and yellow puppet bird with pearl bead necklaces and a bright red and purple ribbon tail. Despite her lack of eyes, she roams blindly around the Neighborhood Set, occasionally poking at her surroundings. While non-hostile, she poses a constant hazard, causing harm to Gordon when she collides with him due to her blindness. In free cam mode, when she collides with the camera it still registers as a hit but it freezes the game completely which requires it to be manually shut down via Alt-Tab and closing the game window. Her glasses can be found in a Anchovy lift next to a door in the same level as the room that contains one of the letter blocks.
Pearl is based on big bird.
== Gallery ==
=== Images ===
<gallery>
File:Pearl blind.jpeg|Pearl looking at the camera
File:Blind Pearl5.jpeg|Pearl in the middle of the set
File:Blind Pearl6.jpeg|Pearl biting a basketball hoop
File:Blind Pearl2.jpeg|Pearl looking through barrels
File:Blind Pearl4.jpeg|Pearl biting a pipe
File:Blind Pearl3.jpeg|Pearl feeling the stairs with her talons
File:Blind pearl1.jpeg|Pearl with her head through a wooden support
File:Pearl's glasses.jpeg|Pearl's glasses in the invetory
File:Pearl's glasses examination.jpeg|Pearl's glasses when examinating
File:Pearl poster.jpeg|Poster that features Pearl's legs
File:Pearl looking at mirror far view.jpeg|Pearl looking in the mirror
File:Pearl1.jpeg|Pearl with her glasses on
File:Giant Pearl.jpeg|Giant Pearl found out of bounds
File:Offices painting 15.jpeg|Pearl in the Girl with a Pearl Earring
File:Pearl concept art.jpg|Pearl's concept art
</gallery>
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Norman, Lilliana, Junebug, Lenard, and George
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'''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout mislead "lessons," like the stomping one.
== Norman ==
{{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Eating TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce|voicedby=Leo Wiggins}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers.
Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it).
=== Gallery (Norman) ===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtub
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign featuring Norman
File:Warning sign 3.jpeg|caves warning sign featuring Norman
File:Warning sign 4.jpeg|keep door locked warning sign featuring Norman's hand and a bit of his arm
File:Warning sign 5.jpeg|Hot pipes warning sign featuring Norman
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration
</gallery>
== Junebug ==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes.
She is also one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
She is the only puppet out of the five that has five fingers instead of four.
=== Gallery (Junebug) ===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard sign.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (the well known pop art painting, not the actres)
File:Offices painting 14.jpeg|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig
</gallery>
== Lenard ==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying.
=== Gallery (Lenard) ===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky
</gallery>
== Lilliana ==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants|voicedby=Erin Blaber}}
Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
=== Gallery (Lilliana) ===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World
File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library
</gallery>
== George ==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Rat Sponges, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad}}
George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
=== Gallery (George) ===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
</gallery>
== Multiple at once ==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
=== Gallery ===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
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Ricky's first appearance
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question mark question mark
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pearls so silly i love her
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{{Stub}}
'''{{PAGENAME}}''' is the publisher of ''[[{{topic}}]]''.
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{{Stub}}<blockquote>[[File:DreadXP.jpg|left|thumb|116x116px|Their main logo]] '''" DreadXP is a game studio, publisher, and media company focusing on the horror genre. Our goal is to create more ; awareness for all the cool horror games out there while creating an uplifting community. " - Their description on their [https://www.dreadxp.com/ website]'''</blockquote>
{{Cast|name=DreadXP : Positively spooky|gender=Male, Female|occupation=game studio, publisher, and media company}}<blockquote></blockquote>
== Links ==
* [https://www.dreadxp.com/ Their website]
* Their [https://www.youtube.com/channel/UCUBh3CaLZ0MlbYP01-CA3yw youtube]
* Their [https://www.instagram.com/dreadxpgames/ Instagram]
* Their [https://twitter.com/dreadxp_ Twitter]
* Their [https://www.tiktok.com/@dreadxpgames Tiktok]
* Their [https://direct.me/dreadxp# Direct.me]
* Their [https://discord.com/invite/AUxadtP9wm Discord server]
* Their [https://www.facebook.com/dreadxp/ Facebook]
* Their [https://store.steampowered.com/publisher/DreadXP/ Steam page][https://www.youtube.com/channel/UCUBh3CaLZ0MlbYP01-CA3yw]
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{{Stub}}<blockquote>[[File:DreadXP.jpg|left|thumb|116x116px|Their main logo]] '''" DreadXP is a game studio, publisher, and media company focusing on the horror genre. Our goal is to create more ; awareness for all the cool horror games out there while creating an uplifting community. " - Their description on their [https://www.dreadxp.com/ website]'''</blockquote>
{{Cast|name=DreadXP : Positively spooky|gender=Male, Female|occupation=game studio, publisher, and media company}}<blockquote></blockquote>
== Links ==
* [https://www.dreadxp.com/ Their website]
* Their [https://www.youtube.com/channel/UCUBh3CaLZ0MlbYP01-CA3yw youtube]
* Their [https://www.instagram.com/dreadxpgames/ Instagram]
* Their [https://twitter.com/dreadxp_ Twitter]
* Their [https://www.tiktok.com/@dreadxpgames Tiktok]
* Their [https://direct.me/dreadxp# Direct.me]
* Their [https://discord.com/invite/AUxadtP9wm Discord server]
* Their [https://www.facebook.com/dreadxp/ Facebook]
* Their [https://store.steampowered.com/publisher/DreadXP Steam page][https://www.youtube.com/channel/UCUBh3CaLZ0MlbYP01-CA3yw]
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''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time
Ricky the sock puppet is the Deuteragonist of [[My Friendly Neighborhood]]. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him.
{{Common_Puppet|title=Ricky|image1=Ricky.png|gender=Male|likes=Gordon|dislikes=Gordon disabling the antenna.|voicedby=Arlo}}
==History==
Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon.
== Game events ==
Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon.
The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Stenographer''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes.
We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair.
We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey
-hole.
Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, with Ricky yelling out his name in shock and fear. Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up
Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. Ricky will say that he's glad Gordon is helping the studio and establishes a time to meet up at the studio before disappearing again.
== Gallery ==
<gallery>
File:Ricky lobby.png|Ricky in the beginning of the game, in the lobby.
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Friendly]]
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''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time
Ricky the sock puppet is the Deuteragonist of [[My Friendly Neighborhood]]. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him.
{{Common_Puppet|title=Ricky|image1=Ricky.png|gender=Male|likes=Gordon|dislikes=Gordon disabling the antenna.|voicedby=Arlo}}
==History==
Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon.
== Game events ==
Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon.
The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Stenographer''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes.
We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair.
We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole.
Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, with Ricky yelling out his name in shock and fear. Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up
Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. Ricky will say that he's glad Gordon is helping the studio and establishes a time to meet up at the studio before disappearing again.
== Gallery ==
<gallery>
File:Ricky lobby.png|Ricky in the beginning of the game, in the lobby.
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Friendly]]
b62f4b6f34b6f3fc9460eaa8910f566bbacd1c9e
File:Steam gif.mp4
6
364
486
2023-08-14T03:06:04Z
HaHaCrunch
49282549
wikitext
text/x-wiki
WELCOME to the NEIGHBORHOOD
deee357c2ae53cf5429437af3ea7d1cf1d75569d
487
486
2023-08-14T03:24:14Z
HaHaCrunch
49282549
Blanked the page
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Office painting 20.jpeg
6
365
489
2023-08-14T22:36:49Z
Pastel Loca
53406325
artwork in-game found in the offices that references Edvard Much's The Scream painting
wikitext
text/x-wiki
== Summary ==
artwork in-game found in the offices that references Edvard Much's The Scream painting
e4d4e39f231eec0cb8a90bbf056adcee4b4e6b85
File:Office painting 21.jpeg
6
366
490
2023-08-14T22:43:19Z
Pastel Loca
53406325
artwork in-game found in the offices that references one of Vincent Van Gogh's self poitraits
wikitext
text/x-wiki
== Summary ==
artwork in-game found in the offices that references one of Vincent Van Gogh's self poitraits
13bd65d59dddbeb7a3bdb323f4f351dbcab31d20
File:Offices painting 22.jpeg
6
367
491
2023-08-14T22:54:57Z
Pastel Loca
53406325
artwork in-game found in the offices that references a cubism painting I could not find the original base of. It could be original for all I know
wikitext
text/x-wiki
== Summary ==
artwork in-game found in the offices that references a cubism painting I could not find the original base of. It could be original for all I know
04595138f7318c09223192cb94cb0e801a7e78e0
File:George texture in-game.jpeg
6
368
492
2023-08-14T23:07:15Z
Pastel Loca
53406325
George's texture that is placed on his back silver oval
wikitext
text/x-wiki
== Summary ==
George's texture that is placed on his back silver oval
d00c6e4fd3c1d9c1ce6d284e14f597156aabc2a1
File:All five lying on the floor.jpeg
6
369
493
2023-08-14T23:08:17Z
Pastel Loca
53406325
all five standard puppets lying on the floor on the theatre entrance
wikitext
text/x-wiki
== Summary ==
all five standard puppets lying on the floor on the theatre entrance
d709ed21295b7e2ad52c627e531c4c8db5af3357
File:Norman mug.jpeg
6
370
494
2023-08-14T23:11:58Z
Pastel Loca
53406325
Norman mug on the Stage 4 flower shop floor
wikitext
text/x-wiki
== Summary ==
Norman mug on the Stage 4 flower shop floor
08cab5420ee61182c19658e93a0164d0cc42eb54
File:Warning sign 6.jpeg
6
371
495
2023-08-14T23:12:19Z
Pastel Loca
53406325
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Deactivated Lilliana in the Cardboard library.jpeg
6
372
496
2023-08-14T23:13:23Z
Pastel Loca
53406325
deactivated lilliana in the cardboard library before creating the dupe key in the cardboard kitchen
wikitext
text/x-wiki
== Summary ==
deactivated lilliana in the cardboard library before creating the dupe key in the cardboard kitchen
51c3cb3d9464eba34979d73937f0a987c42c719f
File:Arnold's Ray drawing.jpeg
6
373
497
2023-08-14T23:14:24Z
Pastel Loca
53406325
Arnold's drawing of Ray
wikitext
text/x-wiki
== Summary ==
Arnold's drawing of Ray
956432600b6e4e9dcc6039af4c986740a411dbfb
File:Arnold's drawing of Pearl.jpeg
6
374
498
2023-08-14T23:14:57Z
Pastel Loca
53406325
Arnold's great drawing of Pearl
wikitext
text/x-wiki
== Summary ==
Arnold's great drawing of Pearl
ff1c3b030fef9d64a570a1cc099a5217069c25ba
File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg
6
375
499
2023-08-14T23:16:33Z
Pastel Loca
53406325
tbh, I thought the green lines were stink lines and not the wallpaper :/
wikitext
text/x-wiki
== Summary ==
tbh, I thought the green lines were stink lines and not the wallpaper :/
525e7bf55d7c8634f37313950a898555e9ee4af5
File:Unfriendly George sticking to a wall inside.jpeg
6
376
500
2023-08-14T23:18:29Z
Pastel Loca
53406325
Unfriendly George do be like spiderman here
wikitext
text/x-wiki
== Summary ==
Unfriendly George do be like spiderman here
c9a0cedd877633435f0af5b08253cd043827dfae
File:Giant Randy.jpeg
6
377
501
2023-08-14T23:24:29Z
Pastel Loca
53406325
Giant Randy found out of bounds
wikitext
text/x-wiki
== Summary ==
Giant Randy found out of bounds
b82b52d7f1727c7305b0f90759b29c426d9dc125
File:Angles.png
6
378
502
2023-08-15T00:13:00Z
Pastel Loca
53406325
this is a straight up image file version of the painting found in the game's files provided by the Normal Norman Tumblr Blog. The name comes from how the file in the game us named. There may be extra transparent space in the image itself, that's how they're saved in the files according to the blog.
wikitext
text/x-wiki
== Summary ==
this is a straight up image file version of the painting found in the game's files provided by the Normal Norman Tumblr Blog. The name comes from how the file in the game us named. There may be extra transparent space in the image itself, that's how they're saved in the files according to the blog.
e224f394a93724bb0c9591c524549773c491e969
503
502
2023-08-15T00:16:00Z
Pastel Loca
53406325
changed the wording of one part and added the link
wikitext
text/x-wiki
== Summary ==
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game us named. There is transparent space in the image itself, that's how they're saved in the files according to the blog. I might change my mind and crop the rest accordingly.
381302ceb0c1d541b3a2b7ac1048a9c002ace690
File:ArnoldWithanApple.png
6
379
504
2023-08-15T00:17:46Z
Pastel Loca
53406325
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
wikitext
text/x-wiki
== Summary ==
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
29453e9c065f7caa82240e22d3ba6e4cba2b3ffc
File:Drowning Junebug.png
6
380
505
2023-08-15T00:25:13Z
Pastel Loca
53406325
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
wikitext
text/x-wiki
== Summary ==
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
29453e9c065f7caa82240e22d3ba6e4cba2b3ffc
File:FlamingJuneNoRicky.png
6
381
506
2023-08-15T00:25:59Z
Pastel Loca
53406325
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
wikitext
text/x-wiki
== Summary ==
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
29453e9c065f7caa82240e22d3ba6e4cba2b3ffc
File:Office painting 23.jpeg
6
382
507
2023-08-15T00:30:31Z
Pastel Loca
53406325
artwork in-game found in the offices that references Frederic Leighton's Flaming June painting
wikitext
text/x-wiki
== Summary ==
artwork in-game found in the offices that references Frederic Leighton's Flaming June painting
a6e0d0015e9ff699c9cf97537192970af4d5404b
File:June.png
6
383
508
2023-08-15T00:31:18Z
Pastel Loca
53406325
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
wikitext
text/x-wiki
== Summary ==
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
29453e9c065f7caa82240e22d3ba6e4cba2b3ffc
File:LadyWithanErmine.png
6
384
509
2023-08-15T00:31:49Z
Pastel Loca
53406325
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
wikitext
text/x-wiki
== Summary ==
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
29453e9c065f7caa82240e22d3ba6e4cba2b3ffc
File:LenardandandNorogenus.png
6
385
510
2023-08-15T00:32:12Z
Pastel Loca
53406325
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
wikitext
text/x-wiki
== Summary ==
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
29453e9c065f7caa82240e22d3ba6e4cba2b3ffc
File:LillianasWorld.png
6
386
511
2023-08-15T00:32:27Z
Pastel Loca
53406325
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
wikitext
text/x-wiki
== Summary ==
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
29453e9c065f7caa82240e22d3ba6e4cba2b3ffc
File:MonaRay.png
6
387
512
2023-08-15T00:32:46Z
Pastel Loca
53406325
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
wikitext
text/x-wiki
== Summary ==
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
29453e9c065f7caa82240e22d3ba6e4cba2b3ffc
File:MyIdyllicNeighborhood.png
6
388
513
2023-08-15T00:33:03Z
Pastel Loca
53406325
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
wikitext
text/x-wiki
== Summary ==
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
29453e9c065f7caa82240e22d3ba6e4cba2b3ffc
File:NeighborhoodChildwithFruit.png
6
389
514
2023-08-15T00:33:21Z
Pastel Loca
53406325
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
wikitext
text/x-wiki
== Summary ==
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
29453e9c065f7caa82240e22d3ba6e4cba2b3ffc
File:NeighborhoodGothic.png
6
390
515
2023-08-15T00:33:35Z
Pastel Loca
53406325
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
wikitext
text/x-wiki
== Summary ==
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
29453e9c065f7caa82240e22d3ba6e4cba2b3ffc
File:Nightpuppets.png
6
391
516
2023-08-15T00:33:55Z
Pastel Loca
53406325
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
wikitext
text/x-wiki
== Summary ==
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
29453e9c065f7caa82240e22d3ba6e4cba2b3ffc
File:NorpoleonCrossesTheAlps.png
6
392
517
2023-08-15T00:34:14Z
Pastel Loca
53406325
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
wikitext
text/x-wiki
== Summary ==
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
29453e9c065f7caa82240e22d3ba6e4cba2b3ffc
File:PearlwithaPearlEarring.png
6
393
518
2023-08-15T00:34:52Z
Pastel Loca
53406325
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
wikitext
text/x-wiki
== Summary ==
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
29453e9c065f7caa82240e22d3ba6e4cba2b3ffc
File:PortrainitaFrenchStyle.png
6
394
519
2023-08-15T00:37:02Z
Pastel Loca
53406325
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
wikitext
text/x-wiki
== Summary ==
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
29453e9c065f7caa82240e22d3ba6e4cba2b3ffc
File:SaturnDevouringaHotdog.png
6
395
520
2023-08-15T00:37:25Z
Pastel Loca
53406325
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
wikitext
text/x-wiki
== Summary ==
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
29453e9c065f7caa82240e22d3ba6e4cba2b3ffc
File:Rembark.png
6
396
521
2023-08-15T00:37:44Z
Pastel Loca
53406325
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
wikitext
text/x-wiki
== Summary ==
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
29453e9c065f7caa82240e22d3ba6e4cba2b3ffc
File:TheAmbassadors.png
6
397
522
2023-08-15T00:38:03Z
Pastel Loca
53406325
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
wikitext
text/x-wiki
== Summary ==
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
29453e9c065f7caa82240e22d3ba6e4cba2b3ffc
File:TheBirthofJunebug.png
6
398
523
2023-08-15T00:38:17Z
Pastel Loca
53406325
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
wikitext
text/x-wiki
== Summary ==
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
29453e9c065f7caa82240e22d3ba6e4cba2b3ffc
File:TheChatteringSock.png
6
399
524
2023-08-15T00:38:30Z
Pastel Loca
53406325
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
wikitext
text/x-wiki
== Summary ==
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
29453e9c065f7caa82240e22d3ba6e4cba2b3ffc
File:TheHunger.png
6
400
525
2023-08-15T00:38:45Z
Pastel Loca
53406325
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
wikitext
text/x-wiki
== Summary ==
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
29453e9c065f7caa82240e22d3ba6e4cba2b3ffc
File:ThreeMusicianswithRat.png
6
401
526
2023-08-15T00:38:59Z
Pastel Loca
53406325
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
wikitext
text/x-wiki
== Summary ==
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
29453e9c065f7caa82240e22d3ba6e4cba2b3ffc
File:WandormanOveraSeaofFog.png
6
402
527
2023-08-15T00:39:15Z
Pastel Loca
53406325
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
wikitext
text/x-wiki
== Summary ==
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
29453e9c065f7caa82240e22d3ba6e4cba2b3ffc
File:WhistlersNorman.png
6
403
528
2023-08-15T00:39:45Z
Pastel Loca
53406325
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
wikitext
text/x-wiki
== Summary ==
this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization).
29453e9c065f7caa82240e22d3ba6e4cba2b3ffc
File:Avian Alphabet With Pearl.jpeg
6
404
529
2023-08-15T01:07:01Z
Pastel Loca
53406325
this is a straight up image file version of the Avian Alphabet with Pearl poster found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog].
wikitext
text/x-wiki
== Summary ==
this is a straight up image file version of the Avian Alphabet with Pearl poster found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog].
90ed15d4a01a0432e21991e9014c1ecdf3fce463
File:George concept art.png
6
405
530
2023-08-15T02:00:54Z
Pastel Loca
53406325
concept art of George who is stated by artist, [https://twitter.com/jouste|Jesse Turner (Jouste)], to be (probably) the last character he submitted
wikitext
text/x-wiki
== Summary ==
concept art of George who is stated by artist, [https://twitter.com/jouste|Jesse Turner (Jouste)], to be (probably) the last character he submitted
daf6cea53d48b733036fe5031a4927a59976c013
535
530
2023-08-15T02:07:38Z
Pastel Loca
53406325
wikitext
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== Summary ==
concept art of George who is stated by artist, [https://twitter.com/jouste | Jesse Turner (Jouste)], to be (probably) the last character he submitted
028ae982fa18175c71a7820074fbc7c3fbc4713f
536
535
2023-08-15T02:07:59Z
Pastel Loca
53406325
fixed a link
wikitext
text/x-wiki
== Summary ==
concept art of George who is stated by artist, [https://twitter.com/jouste Jesse Turner (Jouste)], to be (probably) the last character he submitted
5e50165f7775ad5b81b772326af4240238ca5d18
File:Gordon full look.jpeg
6
406
531
2023-08-15T02:01:59Z
Pastel Loca
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his full look cropped from Pearl's concept art
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== Summary ==
his full look cropped from Pearl's concept art
27726e3a2ab568a0ef463e89f86fa5c36432ffab
File:MFN Neighbors concept art 1.jpeg
6
407
532
2023-08-15T02:03:08Z
Pastel Loca
53406325
concept art that features Junebug, very early version of Norman, and two unnamed puppets
wikitext
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== Summary ==
concept art that features Junebug, very early version of Norman, and two unnamed puppets
e48011569314f1419c36db102d254770c5ef2c79
538
532
2023-08-15T02:09:20Z
Pastel Loca
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added a link to the concept artist for the game
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== Summary ==
concept art that features Junebug, very early version of Norman, and two unnamed puppets. concept art by [https://twitter.com/jouste Jesse Turner]
401c731d84334077f4c9abd6d6607aaaf534d814
File:MFN Neighbors concept art 2.jpeg
6
408
533
2023-08-15T02:05:31Z
Pastel Loca
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concept art of the Neighbors that features Lenard, early Lilliana, and two unnamed puppets
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== Summary ==
concept art of the Neighbors that features Lenard, early Lilliana, and two unnamed puppets
aa2e2ad476b08a173ada2b87626906884b07547f
539
533
2023-08-15T02:09:44Z
Pastel Loca
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wikitext
text/x-wiki
== Summary ==
concept art of the Neighbors that features Lenard, early Lilliana, and two unnamed puppets. Concept art by [https://twitter.com/jouste Jesse Turner]
9474b164e32bd73b4de2af54b2ca53052492083d
File:Pearl's house concept art.jpeg
6
409
534
2023-08-15T02:06:51Z
Pastel Loca
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concept art by [https://twitter.com/jouste|Jesse Turner]
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== Summary ==
concept art by [https://twitter.com/jouste|Jesse Turner]
67ce1448b745556bc4cc75ff0aa3b5d2ad63aeb9
537
534
2023-08-15T02:08:38Z
Pastel Loca
53406325
fixed a link
wikitext
text/x-wiki
== Summary ==
concept art by [https://twitter.com/jouste Jesse Turner]
6f743194de5a6a7d791dc6604728d9f0ad715a17
File:Ray concept art 1.jpeg
6
410
540
2023-08-15T02:11:18Z
Pastel Loca
53406325
concept art by [https://twitter.com/jouste Jesse Turner]
wikitext
text/x-wiki
== Summary ==
concept art by [https://twitter.com/jouste Jesse Turner]
6f743194de5a6a7d791dc6604728d9f0ad715a17
File:Ray concept art 2.jpeg
6
411
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2023-08-15T02:11:37Z
Pastel Loca
53406325
concept art by [https://twitter.com/jouste Jesse Turner]
wikitext
text/x-wiki
== Summary ==
concept art by [https://twitter.com/jouste Jesse Turner]
6f743194de5a6a7d791dc6604728d9f0ad715a17
File:Set concept art 1.jpeg
6
412
542
2023-08-15T02:12:43Z
Pastel Loca
53406325
concept art that features Ray. concept art by [https://twitter.com/jouste Jesse Turner]
wikitext
text/x-wiki
== Summary ==
concept art that features Ray. concept art by [https://twitter.com/jouste Jesse Turner]
4617c5f21853c5359de6b591cad5805bb6574138
File:Pearl concept art.jpg
6
352
543
439
2023-08-15T02:14:35Z
Pastel Loca
53406325
changed the original sentence to include the link to the game's concept artist
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concept art by [https://twitter.com/jouste Jesse Turner]
6b14539b2f4ed472f72e89739e20044795c0580e
File:Almagamuppet concept art.jpeg
6
346
544
426
2023-08-15T02:16:13Z
Pastel Loca
53406325
modified a sentence and added the concept artist for the game's twitter)
wikitext
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== Summary ==
concept art found out of bounds in the Unfriendly neighborhood entrance. concept art by [https://twitter.com/jouste Jesse Turner]
d68121815d06bb08ddaca49c3301e86550f32ef0
File:Curt N' Call concept art.jpeg
6
305
545
380
2023-08-15T02:16:59Z
Pastel Loca
53406325
modified a sentence and added the concept artist for the game's twitter)
wikitext
text/x-wiki
== Summary ==
concept art found out of bounds in the Unfriendly Neighborhood entrance. concept art by [https://twitter.com/jouste Jesse Turner]
7bcc39d0c5c1899cdfb925d59ddadbe5b75130f6
File:Set concept art 2.jpeg
6
413
546
2023-08-15T02:19:39Z
Pastel Loca
53406325
set concept art that features the bottom half of Pearl. concept art by [https://twitter.com/jouste Jesse Turner]
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== Summary ==
set concept art that features the bottom half of Pearl. concept art by [https://twitter.com/jouste Jesse Turner]
e8075da984218050e4e09957b63a36232b06d6b4
File:Various early character concept art 1.jpeg
6
414
547
2023-08-15T02:21:38Z
Pastel Loca
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concept art that features a rat and a pup, the rest don't have names given.
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== Summary ==
concept art that features a rat and a pup, the rest don't have names given.
428b26695c3ab5d653746ec1e64efea692b252e3
548
547
2023-08-15T02:22:04Z
Pastel Loca
53406325
I forgot to add the link
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== Summary ==
concept art that features a rat and a pup, the rest don't have names given. concept art by [https://twitter.com/jouste Jesse Turner]
a422ff4bf5c093b64343c6aa899350a6e2dc73db
File:Various early character concept art.jpeg
6
415
549
2023-08-15T02:25:19Z
Pastel Loca
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concept art featuring, what concept artist [https://twitter.com/jouste Jesse Turner] has stated to be hints of Ricky and Pearl in this image. The plant with eyeballs has two locations where they're found.
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== Summary ==
concept art featuring, what concept artist [https://twitter.com/jouste Jesse Turner] has stated to be hints of Ricky and Pearl in this image. The plant with eyeballs has two locations where they're found.
aa59aa04f78a112899c3be1252ac06123db46b95
File:Puppet pirate's cove.jpeg
6
416
550
2023-08-15T02:38:19Z
Pastel Loca
53406325
clear image of the in-game movie found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog].
wikitext
text/x-wiki
== Summary ==
clear image of the in-game movie found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog].
b451f7c7ec3faa8059623df8d20d55a211c77097
File:Puppet space quest.jpeg
6
417
551
2023-08-15T02:38:38Z
Pastel Loca
53406325
clear image of the in-game movie found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog].
wikitext
text/x-wiki
== Summary ==
clear image of the in-game movie found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog].
b451f7c7ec3faa8059623df8d20d55a211c77097
File:Puppet winter song.jpeg
6
418
552
2023-08-15T02:38:57Z
Pastel Loca
53406325
clear image of the in-game movie found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog].
wikitext
text/x-wiki
== Summary ==
clear image of the in-game movie found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog].
b451f7c7ec3faa8059623df8d20d55a211c77097
File:Warning sign 1 (CLEAR).png
6
419
553
2023-08-15T02:40:38Z
Pastel Loca
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clear image of the loose set equipment warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog].
wikitext
text/x-wiki
== Summary ==
clear image of the loose set equipment warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog].
f2ff4b5e3aee792d5de086348265c2ae6c9f8763
File:Warning sign 2 (CLEAR).png
6
420
554
2023-08-15T02:41:43Z
Pastel Loca
53406325
clear image of the sewage water warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog].
wikitext
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== Summary ==
clear image of the sewage water warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog].
9b98a2236f5b03f2c24b224d69308b32d610bb88
File:Warning sign 3 (CLEAR).png
6
421
555
2023-08-15T02:42:07Z
Pastel Loca
53406325
clear image of the stairs warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog].
wikitext
text/x-wiki
== Summary ==
clear image of the stairs warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog].
5ad9f4666f74947735b38fc2dbf4a3366acc1eee
File:Warning sign 4 (CLEAR).png
6
422
556
2023-08-15T02:42:36Z
Pastel Loca
53406325
clear image of the Hot pipes warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog].
wikitext
text/x-wiki
== Summary ==
clear image of the Hot pipes warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog].
0a781c345a16c638e172033ee87c24a87a21e325
File:Warning sign 5 (CLEAR).jpeg
6
423
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2023-08-15T02:43:52Z
Pastel Loca
53406325
clear image of the hot pipes slightly damaged warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog].
wikitext
text/x-wiki
== Summary ==
clear image of the hot pipes slightly damaged warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog].
b5a471179f5129159e7e11c1174d43f61b618f4a
File:Warning sign 6 (CLEAR).jpeg
6
424
558
2023-08-15T02:44:17Z
Pastel Loca
53406325
clear image of the hot pipes partially damaged warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog].
wikitext
text/x-wiki
== Summary ==
clear image of the hot pipes partially damaged warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog].
9e451b4297b32d0e0fa44f55836eff3848187f85
File:Warning sign 7 (CLEAR).png
6
425
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2023-08-15T02:46:43Z
Pastel Loca
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clear image of the heavy doors warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog].
wikitext
text/x-wiki
== Summary ==
clear image of the heavy doors warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog].
1a0b622da6b3b53f56c9aa2eac5ba8b5e8762635
File:Warning sign 8 (CLEAR).jpeg
6
426
560
2023-08-15T02:47:05Z
Pastel Loca
53406325
clear image of the washing machine warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog].
wikitext
text/x-wiki
== Summary ==
clear image of the washing machine warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog].
b3ba70ab3c0229093f1ef1fe40c71647fb1f0a01
File:Warning sign 9 (CLEAR).png
6
427
561
2023-08-15T02:47:35Z
Pastel Loca
53406325
clear image of the wet floor warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog].
wikitext
text/x-wiki
== Summary ==
clear image of the wet floor warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog].
c2e4de8495e032cbf97ddd817ba265bbf41c970b
File:Warning sign 10 (CLEAR).png
6
428
562
2023-08-15T02:47:58Z
Pastel Loca
53406325
clear image of the caves warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog].
wikitext
text/x-wiki
== Summary ==
clear image of the caves warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog].
4a7c896ba214c7888bf310082101148aa750e4bf
File:Warning sign 11 (CLEAR).jpeg
6
429
563
2023-08-15T02:48:25Z
Pastel Loca
53406325
clear image of the damaged caves warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog].
wikitext
text/x-wiki
== Summary ==
clear image of the damaged caves warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog].
d1ea2bf27ca2a53dd9a1a81a902b10f6ccc5d087
File:We Fixed It.jpeg
6
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2023-08-15T02:49:09Z
Pastel Loca
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a We Fixed It poster featuring Ray
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== Summary ==
a We Fixed It poster featuring Ray
ac5776b67a999b6666cae10d6eda1b3bb0860365
Gordon O'Brian
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2023-08-15T02:53:09Z
Pastel Loca
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Added Gordon's image
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= Gordon =
<blockquote>
[[File:Gordon full look.jpeg|frameless|287x287px]] '': "Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' opening line.
{{Character|name=Gordon O'Brian|aliases=Gordon|occupation=Repairman(bad ending, former), director (good ending), Unemployed (neutral ending and secret ending)|species=Human|gender=Male|voicedby=Tom Schalk}}</blockquote>Gordon, the reluctant hero of My Friendly Neighborhood, works in maintenance for MFN. Except for his hairy arms, his body is hidden from view throughout the entirety of the game. This gives his overall appearance a lot of room for fan speculation.
== History ==
Gordon's past is obscure, but what is known about him is that he served in The War, presumably as an infantryman, and that his trauma went untreated as a result. Due to these problems, he developed a bad attitude, which interfered with his post-military career as a maintenance worker. So much so that he was on his last strike before being fired just before the game started.
=== Game events ===
[[File:Ricky lobby.png|thumb|[[Ricky]] coming out of his box.]]
On the afternoon of July 8, 1993, Gordon travels to the vacant MFN Studio lot to finish the last task he needed to do: completely turn off the studio's antenna, due to reruns of "My Friendly Neighborhood" inadvertently broadcasting on the daily news without coverage.
Before that, he encounters [[Ricky]], a sock puppet that doesn't appear to be under any human control. After Ricky explains to Gordon how he shouldn't disconnect the antenna, he coughs up a key card that leads to "another part of the studio." After obtaining the key card and exiting the building, Gordon notices a [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] puppet entering another area of the complex. Following it, he ultimately follows Norman using the key card he was given. Entering the previously locked door, He follows him through yet another door: now entering stage 4, where the puppet is pounding on the door to the Makeup department.
He loses Norman and is greeted by Ricky at the counter after making a loop around a houseplant in the right middle of the room. When Gordon finally notices what appears to be a gun on the desk in front of him, he tries to take it. Ricky resists and tries to take it from him, yelling "I've been looking for this everywhere" before releasing his hold. He at least informs Gordon about [[Pearl the Bird|Pearl]]: A giant, birdlike puppet roaming the main set of the Studio's filming area. After Ricky leaves Gordon on his own, Norman and a [[Norman, Lilliana, Junebug, Lenard, and George|Lenard]] puppet burst through the door he had just entered through. In response, he self-destructively shoots the puppets with letters before knocking them out temporarily.
[[File:Pearl glasses.png|left|thumb|[[Pearl the Bird|Pearl]] with her glasses on]]
[[File:Pearl's glasses examination.jpeg|thumb|Glasses]]
He enters a room with a single dart target that appears to be guarding a blue circle key shortly after. He strikes the target, picks up the key, and uses it to open the double-locked doors to the puppet show's main set. Pearl, the bird-like puppet about which he had been forewarned earlier at the makeup counter, is then encountered here. Gordon can see that she doesn't seem to have any eyes. He eventually comes across Pearl's old show-related glasses. Her eyes, on the other hand, are attached to these glasses. Gordon tries to reassure her after helping her put her glasses on by saying, "We all get shy sometimes when we look in the mirror."
He compiles a number of alphabet building blocks he came across while exploring, arranging them on a pedestal to form the word "Neighbor." A letter is printed out for him to slip in the nearby mailbox after he finishes placing them. He receives a crank handle in return for the letter, which he can now use to open a broken, inoperative manhole in an alleyway. He descends into the now-opened manhole to the sewer system where [[Ray]], the mechanic for the sewer, now greets him. Gordon, a fellow mechanic, corrects his behavior as he isn't handling the machinery effectively. The water flow is then altered correctly shortly after he fixes the sewer vault. Since it has been dealt with, Ray becomes more relaxed as a result and returns to his earlier, friendlier state. He bids him farewell and gets on with his task after explaining to him that he cannot simply hit broken objects.
He then proceeds to further explore the sewer system until he unknowingly enters a room that is lined with stone representations of the Norman puppet. Nevertheless, he was prepared to open the chained stairwell door through to one of the statues holding a pair of red bolt cutters. The elevator in the stairwell leads to the offices above, where he can travel. While waiting for the elevator, he finds and acquires a useful new gun called "The Novelist," which appeared to be an upgraded version of the Stenographer, the previous "gun" model he had. Gordon is now able to continue seeking the long-awaited alternate route to the antenna he was supposed to disable by entering the offices. After figuring out various puzzles and coming across new enemies, like [[Hand, Randy, and Pig]]. He spends a few more minutes ambling through the hallways of the offices before he encounters [[Goblette]]: A green, toad-like puppet with salt shakers for fingers.
As soon as she spots Gorden, Goblette chases him around the stair railings like a wrecking ball, acting as though she wants to eat him. Soon after losing her, Gorden finds a room for projection. He starts playing different film reels in it and soon realizes that the puppets have been watching them and have been emotionally harmed by them. Goblette enters the theater with a slouch and is clearly upset as he switches the reel to a war documentary. Gorden quickly approaches her in an effort to comfort her grief. He continues to tell her that while serving in the military, he too lost a part of himself, but being with Goblette makes him remember the excitement he felt as a child watching a movie for the first time. His justification soothes her, simply taking away her rage and substituting calmness, as Ray did.
After some searching, Gordon finds a key that opens the door to the actual office building. But as he approaches the door, [[The Curtain|Curt 'n Call]], a huge puppet, surprises him. Gordon had earlier discovered a hand grenade. He takes out the giant puppet's power by using the hand grenade in conjunction with The Novelist. The curtain pushes it away and rises back up. Gordon can now leave the offices and enter The Park thanks to the defeat of the enemy by using a set of recently found keys to unlock the security doors. He enters and makes his way through a maze that had been inside The Park, where he encounters Ricky, who is pleading with Gordon to keep the antenna from being disabled once more. Gordon had been acting violently and in an "unfriendly" manner around the set, and Ricky expresses concern about this. He jokingly suggests that Gordon use a G.I. against the 'poor defenseless' puppets during this digression. Gordon reacts angrily and tries to shoot Ricky with a letter before he drops back into his box. On the other side of The Park, he finds a garden area with a greenhouse. The greenhouse itself had a mixing machine that could produce a solvent, allowing the jam between the hobby elevator that led to the roof to be removed. He has to go back through the studio to find three different compounds in order to mix the chemicals.
While doing so, he encounters a pack of [[The Pups|Pups]]—a trio of three puppet dogs—who immediately attack him. He needs to locate two medallion pieces that, when put together, allow access to an Avery in order to calm the crowd. Beyond the structure is a courtyard with a solitary bench and a dog food bag perched atop it. When he gets back to the greenhouse where the dogs live, Gordon fills their food bowls with food and rings the dinner bell to let them know it is time for dinner. The Pup's, who appear to have been starving ever since production stopped, are calmed by this. Gordon returns to the eagerly anticipated elevator after assuring them that things aren't so bad, finding the three compounds, and mixing the solvent to free the stuck-on obstruction between the doors. Riding it up, he now finds himself inside the cardboard-only "cardboard penthouse," which has been decorated with chalk doodles. He assembles jigsaw puzzle pieces that he had found along the way and places them on a power plate where they belong. Gordon fixes the lighting that supports the stage of music where [[Arnold]] is playing the piano in front of him. He is asked to join him on the piano for a duet by this grumpy, out-of-tune musician. After being made to play a duet, Arnold becomes so preoccupied with the musical notes that Gordon was able to leave the scene after calming the final protagonist down and bringing him to a friendly, extroverted state of joy.
He rises to the roof and climbs up to the antenna after pulling a lever on the stage to finally disable it and halt the broadcast of the show. While doing so, he is greeted by Ricky once more, who once more opts for him not to shut it down. He explains that they broadcast the program to help kids and the city as a whole see the best in the world rather than the unwelcoming, depressing city that they just so happened to live in. asserting that "Nobody here knows how to be a friendly neighbor." Gordon turns the broadcast off completely in defiance of his requests. But as he does, a lightning strike hits the antenna, sending Gordon flying backwards off the edge, sending him hurtling into the studio's depths.
Fortunately for Gordon, he breaks his fall when he lands on a pile of trash. He soon finds himself in the studio's subterranean sets. Here, he meets a collection of angry, [[The Unfriendly Neighborhood Puppets|"unfriendly" variations of the main puppets]] who have transformed into vengeful beings as a result of watching the incorrect TV shows during their idle running. On a landline, Ricky calls Gordon and explains that the puppets wanted to know why they had been abruptly canceled because they had never been permitted to watch other shows that weren't similar to their own. As a result, they watched TV programs that were deemed as "violent" and "unfriendly", causing their minds to get twisted. Gordon grabs a flashlight and looks around the antique set for a way out. He narrowly avoids a number of the Unfriendly puppet groups before coming across a creature known as "The Amalgamuppet"—a combination of various puppet parts that is unafraid to attack Gordon right away. Finally, Gordon is able to slay the monster, continue on, and reach the surface. As he leaves the hotel, he runs into Ricky one last time. Gordon is given the option by Ricky to stay and work to revive My Happy Neighborhood or to leave and simply drive home as if "nothing ever happened."
==== Good ending ====
After Gordon helped the puppets and decided to stay at the studio, Ricky is ecstatic to hear the news and immediately runs to tell the others. Gordon keeps working on the program and restarts it. He lost his repairman job as a result, but he wasn't bothered. The city is now friendlier than it was before thanks to the show's hospitality, and he has given the neighborhood some renewed hope. <blockquote>'''"I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. Of course, after my boss found out I was involved, I got fired. But, somehow, I feel a little hopeful about it. It's hard to describe...It's like you've been lost in a tunnel, until suddenly a voice calls your name. And you turn around, and you see the rising sun. And it's so bright, maybe it hurts a little to look at. But you don't care. Because it's leading you home. " - Gordon in the good ending.'''</blockquote>Neutral ending<blockquote>
The show returns and is successful if he accepts Ricky's offer, but if he hasn't assisted every puppet in returning to their friendly state, Gordon eventually stops working with the production team due to a lack of connection and moves on with his life. A choice he quickly regrets as he carries on with his aimless life.
'''"I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody would've watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. At that point, I figured I had done my part, So I stopped showing up at the studio in the evenings. I don't know, I guess I just wanted to keep my head down. I never told anyone that I was helping bring back the show. But for some reason, it keeps bugging me. I can't forget about it. Some nights, I catch myself staring out the window, wondering what's happening in the ''neighborhood''. " - Gordon in the neutral ending'''</blockquote>
==== Bad ending ====
But by turning down the offer, everyone but Gordons forgets about the show. On the other hand, Gordon experiences a wave of regret. He carries on with his life while continuing to experience loneliness and an unfulfilling existence overall.<blockquote>'''"After I got back to the office, my boss told me that everyone was really happy with what I did, even though the puppets messed up another night's news. I got promoted to manager, got an office, with a window. But, for some reason, I can't stop thinking about the neighborhood. For the next few months, I actually started watching the nightly news. I don't know why, maybe I just wanted to see if something happened. But, nothing happened. And, at some point, I got distracted and forgot about it. " - Gordon in the bad ending.'''</blockquote>
== '''Gallery''' ==
<gallery>
File:Gordon O'Brian (as shown in map).jpg|Gordon's map icon as an indicator for the player's location.
</gallery>
[[Category:Characters]]
[[Category:Playable]]
deb026f60e8f2e97d4839b089d4215eb9201af46
568
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OQ2018
51361763
/* Game events */
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text/x-wiki
= Gordon =
<blockquote>
[[File:Gordon full look.jpeg|frameless|287x287px]] '': "Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' opening line.
{{Character|name=Gordon O'Brian|aliases=Gordon|occupation=Repairman(bad ending, former), director (good ending), Unemployed (neutral ending and secret ending)|species=Human|gender=Male|voicedby=Tom Schalk}}</blockquote>Gordon, the reluctant hero of My Friendly Neighborhood, works in maintenance for MFN. Except for his hairy arms, his body is hidden from view throughout the entirety of the game. This gives his overall appearance a lot of room for fan speculation.
== History ==
Gordon's past is obscure, but what is known about him is that he served in The War, presumably as an infantryman, and that his trauma went untreated as a result. Due to these problems, he developed a bad attitude, which interfered with his post-military career as a maintenance worker. So much so that he was on his last strike before being fired just before the game started.
=== Game events ===
[[File:Ricky lobby.png|thumb|[[Ricky]] coming out of his box.]]
On the afternoon of July 8, 1993, Gordon travels to the vacant MFN Studio lot to finish the last task he needed to do: completely turn off the studio's antenna, due to reruns of "My Friendly Neighborhood" inadvertently broadcasting on the daily news without coverage.
Before that, he encounters [[Ricky]], a sock puppet that doesn't appear to be under any human control. After Ricky explains to Gordon how he shouldn't disconnect the antenna, he coughs up a key card that leads to "another part of the studio." After obtaining the key card and exiting the building, Gordon notices a [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] puppet entering another area of the complex. Following it, he ultimately follows Norman using the key card he was given. Entering the previously locked door, He follows him through yet another door: now entering stage 4, where the puppet is pounding on the door to the Makeup department.
He loses Norman and is greeted by Ricky at the counter after making a loop around a houseplant in the right middle of the room. When Gordon finally notices what appears to be a gun on the desk in front of him, he tries to take it. Ricky resists and tries to take it from him, yelling "I've been looking for this everywhere" before releasing his hold. He at least informs Gordon about [[Pearl the Bird|Pearl]]: A giant, birdlike puppet roaming the main set of the Studio's filming area. After Ricky leaves Gordon on his own, Norman and a [[Norman, Lilliana, Junebug, Lenard, and George|Lenard]] puppet burst through the door he had just entered through. In response, he self-destructively shoots the puppets with letters before knocking them out temporarily.
[[File:Pearl glasses.png|left|thumb|[[Pearl the Bird|Pearl]] with her glasses on]]
[[File:Pearl's glasses examination.jpeg|thumb|Glasses]]
He enters a room with a single dart target that appears to be guarding a blue circle key shortly after. He strikes the target, picks up the key, and uses it to open the double-locked doors to the puppet show's main set. Pearl, the bird-like puppet about which he had been forewarned earlier at the makeup counter, is then encountered here. Gordon can see that she doesn't seem to have any eyes. He eventually comes across Pearl's old show-related glasses. Her eyes, on the other hand, are attached to these glasses. Gordon tries to reassure her after helping her put her glasses on by saying, "We all get shy sometimes when we look in the mirror."
He compiles a number of alphabet building blocks he came across while exploring, arranging them on a pedestal to form the word "Neighbor." A letter is printed out for him to slip in the nearby mailbox after he finishes placing them. He receives a crank handle in return for the letter, which he can now use to open a broken, inoperative manhole in an alleyway. He descends into the now-opened manhole to the sewer system where [[Ray]], the mechanic for the sewer, now greets him. Gordon, a fellow mechanic, corrects his behavior as he isn't handling the machinery effectively. The water flow is then altered correctly shortly after he fixes the sewer vault. Since it has been dealt with, Ray becomes more relaxed as a result and returns to his earlier, friendlier state. He bids him farewell and gets on with his task after explaining to him that he cannot simply hit broken objects.
He then proceeds to further explore the sewer system until he unknowingly enters a room that is lined with stone representations of the Norman puppet. Nevertheless, he was prepared to open the chained stairwell door through to one of the statues holding a pair of red bolt cutters. The elevator in the stairwell leads to the offices above, where he can travel. While waiting for the elevator, he finds and acquires a useful new gun called "The Novelist," which appeared to be an upgraded version of the Stenographer, the previous "gun" model he had. Gordon is now able to continue seeking the long-awaited alternate route to the antenna he was supposed to disable by entering the offices. After figuring out various puzzles and coming across new enemies, like [[Hand, Randy, and Pig]]. He spends a few more minutes ambling through the hallways of the offices before he encounters [[Goblette]]: A green, toad-like puppet with salt shakers for fingers.
As soon as she spots Gorden, Goblette chases him around the stair railings like a wrecking ball, acting as though she wants to eat him. Soon after losing her, Gorden finds a room for projection. He starts playing different film reels in it and soon realizes that the puppets have been watching them and have been emotionally harmed by them. Goblette enters the theater with a slouch and is clearly upset as he switches the reel to a war documentary. Gorden quickly approaches her in an effort to comfort her grief. He continues to tell her that while serving in the military, he too lost a part of himself, but being with Goblette makes him remember the excitement he felt as a child watching a movie for the first time. His justification soothes her, simply taking away her rage and substituting calmness, as Ray did.
After some searching, Gordon finds a key that opens the door to the actual office building. But as he approaches the door, [[The Curtain|Curt 'n Call]], a huge puppet, surprises him. Gordon had earlier discovered a hand grenade. He takes out the giant puppet's power by using the hand grenade in conjunction with The Novelist. The curtain pushes it away and rises back up. Gordon can now leave the offices and enter The Park thanks to the defeat of the enemy by using a set of recently found keys to unlock the security doors. He enters and makes his way through a maze that had been inside The Park, where he encounters Ricky, who is pleading with Gordon to keep the antenna from being disabled once more. Gordon had been acting violently and in an "unfriendly" manner around the set, and Ricky expresses concern about this. He jokingly suggests that Gordon use a G.I. against the 'poor defenseless' puppets during this digression. Gordon reacts angrily and tries to shoot Ricky with a letter before he drops back into his box. On the other side of The Park, he finds a garden area with a greenhouse. The greenhouse itself had a mixing machine that could produce a solvent, allowing the jam between the hobby elevator that led to the roof to be removed. He has to go back through the studio to find three different compounds in order to mix the chemicals.
While doing so, he encounters a pack of [[The Pups|Pups]]—a trio of three puppet dogs—who immediately attack him. He needs to locate two medallion pieces that, when put together, allow access to an Avery in order to calm the crowd. Beyond the structure is a courtyard with a solitary bench and a dog food bag perched atop it. When he gets back to the greenhouse where the dogs live, Gordon fills their food bowls with food and rings the dinner bell to let them know it is time for dinner. The Pup's, who appear to have been starving ever since production stopped, are calmed by this. Gordon returns to the eagerly anticipated elevator after assuring them that things aren't so bad, finding the three compounds, and mixing the solvent to free the stuck-on obstruction between the doors. Riding it up, he now finds himself inside the cardboard-only "cardboard penthouse," which has been decorated with chalk doodles. He assembles jigsaw puzzle pieces that he had found along the way and places them on a power plate where they belong. Gordon fixes the lighting that supports the stage of music where [[Arnold]] is playing the piano in front of him. He is asked to join him on the piano for a duet by this grumpy, out-of-tune musician. After being made to play a duet, Arnold becomes so preoccupied with the musical notes that Gordon was able to leave the scene after calming the final protagonist down and bringing him to a friendly, extroverted state of joy.
He rises to the roof and climbs up to the antenna after pulling a lever on the stage to finally disable it and halt the broadcast of the show. While doing so, he is greeted by Ricky once more, who once more opts for him not to shut it down. He explains that they broadcast the program to help kids and the city as a whole see the best in the world rather than the unwelcoming, depressing city that they just so happened to live in. asserting that "Nobody here knows how to be a friendly neighbor." Gordon turns the broadcast off completely in defiance of his requests. But as he does, a lightning strike hits the antenna, sending Gordon flying backwards off the edge, sending him hurtling into the studio's depths.
Fortunately for Gordon, he breaks his fall when he lands on a pile of trash. He soon finds himself in the studio's subterranean sets. Here, he meets a collection of angry, [[The Unfriendly Neighborhood Puppets|"unfriendly" variations of the main puppets]] who have transformed into vengeful beings as a result of watching the incorrect TV shows during their idle running. On a landline, Ricky calls Gordon and explains that the puppets wanted to know why they had been abruptly canceled because they had never been permitted to watch other shows that weren't similar to their own. As a result, they watched TV programs that were deemed as "violent" and "unfriendly", causing their minds to get twisted. Gordon grabs a flashlight and looks around the antique set for a way out. He narrowly avoids a number of the Unfriendly puppet groups before coming across a creature known as "The Amalgamuppet"—a combination of various puppet parts that is unafraid to attack Gordon right away. Finally, Gordon is able to slay the monster, continue on, and reach the surface. As he leaves the hotel, he runs into Ricky one last time. Gordon is given the option by Ricky to stay and work to revive My Friendly Neighborhood or to leave and simply drive home as if "nothing ever happened."
==== Good ending ====
After Gordon helped the puppets and decided to stay at the studio, Ricky is ecstatic to hear the news and immediately runs to tell the others. Gordon keeps working on the program and restarts it. He lost his repairman job as a result, but he wasn't bothered. The city is now friendlier than it was before thanks to the show's hospitality, and he has given the neighborhood some renewed hope. <blockquote>'''"I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. Of course, after my boss found out I was involved, I got fired. But, somehow, I feel a little hopeful about it. It's hard to describe...It's like you've been lost in a tunnel, until suddenly a voice calls your name. And you turn around, and you see the rising sun. And it's so bright, maybe it hurts a little to look at. But you don't care. Because it's leading you home. " - Gordon in the good ending.'''</blockquote>Neutral ending<blockquote>
The show returns and is successful if he accepts Ricky's offer, but if he hasn't assisted every puppet in returning to their friendly state, Gordon eventually stops working with the production team due to a lack of connection and moves on with his life. A choice he quickly regrets as he carries on with his aimless life.
'''"I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody would've watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. At that point, I figured I had done my part, So I stopped showing up at the studio in the evenings. I don't know, I guess I just wanted to keep my head down. I never told anyone that I was helping bring back the show. But for some reason, it keeps bugging me. I can't forget about it. Some nights, I catch myself staring out the window, wondering what's happening in the ''neighborhood''. " - Gordon in the neutral ending'''</blockquote>
==== Bad ending ====
But by turning down the offer, everyone but Gordons forgets about the show. On the other hand, Gordon experiences a wave of regret. He carries on with his life while continuing to experience loneliness and an unfulfilling existence overall.<blockquote>'''"After I got back to the office, my boss told me that everyone was really happy with what I did, even though the puppets messed up another night's news. I got promoted to manager, got an office, with a window. But, for some reason, I can't stop thinking about the neighborhood. For the next few months, I actually started watching the nightly news. I don't know why, maybe I just wanted to see if something happened. But, nothing happened. And, at some point, I got distracted and forgot about it. " - Gordon in the bad ending.'''</blockquote>
== '''Gallery''' ==
<gallery>
File:Gordon O'Brian (as shown in map).jpg|Gordon's map icon as an indicator for the player's location.
</gallery>
[[Category:Characters]]
[[Category:Playable]]
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Ricky
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2023-08-15T03:07:08Z
Pastel Loca
53406325
added images for Ricky in the gallery
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''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time
Ricky the sock puppet is the Deuteragonist of [[My Friendly Neighborhood]]. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him.
{{Common_Puppet|title=Ricky|image1=Ricky.png|gender=Male|likes=Gordon|dislikes=Gordon disabling the antenna.|voicedby=Arlo}}
==History==
Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon.
== Game events ==
Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon.
The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Stenographer''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes.
We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair.
We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole.
Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, with Ricky yelling out his name in shock and fear. Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up
Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. Ricky will say that he's glad Gordon is helping the studio and establishes a time to meet up at the studio before disappearing again.
== Gallery ==
<gallery>
File:Ricky lobby.png|Ricky in the beginning of the game, in the lobby.
File:Various early character concept art.jpeg|concept art that features an early rendition of Ricky
File:Office painting 21.jpeg|Ricky in Vincent Van Gogh's self poitrait (in game)
File:PortrainitaFrenchStyle.png|Ricky in Vincent Van Gogh's self poitrait
File:Offices painting 22.jpeg|Ricky in non-specific(?) cubism art (in-game)
File:TheChatteringSock.png
File:Offices painting 2.jpeg|Ricky in Nighthawks featuring George, Lilliana, and Norman (in game)
File:Nightpuppets.png|Ricky in Nighthawks featuring George, Lilliana, and Norman
File:Office painting 23.jpeg|Ricky in Flaming June (in-game)
File:FlamingJuneNoRicky.png|Ricky in Flaming June
File:Puppet pirate's cove.jpeg|Ricky featured in the poster for Puppet Pirate's cove
File:Puppet space quest.jpeg|Ricky featured in the poster for Puppet Space Quest
File:Puppet winter song.jpeg|Ricky featured in the poster for A Puppet Winter Song
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Friendly]]
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Norman, Lilliana, Junebug, Lenard, and George
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text/x-wiki
'''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout mislead "lessons," like the stomping one.
== Norman ==
{{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Eating TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce|voicedby=Leo Wiggins}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. His early concept art and gameplay has him resemble more like Earnie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns.
Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it).
=== Gallery (Norman) ===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtub
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign (in-game)
File:Warning sign 3.jpeg|caves warning sign (in-game)
File:Warning sign 4.jpeg|keep door locked warning sign (in-game)
File:Warning sign 5.jpeg|Hot pipes warning sign (in-game)
File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign
File:Warning sign 2 (CLEAR).png|Sewage Water warning sign
File:Warning sign 3 (CLEAR).png|Stairs warning sign
File:Warning sign 4 (CLEAR).png|Hot pipes warning sign
File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign
File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign
File:Warning sign 7 (CLEAR).png|Lock doors warning sign
File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign
File:Warning sign 9 (CLEAR).png|Wet floor warning sign
File:Warning sign 10 (CLEAR).png|Caves warning sign
File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game)
File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game)
File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit
File:WhistlersNorman.png|Norman in Whistler's mother
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration
File:Norman mug.jpeg|Norman mug
File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman
</gallery>
== Junebug ==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes.
She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
She is the only puppet out of the five that has five fingers instead of four.
=== Gallery (Junebug) ===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard sign.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (in-game)
File:June.png|Junebug in Marilyn
File:Offices painting 14.jpeg|Junebug in Ophelia (in-game)
File:Drowning Junebug.png|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game)
File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig
</gallery>
== Lenard ==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying.
=== Gallery (Lenard) ===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game)
File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky
</gallery>
== Lilliana ==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants|voicedby=Erin Blaber}}
Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
=== Gallery (Lilliana) ===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game)
File:LillianasWorld.png|Lilliana in Christina's World
File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library
File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key
</gallery>
== George ==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Rat Sponges, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad}}
George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
=== Gallery (George) ===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
File:George concept art.png|George concept art
</gallery>
== Multiple at once ==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
=== Gallery ===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game)
File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game)
File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game)
File:Angles.png|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer
File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, and two unnamed puppets
File:MFN Neighbors concept art 2.jpeg|Early concept art featuring Lenard, Lilliana, and two unnamed puppets
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
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Whyased
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text/x-wiki
'''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one.
== Norman ==
{{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Eating TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce|voicedby=Leo Wiggins}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. His early concept art and gameplay has him resemble more like Earnie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns.
Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it).
=== Gallery (Norman) ===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtub
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign (in-game)
File:Warning sign 3.jpeg|caves warning sign (in-game)
File:Warning sign 4.jpeg|keep door locked warning sign (in-game)
File:Warning sign 5.jpeg|Hot pipes warning sign (in-game)
File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign
File:Warning sign 2 (CLEAR).png|Sewage Water warning sign
File:Warning sign 3 (CLEAR).png|Stairs warning sign
File:Warning sign 4 (CLEAR).png|Hot pipes warning sign
File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign
File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign
File:Warning sign 7 (CLEAR).png|Lock doors warning sign
File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign
File:Warning sign 9 (CLEAR).png|Wet floor warning sign
File:Warning sign 10 (CLEAR).png|Caves warning sign
File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game)
File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game)
File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit
File:WhistlersNorman.png|Norman in Whistler's mother
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration
File:Norman mug.jpeg|Norman mug
File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman
</gallery>
== Junebug ==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes.
She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
She is the only puppet out of the five that has five fingers instead of four.
=== Gallery (Junebug) ===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard sign.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (in-game)
File:June.png|Junebug in Marilyn
File:Offices painting 14.jpeg|Junebug in Ophelia (in-game)
File:Drowning Junebug.png|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game)
File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig
</gallery>
== Lenard ==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying.
=== Gallery (Lenard) ===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game)
File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky
</gallery>
== Lilliana ==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants|voicedby=Erin Blaber}}
Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
=== Gallery (Lilliana) ===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game)
File:LillianasWorld.png|Lilliana in Christina's World
File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library
File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key
</gallery>
== George ==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Rat Sponges, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad}}
George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
=== Gallery (George) ===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
File:George concept art.png|George concept art
</gallery>
== Multiple at once ==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
=== Gallery ===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game)
File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game)
File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game)
File:Angles.png|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer
File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, and two unnamed puppets
File:MFN Neighbors concept art 2.jpeg|Early concept art featuring Lenard, Lilliana, and two unnamed puppets
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
738951e37c55ebc72e54b06fe2b02df3a5b9169d
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2023-08-17T15:22:59Z
86.146.163.97
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I changed some things
wikitext
text/x-wiki
'''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one.
== Norman ==
{{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Eating TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce|voicedby=Leo Wiggins|FavColor=Green}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns.
Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it).
=== Gallery (Norman) ===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtub
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign (in-game)
File:Warning sign 3.jpeg|caves warning sign (in-game)
File:Warning sign 4.jpeg|keep door locked warning sign (in-game)
File:Warning sign 5.jpeg|Hot pipes warning sign (in-game)
File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign
File:Warning sign 2 (CLEAR).png|Sewage Water warning sign
File:Warning sign 3 (CLEAR).png|Stairs warning sign
File:Warning sign 4 (CLEAR).png|Hot pipes warning sign
File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign
File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign
File:Warning sign 7 (CLEAR).png|Lock doors warning sign
File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign
File:Warning sign 9 (CLEAR).png|Wet floor warning sign
File:Warning sign 10 (CLEAR).png|Caves warning sign
File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game)
File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game)
File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit
File:WhistlersNorman.png|Norman in Whistler's mother
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration
File:Norman mug.jpeg|Norman mug
File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman
</gallery>
== Junebug ==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes.
She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
She is the only puppet out of the five that has five fingers instead of four.
=== Gallery (Junebug) ===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard sign.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (in-game)
File:June.png|Junebug in Marilyn
File:Offices painting 14.jpeg|Junebug in Ophelia (in-game)
File:Drowning Junebug.png|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game)
File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig
</gallery>
== Lenard ==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying.
=== Gallery (Lenard) ===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game)
File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky
</gallery>
== Lillianna ==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}}
Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
=== Gallery (Lilliana) ===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game)
File:LillianasWorld.png|Lilliana in Christina's World
File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library
File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key
</gallery>
== George ==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}}
George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
=== Gallery (George) ===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
File:George concept art.png|George concept art
</gallery>
== Many at once ==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
=== Gallery ===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game)
File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game)
File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game)
File:Angles.png|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer
File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, and two unnamed puppets
File:MFN Neighbors concept art 2.jpeg|Early concept art featuring Lenard, Lilliana, and two unnamed puppets
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
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I did it again
wikitext
text/x-wiki
'''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one.
== Norman ==
{{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Eating TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce|voicedby=Leo Wiggins|FavColor=Green}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns.
Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it).
=== Gallery (Norman) ===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtub
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign (in-game)
File:Warning sign 3.jpeg|caves warning sign (in-game)
File:Warning sign 4.jpeg|keep door locked warning sign (in-game)
File:Warning sign 5.jpeg|Hot pipes warning sign (in-game)
File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign
File:Warning sign 2 (CLEAR).png|Sewage Water warning sign
File:Warning sign 3 (CLEAR).png|Stairs warning sign
File:Warning sign 4 (CLEAR).png|Hot pipes warning sign
File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign
File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign
File:Warning sign 7 (CLEAR).png|Lock doors warning sign
File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign
File:Warning sign 9 (CLEAR).png|Wet floor warning sign
File:Warning sign 10 (CLEAR).png|Caves warning sign
File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game)
File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game)
File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit
File:WhistlersNorman.png|Norman in Whistler's mother
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration
File:Norman mug.jpeg|Norman mug
File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman
</gallery>
== Junebug ==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes.
She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
She is the only puppet out of the five that has five fingers instead of four.
=== Gallery (Junebug) ===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (in-game)
File:June.png|Junebug in Marilyn
File:Offices painting 14.jpeg|Junebug in Ophelia (in-game)
File:Drowning Junebug.png|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game)
File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig
</gallery>
== Lenard ==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying.
=== Gallery (Lenard) ===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game)
File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky
</gallery>
== Lillianna ==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}}
Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
=== Gallery (Lilliana) ===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game)
File:LillianasWorld.png|Lilliana in Christina's World
File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library
File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key
</gallery>
== George ==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}}
George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
=== Gallery (George) ===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
File:George concept art.png|George concept art
</gallery>
== Many at once ==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
=== Gallery ===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game)
File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game)
File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game)
File:Angles.png|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer
File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, and two unnamed puppets
File:MFN Neighbors concept art 2.jpeg|Early concept art featuring Lenard, Lilliana, and two unnamed puppets
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
b47e67cea8af0d24f0bdd4f15625a8cb9c23160e
583
582
2023-08-17T18:44:22Z
86.146.163.97
0
I did anything I can
wikitext
text/x-wiki
'''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one.
== Norman ==
{{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Eating TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce|voicedby=Leo Wiggins|FavColor=Green}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns.
Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it).
=== Gallery (Norman) ===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtub
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign (in-game)
File:Warning sign 3.jpeg|caves warning sign (in-game)
File:Warning sign 4.jpeg|keep door locked warning sign (in-game)
File:Warning sign 5.jpeg|Hot pipes warning sign (in-game)
File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign
File:Warning sign 2 (CLEAR).png|Sewage Water warning sign
File:Warning sign 3 (CLEAR).png|Stairs warning sign
File:Warning sign 4 (CLEAR).png|Hot pipes warning sign
File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign
File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign
File:Warning sign 7 (CLEAR).png|Lock doors warning sign
File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign
File:Warning sign 9 (CLEAR).png|Wet floor warning sign
File:Warning sign 10 (CLEAR).png|Caves warning sign
File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game)
File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game)
File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit
File:WhistlersNorman.png|Norman in Whistler's mother
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration
File:Norman mug.jpeg|Norman mug
File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman
</gallery>
== Junebug ==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes.
She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
She is the only puppet out of the five that has five fingers instead of four.
=== Gallery (Junebug) ===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (in-game)
File:June.png|Junebug in Marilyn
File:Offices painting 14.jpeg|Junebug in Ophelia (in-game)
File:Drowning Junebug.png|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game)
File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig
</gallery>
== Lenard ==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying.
=== Gallery (Lenard) ===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game)
File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky
</gallery>
== Lillianna ==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lillianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}}
Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
=== Gallery (Lilliana) ===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game)
File:LillianasWorld.png|Lilliana in Christina's World
File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library
File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key
</gallery>
== George ==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}}
George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
=== Gallery (George) ===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
File:George concept art.png|George concept art
</gallery>
== Many at once ==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
=== Gallery ===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game)
File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game)
File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game)
File:Angles.png|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer
File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, Gerald, & Russell.
File:MFN Neighbors concept art 2.jpeg|Early concept art featuring Lenard, Lillianna, Robert, & Stanley.
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
0181ded56c611b784d79803316f814d07342daf8
Pearl the Bird
0
255
569
488
2023-08-15T04:51:38Z
Pastel Loca
53406325
made the sentence about the reference more clear, added images, and added the transcript of a script found in-game that features Pearl
wikitext
text/x-wiki
{{character
|voicedby=Lindsay Sheppard
|name=Pearl|species=puppet bird|gender=female|image=Pearl.jpeg|imagecaption=Pearl with her glasses on.}}
'''Pearl the Bird''' is a character in ''[[My Friendly Neighborhood]]. She is a'' giant red and yellow puppet bird with pearl bead necklaces and a bright red and purple ribbon tail. Despite her lack of eyes, she roams blindly around the Neighborhood Set, occasionally poking at her surroundings. While non-hostile, she poses a constant hazard, causing harm to Gordon when she collides with him due to her blindness. In free cam mode, when she collides with the camera it still registers as a hit but it freezes the game completely which requires it to be manually shut down via Alt-Tab and closing the game window. Her glasses can be found in a Anchovy lift next to a door in the same level as the room that contains one of the letter blocks.
Pearl is based on big bird from Sesame Street.
== Script featuring her ==
The following is a transcript of the script for Episode 16 which is a collectable note found in Stage 4. This is written exactly like how it's transcribed in the game and it doesn't include the section that's Xed out since the game's transcription doesn't count it.
=== transcript ===
EXT. - MAIN STREET
The Neighborhood is having an OUTDOOR BAZAAR. Everyone is lining up at Lenard's antique display to try on a beautiful pair of EARRINGS. PEARL enters, sees the earrings, and cuts into the line, pushing LILLIANA out of the way and causing a commotion.
STEVIE: (standing up from a bench) Pearl, that wasn't nice!
Pearls sheepishly glances around at the others who are all glowering at her, and hunches in shame.
STEVIE: You can't just push people out of the way to get what you want, Pearl. it's more friendly to think about other people first! Do you see?
Pearl shakes her head timidly.
STEVIE: Well, maybe this will make it clear...
SONG: PUT ANOTHER BEFORE YOURSELF
Put another before yourself.
Before you go, see if someone needs help
== Gallery ==
=== Images ===
<gallery>
File:Pearl blind.jpeg|Pearl looking at the camera
File:Blind Pearl5.jpeg|Pearl in the middle of the set
File:Blind Pearl6.jpeg|Pearl biting a basketball hoop
File:Blind Pearl2.jpeg|Pearl looking through barrels
File:Blind Pearl4.jpeg|Pearl biting a pipe
File:Blind Pearl3.jpeg|Pearl feeling the stairs with her talons
File:Blind pearl1.jpeg|Pearl with her head through a wooden support
File:Pearl's glasses.jpeg|Pearl's glasses in the invetory
File:Pearl's glasses examination.jpeg|Pearl's glasses when examinating
File:Pearl poster.jpeg|Poster that features Pearl's legs (In-game)
File:Avian Alphabet With Pearl.jpeg|Poster that features Pearl's legs
File:Pearl looking at mirror far view.jpeg|Pearl looking in the mirror
File:Pearl1.jpeg|Pearl with her glasses on
File:Giant Pearl.jpeg|Giant Pearl found out of bounds
File:Offices painting 15.jpeg|Pearl in the Girl with a Pearl Earring (in-game)
File:PearlwithaPearlEarring.png|Pearl in the Girl with a Pearl Earring
File:Arnold's drawing of Pearl.jpeg|Arnold's drawing of Pearl
File:Pearl concept art.jpg|Pearl's concept art
File:Pearl's house concept art.jpeg|Pearl's house concept art
</gallery>
3a163995d023e3493025c5362f943556953680cc
570
569
2023-08-15T04:55:58Z
Pastel Loca
53406325
/* transcript */
wikitext
text/x-wiki
{{character
|voicedby=Lindsay Sheppard
|name=Pearl|species=puppet bird|gender=female|image=Pearl.jpeg|imagecaption=Pearl with her glasses on.}}
'''Pearl the Bird''' is a character in ''[[My Friendly Neighborhood]]. She is a'' giant red and yellow puppet bird with pearl bead necklaces and a bright red and purple ribbon tail. Despite her lack of eyes, she roams blindly around the Neighborhood Set, occasionally poking at her surroundings. While non-hostile, she poses a constant hazard, causing harm to Gordon when she collides with him due to her blindness. In free cam mode, when she collides with the camera it still registers as a hit but it freezes the game completely which requires it to be manually shut down via Alt-Tab and closing the game window. Her glasses can be found in a Anchovy lift next to a door in the same level as the room that contains one of the letter blocks.
Pearl is based on big bird from Sesame Street.
== Script featuring her ==
The following is a transcript of the script for Episode 16 which is a collectable note found in Stage 4. This is written exactly like how it's transcribed in the game and it doesn't include the section that's Xed out since the game's transcription doesn't count it.
=== Transcript ===
EXT. - MAIN STREET
The Neighborhood is having an OUTDOOR BAZAAR. Everyone is lining up at Lenard's antique display to try on a beautiful pair of EARRINGS. PEARL enters, sees the earrings, and cuts into the line, pushing LILLIANA out of the way and causing a commotion.
STEVIE: (standing up from a bench) Pearl, that wasn't nice!
Pearls sheepishly glances around at the others who are all glowering at her, and hunches in shame.
STEVIE: You can't just push people out of the way to get what you want, Pearl. it's more friendly to think about other people first! Do you see?
Pearl shakes her head timidly.
STEVIE: Well, maybe this will make it clear...
SONG: PUT ANOTHER BEFORE YOURSELF
Put another before yourself.
Before you go, see if someone needs help
== Gallery ==
=== Images ===
<gallery>
File:Pearl blind.jpeg|Pearl looking at the camera
File:Blind Pearl5.jpeg|Pearl in the middle of the set
File:Blind Pearl6.jpeg|Pearl biting a basketball hoop
File:Blind Pearl2.jpeg|Pearl looking through barrels
File:Blind Pearl4.jpeg|Pearl biting a pipe
File:Blind Pearl3.jpeg|Pearl feeling the stairs with her talons
File:Blind pearl1.jpeg|Pearl with her head through a wooden support
File:Pearl's glasses.jpeg|Pearl's glasses in the invetory
File:Pearl's glasses examination.jpeg|Pearl's glasses when examinating
File:Pearl poster.jpeg|Poster that features Pearl's legs (In-game)
File:Avian Alphabet With Pearl.jpeg|Poster that features Pearl's legs
File:Pearl looking at mirror far view.jpeg|Pearl looking in the mirror
File:Pearl1.jpeg|Pearl with her glasses on
File:Giant Pearl.jpeg|Giant Pearl found out of bounds
File:Offices painting 15.jpeg|Pearl in the Girl with a Pearl Earring (in-game)
File:PearlwithaPearlEarring.png|Pearl in the Girl with a Pearl Earring
File:Arnold's drawing of Pearl.jpeg|Arnold's drawing of Pearl
File:Pearl concept art.jpg|Pearl's concept art
File:Pearl's house concept art.jpeg|Pearl's house concept art
</gallery>
c98fa3922a20f6368c2b67391c79cca76b313050
Ray
0
256
571
450
2023-08-15T05:07:13Z
Pastel Loca
53406325
added images and added an episode transcript that features him
wikitext
text/x-wiki
{{character
|voicedby=Paul Greene-Dennis
|name=Ray|image=Ray in pipe vent.jpeg|species=Monster janitor thing (Rickey's description of him)|gender=male}}
'''Ray''' is a character in ''[[My Friendly Neighborhood]], He is a'' grumpy red puppet with a handyman uniform and large stature. He served as the host handyman on his segment of The Neighborhood known as 'We Fixed It!". His approach to fixing things often involves hitting them with a wrench. His frustration led him to be relocated to the sewers after the show's cancellation. His speech mostly consists of growls with the only time he ever says anything is when you help him fix the pipe but the only words he does say is 'fix' and 'good'.
== Script featuring him ==
The following is a transcript of the script for Episode 125 (it's not on the note title but it is in the paper itself) which is a collectable note found in the Basement. This is written exactly like how it's transcribed in the game.
=== Transcript ===
INT.RAY'S WORKSHOP DAY
As STEVIE and RICKY enter, Ray's workshop is overflowing with enormous piles of SEWAGE
STEVIE: Ray, where are you?
RAY emerges from behind a large pile of sludge slowly, eyes downcast
RICKY: Ray, what gives? Everyone's sinks are overflowing! All the drains are clogged up with junk!
Ray growls half-heartedly.
STEVIE: I see, someone made fun of your plumbing and now you're too embarrased to keep on working.
Ray whimpers and nods. A pipe rattles and groans, spewing more gunk onto the growing pile
RICKY: Ray, if we don't get this cleared up soon, isn't the sewer going to blow up and destroy the entire city?
STEVIE: Ray, sometimes people make fun of us, even whwn we're doing the right thing. That's just how people are. but you can't let them tell you how to be friendly!
== Gallery ==
<gallery>
File:Ray 1.jpeg|Ray looking towards the area of garbage that's being flushed out
File:Ray 2.jpeg|Ray looking at pipe valve
File:Ray 3.jpeg|Ray turning the valve with him saying "fixed"
File:Ray's legs in this one spot.jpeg|Ray's legs (seemingly) that only appears out of bounds in this one spot
File:Giant Ray.jpeg|Giant Ray found out of bounds
File:20230730151030 1.jpg|Ray in the Ambassadors with Arnold (in-game)
File:TheAmbassadors.png|Ray in the Ambassadors with Arnold
File:MonaRay.png|Ray in the Mona lisa
File:Ray cuttout 1.jpeg|Ray cuttout with a cowboy hat in the rec room
File:Ray decal.jpeg|Ray decal on the playhouse wall
File:We Fixed It.jpeg|A We Fixed It poster featuring Ray's head
File:Ray concept art 1.jpeg|Ray concept art
File:Ray concept art 2.jpeg|Another Ray concept art
File:Set concept art 1.jpeg|Set concept art featuring Ray in the back
</gallery>
[[Category:Bosses]]
2e36800d28062affac21a455f18af41c583eb168
573
571
2023-08-15T05:12:18Z
Pastel Loca
53406325
added an image I nearly forgot about
wikitext
text/x-wiki
{{character
|voicedby=Paul Greene-Dennis
|name=Ray|image=Ray in pipe vent.jpeg|species=Monster janitor thing (Rickey's description of him)|gender=male}}
'''Ray''' is a character in ''[[My Friendly Neighborhood]], He is a'' grumpy red puppet with a handyman uniform and large stature. He served as the host handyman on his segment of The Neighborhood known as 'We Fixed It!". His approach to fixing things often involves hitting them with a wrench. His frustration led him to be relocated to the sewers after the show's cancellation. His speech mostly consists of growls with the only time he ever says anything is when you help him fix the pipe but the only words he does say is 'fix' and 'good'.
== Script featuring him ==
The following is a transcript of the script for Episode 125 (it's not on the note title but it is in the paper itself) which is a collectable note found in the Basement. This is written exactly like how it's transcribed in the game.
=== Transcript ===
INT.RAY'S WORKSHOP DAY
As STEVIE and RICKY enter, Ray's workshop is overflowing with enormous piles of SEWAGE
STEVIE: Ray, where are you?
RAY emerges from behind a large pile of sludge slowly, eyes downcast
RICKY: Ray, what gives? Everyone's sinks are overflowing! All the drains are clogged up with junk!
Ray growls half-heartedly.
STEVIE: I see, someone made fun of your plumbing and now you're too embarrased to keep on working.
Ray whimpers and nods. A pipe rattles and groans, spewing more gunk onto the growing pile
RICKY: Ray, if we don't get this cleared up soon, isn't the sewer going to blow up and destroy the entire city?
STEVIE: Ray, sometimes people make fun of us, even whwn we're doing the right thing. That's just how people are. but you can't let them tell you how to be friendly!
== Gallery ==
<gallery>
File:Ray 1.jpeg|Ray looking towards the area of garbage that's being flushed out
File:Ray 2.jpeg|Ray looking at pipe valve
File:Ray 3.jpeg|Ray turning the valve with him saying "fixed"
File:Ray's legs in this one spot.jpeg|Ray's legs (seemingly) that only appears out of bounds in this one spot
File:Giant Ray.jpeg|Giant Ray found out of bounds
File:20230730151030 1.jpg|Ray in the Ambassadors with Arnold (in-game)
File:TheAmbassadors.png|Ray in the Ambassadors with Arnold
File:MonaRay.png|Ray in the Mona lisa
File:Ray cuttout 1.jpeg|Ray cuttout with a cowboy hat in the rec room
File:Ray decal.jpeg|Ray decal on the playhouse wall
File:We Fixed It.jpeg|A We Fixed It poster featuring Ray's head
File:Arnold's Ray drawing.jpeg|Arnold's drawing of Ray
File:Ray concept art 1.jpeg|Ray concept art
File:Ray concept art 2.jpeg|Another Ray concept art
File:Set concept art 1.jpeg|Set concept art featuring Ray in the back
</gallery>
[[Category:Bosses]]
71eed554ce37e79fdf5d40b072e1dd8e570f7ded
Hand, Randy, and Pig
0
257
572
435
2023-08-15T05:10:32Z
Pastel Loca
53406325
added images
wikitext
text/x-wiki
{{character
|voicedby=E.G. Simmons
|name=Pig, Hand, and Randy|image=Pig, Hand, and Randy cuttout.jpeg|species=Hand puppets|gender=Male}}
'''Hand, Randy, and Pig''' are a trio of small hand puppets in ''[[My Friendly Neighborhood]].'' They're first found in the Offices kitchen with Lenard, they attach to surfaces using their base and leap at [[Gordon O'Brian|Gordon]] when he approaches their locations. Every location that has them in it includes all of them, including non-combat situations like a painting. When in free camera mode they don't leap towards the camera but they still face the camera no matter what as if the game is running normally.
== Gallery ==
<gallery>
File:Hand.jpeg|Hand
File:Giant Hand.jpeg|Giant Hand pilediving found out of bounds
File:Randy.jpeg|Randy
File:Giant Randy.jpeg|Giant Randy found out of bounds
File:Pig.jpeg|Pig
File:Giant Pig.jpeg|Giant Pig found out of bounds
File:Offices painting 17.jpeg|Pig, Randy, and Hand in the Three Musicians (in-game)
File:ThreeMusicianswithRat.png|Pig, Randy, and Hand in the Three Musicians
File:Offices painting 9.jpeg|Hand, Randy, and Pig in the Birth of venus with Junebug (in-game)
File:TheBirthofJunebug.png|Hand, Randy, and Pig in the Birth of venus with Junebug
</gallery>
6bca57343f1b619b78cd07857e49637450cee367
597
572
2023-08-19T04:21:42Z
OQ2018
51361763
wikitext
text/x-wiki
{{character
|voicedby=E.G. Simmons
|name=Pig, Hand, and Randy|image=Pig, Hand, and Randy cuttout.jpeg|species=Hand puppets|gender=Male}}
'''Hand, Randy, and Pig''' are a trio of small hand puppets in ''[[My Friendly Neighborhood]].'' They're first found in the Offices kitchen with Lenard, they attach to surfaces using their base and leap at [[Gordon O'Brian|Gordon]] when he approaches their locations. Every location that has them in it includes all of them, including non-combat situations like a painting. When in free camera mode they don't leap towards the camera but they still face the camera no matter what as if the game is running normally.
== Gallery ==
<gallery>
File:Hand.jpeg|Hand
File:Giant Hand.jpeg|Giant Hand pilediving found out of bounds
File:Randy.jpeg|Randy
File:Giant Randy.jpeg|Giant Randy found out of bounds
File:Pig.jpeg|Pig
File:Giant Pig.jpeg|Giant Pig found out of bounds
File:Offices painting 17.jpeg|Pig, Randy, and Hand in the Three Musicians (in-game)
File:ThreeMusicianswithRat.png|Pig, Randy, and Hand in the Three Musicians
File:Offices painting 9.jpeg|Hand, Randy, and Pig in the Birth of venus with Junebug (in-game)
File:TheBirthofJunebug.png|Hand, Randy, and Pig in the Birth of venus with Junebug
File:F29IgmRbAAAtM5V (1711×1100) - Google Chrome 8 9 2023 4 19 52 PM.png|An early concept of hand puppets
</gallery>
cfe5b811b284f33b78e64870dc781c22a1fdc914
Goblette
0
258
574
378
2023-08-15T05:28:27Z
Pastel Loca
53406325
added images and added an episode transcript that features her
wikitext
text/x-wiki
{{character
|voicedby=Blythe Melin
|name=Goblette|image=Goblette enjoying the movie.jpeg|species=vaguely-toad-like puppet|gender=female}}
'''Goblette''' is a character in ''[[My Friendly Neighborhood]].'' She is a large green toad-like puppet adorned with a bib that contains a Lobster on it and gloves with seasoning shakers. She roams the Studios' office/theatre building, primarily focused on consuming Gordon when she spots him. When in free camera mode she very easily breaks with her flying and rolling around the rooms she roams by just being in the same room as Goblette with the exception being when she is in the theatre.
When [[Gordon O'Brian|Gordon]] plays the film that's found on a toilet in the Sewers she walks into the theater and proceeds to cry while the depressing imagry plays within it. When he enters the theater while it plays a different film to comfort her he starts by saying "Life can get you down sometimes, huh" with her responding with a sad sigh and then Gordon reminices about the first time he saw a film while she pays attention. After that she enjoys a different film and isn't a danger to him anymore.
== Script featuring her ==
The following is a transcript of the script for Episode 346 which is a collectable note found in the Offices. This is written exactly like how it's transcribed in the game.
=== Transcript ===
INT.EATING GAME SET - DAY
The Audience cheers. Exicting music plays. Lights flash around the stage.
RICKY: (wearing bowtie) it's the Eating Game! Here's our star, Gobblette!
GOBBLETTE enters and takes her place at her podium. Onstage, a number of succulent dishes lie atop numbered podiums.
RICKY: Gobblete, today's game is Which Dish? I'll ask a question and you need to eat the dish that answer's it! Ready?
Gobblette begins to reach towards one of the meals.
RICKY: No, Gobblette, you need to wait until I ask a question. Ready? Ok, which one of these meals contains cauliflower?
Goblette snatches the meal closest to her and downs it in one gulp.
RICKY: Uh, no, that was not correct! Ok, how about-
Without waiting for another question, Gobblette begins downing meal after meal. Plates go flying. The audience is cheering.
RICKY: No, no, no, Gobblette!
== Gallery ==
=== Images ===
<gallery>
File:Gobblete starts to cry.jpeg|Gordon asking to himself if Goblette is depressed
File:Goblette watches the depressing film.jpeg|Goblette watching the depressing film
File:Goblette crying.jpeg|Goblette crying in the theater
File:Gobblete looking.jpeg|Goblette paying attention to what Gordon is saying
File:Giant Goblette.jpeg|Giant Goblette found out of bounds
File:Offices painting 18.jpeg|Goblette in Saturn Devouring his Son (in-game)
File:SaturnDevouringaHotdog.png|Goblette in Saturn devouring his son
File:TheHunger.png|Goblette in The Scream
File:Goblette breaking.jpeg|Goblette in midair running
</gallery>
0627ec9aeced28a08b4b0ab7abed781e967a33d8
585
574
2023-08-17T19:02:35Z
HaHaCrunch
49282549
Fixed some spelling errors, Added personality tab for future edits, added audio, added "quote" image, reworded some sentances, added image caption
wikitext
text/x-wiki
{{character
|voicedby=Blythe Melin
|name=Goblette|image=Goblette enjoying the movie.jpeg|species=vaguely-toad-like puppet|gender=female|imagecaption=Goblette enjoying the movie}}
[[File:Goblette crying.jpeg|left|thumb]]
[[File:Gobblette sobbing.mp3|center|thumb|551x551px|- '''''Goblette''''' sobbing.]]
'''Goblette''' is a character in ''[[My Friendly Neighborhood]].'' She is a sizable green toad-like puppet sporting gloves with spice shakers as well as a bib with a lobster on it. She wanders the office/theater complex of the Studios, fixated only on swallowing Gordon once she spots him. With the exception of when she is in the theater, she extremely easily breaks when in free camera mode by simply being in the same area as Goblette, who is soaring and rolling around the rooms she roams.
At the same time that she enters the cinema, Gordon starts the movie that happened to be found on top of a toilet inside the sewers. She begins to sob while the film plays in front of her. At the same time that Gordon enters the theater, a substitute film begins to play. "Life has the ability to get you down sometimes, huh?" He comments, and she responds with a sigh of disappointment. Gordon then lifts her spirits by sharing a tale from the very first movie he ever saw.
== Personality ==== Script featuring her ==
The following is a transcript of the script for Episode 346 which is a collectible note found in the Offices. This is written exactly like how it's transcribed in the game.
=== Transcript ===
<blockquote>''INT.EATING GAME SET - DAY''
''The Audience cheers. Exciting music plays. Lights flash around the stage.''
'''''RICKY''': (wearing bowtie) it's the Eating Game! Here's our star, Gobblette!''
'''''GOBBLETTE''' enters and takes her place at her podium. Onstage, a number of succulent dishes lie atop numbered podiums.''
'''''RICKY''': Gobblete, today's game is Which Dish? I'll ask a question and you need to eat the dish that answer's it! Ready?''
'''''Gobblette''' begins to reach towards one of the meals.''
'''''RICKY''': No, Gobblette, you need to wait until I ask a question. Ready? Ok, which one of these meals contains cauliflower?''
''Goblette snatches the meal closest to her and downs it in one gulp.''
'''''RICKY''': Uh, no, that was not correct! Ok, how about-''
''Without waiting for another question, Gobblette begins downing meal after meal. Plates go flying. The audience is cheering.''
'''''RICKY''': No, no, no, Gobblette!''</blockquote>
== Gallery ==
=== Images ===
<gallery>
File:Gobblete starts to cry.jpeg|Gordon asking to himself if Goblette is depressed
File:Goblette watches the depressing film.jpeg|Goblette watching the depressing film
File:Goblette crying.jpeg|Goblette crying in the theater
File:Gobblete looking.jpeg|Goblette paying attention to what Gordon is saying
File:Giant Goblette.jpeg|Giant Goblette found out of bounds
File:Offices painting 18.jpeg|Goblette in Saturn Devouring his Son (in-game)
File:SaturnDevouringaHotdog.png|Goblette in Saturn devouring his son
File:TheHunger.png|Goblette in The Scream
File:Goblette breaking.jpeg|Goblette in midair running
</gallery>
fe01de81bf9b6b93e40799ae2605b5abf7f8abdc
586
585
2023-08-17T19:03:29Z
HaHaCrunch
49282549
trying to fix placing
wikitext
text/x-wiki
{{character
|voicedby=Blythe Melin
|name=Goblette|image=Goblette enjoying the movie.jpeg|species=vaguely-toad-like puppet|gender=female|imagecaption=Goblette enjoying the movie}}
[[File:Goblette crying.jpeg|left|thumb|98x98px]]
[[File:Gobblette sobbing.mp3|center|thumb|551x551px|- '''''Goblette''''' sobbing.]]
'''Goblette''' is a character in ''[[My Friendly Neighborhood]].'' She is a sizable green toad-like puppet sporting gloves with spice shakers as well as a bib with a lobster on it. She wanders the office/theater complex of the Studios, fixated only on swallowing Gordon once she spots him. With the exception of when she is in the theater, she extremely easily breaks when in free camera mode by simply being in the same area as Goblette, who is soaring and rolling around the rooms she roams.
At the same time that she enters the cinema, Gordon starts the movie that happened to be found on top of a toilet inside the sewers. She begins to sob while the film plays in front of her. At the same time that Gordon enters the theater, a substitute film begins to play. "Life has the ability to get you down sometimes, huh?" He comments, and she responds with a sigh of disappointment. Gordon then lifts her spirits by sharing a tale from the very first movie he ever saw.
== Personality ==== Script featuring her ==
The following is a transcript of the script for Episode 346 which is a collectible note found in the Offices. This is written exactly like how it's transcribed in the game.
=== Transcript ===
<blockquote>''INT.EATING GAME SET - DAY''
''The Audience cheers. Exciting music plays. Lights flash around the stage.''
'''''RICKY''': (wearing bowtie) it's the Eating Game! Here's our star, Gobblette!''
'''''GOBBLETTE''' enters and takes her place at her podium. Onstage, a number of succulent dishes lie atop numbered podiums.''
'''''RICKY''': Gobblete, today's game is Which Dish? I'll ask a question and you need to eat the dish that answer's it! Ready?''
'''''Gobblette''' begins to reach towards one of the meals.''
'''''RICKY''': No, Gobblette, you need to wait until I ask a question. Ready? Ok, which one of these meals contains cauliflower?''
''Goblette snatches the meal closest to her and downs it in one gulp.''
'''''RICKY''': Uh, no, that was not correct! Ok, how about-''
''Without waiting for another question, Gobblette begins downing meal after meal. Plates go flying. The audience is cheering.''
'''''RICKY''': No, no, no, Gobblette!''</blockquote>
== Gallery ==
=== Images ===
<gallery>
File:Gobblete starts to cry.jpeg|Gordon asking to himself if Goblette is depressed
File:Goblette watches the depressing film.jpeg|Goblette watching the depressing film
File:Goblette crying.jpeg|Goblette crying in the theater
File:Gobblete looking.jpeg|Goblette paying attention to what Gordon is saying
File:Giant Goblette.jpeg|Giant Goblette found out of bounds
File:Offices painting 18.jpeg|Goblette in Saturn Devouring his Son (in-game)
File:SaturnDevouringaHotdog.png|Goblette in Saturn devouring his son
File:TheHunger.png|Goblette in The Scream
File:Goblette breaking.jpeg|Goblette in midair running
</gallery>
940b641244b669c9c6b2585a890236133f2d1d78
587
586
2023-08-17T19:05:00Z
HaHaCrunch
49282549
wikitext
text/x-wiki
{{character
|voicedby=Blythe Melin
|name=Goblette|image=Goblette enjoying the movie.jpeg|species=vaguely-toad-like puppet|gender=female|imagecaption=Goblette enjoying the movie}}
[[File:Goblette crying.jpeg|left|thumb|127x127px]]
[[File:Gobblette sobbing.mp3|center|thumb|551x551px|- '''''Goblette''''' sobbing.]]
'''Goblette''' is a character in ''[[My Friendly Neighborhood]].'' She is a sizable green toad-like puppet sporting gloves with spice shakers as well as a bib with a lobster on it. She wanders the office/theater complex of the Studios, fixated only on swallowing Gordon once she spots him. With the exception of when she is in the theater, she extremely easily breaks when in free camera mode by simply being in the same area as Goblette, who is soaring and rolling around the rooms she roams.
At the same time that she enters the cinema, Gordon starts the movie that happened to be found on top of a toilet inside the sewers. She begins to sob while the film plays in front of her. At the same time that Gordon enters the theater, a substitute film begins to play. "Life has the ability to get you down sometimes, huh?" He comments, and she responds with a sigh of disappointment. Gordon then lifts her spirits by sharing a tale from the very first movie he ever saw.
== Personality ==== Script featuring her ==
The following is a transcript of the script for Episode 346 which is a collectible note found in the Offices. This is written exactly like how it's transcribed in the game.
=== Transcript ===
<blockquote>''INT.EATING GAME SET - DAY''
''The Audience cheers. Exciting music plays. Lights flash around the stage.''
'''''RICKY''': (wearing bowtie) it's the Eating Game! Here's our star, Gobblette!''
'''''GOBBLETTE''' enters and takes her place at her podium. Onstage, a number of succulent dishes lie atop numbered podiums.''
'''''RICKY''': Gobblete, today's game is Which Dish? I'll ask a question and you need to eat the dish that answer's it! Ready?''
'''''Gobblette''' begins to reach towards one of the meals.''
'''''RICKY''': No, Gobblette, you need to wait until I ask a question. Ready? Ok, which one of these meals contains cauliflower?''
''Goblette snatches the meal closest to her and downs it in one gulp.''
'''''RICKY''': Uh, no, that was not correct! Ok, how about-''
''Without waiting for another question, Gobblette begins downing meal after meal. Plates go flying. The audience is cheering.''
'''''RICKY''': No, no, no, Gobblette!''</blockquote>
== Gallery ==
=== Images ===
<gallery>
File:Gobblete starts to cry.jpeg|Gordon asking to himself if Goblette is depressed
File:Goblette watches the depressing film.jpeg|Goblette watching the depressing film
File:Goblette crying.jpeg|Goblette crying in the theater
File:Gobblete looking.jpeg|Goblette paying attention to what Gordon is saying
File:Giant Goblette.jpeg|Giant Goblette found out of bounds
File:Offices painting 18.jpeg|Goblette in Saturn Devouring his Son (in-game)
File:SaturnDevouringaHotdog.png|Goblette in Saturn devouring his son
File:TheHunger.png|Goblette in The Scream
File:Goblette breaking.jpeg|Goblette in midair running
</gallery>
a2844957b2f742a8891fbcfd42f8b64bb43c83fb
588
587
2023-08-17T19:06:00Z
HaHaCrunch
49282549
trying to fix placing
wikitext
text/x-wiki
{{character
|voicedby=Blythe Melin
|name=Goblette|image=Goblette enjoying the movie.jpeg|species=vaguely-toad-like puppet|gender=female|imagecaption=Goblette enjoying the movie}}
[[File:Gobblette sobbing.mp3|center|thumb|551x551px|- '''''Goblette''''' sobbing.]]
'''Goblette''' is a character in ''[[My Friendly Neighborhood]].'' She is a sizable green toad-like puppet sporting gloves with spice shakers as well as a bib with a lobster on it. She wanders the office/theater complex of the Studios, fixated only on swallowing Gordon once she spots him. With the exception of when she is in the theater, she extremely easily breaks when in free camera mode by simply being in the same area as Goblette, who is soaring and rolling around the rooms she roams.[[File:Goblette crying.jpeg|left|thumb|127x127px]]At the same time that she enters the cinema, Gordon starts the movie that happened to be found on top of a toilet inside the sewers. She begins to sob while the film plays in front of her. At the same time that Gordon enters the theater, a substitute film begins to play. "Life has the ability to get you down sometimes, huh?" He comments, and she responds with a sigh of disappointment. Gordon then lifts her spirits by sharing a tale from the very first movie he ever saw.
== Personality ==
TBA
== Script featuring her ==
The following is a transcript of the script for Episode 346 which is a collectible note found in the Offices. This is written exactly like how it's transcribed in the game.
=== Transcript ===
<blockquote>''INT.EATING GAME SET - DAY''
''The Audience cheers. Exciting music plays. Lights flash around the stage.''
'''''RICKY''': (wearing bowtie) it's the Eating Game! Here's our star, Gobblette!''
'''''GOBBLETTE''' enters and takes her place at her podium. Onstage, a number of succulent dishes lie atop numbered podiums.''
'''''RICKY''': Gobblete, today's game is Which Dish? I'll ask a question and you need to eat the dish that answer's it! Ready?''
'''''Gobblette''' begins to reach towards one of the meals.''
'''''RICKY''': No, Gobblette, you need to wait until I ask a question. Ready? Ok, which one of these meals contains cauliflower?''
''Goblette snatches the meal closest to her and downs it in one gulp.''
'''''RICKY''': Uh, no, that was not correct! Ok, how about-''
''Without waiting for another question, Gobblette begins downing meal after meal. Plates go flying. The audience is cheering.''
'''''RICKY''': No, no, no, Gobblette!''</blockquote>
== Gallery ==
=== Images ===
<gallery>
File:Gobblete starts to cry.jpeg|Gordon asking to himself if Goblette is depressed
File:Goblette watches the depressing film.jpeg|Goblette watching the depressing film
File:Goblette crying.jpeg|Goblette crying in the theater
File:Gobblete looking.jpeg|Goblette paying attention to what Gordon is saying
File:Giant Goblette.jpeg|Giant Goblette found out of bounds
File:Offices painting 18.jpeg|Goblette in Saturn Devouring his Son (in-game)
File:SaturnDevouringaHotdog.png|Goblette in Saturn devouring his son
File:TheHunger.png|Goblette in The Scream
File:Goblette breaking.jpeg|Goblette in midair running
</gallery>
08d8239648587e83a90e4c9b6d91c844dbea7b72
589
588
2023-08-17T19:07:37Z
HaHaCrunch
49282549
trying to fix placing
wikitext
text/x-wiki
{{character
|voicedby=Blythe Melin
|name=Goblette|image=Goblette enjoying the movie.jpeg|species=vaguely-toad-like puppet|gender=female|imagecaption=Goblette enjoying the movie}}
'''Goblette''' is a character in ''[[My Friendly Neighborhood]].'' She is a sizable green toad-like puppet sporting gloves with spice shakers as well as a bib with a lobster on it. She wanders the office/theater complex of the Studios, fixated only on swallowing Gordon once she spots him. With the exception of when she is in the theater, she extremely easily breaks when in free camera mode by simply being in the same area as Goblette, who is soaring and rolling around the rooms she roams.[[File:Goblette crying.jpeg|left|thumb|127x127px]][[File:Gobblette sobbing.mp3|center|thumb|551x551px|- '''''Goblette''''' sobbing.]]At the same time that she enters the cinema, Gordon starts the movie that happened to be found on top of a toilet inside the sewers. She begins to sob while the film plays in front of her. At the same time that Gordon enters the theater, a substitute film begins to play. "Life has the ability to get you down sometimes, huh?" He comments, and she responds with a sigh of disappointment. Gordon then lifts her spirits by sharing a tale from the very first movie he ever saw.
== Personality ==
TBA
== Script featuring her ==
The following is a transcript of the script for Episode 346 which is a collectible note found in the Offices. This is written exactly like how it's transcribed in the game.
=== Transcript ===
<blockquote>''INT.EATING GAME SET - DAY''
''The Audience cheers. Exciting music plays. Lights flash around the stage.''
'''''RICKY''': (wearing bowtie) it's the Eating Game! Here's our star, Gobblette!''
'''''GOBBLETTE''' enters and takes her place at her podium. Onstage, a number of succulent dishes lie atop numbered podiums.''
'''''RICKY''': Gobblete, today's game is Which Dish? I'll ask a question and you need to eat the dish that answer's it! Ready?''
'''''Gobblette''' begins to reach towards one of the meals.''
'''''RICKY''': No, Gobblette, you need to wait until I ask a question. Ready? Ok, which one of these meals contains cauliflower?''
''Goblette snatches the meal closest to her and downs it in one gulp.''
'''''RICKY''': Uh, no, that was not correct! Ok, how about-''
''Without waiting for another question, Gobblette begins downing meal after meal. Plates go flying. The audience is cheering.''
'''''RICKY''': No, no, no, Gobblette!''</blockquote>
== Gallery ==
=== Images ===
<gallery>
File:Gobblete starts to cry.jpeg|Gordon asking to himself if Goblette is depressed
File:Goblette watches the depressing film.jpeg|Goblette watching the depressing film
File:Goblette crying.jpeg|Goblette crying in the theater
File:Gobblete looking.jpeg|Goblette paying attention to what Gordon is saying
File:Giant Goblette.jpeg|Giant Goblette found out of bounds
File:Offices painting 18.jpeg|Goblette in Saturn Devouring his Son (in-game)
File:SaturnDevouringaHotdog.png|Goblette in Saturn devouring his son
File:TheHunger.png|Goblette in The Scream
File:Goblette breaking.jpeg|Goblette in midair running
</gallery>
5140759273e49249d4183a607789161e5082fb90
590
589
2023-08-17T19:08:10Z
HaHaCrunch
49282549
wikitext
text/x-wiki
{{character
|voicedby=Blythe Melin
|name=Goblette|image=Goblette enjoying the movie.jpeg|species=vaguely-toad-like puppet|gender=female|imagecaption=Goblette enjoying the movie}}
[[File:Gobblette sobbing.mp3|center|thumb|551x551px|- '''''Goblette''''' sobbing.]]'''Goblette''' is a character in ''[[My Friendly Neighborhood]].'' She is a sizable green toad-like puppet sporting gloves with spice shakers as well as a bib with a lobster on it. She wanders the office/theater complex of the Studios, fixated only on swallowing Gordon once she spots him. With the exception of when she is in the theater, she extremely easily breaks when in free camera mode by simply being in the same area as Goblette, who is soaring and rolling around the rooms she roams.[[File:Goblette crying.jpeg|left|thumb|127x127px]]At the same time that she enters the cinema, Gordon starts the movie that happened to be found on top of a toilet inside the sewers. She begins to sob while the film plays in front of her. At the same time that Gordon enters the theater, a substitute film begins to play. "Life has the ability to get you down sometimes, huh?" He comments, and she responds with a sigh of disappointment. Gordon then lifts her spirits by sharing a tale from the very first movie he ever saw.
== Personality ==
TBA
== Script featuring her ==
The following is a transcript of the script for Episode 346 which is a collectible note found in the Offices. This is written exactly like how it's transcribed in the game.
=== Transcript ===
<blockquote>''INT.EATING GAME SET - DAY''
''The Audience cheers. Exciting music plays. Lights flash around the stage.''
'''''RICKY''': (wearing bowtie) it's the Eating Game! Here's our star, Gobblette!''
'''''GOBBLETTE''' enters and takes her place at her podium. Onstage, a number of succulent dishes lie atop numbered podiums.''
'''''RICKY''': Gobblete, today's game is Which Dish? I'll ask a question and you need to eat the dish that answer's it! Ready?''
'''''Gobblette''' begins to reach towards one of the meals.''
'''''RICKY''': No, Gobblette, you need to wait until I ask a question. Ready? Ok, which one of these meals contains cauliflower?''
''Goblette snatches the meal closest to her and downs it in one gulp.''
'''''RICKY''': Uh, no, that was not correct! Ok, how about-''
''Without waiting for another question, Gobblette begins downing meal after meal. Plates go flying. The audience is cheering.''
'''''RICKY''': No, no, no, Gobblette!''</blockquote>
== Gallery ==
=== Images ===
<gallery>
File:Gobblete starts to cry.jpeg|Gordon asking to himself if Goblette is depressed
File:Goblette watches the depressing film.jpeg|Goblette watching the depressing film
File:Goblette crying.jpeg|Goblette crying in the theater
File:Gobblete looking.jpeg|Goblette paying attention to what Gordon is saying
File:Giant Goblette.jpeg|Giant Goblette found out of bounds
File:Offices painting 18.jpeg|Goblette in Saturn Devouring his Son (in-game)
File:SaturnDevouringaHotdog.png|Goblette in Saturn devouring his son
File:TheHunger.png|Goblette in The Scream
File:Goblette breaking.jpeg|Goblette in midair running
</gallery>
29092aa0970e36f1ef32aa88cb46c5a4482f7b0e
591
590
2023-08-17T19:09:02Z
HaHaCrunch
49282549
trying to fix placing
wikitext
text/x-wiki
{{character
|voicedby=Blythe Melin
|name=Goblette|image=Goblette enjoying the movie.jpeg|species=vaguely-toad-like puppet|gender=female|imagecaption=Goblette enjoying the movie}}
[[File:Goblette crying.jpeg|left|thumb|127x127px]][[File:Gobblette sobbing.mp3|center|thumb|551x551px|- '''''Goblette''''' sobbing.]]'''Goblette''' is a character in ''[[My Friendly Neighborhood]].'' She is a sizable green toad-like puppet sporting gloves with spice shakers as well as a bib with a lobster on it. She wanders the office/theater complex of the Studios, fixated only on swallowing Gordon once she spots him. With the exception of when she is in the theater, she extremely easily breaks when in free camera mode by simply being in the same area as Goblette, who is soaring and rolling around the rooms she roams.
At the same time that she enters the cinema, Gordon starts the movie that happened to be found on top of a toilet inside the sewers. She begins to sob while the film plays in front of her. At the same time that Gordon enters the theater, a substitute film begins to play. "Life has the ability to get you down sometimes, huh?" He comments, and she responds with a sigh of disappointment. Gordon then lifts her spirits by sharing a tale from the very first movie he ever saw.
== Personality ==
TBA
== Script featuring her ==
The following is a transcript of the script for Episode 346 which is a collectible note found in the Offices. This is written exactly like how it's transcribed in the game.
=== Transcript ===
<blockquote>''INT.EATING GAME SET - DAY''
''The Audience cheers. Exciting music plays. Lights flash around the stage.''
'''''RICKY''': (wearing bowtie) it's the Eating Game! Here's our star, Gobblette!''
'''''GOBBLETTE''' enters and takes her place at her podium. Onstage, a number of succulent dishes lie atop numbered podiums.''
'''''RICKY''': Gobblete, today's game is Which Dish? I'll ask a question and you need to eat the dish that answer's it! Ready?''
'''''Gobblette''' begins to reach towards one of the meals.''
'''''RICKY''': No, Gobblette, you need to wait until I ask a question. Ready? Ok, which one of these meals contains cauliflower?''
''Goblette snatches the meal closest to her and downs it in one gulp.''
'''''RICKY''': Uh, no, that was not correct! Ok, how about-''
''Without waiting for another question, Gobblette begins downing meal after meal. Plates go flying. The audience is cheering.''
'''''RICKY''': No, no, no, Gobblette!''</blockquote>
== Gallery ==
=== Images ===
<gallery>
File:Gobblete starts to cry.jpeg|Gordon asking to himself if Goblette is depressed
File:Goblette watches the depressing film.jpeg|Goblette watching the depressing film
File:Goblette crying.jpeg|Goblette crying in the theater
File:Gobblete looking.jpeg|Goblette paying attention to what Gordon is saying
File:Giant Goblette.jpeg|Giant Goblette found out of bounds
File:Offices painting 18.jpeg|Goblette in Saturn Devouring his Son (in-game)
File:SaturnDevouringaHotdog.png|Goblette in Saturn devouring his son
File:TheHunger.png|Goblette in The Scream
File:Goblette breaking.jpeg|Goblette in midair running
</gallery>
21c1ac0379da20145855f02fb5deb726ddade4f6
592
591
2023-08-17T19:09:39Z
HaHaCrunch
49282549
trying to fix placing
wikitext
text/x-wiki
{{character
|voicedby=Blythe Melin
|name=Goblette|image=Goblette enjoying the movie.jpeg|species=vaguely-toad-like puppet|gender=female|imagecaption=Goblette enjoying the movie}}[[File:Gobblette sobbing.mp3|center|thumb|314x314px|- '''''Goblette''''' sobbing.]][[File:Goblette crying.jpeg|left|thumb|127x127px]]'''Goblette''' is a character in ''[[My Friendly Neighborhood]].'' She is a sizable green toad-like puppet sporting gloves with spice shakers as well as a bib with a lobster on it. She wanders the office/theater complex of the Studios, fixated only on swallowing Gordon once she spots him. With the exception of when she is in the theater, she extremely easily breaks when in free camera mode by simply being in the same area as Goblette, who is soaring and rolling around the rooms she roams.
At the same time that she enters the cinema, Gordon starts the movie that happened to be found on top of a toilet inside the sewers. She begins to sob while the film plays in front of her. At the same time that Gordon enters the theater, a substitute film begins to play. "Life has the ability to get you down sometimes, huh?" He comments, and she responds with a sigh of disappointment. Gordon then lifts her spirits by sharing a tale from the very first movie he ever saw.
== Personality ==
TBA
== Script featuring her ==
The following is a transcript of the script for Episode 346 which is a collectible note found in the Offices. This is written exactly like how it's transcribed in the game.
=== Transcript ===
<blockquote>''INT.EATING GAME SET - DAY''
''The Audience cheers. Exciting music plays. Lights flash around the stage.''
'''''RICKY''': (wearing bowtie) it's the Eating Game! Here's our star, Gobblette!''
'''''GOBBLETTE''' enters and takes her place at her podium. Onstage, a number of succulent dishes lie atop numbered podiums.''
'''''RICKY''': Gobblete, today's game is Which Dish? I'll ask a question and you need to eat the dish that answer's it! Ready?''
'''''Gobblette''' begins to reach towards one of the meals.''
'''''RICKY''': No, Gobblette, you need to wait until I ask a question. Ready? Ok, which one of these meals contains cauliflower?''
''Goblette snatches the meal closest to her and downs it in one gulp.''
'''''RICKY''': Uh, no, that was not correct! Ok, how about-''
''Without waiting for another question, Gobblette begins downing meal after meal. Plates go flying. The audience is cheering.''
'''''RICKY''': No, no, no, Gobblette!''</blockquote>
== Gallery ==
=== Images ===
<gallery>
File:Gobblete starts to cry.jpeg|Gordon asking to himself if Goblette is depressed
File:Goblette watches the depressing film.jpeg|Goblette watching the depressing film
File:Goblette crying.jpeg|Goblette crying in the theater
File:Gobblete looking.jpeg|Goblette paying attention to what Gordon is saying
File:Giant Goblette.jpeg|Giant Goblette found out of bounds
File:Offices painting 18.jpeg|Goblette in Saturn Devouring his Son (in-game)
File:SaturnDevouringaHotdog.png|Goblette in Saturn devouring his son
File:TheHunger.png|Goblette in The Scream
File:Goblette breaking.jpeg|Goblette in midair running
</gallery>
f832ecf9b2f51f35e724f864b11c313638bd38ce
593
592
2023-08-17T19:11:22Z
HaHaCrunch
49282549
trying to fix placing
wikitext
text/x-wiki
{{character
|voicedby=Blythe Melin
|name=Goblette|image=Goblette enjoying the movie.jpeg|species=vaguely-toad-like puppet|gender=female|imagecaption=Goblette enjoying the movie}}'''Goblette''' is a character in ''[[My Friendly Neighborhood]].'' She is a sizable green toad-like puppet sporting gloves with spice shakers as well as a bib with a lobster on it. She wanders the office/theater complex of the Studios, fixated only on swallowing Gordon once she spots him. With the exception of when she is in the theater, she extremely easily breaks when in free camera mode by simply being in the same area as Goblette, who is soaring and rolling around the rooms she roams.
At the same time that she enters the cinema, Gordon starts the movie that happened to be found on top of a toilet inside the sewers. She begins to sob while the film plays in front of her. At the same time that Gordon enters the theater, a substitute film begins to play. "Life has the ability to get you down sometimes, huh?" He comments, and she responds with a sigh of disappointment. Gordon then lifts her spirits by sharing a tale from the very first movie he ever saw.[[File:Goblette crying.jpeg|left|thumb|127x127px]][[File:Gobblette sobbing.mp3|center|thumb|651x651px|- '''''Goblette''''' sobbing.]]
== Personality ==
TBA
== Script featuring her ==
The following is a transcript of the script for Episode 346 which is a collectible note found in the Offices. This is written exactly like how it's transcribed in the game.
=== Transcript ===
<blockquote>''INT.EATING GAME SET - DAY''
''The Audience cheers. Exciting music plays. Lights flash around the stage.''
'''''RICKY''': (wearing bowtie) it's the Eating Game! Here's our star, Gobblette!''
'''''GOBBLETTE''' enters and takes her place at her podium. Onstage, a number of succulent dishes lie atop numbered podiums.''
'''''RICKY''': Gobblete, today's game is Which Dish? I'll ask a question and you need to eat the dish that answer's it! Ready?''
'''''Gobblette''' begins to reach towards one of the meals.''
'''''RICKY''': No, Gobblette, you need to wait until I ask a question. Ready? Ok, which one of these meals contains cauliflower?''
''Goblette snatches the meal closest to her and downs it in one gulp.''
'''''RICKY''': Uh, no, that was not correct! Ok, how about-''
''Without waiting for another question, Gobblette begins downing meal after meal. Plates go flying. The audience is cheering.''
'''''RICKY''': No, no, no, Gobblette!''</blockquote>
== Gallery ==
=== Images ===
<gallery>
File:Gobblete starts to cry.jpeg|Gordon asking to himself if Goblette is depressed
File:Goblette watches the depressing film.jpeg|Goblette watching the depressing film
File:Goblette crying.jpeg|Goblette crying in the theater
File:Gobblete looking.jpeg|Goblette paying attention to what Gordon is saying
File:Giant Goblette.jpeg|Giant Goblette found out of bounds
File:Offices painting 18.jpeg|Goblette in Saturn Devouring his Son (in-game)
File:SaturnDevouringaHotdog.png|Goblette in Saturn devouring his son
File:TheHunger.png|Goblette in The Scream
File:Goblette breaking.jpeg|Goblette in midair running
</gallery>
ec6d88c4b23affbd84100c7a1ce7ab2b05c92cb5
Arnold
0
261
575
405
2023-08-15T05:49:44Z
Pastel Loca
53406325
changed and added details to the beggining part, added an script transcript featuring him, and added images
wikitext
text/x-wiki
{{character
|voicedby=E.G. Simmons
|name=Arnold|image=Arnold.jpeg|gender=male|aliases=Nigel (in the game's files)
Elmer (in concept art)}}
'''Arnold''' is a character in ''[[My Friendly Neighborhood]].'' He is a monstrous red puppet with a square head, long arms and a round body with no legs. He resides in the Cardboard Penthouse within the Hotel and enjoys playing the piano, even when it's off tune. He has a cat where in his bedroom the cat is depicted to have three eyes and is described as missing. His speech consists of grunts and the only thing he has said in the game audibly "Play Duet" twice in different tones during a cutscene when [[Gordon O'Brian|Gordon]] tries to switch a nearby lever and "Good! Bravo!" when he plays with him. In a script that features him, he says more than what he says in game.
According to the games files, Arnold's game model is reffered to Nigel while in concept art for the Cardboard Penthouse, he's reffered to as Elmer.
== Script featuring him ==
The following is a transcript of the script for Episode 478 which is a collectable note found in the Cardboard Penthouse. This is written exactly like how it's transcribed in the game.
=== Transcript ===
INT.ARNOLD'S IMAGINATION PENTHOUSE - EVENING
When Ricky enters, Arnold's penthouse is in utter chaos: furniture is lying upside-down, cardboard sheets are pulled off the wall, art is lying on the floor. Arnold is in the corner, digging around inside his chest.
RICKY: Arnold, what's going on? Are you looking for something?
Arnold looks up
ARNOLD: CAT!
RICKY: You've lost your cat? Have you looked everywhere for her?
ARNOLD: YES
RICKY: Have you looked in the kitchen? The bedroom? The Patio?
Arnold nods. He waddles over to the piano and holds out a sheet of music to Ricky.
ARNOLD: I WROTE SONG.
RICKY: I see, I take it you want me to sing this?
As a reply, Arnold begins to play the piano. Ricky sings the song.
SONG: LAMENT FOR CAT
My cat is gone. I am sad
Where are you, cat?
Cat cat cat cat cat cat cat
You are not in your bed
== Gallery ==
<gallery>
File:Arnold (full).jpeg|Arnold demanding Gordon to play the piano with him
File:Arnold playing on the piano.jpeg|Arnold playing on the Piano
File:Part of stone Arnold.jpeg|Arnold with a hat in the Cardboard Penthouse indoor pool
File:Out of bounds view of Stone Arnold.jpeg|Out of Bounds view of the indoor pool Arnold Statue
File:Arnold playing on the piano puzzle.jpeg|Arnold playing on the Piano Jigsaw puzzle
File:Arnold crayon drawing.jpeg|Arnold depicted in a crayon self poitrait
File:Arnold in the dark.jpeg|Arnold first seen in the dark with his sihlouette
File:Arnold render art.jpeg|Arnold painted render art found out of bounds
File:Giant Arnold found out of bounds.jpeg|Giant Arnold found out of bounds
File:20230730151030 1.jpg|Arnold in The Ambassadors with Ray (in-game)
File:TheAmbassadors.png|Arnold in The Ambassadors with Ray
File:Offices painting 20.jpeg|Arnold in The Son of Man (in-game)
File:ArnoldWithanApple.png|Arnold in The Son of Man
</gallery>
105b4b41328c9142279b9472948736521399d170
578
575
2023-08-16T15:42:47Z
Float-Shellus+2140
52925036
wikitext
text/x-wiki
{{character
|voicedby=E.G. Simmons
|name=Arnold|image=Arnold.jpeg|gender=male|aliases=Nigel (in the game's files)
Elmer (in concept art)}}
'''Arnold''' is a character in ''[[My Friendly Neighborhood]].'' He is a monstrous red puppet with a square head, long arms and a round body with no legs. He resides in the Cardboard Penthouse within the Hotel and enjoys playing the piano, even when it's off tune. He has a cat where in his bedroom the cat is depicted to have three eyes and is described as missing. His speech consists of grunts and the only thing he has said in the game audibly "Play Duet" twice in different tones during a cutscene when [[Gordon O'Brian|Gordon]] tries to switch a nearby lever and "Good! Bravo!" when he plays with him. In a script that features him, he says more than what he says in game.
According to the games files, Arnold's game model is referred to Nigel while in concept art for the Cardboard Penthouse, he's referred to as Elmer.
arnold is based on Elmo. His name Elmer is a reference to elmo
== Script featuring him ==
The following is a transcript of the script for Episode 478 which is a collectable note found in the Cardboard Penthouse. This is written exactly like how it's transcribed in the game.
=== Transcript ===
INT.ARNOLD'S IMAGINATION PENTHOUSE - EVENING
When Ricky enters, Arnold's penthouse is in utter chaos: furniture is lying upside-down, cardboard sheets are pulled off the wall, art is lying on the floor. Arnold is in the corner, digging around inside his chest.
RICKY: Arnold, what's going on? Are you looking for something?
Arnold looks up
ARNOLD: CAT!
RICKY: You've lost your cat? Have you looked everywhere for her?
ARNOLD: YES
RICKY: Have you looked in the kitchen? The bedroom? The Patio?
Arnold nods. He waddles over to the piano and holds out a sheet of music to Ricky.
ARNOLD: I WROTE SONG.
RICKY: I see, I take it you want me to sing this?
As a reply, Arnold begins to play the piano. Ricky sings the song.
SONG: LAMENT FOR CAT
My cat is gone. I am sad
Where are you, cat?
Cat cat cat cat cat cat cat
You are not in your bed
== Gallery ==
<gallery>
File:Arnold (full).jpeg|Arnold demanding Gordon to play the piano with him
File:Arnold playing on the piano.jpeg|Arnold playing on the Piano
File:Part of stone Arnold.jpeg|Arnold with a hat in the Cardboard Penthouse indoor pool
File:Out of bounds view of Stone Arnold.jpeg|Out of Bounds view of the indoor pool Arnold Statue
File:Arnold playing on the piano puzzle.jpeg|Arnold playing on the Piano Jigsaw puzzle
File:Arnold crayon drawing.jpeg|Arnold depicted in a crayon self poitrait
File:Arnold in the dark.jpeg|Arnold first seen in the dark with his sihlouette
File:Arnold render art.jpeg|Arnold painted render art found out of bounds
File:Giant Arnold found out of bounds.jpeg|Giant Arnold found out of bounds
File:20230730151030 1.jpg|Arnold in The Ambassadors with Ray (in-game)
File:TheAmbassadors.png|Arnold in The Ambassadors with Ray
File:Offices painting 20.jpeg|Arnold in The Son of Man (in-game)
File:ArnoldWithanApple.png|Arnold in The Son of Man
</gallery>
095c8ca7f692d176c271e9191fe3bdfc4bb4a92f
580
578
2023-08-16T23:00:52Z
Pastel Loca
53406325
I combined and modified a seperate sentence with the 2nd paragraph so it is more consise
wikitext
text/x-wiki
{{character
|voicedby=E.G. Simmons
|name=Arnold|image=Arnold.jpeg|gender=male|aliases=Nigel (in the game's files)
Elmer (in concept art)}}
'''Arnold''' is a character in ''[[My Friendly Neighborhood]].'' He is a monstrous red puppet with a square head, long arms and a round body with no legs. He resides in the Cardboard Penthouse within the Hotel and enjoys playing the piano, even when it's off tune. He has a cat where in his bedroom the cat is depicted to have three eyes and is described as missing. His speech consists of grunts and the only thing he has said in the game audibly "Play Duet" twice in different tones during a cutscene when [[Gordon O'Brian|Gordon]] tries to switch a nearby lever and "Good! Bravo!" when he plays with him. In a script that features him, he says more than what he says in game.
According to the games files, Arnold's game model is referred to Nigel while in concept art for the Cardboard Penthouse, he's referred to as Elmer. This may be due to how Arnold is based on Elmo fom Sesame Street.
== Script featuring him ==
The following is a transcript of the script for Episode 478 which is a collectable note found in the Cardboard Penthouse. This is written exactly like how it's transcribed in the game.
=== Transcript ===
INT.ARNOLD'S IMAGINATION PENTHOUSE - EVENING
When Ricky enters, Arnold's penthouse is in utter chaos: furniture is lying upside-down, cardboard sheets are pulled off the wall, art is lying on the floor. Arnold is in the corner, digging around inside his chest.
RICKY: Arnold, what's going on? Are you looking for something?
Arnold looks up
ARNOLD: CAT!
RICKY: You've lost your cat? Have you looked everywhere for her?
ARNOLD: YES
RICKY: Have you looked in the kitchen? The bedroom? The Patio?
Arnold nods. He waddles over to the piano and holds out a sheet of music to Ricky.
ARNOLD: I WROTE SONG.
RICKY: I see, I take it you want me to sing this?
As a reply, Arnold begins to play the piano. Ricky sings the song.
SONG: LAMENT FOR CAT
My cat is gone. I am sad
Where are you, cat?
Cat cat cat cat cat cat cat
You are not in your bed
== Gallery ==
<gallery>
File:Arnold (full).jpeg|Arnold demanding Gordon to play the piano with him
File:Arnold playing on the piano.jpeg|Arnold playing on the Piano
File:Part of stone Arnold.jpeg|Arnold with a hat in the Cardboard Penthouse indoor pool
File:Out of bounds view of Stone Arnold.jpeg|Out of Bounds view of the indoor pool Arnold Statue
File:Arnold playing on the piano puzzle.jpeg|Arnold playing on the Piano Jigsaw puzzle
File:Arnold crayon drawing.jpeg|Arnold depicted in a crayon self poitrait
File:Arnold in the dark.jpeg|Arnold first seen in the dark with his sihlouette
File:Arnold render art.jpeg|Arnold painted render art found out of bounds
File:Giant Arnold found out of bounds.jpeg|Giant Arnold found out of bounds
File:20230730151030 1.jpg|Arnold in The Ambassadors with Ray (in-game)
File:TheAmbassadors.png|Arnold in The Ambassadors with Ray
File:Offices painting 20.jpeg|Arnold in The Son of Man (in-game)
File:ArnoldWithanApple.png|Arnold in The Son of Man
</gallery>
a2546e584b3f062fc3a5e510ceabb64771bfb869
The Unfriendly Neighborhood Puppets
0
262
576
443
2023-08-15T05:54:58Z
Pastel Loca
53406325
added an image and fixed some descriptions
wikitext
text/x-wiki
[[File:Unfriendly neighborhood sign.jpeg|thumb|Unfriendly Neighborhood sign]]
'''The Unfriendly Neighborhood Puppets''' is a group of puppets in ''[[My Friendly Neighborhood]]'' who were deeply affected by the dark TV shows to the point of losing their innocence completely. They isolate themselves in the studio's depths, exhibiting violent insanity. This area also houses the Amalgamuppet, as the name implies, it's an amalgamation of various puppets and it's the final boss of the game.
==Unfriendly Variants==
There are Unfriendly variants of only [[Norman, Lilliana, Junebug, Lenard, and George|Norman, Junebug, Lilliana, Lenard, and George]] where they are desaturated versions of them with their eyes torn out and bumpmapping on their skin and hair. During the chase sequence they can be defeated but they're '''extremely''' tanky and not worth the ammo that would be wasted, you have to run away to the boss arena. They can also be found all over the boss arena, though they don't move (most likely as a optimization choice). Each puppet also has differences that aren't just Saturation differences.
Unfriendly Norman is the only one seen outside of the Unfriendly Neighborhood out of bounds in the Cardboard penthouse kitchen and Stage 4 dress room.
===Notable differences between normal and unfriendly variants===
*Unfriendly Lilliana has white kneesocks layered over her pink knee high socks, she also has white gloves and a black flower on her hat
*Unfriendly Norman has a black varsity jacket instead of red, his varsity jacket also has an eye in place of the MFN logo
*Unfriendly Junebug has the unicorn on her shirt decapitated
*Unfriendly George's grey oval on his back has a more depressing message than the simple 'Taxi'
===Gallery===
<gallery>
File:Unfriendly chase puppets (active).jpeg|Unfriendly puppets chase
File:Unfriendly chase puppets (inactive).jpeg|Unfriendly chase puppets spawn location
File:Unfriendly Junebug2.jpeg|Unfriendly Junebug leaning towards a wall
File:Unfriendly Junebug3.jpeg|Unfriendly Junebug creepily looking at Gordon
File:Unfriendly Junebug.jpeg|Unfriendly Junebug sitting on the ledge
File:Unfriendly Junebug1.jpeg|Unfriendly Junebug screaching through a window
File:Unfriendly Lenard.jpeg|Unfriendly Lenard peering over an edge
File:Unfriendly Norman1.jpeg|Unfriendly Norman laying on a bunch of wood
File:Unfriendly Norman2.jpeg|Unfriendly Norman in a washing machine
File:Unfriendly Norman.jpeg|Unfriendly Norman biting on a ledge
File:Unfriendly Norman, Lilliana, and Lenard.jpeg|Unfriendly Norman, Lilliana, and Lenard hanging on a clothesline
File:Unfriendly Lilliana.jpeg|Unfriendly Lilliana biting a wire
File:Unfriendly George.jpeg|Unfriendly George looking through a window
File:Unfriendly George sticking to a wall inside.jpeg|Unfriendly George inside a building in a ceiling corner carrying a hook
File:Giant unfriendly Norman.jpeg|Giant Unfriendly Norman found out of bounds
File:Out of bounds Unfriendly Norman.jpeg|Unfriendly Norman out of bounds
</gallery>
==Almagamuppet==
{{Character|name=Amalgamuppet|image=Almagamuppet.jpeg|voicedby=Marissa Lenti, Tom Laflin, Emily Fajardo (The Amalgamuppet)|species=an amalgamation of puppets}}
The Almagamuppet is a combination of puppets that reside in the Unfriendly Neighborhood. Unlike the Unfriendly variant puppets, this is slightly brighter with color without the bumpmapping. They shout various things as [[Gordon O'Brian|Gordon]] pulls on the emergency latch and either fights or runs around in circles long enough until the gate opens (you can get achivements for doing either but it doesn't affect the ending).
=== Gallery ===
<gallery>
File:Almagamuppet front (inactive).jpeg|Amalgamuppet front (inactive)
File:Almagamuppet back (inactive).jpeg|Amalgamuppet back (inactive)
File:Dead Almagamuppet angle 1.jpeg|Dead Amalgamuppet angle 1
File:Dead Almagamuppet angle2.jpeg|Dead Amalgamuppet angle 2
File:Almagamuppet concept art.jpeg|Amalgamuppet concept art
</gallery>
[[Category:Bosses]]
affe981f20d847b2fdcf157de7a8e668ce05607a
577
576
2023-08-15T17:45:02Z
Morty340
1677347
Spelling corrections
wikitext
text/x-wiki
[[File:Unfriendly neighborhood sign.jpeg|thumb|Unfriendly Neighborhood sign]]
'''The Unfriendly Neighborhood Puppets''' is a group of puppets in ''[[My Friendly Neighborhood]]'' who were deeply affected by the dark TV shows to the point of losing their innocence completely. They isolate themselves in the studio's depths, exhibiting violent insanity. This area also houses the Amalgamuppet, as the name implies, it's an amalgamation of various puppets and it's the final boss of the game.
==Unfriendly Variants==
There are Unfriendly variants of only [[Norman, Lilliana, Junebug, Lenard, and George|Norman, Junebug, Lilliana, Lenard, and George]] where they are desaturated versions of them with their eyes torn out and bumpmapping on their skin and hair. During the chase sequence they can be defeated but they're '''extremely''' tanky and not worth the ammo that would be wasted, you have to run away to the boss arena. They can also be found all over the boss arena, though they don't move (most likely as a optimization choice). Each puppet also has differences that aren't just Saturation differences.
Unfriendly Norman is the only one seen outside of the Unfriendly Neighborhood out of bounds in the Cardboard penthouse kitchen and Stage 4 dress room.
===Notable differences between normal and unfriendly variants===
*Unfriendly Lilliana has white kneesocks layered over her pink knee high socks, she also has white gloves and a black flower on her hat.
*Unfriendly Norman has a black varsity jacket instead of red, his varsity jacket also has an eye in place of the MFN logo.
*Unfriendly Junebug has the unicorn on her shirt decapitated.
*Unfriendly George's grey oval on his back has a more depressing message than the simple 'Taxi'.
===Gallery===
<gallery>
File:Unfriendly chase puppets (active).jpeg|Unfriendly puppets chase
File:Unfriendly chase puppets (inactive).jpeg|Unfriendly chase puppets spawn location
File:Unfriendly Junebug2.jpeg|Unfriendly Junebug leaning towards a wall
File:Unfriendly Junebug3.jpeg|Unfriendly Junebug creepily looking at Gordon
File:Unfriendly Junebug.jpeg|Unfriendly Junebug sitting on the ledge
File:Unfriendly Junebug1.jpeg|Unfriendly Junebug screaching through a window
File:Unfriendly Lenard.jpeg|Unfriendly Lenard peering over an edge
File:Unfriendly Norman1.jpeg|Unfriendly Norman laying on a bunch of wood
File:Unfriendly Norman2.jpeg|Unfriendly Norman in a washing machine
File:Unfriendly Norman.jpeg|Unfriendly Norman biting on a ledge
File:Unfriendly Norman, Lilliana, and Lenard.jpeg|Unfriendly Norman, Lilliana, and Lenard hanging on a clothesline
File:Unfriendly Lilliana.jpeg|Unfriendly Lilliana biting a wire
File:Unfriendly George.jpeg|Unfriendly George looking through a window
File:Unfriendly George sticking to a wall inside.jpeg|Unfriendly George inside a building in a ceiling corner carrying a hook
File:Giant unfriendly Norman.jpeg|Giant Unfriendly Norman found out of bounds
File:Out of bounds Unfriendly Norman.jpeg|Unfriendly Norman out of bounds
</gallery>
==Amalgamuppet==
{{Character|name=Amalgamuppet|image=Almagamuppet.jpeg|voicedby=Marissa Lenti, Tom Laflin, Emily Fajardo (The Amalgamuppet)|species=an amalgamation of puppets}}
The Amalgamuppet is a combination of puppets that reside in the Unfriendly Neighborhood. Unlike the Unfriendly variant puppets, this is slightly brighter with color without the bumpmapping. They shout various things as [[Gordon O'Brian|Gordon]] pulls on the emergency latch and either fights or runs around in circles long enough until the gate opens (you can get achievements for doing either but it doesn't affect the ending).
=== Gallery ===
<gallery>
File:Almagamuppet front (inactive).jpeg|Amalgamuppet front (inactive)
File:Almagamuppet back (inactive).jpeg|Amalgamuppet back (inactive)
File:Dead Almagamuppet angle 1.jpeg|Dead Amalgamuppet angle 1
File:Dead Almagamuppet angle2.jpeg|Dead Amalgamuppet angle 2
File:Almagamuppet concept art.jpeg|Amalgamuppet concept art
</gallery>
[[Category:Bosses]]
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File:Gobblette sobbing.mp3
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431
584
2023-08-17T18:54:24Z
HaHaCrunch
49282549
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
My Friendly Neighborhood Wiki
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148
594
176
2023-08-18T08:37:28Z
JustLeafy
26923519
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div align="center">'''Welcome to the...'''</div>
<div align="center"><span style="text-transform:uppercase; font-size: 36px; color: #990">'''{{SITENAME}}'''</span></div>
<div align="center" style="color: #990">'''{{NUMBEROFARTICLES}} articles • {{NUMBEROFFILES}} files • {{NUMBEROFEDITS}} edits'''</div>
<br style="clear:both"/>
<!-- Wiki description -->
<div align="left" style="background:#8883;padding:1em;border-left:5px solid #990">
<span style="text-transform:uppercase;font-size:24px;color:#990">'''About the wiki'''</span><br>
This is a Fandom wiki about the game ''{{topic}}''. It plans to document all of the content from this game.
</div>
<br style="clear:both"/>
<!-- {{{heading}}} -->
<div align="left" style="background:#8883;padding:1em;border-left:5px solid #990">
<span style="text-transform:uppercase;font-size:24px;color:#990">'''About the game'''</span><br>
'''''{{topic}}''''' is a survival horror video game created by John and Evan Szymanski and released by DreadXP. On July 18, 2023, it was made officially available on Steam for Microsoft Windows. ([[{{topic}}|Read more...]])
</div>
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
<!-- Helpful links -->
<div align="right" style="background:#8883;padding:1em;border-right:5px solid #990">
<span style="text-transform:uppercase;font-size:24px;color:#990">'''Helpful links'''</span><br>
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
</div>
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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595
594
2023-08-18T08:37:47Z
JustLeafy
26923519
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div align="center">'''Welcome to the...'''</div>
<div align="center"><span style="text-transform:uppercase; font-size: 36px; color: #990">'''{{SITENAME}}'''</span></div>
<div align="center" style="color: #990">'''{{NUMBEROFARTICLES}} articles • {{NUMBEROFFILES}} files • {{NUMBEROFEDITS}} edits'''</div>
<br style="clear:both"/>
<!-- Wiki description -->
<div align="left" style="background:#8883;padding:1em;border-left:5px solid #990">
<span style="text-transform:uppercase;font-size:24px;color:#990">'''About the wiki'''</span><br>
This is a Fandom wiki about the game ''{{topic}}''. It plans to document all of the content from this game.
</div>
<br style="clear:both"/>
<div align="left" style="background:#8883;padding:1em;border-left:5px solid #990">
<span style="text-transform:uppercase;font-size:24px;color:#990">'''About the game'''</span><br>
'''''{{topic}}''''' is a survival horror video game created by John and Evan Szymanski and released by DreadXP. On July 18, 2023, it was made officially available on Steam for Microsoft Windows. ([[{{topic}}|Read more...]])
</div>
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
<!-- Helpful links -->
<div align="right" style="background:#8883;padding:1em;border-right:5px solid #990">
<span style="text-transform:uppercase;font-size:24px;color:#990">'''Helpful links'''</span><br>
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
</div>
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
9220cf3bd1dd10de5322d797a77d82c1fa659881
File:F29IgmRbAAAtM5V (1711×1100) - Google Chrome 8 9 2023 4 19 52 PM.png
6
432
596
2023-08-19T04:19:05Z
OQ2018
51361763
wikitext
text/x-wiki
Early concepts of MFN hand puppets
0cf03968eb2dc56d7b7d6994fcf15fc3e0e940be
598
596
2023-08-19T10:25:18Z
Pastel Loca
53406325
Pastel Loca uploaded a new version of [[File:F29IgmRbAAAtM5V (1711×1100) - Google Chrome 8 9 2023 4 19 52 PM.png]]
wikitext
text/x-wiki
Early concepts of MFN hand puppets
0cf03968eb2dc56d7b7d6994fcf15fc3e0e940be
Game Modes
0
433
599
2023-08-21T22:15:09Z
Pastel Loca
53406325
Created blank page
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
602
599
2023-08-21T23:52:58Z
Pastel Loca
53406325
added all the information of the game modes as I know currently. I do plan on adding more to this if needed as well as making pages for difficulties and unlockable cheats.
wikitext
text/x-wiki
There are four unlockable game modes in the game that are obtained by either beating the game or activating the Leave Early ending in either Normal, Survival, Veteran, and Unfriendly difficulties.
== Speedrun mode ==
As the name implies, this is a gamemode dedicated to speedrunning. This mode is a part of the rules in the Speedrun.com page for the game. This is unlocked by beating the game in Normal difficult.
== Free Cam mode ==
This mode allows the player to move the camera freely and open the Office door, acess almost all elevators, locked doors and Shape doors earlier than the game intends. However, you can't acess Stage 4 without the keycard even in free cam mode, you also cannot acess the Aviary without the two medallion halves. You can technically acess the Studio Park early in free cam by opening the door from the other side but you cannot leave the park that way and you have to get the battery for the caged elevator and have to venture to the elevator that leads to the Offices in order to get back to the parking lot.
Most of the puppets (unless you're in a cutscene helping out puppets like [[Pearl the Bird|Pearl]] and [[Ray]]) don't recognize player as physically existing in the game so they won't give pursuit (and sometimes, don't activate properly). However, there is three exceptions and they all cause the game to freeze completely, such as colliding with Pearl at all, getting hit by the Norman in the rec room by either playing the board game wrong or losing, getting hit by the Normans [[The Curtain|Curt N' Call]] spits out at mach speed.
With this mode, the player can go out of bounds of a room and find secrets such as Giant versions of the puppets and flat image planes. There is three doors that can be acessed in free cam mode, Two of them leads to the cube room while there's one door that leads to a room that plays all the trailers for the game with the trailers always being in in front of the player.
This and Speedrun mode can be achieved at the same time by beating the game for the first time in Survival Difficulty.
== DUSK Mode ==
This mode makes the game play similarly to DUSK, a game made by David Szymanski, in that you can jump and gain momentum in movement. The weapons are also sped up. This is unlocked by beating the game in Veteran difficulty.
== Chimken Mode ==
[[File:Gordon's chicken arm.jpeg|thumb|Chicken arm]]
This is a mode where instead of playing as [[Gordon O'Brian|Gordon]], the player plays as a chicken that is called Gordon in cutscenes that mention his name. This also makes the player move fast, be short, bawk while moving and nearly all of Gordon's lines are replaced with stock chicken sounds, in theme of the game mode name.
As of right now, this mode does have a soft lock that can happen when jumping down from a ledge in the Stage 4 prop department. This makes the camera shake intensely and the chicken unable to do anything else other than going to the main menu or manually shutting the game down.
== Gallery ==
<gallery>
File:POV height comparison.jpeg|Height comparision for Chimken mode
</gallery>
7359ece0495bcda314301551a4614402670090aa
603
602
2023-08-21T23:53:40Z
Pastel Loca
53406325
minor grammer error
wikitext
text/x-wiki
There are four unlockable game modes in the game that are obtained by either beating the game or activating the Leave Early ending in either Normal, Survival, Veteran, and Unfriendly difficulties.
== Speedrun mode ==
As the name implies, this is a gamemode dedicated to speedrunning. This mode is a part of the rules in the Speedrun.com page for the game. This is unlocked by beating the game in Normal difficult.
== Free Cam mode ==
This mode allows the player to move the camera freely and open the Office door, acess almost all elevators, locked doors and Shape doors earlier than the game intends. However, you can't acess Stage 4 without the keycard even in free cam mode, you also cannot acess the Aviary without the two medallion halves. You can technically acess the Studio Park early in free cam by opening the door from the other side but you cannot leave the park that way and you have to get the battery for the caged elevator and have to venture to the elevator that leads to the Offices in order to get back to the parking lot.
Most of the puppets (unless you're in a cutscene helping out puppets like [[Pearl the Bird|Pearl]] and [[Ray]]) don't recognize the player as physically existing in the game so they won't give pursuit (and sometimes, don't activate properly). However, there is three exceptions and they all cause the game to freeze completely, such as colliding with Pearl at all, getting hit by the Norman in the rec room by either playing the board game wrong or losing, getting hit by the Normans [[The Curtain|Curt N' Call]] spits out at mach speed.
With this mode, the player can go out of bounds of a room and find secrets such as Giant versions of the puppets and flat image planes. There is three doors that can be acessed in free cam mode, Two of them leads to the cube room while there's one door that leads to a room that plays all the trailers for the game with the trailers always being in in front of the player.
This and Speedrun mode can be achieved at the same time by beating the game for the first time in Survival Difficulty.
== DUSK Mode ==
This mode makes the game play similarly to DUSK, a game made by David Szymanski, in that you can jump and gain momentum in movement. The weapons are also sped up. This is unlocked by beating the game in Veteran difficulty.
== Chimken Mode ==
[[File:Gordon's chicken arm.jpeg|thumb|Chicken arm]]
This is a mode where instead of playing as [[Gordon O'Brian|Gordon]], the player plays as a chicken that is called Gordon in cutscenes that mention his name. This also makes the player move fast, be short, bawk while moving and nearly all of Gordon's lines are replaced with stock chicken sounds, in theme of the game mode name.
As of right now, this mode does have a soft lock that can happen when jumping down from a ledge in the Stage 4 prop department. This makes the camera shake intensely and the chicken unable to do anything else other than going to the main menu or manually shutting the game down.
== Gallery ==
<gallery>
File:POV height comparison.jpeg|Height comparision for Chimken mode
</gallery>
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File:POV height comparison.jpeg
6
434
600
2023-08-21T22:25:03Z
Pastel Loca
53406325
this image is a height comparison of Chimken/small Gordon (left) and normal Gordon (right)
wikitext
text/x-wiki
== Summary ==
this image is a height comparison of Chimken/small Gordon (left) and normal Gordon (right)
d88d9c70fd7cba1b848d2d5fbd9e11874f52503e
File:Gordon's chicken arm.jpeg
6
435
601
2023-08-21T22:26:34Z
Pastel Loca
53406325
Gordon's chicken arm during Ricky's introduction cutscene
wikitext
text/x-wiki
== Summary ==
Gordon's chicken arm during Ricky's introduction cutscene
8a25b147b47ce53e4cd70f6b2ebe952d71f0f5b9
Game Modes
0
433
604
603
2023-08-21T23:55:13Z
Pastel Loca
53406325
another minor grammatical error
wikitext
text/x-wiki
There are four unlockable game modes in the game that are obtained by either beating the game or activating the Leave Early ending in either Normal, Survival, Veteran, and Unfriendly difficulties.
== Speedrun mode ==
As the name implies, this is a gamemode dedicated to speedrunning. This mode is a part of the rules in the Speedrun.com page for the game. This is unlocked by beating the game in Normal difficult.
== Free Cam mode ==
This mode allows the player to move the camera freely and open the Office door, acess almost all elevators, locked doors and Shape doors earlier than the game intends. However, you can't acess Stage 4 without the keycard even in free cam mode, you also cannot acess the Aviary without the two medallion halves. You can technically acess the Studio Park early in free cam by opening the door from the other side but you cannot leave the park that way and you have to get the battery for the caged elevator and have to venture to the elevator that leads to the Offices in order to get back to the parking lot.
Most of the puppets (unless you're in a cutscene helping out puppets like [[Pearl the Bird|Pearl]] and [[Ray]]) don't recognize the player as physically existing in the game so they won't give pursuit (and sometimes, don't activate properly). However, there is three exceptions and they all cause the game to freeze completely, such as colliding with Pearl at all, getting hit by the Norman in the rec room by either playing the board game wrong or losing, and getting hit by the Normans [[The Curtain|Curt N' Call]] spits out at mach speed.
With this mode, the player can go out of bounds of a room and find secrets such as Giant versions of the puppets and flat image planes. There is three doors that can be acessed in free cam mode, Two of them leads to the cube room while there's one door that leads to a room that plays all the trailers for the game with the trailers always being in in front of the player.
This and Speedrun mode can be achieved at the same time by beating the game for the first time in Survival Difficulty.
== DUSK Mode ==
This mode makes the game play similarly to DUSK, a game made by David Szymanski, in that you can jump and gain momentum in movement. The weapons are also sped up. This is unlocked by beating the game in Veteran difficulty.
== Chimken Mode ==
[[File:Gordon's chicken arm.jpeg|thumb|Chicken arm]]
This is a mode where instead of playing as [[Gordon O'Brian|Gordon]], the player plays as a chicken that is called Gordon in cutscenes that mention his name. This also makes the player move fast, be short, bawk while moving and nearly all of Gordon's lines are replaced with stock chicken sounds, in theme of the game mode name.
As of right now, this mode does have a soft lock that can happen when jumping down from a ledge in the Stage 4 prop department. This makes the camera shake intensely and the chicken unable to do anything else other than going to the main menu or manually shutting the game down.
== Gallery ==
<gallery>
File:POV height comparison.jpeg|Height comparision for Chimken mode
</gallery>
02d4af050c6e7d1751f0861eb0135afe02663bd1
614
604
2023-08-24T20:26:27Z
Pastel Loca
53406325
changed the description and added info for the Chimken mode after playing more of it to get a better idea of what the mode is
wikitext
text/x-wiki
There are four unlockable game modes in the game that are obtained by either beating the game or activating the Leave Early ending in either Normal, Survival, Veteran, and Unfriendly difficulties.
== Speedrun mode ==
As the name implies, this is a gamemode dedicated to speedrunning. This mode is a part of the rules in the Speedrun.com page for the game. This is unlocked by beating the game in Normal difficult.
== Free Cam mode ==
This mode allows the player to move the camera freely and open the Office door, acess almost all elevators, locked doors and Shape doors earlier than the game intends. However, you can't acess Stage 4 without the keycard even in free cam mode, you also cannot acess the Aviary without the two medallion halves. You can technically acess the Studio Park early in free cam by opening the door from the other side but you cannot leave the park that way and you have to get the battery for the caged elevator and have to venture to the elevator that leads to the Offices in order to get back to the parking lot.
Most of the puppets (unless you're in a cutscene helping out puppets like [[Pearl the Bird|Pearl]] and [[Ray]]) don't recognize the player as physically existing in the game so they won't give pursuit (and sometimes, don't activate properly). However, there is three exceptions and they all cause the game to freeze completely, such as colliding with Pearl at all, getting hit by the Norman in the rec room by either playing the board game wrong or losing, and getting hit by the Normans [[The Curtain|Curt N' Call]] spits out at mach speed.
With this mode, the player can go out of bounds of a room and find secrets such as Giant versions of the puppets and flat image planes. There is three doors that can be acessed in free cam mode, Two of them leads to the cube room while there's one door that leads to a room that plays all the trailers for the game with the trailers always being in in front of the player.
This and Speedrun mode can be achieved at the same time by beating the game for the first time in Survival Difficulty.
== DUSK Mode ==
This mode makes the game play similarly to DUSK, a game made by David Szymanski, in that you can jump and gain momentum in movement. The weapons are also sped up. This is unlocked by beating the game in Veteran difficulty.
== Chimken Mode ==
[[File:Gordon's chicken arm.jpeg|thumb|Chicken arm]]
This is a mode where instead of playing as [[Gordon O'Brian|Gordon]], the player plays as a chicken that is called Gordon in cutscenes that mention his name. This also makes the player move fast, be short, bawk while moving and nearly all of Gordon's lines are replaced with stock chicken sounds, in theme of the game mode name.
As of right now, this mode does have a soft lock that can happen when jumping down from any ledge in the game. This makes the camera shake intensely and the chicken unable to do anything else other than bawk, it makes the player have to go to the main menu or manually shutting the game down. There is also a another glitch that can happen where the camera can get stuck in one position for a little while.
== Gallery ==
<gallery>
File:POV height comparison.jpeg|Height comparision for Chimken mode
</gallery>
3dfe42834bd72ec2c1523a78eb3609e62bfb952f
Curtain Call
0
259
605
444
2023-08-22T17:55:32Z
86.146.163.97
0
Ifk
wikitext
text/x-wiki
{{character
|voicedby=Gianni Matragrano
|name=Curt N' Call|image=Curt N' Call.jpeg|species=sentient curtain}}
'''Curt N' Call''' is a character in ''[[My Friendly Neighborhood]].'' It is a strange living pink stage curtain with a bunch of eyes and blue lips that obstructs the exit of the offices when Gordon heads back to the Office lobby after obtaining the Offices front door key from the CEO desk. It shoots out a bunch of Normans at high speed, overtime it summons a bunch of [[Hand, Randy, and Pig|Pigs, Hands, and Randys]]. There is a really quick way of beating it by throwing 2-3 Punctuations at it, it can be done so quick that the Pigs, Handys, and Randys don't spawn at all.
== Gallery ==
<gallery>
File:Curt N' Call concept art.jpeg|Curt N' Call found out of bounds
</gallery>
[[Category:Bosses]]
58704e254d5a5e0cfc0168a94465ab30984cf6ed
607
605
2023-08-22T18:07:35Z
86.146.163.97
0
I did this
wikitext
text/x-wiki
{{character
|voicedby=Gianni Matragrano
|name=Curt N' Call|image=Curt N' Call.jpeg|species=sentient curtain}}
'''Curt N' Call''' is a character in ''[[My Friendly Neighborhood]].'' It is a strange living pink stage curtain with a bunch of eyes and blue lips that obstructs the exit of the offices when Gordon heads back to the Office lobby after obtaining the Offices front door key from the CEO desk. It shoots out a bunch of Normans at high speed, overtime it summons a bunch of [[Hand, Randy, and Pig|Pigs, Hands, and Randys]]. There is a really quick way of beating it by throwing 2-3 Punctuations at it, it can be done so quick that the Pigs, Handys, and Randys don't spawn at all.
A Script Featuring her is Shown out of bounds
This script is for Episode 352:
THE NEIGHBORHOOD Daytime:
Junebug: I love to Sin-
Lenard: Look at my new friend! Her name is Curt N' Call.
George Enters the Set:
George: Hey Lenard! Friends Aren't What they Are Supposed to be. Let me sing you two a Song.
SONG: STRANGERS ARE A REAL DANGER.
Strangers Are Mean
Strangers are Bad
Together We'll Keep the children Safe!
'''Gallery'''
== Gallery ==
<gallery>
File:Curt N' Call concept art.jpeg|Curt N' Call found out of bounds
</gallery>
[[Category:Bosses]]
83e74427b1907c3d9dbbd4e7a79a70bae59210be
609
607
2023-08-23T02:47:54Z
Pastel Loca
53406325
I have removed the supposed script for now since I could not find it out of bounds. also, if you are the person who edited that in, please specificy WHERE out of bounds is it in because just 'found out of bounds' is very vague and can be literally anywhere in the game
wikitext
text/x-wiki
{{character
|voicedby=Gianni Matragrano
|name=Curt N' Call|image=Curt N' Call.jpeg|species=sentient curtain}}
'''Curt N' Call''' is a character in ''[[My Friendly Neighborhood]].'' It is a strange living pink stage curtain with a bunch of eyes and blue lips that obstructs the exit of the offices when Gordon heads back to the Office lobby after obtaining the Offices front door key from the CEO desk. It shoots out a bunch of Normans at high speed, overtime it summons a bunch of [[Hand, Randy, and Pig|Pigs, Hands, and Randys]]. There is a really quick way of beating it by throwing 2-3 Punctuations at it, it can be done so quick that the Pigs, Handys, and Randys don't spawn at all
'''Gallery'''
== Gallery ==
<gallery>
File:Curt N' Call concept art.jpeg|Curt N' Call found out of bounds
</gallery>
[[Category:Bosses]]
824a5ea91af107e91917758aa50d5afe1666c3d1
643
609
2023-09-05T12:14:08Z
AFastUser
52339921
AFastUser moved page [[The Curtain]] to [[Curt N' Call]]: It's not named "The Curtain"
wikitext
text/x-wiki
{{character
|voicedby=Gianni Matragrano
|name=Curt N' Call|image=Curt N' Call.jpeg|species=sentient curtain}}
'''Curt N' Call''' is a character in ''[[My Friendly Neighborhood]].'' It is a strange living pink stage curtain with a bunch of eyes and blue lips that obstructs the exit of the offices when Gordon heads back to the Office lobby after obtaining the Offices front door key from the CEO desk. It shoots out a bunch of Normans at high speed, overtime it summons a bunch of [[Hand, Randy, and Pig|Pigs, Hands, and Randys]]. There is a really quick way of beating it by throwing 2-3 Punctuations at it, it can be done so quick that the Pigs, Handys, and Randys don't spawn at all
'''Gallery'''
== Gallery ==
<gallery>
File:Curt N' Call concept art.jpeg|Curt N' Call found out of bounds
</gallery>
[[Category:Bosses]]
824a5ea91af107e91917758aa50d5afe1666c3d1
Arnold
0
261
606
580
2023-08-22T18:00:05Z
86.146.163.97
0
Lite.
wikitext
text/x-wiki
{{character
|voicedby=E.G. Simmons
|name=Arnold|image=Arnold.jpeg|gender=male|aliases=Nigel (in the game's files)
Elmer (in concept art)
Muraine (his other name)}}
'''Arnold''' is a character in ''[[My Friendly Neighborhood]].'' He is a monstrous red puppet with a square head, long arms and a round body with no legs. He resides in the Cardboard Penthouse within the Hotel and enjoys playing the piano, even when it's off tune. He has a cat where in his bedroom the cat is depicted to have three eyes and is described as missing. His speech consists of grunts and the only thing he has said in the game audibly "Play Duet" twice in different tones during a cutscene when [[Gordon O'Brian|Gordon]] tries to switch a nearby lever and "Good! Bravo!" when he plays with him. In a script that features him, he says more than what he says in game.
According to the games files, Arnold's game model is referred to Nigel while in concept art for the Cardboard Penthouse, he's referred to as Elmer. This may be due to how Arnold is based on Elmo fom Sesame Street.
== Script featuring him ==
The following is a transcript of the script for Episode 478 which is a collectable note found in the Cardboard Penthouse. This is written exactly like how it's transcribed in the game.
=== Transcript ===
INT.ARNOLD'S IMAGINATION PENTHOUSE - EVENING
When Ricky enters, Arnold's penthouse is in utter chaos: furniture is lying upside-down, cardboard sheets are pulled off the wall, art is lying on the floor. Arnold is in the corner, digging around inside his chest.
RICKY: Arnold, what's going on? Are you looking for something?
Arnold looks up
ARNOLD: CAT!
RICKY: You've lost your cat? Have you looked everywhere for her?
ARNOLD: YES
RICKY: Have you looked in the kitchen? The bedroom? The Patio?
Arnold nods. He waddles over to the piano and holds out a sheet of music to Ricky.
ARNOLD: I WROTE SONG.
RICKY: I see, I take it you want me to sing this?
As a reply, Arnold begins to play the piano. Ricky sings the song.
SONG: LAMENT FOR CAT
My cat is gone. I am sad
Where are you, cat?
Cat cat cat cat cat cat cat
You are not in your bed
== Gallery ==
<gallery>
File:Arnold (full).jpeg|Arnold demanding Gordon to play the piano with him
File:Arnold playing on the piano.jpeg|Arnold playing on the Piano
File:Part of stone Arnold.jpeg|Arnold with a hat in the Cardboard Penthouse indoor pool
File:Out of bounds view of Stone Arnold.jpeg|Out of Bounds view of the indoor pool Arnold Statue
File:Arnold playing on the piano puzzle.jpeg|Arnold playing on the Piano Jigsaw puzzle
File:Arnold crayon drawing.jpeg|Arnold depicted in a crayon self poitrait
File:Arnold in the dark.jpeg|Arnold first seen in the dark with his sihlouette
File:Arnold render art.jpeg|Arnold painted render art found out of bounds
File:Giant Arnold found out of bounds.jpeg|Giant Arnold found out of bounds
File:20230730151030 1.jpg|Arnold in The Ambassadors with Ray (in-game)
File:TheAmbassadors.png|Arnold in The Ambassadors with Ray
File:Offices painting 20.jpeg|Arnold in The Son of Man (in-game)
File:ArnoldWithanApple.png|Arnold in The Son of Man
</gallery>
e445af345d1408a4ec8b38268195f9b0f1ea04bc
642
606
2023-09-04T20:53:21Z
24.10.205.165
0
Adding categories
wikitext
text/x-wiki
{{character
|voicedby=E.G. Simmons
|name=Arnold|image=Arnold.jpeg|gender=male|aliases=Nigel (in the game's files)
Elmer (in concept art)
Muraine (his other name)}}
'''Arnold''' is a character in ''[[My Friendly Neighborhood]].'' He is a monstrous red puppet with a square head, long arms and a round body with no legs. He resides in the Cardboard Penthouse within the Hotel and enjoys playing the piano, even when it's off tune. He has a cat where in his bedroom the cat is depicted to have three eyes and is described as missing. His speech consists of grunts and the only thing he has said in the game audibly "Play Duet" twice in different tones during a cutscene when [[Gordon O'Brian|Gordon]] tries to switch a nearby lever and "Good! Bravo!" when he plays with him. In a script that features him, he says more than what he says in game.
According to the games files, Arnold's game model is referred to Nigel while in concept art for the Cardboard Penthouse, he's referred to as Elmer. This may be due to how Arnold is based on Elmo fom Sesame Street.
== Script featuring him ==
The following is a transcript of the script for Episode 478 which is a collectable note found in the Cardboard Penthouse. This is written exactly like how it's transcribed in the game.
=== Transcript ===
INT.ARNOLD'S IMAGINATION PENTHOUSE - EVENING
When Ricky enters, Arnold's penthouse is in utter chaos: furniture is lying upside-down, cardboard sheets are pulled off the wall, art is lying on the floor. Arnold is in the corner, digging around inside his chest.
RICKY: Arnold, what's going on? Are you looking for something?
Arnold looks up
ARNOLD: CAT!
RICKY: You've lost your cat? Have you looked everywhere for her?
ARNOLD: YES
RICKY: Have you looked in the kitchen? The bedroom? The Patio?
Arnold nods. He waddles over to the piano and holds out a sheet of music to Ricky.
ARNOLD: I WROTE SONG.
RICKY: I see, I take it you want me to sing this?
As a reply, Arnold begins to play the piano. Ricky sings the song.
SONG: LAMENT FOR CAT
My cat is gone. I am sad
Where are you, cat?
Cat cat cat cat cat cat cat
You are not in your bed
== Gallery ==
<gallery>
File:Arnold (full).jpeg|Arnold demanding Gordon to play the piano with him
File:Arnold playing on the piano.jpeg|Arnold playing on the Piano
File:Part of stone Arnold.jpeg|Arnold with a hat in the Cardboard Penthouse indoor pool
File:Out of bounds view of Stone Arnold.jpeg|Out of Bounds view of the indoor pool Arnold Statue
File:Arnold playing on the piano puzzle.jpeg|Arnold playing on the Piano Jigsaw puzzle
File:Arnold crayon drawing.jpeg|Arnold depicted in a crayon self poitrait
File:Arnold in the dark.jpeg|Arnold first seen in the dark with his sihlouette
File:Arnold render art.jpeg|Arnold painted render art found out of bounds
File:Giant Arnold found out of bounds.jpeg|Giant Arnold found out of bounds
File:20230730151030 1.jpg|Arnold in The Ambassadors with Ray (in-game)
File:TheAmbassadors.png|Arnold in The Ambassadors with Ray
File:Offices painting 20.jpeg|Arnold in The Son of Man (in-game)
File:ArnoldWithanApple.png|Arnold in The Son of Man
</gallery>
[[Category:Puppets]]
f4260f375545bdce2af6b18bc7b5df4de018d882
Hand, Randy, and Pig
0
257
608
597
2023-08-22T22:48:49Z
Ying Ponon
53181265
wikitext
text/x-wiki
{{character
|voicedby=E.G. Simmons
|name=Pig, Hand, and Randy|image=Pig, Hand, and Randy cuttout.jpeg|species=Hand puppets|gender=}}
'''Hand, Randy, and Pig''' are a trio of small hand puppets in ''[[My Friendly Neighborhood]].'' They're first found in the Offices kitchen with Lenard, they attach to surfaces using their base and leap at [[Gordon O'Brian|Gordon]] when he approaches their locations. Every location that has them in it includes all of them, including non-combat situations like a painting. When in free camera mode they don't leap towards the camera but they still face the camera no matter what as if the game is running normally.
== Gallery ==
<gallery>
File:Hand.jpeg|Hand
File:Giant Hand.jpeg|Giant Hand pilediving found out of bounds
File:Randy.jpeg|Randy
File:Giant Randy.jpeg|Giant Randy found out of bounds
File:Pig.jpeg|Pig
File:Giant Pig.jpeg|Giant Pig found out of bounds
File:Offices painting 17.jpeg|Pig, Randy, and Hand in the Three Musicians (in-game)
File:ThreeMusicianswithRat.png|Pig, Randy, and Hand in the Three Musicians
File:Offices painting 9.jpeg|Hand, Randy, and Pig in the Birth of venus with Junebug (in-game)
File:TheBirthofJunebug.png|Hand, Randy, and Pig in the Birth of venus with Junebug
File:F29IgmRbAAAtM5V (1711×1100) - Google Chrome 8 9 2023 4 19 52 PM.png|An early concept of hand puppets
</gallery>
11aa40d70c06fa59c670d59872e9542bd67a5b0e
627
608
2023-09-03T01:33:25Z
TajieMaj
53254902
wikitext
text/x-wiki
{{character
|voicedby=E.G. Simmons
|name=Pig, Hand, and Randy|image=Pig, Hand, and Randy cuttout.jpeg|species=Hand puppets|gender=}}
'''Handy, Randy, and Pig''' are a trio of small hand puppets in ''[[My Friendly Neighborhood]].'' They're first found in the Offices kitchen with Lenard, they attach to surfaces using their base and leap at [[Gordon O'Brian|Gordon]] when he approaches their locations. Every location that has them in it includes all of them, including non-combat situations like a painting. When in free camera mode they don't leap towards the camera but they still face the camera no matter what as if the game is running normally.
== Gallery ==
<gallery>
File:Hand.jpeg|Hand
File:Giant Hand.jpeg|Giant Hand pilediving found out of bounds
File:Randy.jpeg|Randy
File:Giant Randy.jpeg|Giant Randy found out of bounds
File:Pig.jpeg|Pig
File:Giant Pig.jpeg|Giant Pig found out of bounds
File:Offices painting 17.jpeg|Pig, Randy, and Hand in the Three Musicians (in-game)
File:ThreeMusicianswithRat.png|Pig, Randy, and Hand in the Three Musicians
File:Offices painting 9.jpeg|Hand, Randy, and Pig in the Birth of venus with Junebug (in-game)
File:TheBirthofJunebug.png|Hand, Randy, and Pig in the Birth of venus with Junebug
File:F29IgmRbAAAtM5V (1711×1100) - Google Chrome 8 9 2023 4 19 52 PM.png|An early concept of hand puppets
</gallery>
88c4b65cee609329ebff169064e4abb534b5dcf4
629
627
2023-09-03T01:37:02Z
OQ2018
51361763
wikitext
text/x-wiki
{{character
|voicedby=E.G. Simmons
|name=Pig, Handy, and Randy|image=Pig, Hand, and Randy cuttout.jpeg|species=Hand puppets|gender=}}
'''Handy, Randy, and Pig''' are a trio of small hand puppets in ''[[My Friendly Neighborhood]].'' They're first found in the Offices kitchen with Lenard, they attach to surfaces using their base and leap at [[Gordon O'Brian|Gordon]] when he approaches their locations. Every location that has them in it includes all of them, including non-combat situations like a painting. When in free camera mode they don't leap towards the camera but they still face the camera no matter what as if the game is running normally.
== Gallery ==
<gallery>
File:Hand.jpeg|Handy
File:Giant Hand.jpeg|Giant Handy pilediving found out of bounds
File:Randy.jpeg|Randy
File:Giant Randy.jpeg|Giant Randy found out of bounds
File:Pig.jpeg|Pig
File:Giant Pig.jpeg|Giant Pig found out of bounds
File:Offices painting 17.jpeg|Pig, Randy, and Handy in the Three Musicians (in-game)
File:ThreeMusicianswithRat.png|Pig, Randy, and Hand in the Three Musicians
File:Offices painting 9.jpeg|Handy, Randy, and Pig in the Birth of venus with Junebug (in-game)
File:TheBirthofJunebug.png|Handy, Randy, and Pig in the Birth of venus with Junebug
File:F29IgmRbAAAtM5V (1711×1100) - Google Chrome 8 9 2023 4 19 52 PM.png|An early concept of hand puppets
</gallery>
77704c580628999faea37f3c84a975806b2f5fb6
630
629
2023-09-03T01:38:21Z
OQ2018
51361763
wikitext
text/x-wiki
{{character
|voicedby=E.G. Simmons
|name=Pig, Handy, and Randy|image=Pig, Hand, and Randy cuttout.jpeg|species=Hand puppets|gender=}}
'''Handy, Randy, and Pig''' are a trio of small hand puppets in ''[[My Friendly Neighborhood]].'' They're first found in the Offices kitchen with Lenard, they attach to surfaces using their base and leap at [[Gordon O'Brian|Gordon]] when he approaches their locations. Every location that has them in it includes all of them, including non-combat situations like a painting. When in free camera mode they don't leap towards the camera but they still face the camera no matter what as if the game is running normally.
== Gallery ==
<gallery>
File:Hand.jpeg|Handy
File:Giant Hand.jpeg|Giant Handy pilediving found out of bounds
File:Randy.jpeg|Randy
File:Giant Randy.jpeg|Giant Randy found out of bounds
File:Pig.jpeg|Pig
File:Giant Pig.jpeg|Giant Pig found out of bounds
File:Offices painting 17.jpeg|Pig, Randy, and Handy in the Three Musicians (in-game)
File:ThreeMusicianswithRat.png|Pig, Randy, and Hand in the Three Musicians
File:Offices painting 9.jpeg|Handy, Randy, and Pig in the Birth of venus with Junebug (in-game)
File:TheBirthofJunebug.png|Handy, Randy, and Pig in the Birth of venus with Junebug
File:F29IgmRbAAAtM5V (1711×1100) - Google Chrome 8 9 2023 4 19 52 PM.png|An early concept of hand puppets
</gallery>
0ae37c192bc3f6968d3268e2ed1fafaeb36145ce
641
630
2023-09-04T20:53:00Z
24.10.205.165
0
Adding categories
wikitext
text/x-wiki
{{character
|voicedby=E.G. Simmons
|name=Pig, Handy, and Randy|image=Pig, Hand, and Randy cuttout.jpeg|species=Hand puppets|gender=}}
'''Handy, Randy, and Pig''' are a trio of small hand puppets in ''[[My Friendly Neighborhood]].'' They're first found in the Offices kitchen with Lenard, they attach to surfaces using their base and leap at [[Gordon O'Brian|Gordon]] when he approaches their locations. Every location that has them in it includes all of them, including non-combat situations like a painting. When in free camera mode they don't leap towards the camera but they still face the camera no matter what as if the game is running normally.
== Gallery ==
<gallery>
File:Hand.jpeg|Handy
File:Giant Hand.jpeg|Giant Handy pilediving found out of bounds
File:Randy.jpeg|Randy
File:Giant Randy.jpeg|Giant Randy found out of bounds
File:Pig.jpeg|Pig
File:Giant Pig.jpeg|Giant Pig found out of bounds
File:Offices painting 17.jpeg|Pig, Randy, and Handy in the Three Musicians (in-game)
File:ThreeMusicianswithRat.png|Pig, Randy, and Hand in the Three Musicians
File:Offices painting 9.jpeg|Handy, Randy, and Pig in the Birth of venus with Junebug (in-game)
File:TheBirthofJunebug.png|Handy, Randy, and Pig in the Birth of venus with Junebug
File:F29IgmRbAAAtM5V (1711×1100) - Google Chrome 8 9 2023 4 19 52 PM.png|An early concept of hand puppets
</gallery>
[[Category:Puppets]]
1d85e21441bac3f516fa9b53bc5633abcb2d610e
File:Out of Bounds portrait.png
6
436
610
2023-08-24T18:19:00Z
JNeiraGoth
53568373
wikitext
text/x-wiki
Portrait of a muscular Goth woman next to a destroyed rat animatronic. Found in Out of Bounds and source of many theories.
6325e53b6c89a0a504320898699984f68864c48c
Muscular Goth
0
437
611
2023-08-24T18:24:05Z
JNeiraGoth
53568373
Created page with "[[File:Out of Bounds portrait.png|thumb]] Found in the Out of Bounds section of My Friendly Neighborhood is a giant portrait of a muscular Goth human woman looming over a destroyed rat puppet. The rat bears a striking resemblance to the rat in Five Nights at Candy's. The woman is wearing a white tank top and has Wednesday-inspired braids. It is possible this portrait is an example of the abuse puppets have received in this world. If so, perhaps the human woman is a vi..."
wikitext
text/x-wiki
[[File:Out of Bounds portrait.png|thumb]]
Found in the Out of Bounds section of My Friendly Neighborhood is a giant portrait of a muscular Goth human woman looming over a destroyed rat puppet. The rat bears a striking resemblance to the rat in Five Nights at Candy's. The woman is wearing a white tank top and has Wednesday-inspired braids.
It is possible this portrait is an example of the abuse puppets have received in this world. If so, perhaps the human woman is a villain. It is speculated she will be the villain of a future My Friendly Neighborhood game.
5832594ed2df6fbb688ed9dc5451a5a415fc92d4
612
611
2023-08-24T18:24:28Z
JNeiraGoth
53568373
Adding categories
wikitext
text/x-wiki
[[File:Out of Bounds portrait.png|thumb]]
Found in the Out of Bounds section of My Friendly Neighborhood is a giant portrait of a muscular Goth human woman looming over a destroyed rat puppet. The rat bears a striking resemblance to the rat in Five Nights at Candy's. The woman is wearing a white tank top and has Wednesday-inspired braids.
It is possible this portrait is an example of the abuse puppets have received in this world. If so, perhaps the human woman is a villain. It is speculated she will be the villain of a future My Friendly Neighborhood game.
[[Category:Characters]]
01bdd9ab293575e480b5d1143549af17c27ba806
613
612
2023-08-24T20:09:32Z
Pastel Loca
53406325
I changed the page description so it's more accurate to what it could actually be and not some baseless theory that isn't supported by anything in the game as of now. I also specified the location and changed the description for the rat animatronic because aside from it being a possible FNAC reference, it was wrong.
wikitext
text/x-wiki
[[File:Out of Bounds portrait.png|thumb]]
Found Out of Bounds in the Stage 4 makeup room there is a giant portrait of a muscular Goth human woman looming over a well active rat animatronic pointing towards its left. The rat bears a striking resemblance to the rat in Five Nights at Candy's. The woman is wearing a white tank top and has Wednesday-inspired braids.
It is possible this portrait is just something one of the artists who worked on the game wanted to have out of bounds and bears no connection to the story and lore for the game.
[[Category:Characters]]
4211f53ae756b1865466bb3598f58858963e65cb
File:Lenard farmer.jpeg
6
438
615
2023-08-24T20:36:42Z
Pastel Loca
53406325
Lenard holding a pitchfork
wikitext
text/x-wiki
== Summary ==
Lenard holding a pitchfork
b132698ae4c676e0258942df3fc3bab90221b8a4
620
615
2023-08-24T20:47:25Z
Pastel Loca
53406325
wikitext
text/x-wiki
== Summary ==
Lenard holding a pitchfork, This is how the image is in the game files.
dba1a1708892be9d3edbe79f55832c6243064e2e
File:Lenard Farmer (In-game).jpeg
6
439
616
2023-08-24T20:37:08Z
Pastel Loca
53406325
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Goblette concept art.jpeg
6
440
617
2023-08-24T20:39:27Z
Pastel Loca
53406325
concept art by [https://twitter.com/jouste Jesse Turner]
wikitext
text/x-wiki
== Summary ==
concept art by [https://twitter.com/jouste Jesse Turner]
6f743194de5a6a7d791dc6604728d9f0ad715a17
Goblette
0
258
618
593
2023-08-24T20:40:36Z
Pastel Loca
53406325
added her concept art
wikitext
text/x-wiki
{{character
|voicedby=Blythe Melin
|name=Goblette|image=Goblette enjoying the movie.jpeg|species=vaguely-toad-like puppet|gender=female|imagecaption=Goblette enjoying the movie}}'''Goblette''' is a character in ''[[My Friendly Neighborhood]].'' She is a sizable green toad-like puppet sporting gloves with spice shakers as well as a bib with a lobster on it. She wanders the office/theater complex of the Studios, fixated only on swallowing Gordon once she spots him. With the exception of when she is in the theater, she extremely easily breaks when in free camera mode by simply being in the same area as Goblette, who is soaring and rolling around the rooms she roams.
At the same time that she enters the cinema, Gordon starts the movie that happened to be found on top of a toilet inside the sewers. She begins to sob while the film plays in front of her. At the same time that Gordon enters the theater, a substitute film begins to play. "Life has the ability to get you down sometimes, huh?" He comments, and she responds with a sigh of disappointment. Gordon then lifts her spirits by sharing a tale from the very first movie he ever saw.[[File:Goblette crying.jpeg|left|thumb|127x127px]][[File:Gobblette sobbing.mp3|center|thumb|651x651px|- '''''Goblette''''' sobbing.]]
== Personality ==
TBA
== Script featuring her ==
The following is a transcript of the script for Episode 346 which is a collectible note found in the Offices. This is written exactly like how it's transcribed in the game.
=== Transcript ===
<blockquote>''INT.EATING GAME SET - DAY''
''The Audience cheers. Exciting music plays. Lights flash around the stage.''
'''''RICKY''': (wearing bowtie) it's the Eating Game! Here's our star, Gobblette!''
'''''GOBBLETTE''' enters and takes her place at her podium. Onstage, a number of succulent dishes lie atop numbered podiums.''
'''''RICKY''': Gobblete, today's game is Which Dish? I'll ask a question and you need to eat the dish that answer's it! Ready?''
'''''Gobblette''' begins to reach towards one of the meals.''
'''''RICKY''': No, Gobblette, you need to wait until I ask a question. Ready? Ok, which one of these meals contains cauliflower?''
''Goblette snatches the meal closest to her and downs it in one gulp.''
'''''RICKY''': Uh, no, that was not correct! Ok, how about-''
''Without waiting for another question, Gobblette begins downing meal after meal. Plates go flying. The audience is cheering.''
'''''RICKY''': No, no, no, Gobblette!''</blockquote>
== Gallery ==
=== Images ===
<gallery>
File:Gobblete starts to cry.jpeg|Gordon asking to himself if Goblette is depressed
File:Goblette watches the depressing film.jpeg|Goblette watching the depressing film
File:Goblette crying.jpeg|Goblette crying in the theater
File:Gobblete looking.jpeg|Goblette paying attention to what Gordon is saying
File:Giant Goblette.jpeg|Giant Goblette found out of bounds
File:Offices painting 18.jpeg|Goblette in Saturn Devouring his Son (in-game)
File:SaturnDevouringaHotdog.png|Goblette in Saturn devouring his son
File:TheHunger.png|Goblette in The Scream
File:Goblette breaking.jpeg|Goblette in midair running
File:Goblette concept art.jpeg|Concept art of Goblette
</gallery>
4757c0a2f6266b5392f623c09e8f899bd3e07b97
619
618
2023-08-24T20:44:01Z
Pastel Loca
53406325
I just relized that there was a personality section with just TBA as if we're waiting for a personality update for her
wikitext
text/x-wiki
{{character
|voicedby=Blythe Melin
|name=Goblette|image=Goblette enjoying the movie.jpeg|species=vaguely-toad-like puppet|gender=female|imagecaption=Goblette enjoying the movie}}'''Goblette''' is a character in ''[[My Friendly Neighborhood]].'' She is a sizable green toad-like puppet sporting gloves with spice shakers as well as a bib with a lobster on it. She wanders the office/theater complex of the Studios, fixated only on swallowing Gordon once she spots him. With the exception of when she is in the theater, she extremely easily breaks when in free camera mode by simply being in the same area as Goblette, who is soaring and rolling around the rooms she roams.
At the same time that she enters the cinema, Gordon starts the movie that happened to be found on top of a toilet inside the sewers. She begins to sob while the film plays in front of her. At the same time that Gordon enters the theater, a substitute film begins to play. "Life has the ability to get you down sometimes, huh?" He comments, and she responds with a sigh of disappointment. Gordon then lifts her spirits by sharing a tale from the very first movie he ever saw.[[File:Goblette crying.jpeg|left|thumb|127x127px]][[File:Gobblette sobbing.mp3|center|thumb|651x651px|- '''''Goblette''''' sobbing.]]
== Script featuring her ==
The following is a transcript of the script for Episode 346 which is a collectible note found in the Offices. This is written exactly like how it's transcribed in the game.
=== Transcript ===
<blockquote>''INT.EATING GAME SET - DAY''
''The Audience cheers. Exciting music plays. Lights flash around the stage.''
'''''RICKY''': (wearing bowtie) it's the Eating Game! Here's our star, Gobblette!''
'''''GOBBLETTE''' enters and takes her place at her podium. Onstage, a number of succulent dishes lie atop numbered podiums.''
'''''RICKY''': Gobblete, today's game is Which Dish? I'll ask a question and you need to eat the dish that answer's it! Ready?''
'''''Gobblette''' begins to reach towards one of the meals.''
'''''RICKY''': No, Gobblette, you need to wait until I ask a question. Ready? Ok, which one of these meals contains cauliflower?''
''Goblette snatches the meal closest to her and downs it in one gulp.''
'''''RICKY''': Uh, no, that was not correct! Ok, how about-''
''Without waiting for another question, Gobblette begins downing meal after meal. Plates go flying. The audience is cheering.''
'''''RICKY''': No, no, no, Gobblette!''</blockquote>
== Gallery ==
=== Images ===
<gallery>
File:Gobblete starts to cry.jpeg|Gordon asking to himself if Goblette is depressed
File:Goblette watches the depressing film.jpeg|Goblette watching the depressing film
File:Goblette crying.jpeg|Goblette crying in the theater
File:Gobblete looking.jpeg|Goblette paying attention to what Gordon is saying
File:Giant Goblette.jpeg|Giant Goblette found out of bounds
File:Offices painting 18.jpeg|Goblette in Saturn Devouring his Son (in-game)
File:SaturnDevouringaHotdog.png|Goblette in Saturn devouring his son
File:TheHunger.png|Goblette in The Scream
File:Goblette breaking.jpeg|Goblette in midair running
File:Goblette concept art.jpeg|Concept art of Goblette
</gallery>
a4caa46ddddee1b78a5ec5796f65885566612723
639
619
2023-09-04T20:52:29Z
24.10.205.165
0
Adding categories
wikitext
text/x-wiki
{{character
|voicedby=Blythe Melin
|name=Goblette|image=Goblette enjoying the movie.jpeg|species=vaguely-toad-like puppet|gender=female|imagecaption=Goblette enjoying the movie}}'''Goblette''' is a character in ''[[My Friendly Neighborhood]].'' She is a sizable green toad-like puppet sporting gloves with spice shakers as well as a bib with a lobster on it. She wanders the office/theater complex of the Studios, fixated only on swallowing Gordon once she spots him. With the exception of when she is in the theater, she extremely easily breaks when in free camera mode by simply being in the same area as Goblette, who is soaring and rolling around the rooms she roams.
At the same time that she enters the cinema, Gordon starts the movie that happened to be found on top of a toilet inside the sewers. She begins to sob while the film plays in front of her. At the same time that Gordon enters the theater, a substitute film begins to play. "Life has the ability to get you down sometimes, huh?" He comments, and she responds with a sigh of disappointment. Gordon then lifts her spirits by sharing a tale from the very first movie he ever saw.[[File:Goblette crying.jpeg|left|thumb|127x127px]][[File:Gobblette sobbing.mp3|center|thumb|651x651px|- '''''Goblette''''' sobbing.]]
== Script featuring her ==
The following is a transcript of the script for Episode 346 which is a collectible note found in the Offices. This is written exactly like how it's transcribed in the game.
=== Transcript ===
<blockquote>''INT.EATING GAME SET - DAY''
''The Audience cheers. Exciting music plays. Lights flash around the stage.''
'''''RICKY''': (wearing bowtie) it's the Eating Game! Here's our star, Gobblette!''
'''''GOBBLETTE''' enters and takes her place at her podium. Onstage, a number of succulent dishes lie atop numbered podiums.''
'''''RICKY''': Gobblete, today's game is Which Dish? I'll ask a question and you need to eat the dish that answer's it! Ready?''
'''''Gobblette''' begins to reach towards one of the meals.''
'''''RICKY''': No, Gobblette, you need to wait until I ask a question. Ready? Ok, which one of these meals contains cauliflower?''
''Goblette snatches the meal closest to her and downs it in one gulp.''
'''''RICKY''': Uh, no, that was not correct! Ok, how about-''
''Without waiting for another question, Gobblette begins downing meal after meal. Plates go flying. The audience is cheering.''
'''''RICKY''': No, no, no, Gobblette!''</blockquote>
== Gallery ==
=== Images ===
<gallery>
File:Gobblete starts to cry.jpeg|Gordon asking to himself if Goblette is depressed
File:Goblette watches the depressing film.jpeg|Goblette watching the depressing film
File:Goblette crying.jpeg|Goblette crying in the theater
File:Gobblete looking.jpeg|Goblette paying attention to what Gordon is saying
File:Giant Goblette.jpeg|Giant Goblette found out of bounds
File:Offices painting 18.jpeg|Goblette in Saturn Devouring his Son (in-game)
File:SaturnDevouringaHotdog.png|Goblette in Saturn devouring his son
File:TheHunger.png|Goblette in The Scream
File:Goblette breaking.jpeg|Goblette in midair running
File:Goblette concept art.jpeg|Concept art of Goblette
</gallery>
[[Category:Puppets]]
076b2f1a71cc547fcd43c4f1888843b6f50a5aac
Norman, Lilliana, Junebug, Lenard, and George
0
170
621
583
2023-08-24T20:57:27Z
Pastel Loca
53406325
added images and added information for Lenard's apartment
wikitext
text/x-wiki
'''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one.
== Norman ==
{{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Eating TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce|voicedby=Leo Wiggins|FavColor=Green}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns.
Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it).
=== Gallery (Norman) ===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtub
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign (in-game)
File:Warning sign 3.jpeg|caves warning sign (in-game)
File:Warning sign 4.jpeg|keep door locked warning sign (in-game)
File:Warning sign 5.jpeg|Hot pipes warning sign (in-game)
File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign
File:Warning sign 2 (CLEAR).png|Sewage Water warning sign
File:Warning sign 3 (CLEAR).png|Stairs warning sign
File:Warning sign 4 (CLEAR).png|Hot pipes warning sign
File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign
File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign
File:Warning sign 7 (CLEAR).png|Lock doors warning sign
File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign
File:Warning sign 9 (CLEAR).png|Wet floor warning sign
File:Warning sign 10 (CLEAR).png|Caves warning sign
File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game)
File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game)
File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit
File:WhistlersNorman.png|Norman in Whistler's mother
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration
File:Norman mug.jpeg|Norman mug
File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman
</gallery>
== Junebug ==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes.
She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
She is the only puppet out of the five that has five fingers instead of four.
=== Gallery (Junebug) ===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (in-game)
File:June.png|Junebug in Marilyn
File:Offices painting 14.jpeg|Junebug in Ophelia (in-game)
File:Drowning Junebug.png|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game)
File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig
</gallery>
== Lenard ==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer.
=== Gallery (Lenard) ===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game)
File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky
File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game)
File:Lenard farmer.jpeg|Lenard as a farmer
</gallery>
== Lillianna ==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lillianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}}
Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
=== Gallery (Lilliana) ===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game)
File:LillianasWorld.png|Lilliana in Christina's World
File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library
File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key
</gallery>
== George ==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}}
George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
=== Gallery (George) ===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
File:George concept art.png|George concept art
</gallery>
== Many at once ==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
=== Gallery ===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game)
File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game)
File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game)
File:Angles.png|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer
File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, Gerald, & Russell.
File:MFN Neighbors concept art 2.jpeg|Early concept art featuring Lenard, Lillianna, Robert, & Stanley.
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
71e85947fd7166958009c33433ab093902d0aa6f
623
621
2023-08-31T10:22:43Z
TajieMaj
53254902
wikitext
text/x-wiki
'''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one.
== Norman ==
{{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Eating TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce|voicedby=Leo Wiggins|FavColor=Green}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns.
Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it).
=== Gallery (Norman) ===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtub
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign (in-game)
File:Warning sign 3.jpeg|caves warning sign (in-game)
File:Warning sign 4.jpeg|keep door locked warning sign (in-game)
File:Warning sign 5.jpeg|Hot pipes warning sign (in-game)
File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign
File:Warning sign 2 (CLEAR).png|Sewage Water warning sign
File:Warning sign 3 (CLEAR).png|Stairs warning sign
File:Warning sign 4 (CLEAR).png|Hot pipes warning sign
File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign
File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign
File:Warning sign 7 (CLEAR).png|Lock doors warning sign
File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign
File:Warning sign 9 (CLEAR).png|Wet floor warning sign
File:Warning sign 10 (CLEAR).png|Caves warning sign
File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game)
File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game)
File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit
File:WhistlersNorman.png|Norman in Whistler's mother
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration
File:Norman mug.jpeg|Norman mug
File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman
</gallery>
== Junebug ==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes.
She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
She is the only puppet out of the five that has five fingers instead of four.
=== Gallery (Junebug) ===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (in-game)
File:June.png|Junebug in Marilyn
File:Offices painting 14.jpeg|Junebug in Ophelia (in-game)
File:Drowning Junebug.png|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game)
File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig
</gallery>
== Lenard ==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer.
=== Gallery (Lenard) ===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game)
File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky
File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game)
File:Lenard farmer.jpeg|Lenard as a farmer
</gallery>
== Lilianna ==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}}
Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
=== Gallery (Lilliana) ===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game)
File:LillianasWorld.png|Lilliana in Christina's World
File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library
File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key
</gallery>
== George ==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}}
George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
=== Gallery (George) ===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
File:George concept art.png|George concept art
</gallery>
== Many at once ==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
=== Gallery ===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game)
File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game)
File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game)
File:Angles.png|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer
File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, Gerald, & Russell.
File:MFN Neighbors concept art 2.jpeg|Early concept art featuring Lenard, Lillianna, Robert, & Stanley.
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
9df4adb4e5599103a615977075274c6081bdf0ee
624
623
2023-09-01T16:07:35Z
Pastel Loca
53406325
added some details for Lenard and fixed the description on two of the concept arts featuring various neighbors. there is no evidence from anyone who has worked on the game that the puppets who didn't make it in the game had names
wikitext
text/x-wiki
'''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one.
== Norman ==
{{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Eating TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce|voicedby=Leo Wiggins|FavColor=Green}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns.
Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it).
=== Gallery (Norman) ===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtub
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign (in-game)
File:Warning sign 3.jpeg|caves warning sign (in-game)
File:Warning sign 4.jpeg|keep door locked warning sign (in-game)
File:Warning sign 5.jpeg|Hot pipes warning sign (in-game)
File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign
File:Warning sign 2 (CLEAR).png|Sewage Water warning sign
File:Warning sign 3 (CLEAR).png|Stairs warning sign
File:Warning sign 4 (CLEAR).png|Hot pipes warning sign
File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign
File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign
File:Warning sign 7 (CLEAR).png|Lock doors warning sign
File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign
File:Warning sign 9 (CLEAR).png|Wet floor warning sign
File:Warning sign 10 (CLEAR).png|Caves warning sign
File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game)
File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game)
File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit
File:WhistlersNorman.png|Norman in Whistler's mother
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration
File:Norman mug.jpeg|Norman mug
File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman
</gallery>
== Junebug ==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes.
She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
She is the only puppet out of the five that has five fingers instead of four.
=== Gallery (Junebug) ===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (in-game)
File:June.png|Junebug in Marilyn
File:Offices painting 14.jpeg|Junebug in Ophelia (in-game)
File:Drowning Junebug.png|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game)
File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig
</gallery>
== Lenard ==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper.
=== Gallery (Lenard) ===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game)
File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky
File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game)
File:Lenard farmer.jpeg|Lenard as a farmer
</gallery>
== Lilianna ==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}}
Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
=== Gallery (Lilliana) ===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game)
File:LillianasWorld.png|Lilliana in Christina's World
File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library
File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key
</gallery>
== George ==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}}
George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
=== Gallery (George) ===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
File:George concept art.png|George concept art
</gallery>
== Many at once ==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
=== Gallery ===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game)
File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game)
File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game)
File:Angles.png|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer
File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, and two unnamed puppets
File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Lillianna, and a unnamed puppet
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
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text/x-wiki
'''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one.
== Norman ==
{{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Eating TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce|voicedby=Leo Wiggins|FavColor=Green}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns.
Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it).
=== Gallery (Norman) ===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtub
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign (in-game)
File:Warning sign 3.jpeg|caves warning sign (in-game)
File:Warning sign 4.jpeg|keep door locked warning sign (in-game)
File:Warning sign 5.jpeg|Hot pipes warning sign (in-game)
File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign
File:Warning sign 2 (CLEAR).png|Sewage Water warning sign
File:Warning sign 3 (CLEAR).png|Stairs warning sign
File:Warning sign 4 (CLEAR).png|Hot pipes warning sign
File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign
File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign
File:Warning sign 7 (CLEAR).png|Lock doors warning sign
File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign
File:Warning sign 9 (CLEAR).png|Wet floor warning sign
File:Warning sign 10 (CLEAR).png|Caves warning sign
File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game)
File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game)
File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit
File:WhistlersNorman.png|Norman in Whistler's mother
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration
File:Norman mug.jpeg|Norman mug
File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman
</gallery>
== Junebug ==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes.
She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
She is the only puppet out of the five that has five fingers instead of four.
=== Gallery (Junebug) ===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (in-game)
File:June.png|Junebug in Marilyn
File:Offices painting 14.jpeg|Junebug in Ophelia (in-game)
File:Drowning Junebug.png|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game)
File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig
</gallery>
== Lenard ==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Female|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper.
=== Gallery (Lenard) ===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game)
File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky
File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game)
File:Lenard farmer.jpeg|Lenard as a farmer
</gallery>
== Lilianna ==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}}
Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
=== Gallery (Lilliana) ===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game)
File:LillianasWorld.png|Lilliana in Christina's World
File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library
File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key
</gallery>
== George ==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}}
George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
=== Gallery (George) ===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
File:George concept art.png|George concept art
</gallery>
== Many at once ==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
=== Gallery ===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game)
File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game)
File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game)
File:Angles.png|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer
File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, and two unnamed puppets
File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Lillianna, and a unnamed puppet
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
4243018ad0a1e6a593d5128da45366ac40078521
632
631
2023-09-03T21:38:58Z
Pastel Loca
53406325
fixed Lenard's gender. There is no evidence in the game to suggest Lenard is a woman and no, that one painting based of the Lady with an Ermine doesn't count as it could be chaulked up to him just crossdressing for the painting akin to the one Norman painting based on the Whistler's Mother painting
wikitext
text/x-wiki
'''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one.
== Norman ==
{{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Eating TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce|voicedby=Leo Wiggins|FavColor=Green}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns.
Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it).
=== Gallery (Norman) ===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtub
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign (in-game)
File:Warning sign 3.jpeg|caves warning sign (in-game)
File:Warning sign 4.jpeg|keep door locked warning sign (in-game)
File:Warning sign 5.jpeg|Hot pipes warning sign (in-game)
File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign
File:Warning sign 2 (CLEAR).png|Sewage Water warning sign
File:Warning sign 3 (CLEAR).png|Stairs warning sign
File:Warning sign 4 (CLEAR).png|Hot pipes warning sign
File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign
File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign
File:Warning sign 7 (CLEAR).png|Lock doors warning sign
File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign
File:Warning sign 9 (CLEAR).png|Wet floor warning sign
File:Warning sign 10 (CLEAR).png|Caves warning sign
File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game)
File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game)
File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit
File:WhistlersNorman.png|Norman in Whistler's mother
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration
File:Norman mug.jpeg|Norman mug
File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman
</gallery>
== Junebug ==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes.
She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
She is the only puppet out of the five that has five fingers instead of four.
=== Gallery (Junebug) ===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (in-game)
File:June.png|Junebug in Marilyn
File:Offices painting 14.jpeg|Junebug in Ophelia (in-game)
File:Drowning Junebug.png|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game)
File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig
</gallery>
== Lenard ==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper.
=== Gallery (Lenard) ===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game)
File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky
File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game)
File:Lenard farmer.jpeg|Lenard as a farmer
</gallery>
== Lilianna ==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}}
Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
=== Gallery (Lilliana) ===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game)
File:LillianasWorld.png|Lilliana in Christina's World
File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library
File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key
</gallery>
== George ==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}}
George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
=== Gallery (George) ===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
File:George concept art.png|George concept art
</gallery>
== Many at once ==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
=== Gallery ===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game)
File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game)
File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game)
File:Angles.png|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer
File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, and two unnamed puppets
File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Lillianna, and a unnamed puppet
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
3345177f20bdb55104a87638c001fc69b7a71d4a
633
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2023-09-03T22:20:53Z
ElScapo
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wikitext
text/x-wiki
'''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one.
== Norman ==
{{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Eating TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce|voicedby=Leo Wiggins|FavColor=Green}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns.
Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it).
=== Gallery (Norman) ===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtub
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign (in-game)
File:Warning sign 3.jpeg|caves warning sign (in-game)
File:Warning sign 4.jpeg|keep door locked warning sign (in-game)
File:Warning sign 5.jpeg|Hot pipes warning sign (in-game)
File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign
File:Warning sign 2 (CLEAR).png|Sewage Water warning sign
File:Warning sign 3 (CLEAR).png|Stairs warning sign
File:Warning sign 4 (CLEAR).png|Hot pipes warning sign
File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign
File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign
File:Warning sign 7 (CLEAR).png|Lock doors warning sign
File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign
File:Warning sign 9 (CLEAR).png|Wet floor warning sign
File:Warning sign 10 (CLEAR).png|Caves warning sign
File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game)
File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game)
File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit
File:WhistlersNorman.png|Norman in Whistler's mother
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration
File:Norman mug.jpeg|Norman mug
File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman
</gallery>
== Junebug ==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes.
She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
She is the only puppet out of the five that has five fingers instead of four.
=== Gallery (Junebug) ===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (in-game)
File:June.png|Junebug in Marilyn
File:Offices painting 14.jpeg|Junebug in Ophelia (in-game)
File:Drowning Junebug.png|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game)
File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig
</gallery>
== Lenard ==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper.
=== Gallery (Lenard) ===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game)
File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky
File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game)
File:Lenard farmer.jpeg|Lenard as a farmer
</gallery>
== Lilianna ==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}}
Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
=== Gallery (Lilliana) ===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game)
File:LillianasWorld.png|Lilliana in Christina's World
File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library
File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key
</gallery>
== George ==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}}
George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
=== Gallery (George) ===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
File:George concept art.png|George concept art
</gallery>
== Many at once ==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
=== Gallery ===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game)
File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game)
File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game)
File:Angles.png|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer
File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, Tirana, and Larry
File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Lillianna, and Andy
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
f0bea475b197f52d4ec4aa8f8df3cda148f95049
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2023-09-04T07:59:05Z
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0
wikitext
text/x-wiki
'''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one.
== Norman ==
{{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=2023_08_19_0bs_Kleki|title=Norman|gender=Male|features=Brown Hair, Cow bikini|likes=Suitcases, Having Friends, Eating TV Channels, Lenard|dislikes=Being Lonely, not d getting attention from Lenard|favtoothpaste=Worcestershire Sauce|voicedby=Leo Wiggins|FavColor=Green}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns.
Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it).
=== Gallery (Norman) ===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtub
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign (in-game)
File:Warning sign 3.jpeg|caves warning sign (in-game)
File:Warning sign 4.jpeg|keep door locked warning sign (in-game)
File:Warning sign 5.jpeg|Hot pipes warning sign (in-game)
File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign
File:Warning sign 2 (CLEAR).png|Sewage Water warning sign
File:Warning sign 3 (CLEAR).png|Stairs warning sign
File:Warning sign 4 (CLEAR).png|Hot pipes warning sign
File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign
File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign
File:Warning sign 7 (CLEAR).png|Lock doors warning sign
File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign
File:Warning sign 9 (CLEAR).png|Wet floor warning sign
File:Warning sign 10 (CLEAR).png|Caves warning sign
File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game)
File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game)
File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit
File:WhistlersNorman.png|Norman in Whistler's mother
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration
File:Norman mug.jpeg|Norman mug
File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman
</gallery>
== Junebug ==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes.
She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
She is the only puppet out of the five that has five fingers instead of four.
=== Gallery (Junebug) ===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (in-game)
File:June.png|Junebug in Marilyn
File:Offices painting 14.jpeg|Junebug in Ophelia (in-game)
File:Drowning Junebug.png|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game)
File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig
</gallery>
== Lenard ==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper.
=== Gallery (Lenard) ===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game)
File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky
File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game)
File:Lenard farmer.jpeg|Lenard as a farmer
</gallery>
== Lilianna ==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}}
Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
=== Gallery (Lilliana) ===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game)
File:LillianasWorld.png|Lilliana in Christina's World
File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library
File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key
</gallery>
== George ==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}}
George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
=== Gallery (George) ===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
File:George concept art.png|George concept art
</gallery>
== Many at once ==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
=== Gallery ===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game)
File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game)
File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game)
File:Angles.png|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer
File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, Tirana, and Larry
File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Lillianna, and Andy
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
f724a485db722bee98b069e6d19769e0a16b55da
635
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2023-09-04T16:35:40Z
Pastel Loca
53406325
Fixed Norman's template, HE DOES NOT HAVE A COW BIKINI. Also changed the gallery description for the neighbor concept art, AGAIN, there is no proof of these puppets who never made it in the game had names.
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text/x-wiki
'''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one.
== Norman ==
{{Common_Puppet|title1=|image1=Norman.jpg|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Varsity jacket|likes=Suitcases, Having friends, Being lonely|favtoothpaste=Worcestershire sauce|voicedby=Leo Wigglins|dislikes=Being lonely|FavColor=}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns.
Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it).
===Gallery (Norman)===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtub
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign (in-game)
File:Warning sign 3.jpeg|caves warning sign (in-game)
File:Warning sign 4.jpeg|keep door locked warning sign (in-game)
File:Warning sign 5.jpeg|Hot pipes warning sign (in-game)
File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign
File:Warning sign 2 (CLEAR).png|Sewage Water warning sign
File:Warning sign 3 (CLEAR).png|Stairs warning sign
File:Warning sign 4 (CLEAR).png|Hot pipes warning sign
File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign
File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign
File:Warning sign 7 (CLEAR).png|Lock doors warning sign
File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign
File:Warning sign 9 (CLEAR).png|Wet floor warning sign
File:Warning sign 10 (CLEAR).png|Caves warning sign
File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game)
File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game)
File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit
File:WhistlersNorman.png|Norman in Whistler's mother
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration
File:Norman mug.jpeg|Norman mug
File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman
</gallery>
==Junebug==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes.
She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
She is the only puppet out of the five that has five fingers instead of four.
===Gallery (Junebug)===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (in-game)
File:June.png|Junebug in Marilyn
File:Offices painting 14.jpeg|Junebug in Ophelia (in-game)
File:Drowning Junebug.png|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game)
File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig
</gallery>
==Lenard==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper.
===Gallery (Lenard)===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game)
File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky
File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game)
File:Lenard farmer.jpeg|Lenard as a farmer
</gallery>
==Lilianna==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}}
Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
===Gallery (Lilliana)===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game)
File:LillianasWorld.png|Lilliana in Christina's World
File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library
File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key
</gallery>
==George==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}}
George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
===Gallery (George)===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
File:George concept art.png|George concept art
</gallery>
==Many at once==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
===Gallery===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game)
File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game)
File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game)
File:Angles.png|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer
File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, and two unnamed puppets
File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Lillianna, and a unnammed puppet
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
bda5684b34563e3ba6ada8466f1d559fbb6b237d
649
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2023-09-05T23:02:56Z
162.225.103.136
0
wikitext
text/x-wiki
'''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one.
== Norman ==
{{Common_Puppet|title1=|image1=2023_08_19_0bs_Kleki.png|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Cow bikini|likes=Lenard's attention, Lenard's c-m, c-m|favtoothpaste=C-m|voicedby=Leo Wigglins|dislikes=Being lonely, not getting Lenard's attention, not getting Lenard's milk|FavColor=}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him smashing his body onto Lenard's body on the bed. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, and wears a Cow bikini His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns.
Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it).
===Gallery (Norman)===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtub
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign (in-game)
File:Warning sign 3.jpeg|caves warning sign (in-game)
File:Warning sign 4.jpeg|keep door locked warning sign (in-game)
File:Warning sign 5.jpeg|Hot pipes warning sign (in-game)
File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign
File:Warning sign 2 (CLEAR).png|Sewage Water warning sign
File:Warning sign 3 (CLEAR).png|Stairs warning sign
File:Warning sign 4 (CLEAR).png|Hot pipes warning sign
File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign
File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign
File:Warning sign 7 (CLEAR).png|Lock doors warning sign
File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign
File:Warning sign 9 (CLEAR).png|Wet floor warning sign
File:Warning sign 10 (CLEAR).png|Caves warning sign
File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game)
File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game)
File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit
File:WhistlersNorman.png|Norman in Whistler's mother
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration
File:Norman mug.jpeg|Norman mug
File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman
</gallery>
==Junebug==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes.
She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
She is the only puppet out of the five that has five fingers instead of four.
===Gallery (Junebug)===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (in-game)
File:June.png|Junebug in Marilyn
File:Offices painting 14.jpeg|Junebug in Ophelia (in-game)
File:Drowning Junebug.png|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game)
File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig
</gallery>
==Lenard==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper.
===Gallery (Lenard)===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game)
File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky
File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game)
File:Lenard farmer.jpeg|Lenard as a farmer
</gallery>
==Lilianna==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}}
Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
===Gallery (Lilliana)===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game)
File:LillianasWorld.png|Lilliana in Christina's World
File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library
File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key
</gallery>
==George==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}}
George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
===Gallery (George)===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
File:George concept art.png|George concept art
</gallery>
==Many at once==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
===Gallery===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game)
File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game)
File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game)
File:Angles.png|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer
File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, and two unnamed puppets
File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Lillianna, and a unnammed puppet
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
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2023-09-06T04:13:58Z
Pastel Loca
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Undo revision 649 by [[Special:Contributions/162.225.103.136|162.225.103.136]] ([[User talk:162.225.103.136|talk]])
wikitext
text/x-wiki
'''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one.
== Norman ==
{{Common_Puppet|title1=|image1=Norman.jpg|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Varsity jacket|likes=Suitcases, Having friends, Being lonely|favtoothpaste=Worcestershire sauce|voicedby=Leo Wigglins|dislikes=Being lonely|FavColor=}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns.
Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it).
===Gallery (Norman)===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtub
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign (in-game)
File:Warning sign 3.jpeg|caves warning sign (in-game)
File:Warning sign 4.jpeg|keep door locked warning sign (in-game)
File:Warning sign 5.jpeg|Hot pipes warning sign (in-game)
File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign
File:Warning sign 2 (CLEAR).png|Sewage Water warning sign
File:Warning sign 3 (CLEAR).png|Stairs warning sign
File:Warning sign 4 (CLEAR).png|Hot pipes warning sign
File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign
File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign
File:Warning sign 7 (CLEAR).png|Lock doors warning sign
File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign
File:Warning sign 9 (CLEAR).png|Wet floor warning sign
File:Warning sign 10 (CLEAR).png|Caves warning sign
File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game)
File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game)
File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit
File:WhistlersNorman.png|Norman in Whistler's mother
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration
File:Norman mug.jpeg|Norman mug
File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman
</gallery>
==Junebug==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes.
She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
She is the only puppet out of the five that has five fingers instead of four.
===Gallery (Junebug)===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (in-game)
File:June.png|Junebug in Marilyn
File:Offices painting 14.jpeg|Junebug in Ophelia (in-game)
File:Drowning Junebug.png|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game)
File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig
</gallery>
==Lenard==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper.
===Gallery (Lenard)===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game)
File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky
File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game)
File:Lenard farmer.jpeg|Lenard as a farmer
</gallery>
==Lilianna==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}}
Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
===Gallery (Lilliana)===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game)
File:LillianasWorld.png|Lilliana in Christina's World
File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library
File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key
</gallery>
==George==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}}
George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
===Gallery (George)===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
File:George concept art.png|George concept art
</gallery>
==Many at once==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
===Gallery===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game)
File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game)
File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game)
File:Angles.png|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer
File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, and two unnamed puppets
File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Lillianna, and a unnammed puppet
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
bda5684b34563e3ba6ada8466f1d559fbb6b237d
The Pups
0
260
622
393
2023-08-26T15:43:49Z
Pastel Loca
53406325
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{{character
|voicedby=Lindsay Sheppard
|name=The pups|image=pup.jpeg|aliases=Scraps, Flooper, and Mahoney|species=puppet dogs}}
'''The Pups''' are a trio of six-legged dog puppets in ''[[My Friendly Neighborhood]]'' that inhabit the outdoor areas of the Studio, particularly the garden. They hide in confined spaces and attempt to catch [[Gordon O'Brian|Gordon]] as he passes through. According to their food bowls in front of the doghouses next to the Greenhouse, their names are Scraps, Flooper, and Mahoney. When in free cam mode, they don't charge at the camera but they're always facing towards the camera unless the camera directly above or under a pup.
When Gordon solves the Aviary metal sheet door puzzle he immediately finds dog food on top of a bench. He goes back to the dog houses, ring the bell and the pups eat the food. after that two go off while one of them goes to rest in its own doghouse. they then leave Gordon alone for the rest of the game.
== Gallery ==
<gallery>
File:The pup's food bowls.jpeg|the pup's food bowls
File:Dog food.jpeg|Dog food featuring one of the pups on the bag
File:Office painting 19.jpeg|one of the pups in Rembrandt's self poitrait
File:Pups eating.jpeg|the pups eating
File:The pups looking at gordon.jpeg|the pups looking at Gordon happily
File:Gordon petting.jpeg|Gordon petting one of the pups
File:One of the pups in the doghouse.jpeg|Scraps in their doghouse
File:Pup on tv.jpeg|one of the pups on TV in the good ending
File:Various early character concept art 1.jpeg|concept art that features a pup
</gallery>
dc22e1ccad17c7b11a18110507629ae8145fdf7d
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{{character
|voicedby=Lindsay Sheppard
|name=The pups|image=pup.jpeg|aliases=Scraps, Flooper, and Mahoney|species=puppet dogs}}
'''The Pups''' are a trio of six-legged dog puppets in ''[[My Friendly Neighborhood]]'' that inhabit the outdoor areas of the Studio, particularly the garden. They hide in confined spaces and attempt to catch [[Gordon O'Brian|Gordon]] as he passes through. According to their food bowls in front of the doghouses next to the Greenhouse, their names are Scraps, Flooper, and Mahoney. When in free cam mode, they don't charge at the camera but they're always facing towards the camera unless the camera directly above or under a pup.
When Gordon solves the Aviary metal sheet door puzzle he immediately finds dog food on top of a bench. He goes back to the dog houses, ring the bell and the pups eat the food. after that two go off while one of them goes to rest in its own doghouse. they then leave Gordon alone for the rest of the game.
== Gallery ==
<gallery>
File:The pup's food bowls.jpeg|the pup's food bowls
File:Dog food.jpeg|Dog food featuring one of the pups on the bag
File:Office painting 19.jpeg|one of the pups in Rembrandt's self poitrait
File:Pups eating.jpeg|the pups eating
File:The pups looking at gordon.jpeg|the pups looking at Gordon happily
File:Gordon petting.jpeg|Gordon petting one of the pups
File:One of the pups in the doghouse.jpeg|Scraps in their doghouse
File:Pup on tv.jpeg|one of the pups on TV in the good ending
File:Various early character concept art 1.jpeg|concept art that features a pup
</gallery>
[[Category:Puppets]]
1477a9eeec3191318addbbe683d1bf2a30a3bb29
Ray
0
256
625
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2023-09-01T17:57:13Z
David G. Garachana
52403715
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{{character
|voicedby=Paul Greene-Dennis
|name=Ray|image=Ray in pipe vent.jpeg|species=Monster-janitor-thing (Rickey's description of him)|gender=male}}
'''Ray''' is a character in ''[[My Friendly Neighborhood]], He is a'' grumpy red puppet with a handyman uniform and large stature. He served as the host handyman on his segment of The Neighborhood known as 'We Fixed It!". His approach to fixing things often involves hitting them with a wrench. His frustration led him to be relocated to the sewers after the show's cancellation. His speech mostly consists of growls with the only time he ever says anything is when you help him fix the pipe but the only words he does say is 'fix' and 'good'.
== Script featuring him ==
The following is a transcript of the script for Episode 125 (it's not on the note title but it is in the paper itself) which is a collectable note found in the Basement. This is written exactly like how it's transcribed in the game.
=== Transcript ===
INT.RAY'S WORKSHOP DAY
As STEVIE and RICKY enter, Ray's workshop is overflowing with enormous piles of SEWAGE
STEVIE: Ray, where are you?
RAY emerges from behind a large pile of sludge slowly, eyes downcast
RICKY: Ray, what gives? Everyone's sinks are overflowing! All the drains are clogged up with junk!
Ray growls half-heartedly.
STEVIE: I see, someone made fun of your plumbing and now you're too embarrased to keep on working.
Ray whimpers and nods. A pipe rattles and groans, spewing more gunk onto the growing pile
RICKY: Ray, if we don't get this cleared up soon, isn't the sewer going to blow up and destroy the entire city?
STEVIE: Ray, sometimes people make fun of us, even whwn we're doing the right thing. That's just how people are. but you can't let them tell you how to be friendly!
== Gallery ==
<gallery>
File:Ray 1.jpeg|Ray looking towards the area of garbage that's being flushed out
File:Ray 2.jpeg|Ray looking at pipe valve
File:Ray 3.jpeg|Ray turning the valve with him saying "fixed"
File:Ray's legs in this one spot.jpeg|Ray's legs (seemingly) that only appears out of bounds in this one spot
File:Giant Ray.jpeg|Giant Ray found out of bounds
File:20230730151030 1.jpg|Ray in the Ambassadors with Arnold (in-game)
File:TheAmbassadors.png|Ray in the Ambassadors with Arnold
File:MonaRay.png|Ray in the Mona lisa
File:Ray cuttout 1.jpeg|Ray cuttout with a cowboy hat in the rec room
File:Ray decal.jpeg|Ray decal on the playhouse wall
File:We Fixed It.jpeg|A We Fixed It poster featuring Ray's head
File:Arnold's Ray drawing.jpeg|Arnold's drawing of Ray
File:Ray concept art 1.jpeg|Ray concept art
File:Ray concept art 2.jpeg|Another Ray concept art
File:Set concept art 1.jpeg|Set concept art featuring Ray in the back
</gallery>
[[Category:Bosses]]
8ad0b0c38148b8f35cf302e8c28b716ff848c9e3
626
625
2023-09-02T06:25:16Z
Pastel Loca
53406325
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{{character
|voicedby=Paul Greene-Dennis
|name=Ray|image=Ray in pipe vent.jpeg|species=Monster-janitor-thing (Ricky's description of him)|gender=male}}
'''Ray''' is a character in ''[[My Friendly Neighborhood]], He is a'' grumpy red puppet with a handyman uniform and large stature. He served as the host handyman on his segment of The Neighborhood known as 'We Fixed It!". His approach to fixing things often involves hitting them with a wrench. His frustration led him to be relocated to the sewers after the show's cancellation. His speech mostly consists of growls with the only time he ever says anything is when you help him fix the pipe but the only words he does say is 'fix' and 'good'.
== Script featuring him ==
The following is a transcript of the script for Episode 125 (it's not on the note title but it is in the paper itself) which is a collectable note found in the Basement. This is written exactly like how it's transcribed in the game.
=== Transcript ===
INT.RAY'S WORKSHOP DAY
As STEVIE and RICKY enter, Ray's workshop is overflowing with enormous piles of SEWAGE
STEVIE: Ray, where are you?
RAY emerges from behind a large pile of sludge slowly, eyes downcast
RICKY: Ray, what gives? Everyone's sinks are overflowing! All the drains are clogged up with junk!
Ray growls half-heartedly.
STEVIE: I see, someone made fun of your plumbing and now you're too embarrased to keep on working.
Ray whimpers and nods. A pipe rattles and groans, spewing more gunk onto the growing pile
RICKY: Ray, if we don't get this cleared up soon, isn't the sewer going to blow up and destroy the entire city?
STEVIE: Ray, sometimes people make fun of us, even whwn we're doing the right thing. That's just how people are. but you can't let them tell you how to be friendly!
== Gallery ==
<gallery>
File:Ray 1.jpeg|Ray looking towards the area of garbage that's being flushed out
File:Ray 2.jpeg|Ray looking at pipe valve
File:Ray 3.jpeg|Ray turning the valve with him saying "fixed"
File:Ray's legs in this one spot.jpeg|Ray's legs (seemingly) that only appears out of bounds in this one spot
File:Giant Ray.jpeg|Giant Ray found out of bounds
File:20230730151030 1.jpg|Ray in the Ambassadors with Arnold (in-game)
File:TheAmbassadors.png|Ray in the Ambassadors with Arnold
File:MonaRay.png|Ray in the Mona lisa
File:Ray cuttout 1.jpeg|Ray cuttout with a cowboy hat in the rec room
File:Ray decal.jpeg|Ray decal on the playhouse wall
File:We Fixed It.jpeg|A We Fixed It poster featuring Ray's head
File:Arnold's Ray drawing.jpeg|Arnold's drawing of Ray
File:Ray concept art 1.jpeg|Ray concept art
File:Ray concept art 2.jpeg|Another Ray concept art
File:Set concept art 1.jpeg|Set concept art featuring Ray in the back
</gallery>
[[Category:Bosses]]
68d418213a559599f2c9602d58a33469b2eae371
636
626
2023-09-04T17:38:35Z
Crotoonian
53453999
Adding categories
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{{character
|voicedby=Paul Greene-Dennis
|name=Ray|image=Ray in pipe vent.jpeg|species=Monster-janitor-thing (Ricky's description of him)|gender=male}}
'''Ray''' is a character in ''[[My Friendly Neighborhood]], He is a'' grumpy red puppet with a handyman uniform and large stature. He served as the host handyman on his segment of The Neighborhood known as 'We Fixed It!". His approach to fixing things often involves hitting them with a wrench. His frustration led him to be relocated to the sewers after the show's cancellation. His speech mostly consists of growls with the only time he ever says anything is when you help him fix the pipe but the only words he does say is 'fix' and 'good'.
== Script featuring him ==
The following is a transcript of the script for Episode 125 (it's not on the note title but it is in the paper itself) which is a collectable note found in the Basement. This is written exactly like how it's transcribed in the game.
=== Transcript ===
INT.RAY'S WORKSHOP DAY
As STEVIE and RICKY enter, Ray's workshop is overflowing with enormous piles of SEWAGE
STEVIE: Ray, where are you?
RAY emerges from behind a large pile of sludge slowly, eyes downcast
RICKY: Ray, what gives? Everyone's sinks are overflowing! All the drains are clogged up with junk!
Ray growls half-heartedly.
STEVIE: I see, someone made fun of your plumbing and now you're too embarrased to keep on working.
Ray whimpers and nods. A pipe rattles and groans, spewing more gunk onto the growing pile
RICKY: Ray, if we don't get this cleared up soon, isn't the sewer going to blow up and destroy the entire city?
STEVIE: Ray, sometimes people make fun of us, even whwn we're doing the right thing. That's just how people are. but you can't let them tell you how to be friendly!
== Gallery ==
<gallery>
File:Ray 1.jpeg|Ray looking towards the area of garbage that's being flushed out
File:Ray 2.jpeg|Ray looking at pipe valve
File:Ray 3.jpeg|Ray turning the valve with him saying "fixed"
File:Ray's legs in this one spot.jpeg|Ray's legs (seemingly) that only appears out of bounds in this one spot
File:Giant Ray.jpeg|Giant Ray found out of bounds
File:20230730151030 1.jpg|Ray in the Ambassadors with Arnold (in-game)
File:TheAmbassadors.png|Ray in the Ambassadors with Arnold
File:MonaRay.png|Ray in the Mona lisa
File:Ray cuttout 1.jpeg|Ray cuttout with a cowboy hat in the rec room
File:Ray decal.jpeg|Ray decal on the playhouse wall
File:We Fixed It.jpeg|A We Fixed It poster featuring Ray's head
File:Arnold's Ray drawing.jpeg|Arnold's drawing of Ray
File:Ray concept art 1.jpeg|Ray concept art
File:Ray concept art 2.jpeg|Another Ray concept art
File:Set concept art 1.jpeg|Set concept art featuring Ray in the back
</gallery>
[[Category:Bosses]]
[[Category:Puppets]]
8263c2224744f7f7f4036f1009dbc7330c58049d
File:Forkie.png
6
441
628
2023-09-03T01:34:16Z
TajieMaj
53254902
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Pearl the Bird
0
255
637
570
2023-09-04T20:51:29Z
24.10.205.165
0
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{{character
|voicedby=Lindsay Sheppard
|name=Pearl|species=puppet bird|gender=female|image=Pearl.jpeg|imagecaption=Pearl with her glasses on.}}
'''Pearl the Bird''' is a character in ''[[My Friendly Neighborhood]]. She is a'' giant red and yellow puppet bird with pearl bead necklaces and a bright red and purple ribbon tail. Despite her lack of eyes, she roams blindly around the Neighborhood Set, occasionally poking at her surroundings. While non-hostile, she poses a constant hazard, causing harm to Gordon when she collides with him due to her blindness. In free cam mode, when she collides with the camera it still registers as a hit but it freezes the game completely which requires it to be manually shut down via Alt-Tab and closing the game window. Her glasses can be found in a Anchovy lift next to a door in the same level as the room that contains one of the letter blocks.
Pearl is based on big bird from Sesame Street.
== Script featuring her ==
The following is a transcript of the script for Episode 16 which is a collectable note found in Stage 4. This is written exactly like how it's transcribed in the game and it doesn't include the section that's Xed out since the game's transcription doesn't count it.
=== Transcript ===
EXT. - MAIN STREET
The Neighborhood is having an OUTDOOR BAZAAR. Everyone is lining up at Lenard's antique display to try on a beautiful pair of EARRINGS. PEARL enters, sees the earrings, and cuts into the line, pushing LILLIANA out of the way and causing a commotion.
STEVIE: (standing up from a bench) Pearl, that wasn't nice!
Pearls sheepishly glances around at the others who are all glowering at her, and hunches in shame.
STEVIE: You can't just push people out of the way to get what you want, Pearl. it's more friendly to think about other people first! Do you see?
Pearl shakes her head timidly.
STEVIE: Well, maybe this will make it clear...
SONG: PUT ANOTHER BEFORE YOURSELF
Put another before yourself.
Before you go, see if someone needs help
== Gallery ==
=== Images ===
<gallery>
File:Pearl blind.jpeg|Pearl looking at the camera
File:Blind Pearl5.jpeg|Pearl in the middle of the set
File:Blind Pearl6.jpeg|Pearl biting a basketball hoop
File:Blind Pearl2.jpeg|Pearl looking through barrels
File:Blind Pearl4.jpeg|Pearl biting a pipe
File:Blind Pearl3.jpeg|Pearl feeling the stairs with her talons
File:Blind pearl1.jpeg|Pearl with her head through a wooden support
File:Pearl's glasses.jpeg|Pearl's glasses in the invetory
File:Pearl's glasses examination.jpeg|Pearl's glasses when examinating
File:Pearl poster.jpeg|Poster that features Pearl's legs (In-game)
File:Avian Alphabet With Pearl.jpeg|Poster that features Pearl's legs
File:Pearl looking at mirror far view.jpeg|Pearl looking in the mirror
File:Pearl1.jpeg|Pearl with her glasses on
File:Giant Pearl.jpeg|Giant Pearl found out of bounds
File:Offices painting 15.jpeg|Pearl in the Girl with a Pearl Earring (in-game)
File:PearlwithaPearlEarring.png|Pearl in the Girl with a Pearl Earring
File:Arnold's drawing of Pearl.jpeg|Arnold's drawing of Pearl
File:Pearl concept art.jpg|Pearl's concept art
File:Pearl's house concept art.jpeg|Pearl's house concept art
</gallery>
[[Category:Puppets]]
683092debebdbbc33b72f1e6c613e7970d42d272
The Unfriendly Neighborhood Puppets
0
262
638
577
2023-09-04T20:51:54Z
24.10.205.165
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[[File:Unfriendly neighborhood sign.jpeg|thumb|Unfriendly Neighborhood sign]]
'''The Unfriendly Neighborhood Puppets''' is a group of puppets in ''[[My Friendly Neighborhood]]'' who were deeply affected by the dark TV shows to the point of losing their innocence completely. They isolate themselves in the studio's depths, exhibiting violent insanity. This area also houses the Amalgamuppet, as the name implies, it's an amalgamation of various puppets and it's the final boss of the game.
==Unfriendly Variants==
There are Unfriendly variants of only [[Norman, Lilliana, Junebug, Lenard, and George|Norman, Junebug, Lilliana, Lenard, and George]] where they are desaturated versions of them with their eyes torn out and bumpmapping on their skin and hair. During the chase sequence they can be defeated but they're '''extremely''' tanky and not worth the ammo that would be wasted, you have to run away to the boss arena. They can also be found all over the boss arena, though they don't move (most likely as a optimization choice). Each puppet also has differences that aren't just Saturation differences.
Unfriendly Norman is the only one seen outside of the Unfriendly Neighborhood out of bounds in the Cardboard penthouse kitchen and Stage 4 dress room.
===Notable differences between normal and unfriendly variants===
*Unfriendly Lilliana has white kneesocks layered over her pink knee high socks, she also has white gloves and a black flower on her hat.
*Unfriendly Norman has a black varsity jacket instead of red, his varsity jacket also has an eye in place of the MFN logo.
*Unfriendly Junebug has the unicorn on her shirt decapitated.
*Unfriendly George's grey oval on his back has a more depressing message than the simple 'Taxi'.
===Gallery===
<gallery>
File:Unfriendly chase puppets (active).jpeg|Unfriendly puppets chase
File:Unfriendly chase puppets (inactive).jpeg|Unfriendly chase puppets spawn location
File:Unfriendly Junebug2.jpeg|Unfriendly Junebug leaning towards a wall
File:Unfriendly Junebug3.jpeg|Unfriendly Junebug creepily looking at Gordon
File:Unfriendly Junebug.jpeg|Unfriendly Junebug sitting on the ledge
File:Unfriendly Junebug1.jpeg|Unfriendly Junebug screaching through a window
File:Unfriendly Lenard.jpeg|Unfriendly Lenard peering over an edge
File:Unfriendly Norman1.jpeg|Unfriendly Norman laying on a bunch of wood
File:Unfriendly Norman2.jpeg|Unfriendly Norman in a washing machine
File:Unfriendly Norman.jpeg|Unfriendly Norman biting on a ledge
File:Unfriendly Norman, Lilliana, and Lenard.jpeg|Unfriendly Norman, Lilliana, and Lenard hanging on a clothesline
File:Unfriendly Lilliana.jpeg|Unfriendly Lilliana biting a wire
File:Unfriendly George.jpeg|Unfriendly George looking through a window
File:Unfriendly George sticking to a wall inside.jpeg|Unfriendly George inside a building in a ceiling corner carrying a hook
File:Giant unfriendly Norman.jpeg|Giant Unfriendly Norman found out of bounds
File:Out of bounds Unfriendly Norman.jpeg|Unfriendly Norman out of bounds
</gallery>
==Amalgamuppet==
{{Character|name=Amalgamuppet|image=Almagamuppet.jpeg|voicedby=Marissa Lenti, Tom Laflin, Emily Fajardo (The Amalgamuppet)|species=an amalgamation of puppets}}
The Amalgamuppet is a combination of puppets that reside in the Unfriendly Neighborhood. Unlike the Unfriendly variant puppets, this is slightly brighter with color without the bumpmapping. They shout various things as [[Gordon O'Brian|Gordon]] pulls on the emergency latch and either fights or runs around in circles long enough until the gate opens (you can get achievements for doing either but it doesn't affect the ending).
=== Gallery ===
<gallery>
File:Almagamuppet front (inactive).jpeg|Amalgamuppet front (inactive)
File:Almagamuppet back (inactive).jpeg|Amalgamuppet back (inactive)
File:Dead Almagamuppet angle 1.jpeg|Dead Amalgamuppet angle 1
File:Dead Almagamuppet angle2.jpeg|Dead Amalgamuppet angle 2
File:Almagamuppet concept art.jpeg|Amalgamuppet concept art
</gallery>
[[Category:Bosses]]
[[Category:Puppets]]
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The Curtain
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AFastUser moved page [[The Curtain]] to [[Curt N' Call]]: It's not named "The Curtain"
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#REDIRECT [[Curt N' Call]]
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My Friendly Neighborhood Wiki
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<mainpage-leftcolumn-start />
<div align="center">'''Welcome to the...'''</div>
[[File:Banner.webp|thumb]]
<div align="center"><span style="text-transform:uppercase; font-size: 36px; color: #990">'''{{SITENAME}}'''</span></div>
<div align="center" style="color: #990">'''{{NUMBEROFARTICLES}} articles • {{NUMBEROFFILES}} files • {{NUMBEROFEDITS}} edits'''</div>
<br style="clear:both"/>
<!-- Wiki description -->
<div align="left" style="background:#8883;padding:1em;border-left:5px solid #990">
<span style="text-transform:uppercase;font-size:24px;color:#990">'''About the wiki'''</span><br>
This is a Fandom wiki about the game ''{{topic}}''. It plans to document all of the content from this game.
</div>
<br style="clear:both"/>
<div align="left" style="background:#8883;padding:1em;border-left:5px solid #990">
<span style="text-transform:uppercase;font-size:24px;color:#990">'''About the game'''</span><br>
'''''{{topic}}''''' is a survival horror video game created by John and Evan Szymanski and released by DreadXP. On July 18, 2023, it was made officially available on Steam for Microsoft Windows. ([[{{topic}}|Read more...]])
</div>
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
<!-- Helpful links -->
<div align="right" style="background:#8883;padding:1em;border-right:5px solid #990">
<span style="text-transform:uppercase;font-size:24px;color:#990">'''Helpful links'''</span><br>
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
</div>
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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File:Screenshot (33).png
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File:Site-background-dark
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Whyased uploaded a new version of [[File:Site-background-dark]]
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File:Stenographer.jpg
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Template:Letter Weapons
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Created page with "<infobox> <title source="title1"/> <image source="image1"> <caption source="caption-image1"/> </image> <group> <header source="header1">Section Header</header> <data source="location_found"> <label>Location Found</label> </data> </group> </infobox> <noinclude> Example usage: <pre> {{Letter Weapons | title1=Example | image1=Example | caption-image1=Example | location_found=Example }} </pre> <templatedata> {"params":{"title1":{"..."
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Example usage:
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{{Letter Weapons
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Weapons
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Created page with "{{Stub}} {{Letter Weapons|image1=Stenographer.jpg|location_found=Stage 4 Dressing room|title1=Stenographer}} The Stenographer is the second weapon [[Gordon O'Brian|Gordon]] obtains in My Friendly Neighborhood. It is a gun created by [[Inventor Hank]] for security, special effects, fun, and more. Gordon uses it to defeat any hostile puppets he comes across. [[Category:Stubs]] [[Category: Weapons]]"
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{{Stub}}
{{Letter Weapons|image1=Stenographer.jpg|location_found=Stage 4 Dressing room|title1=Stenographer}}
The Stenographer is the second weapon [[Gordon O'Brian|Gordon]] obtains in My Friendly Neighborhood. It is a gun created by [[Inventor Hank]] for security, special effects, fun, and more. Gordon uses it to defeat any hostile puppets he comes across.
[[Category:Stubs]]
[[Category: Weapons]]
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File:Stenographer.jpg
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Pastel Loca uploaded a new version of [[File:Stenographer.jpg]]
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File:Wrench in suitcase.jpeg
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Wrench as seen in Gordon's suitcase
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== Summary ==
Wrench as seen in Gordon's suitcase
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File:Wrench examine.jpeg
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the wrench when examined
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== Summary ==
the wrench when examined
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File:Sternographer-Rolodexer in suitcase.jpeg
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Sternographer/Rolodexter as seen in Gordon's suitcase
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== Summary ==
Sternographer/Rolodexter as seen in Gordon's suitcase
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File:Sternographer-Rolodexter examine side B.jpeg
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File:Sternographer-Rolodexter examine side C.jpeg
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File:Sternographer side D.jpeg
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File:Lenard with Novelist (can be obtained via free cam mode).jpeg
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Lenard and the Novelist are placed in the set 4 garage in a different corner of the room before getting it in the basement
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== Summary ==
Lenard and the Novelist are placed in the set 4 garage in a different corner of the room before getting it in the basement
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File:Novelist in suitcase.jpeg
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the Novelist as seen in Gordon's suitcase
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== Summary ==
the Novelist as seen in Gordon's suitcase
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File:Novelist side A.jpeg
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File:Punctuation in Gordon's suitcase.jpeg
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the Punctuation as seen in Gordon's suitcase
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== Summary ==
the Punctuation as seen in Gordon's suitcase
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File:Punctuation side A.jpeg
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File:The Conclusion in treasure chest.jpeg
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this is found in Stage 5 after finding the three gems around the set
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== Summary ==
this is found in Stage 5 after finding the three gems around the set
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the Conclusion as seen in Gordon's suitcase
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== Summary ==
the Conclusion as seen in Gordon's suitcase
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Pastel Loca moved page [[Stenographer]] to [[Weapons]]: there isn't enough information on each weapon in general to justify making them into seperate pages
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{{Stub}}
{{Letter Weapons|image1=Stenographer.jpg|location_found=Stage 4 Dressing room|title1=Stenographer}}
The Stenographer is the second weapon [[Gordon O'Brian|Gordon]] obtains in My Friendly Neighborhood. It is a gun created by [[Inventor Hank]] for security, special effects, fun, and more. Gordon uses it to defeat any hostile puppets he comes across.
[[Category:Stubs]]
[[Category: Weapons]]
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made the entire page for all obtainable weapons in the game. I will add the concept art for the weapons once I make sure I got them all and in good quality.
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In the game, there are four main weapons and a secret weapon that can be found. they're used to combat [[Norman, Lilliana, Junebug, Lenard, and George|the Neighbors]] and bosses. This page will list the weapons in order of when you obtain it first when playing normally (as in, not in free cam mode). [[Pearl the Bird|Pearl]] and [[Arnold]] are the only characters unaffected by any weapons.
==Wrench==
{{Letter Weapons|image1=Wrench.jpeg|location_found=Stage 4 Grip and Camera DEPTS.|title1=Wrench}}
The Wrench is the first weapon [[Gordon O'Brian|Gordon]] obtains in the studio. It's a standard wrench with tape on it, nothing very special about it. The only instances where the Wrench is useless and/or near impossible to inflict damage is when dealing with [[Ray]], [[Goblette|Gobblette]], [[the Pups]], and the [[The Unfriendly Neighborhood Puppets|Unfriendly Neighbors]], it's better to avoid them if you either don't have or want to save up on ammo. The Wrench takes up a 1x3 space in Gordon's suitcase.
In harder difficulties, this weapon has the most use against most hostile puppets due to how ammo is limmited in both difficulties with Unfriendly having so little ammo to obtain in the entire game that the Wrench is basically required in order to fend off the puppets most of the time.
==Sternographer/Rolodexer==
{{Letter Weapons|image1=Stenographer.jpg|location_found=Stage 4 Dressing room|title1=Stenographer/Rolodexer}}
The Stenographer/Rolodexer is the second weapon Gordon obtains in the studio. It's a weapon created by [[Inventor Hank|Janitor Hank]] for security, special effects, fun, and more. This weapon is the pistol equivalent of the game. Ammo for the Sternographer/Rolodexer can be found the most, even in harder difficulties. The ammo cap when loaded has the same amount of letters in the english alphabet. it takes up a 2x3 space in Gordon's suitcase.
The naming for this weapon is inconsistent in that the full game reffers to it as the Sternographer while the demo, concept art, and Steam achievement relating to it reffers to the weapon as the Rolodexer. There is no information as of now to explain the naming inconsistency in the full game.
==Novelist==
{{Letter Weapons|image1=Novelist.jpeg|location_found=Basement office|title1=Novelist}}
The Novelist is the third weapon Gordon obtains in the studio. It's a weapon created by Janitor Hank, it's stated by him that it takes up a lot of ammo. This weapon is the Shotgun equivalent of the game. The Novelist can one shot most Hostile puppets though ammo for it is a little less found than ammo for the Sternographer/Rolodexer. It takes up a 2x5 space in Gordon's suitcase.
For the Studio Park, it's reccomended to use the shotgun against the pups since it's the best weapon when passing through since it can oneshot the pups and down them for a bit, just enough to pass through.
==Punctuation==
{{Letter Weapons|image1=Punctuation.jpeg|location_found=Offices Theatre Entrance|title1=Punctuation}}
The Punctuation is the fourth weapon Gordon obtains in the studio. It's a weapon created by Janitor Hank, Julia suggested a different name for the weapon which Hank didn't use. This weapon is the Grenade equivalent of the game. The Punctuation can help with crowd control though the player has to be careful with it because the Punctuation can also hurt Gordon if it's thrown too close to him. It takes up a 1x1 space
It is reccomended to use this for [[Curt N' Call]] and [[The Unfriendly Neighborhood Puppets|Amalgamuppet]] since it can take them out really quickly with Curt N Call's being so quick that the drums in the boss music never start.
==Conclusion==
{{Letter Weapons|image1=Conclusion.jpeg|location_found=Stage 5|title1=Conclusion}}
The Conclusion is the secret weapon Gordon obtains in the studio after finding three gems in the Puppet Pirate's cove set. This Weapon is the Gatiling gun equivalent of the game. There is no real way of knowing who made this since there is no notes about the Conclusion itself. It starts off with 999 ammo but there is no way to replenish ammo for the Conclusion so once you run out of ammo for it you can't use it anymore. It can stop any moving hostile enemy in their tracks when shooting any of them.
== Gallery ==
<gallery>
File:Wrench in suitcase.jpeg|Wrench in Gordon's Suitcase
File:Wrench examine.jpeg|Wrench when examining
File:Sternographer-Rolodexer in suitcase.jpeg|Sternographer/Rolodexer in Gordon's suitcase
File:Sternographer-Rolodexter examine side A.jpeg|Sternographer/Rolodexer side A
File:Sternographer-Rolodexter examine side B.jpeg|Sternographer/Rolodexer side B
File:Sternographer-Rolodexter examine side C.jpeg
File:Sternographer-Rolodexter examine side C.jpeg|Sternographer/Rolodexer side C
File:Sternographer side D.jpeg|Sternographer/Rolodexer side D
File:Novelist in suitcase.jpeg|Novelist in Gordon's Suitcase
File:Novelist side A.jpeg|Novelist side A
File:Novelist side B.jpeg|Novelist side B
File:Novelist examine side C.jpeg|Novelist side C
File:Novelist examine side D.jpeg|Novelist side D
File:Punctuation in Gordon's suitcase.jpeg|Punctuation in Gordon's suitcase
File:Punctuation side A.jpeg|Punctuation side A
File:Punctuation side B.jpeg|Punctuation side B
File:Punctuation side C.jpeg|Punctuation side C
File:Punctuation side D.jpeg|Punctuation side D
File:The Conclusion in treasure chest.jpeg|The Conclusion in the treasure chest
File:Conclusion in Gordon's suitcase.jpeg|Conclusion in Gordon's suitcase
File:Conclusion side A.jpeg|Conclusion side A
File:Conclusion side B.jpeg|Conclusion side B
File:Conclusion side C.jpeg|Conclusion side C
File:Conclusion side D.jpeg|Conclusion side D
</gallery>
[[Category: Weapons]]
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fixed a minor correction
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In the game, there are four main weapons and a secret weapon that can be found. they're used to combat [[Norman, Lilliana, Junebug, Lenard, and George|the Neighbors]] and bosses. This page will list the weapons in order of when you obtain it first when playing normally (as in, not in free cam mode). [[Pearl the Bird|Pearl]] and [[Arnold]] are the only characters unaffected by any weapons.
==Wrench==
{{Letter Weapons|image1=Wrench.jpeg|location_found=Stage 4 Grip and Camera DEPTS.|title1=Wrench}}
The Wrench is the first weapon [[Gordon O'Brian|Gordon]] obtains in the studio. It's a standard wrench with tape on it, nothing very special about it. The only instances where the Wrench is useless and/or near impossible to inflict damage is when dealing with [[Ray]], [[Goblette|Gobblette]], [[the Pups]], and the [[The Unfriendly Neighborhood Puppets|Unfriendly Neighbors]], it's better to avoid them if you either don't have or want to save up on ammo. The Wrench takes up a 1x3 space in Gordon's suitcase.
In harder difficulties, this weapon has the most use against most hostile puppets due to how ammo is limmited in both difficulties with Unfriendly having so little ammo to obtain in the entire game that the Wrench is basically required in order to fend off the puppets most of the time.
==Sternographer/Rolodexer==
{{Letter Weapons|image1=Stenographer.jpg|location_found=Stage 4 Dressing room|title1=Stenographer/Rolodexer}}
The Stenographer/Rolodexer is the second weapon Gordon obtains in the studio. It's a weapon created by [[Inventor Hank|Janitor Hank]] for security, special effects, fun, and more. This weapon is the pistol equivalent of the game. Ammo for the Sternographer/Rolodexer can be found the most, even in harder difficulties. The ammo cap when loaded has the same amount of letters in the english alphabet. it takes up a 2x3 space in Gordon's suitcase.
The naming for this weapon is inconsistent in that the full game reffers to it as the Sternographer while the demo, concept art, and Steam achievement relating to it reffers to the weapon as the Rolodexer. There is no information as of now to explain the naming inconsistency in the full game.
==Novelist==
{{Letter Weapons|image1=Novelist.jpeg|location_found=Basement office|title1=Novelist}}
The Novelist is the third weapon Gordon obtains in the studio. It's a weapon created by Janitor Hank, it's stated by him that it takes up a lot of ammo. This weapon is the Shotgun equivalent of the game. The Novelist can one shot most Hostile puppets though ammo for it is a little less found than ammo for the Sternographer/Rolodexer. It takes up a 2x5 space in Gordon's suitcase.
For the Studio Park, it's reccomended to use the shotgun against the pups since it's the best weapon when passing through since it can oneshot the pups and down them for a bit, just enough to pass through.
==Punctuation==
{{Letter Weapons|image1=Punctuation.jpeg|location_found=Offices Theatre Entrance|title1=Punctuation}}
The Punctuation is the fourth weapon Gordon obtains in the studio. It's a weapon created by Janitor Hank, Julia suggested a different name for the weapon which Hank didn't use. This weapon is the Grenade equivalent of the game. The Punctuation can help with crowd control though the player has to be careful with it because the Punctuation can also hurt Gordon if it's thrown too close to him. It takes up a 1x1 space
It is reccomended to use this for [[Curt N' Call]] and [[The Unfriendly Neighborhood Puppets|Amalgamuppet]] since it can take them out really quickly with Curt N Call's being so quick that the piano part of the boss music never starts.
==Conclusion==
{{Letter Weapons|image1=Conclusion.jpeg|location_found=Stage 5|title1=Conclusion}}
The Conclusion is the secret weapon Gordon obtains in the studio after finding three gems in the Puppet Pirate's cove set. This Weapon is the Gatiling gun equivalent of the game. There is no real way of knowing who made this since there is no notes about the Conclusion itself. It starts off with 999 ammo but there is no way to replenish ammo for the Conclusion so once you run out of ammo for it you can't use it anymore. It can stop any moving hostile enemy in their tracks when shooting any of them.
== Gallery ==
<gallery>
File:Wrench in suitcase.jpeg|Wrench in Gordon's Suitcase
File:Wrench examine.jpeg|Wrench when examining
File:Sternographer-Rolodexer in suitcase.jpeg|Sternographer/Rolodexer in Gordon's suitcase
File:Sternographer-Rolodexter examine side A.jpeg|Sternographer/Rolodexer side A
File:Sternographer-Rolodexter examine side B.jpeg|Sternographer/Rolodexer side B
File:Sternographer-Rolodexter examine side C.jpeg
File:Sternographer-Rolodexter examine side C.jpeg|Sternographer/Rolodexer side C
File:Sternographer side D.jpeg|Sternographer/Rolodexer side D
File:Novelist in suitcase.jpeg|Novelist in Gordon's Suitcase
File:Novelist side A.jpeg|Novelist side A
File:Novelist side B.jpeg|Novelist side B
File:Novelist examine side C.jpeg|Novelist side C
File:Novelist examine side D.jpeg|Novelist side D
File:Punctuation in Gordon's suitcase.jpeg|Punctuation in Gordon's suitcase
File:Punctuation side A.jpeg|Punctuation side A
File:Punctuation side B.jpeg|Punctuation side B
File:Punctuation side C.jpeg|Punctuation side C
File:Punctuation side D.jpeg|Punctuation side D
File:The Conclusion in treasure chest.jpeg|The Conclusion in the treasure chest
File:Conclusion in Gordon's suitcase.jpeg|Conclusion in Gordon's suitcase
File:Conclusion side A.jpeg|Conclusion side A
File:Conclusion side B.jpeg|Conclusion side B
File:Conclusion side C.jpeg|Conclusion side C
File:Conclusion side D.jpeg|Conclusion side D
</gallery>
[[Category: Weapons]]
017c01f6238c8b5a18801ee60e1cb50ebb76c281
701
693
2023-09-17T23:51:51Z
Pastel Loca
53406325
added what Julia suggested, fixed consistency errors, and added the location of Hank's note for the Novelist
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text/x-wiki
In the game, there are four main weapons and a secret weapon that can be found. they're used to combat [[Norman, Lilliana, Junebug, Lenard, and George|the Neighbors]] and bosses. This page will list the weapons in order of when you obtain it first when playing normally (as in, not in free cam mode). [[Pearl the Bird|Pearl]] and [[Arnold]] are the only characters unaffected by any weapons.
==Wrench==
{{Letter Weapons|image1=Wrench.jpeg|location_found=Stage 4 Grip and Camera DEPTS.|title1=Wrench}}
The Wrench is the first weapon [[Gordon O'Brian|Gordon]] obtains in the studio. It's a standard wrench with tape on it, nothing very special about it. The only instances where the Wrench is useless and/or near impossible to inflict damage is when dealing with [[Ray]], [[Goblette|Gobblette]], [[the Pups]], and the [[The Unfriendly Neighborhood Puppets|Unfriendly Neighbors]], it's better to avoid them if you either don't have or want to save up on ammo. The Wrench takes up a 1x3 space in Gordon's suitcase.
In harder difficulties, this weapon has the most use against most hostile puppets due to how ammo is limmited in both difficulties with Unfriendly having so little ammo to obtain in the entire game that the Wrench is basically required in order to fend off the puppets most of the time.
==Sternographer/Rolodexer==
{{Letter Weapons|image1=Stenographer.jpg|location_found=Stage 4 Dressing room|title1=Stenographer/Rolodexer}}
The Stenographer/Rolodexer is the second weapon Gordon obtains in the studio. It's a weapon created by [[Inventor Hank|Janitor Hank]] for security, special effects, fun, and more. This weapon is the pistol equivalent of the game. Ammo for the Sternographer/Rolodexer can be found the most, even in harder difficulties. The ammo cap when loaded has the same amount of letters in the english alphabet. it takes up a 2x3 space in Gordon's suitcase.
The naming for this weapon is inconsistent in that the full game reffers to it as the Sternographer while the demo, concept art, and Steam achievement relating to it reffers to the weapon as the Rolodexer. There is no information as of now to explain the naming inconsistency in the full game.
==Novelist==
{{Letter Weapons|image1=Novelist.jpeg|location_found=Basement office|title1=Novelist}}
The Novelist is the third weapon Gordon obtains in the studio. It's a weapon created by Janitor Hank, it's stated by him in his note at the Basement Office that it takes up a lot of ammo. This weapon is the Shotgun equivalent of the game. The Novelist can one shot most Hostile puppets though ammo for it is a little less found than ammo for the Sternographer/Rolodexer. It takes up a 2x5 space in Gordon's suitcase.
For the Studio Park, it's reccomended to use the shotgun against the pups since it's the best weapon when passing through since it can oneshot the pups and down them for a bit, just enough to pass through.
==Punctuation==
{{Letter Weapons|image1=Punctuation.jpeg|location_found=Offices Theatre Entrance|title1=Punctuation}}
The Punctuation is the fourth weapon Gordon obtains in the studio. It's a weapon created by Janitor Hank, Julia suggested the name "The Interrobang" for the weapon which Hank didn't use. This weapon is the Grenade equivalent of the game. The Punctuation can help with crowd control though the player has to be careful with it because the Punctuation can also hurt Gordon if it's thrown too close to him. It takes up a 1x1 space in Gordon's suitcase.
It is reccomended to use this for [[Curt N' Call]] and [[The Unfriendly Neighborhood Puppets|Amalgamuppet]] since it can take them out really quickly with Curt N Call's being so quick that the piano part of the boss music never starts.
==Conclusion==
{{Letter Weapons|image1=Conclusion.jpeg|location_found=Stage 5|title1=Conclusion}}
The Conclusion is the secret weapon Gordon obtains in the studio after finding three gems in the Puppet Pirate's cove set. This Weapon is the Gatiling gun equivalent of the game. There is no real way of knowing who made this since there is no notes about the Conclusion itself. It starts off with 999 ammo but there is no way to replenish ammo for the Conclusion so once you run out of ammo for it you can't use it anymore. It can stop any moving hostile enemy in their tracks when shooting any of them. It takes up a 2x4 space in Gordon's suitcase
== Gallery ==
<gallery>
File:Wrench in suitcase.jpeg|Wrench in Gordon's Suitcase
File:Wrench examine.jpeg|Wrench when examining
File:Sternographer-Rolodexer in suitcase.jpeg|Sternographer/Rolodexer in Gordon's suitcase
File:Sternographer-Rolodexter examine side A.jpeg|Sternographer/Rolodexer side A
File:Sternographer-Rolodexter examine side B.jpeg|Sternographer/Rolodexer side B
File:Sternographer-Rolodexter examine side C.jpeg
File:Sternographer-Rolodexter examine side C.jpeg|Sternographer/Rolodexer side C
File:Sternographer side D.jpeg|Sternographer/Rolodexer side D
File:Novelist in suitcase.jpeg|Novelist in Gordon's Suitcase
File:Novelist side A.jpeg|Novelist side A
File:Novelist side B.jpeg|Novelist side B
File:Novelist examine side C.jpeg|Novelist side C
File:Novelist examine side D.jpeg|Novelist side D
File:Punctuation in Gordon's suitcase.jpeg|Punctuation in Gordon's suitcase
File:Punctuation side A.jpeg|Punctuation side A
File:Punctuation side B.jpeg|Punctuation side B
File:Punctuation side C.jpeg|Punctuation side C
File:Punctuation side D.jpeg|Punctuation side D
File:The Conclusion in treasure chest.jpeg|The Conclusion in the treasure chest
File:Conclusion in Gordon's suitcase.jpeg|Conclusion in Gordon's suitcase
File:Conclusion side A.jpeg|Conclusion side A
File:Conclusion side B.jpeg|Conclusion side B
File:Conclusion side C.jpeg|Conclusion side C
File:Conclusion side D.jpeg|Conclusion side D
</gallery>
[[Category: Weapons]]
e9464c6b356877cb980c4a3e51f15da57bb0469c
Stenographer
0
476
684
2023-09-06T23:26:22Z
Pastel Loca
53406325
Pastel Loca moved page [[Stenographer]] to [[Weapons]]: there isn't enough information on each weapon in general to justify making them into seperate pages
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#REDIRECT [[Weapons]]
b2b7726a0610fead897f74c818ef48da98b1204e
Ricky
0
155
686
566
2023-09-08T21:55:09Z
Yuchantheboi
50086249
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text/x-wiki
''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time
Ricky the sock puppet is the Deuteragonist of [[My Friendly Neighborhood]]. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him.
{{Common_Puppet|title=Ricky|image1=Ricky.png|species=Sock Puppet|gender=Male|likes=Gordon|dislikes=Gordon disabling the antenna.|voicedby=Arlo}}
==History==
Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon.
== Game events ==
Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon.
The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Stenographer''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes.
We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair.
We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole.
Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, with Ricky yelling out his name in shock and fear. Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up
Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. Ricky will say that he's glad Gordon is helping the studio and establishes a time to meet up at the studio before disappearing again.
== Gallery ==
<gallery>
File:Ricky lobby.png|Ricky in the beginning of the game, in the lobby.
File:Various early character concept art.jpeg|concept art that features an early rendition of Ricky
File:Office painting 21.jpeg|Ricky in Vincent Van Gogh's self poitrait (in game)
File:PortrainitaFrenchStyle.png|Ricky in Vincent Van Gogh's self poitrait
File:Offices painting 22.jpeg|Ricky in non-specific(?) cubism art (in-game)
File:TheChatteringSock.png
File:Offices painting 2.jpeg|Ricky in Nighthawks featuring George, Lilliana, and Norman (in game)
File:Nightpuppets.png|Ricky in Nighthawks featuring George, Lilliana, and Norman
File:Office painting 23.jpeg|Ricky in Flaming June (in-game)
File:FlamingJuneNoRicky.png|Ricky in Flaming June
File:Puppet pirate's cove.jpeg|Ricky featured in the poster for Puppet Pirate's cove
File:Puppet space quest.jpeg|Ricky featured in the poster for Puppet Space Quest
File:Puppet winter song.jpeg|Ricky featured in the poster for A Puppet Winter Song
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Friendly]]
03e1691294ab3742d5f7e3fe72e124582f6f2365
File:Ducky Dev message.jpeg
6
477
687
2023-09-11T23:15:28Z
Pastel Loca
53406325
a message from John Syzmanski about Curtain Call
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text/x-wiki
== Summary ==
a message from John Syzmanski about Curtain Call
a64b637926fa5d650aa27098d1526ecd5d4a4ae6
Curtain Call
0
259
688
643
2023-09-11T23:23:43Z
Pastel Loca
53406325
added information for Curtain Call based on what John Syzmanski has said in his Discord
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{{character
|voicedby=Gianni Matragrano
|name=Curtain Call|image=Curt N' Call.jpeg|species=sentient curtain|aliases=Curt N' Call (concept Art)}}
'''Curtain Call''' (aka, Curt N' Call in concept art) is a character in ''[[My Friendly Neighborhood]].'' they're a strange living pink stage curtain with a bunch of eyes and blue lips that obstructs the exit of the offices when Gordon heads back to the Office lobby after obtaining the Offices front door key from the CEO desk. they shoots out a bunch of Normans at high speed, overtime they summon a bunch of [[Hand, Randy, and Pig|Pigs, Hands, and Randys]]. There is a really quick way of beating them by throwing 2-3 Punctuations at it, it can be done so quick that the Pigs, Handys, and Randys don't spawn at all
According to developer [[John Szymanski|John Syzmanski]], They're technically not a part of the show due to how they have too many eyes and only spoke with grunts. This may imply that Curtain Call is just a sentient curtain that appears in the studio sometimes.
[[File:Ducky Dev message.jpeg|450x450px]]
'''Gallery'''
== Gallery ==
<gallery>
File:Curt N' Call concept art.jpeg|Curt N' Call found out of bounds
</gallery>
[[Category:Bosses]]
3dc0597364b5989225d968067b43488b3fa105ea
689
688
2023-09-11T23:24:59Z
Pastel Loca
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Pastel Loca moved page [[Curt N' Call]] to [[Curtain Call]]: Main developer John Syzmanski has confirmed that their name is Curtain Call
wikitext
text/x-wiki
{{character
|voicedby=Gianni Matragrano
|name=Curtain Call|image=Curt N' Call.jpeg|species=sentient curtain|aliases=Curt N' Call (concept Art)}}
'''Curtain Call''' (aka, Curt N' Call in concept art) is a character in ''[[My Friendly Neighborhood]].'' they're a strange living pink stage curtain with a bunch of eyes and blue lips that obstructs the exit of the offices when Gordon heads back to the Office lobby after obtaining the Offices front door key from the CEO desk. they shoots out a bunch of Normans at high speed, overtime they summon a bunch of [[Hand, Randy, and Pig|Pigs, Hands, and Randys]]. There is a really quick way of beating them by throwing 2-3 Punctuations at it, it can be done so quick that the Pigs, Handys, and Randys don't spawn at all
According to developer [[John Szymanski|John Syzmanski]], They're technically not a part of the show due to how they have too many eyes and only spoke with grunts. This may imply that Curtain Call is just a sentient curtain that appears in the studio sometimes.
[[File:Ducky Dev message.jpeg|450x450px]]
'''Gallery'''
== Gallery ==
<gallery>
File:Curt N' Call concept art.jpeg|Curt N' Call found out of bounds
</gallery>
[[Category:Bosses]]
3dc0597364b5989225d968067b43488b3fa105ea
692
689
2023-09-12T04:36:57Z
Pastel Loca
53406325
minor grammar mistakes
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text/x-wiki
{{character
|voicedby=Gianni Matragrano
|name=Curtain Call|image=Curt N' Call.jpeg|species=sentient curtain|aliases=Curt N' Call (concept Art)}}
'''Curtain Call''' (aka, Curt N' Call in concept art) is a character in ''[[My Friendly Neighborhood]].'' they're a strange living pink stage curtain with a bunch of eyes and blue lips that obstructs the exit of the offices when Gordon heads back to the Office lobby after obtaining the Offices front door key from the CEO desk. they shoot out a bunch of Normans at high speed, overtime they summon a bunch of [[Hand, Randy, and Pig|Pigs, Hands, and Randys]]. There is a really quick way of beating them by throwing 2-3 Punctuations at it, it can be done so quickly that the Pigs, Handys, and Randys don't spawn at all
According to developer [[John Szymanski|John Syzmanski]], They're technically not a part of the show due to how they have too many eyes and exclusively spoke with grunts. This may imply that Curtain Call is just a sentient curtain that appears in the studio sometimes.
[[File:Ducky Dev message.jpeg|450x450px]]
'''Gallery'''
== Gallery ==
<gallery>
File:Curt N' Call concept art.jpeg|Curt N' Call found out of bounds
</gallery>
[[Category:Bosses]]
00f00ff6d7ae69ddcc92248d8facaaf4990ef3de
700
692
2023-09-13T08:02:30Z
AFastUser
52339921
Fixed a grammatical error
wikitext
text/x-wiki
{{character
|voicedby=Gianni Matragrano
|name=Curtain Call|image=Curt N' Call.jpeg|species=sentient curtain|aliases=Curt N' Call (concept Art)}}
'''Curtain Call''' (aka, Curt N' Call in concept art) is a character in ''[[My Friendly Neighborhood]].'' they're a strange living pink stage curtain with a bunch of eyes and blue lips that obstructs the exit of the offices when Gordon heads back to the Office lobby after obtaining the Offices front door key from the CEO desk. They shoot out a bunch of Normans at high speed, overtime they summon a bunch of [[Hand, Randy, and Pig|Pigs, Hands, and Randys]]. There is a really quick way of beating them by throwing 2-3 Punctuations at it, it can be done so quickly that the Pigs, Handys, and Randys don't spawn at all
According to developer [[John Szymanski|John Syzmanski]], They're technically not a part of the show due to how they have too many eyes and exclusively spoke with grunts. This may imply that Curtain Call is just a sentient curtain that appears in the studio sometimes.
[[File:Ducky Dev message.jpeg|450x450px]]
== Gallery ==
<gallery>
File:Curt N' Call concept art.jpeg|Curt N' Call found out of bounds
</gallery>
[[Category:Bosses]]
5b1830128a8413c77ba928fa6d5400769ee6b3d0
Curt N' Call
0
478
690
2023-09-11T23:24:59Z
Pastel Loca
53406325
Pastel Loca moved page [[Curt N' Call]] to [[Curtain Call]]: Main developer John Syzmanski has confirmed that their name is Curtain Call
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text/x-wiki
#REDIRECT [[Curtain Call]]
a0840974d636964bccb1abb99940cb8d71bbc18f
Norman, Lilliana, Junebug, Lenard, and George
0
170
691
650
2023-09-11T23:40:57Z
Pastel Loca
53406325
corrected a mix up, added the date for the Norman Youtooz figure release, and added information on George's design from the cast director's tweet thread.
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'''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one.
== Norman ==
{{Common_Puppet|title1=|image1=Norman.jpg|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Varsity jacket|likes=Suitcases, Having friends, Being lonely|favtoothpaste=Worcestershire sauce|voicedby=Leo Wigglins|dislikes=Being lonely|FavColor=}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns.
Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[John Szymanski|John Syzmanski]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that has released on August 8th of 2023.
===Gallery (Norman)===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtub
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign (in-game)
File:Warning sign 3.jpeg|caves warning sign (in-game)
File:Warning sign 4.jpeg|keep door locked warning sign (in-game)
File:Warning sign 5.jpeg|Hot pipes warning sign (in-game)
File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign
File:Warning sign 2 (CLEAR).png|Sewage Water warning sign
File:Warning sign 3 (CLEAR).png|Stairs warning sign
File:Warning sign 4 (CLEAR).png|Hot pipes warning sign
File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign
File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign
File:Warning sign 7 (CLEAR).png|Lock doors warning sign
File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign
File:Warning sign 9 (CLEAR).png|Wet floor warning sign
File:Warning sign 10 (CLEAR).png|Caves warning sign
File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game)
File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game)
File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit
File:WhistlersNorman.png|Norman in Whistler's mother
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration
File:Norman mug.jpeg|Norman mug
File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman
</gallery>
==Junebug==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes.
She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
She is the only puppet out of the five that has five fingers instead of four.
===Gallery (Junebug)===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (in-game)
File:June.png|Junebug in Marilyn
File:Offices painting 14.jpeg|Junebug in Ophelia (in-game)
File:Drowning Junebug.png|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game)
File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig
</gallery>
==Lenard==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper.
===Gallery (Lenard)===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game)
File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky
File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game)
File:Lenard farmer.jpeg|Lenard as a farmer
</gallery>
==Lilianna==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}}
Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
===Gallery (Lilliana)===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game)
File:LillianasWorld.png|Lilliana in Christina's World
File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library
File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key
</gallery>
==George==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}}
George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
According to Cast Director Brandon Blaber on [https://twitter.com/BrendanBlaber/status/1686084564056432645 his tweet thread about his experience working on the casting for the game], one of the [https://twitter.com/BrendanBlaber/status/1686084576245145600 tweets] mention that for George's voice, John loved the New york accent so much that he was redesigned to resemble a taxi driver. The image associated with the Tweet along with George in-game clearly implies that his original design was Puppet A in the M.F.N Neighbors 02 concept art.[https://twitter.com/BrendanBlaber/status/1686084576245145600]
===Gallery (George)===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
File:George concept art.png|George concept art
</gallery>
==Many at once==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
===Gallery===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game)
File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game)
File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game)
File:Angles.png|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer
File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, and two unnamed puppets
File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Lillianna, and a unnammed puppet
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
34b5736bf13e7f396707d74b6ba04f23d34322ed
694
691
2023-09-12T04:47:15Z
Pastel Loca
53406325
added a link, moved Junebug's 5th finger sentence so it looks better in a formatting sense, clarified part of that sentence, and added Norman's eyebrows in his description
wikitext
text/x-wiki
'''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one.
== Norman ==
{{Common_Puppet|title1=|image1=Norman.jpg|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Varsity jacket|likes=Suitcases, Having friends, Being lonely|favtoothpaste=Worcestershire sauce|voicedby=Leo Wigglins|dislikes=Being lonely|FavColor=}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The [[Weapons|Stenographer]]. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is the only puppet to have eyebrows. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns.
Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[John Szymanski|John Syzmanski]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that has released on August 8th of 2023.
===Gallery (Norman)===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtub
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign (in-game)
File:Warning sign 3.jpeg|caves warning sign (in-game)
File:Warning sign 4.jpeg|keep door locked warning sign (in-game)
File:Warning sign 5.jpeg|Hot pipes warning sign (in-game)
File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign
File:Warning sign 2 (CLEAR).png|Sewage Water warning sign
File:Warning sign 3 (CLEAR).png|Stairs warning sign
File:Warning sign 4 (CLEAR).png|Hot pipes warning sign
File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign
File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign
File:Warning sign 7 (CLEAR).png|Lock doors warning sign
File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign
File:Warning sign 9 (CLEAR).png|Wet floor warning sign
File:Warning sign 10 (CLEAR).png|Caves warning sign
File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game)
File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game)
File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit
File:WhistlersNorman.png|Norman in Whistler's mother
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration
File:Norman mug.jpeg|Norman mug
File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman
</gallery>
==Junebug==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is the only puppet in the entire game that has five fingers instead of four at most.
She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
===Gallery (Junebug)===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (in-game)
File:June.png|Junebug in Marilyn
File:Offices painting 14.jpeg|Junebug in Ophelia (in-game)
File:Drowning Junebug.png|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game)
File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig
</gallery>
==Lenard==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper.
===Gallery (Lenard)===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game)
File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky
File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game)
File:Lenard farmer.jpeg|Lenard as a farmer
</gallery>
==Lilianna==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}}
Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
===Gallery (Lilliana)===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game)
File:LillianasWorld.png|Lilliana in Christina's World
File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library
File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key
</gallery>
==George==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}}
George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
According to Cast Director Brandon Blaber on [https://twitter.com/BrendanBlaber/status/1686084564056432645 his tweet thread about his experience working on the casting for the game], one of the [https://twitter.com/BrendanBlaber/status/1686084576245145600 tweets] mention that for George's voice, John loved the New york accent so much that he was redesigned to resemble a taxi driver. The image associated with the Tweet along with George in-game clearly implies that his original design was Puppet A in the M.F.N Neighbors 02 concept art.[https://twitter.com/BrendanBlaber/status/1686084576245145600]
===Gallery (George)===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
File:George concept art.png|George concept art
</gallery>
==Many at once==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
===Gallery===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game)
File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game)
File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game)
File:Angles.png|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer
File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, and two unnamed puppets
File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Lillianna, and a unnammed puppet
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
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Pastel Loca
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minor grammar mistake
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text/x-wiki
'''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one.
== Norman ==
{{Common_Puppet|title1=|image1=Norman.jpg|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Varsity jacket|likes=Suitcases, Having friends, Being lonely|favtoothpaste=Worcestershire sauce|voicedby=Leo Wigglins|dislikes=Being lonely|FavColor=}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The [[Weapons|Stenographer]]. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is the only puppet to have eyebrows. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns.
Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[John Szymanski|John Syzmanski]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that has released on August 8th of 2023.
===Gallery (Norman)===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtub
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign (in-game)
File:Warning sign 3.jpeg|caves warning sign (in-game)
File:Warning sign 4.jpeg|keep door locked warning sign (in-game)
File:Warning sign 5.jpeg|Hot pipes warning sign (in-game)
File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign
File:Warning sign 2 (CLEAR).png|Sewage Water warning sign
File:Warning sign 3 (CLEAR).png|Stairs warning sign
File:Warning sign 4 (CLEAR).png|Hot pipes warning sign
File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign
File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign
File:Warning sign 7 (CLEAR).png|Lock doors warning sign
File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign
File:Warning sign 9 (CLEAR).png|Wet floor warning sign
File:Warning sign 10 (CLEAR).png|Caves warning sign
File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game)
File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game)
File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit
File:WhistlersNorman.png|Norman in Whistler's mother
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration
File:Norman mug.jpeg|Norman mug
File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman
</gallery>
==Junebug==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is the only puppet in the entire game that has five fingers instead of four at most.
She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
===Gallery (Junebug)===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (in-game)
File:June.png|Junebug in Marilyn
File:Offices painting 14.jpeg|Junebug in Ophelia (in-game)
File:Drowning Junebug.png|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game)
File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig
</gallery>
==Lenard==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper.
===Gallery (Lenard)===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game)
File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky
File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game)
File:Lenard farmer.jpeg|Lenard as a farmer
</gallery>
==Lilianna==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}}
Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
She is the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
===Gallery (Lilliana)===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game)
File:LillianasWorld.png|Lilliana in Christina's World
File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library
File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key
</gallery>
==George==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}}
George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
According to Cast Director Brandon Blaber on [https://twitter.com/BrendanBlaber/status/1686084564056432645 his tweet thread about his experience working on the casting for the game], one of the [https://twitter.com/BrendanBlaber/status/1686084576245145600 tweets] mention that for George's voice, John loved the New york accent so much that he was redesigned to resemble a taxi driver. The image associated with the Tweet along with George in-game clearly implies that his original design was Puppet A in the M.F.N Neighbors 02 concept art.[https://twitter.com/BrendanBlaber/status/1686084576245145600]
===Gallery (George)===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
File:George concept art.png|George concept art
</gallery>
==Many at once==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
===Gallery===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game)
File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game)
File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game)
File:Angles.png|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer
File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, and two unnamed puppets
File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Lillianna, and a unnammed puppet
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
d8dbd8e580cfb74dacd7f8db0668c67cad5a6b1a
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Pastel Loca
53406325
changed some of his physical descriptions to better fit with how he looks in game and how he looks in concept art and the raw model
wikitext
text/x-wiki
'''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one.
== Norman ==
{{Common_Puppet|title1=|image1=Norman.jpg|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Varsity jacket|likes=Suitcases, Having friends, Being lonely|favtoothpaste=Worcestershire sauce|voicedby=Leo Wigglins|dislikes=Being lonely|FavColor=}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The [[Weapons|Stenographer]]. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is the only puppet to have eyebrows. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns.
Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[John Szymanski|John Syzmanski]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that has released on August 8th of 2023.
===Gallery (Norman)===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtub
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign (in-game)
File:Warning sign 3.jpeg|caves warning sign (in-game)
File:Warning sign 4.jpeg|keep door locked warning sign (in-game)
File:Warning sign 5.jpeg|Hot pipes warning sign (in-game)
File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign
File:Warning sign 2 (CLEAR).png|Sewage Water warning sign
File:Warning sign 3 (CLEAR).png|Stairs warning sign
File:Warning sign 4 (CLEAR).png|Hot pipes warning sign
File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign
File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign
File:Warning sign 7 (CLEAR).png|Lock doors warning sign
File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign
File:Warning sign 9 (CLEAR).png|Wet floor warning sign
File:Warning sign 10 (CLEAR).png|Caves warning sign
File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game)
File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game)
File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit
File:WhistlersNorman.png|Norman in Whistler's mother
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration
File:Norman mug.jpeg|Norman mug
File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman
</gallery>
==Junebug==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is the only puppet in the entire game that has five fingers instead of four at most.
She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
===Gallery (Junebug)===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (in-game)
File:June.png|Junebug in Marilyn
File:Offices painting 14.jpeg|Junebug in Ophelia (in-game)
File:Drowning Junebug.png|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game)
File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig
</gallery>
==Lenard==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper.
===Gallery (Lenard)===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game)
File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky
File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game)
File:Lenard farmer.jpeg|Lenard as a farmer
</gallery>
==Lilianna==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}}
Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
She is the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
===Gallery (Lilliana)===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game)
File:LillianasWorld.png|Lilliana in Christina's World
File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library
File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key
</gallery>
==George==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}}
George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a pink-ish red (bright red or dark red in certain enviroments) puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
According to Cast Director Brandon Blaber on [https://twitter.com/BrendanBlaber/status/1686084564056432645 his tweet thread about his experience working on the casting for the game], one of the [https://twitter.com/BrendanBlaber/status/1686084576245145600 tweets] mention that for George's voice, John loved the New york accent so much that he was redesigned to resemble a taxi driver. The image associated with the Tweet along with George in-game clearly implies that his original design was Puppet A in the M.F.N Neighbors 02 concept art.[https://twitter.com/BrendanBlaber/status/1686084576245145600]
===Gallery (George)===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
File:George concept art.png|George concept art
</gallery>
==Many at once==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
===Gallery===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game)
File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game)
File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game)
File:Angles.png|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer
File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, and two unnamed puppets
File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Lillianna, and a unnammed puppet
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
6c067591081fbf6ffa42da2bade945152bde5abc
699
698
2023-09-12T23:36:59Z
Pastel Loca
53406325
fixed the color identification of George's felt skin color
wikitext
text/x-wiki
'''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one.
== Norman ==
{{Common_Puppet|title1=|image1=Norman.jpg|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Varsity jacket|likes=Suitcases, Having friends, Being lonely|favtoothpaste=Worcestershire sauce|voicedby=Leo Wigglins|dislikes=Being lonely|FavColor=}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The [[Weapons|Stenographer]]. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is the only puppet to have eyebrows. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns.
Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[John Szymanski|John Syzmanski]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that has released on August 8th of 2023.
===Gallery (Norman)===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtub
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign (in-game)
File:Warning sign 3.jpeg|caves warning sign (in-game)
File:Warning sign 4.jpeg|keep door locked warning sign (in-game)
File:Warning sign 5.jpeg|Hot pipes warning sign (in-game)
File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign
File:Warning sign 2 (CLEAR).png|Sewage Water warning sign
File:Warning sign 3 (CLEAR).png|Stairs warning sign
File:Warning sign 4 (CLEAR).png|Hot pipes warning sign
File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign
File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign
File:Warning sign 7 (CLEAR).png|Lock doors warning sign
File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign
File:Warning sign 9 (CLEAR).png|Wet floor warning sign
File:Warning sign 10 (CLEAR).png|Caves warning sign
File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game)
File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game)
File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit
File:WhistlersNorman.png|Norman in Whistler's mother
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration
File:Norman mug.jpeg|Norman mug
File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman
</gallery>
==Junebug==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is the only puppet in the entire game that has five fingers instead of four at most.
She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
===Gallery (Junebug)===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (in-game)
File:June.png|Junebug in Marilyn
File:Offices painting 14.jpeg|Junebug in Ophelia (in-game)
File:Drowning Junebug.png|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game)
File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig
</gallery>
==Lenard==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper.
===Gallery (Lenard)===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game)
File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky
File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game)
File:Lenard farmer.jpeg|Lenard as a farmer
</gallery>
==Lilianna==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}}
Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
She is the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
===Gallery (Lilliana)===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game)
File:LillianasWorld.png|Lilliana in Christina's World
File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library
File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key
</gallery>
==George==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}}
George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a red-ish pink (bright red or dark red in certain enviroments) puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
According to Cast Director Brandon Blaber on [https://twitter.com/BrendanBlaber/status/1686084564056432645 his tweet thread about his experience working on the casting for the game], one of the [https://twitter.com/BrendanBlaber/status/1686084576245145600 tweets] mention that for George's voice, John loved the New york accent so much that he was redesigned to resemble a taxi driver. The image associated with the Tweet along with George in-game clearly implies that his original design was Puppet A in the M.F.N Neighbors 02 concept art.[https://twitter.com/BrendanBlaber/status/1686084576245145600]
===Gallery (George)===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
File:George concept art.png|George concept art
</gallery>
==Many at once==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
===Gallery===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game)
File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game)
File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game)
File:Angles.png|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer
File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, and two unnamed puppets
File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Lillianna, and a unnammed puppet
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
1ba3d926be055cda6d021eb7d71a58a1cbc59ce3
File:GordonHead.png
6
479
696
2023-09-12T16:51:20Z
Pastel Loca
53406325
this is a higher quality version of Gordon's head as seen on the map. the reason why this is a seperate upload is because the original upload couldn't replace the file because this site doesn't allow me to replace a JPG with a PNG image
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== Summary ==
this is a higher quality version of Gordon's head as seen on the map. the reason why this is a seperate upload is because the original upload couldn't replace the file because this site doesn't allow me to replace a JPG with a PNG image
e89f78bf2239bf0e9f5ec3a1135de0a6a9ecb162
Gordon O'Brian
0
158
697
568
2023-09-12T16:52:48Z
Pastel Loca
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rearramged the images
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= Gordon =
<blockquote>
[[File:GordonHead.png|frameless|112x112px]] '': "Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' opening line.
{{Character|name=Gordon O'Brian|aliases=Gordon|occupation=Repairman(bad ending, former), director (good ending), Unemployed (neutral ending and secret ending)|species=Human|gender=Male|voicedby=Tom Schalk}}</blockquote>Gordon, the reluctant hero of My Friendly Neighborhood, works in maintenance for MFN. Except for his hairy arms, his body is hidden from view throughout the entirety of the game. This gives his overall appearance a lot of room for fan speculation.
== History ==
Gordon's past is obscure, but what is known about him is that he served in The War, presumably as an infantryman, and that his trauma went untreated as a result. Due to these problems, he developed a bad attitude, which interfered with his post-military career as a maintenance worker. So much so that he was on his last strike before being fired just before the game started.
=== Game events ===
[[File:Ricky lobby.png|thumb|[[Ricky]] coming out of his box.]]
On the afternoon of July 8, 1993, Gordon travels to the vacant MFN Studio lot to finish the last task he needed to do: completely turn off the studio's antenna, due to reruns of "My Friendly Neighborhood" inadvertently broadcasting on the daily news without coverage.
Before that, he encounters [[Ricky]], a sock puppet that doesn't appear to be under any human control. After Ricky explains to Gordon how he shouldn't disconnect the antenna, he coughs up a key card that leads to "another part of the studio." After obtaining the key card and exiting the building, Gordon notices a [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] puppet entering another area of the complex. Following it, he ultimately follows Norman using the key card he was given. Entering the previously locked door, He follows him through yet another door: now entering stage 4, where the puppet is pounding on the door to the Makeup department.
He loses Norman and is greeted by Ricky at the counter after making a loop around a houseplant in the right middle of the room. When Gordon finally notices what appears to be a gun on the desk in front of him, he tries to take it. Ricky resists and tries to take it from him, yelling "I've been looking for this everywhere" before releasing his hold. He at least informs Gordon about [[Pearl the Bird|Pearl]]: A giant, birdlike puppet roaming the main set of the Studio's filming area. After Ricky leaves Gordon on his own, Norman and a [[Norman, Lilliana, Junebug, Lenard, and George|Lenard]] puppet burst through the door he had just entered through. In response, he self-destructively shoots the puppets with letters before knocking them out temporarily.
[[File:Pearl glasses.png|left|thumb|[[Pearl the Bird|Pearl]] with her glasses on]]
[[File:Pearl's glasses examination.jpeg|thumb|Glasses]]
He enters a room with a single dart target that appears to be guarding a blue circle key shortly after. He strikes the target, picks up the key, and uses it to open the double-locked doors to the puppet show's main set. Pearl, the bird-like puppet about which he had been forewarned earlier at the makeup counter, is then encountered here. Gordon can see that she doesn't seem to have any eyes. He eventually comes across Pearl's old show-related glasses. Her eyes, on the other hand, are attached to these glasses. Gordon tries to reassure her after helping her put her glasses on by saying, "We all get shy sometimes when we look in the mirror."
He compiles a number of alphabet building blocks he came across while exploring, arranging them on a pedestal to form the word "Neighbor." A letter is printed out for him to slip in the nearby mailbox after he finishes placing them. He receives a crank handle in return for the letter, which he can now use to open a broken, inoperative manhole in an alleyway. He descends into the now-opened manhole to the sewer system where [[Ray]], the mechanic for the sewer, now greets him. Gordon, a fellow mechanic, corrects his behavior as he isn't handling the machinery effectively. The water flow is then altered correctly shortly after he fixes the sewer vault. Since it has been dealt with, Ray becomes more relaxed as a result and returns to his earlier, friendlier state. He bids him farewell and gets on with his task after explaining to him that he cannot simply hit broken objects.
He then proceeds to further explore the sewer system until he unknowingly enters a room that is lined with stone representations of the Norman puppet. Nevertheless, he was prepared to open the chained stairwell door through to one of the statues holding a pair of red bolt cutters. The elevator in the stairwell leads to the offices above, where he can travel. While waiting for the elevator, he finds and acquires a useful new gun called "The Novelist," which appeared to be an upgraded version of the Stenographer, the previous "gun" model he had. Gordon is now able to continue seeking the long-awaited alternate route to the antenna he was supposed to disable by entering the offices. After figuring out various puzzles and coming across new enemies, like [[Hand, Randy, and Pig]]. He spends a few more minutes ambling through the hallways of the offices before he encounters [[Goblette]]: A green, toad-like puppet with salt shakers for fingers.
As soon as she spots Gorden, Goblette chases him around the stair railings like a wrecking ball, acting as though she wants to eat him. Soon after losing her, Gorden finds a room for projection. He starts playing different film reels in it and soon realizes that the puppets have been watching them and have been emotionally harmed by them. Goblette enters the theater with a slouch and is clearly upset as he switches the reel to a war documentary. Gorden quickly approaches her in an effort to comfort her grief. He continues to tell her that while serving in the military, he too lost a part of himself, but being with Goblette makes him remember the excitement he felt as a child watching a movie for the first time. His justification soothes her, simply taking away her rage and substituting calmness, as Ray did.
After some searching, Gordon finds a key that opens the door to the actual office building. But as he approaches the door, [[The Curtain|Curt 'n Call]], a huge puppet, surprises him. Gordon had earlier discovered a hand grenade. He takes out the giant puppet's power by using the hand grenade in conjunction with The Novelist. The curtain pushes it away and rises back up. Gordon can now leave the offices and enter The Park thanks to the defeat of the enemy by using a set of recently found keys to unlock the security doors. He enters and makes his way through a maze that had been inside The Park, where he encounters Ricky, who is pleading with Gordon to keep the antenna from being disabled once more. Gordon had been acting violently and in an "unfriendly" manner around the set, and Ricky expresses concern about this. He jokingly suggests that Gordon use a G.I. against the 'poor defenseless' puppets during this digression. Gordon reacts angrily and tries to shoot Ricky with a letter before he drops back into his box. On the other side of The Park, he finds a garden area with a greenhouse. The greenhouse itself had a mixing machine that could produce a solvent, allowing the jam between the hobby elevator that led to the roof to be removed. He has to go back through the studio to find three different compounds in order to mix the chemicals.
While doing so, he encounters a pack of [[The Pups|Pups]]—a trio of three puppet dogs—who immediately attack him. He needs to locate two medallion pieces that, when put together, allow access to an Avery in order to calm the crowd. Beyond the structure is a courtyard with a solitary bench and a dog food bag perched atop it. When he gets back to the greenhouse where the dogs live, Gordon fills their food bowls with food and rings the dinner bell to let them know it is time for dinner. The Pup's, who appear to have been starving ever since production stopped, are calmed by this. Gordon returns to the eagerly anticipated elevator after assuring them that things aren't so bad, finding the three compounds, and mixing the solvent to free the stuck-on obstruction between the doors. Riding it up, he now finds himself inside the cardboard-only "cardboard penthouse," which has been decorated with chalk doodles. He assembles jigsaw puzzle pieces that he had found along the way and places them on a power plate where they belong. Gordon fixes the lighting that supports the stage of music where [[Arnold]] is playing the piano in front of him. He is asked to join him on the piano for a duet by this grumpy, out-of-tune musician. After being made to play a duet, Arnold becomes so preoccupied with the musical notes that Gordon was able to leave the scene after calming the final protagonist down and bringing him to a friendly, extroverted state of joy.
He rises to the roof and climbs up to the antenna after pulling a lever on the stage to finally disable it and halt the broadcast of the show. While doing so, he is greeted by Ricky once more, who once more opts for him not to shut it down. He explains that they broadcast the program to help kids and the city as a whole see the best in the world rather than the unwelcoming, depressing city that they just so happened to live in. asserting that "Nobody here knows how to be a friendly neighbor." Gordon turns the broadcast off completely in defiance of his requests. But as he does, a lightning strike hits the antenna, sending Gordon flying backwards off the edge, sending him hurtling into the studio's depths.
Fortunately for Gordon, he breaks his fall when he lands on a pile of trash. He soon finds himself in the studio's subterranean sets. Here, he meets a collection of angry, [[The Unfriendly Neighborhood Puppets|"unfriendly" variations of the main puppets]] who have transformed into vengeful beings as a result of watching the incorrect TV shows during their idle running. On a landline, Ricky calls Gordon and explains that the puppets wanted to know why they had been abruptly canceled because they had never been permitted to watch other shows that weren't similar to their own. As a result, they watched TV programs that were deemed as "violent" and "unfriendly", causing their minds to get twisted. Gordon grabs a flashlight and looks around the antique set for a way out. He narrowly avoids a number of the Unfriendly puppet groups before coming across a creature known as "The Amalgamuppet"—a combination of various puppet parts that is unafraid to attack Gordon right away. Finally, Gordon is able to slay the monster, continue on, and reach the surface. As he leaves the hotel, he runs into Ricky one last time. Gordon is given the option by Ricky to stay and work to revive My Friendly Neighborhood or to leave and simply drive home as if "nothing ever happened."
==== Good ending ====
After Gordon helped the puppets and decided to stay at the studio, Ricky is ecstatic to hear the news and immediately runs to tell the others. Gordon keeps working on the program and restarts it. He lost his repairman job as a result, but he wasn't bothered. The city is now friendlier than it was before thanks to the show's hospitality, and he has given the neighborhood some renewed hope. <blockquote>'''"I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. Of course, after my boss found out I was involved, I got fired. But, somehow, I feel a little hopeful about it. It's hard to describe...It's like you've been lost in a tunnel, until suddenly a voice calls your name. And you turn around, and you see the rising sun. And it's so bright, maybe it hurts a little to look at. But you don't care. Because it's leading you home. " - Gordon in the good ending.'''</blockquote>Neutral ending<blockquote>
The show returns and is successful if he accepts Ricky's offer, but if he hasn't assisted every puppet in returning to their friendly state, Gordon eventually stops working with the production team due to a lack of connection and moves on with his life. A choice he quickly regrets as he carries on with his aimless life.
'''"I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody would've watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. At that point, I figured I had done my part, So I stopped showing up at the studio in the evenings. I don't know, I guess I just wanted to keep my head down. I never told anyone that I was helping bring back the show. But for some reason, it keeps bugging me. I can't forget about it. Some nights, I catch myself staring out the window, wondering what's happening in the ''neighborhood''. " - Gordon in the neutral ending'''</blockquote>
==== Bad ending ====
But by turning down the offer, everyone but Gordons forgets about the show. On the other hand, Gordon experiences a wave of regret. He carries on with his life while continuing to experience loneliness and an unfulfilling existence overall.<blockquote>'''"After I got back to the office, my boss told me that everyone was really happy with what I did, even though the puppets messed up another night's news. I got promoted to manager, got an office, with a window. But, for some reason, I can't stop thinking about the neighborhood. For the next few months, I actually started watching the nightly news. I don't know why, maybe I just wanted to see if something happened. But, nothing happened. And, at some point, I got distracted and forgot about it. " - Gordon in the bad ending.'''</blockquote>
== '''Gallery''' ==
<gallery>
File:Gordon full look.jpeg|Gordon concept art
</gallery>
[[Category:Characters]]
[[Category:Playable]]
c43177cea0c3d2dcf951a5c563298d670a259c02
Goblette
0
258
702
639
2023-09-29T21:36:07Z
Pastel Loca
53406325
removed the soundbite of Goblette crying because it was unecessary and makes all the other pages inconsistent. I also added a another script that can be found in-game that features her
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{{character
|voicedby=Blythe Melin
|name=Goblette|image=Goblette enjoying the movie.jpeg|species=vaguely-toad-like puppet|gender=female|imagecaption=Goblette enjoying the movie}}'''Goblette''' is a character in ''[[My Friendly Neighborhood]].'' She is a sizable green toad-like puppet sporting gloves with spice shakers as well as a bib with a lobster on it. She wanders the office/theater complex of the Studios, fixated only on swallowing Gordon once she spots him. With the exception of when she is in the theater, she extremely easily breaks when in free camera mode by simply being in the same area as Goblette, who is soaring and rolling around the rooms she roams.
At the same time that she enters the cinema, Gordon starts the movie that happened to be found on top of a toilet inside the sewers. She begins to sob while the film plays in front of her. At the same time that Gordon enters the theater, a substitute film begins to play. "Life has the ability to get you down sometimes, huh?" He comments, and she responds with a sigh of disappointment. Gordon then lifts her spirits by sharing a tale from the very first movie he ever saw.
==Scripts featuring her==
Unlike characters like [[Pearl the Bird|Pearl]], [[Ray]], and [[Arnold]] Goblette has two scripts featuring her. One in the Pizzeria in the Stage 4 set and one in the Game Show set in the offices, episodes 23 and 346 respectfully. These are written exactly like how it's transcribed in the game.
=== Episode 23 transcript ===
<blockquote>'''''RICKY''': It's pizza time!''
PIZZA TIME THEME plays, and the hand on the PIZZA TIME CLOCK turns. STEVIE enters
'''''STEVIE''': What are you doing, Ricky?''
'''''RICKY''': Oh, we were just about to go see what's in the pizza box. What's today's topping, Gobblette?''
''GOBLETTE points at the clock.''
'''''GOBLETTE''': (rumbling) 'Chovy!''
'''''RICKY''': Anchovies! Boy, I love anchovies! Let's go!''</blockquote>
=== Episode 346 transcript===
<blockquote>''INT.EATING GAME SET - DAY''
''The Audience cheers. Exciting music plays. Lights flash around the stage.''
'''''RICKY''': (wearing bowtie) it's the Eating Game! Here's our star, Gobblette!''
'''''GOBBLETTE''' enters and takes her place at her podium. Onstage, a number of succulent dishes lie atop numbered podiums.''
'''''RICKY''': Gobblete, today's game is Which Dish? I'll ask a question and you need to eat the dish that answer's it! Ready?''
'''''Gobblette''' begins to reach towards one of the meals.''
'''''RICKY''': No, Gobblette, you need to wait until I ask a question. Ready? Ok, which one of these meals contains cauliflower?''
''Goblette snatches the meal closest to her and downs it in one gulp.''
'''''RICKY''': Uh, no, that was not correct! Ok, how about-''
''Without waiting for another question, Gobblette begins downing meal after meal. Plates go flying. The audience is cheering.''
'''''RICKY''': No, no, no, Gobblette!''</blockquote>
==Gallery==
===Images===
<gallery>
File:Gobblete starts to cry.jpeg|Gordon asking to himself if Goblette is depressed
File:Goblette watches the depressing film.jpeg|Goblette watching the depressing film
File:Goblette crying.jpeg|Goblette crying in the theater
File:Gobblete looking.jpeg|Goblette paying attention to what Gordon is saying
File:Giant Goblette.jpeg|Giant Goblette found out of bounds
File:Offices painting 18.jpeg|Goblette in Saturn Devouring his Son (in-game)
File:SaturnDevouringaHotdog.png|Goblette in Saturn devouring his son
File:TheHunger.png|Goblette in The Scream
File:Goblette breaking.jpeg|Goblette in midair running
File:Goblette concept art.jpeg|Concept art of Goblette
</gallery>
[[Category:Puppets]]
94ccfe5179217d1f72ef035cbb363b96c375ffb8
Game Modes
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433
703
614
2023-09-29T21:52:33Z
Pastel Loca
53406325
fixed the unlock requirements and added clarifying information for DUSK mode
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There are four unlockable game modes in the game that are obtained by either beating the game or activating the Leave Early ending in either Normal, Survival, Veteran, and Unfriendly difficulties.
== Speedrun mode ==
As the name implies, this is a gamemode dedicated to speedrunning. This mode is a part of the rules in the Speedrun.com page for the game. This is unlocked by beating the game in either Normal and Survival difficulty for the first time.
== Free Cam mode ==
This mode allows the player to move the camera freely and open the Office door, acess almost all elevators, locked doors and Shape doors earlier than the game intends. However, you can't acess Stage 4 without the keycard even in free cam mode, you also cannot acess the Aviary without the two medallion halves. You can technically acess the Studio Park early in free cam by opening the door from the other side but you cannot leave the park that way and you have to get the battery for the caged elevator and have to venture to the elevator that leads to the Offices in order to get back to the parking lot.
Most of the puppets (unless you're in a cutscene helping out puppets like [[Pearl the Bird|Pearl]] and [[Ray]]) don't recognize the player as physically existing in the game so they won't give pursuit (and sometimes, don't activate properly). However, there is three exceptions and they all cause the game to freeze completely, such as colliding with Pearl at all, getting hit by the Norman in the rec room by either playing the board game wrong or losing, and getting hit by the Normans [[The Curtain|Curt N' Call]] spits out at mach speed.
With this mode, the player can go out of bounds of a room and find secrets such as Giant versions of the puppets and flat image planes. There is three doors that can be acessed in free cam mode, Two of them leads to the cube room while there's one door that leads to a room that plays all the trailers for the game with the trailers always being in in front of the player.
This is unlocked by beating the game in either Normal or Survival Difficulty for the first time.
== DUSK Mode ==
This mode makes the game play similarly to DUSK, a game made by David Szymanski, in that you can jump and gain momentum in movement. The weapons are also sped up. This momentum based movement can be a little disorientating to people who are not used to momentum based FPS games (also known as Boomer Shooters).
This is unlocked by beating the game in Veteran difficulty.
== Chimken Mode ==
[[File:Gordon's chicken arm.jpeg|thumb|Chicken arm]]
This is a mode where instead of playing as [[Gordon O'Brian|Gordon]], the player plays as a chicken that is called Gordon in cutscenes that mention his name. This also makes the player move fast, be short, bawk while moving and nearly all of Gordon's lines are replaced with stock chicken sounds, in theme of the game mode name.
As of right now, this mode does have a soft lock that can happen when jumping down from any ledge in the game. This makes the camera shake intensely and the chicken unable to do anything else other than bawk, it makes the player have to go to the main menu or manually shutting the game down. There is also a another glitch that can happen where the camera can get stuck in one position while player movement itself still works for a little while.
== Gallery ==
<gallery>
File:POV height comparison.jpeg|Height comparision for Chimken mode
</gallery>
1d121aa8640cac7321c0b6256c9b2d970f89861f
Goblette
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{{character
|voicedby=Blythe Melin
|name=Goblette|image=Goblette enjoying the movie.jpeg|species=vaguely-toad-like puppet|gender=female|imagecaption=Goblette enjoying the movie}}'''Goblette''' is a character in ''[[My Friendly Neighborhood]].'' She is a sizable green toad-like puppet sporting gloves with spice shakers as well as a bib with a lobster on it. She wanders the office/theater complex of the Studios, fixated only on swallowing Gordon once she spots him. With the exception of when she is in the theater, she extremely easily breaks when in free camera mode by simply being in the same area as Goblette, who is soaring and rolling around the rooms she roams.
At the same time that she enters the cinema, Gordon starts the movie that happened to be found on top of a toilet inside the sewers. She begins to sob while the film plays in front of her. At the same time that Gordon enters the theater, a substitute film begins to play. "Life has the ability to get you down sometimes, huh?" He comments, and she responds with a sigh of disappointment. Gordon then lifts her spirits by sharing a tale from the very first movie he ever saw.
==Scripts featuring her==
Unlike characters like [[Pearl the Bird|Pearl]], [[Ray]], and [[Arnold]] Goblette has two scripts featuring her. One in the Pizzeria in the Stage 4 set and one in the Game Show set in the offices, episodes 23 and 346 respectfully. These are written exactly like how it's transcribed in the game.
=== Episode 23 transcript ===
<blockquote>'''''RICKY''': It's pizza time!''
PIZZA TIME THEME plays, and the hand on the PIZZA TIME CLOCK turns. STEVIE enters
'''''STEVIE''': What are you doing, Ricky?''
'''''RICKY''': Oh, we were just about to go see what's in the pizza box. What's today's topping, Gobblette?''
''GOBLETTE points at the clock.''
'''''GOBLETTE''': (rumbling) 'Chovy!''
'''''RICKY''': Anchovies! Boy, I love anchovies! Let's go!''</blockquote>
=== Episode 346 transcript===
<blockquote>''INT.EATING GAME SET - DAY''
''The Audience cheers. Exciting music plays. Lights flash around the stage.''
'''''RICKY''': (wearing bowtie) it's the Eating Game! Here's our star, Gobblette!''
'''''GOBBLETTE''' enters and takes her place at her podium. Onstage, a number of succulent dishes lie atop numbered podiums.''
'''''RICKY''': Gobblete, today's game is Which Dish? I'll ask a question and you need to eat the dish that answer's it! Ready?''
'''''Gobblette''' begins to reach towards one of the meals.''
'''''RICKY''': No, Gobblette, you need to wait until I ask a question. Ready? Ok, which one of these meals contains cauliflower?''
''Goblette snatches the meal closest to her and downs it in one gulp.''
'''''RICKY''': Uh, no, that was not correct! Ok, how about-''
''Without waiting for another question, Gobblette begins downing meal after meal. Plates go flying. The audience is cheering.''
'''''RICKY''': No, no, no, Gobblette!''</blockquote>
==Gallery==
===Images===
<gallery>
File:Gobblete starts to cry.jpeg|Gordon asking to himself if Goblette is depressed
File:Goblette watches the depressing film.jpeg|Goblette watching the depressing film
File:Goblette crying.jpeg|Goblette crying in the theater
File:Gobblete looking.jpeg|Goblette paying attention to what Gordon is saying
File:Giant Goblette.jpeg|Giant Goblette found out of bounds
File:Offices painting 18.jpeg|Goblette in Saturn Devouring his Son (in-game)
File:SaturnDevouringaHotdog.png|Goblette in Saturn devouring his son
File:TheHunger.png|Goblette in The Scream
File:Goblette breaking.jpeg|Goblette in midair running
File:Goblette concept art.jpeg|Concept art of Goblette
</gallery>
[[Category:Puppets]]
[[Category:Bosses]]
0f6fc28c42ac37af499ab164ee6fc50a54c42fbe
Pearl the Bird
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2023-10-05T03:07:18Z
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{{character
|voicedby=Lindsay Sheppard
|name=Pearl|species=puppet bird|gender=female|image=Pearl.jpeg|imagecaption=Pearl with her glasses on.}}
'''Pearl the Bird''' is a character in ''[[My Friendly Neighborhood]]. She is a'' giant red and yellow puppet bird with pearl bead necklaces and a bright red and purple ribbon tail. Despite her lack of eyes, she roams blindly around the Neighborhood Set, occasionally poking at her surroundings. While non-hostile, she poses a constant hazard, causing harm to Gordon when she collides with him due to her blindness. In free cam mode, when she collides with the camera it still registers as a hit but it freezes the game completely which requires it to be manually shut down via Alt-Tab and closing the game window. Her glasses can be found in a Anchovy lift next to a door in the same level as the room that contains one of the letter blocks.
Pearl is based on big bird from Sesame Street.
== Script featuring her ==
The following is a transcript of the script for Episode 16 which is a collectable note found in Stage 4. This is written exactly like how it's transcribed in the game and it doesn't include the section that's Xed out since the game's transcription doesn't count it.
=== Transcript ===
EXT. - MAIN STREET
The Neighborhood is having an OUTDOOR BAZAAR. Everyone is lining up at Lenard's antique display to try on a beautiful pair of EARRINGS. PEARL enters, sees the earrings, and cuts into the line, pushing LILLIANA out of the way and causing a commotion.
STEVIE: (standing up from a bench) Pearl, that wasn't nice!
Pearls sheepishly glances around at the others who are all glowering at her, and hunches in shame.
STEVIE: You can't just push people out of the way to get what you want, Pearl. it's more friendly to think about other people first! Do you see?
Pearl shakes her head timidly.
STEVIE: Well, maybe this will make it clear...
SONG: PUT ANOTHER BEFORE YOURSELF
Put another before yourself.
Before you go, see if someone needs help
== Gallery ==
=== Images ===
<gallery>
File:Pearl blind.jpeg|Pearl looking at the camera
File:Blind Pearl5.jpeg|Pearl in the middle of the set
File:Blind Pearl6.jpeg|Pearl biting a basketball hoop
File:Blind Pearl2.jpeg|Pearl looking through barrels
File:Blind Pearl4.jpeg|Pearl biting a pipe
File:Blind Pearl3.jpeg|Pearl feeling the stairs with her talons
File:Blind pearl1.jpeg|Pearl with her head through a wooden support
File:Pearl's glasses.jpeg|Pearl's glasses in the invetory
File:Pearl's glasses examination.jpeg|Pearl's glasses when examinating
File:Pearl poster.jpeg|Poster that features Pearl's legs (In-game)
File:Avian Alphabet With Pearl.jpeg|Poster that features Pearl's legs
File:Pearl looking at mirror far view.jpeg|Pearl looking in the mirror
File:Pearl1.jpeg|Pearl with her glasses on
File:Giant Pearl.jpeg|Giant Pearl found out of bounds
File:Offices painting 15.jpeg|Pearl in the Girl with a Pearl Earring (in-game)
File:PearlwithaPearlEarring.png|Pearl in the Girl with a Pearl Earring
File:Arnold's drawing of Pearl.jpeg|Arnold's drawing of Pearl
File:Pearl concept art.jpg|Pearl's concept art
File:Pearl's house concept art.jpeg|Pearl's house concept art
</gallery>
[[Category:Puppets]]
[[Category:Bosses]]
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Norman, Lilliana, Junebug, Lenard, and George
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'''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one.
== Norman ==
{{Common_Puppet|title1=|image1=Norman.jpg|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Varsity jacket|likes=Suitcases, Having friends, Being lonely|favtoothpaste=Worcestershire sauce|voicedby=Leo Wigglins|dislikes=Being lonely|FavColor=}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The [[Weapons|Stenographer]]. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is the only puppet to have eyebrows. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns.
Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[John Szymanski|John Syzmanski]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that has released on August 8th of 2023.
===Gallery (Norman)===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtub
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign (in-game)
File:Warning sign 3.jpeg|caves warning sign (in-game)
File:Warning sign 4.jpeg|keep door locked warning sign (in-game)
File:Warning sign 5.jpeg|Hot pipes warning sign (in-game)
File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign
File:Warning sign 2 (CLEAR).png|Sewage Water warning sign
File:Warning sign 3 (CLEAR).png|Stairs warning sign
File:Warning sign 4 (CLEAR).png|Hot pipes warning sign
File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign
File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign
File:Warning sign 7 (CLEAR).png|Lock doors warning sign
File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign
File:Warning sign 9 (CLEAR).png|Wet floor warning sign
File:Warning sign 10 (CLEAR).png|Caves warning sign
File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game)
File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game)
File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit
File:WhistlersNorman.png|Norman in Whistler's mother
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration
File:Norman mug.jpeg|Norman mug
File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman
</gallery>
==Junebug==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is the only puppet in the entire game that has five fingers instead of four at most.
She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
===Gallery (Junebug)===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (in-game)
File:June.png|Junebug in Marilyn
File:Offices painting 14.jpeg|Junebug in Ophelia (in-game)
File:Drowning Junebug.png|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game)
File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig
</gallery>
==Lenard==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper.
===Gallery (Lenard)===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game)
File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky
File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game)
File:Lenard farmer.jpeg|Lenard as a farmer
</gallery>
==Lilianna==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}}
Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
She is the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
===Gallery (Lilliana)===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game)
File:LillianasWorld.png|Lilliana in Christina's World
File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library
File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key
</gallery>
==George==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}}
George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a red-ish pink (bright red or dark red in certain enviroments) puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
According to Cast Director Brandon Blaber on [https://twitter.com/BrendanBlaber/status/1686084564056432645 his tweet thread about his experience working on the casting for the game], one of the [https://twitter.com/BrendanBlaber/status/1686084576245145600 tweets] mention that for George's voice, John loved the New york accent so much that he was redesigned to resemble a taxi driver. The image associated with the Tweet along with George in-game clearly implies that his original design was Puppet A in the M.F.N Neighbors 02 concept art.[https://twitter.com/BrendanBlaber/status/1686084576245145600]
===Gallery (George)===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
File:George concept art.png|George concept art
</gallery>
==Many at once==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
===Gallery===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game)
File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game)
File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game)
File:Angles.png|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer
File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, and two unnamed puppets
File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Lillianna, and a unnammed puppet
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
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'''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one.
== Norman ==
{{Common_Puppet|title1=|image1=Norman.jpg|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Varsity jacket|likes=Suitcases, Having friends, Being lonely|favtoothpaste=Worcestershire sauce|voicedby=Leo Wigglins|dislikes=Being lonely|FavColor=}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The [[Weapons|Stenographer]]. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is the only puppet to have eyebrows. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns.
Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[John Szymanski|John Syzmanski]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that has released on August 8th of 2023.
===Gallery (Norman)===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtub
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign (in-game)
File:Warning sign 3.jpeg|caves warning sign (in-game)
File:Warning sign 4.jpeg|keep door locked warning sign (in-game)
File:Warning sign 5.jpeg|Hot pipes warning sign (in-game)
File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign
File:Warning sign 2 (CLEAR).png|Sewage Water warning sign
File:Warning sign 3 (CLEAR).png|Stairs warning sign
File:Warning sign 4 (CLEAR).png|Hot pipes warning sign
File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign
File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign
File:Warning sign 7 (CLEAR).png|Lock doors warning sign
File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign
File:Warning sign 9 (CLEAR).png|Wet floor warning sign
File:Warning sign 10 (CLEAR).png|Caves warning sign
File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game)
File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game)
File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit
File:WhistlersNorman.png|Norman in Whistler's mother
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration
File:Norman mug.jpeg|Norman mug
File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman
</gallery>
==Junebug==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is the only puppet in the entire game that has five fingers instead of four at most.
She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
===Gallery (Junebug)===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (in-game)
File:June.png|Junebug in Marilyn
File:Offices painting 14.jpeg|Junebug in Ophelia (in-game)
File:Drowning Junebug.png|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game)
File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig
</gallery>
==Lenard==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper.
===Gallery (Lenard)===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game)
File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky
File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game)
File:Lenard farmer.jpeg|Lenard as a farmer
</gallery>
==Lilianna==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}}
Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
She is the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
===Gallery (Lilliana)===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game)
File:LillianasWorld.png|Lilliana in Christina's World
File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library
File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key
</gallery>
==George==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}}
George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a red-ish pink (bright red or dark red in certain enviroments) puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
According to Cast Director Brandon Blaber on [https://twitter.com/BrendanBlaber/status/1686084564056432645 his tweet thread about his experience working on the casting for the game], one of the [https://twitter.com/BrendanBlaber/status/1686084576245145600 tweets] mention that for George's voice, John loved the New york accent so much that he was redesigned to resemble a taxi driver. The image associated with the Tweet along with George in-game clearly implies that his original design was Puppet A in the M.F.N Neighbors 02 concept art.[https://twitter.com/BrendanBlaber/status/1686084576245145600]
===Gallery (George)===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
File:George concept art.png|George concept art
</gallery>
==Many at once==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
===Gallery===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game)
File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game)
File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game)
File:Angles.png|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer
File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, Tumbles, and Moe,
File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Lillianna, and Hos
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
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wikitext
text/x-wiki
'''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one.
== Norman ==
{{Common_Puppet|title1=|image1=Norman.jpg|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Varsity jacket|likes=Suitcases, Having friends, Being lonely|favtoothpaste=Worcestershire sauce|voicedby=Leo Wigglins|dislikes=Being lonely|FavColor=}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The [[Weapons|Stenographer]]. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is the only puppet to have eyebrows. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns.
Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[John Szymanski|John Syzmanski]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that has released on August 8th of 2023.
===Gallery (Norman)===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtub
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign (in-game)
File:Warning sign 3.jpeg|caves warning sign (in-game)
File:Warning sign 4.jpeg|keep door locked warning sign (in-game)
File:Warning sign 5.jpeg|Hot pipes warning sign (in-game)
File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign
File:Warning sign 2 (CLEAR).png|Sewage Water warning sign
File:Warning sign 3 (CLEAR).png|Stairs warning sign
File:Warning sign 4 (CLEAR).png|Hot pipes warning sign
File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign
File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign
File:Warning sign 7 (CLEAR).png|Lock doors warning sign
File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign
File:Warning sign 9 (CLEAR).png|Wet floor warning sign
File:Warning sign 10 (CLEAR).png|Caves warning sign
File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game)
File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game)
File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit
File:WhistlersNorman.png|Norman in Whistler's mother
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration
File:Norman mug.jpeg|Norman mug
File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman
</gallery>
==Junebug==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is the only puppet in the entire game that has five fingers instead of four at most.
She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
===Gallery (Junebug)===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (in-game)
File:June.png|Junebug in Marilyn
File:Offices painting 14.jpeg|Junebug in Ophelia (in-game)
File:Drowning Junebug.png|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game)
File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig
</gallery>
==Lenard==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper.
===Gallery (Lenard)===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game)
File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky
File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game)
File:Lenard farmer.jpeg|Lenard as a farmer
</gallery>
==Lilianna==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}}
Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
She is the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
===Gallery (Lilliana)===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game)
File:LillianasWorld.png|Lilliana in Christina's World
File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library
File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key
</gallery>
==George==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}}
George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a red-ish pink (bright red or dark red in certain enviroments) puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
According to Cast Director Brandon Blaber on [https://twitter.com/BrendanBlaber/status/1686084564056432645 his tweet thread about his experience working on the casting for the game], one of the [https://twitter.com/BrendanBlaber/status/1686084576245145600 tweets] mention that for George's voice, John loved the New york accent so much that he was redesigned to resemble a taxi driver. The image associated with the Tweet along with George in-game clearly implies that his original design was Puppet A in the M.F.N Neighbors 02 concept art.[https://twitter.com/BrendanBlaber/status/1686084576245145600]
===Gallery (George)===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
File:George concept art.png|George concept art
</gallery>
==Many at once==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
===Gallery===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game)
File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game)
File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game)
File:Angles.png|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer
File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, and two unnamed puppets
File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Lillianna, and a unnammed puppet
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
f69619327d8fbf641869ac4b48ffe53750577bc5
710
709
2023-10-18T22:13:06Z
Pastel Loca
53406325
made some minor corrections and made a trivia section (I also moved some information to the trivia section for cohesion purposes)
wikitext
text/x-wiki
'''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of average height and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one.
== Norman ==
{{Common_Puppet|title1=|image1=Norman.jpg|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Varsity jacket|likes=Suitcases, Having friends, Being lonely|favtoothpaste=Worcestershire sauce|voicedby=Leo Wigglins|dislikes=Being lonely|FavColor=}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The [[Weapons|Stenographer]]. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is the only puppet to have eyebrows. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns.
Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[John Szymanski|John Syzmanski]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that has released on August 8th of 2023.
===Gallery (Norman)===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtub
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign (in-game)
File:Warning sign 3.jpeg|caves warning sign (in-game)
File:Warning sign 4.jpeg|keep door locked warning sign (in-game)
File:Warning sign 5.jpeg|Hot pipes warning sign (in-game)
File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign
File:Warning sign 2 (CLEAR).png|Sewage Water warning sign
File:Warning sign 3 (CLEAR).png|Stairs warning sign
File:Warning sign 4 (CLEAR).png|Hot pipes warning sign
File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign
File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign
File:Warning sign 7 (CLEAR).png|Lock doors warning sign
File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign
File:Warning sign 9 (CLEAR).png|Wet floor warning sign
File:Warning sign 10 (CLEAR).png|Caves warning sign
File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game)
File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game)
File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit
File:WhistlersNorman.png|Norman in Whistler's mother
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration
File:Norman mug.jpeg|Norman mug
File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman
</gallery>
==Junebug==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes.
She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
===Gallery (Junebug)===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (in-game)
File:June.png|Junebug in Marilyn
File:Offices painting 14.jpeg|Junebug in Ophelia (in-game)
File:Drowning Junebug.png|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game)
File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig
</gallery>
==Lenard==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper.
===Gallery (Lenard)===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game)
File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky
File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game)
File:Lenard farmer.jpeg|Lenard as a farmer
</gallery>
==Lilianna==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}}
Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
She is the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
===Gallery (Lilliana)===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game)
File:LillianasWorld.png|Lilliana in Christina's World
File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library
File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key
</gallery>
==George==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}}
George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a red-ish pink (bright red or dark red in certain enviroments) puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
According to Cast Director Brandon Blaber on [https://twitter.com/BrendanBlaber/status/1686084564056432645 his tweet thread about his experience working on the casting for the game], one of the [https://twitter.com/BrendanBlaber/status/1686084576245145600 tweets] mention that for George's voice, John loved the New york accent so much that he was redesigned to resemble a taxi driver. The image associated with the Tweet along with George in-game clearly implies that his original design was Puppet A in the M.F.N Neighbors 02 concept art.[https://twitter.com/BrendanBlaber/status/1686084576245145600]
===Gallery (George)===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
File:George concept art.png|George concept art
</gallery>
==Many at once==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
===Gallery===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game)
File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game)
File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game)
File:Angles.png|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer
File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, and two unnamed puppets
File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Lillianna, and a unnammed puppet
</gallery>
== Trivia ==
* Norman is the only puppet to have My Friendly Neighborhood branding on his clothes
* Norman duplicating upon Goron getting near him after he fixes the punchcard battery was originally a glitch the developers decided to keep in and make it a scripted event
* Norman and George are the most different from their concept art to final model
* Norman is the only puppet in the entire game with eyebrows
* Junebug is the only puppet in the entire game to have five fingers instead of four at most
* Lenard is the only puppet with the most precense in the Stage 4 set
* Lenard is the only puppet that has remained the same from his concept art to final model
* According to developer John Syzmanski, Lilliana was originally going to have a different role in-game that would've made her more scary
* DreadXP and the dev team considers Lilliana the scariest
* George is the only puppet out of the five to have a colored eye
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
d65c0b862b01658c4710371a62fd854ad57f7383
711
710
2023-10-20T02:36:05Z
Pastel Loca
53406325
made some fixes for the gallery and added info for the trivia section. Also, I was finally brought up a source to the names for the unused puppets
wikitext
text/x-wiki
'''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of average height and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one.
== Norman ==
{{Common_Puppet|title1=|image1=Norman.jpg|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Varsity jacket|likes=Suitcases, Having friends, Being lonely|favtoothpaste=Worcestershire sauce|voicedby=Leo Wigglins|dislikes=Being lonely|FavColor=}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The [[Weapons|Stenographer]]. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is the only puppet to have eyebrows. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns.
Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[John Szymanski|John Syzmanski]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that has released on August 8th of 2023.
===Gallery (Norman)===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtub
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign (in-game)
File:Warning sign 3.jpeg|caves warning sign (in-game)
File:Warning sign 4.jpeg|keep door locked warning sign (in-game)
File:Warning sign 5.jpeg|Hot pipes warning sign (in-game)
File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign
File:Warning sign 2 (CLEAR).png|Sewage Water warning sign
File:Warning sign 3 (CLEAR).png|Stairs warning sign
File:Warning sign 4 (CLEAR).png|Hot pipes warning sign
File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign
File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign
File:Warning sign 7 (CLEAR).png|Lock doors warning sign
File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign
File:Warning sign 9 (CLEAR).png|Wet floor warning sign
File:Warning sign 10 (CLEAR).png|Caves warning sign
File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game)
File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game)
File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit
File:WhistlersNorman.png|Norman in Whistler's mother
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration
File:Norman mug.jpeg|Norman mug
File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman
</gallery>
==Junebug==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes.
She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
===Gallery (Junebug)===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (in-game)
File:June.png|Junebug in Marilyn
File:Offices painting 14.jpeg|Junebug in Ophelia (in-game)
File:Drowning Junebug.png|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game)
File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig
</gallery>
==Lenard==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper.
===Gallery (Lenard)===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game)
File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky
File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game)
File:Lenard farmer.jpeg|Lenard as a farmer
</gallery>
==Lilianna==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}}
Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
She is the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
===Gallery (Lilliana)===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game)
File:LillianasWorld.png|Lilliana in Christina's World
File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library
File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key
</gallery>
==George==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}}
George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a red-ish pink (bright red or dark red in certain enviroments) puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
According to Cast Director Brandon Blaber on [https://twitter.com/BrendanBlaber/status/1686084564056432645 his tweet thread about his experience working on the casting for the game], one of the [https://twitter.com/BrendanBlaber/status/1686084576245145600 tweets] mention that for George's voice, John loved the New york accent so much that he was redesigned to resemble a taxi driver. The image associated with the Tweet along with George in-game clearly implies that his original design was Puppet A in the M.F.N Neighbors 02 concept art.[https://twitter.com/BrendanBlaber/status/1686084576245145600]
===Gallery (George)===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
File:George concept art.png|George concept art
</gallery>
==Many at once==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
===Gallery===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game)
File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game)
File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game)
File:Angles.png|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer
File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman (pre-redesign), Tumbles (unused), Junebug, and Moe (unused)
File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Hos (unused), Lillianna
</gallery>
== Trivia ==
* Norman is the only puppet to have My Friendly Neighborhood branding on his clothes
* Norman duplicating upon Goron getting near him after he fixes the punchcard battery was originally a glitch the developers decided to keep in and make it a scripted event
* Norman and George are the most different from their concept art to final model
* Norman is the only puppet in the entire game with eyebrows
* Junebug is the only puppet in the entire game to have five fingers instead of four at most
* Lenard is the only puppet with the most precense in the Stage 4 set
* Lenard is the only puppet that has remained the same from his concept art to final model
* According to developer John Syzmanski, Lilliana was originally going to have a different role in-game that would've made her more scary
* DreadXP and the dev team considers Lilliana the scariest
* George is the only puppet out of the five to have a colored eye
* According to a [https://twitter.com/jouste/status/1714683529479757998 Twitter reply from concept artist Jesse Turner], the reason why Tumbles (unused) was given that name is because that's how he lost his eye
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
d06de8aae777e2ac03dd8fba3d1d8d4ce0cf8f8c
748
711
2023-10-22T00:52:06Z
Pastel Loca
53406325
added a page title and some trivia tidbits
wikitext
text/x-wiki
= Neighborhood Puppets =
'''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of average height and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one.
== Norman ==
{{Common_Puppet|title1=|image1=Norman.jpg|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Varsity jacket|likes=Suitcases, Having friends, Being lonely|favtoothpaste=Worcestershire sauce|voicedby=Leo Wigglins|dislikes=Being lonely|FavColor=}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The [[Weapons|Stenographer]]. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is the only puppet to have eyebrows. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns.
Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[John Szymanski|John Syzmanski]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that has released on August 8th of 2023.
===Gallery (Norman)===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtub
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign (in-game)
File:Warning sign 3.jpeg|caves warning sign (in-game)
File:Warning sign 4.jpeg|keep door locked warning sign (in-game)
File:Warning sign 5.jpeg|Hot pipes warning sign (in-game)
File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign
File:Warning sign 2 (CLEAR).png|Sewage Water warning sign
File:Warning sign 3 (CLEAR).png|Stairs warning sign
File:Warning sign 4 (CLEAR).png|Hot pipes warning sign
File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign
File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign
File:Warning sign 7 (CLEAR).png|Lock doors warning sign
File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign
File:Warning sign 9 (CLEAR).png|Wet floor warning sign
File:Warning sign 10 (CLEAR).png|Caves warning sign
File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game)
File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game)
File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit
File:WhistlersNorman.png|Norman in Whistler's mother
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration
File:Norman mug.jpeg|Norman mug
File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman
</gallery>
==Junebug==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes.
She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
===Gallery (Junebug)===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (in-game)
File:June.png|Junebug in Marilyn
File:Offices painting 14.jpeg|Junebug in Ophelia (in-game)
File:Drowning Junebug.png|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game)
File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig
</gallery>
==Lenard==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper.
===Gallery (Lenard)===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game)
File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky
File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game)
File:Lenard farmer.jpeg|Lenard as a farmer
</gallery>
==Lilianna==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}}
Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
She is the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
===Gallery (Lilliana)===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game)
File:LillianasWorld.png|Lilliana in Christina's World
File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library
File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key
</gallery>
==George==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}}
George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a red-ish pink (bright red or dark red in certain enviroments) puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
According to Cast Director Brandon Blaber on [https://twitter.com/BrendanBlaber/status/1686084564056432645 his tweet thread about his experience working on the casting for the game], one of the [https://twitter.com/BrendanBlaber/status/1686084576245145600 tweets] mention that for George's voice, John loved the New york accent so much that he was redesigned to resemble a taxi driver. The image associated with the Tweet along with George in-game clearly implies that his original design was Puppet A in the M.F.N Neighbors 02 concept art.[https://twitter.com/BrendanBlaber/status/1686084576245145600]
===Gallery (George)===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
File:George concept art.png|George concept art
</gallery>
==Many at once==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
===Gallery===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game)
File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game)
File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game)
File:Angles.png|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer
File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman (pre-redesign), Tumbles (unused), Junebug, and Moe (unused)
File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Hos (unused), Lillianna
</gallery>
== Trivia ==
* Norman is the only puppet to have My Friendly Neighborhood branding on his clothes
* Norman duplicating upon Goron getting near him after he fixes the punchcard battery was originally a glitch the developers decided to keep in and make it a scripted event
* Norman and George are the most different from their concept art to final model
* Norman is the only puppet in the entire game with eyebrows
* Junebug is the only puppet in the entire game to have five fingers instead of four at most
* Junebug is the fastest out of the five
* Lenard is the only puppet with the most precense in the Stage 4 set
* Lenard is the only puppet that has remained the same from his concept art to final model
* Lenard is the slowest out of the five
* According to developer John Syzmanski, Lilliana was originally going to have a different role in-game that would've made her more scary
* DreadXP and the dev team considers Lilliana the scariest
* George is the only puppet out of the five to have a colored eye
* George is the tankiest out of the five
* According to a [https://twitter.com/jouste/status/1714683529479757998 Twitter reply from concept artist Jesse Turner], the reason why Tumbles (unused) was given that name is because that's how he lost his eye
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
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Gordon O'Brian
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= Gordon =
<blockquote>
[[File:GordonHead.png|frameless|112x112px]] '': "Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' opening line.
{{Character|name=Gordon O'Brian|aliases=Gordon|occupation=Repairman(bad ending, former), director (good ending), Unemployed (neutral ending and secret ending)|species=Human|gender=Male|voicedby=Tom Schalk}}</blockquote>Gordon, the reluctant hero of My Friendly Neighborhood, works in maintenance for MFN. Except for his hairy arms, his body is hidden from view throughout the entirety of the game. This gives his overall appearance a lot of room for fan speculation.
== History ==
Gordon's past is obscure, but what is known about him is that he served in The War, presumably as an infantryman, and that his trauma went untreated as a result. Due to these problems, he developed a bad attitude, which interfered with his post-military career as a maintenance worker. So much so that, as mentioned in his listed task document at the start of the game, he is on his last strike and, if failed, is to be fired.
=== Game events ===
[[File:Ricky lobby.png|thumb|[[Ricky]] coming out of his box.]]
On the afternoon of July 8, 1993, Gordon travels to the vacant MFN Studio lot to finish the last task he needed to do: completely turn off the studio's antenna, due to reruns of "My Friendly Neighborhood" inadvertently broadcasting on the daily news without coverage.
Before that, he encounters [[Ricky]], a sock puppet that doesn't appear to be under any human control. After Ricky explains to Gordon how he shouldn't disconnect the antenna, he coughs up a key card that leads to "another part of the studio." After obtaining the key card and exiting the building, Gordon notices a [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] puppet entering another area of the complex. Following it, he ultimately follows Norman using the key card he was given. Entering the previously locked door, He follows him through yet another door: now entering stage 4, where the puppet is pounding on the door to the Makeup department.
He loses Norman and is greeted by Ricky at the counter after making a loop around a houseplant in the right middle of the room. When Gordon finally notices what appears to be a gun on the desk in front of him, he tries to take it. Ricky resists and tries to take it from him, yelling "I've been looking for this everywhere" before releasing his hold. He at least informs Gordon about [[Pearl the Bird|Pearl]]: A giant, birdlike puppet roaming the main set of the Studio's filming area. After Ricky leaves Gordon on his own, Norman and a [[Norman, Lilliana, Junebug, Lenard, and George|Lenard]] puppet burst through the door he had just entered through. In response, he self-destructively shoots the puppets with letters before knocking them out temporarily.
[[File:Pearl glasses.png|left|thumb|[[Pearl the Bird|Pearl]] with her glasses on]]
[[File:Pearl's glasses examination.jpeg|thumb|Glasses]]
He enters a room with a single dart target that appears to be guarding a blue circle key shortly after. He strikes the target, picks up the key, and uses it to open the double-locked doors to the puppet show's main set. Pearl, the bird-like puppet about which he had been forewarned earlier at the makeup counter, is then encountered here. Gordon can see that she doesn't seem to have any eyes. He eventually comes across Pearl's old show-related glasses. Her eyes, on the other hand, are attached to these glasses. Gordon tries to reassure her after helping her put her glasses on by saying, "We all get shy sometimes when we look in the mirror."
He compiles a number of alphabet building blocks he came across while exploring, arranging them on a pedestal to form the word "Neighbor." A letter is printed out for him to slip in the nearby mailbox after he finishes placing them. He receives a crank handle in return for the letter, which he can now use to open a broken, inoperative manhole in an alleyway. He descends into the now-opened manhole to the sewer system where [[Ray]], the mechanic for the sewer, now greets him. Gordon, a fellow mechanic, corrects his behavior as he isn't handling the machinery effectively. The water flow is then altered correctly shortly after he fixes the sewer vault. Since it has been dealt with, Ray becomes more relaxed as a result and returns to his earlier, friendlier state. He bids him farewell and gets on with his task after explaining to him that he cannot simply hit broken objects.
He then proceeds to further explore the sewer system until he unknowingly enters a room that is lined with stone representations of the Norman puppet. Nevertheless, he was prepared to open the chained stairwell door through to one of the statues holding a pair of red bolt cutters. The elevator in the stairwell leads to the offices above, where he can travel. While waiting for the elevator, he finds and acquires a useful new gun called "The Novelist," which appeared to be an upgraded version of the Stenographer, the previous "gun" model he had. Gordon is now able to continue seeking the long-awaited alternate route to the antenna he was supposed to disable by entering the offices. After figuring out various puzzles and coming across new enemies, like [[Hand, Randy, and Pig]]. He spends a few more minutes ambling through the hallways of the offices before he encounters [[Goblette]]: A green, toad-like puppet with salt shakers for fingers.
As soon as she spots Gorden, Goblette chases him around the stair railings like a wrecking ball, acting as though she wants to eat him. Soon after losing her, Gorden finds a room for projection. He starts playing different film reels in it and soon realizes that the puppets have been watching them and have been emotionally harmed by them. Goblette enters the theater with a slouch and is clearly upset as he switches the reel to a war documentary. Gorden quickly approaches her in an effort to comfort her grief. He continues to tell her that while serving in the military, he too lost a part of himself, but being with Goblette makes him remember the excitement he felt as a child watching a movie for the first time. His justification soothes her, simply taking away her rage and substituting calmness, as Ray did.
After some searching, Gordon finds a key that opens the door to the actual office building. But as he approaches the door, [[The Curtain|Curt 'n Call]], a huge puppet, surprises him. Gordon had earlier discovered a hand grenade. He takes out the giant puppet's power by using the hand grenade in conjunction with The Novelist. The curtain pushes it away and rises back up. Gordon can now leave the offices and enter The Park thanks to the defeat of the enemy by using a set of recently found keys to unlock the security doors. He enters and makes his way through a maze that had been inside The Park, where he encounters Ricky, who is pleading with Gordon to keep the antenna from being disabled once more. Gordon had been acting violently and in an "unfriendly" manner around the set, and Ricky expresses concern about this. He jokingly suggests that Gordon use a G.I. against the 'poor defenseless' puppets during this digression. Gordon reacts angrily and tries to shoot Ricky with a letter before he drops back into his box. On the other side of The Park, he finds a garden area with a greenhouse. The greenhouse itself had a mixing machine that could produce a solvent, allowing the jam between the hobby elevator that led to the roof to be removed. He has to go back through the studio to find three different compounds in order to mix the chemicals.
While doing so, he encounters a pack of [[The Pups|Pups]]—a trio of three puppet dogs—who immediately attack him. He needs to locate two medallion pieces that, when put together, allow access to an Avery in order to calm the crowd. Beyond the structure is a courtyard with a solitary bench and a dog food bag perched atop it. When he gets back to the greenhouse where the dogs live, Gordon fills their food bowls with food and rings the dinner bell to let them know it is time for dinner. The Pup's, who appear to have been starving ever since production stopped, are calmed by this. Gordon returns to the eagerly anticipated elevator after assuring them that things aren't so bad, finding the three compounds, and mixing the solvent to free the stuck-on obstruction between the doors. Riding it up, he now finds himself inside the cardboard-only "cardboard penthouse," which has been decorated with chalk doodles. He assembles jigsaw puzzle pieces that he had found along the way and places them on a power plate where they belong. Gordon fixes the lighting that supports the stage of music where [[Arnold]] is playing the piano in front of him. He is asked to join him on the piano for a duet by this grumpy, out-of-tune musician. After being made to play a duet, Arnold becomes so preoccupied with the musical notes that Gordon was able to leave the scene after calming the final protagonist down and bringing him to a friendly, extroverted state of joy.
He rises to the roof and climbs up to the antenna after pulling a lever on the stage to finally disable it and halt the broadcast of the show. While doing so, he is greeted by Ricky once more, who once more opts for him not to shut it down. He explains that they broadcast the program to help kids and the city as a whole see the best in the world rather than the unwelcoming, depressing city that they just so happened to live in. asserting that "Nobody here knows how to be a friendly neighbor." Gordon turns the broadcast off completely in defiance of his requests. But as he does, a lightning strike hits the antenna, sending Gordon flying backwards off the edge, sending him hurtling into the studio's depths.
Fortunately for Gordon, he breaks his fall when he lands on a pile of trash. He soon finds himself in the studio's subterranean sets. Here, he meets a collection of angry, [[The Unfriendly Neighborhood Puppets|"unfriendly" variations of the main puppets]] who have transformed into vengeful beings as a result of watching the incorrect TV shows during their idle running. On a landline, Ricky calls Gordon and explains that the puppets wanted to know why they had been abruptly canceled because they had never been permitted to watch other shows that weren't similar to their own. As a result, they watched TV programs that were deemed as "violent" and "unfriendly", causing their minds to get twisted. Gordon grabs a flashlight and looks around the antique set for a way out. He narrowly avoids a number of the Unfriendly puppet groups before coming across a creature known as "The Amalgamuppet"—a combination of various puppet parts that is unafraid to attack Gordon right away. Finally, Gordon is able to slay the monster, continue on, and reach the surface. As he leaves the hotel, he runs into Ricky one last time. Gordon is given the option by Ricky to stay and work to revive My Friendly Neighborhood or to leave and simply drive home as if "nothing ever happened."
==== Good ending ====
After Gordon helped the puppets and decided to stay at the studio, Ricky is ecstatic to hear the news and immediately runs to tell the others. Gordon keeps working on the program and restarts it. He lost his repairman job as a result, but he wasn't bothered. The city is now friendlier than it was before thanks to the show's hospitality, and he has given the neighborhood some renewed hope. <blockquote>'''"I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. Of course, after my boss found out I was involved, I got fired. But, somehow, I feel a little hopeful about it. It's hard to describe...It's like you've been lost in a tunnel, until suddenly a voice calls your name. And you turn around, and you see the rising sun. And it's so bright, maybe it hurts a little to look at. But you don't care. Because it's leading you home. " - Gordon in the good ending.'''</blockquote>Neutral ending<blockquote>
The show returns and is successful if he accepts Ricky's offer, but if he hasn't assisted every puppet in returning to their friendly state, Gordon eventually stops working with the production team due to a lack of connection and moves on with his life. A choice he quickly regrets as he carries on with his aimless life.
'''"I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody would've watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. At that point, I figured I had done my part, So I stopped showing up at the studio in the evenings. I don't know, I guess I just wanted to keep my head down. I never told anyone that I was helping bring back the show. But for some reason, it keeps bugging me. I can't forget about it. Some nights, I catch myself staring out the window, wondering what's happening in the ''neighborhood''. " - Gordon in the neutral ending'''</blockquote>
==== Bad ending ====
But by turning down the offer, everyone but Gordons forgets about the show. On the other hand, Gordon experiences a wave of regret. He carries on with his life while continuing to experience loneliness and an unfulfilling existence overall.<blockquote>'''"After I got back to the office, my boss told me that everyone was really happy with what I did, even though the puppets messed up another night's news. I got promoted to manager, got an office, with a window. But, for some reason, I can't stop thinking about the neighborhood. For the next few months, I actually started watching the nightly news. I don't know why, maybe I just wanted to see if something happened. But, nothing happened. And, at some point, I got distracted and forgot about it. " - Gordon in the bad ending.'''</blockquote>
== '''Gallery''' ==
<gallery>
File:Gordon full look.jpeg|Gordon concept art
</gallery>
[[Category:Characters]]
[[Category:Playable]]
58de490f5cf81dc46b2b773ffbaeff99fdb086a7
File:George pirate variation front.jpg
6
186
712
222
2023-10-20T05:07:19Z
Pastel Loca
53406325
Pastel Loca uploaded a new version of [[File:George pirate variation front.jpg]]
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text/x-wiki
his Puppet Pirate's cove variation from the front. This picture is taken with the game's free camera mode in friendly difficulty.
aa256c9d873fae89adc1eb3200bf52d479e727c0
File:George pirate variation back.jpg
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2023-10-20T05:08:19Z
Pastel Loca
53406325
Pastel Loca uploaded a new version of [[File:George pirate variation back.jpg]]
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his Puppet Pirate's Cove variation. This picture is taken with the game's free camera mode in friendly difficulty
f54037e0d0b46501e7051b9ce61770715b5ef8d5
File:ACTUAL Lilliana full body front .jpg
6
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714
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2023-10-20T05:12:08Z
Pastel Loca
53406325
Pastel Loca uploaded a new version of [[File:ACTUAL Lilliana full body front .jpg]]
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her front full body pic in the Cardboard Penthouse. This was taken in the game's free camera mode in friendly difficulty
cf242cbaaf1c4a868f3f063982bff5d30b96ff21
File:ACTUAL Liliana full body back .jpg
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2023-10-20T05:12:53Z
Pastel Loca
53406325
Pastel Loca uploaded a new version of [[File:ACTUAL Liliana full body back .jpg]]
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her from the back. This was taken in the game's free camera mode in friendly difficulty
a782efa601c30433676f9ef9508a88cef369f1c5
File:Lenard full body front.jpg
6
189
716
225
2023-10-20T05:13:55Z
Pastel Loca
53406325
Pastel Loca uploaded a new version of [[File:Lenard full body front.jpg]]
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Lenard front facing in the Basement. This picture is taken with the game's free camera mode in friendly difficulty
9deb6a97de9da077bb8d55404828608440b08e45
File:Lenard full body back.jpg
6
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717
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2023-10-20T05:14:37Z
Pastel Loca
53406325
Pastel Loca uploaded a new version of [[File:Lenard full body back.jpg]]
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Lenard full body back pic in the Basement. This picture is taken with the game's free camera mode in friendly difficulty
d1a797c8deee43bd1cfd1e3a90a40e24fae29313
File:George full body front.jpg
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2023-10-20T05:15:23Z
Pastel Loca
53406325
Pastel Loca uploaded a new version of [[File:George full body front.jpg]]
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full body front pic of him in the Cardboard Penthouse. This picture is taken with the game's free camera mode in friendly difficulty
4b3ec38e95be5aadba63d5231666153703b08209
File:George full body back.jpg
6
184
719
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2023-10-20T05:15:53Z
Pastel Loca
53406325
Pastel Loca uploaded a new version of [[File:George full body back.jpg]]
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his full body pic from the back in the Cardboard Penthouse. This picture is taken with the game's free camera mode in friendly difficulty
68d336b7825bba5f78e7b5671e088167f103d0fc
File:Big head comparison.png
6
480
720
2023-10-20T05:48:27Z
Pastel Loca
53406325
comparison for the big head cheat
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text/x-wiki
== Summary ==
comparison for the big head cheat
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File:Big head comparison1.png
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481
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2023-10-20T05:57:25Z
Pastel Loca
53406325
comparison for big head mode
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== Summary ==
comparison for big head mode
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File:Triple enemy comparison.png
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2023-10-20T06:05:49Z
Pastel Loca
53406325
comparison for triple enemy mode
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text/x-wiki
== Summary ==
comparison for triple enemy mode
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File:Bullet model change comparison.png
6
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2023-10-20T06:06:27Z
Pastel Loca
53406325
comparison for bullet model change cheat
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text/x-wiki
== Summary ==
comparison for bullet model change cheat
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In-game cheats
0
484
724
2023-10-20T07:28:18Z
Pastel Loca
53406325
created the baseline for the in-game cheats page, I will add more to it once things get less busy in my life.
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= In-Game Cheats =
In the game, there are 15 in-game cheats the player can unlock, 12 of which are by collecting tapes while the rest are unlocked by beating the game in difficulties Survival and higher (legitimately, you can't use free cam mode). The collectable tape cheats are not unlocked in any particular order while the difficulty based ones are set. They get officially unlocked when beating the game (whether or not it is legitimate).
Multiple can be activated at a time (you can even get an achievement for doing this). They all provide a variety of experiences to go through aside from normal gameplay though they can't be used to earn challenge based achievements. All except for one of the names for the cheats are self explanatory and straightforward as to what it does to the game.
=== Infinite Ammo ===
This cheat allows for [[Gordon O'Brian|Gordon]] to have infinite ammo for all the weapons making looking for ammo obselete since it never runs out. Nothing really else worthy of note in regards to this.
=== Mega Wrench ===
This cheat makes the [[Weapons|Wrench]] a overpowered weapon that makes all the other weapons be worthless in comparison. One wack at a puppet and they instantly go down, it's so powerful that a small flash of light emits upon impact.
=== Speedy Gordon ===
This cheat allows Gordon to run faster than normal.
=== Triple Enemies ===
This cheat multiplies the amount of activated puppets in a room by three. Only the active [[Norman, Lilliana, Junebug, Lenard, and George|Neighborhood puppets]] are tripled, everyone else isn't affected by this cheat (and thank goodness for that because imagine if this made it so that the [[Hand, Randy, and Pig|hand puppets]] are tripled as well. It would be an actual nightmare to go through)
=== Big Heads ===
This cheat enlarges the head of the Neighborhood puppets by ridiculous proportions. This also applies to ones found out of bounds in certain areas of the game. A another intresting quirk about this cheat is that the [[The Unfriendly Neighborhood Puppets|Unfriendly variants of the Neighborhood puppets]] have their teeth be disproportionately sized to the head making the teeth be placed inside of their mouths. This is most likely due to how the teeth are seperate from the head which makes it so that the head size increases but not the teeth.
=== Tiny Gordon ===
This cheat makes Gordon tiny, the cutscenes revert the height back to its original position.
=== Fast Weapons ===
This cheat inceases the speed of weapons, making the gameplay faster paced than the normal, classic Survival Horror inspired pacing.
=== Long Arms ===
This cheat increases the range of weapons and reachability of objects as well as literally stretching out Gordon's arms for added affect.
=== Jointless Ragdolls ===
This cheat makes the Neighborhood puppets' ragdoll go crazy and stetchy when downed. They can sometimes clip through objects and the floor due to how strong the momentum can get.
=== Speedy Enemies ===
Just like the Speedy Gordon cheat, this makes it so that enemies are faster which can make things hairy if Speedy Gordon isn't activated as well
=== Chipmunk Voices ===
This cheat makes it so that every voice is higher pitched, akin to Alvin and the Chipmunks.
=== Bullet Model Change ===
This cheat changes the bullets that come out of every ranged weapon and grenade from letters to giant crayons.
=== Slow Mo ===
This cheat makes everything go in slow motion. Great for cinematics, unsure if this would be considered cheating in a slowrun.
=== Invincible Enemies ===
This cheat makes the enemies invincible and all weapons obselete. It also makes some rooms kinda hard to navigate because of how small some of the rooms can get.
=== Invincibility ===
This cheat makes Gordon impervious to enemy attacks.
== Gallery ==
<gallery>
File:Triple enemy comparison.png
File:Big head comparison1.png
File:Big head comparison.png|The teeth are disproportionate to the head
File:Bullet model change comparison.png
</gallery>
b314e6a633b6a2d95be16587cf0b7900f1e89e57
726
724
2023-10-20T13:17:29Z
Pastel Loca
53406325
minor clarification
wikitext
text/x-wiki
= In-Game Cheats =
In the game, there are 15 in-game cheats the player can unlock, 12 of which are by collecting tapes while the rest are unlocked by beating the game in difficulties Survival and higher (legitimately, you can't use free cam mode). The collectable tape cheats are not unlocked in any particular order while the difficulty based ones are set. They get officially unlocked when beating the game (whether or not it is legitimate).
Multiple can be activated at a time (you can even get an achievement for doing this). They all provide a variety of experiences to go through aside from normal gameplay though they can't be used to earn challenge based achievements. All except for one of the names for the cheats are self explanatory and straightforward as to what it does to the game.
=== Infinite Ammo ===
This cheat allows for [[Gordon O'Brian|Gordon]] to have infinite ammo for all the weapons making looking for ammo obselete since it never runs out. Nothing really else worthy of note in regards to this.
=== Mega Wrench ===
This cheat makes the [[Weapons|Wrench]] a overpowered weapon that makes all the other weapons be worthless in comparison. One wack at a puppet and they instantly go down, it's so powerful that a small flash of light emits upon impact.
=== Speedy Gordon ===
This cheat allows Gordon to run faster than normal.
=== Triple Enemies ===
This cheat multiplies the amount of activated puppets in a room by three. Only the active [[Norman, Lilliana, Junebug, Lenard, and George|Neighborhood puppets]] and their unfriendly variants are tripled, everyone else isn't affected by this cheat (and thank goodness for that because imagine if this made it so that the [[Hand, Randy, and Pig|hand puppets]] are tripled as well. It would be an actual nightmare to go through)
=== Big Heads ===
This cheat enlarges the head of the Neighborhood puppets by ridiculous proportions. This also applies to ones found out of bounds in certain areas of the game. A another intresting quirk about this cheat is that the [[The Unfriendly Neighborhood Puppets|Unfriendly variants of the Neighborhood puppets]] have their teeth be disproportionately sized to the head making the teeth be placed inside of their mouths. This is most likely due to how the teeth are seperate from the head which makes it so that the head size increases but not the teeth.
=== Tiny Gordon ===
This cheat makes Gordon tiny, the cutscenes revert the height back to its original position.
=== Fast Weapons ===
This cheat inceases the speed of weapons, making the gameplay faster paced than the normal, classic Survival Horror inspired pacing.
=== Long Arms ===
This cheat increases the range of weapons and reachability of objects as well as literally stretching out Gordon's arms for added affect.
=== Jointless Ragdolls ===
This cheat makes the Neighborhood puppets' ragdoll go crazy and stetchy when downed. They can sometimes clip through objects and the floor due to how strong the momentum can get.
=== Speedy Enemies ===
Just like the Speedy Gordon cheat, this makes it so that enemies are faster which can make things hairy if Speedy Gordon isn't activated as well
=== Chipmunk Voices ===
This cheat makes it so that every voice is higher pitched, akin to Alvin and the Chipmunks.
=== Bullet Model Change ===
This cheat changes the bullets that come out of every ranged weapon and grenade from letters to giant crayons.
=== Slow Mo ===
This cheat makes everything go in slow motion. Great for cinematics, unsure if this would be considered cheating in a slowrun.
=== Invincible Enemies ===
This cheat makes the enemies invincible and all weapons obselete. It also makes some rooms kinda hard to navigate because of how small some of the rooms can get.
=== Invincibility ===
This cheat makes Gordon impervious to enemy attacks.
== Gallery ==
<gallery>
File:Triple enemy comparison.png
File:Big head comparison1.png
File:Big head comparison.png|The teeth are disproportionate to the head
File:Bullet model change comparison.png
</gallery>
987380b7c23ecb0802736e3dac396bcee3b2e599
730
726
2023-10-21T03:48:39Z
Pastel Loca
53406325
minor correction
wikitext
text/x-wiki
= In-Game Cheats =
In the game, there are 15 in-game cheats the player can unlock, 12 of which are by collecting tapes while the rest are unlocked by beating the game in difficulties Survival and higher (legitimately, you can't use free cam mode). The collectable tape cheats are not unlocked in any particular order while the difficulty based ones are set. They get officially unlocked when beating the game (whether or not it is legitimate).
Multiple can be activated at a time (you can even get an achievement for activating all cheats at once). They all provide a variety of experiences to go through aside from normal gameplay though they can't be used to earn challenge based achievements. All except for one of the names for the cheats are self explanatory and straightforward as to what it does to the game.
=== Infinite Ammo ===
This cheat allows for [[Gordon O'Brian|Gordon]] to have infinite ammo for all the weapons making looking for ammo obselete since it never runs out. Nothing really else worthy of note in regards to this.
=== Mega Wrench ===
This cheat makes the [[Weapons|Wrench]] a overpowered weapon that makes all the other weapons be worthless in comparison. One wack at a puppet and they instantly go down, it's so powerful that a small flash of light emits upon impact.
=== Speedy Gordon ===
This cheat allows Gordon to run faster than normal.
=== Triple Enemies ===
This cheat multiplies the amount of activated puppets in a room by three. Only the active [[Norman, Lilliana, Junebug, Lenard, and George|Neighborhood puppets]] and their unfriendly variants are tripled, everyone else isn't affected by this cheat (and thank goodness for that because imagine if this made it so that the [[Hand, Randy, and Pig|hand puppets]] are tripled as well. It would be an actual nightmare to go through)
=== Big Heads ===
This cheat enlarges the head of the Neighborhood puppets by ridiculous proportions. This also applies to ones found out of bounds in certain areas of the game. A another intresting quirk about this cheat is that the [[The Unfriendly Neighborhood Puppets|Unfriendly variants of the Neighborhood puppets]] have their teeth be disproportionately sized to the head making the teeth be placed inside of their mouths. This is most likely due to how the teeth are seperate from the head which makes it so that the head size increases but not the teeth.
=== Tiny Gordon ===
This cheat makes Gordon tiny, the cutscenes revert the height back to its original position.
=== Fast Weapons ===
This cheat inceases the speed of weapons, making the gameplay faster paced than the normal, classic Survival Horror inspired pacing.
=== Long Arms ===
This cheat increases the range of weapons and reachability of objects as well as literally stretching out Gordon's arms for added affect.
=== Jointless Ragdolls ===
This cheat makes the Neighborhood puppets' ragdoll go crazy and stetchy when downed. They can sometimes clip through objects and the floor due to how strong the momentum can get.
=== Speedy Enemies ===
Just like the Speedy Gordon cheat, this makes it so that enemies are faster which can make things hairy if Speedy Gordon isn't activated as well
=== Chipmunk Voices ===
This cheat makes it so that every voice is higher pitched, akin to Alvin and the Chipmunks.
=== Bullet Model Change ===
This cheat changes the bullets that come out of every ranged weapon and grenade from letters to giant crayons.
=== Slow Mo ===
This cheat makes everything go in slow motion. Great for cinematics, unsure if this would be considered cheating in a slowrun.
=== Invincible Enemies ===
This cheat makes the enemies invincible and all weapons obselete. It also makes some rooms kinda hard to navigate because of how small some of the rooms can get.
=== Invincibility ===
This cheat makes Gordon impervious to enemy attacks.
== Gallery ==
<gallery>
File:Triple enemy comparison.png
File:Big head comparison1.png
File:Big head comparison.png|The teeth are disproportionate to the head
File:Bullet model change comparison.png
</gallery>
fa6b1e23b2ad9e45eeb1160d934e238b64e2426f
Neighborhorde
0
485
725
2023-10-20T07:38:52Z
Pastel Loca
53406325
created a simple baseline for the Neighborhorde update. More info will be added once it gets released
wikitext
text/x-wiki
= Neighborhorde =
Neighborhorde is a free update to set to release on the 20th of October this year. It's a timed endless horde mode where going by the trailer, you can play as [[Gordon O'Brian|Gordon]], a [[Game Modes|Chicken]], [[Ricky]] and [[Norman, Lilliana, Junebug, Lenard, and George|Junebug]]. They all have unique suitcase interiors in line with the characters.
There are 4 stages for this mode which are the Stage 4 set, Pirate's Cove set, the Garden maze, and the Offices lobby.
d95edfce2848fa58df6c37111ecd460e6eaf22ef
727
725
2023-10-21T03:45:38Z
Pastel Loca
53406325
wikitext
text/x-wiki
= Neighborhorde =
Neighborhorde is a free update to set to release on the 20th of October this year. It's a timed endless horde mode where going by the trailer, you can play as [[Gordon O'Brian|Gordon]], [[Game Modes|Chimken]], [[Ricky]] and [[Norman, Lilliana, Junebug, Lenard, and George|Junebug]]. They all have unique suitcase interiors in line with the characters.
There are 4 stages for this mode which are the Stage 4 set, Pirate's Cove set, the Garden maze, and the Offices lobby.
7cc8e1e32c48cebf7e12175cad16a0fb00a5e60c
728
727
2023-10-21T03:46:05Z
Pastel Loca
53406325
wikitext
text/x-wiki
= Neighborhorde =
Neighborhorde is a free update to set to release on the 20th of October this year. It's a timed endless horde mode where going by the trailer, you can play as [[Gordon O'Brian|Gordon]], [[Game Modes|Chimken]], [[Ricky]] and [[Norman, Lilliana, Junebug, Lenard, and George|Junebug]]. They all have unique suitcase interiors in line with the characters.
There are 4 stages for this mode which are the Stage 4 set, Pirate's Cove set, Hedge maze, and the Offices lobby.
ef5ebe643b260b4304a866e5c61face1de229f76
729
728
2023-10-21T03:47:33Z
Pastel Loca
53406325
made the beginning sentence past tense instead of future tense
wikitext
text/x-wiki
= Neighborhorde =
Neighborhorde is a free update released on the 20th of October this year. It's a timed endless horde mode where going by the trailer, you can play as [[Gordon O'Brian|Gordon]], [[Game Modes|Chimken]], [[Ricky]] and [[Norman, Lilliana, Junebug, Lenard, and George|Junebug]]. They all have unique suitcase interiors in line with the characters.
There are 4 stages for this mode which are the Stage 4 set, Pirate's Cove set, Hedge maze, and the Offices lobby.
4900ecdea1550a19058ffce11cba7196bde81816
745
729
2023-10-21T07:59:32Z
Pastel Loca
53406325
added information for the characters as well as changing around the beginning section
wikitext
text/x-wiki
= Neighborhorde =
Neighborhorde is a free update released on the 20th of October this year. It's a timed endless horde mode. The gamemode can be unlocked after beating the base game (or immediately when the game is booted up for those who have beaten the game before the update).
There are 4 stages for this mode which are the Stage 4 set, Puppet Pirate's Cove set, The Park's Hedge maze, and the Offices lobby. These maps are slightly altered versions of maps in the base game with dispensers that dispense various items from ammo to candybars
== Playable characters ==
The playable characters goes as follows: [[Gordon O'Brian|Gordon]], [[Game Modes|Chimken]], [[Ricky]] and [[Norman, Lilliana, Junebug, Lenard, and George|Junebug]]. They all have unique suitcase interiors in line with the characters with set equipment and base speed.
=== Gordon ===
[[File:Gordon suitcase.jpeg|thumb]]
He is the first playable character available in the gamemode. His equipment consists of The [[Weapons|Sternographer/Rolodexer]], the Novelist, and four shotgun shells. It makes sense to have Gordon be the default playable character with no changes to speed and equipment so anyone going into it for the first time to get an idea of how it all works
His suitcase interior is exactly that of his suitcase in the final game, a simple green flocked interior. His base speed is the same as base game.
=== Junebug ===
[[File:Junebug's suitcase.jpeg|thumb]]
She is the second playable character available in the gamemode. Her equipment consists of only the Conclusion, which instead of making it only have 999 ammo, it has infinite ammo. However, her base speed is slower than Gordon's base speed.
Her suitcase interior is hot pink with Silica gel and cute 3D stickers (such sticker designs include that of a vanilla ice cream with a smile, a unicorn, two hearts and three stars).
=== Chimken ===
[[File:Chimken suitcase.jpeg|thumb]]
It is the third playable character available in the gamemode. It's equipment consists of 9 Punctuations, it makes it so that the dispensers for Pistol magazines and Shotgun shells be useless. It's base speed is faster than Gordon's base speed, akin to that of how it is on Chimken mode in the base game (along with camera positioning).
Its suitcase interior is bright dirt-like brown with strings of fresh and dead grass
=== Ricky ===
[[File:Ricky suitcase.jpeg|thumb]]
He is the 4th playable character available in the gamemode. His equipment consists of the Sterngrapher/Rolodexer, the Wrench, and five tokens. His base speed is slower than Junebug's base speed. His kit makes it so that the shotgun shell dispensers are useless.
His suitcase interior is blue and red striped with small tissue paper with a nail clipper with Syzmanski labeled on it.
9fd8e79b27afc4906eb084a4e1f13f22e22ddd2e
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2023-10-21T08:07:13Z
Pastel Loca
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added a gallery and clarifying information before I forget
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= Neighborhorde =
Neighborhorde is a free update released on the 20th of October this year. It's a timed endless horde mode. The gamemode can be unlocked after beating the base game (or immediately when the game is booted up for those who have beaten the game before the update).
There are 4 stages for this mode which are the Stage 4 set, Puppet Pirate's Cove set, The Park's Hedge maze, and the Offices lobby. These maps are slightly altered versions of maps in the base game with dispensers that dispense various items from ammo to candybars. They contain the Neighborhood puppets as well as giant [[The Unfriendly Neighborhood Puppets|unfriendly variants]] which gives extra points for downing them.
== Playable characters ==
The playable characters goes as follows: [[Gordon O'Brian|Gordon]], [[Game Modes|Chimken]], [[Ricky]] and [[Norman, Lilliana, Junebug, Lenard, and George|Junebug]]. They all have unique suitcase interiors in line with the characters with set equipment and base speed.
=== Gordon ===
[[File:Gordon suitcase.jpeg|thumb]]
He is the first playable character available in the gamemode. His equipment consists of The [[Weapons|Sternographer/Rolodexer]], the Novelist, and four shotgun shells. It makes sense to have Gordon be the default playable character with no changes to speed and equipment so anyone going into it for the first time to get an idea of how it all works
His suitcase interior is exactly that of his suitcase in the final game, a simple green flocked interior. His base speed is the same as base game.
=== Junebug ===
[[File:Junebug's suitcase.jpeg|thumb]]
She is the second playable character available in the gamemode. Her equipment consists of only the Conclusion, which instead of making it only have 999 ammo, it has infinite ammo. However, her base speed is slower than Gordon's base speed.
Her suitcase interior is hot pink with Silica gel and cute 3D stickers (such sticker designs include that of a vanilla ice cream with a smile, a unicorn, two hearts and three stars).
=== Chimken ===
[[File:Chimken suitcase.jpeg|thumb]]
It is the third playable character available in the gamemode. It's equipment consists of 9 Punctuations, it makes it so that the dispensers for Pistol magazines and Shotgun shells be useless. It's base speed is faster than Gordon's base speed, akin to that of how it is on Chimken mode in the base game (along with camera positioning).
Its suitcase interior is bright dirt-like brown with strings of fresh and dead grass
=== Ricky ===
[[File:Ricky suitcase.jpeg|thumb]]
He is the 4th playable character available in the gamemode. His equipment consists of the Sterngrapher/Rolodexer, the Wrench, and five tokens. His base speed is slower than Junebug's base speed. His kit makes it so that the shotgun shell dispensers are useless.
His suitcase interior is blue and red striped with small tissue paper with a nail clipper with Syzmanski labeled on it.
== Gallery ==
<gallery>
File:Giant unfriendly Norman (Neighborhorde).jpeg|Giant unfriendly Norman in the gamemode
File:Giant unfriendly Lilliana.jpeg
File:Pistol dispenser.jpeg|Pistol magazine dispenser
File:Soda Dispenser.jpeg|Soda dispenser
File:Heath dispenser.jpeg|Health-o-Lax dispenser
File:Grenade dispenser.jpeg|Punctuation dispenser
File:Shotgun dispenser.jpeg
</gallery>
da62c844b2354e40925e47da4f0d2a473144e842
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added information about the mechanics and a small change in description for Gordon and Junebug's suitcase interiors
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= Neighborhorde =
Neighborhorde is a free update released on the 20th of October this year. It's a timed endless horde mode. The gamemode can be unlocked after beating the base game (or immediately when the game is booted up for those who have beaten the game before the update).
There are 4 stages for this mode which are the Stage 4 set, Puppet Pirate's Cove set, The Park's Hedge maze, and the Offices lobby. These maps are slightly altered versions of maps in the base game with dispensers that dispense various items from ammo to candybars. They contain the Neighborhood puppets as well as giant [[The Unfriendly Neighborhood Puppets|unfriendly variants]] which gives extra points for downing them.
== Mechanics ==
The gamemode starts off with a timer counting down from 3 minuetes. The only way to add more time to is shooting at various targets across the map that can alternate between red, green, and purple after each hit. Added seconds can vary from 15, 30, and 60 seconds. The amount of hits one can take till the round ends is four hits, akin to how it is in difficulties Survival and below. The round ends if either time runs out or the player is knocked out. The gamemode has a ranking system that goes from F--, F-, C, B, A and S which is determined by points earned.
For every puppet downed, points are given and there's a combo counter for each one downed that resets by either getting hit or not downing any puppet for a little while. Exclusive to this mode, the giant unfriendly variants of the Neighborhood puppets can appear in the map, they're stronger than the normal variants and give extra points for beating them. As the round goes on, the frequency of spawns, number of spawns and enemy speed gradually raises. To help combat that and avoid getting ambushed, it is reccomended to periodically eat a candybar from the respective dispenser since it grants the player a movement speed increase which can be stacked that lasts until the round is over. How spawns work is that they can only spawn in specific corners of the map but they cannot spawn where the player is at and where they're looking.
== Playable characters ==
The playable characters goes as follows: [[Gordon O'Brian|Gordon]], [[Game Modes|Chimken]], [[Ricky]] and [[Norman, Lilliana, Junebug, Lenard, and George|Junebug]]. They all have unique suitcase interiors in line with the characters with set equipment and base speed.
=== Gordon ===
[[File:Gordon suitcase.jpeg|thumb]]
He is the first playable character available in the gamemode. His equipment consists of The [[Weapons|Sternographer/Rolodexer]], the Novelist, and four shotgun shells. It makes sense to have Gordon be the default playable character with no changes to speed and equipment so anyone going into it for the first time to get an idea of how it all works
His suitcase interior is exactly that of his suitcase in the final game, a simple green felt interior. His base speed is the same as base game.
=== Junebug ===
[[File:Junebug's suitcase.jpeg|thumb]]
She is the second playable character available in the gamemode. Her equipment consists of only the Conclusion, which instead of making it only have 999 ammo, it has infinite ammo. However, her base speed is slower than Gordon's base speed.
Her suitcase interior is hot pink felt with Silica gel and cute 3D stickers (such sticker designs include that of a vanilla ice cream with a smile, a unicorn, two hearts and three stars).
=== Chimken ===
[[File:Chimken suitcase.jpeg|thumb]]
It is the third playable character available in the gamemode. It's equipment consists of 9 Punctuations, it makes it so that the dispensers for Pistol magazines and Shotgun shells be useless. It's base speed is faster than Gordon's base speed, akin to that of how it is on Chimken mode in the base game (along with camera positioning).
Its suitcase interior is bright dirt-like brown with strings of fresh and dead grass
=== Ricky ===
[[File:Ricky suitcase.jpeg|thumb]]
He is the 4th playable character available in the gamemode. His equipment consists of the Sterngrapher/Rolodexer, the Wrench, and five tokens. His base speed is slower than Junebug's base speed. His kit makes it so that the shotgun shell dispensers are useless.
His suitcase interior is blue and red striped with small tissue paper with a nail clipper with Syzmanski labeled on it.
== Gallery ==
<gallery>
File:Giant unfriendly Norman (Neighborhorde).jpeg|Giant unfriendly Norman in the gamemode
File:Giant unfriendly Lilliana.jpeg
File:Pistol dispenser.jpeg|Pistol magazine dispenser
File:Soda Dispenser.jpeg|Soda dispenser
File:Heath dispenser.jpeg|Health-o-Lax dispenser
File:Grenade dispenser.jpeg|Punctuation dispenser
File:Shotgun dispenser.jpeg
</gallery>
6518b430e38af8165adc40de100f128ef30f3e44
My Friendly Neighborhood
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changed Overwhelmingly good to Overwhelmingly Positive so it's more accurate to how Steam calculates reviews
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{{game
|developer=John Szymanski, Evan Szymanski
|publisher=DreadXP
|releasedate=July 18, 2023
|platform=Microsoft Windows
|genre=Action, Horror, Comedy, survival, adventure|title=My Friendly Neighborhood|caption=The official cover art for My Friendly Neighborhood|rating=Overwhelmingly Positive (steam), 8.9/10 (IMDB)}}<blockquote>" You're a repairman here to solve the mystery at an old TV station. This was a friendly kid's show so why are the puppets acting strangely? My Friendly Neighborhood is a survival-action horror game that will give you some good scares while making friends. " - The description of the August 14th [[My Friendly Neighborhood Wiki|My friendly Neighborhood]] trailer.</blockquote>The survival horror video game My Friendly Neighborhood was created by John and Evan Szymanski and released by DreadXP. On July 18, 2023, it was made officially available on Steam for Microsoft Windows.
== Premise ==
''Something scary is happening with everyone's favorite Saturday morning puppet show, The Friendly Neighborhood! Play as [[Gordon O'Brian|Gordon]], a repairman sent to get to the bottom of this disturbing dilemma. Fend off puppets and solve puzzles in this survival horror adventure.''
== External links ==
*[https://store.steampowered.com/app/1574260/ My Friendly Neighborhood on Steam]
*[https://www.imdb.com/title/tt18340208/ My friendly Neighborhood on IMDB]
== Gallery ==
<gallery>
File:Ss 41286695be4b69ad2b6b395efcc6b299b200c4e2.600x338.jpg|A closeup image of Lilliana on the steam page.
File:Ss 37629f660bec6444fb20475c32ab1f5e48536b11.600x338.jpg|A camera view of the sewer pathways. Ray can be seen in one of the sewer drains.
File:Ss 21831c275710038e845e717e0dc42d9a05c5445e.600x338.jpg|Gordon shooting a Junebug near the Stage hallway.
File:Ss a4d1df8ce236cfe23a516fc8d629ad9f62463677.600x338.jpg|A closeup image of Goblette with her mouth open.
File:Ss 854e02b307d5761f0934e72b349c9c4e07853ad1.600x338.jpg|Various Norman puppets hanged on the wall.
File:Ss 5ebd9081bf4322d70d5821501c5a7386237e6532.600x338.jpg
</gallery>
== Trailers ==
[[Category:My Friendly Neighborhood Wiki]]
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File:Gordon suitcase.jpeg
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Gordon's suitcase in the Neighborhorde mode
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== Summary ==
Gordon's suitcase in the Neighborhorde mode
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File:Shotgun dispenser.jpeg
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a dispenser that dispenses shotgun shells in the Neighborhorde gamemode
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== Summary ==
a dispenser that dispenses shotgun shells in the Neighborhorde gamemode
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File:Grenade dispenser.jpeg
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a dispenser that dispenses Punctuations in the Neighborhorde gamemode
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== Summary ==
a dispenser that dispenses Punctuations in the Neighborhorde gamemode
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File:Heath dispenser.jpeg
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a dispenser that dispenses Health-o-lax in the Neighborhorde gamemode
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== Summary ==
a dispenser that dispenses Health-o-lax in the Neighborhorde gamemode
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File:Soda Dispenser.jpeg
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a dispenser that dispenses soda in the Neighborhorde gamemode
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== Summary ==
a dispenser that dispenses soda in the Neighborhorde gamemode
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File:Junebug's suitcase.jpeg
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2023-10-21T06:36:00Z
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Junebug's suitcase in the Neighborhorde gamemode
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== Summary ==
Junebug's suitcase in the Neighborhorde gamemode
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File:Pistol dispenser.jpeg
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a dispenser that dispenses pistol magazines in the Neighborhorde gamemode
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== Summary ==
a dispenser that dispenses pistol magazines in the Neighborhorde gamemode
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File:Giant unfriendly Lilliana.jpeg
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File:Giant unfriendly Norman.jpeg
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Pastel Loca
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Pastel Loca uploaded a new version of [[File:Giant unfriendly Norman.jpeg]]
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== Summary ==
Giant Norman (unfriendly neighborhood variant)
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Pastel Loca reverted [[File:Giant unfriendly Norman.jpeg]] to an old version
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== Summary ==
Giant Norman (unfriendly neighborhood variant)
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File:Giant unfriendly Norman (Neighborhorde).jpeg
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File:Chimken suitcase.jpeg
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File:Ricky suitcase.jpeg
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Ricky's suitcase in the Neighborhorde gamemode
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== Summary ==
Ricky's suitcase in the Neighborhorde gamemode
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Miscellaneous characters
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2023-10-27T16:18:06Z
Countryballgod23456
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Created page with "idk"
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idk
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Pastel Loca moved page [[Inventor Hank]] to [[Miscellaneous characters]]: starting to create a baseline for miscellaneous characters found in the game that doesn't have a lot of information surrounding them
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created the baseline for miscellaneous characters found in the game, more information will be provided once I get a bunch of other stuff done
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There are various miscellaneous characters, all of which are human, that helps with the worldbuilding of My Friendly Neighborhood. They can be found in notes, newspapes or even textures normally unable to be seen or read properly by the average player
=== Inventor Hank ===
Inventor hank is a janitor at the studio who created the [[weapons]] used in-game on the side to mess around with the puppets. It's also implied that these weapons were used for special effects purposes which may be a good excuse as to why there's ammo and grenades left behind the studio as well as the weapons themselves. However, there is only one weapon that has no note assiociated with it and that is The Conclusion.
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Inventor Hank
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Pastel Loca moved page [[Inventor Hank]] to [[Miscellaneous characters]]: starting to create a baseline for miscellaneous characters found in the game that doesn't have a lot of information surrounding them
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#REDIRECT [[Miscellaneous characters]]
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Muscular Goth
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Redirected page to [[Miscellaneous characters]]
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#REDIRECT [[Miscellaneous characters]][[File:Out of Bounds portrait.png|thumb]]
Found Out of Bounds in the Stage 4 makeup room there is a giant portrait of a muscular Goth human woman looming over a well active rat animatronic pointing towards its left. The rat bears a striking resemblance to the rat in Five Nights at Candy's. The woman is wearing a white tank top and has Wednesday-inspired braids.
It is possible this portrait is just something one of the artists who worked on the game wanted to have out of bounds and bears no connection to the story and lore for the game.
[[Category:Characters]]
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#REDIRECT [[Miscellaneous characters]]
[[Category:Characters]]
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Miscellaneous characters
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moved information for the unknown woman and added information for all the known miscellaneous characters with the help of Erica Portfolio on Tumblr. images and other characters that might have been missed will be added once I finish some stuff unrelated to the wiki that's taking over my time right now
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There are various miscellaneous characters, all of which are human, that helps with the worldbuilding of My Friendly Neighborhood. They can be found in notes, newspapes or even textures normally unable to be seen or read properly by the average player.
===Al Gertzwald===
Al Gertzwald is the creator of the My Friendly Neighborhood show (which was originally a public acess television show known as Ricky and Friends). He intended for the show to spread a message of friendliness and good samaritanism as well as implimenting said message towards the studio. The show rose in popularity but in the latter years, said popularity has been delclining due to post-war audience expectations, not abiding for what audiences wanted, the puppets not getting along with their human handlers, and the later movies failing at the box office.
The show got cancelled in July of 1983 due to ''Puppet Winter Song'' failing at the box office. The last collectable note that can be obtained in-game after beating [[The Unfriendly Neighborhood Puppets|the Almagamuppet]] is what might be a script for the last episode of the show telling kids about how while there may be darkness and cruelty in the world they must remember that there's always at the very least, a glimmer of hope for a positive change.
===Alex Popoff===
Named after the game's actual composer, Alex Popoff is the songwriter for the show. He was such a great composer that he got his own recording studio in the Offices. In the later years of the show's run he struggled to get the star of ''Puppet Winter Song, Mark Wells, to sing Fireside family, a song Alex has already made that was originally sung by Shelly Pierson.''
===Andy===
A friend of Alex who got kinda mad at Alex for having issues with getting Mark Wells to sing the song. He really only seems to exist to emphasize Alex's struggle with the song.
===All About Space Narrator===
A character that was cut from the radio and TV segments that was voiced by Gianni Matragrano.
===Barry Green===
He was the head of security for MFN Studios. He's one who created security measure which are the various puzzles found in-game. They were intended to keep the puppets away from areas and items they shouldn't even be around. He does shooting practice targeting the puppets which Julia joins in on sometimes. He's also the one who created the solvent for the jam that clogs up the elevator (which is a normal occurance in this world).
===Benny===
Friend and coworker of Julia. He's always asked to walk her home around 6:30 due to rising violence and crime in the city.
===Claire===
A friend and coworker of Barry and Julia. Claire states that [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] won't allow for any other piece to be used for the board game. It seems that her note only exists to guide the player on what they need to do.
===Cody Reader===
He was one of the directors for the show. He didn't really like ''Puppets in Space''. He may be named after the actual prop designer for the game.
===Danna Brandy===
She's the actress who played the villain of ''The Mystic Maze''. She was also the singer for the song ''Mystic Twist''.
===Edmund Wyeth===
A structural artist that was commissioned by the City Construction Council to draw the Sunstreet Station.
===Emma Beth===
She's the actress who played the protagonist of ''The Mystic Maze''. She did a cover of the song ''Mystic Twist'' at some point. Al's secretary got a autograph from her which is left behind in her desk.
===Inventor/Janitor Hank===
Inventor hank is a janitor at the studio who created the [[weapons]] used in-game on the side It's implied that these weapons were originally used for special effects purposes and Barry's target practice which may be a good excuse as to why there's ammo and grenades left behind the studio as well as the weapons themselves. He may have gotton a promotion to be the head prop artist of ''The'' ''Mystic Maze'' which can explain the The Mystic’s Eye’ Puzzle Dial's existence.
Around the time of ''Puppet Winter Song'' failing at the box office He had the foresight to ''pack everything and leave his job for either a new one or retirement. However, h''e may have had the unfortunate fate of falling down the stairs in the basement since only his shoe remains there.
===Henry H.===
An employee who's written on the bathroom stalls stating that he is awesome
===Jerry Love===
He's the main star of the movie ''Puppet Pirate's Cove'', he played a young lad named Clarke. In the movie, he and [[Ricky]] search for treasure but the ship is taken over by Captain Crocodile. Before his role in themovie he was from the in-game show Everyone, it had a large fanbase but sadly it was cancelled by Lawrence Blacksole, the Vice President of the City Network, for low ratings on the first day of his job.
===Johnson Elvis===
He was a celebrity singer who sang ''Close is not so far''. ''He is most likely the Elvis Presley equivalent in the game.''
===Julia===
She was the one who always asked Benny to walk her home around 6:30 which is when Al lets her go for the night. As the city got more violent after a mugging incident she sometimes felt like the MFN Studio was the only place that was safe before the studio shutdown. On her note about the city's state she leaves a heart which may indicate that she had a crush on Benny though it is uncertain whether or not he reciprocates those same feelings. She was also the one to suggest to Hank that the Punctuation should be called the Interrobang.
===Lawrence Blacksole===
He was the Vice President of Programming for the City Network Broadcasting Group who was the former marketing executive for the company. On his first day he cancelled 30 shows due to poor ratings (including ''Everyone and Cowboy Danger''. When he cancelled My Friendly Neighborhood due to poor ratings he claimed that the puppets there are property of the network which led to the puppets inside being abandoned.
===Mark Wells===
He's the main star of the movie ''Puppet Winter Song'', He refused to pick up calls regarding him singing ''Fireside Family'' again. After the failiure of the movie and contriversy surrounding the incident with Richie Brown, he didn't want to be associated with the show anymore.
===Nikola Tesla===
To be very frief, Nikola was a Famous Serbian American inventor born in 1856. He was a electrical engineer, mechanical engineer, and futurist. He was best known for his contributions to the design of the modern alternating current (AC) electricity supply system. There is a poster of him with a pretty cool design to say the least.
===Peter===
He's a filmmaker or editor that may have left behind a rejected film reel in the basement bathrooms.
===Phill===
One of the projectionists for the Offices Theatre. He wrote notes on his thoughts on the movies. An example of one is how he really didn't like ''Puppets in Space''.
===Radio DJ/Reality Star===
The reality star who shows up at the beginning explains how he moved on from his Ex-wife for a brief moment before the channel changes. There was a DJ that was going to be in a track in the game before it got cut.
They're in the same category because the two are played by Brad Wringler
===Richard Lightsbury===
One of the journalists for ''The City Tribune'' who reviewed the My Friendly Neighborhood show and three of the movies. At first he was positive about the franchise but as time went on he became more cynical, stating that in his review of ''Puppet Space Quest'' the morals are a childish view of how one can make the world better.
===Richie Bromine===
He was one if the human stars for the ''My Friendly Nighborhood''. He played the role of Stevie, he and Ricky the Sock helped to teach important lessons to the puppets as well as children by proxy. Him having a bigger dressing room than the rest may be a further emphasis on how he's the main star of the show.
However, on August 26 1982, controversy stirred when [[Ray]] threw a clothing iron at Richie during a on-set conversation. He alleges that Al Getzwald and the puppets are crazy and no one takes him seriously because he was on the show.
===Shelly Pierson===
She's the singer and actress who originally sang ''Frieside Family'' from ''A'' ''Puppet Winter Song''.
===Talk show guest===
A woman in the talk show talks to the host off screen about her depression in the intro. She is played by Katie Thompson.
===Talk show host===
A man who is off screen who is talking to the guest about her depression in the intro. He is played by Frank Tipping.
===Tom Cardarson===
He was an actor who played Captain Crocodile, the villain of ''Puppet Pirate's Cove''. His sea friends were the mice puppets which may explain why there's mice all over the basement.
===Unknown woman===
[[File:Out_of_Bounds_portrait.png|right|frameless]]
Found Out of Bounds in the Stage 4 makeup room there is a giant portrait of a unknown woman with an active rat animatronic pointing towards its left. The rat bears a striking resemblance to the rat in Five Nights at Candy's. The woman herself is wearing a white tank top and has pigtail braids.
It is possible this portrait is just something one of the artists who worked on the game wanted to have out of bounds and bears no connection to the story and lore for the game.
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Ricky
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text/x-wiki
''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time
Ricky the sock puppet is the Deuteragonist of [[My Friendly Neighborhood]]. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him.
{{Common_Puppet|title=Ricky|image1=Ricky.png|species=Sock Puppet|gender=Male / alpha male|likes=Gordon / big olied up men|dislikes=Gordon disabling the antenna. And men being gay alphas|voicedby=Mia Willam|features=ugly tranny / faggot}}
==History==
Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon.
== Game events ==
Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon.
The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Stenographer''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes.
We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair.
We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole.
Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, with Ricky yelling out his name in shock and fear. Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up
Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. Ricky will say that he's glad Gordon is helping the studio and establishes a time to meet up at the studio before disappearing again.
== Gallery ==
<gallery>
File:Ricky lobby.png|Ricky in the beginning of the game, in the lobby.
File:Various early character concept art.jpeg|concept art that features an early rendition of Ricky
File:Office painting 21.jpeg|Ricky in Vincent Van Gogh's self poitrait (in game)
File:PortrainitaFrenchStyle.png|Ricky in Vincent Van Gogh's self poitrait
File:Offices painting 22.jpeg|Ricky in non-specific(?) cubism art (in-game)
File:TheChatteringSock.png
File:Offices painting 2.jpeg|Ricky in Nighthawks featuring George, Lilliana, and Norman (in game)
File:Nightpuppets.png|Ricky in Nighthawks featuring George, Lilliana, and Norman
File:Office painting 23.jpeg|Ricky in Flaming June (in-game)
File:FlamingJuneNoRicky.png|Ricky in Flaming June
File:Puppet pirate's cove.jpeg|Ricky featured in the poster for Puppet Pirate's cove
File:Puppet space quest.jpeg|Ricky featured in the poster for Puppet Space Quest
File:Puppet winter song.jpeg|Ricky featured in the poster for A Puppet Winter Song
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Friendly]]
4dee8964119d5e4fa419ba3c1230122142241ca8
757
756
2023-11-01T11:19:41Z
142.169.16.80
0
I made it better
wikitext
text/x-wiki
''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time
Ricky the sock puppet is the Deuteragonist of [[My Friendly Neighborhood]]. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him.
{{Common_Puppet|title=Ricky|image1=Ricky.png|species=Sock Puppet|gender=Male / alpha male|likes=Gordon / big olied up men|dislikes=Gordon disabling the antenna. And men being gay alphas|voicedby=Mia Willams|features=ugly tranny / faggot}}
==History==
Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon.
== Game events ==
Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon.
The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Stenographer''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes.
We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair.
We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole.
Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, with Ricky yelling out his name in shock and fear. Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up
Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. Ricky will say that he's glad Gordon is helping the studio and establishes a time to meet up at the studio before disappearing again.
== Gallery ==
<gallery>
File:Ricky lobby.png|Ricky in the beginning of the game, in the lobby.
File:Various early character concept art.jpeg|concept art that features an early rendition of Ricky
File:Office painting 21.jpeg|Ricky in Vincent Van Gogh's self poitrait (in game)
File:PortrainitaFrenchStyle.png|Ricky in Vincent Van Gogh's self poitrait
File:Offices painting 22.jpeg|Ricky in non-specific(?) cubism art (in-game)
File:TheChatteringSock.png
File:Offices painting 2.jpeg|Ricky in Nighthawks featuring George, Lilliana, and Norman (in game)
File:Nightpuppets.png|Ricky in Nighthawks featuring George, Lilliana, and Norman
File:Office painting 23.jpeg|Ricky in Flaming June (in-game)
File:FlamingJuneNoRicky.png|Ricky in Flaming June
File:Puppet pirate's cove.jpeg|Ricky featured in the poster for Puppet Pirate's cove
File:Puppet space quest.jpeg|Ricky featured in the poster for Puppet Space Quest
File:Puppet winter song.jpeg|Ricky featured in the poster for A Puppet Winter Song
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Friendly]]
451b9796baba02fa98963ed42be6c331b02acf4a
758
757
2023-11-01T13:17:07Z
142.169.16.80
0
Extra better
wikitext
text/x-wiki
''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time
Ricky the sock puppet is the Deuteragonist of [[My Friendly Neighborhood]]. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him.
{{Common_Puppet|title=Ricky|image1=Ricky.png|species=Sock Puppet|gender=Male / alpha male|likes=Gordon / big olied up men|dislikes=Gordon disabling the antenna. And men being gay alphas|voicedby=Katie Willams|features=ugly tranny / faggot}}
==History==
Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon.
== Game events ==
Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon.
The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Stenographer''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes.
We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair.
We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole.
Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, with Ricky yelling out his name in shock and fear. Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up
Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. Ricky will say that he's glad Gordon is helping the studio and establishes a time to meet up at the studio before disappearing again.
== Gallery ==
<gallery>
File:Ricky lobby.png|Ricky in the beginning of the game, in the lobby.
File:Various early character concept art.jpeg|concept art that features an early rendition of Ricky
File:Office painting 21.jpeg|Ricky in Vincent Van Gogh's self poitrait (in game)
File:PortrainitaFrenchStyle.png|Ricky in Vincent Van Gogh's self poitrait
File:Offices painting 22.jpeg|Ricky in non-specific(?) cubism art (in-game)
File:TheChatteringSock.png
File:Offices painting 2.jpeg|Ricky in Nighthawks featuring George, Lilliana, and Norman (in game)
File:Nightpuppets.png|Ricky in Nighthawks featuring George, Lilliana, and Norman
File:Office painting 23.jpeg|Ricky in Flaming June (in-game)
File:FlamingJuneNoRicky.png|Ricky in Flaming June
File:Puppet pirate's cove.jpeg|Ricky featured in the poster for Puppet Pirate's cove
File:Puppet space quest.jpeg|Ricky featured in the poster for Puppet Space Quest
File:Puppet winter song.jpeg|Ricky featured in the poster for A Puppet Winter Song
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Friendly]]
384bd1257e01287acae22303712761137fe151f7
759
758
2023-11-02T01:09:06Z
Pastel Loca
53406325
hey, whover did those three edits. don't put slurs, homophobic rhetoric, and Alpha Beta Sigma male bullshit in this wiki. Go back to the swamp from when you hence came
wikitext
text/x-wiki
''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time
Ricky the sock puppet is the Deuteragonist of [[My Friendly Neighborhood]]. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him.
{{Common_Puppet|title=Ricky|image1=Ricky.png|species=Sock Puppet|gender=Male |likes=Gordon |dislikes=Gordon disabling the antenna|voicedby=Arlo|features=Red and Blue sock}}
==History==
Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon.
== Game events ==
Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon.
The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Stenographer''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes.
We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair.
We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole.
Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, with Ricky yelling out his name in shock and fear. Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up
Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. Ricky will say that he's glad Gordon is helping the studio and establishes a time to meet up at the studio before disappearing again.
== Gallery ==
<gallery>
File:Ricky lobby.png|Ricky in the beginning of the game, in the lobby.
File:Various early character concept art.jpeg|concept art that features an early rendition of Ricky
File:Office painting 21.jpeg|Ricky in Vincent Van Gogh's self poitrait (in game)
File:PortrainitaFrenchStyle.png|Ricky in Vincent Van Gogh's self poitrait
File:Offices painting 22.jpeg|Ricky in non-specific(?) cubism art (in-game)
File:TheChatteringSock.png
File:Offices painting 2.jpeg|Ricky in Nighthawks featuring George, Lilliana, and Norman (in game)
File:Nightpuppets.png|Ricky in Nighthawks featuring George, Lilliana, and Norman
File:Office painting 23.jpeg|Ricky in Flaming June (in-game)
File:FlamingJuneNoRicky.png|Ricky in Flaming June
File:Puppet pirate's cove.jpeg|Ricky featured in the poster for Puppet Pirate's cove
File:Puppet space quest.jpeg|Ricky featured in the poster for Puppet Space Quest
File:Puppet winter song.jpeg|Ricky featured in the poster for A Puppet Winter Song
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Friendly]]
7371c785665665eefd9b62ff8c0e95c340d922b2
761
759
2023-11-05T13:45:10Z
174.117.146.29
0
i didnt change anything
wikitext
text/x-wiki
''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time
Ricky the sock puppet is the Deuteragonist of [[My Friendly Neighborhood]]. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him.
==History==
Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon.
== Game events ==
Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon.
The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Stenographer''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes.
We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair.
We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole.
Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, with Ricky yelling out his name in shock and fear. Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up
Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. Ricky will say that he's glad Gordon is helping the studio and establishes a time to meet up at the studio before disappearing again.
== Gallery ==
<gallery>
File:Ricky lobby.png|Ricky in the beginning of the game, in the lobby.
File:Various early character concept art.jpeg|concept art that features an early rendition of Ricky
File:Office painting 21.jpeg|Ricky in Vincent Van Gogh's self poitrait (in game)
File:PortrainitaFrenchStyle.png|Ricky in Vincent Van Gogh's self poitrait
File:Offices painting 22.jpeg|Ricky in non-specific(?) cubism art (in-game)
File:TheChatteringSock.png
File:Offices painting 2.jpeg|Ricky in Nighthawks featuring George, Lilliana, and Norman (in game)
File:Nightpuppets.png|Ricky in Nighthawks featuring George, Lilliana, and Norman
File:Office painting 23.jpeg|Ricky in Flaming June (in-game)
File:FlamingJuneNoRicky.png|Ricky in Flaming June
File:Puppet pirate's cove.jpeg|Ricky featured in the poster for Puppet Pirate's cove
File:Puppet space quest.jpeg|Ricky featured in the poster for Puppet Space Quest
File:Puppet winter song.jpeg|Ricky featured in the poster for A Puppet Winter Song
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Friendly]]
6df26193292c965ed62d6f3c2bc3be86204f83eb
762
761
2023-11-05T13:47:36Z
156.57.66.118
0
:3
wikitext
text/x-wiki
== Gallery ==
<gallery>
File:Ricky lobby.png|Ricky in the beginning of the game, in the lobby.
File:Various early character concept art.jpeg|concept art that features an early rendition of Ricky
File:Office painting 21.jpeg|Ricky in Vincent Van Gogh's self poitrait (in game)
File:PortrainitaFrenchStyle.png|Ricky in Vincent Van Gogh's self poitrait
File:Offices painting 22.jpeg|Ricky in non-specific(?) cubism art (in-game)
File:TheChatteringSock.png
File:Offices painting 2.jpeg|Ricky in Nighthawks featuring George, Lilliana, and Norman (in game)
File:Nightpuppets.png|Ricky in Nighthawks featuring George, Lilliana, and Norman
File:Office painting 23.jpeg|Ricky in Flaming June (in-game)
File:FlamingJuneNoRicky.png|Ricky in Flaming June
File:Puppet pirate's cove.jpeg|Ricky featured in the poster for Puppet Pirate's cove
File:Puppet space quest.jpeg|Ricky featured in the poster for Puppet Space Quest
File:Puppet winter song.jpeg|Ricky featured in the poster for A Puppet Winter Song
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Friendly]]
545eb7f3f2bebc345fd28424015216af6f0fccdd
763
762
2023-11-05T14:15:08Z
Étiolles
48404468
Reverted edits by [[Special:Contributions/156.57.66.118|156.57.66.118]] ([[User talk:156.57.66.118|talk]]) to last revision by 174.117.146.29 ([[w:c:dev:Rollback|script]])
wikitext
text/x-wiki
''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time
Ricky the sock puppet is the Deuteragonist of [[My Friendly Neighborhood]]. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him.
==History==
Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon.
== Game events ==
Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon.
The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Stenographer''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes.
We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair.
We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole.
Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, with Ricky yelling out his name in shock and fear. Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up
Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. Ricky will say that he's glad Gordon is helping the studio and establishes a time to meet up at the studio before disappearing again.
== Gallery ==
<gallery>
File:Ricky lobby.png|Ricky in the beginning of the game, in the lobby.
File:Various early character concept art.jpeg|concept art that features an early rendition of Ricky
File:Office painting 21.jpeg|Ricky in Vincent Van Gogh's self poitrait (in game)
File:PortrainitaFrenchStyle.png|Ricky in Vincent Van Gogh's self poitrait
File:Offices painting 22.jpeg|Ricky in non-specific(?) cubism art (in-game)
File:TheChatteringSock.png
File:Offices painting 2.jpeg|Ricky in Nighthawks featuring George, Lilliana, and Norman (in game)
File:Nightpuppets.png|Ricky in Nighthawks featuring George, Lilliana, and Norman
File:Office painting 23.jpeg|Ricky in Flaming June (in-game)
File:FlamingJuneNoRicky.png|Ricky in Flaming June
File:Puppet pirate's cove.jpeg|Ricky featured in the poster for Puppet Pirate's cove
File:Puppet space quest.jpeg|Ricky featured in the poster for Puppet Space Quest
File:Puppet winter song.jpeg|Ricky featured in the poster for A Puppet Winter Song
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Friendly]]
6df26193292c965ed62d6f3c2bc3be86204f83eb
764
763
2023-11-05T14:15:57Z
Étiolles
48404468
Reverted Vandalism: Undo revision 761 by [[Special:Contributions/174.117.146.29|174.117.146.29]] ([[User talk:174.117.146.29|talk]])
wikitext
text/x-wiki
''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time
Ricky the sock puppet is the Deuteragonist of [[My Friendly Neighborhood]]. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him.
{{Common_Puppet|title=Ricky|image1=Ricky.png|species=Sock Puppet|gender=Male |likes=Gordon |dislikes=Gordon disabling the antenna|voicedby=Arlo|features=Red and Blue sock}}
==History==
Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon.
== Game events ==
Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon.
The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Stenographer''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes.
We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair.
We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole.
Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, with Ricky yelling out his name in shock and fear. Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up
Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. Ricky will say that he's glad Gordon is helping the studio and establishes a time to meet up at the studio before disappearing again.
== Gallery ==
<gallery>
File:Ricky lobby.png|Ricky in the beginning of the game, in the lobby.
File:Various early character concept art.jpeg|concept art that features an early rendition of Ricky
File:Office painting 21.jpeg|Ricky in Vincent Van Gogh's self poitrait (in game)
File:PortrainitaFrenchStyle.png|Ricky in Vincent Van Gogh's self poitrait
File:Offices painting 22.jpeg|Ricky in non-specific(?) cubism art (in-game)
File:TheChatteringSock.png
File:Offices painting 2.jpeg|Ricky in Nighthawks featuring George, Lilliana, and Norman (in game)
File:Nightpuppets.png|Ricky in Nighthawks featuring George, Lilliana, and Norman
File:Office painting 23.jpeg|Ricky in Flaming June (in-game)
File:FlamingJuneNoRicky.png|Ricky in Flaming June
File:Puppet pirate's cove.jpeg|Ricky featured in the poster for Puppet Pirate's cove
File:Puppet space quest.jpeg|Ricky featured in the poster for Puppet Space Quest
File:Puppet winter song.jpeg|Ricky featured in the poster for A Puppet Winter Song
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Friendly]]
7371c785665665eefd9b62ff8c0e95c340d922b2
768
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2023-11-15T19:34:59Z
72.143.212.253
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ricky!
wikitext
text/x-wiki
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Friendly]]
68c316a1e6273d08329b97beda2f2afd4ec0fcbc
769
768
2023-11-15T19:35:00Z
SOAP Bot
1907256
Automated rollback. Certainty: 95.86%. Was this a mistake? [[w:c:soap:Project:Cynthia|Click here]].)
wikitext
text/x-wiki
''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time
Ricky the sock puppet is the Deuteragonist of [[My Friendly Neighborhood]]. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him.
{{Common_Puppet|title=Ricky|image1=Ricky.png|species=Sock Puppet|gender=Male |likes=Gordon |dislikes=Gordon disabling the antenna|voicedby=Arlo|features=Red and Blue sock}}
==History==
Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon.
== Game events ==
Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon.
The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Stenographer''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes.
We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair.
We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole.
Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, with Ricky yelling out his name in shock and fear. Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up
Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. Ricky will say that he's glad Gordon is helping the studio and establishes a time to meet up at the studio before disappearing again.
== Gallery ==
<gallery>
File:Ricky lobby.png|Ricky in the beginning of the game, in the lobby.
File:Various early character concept art.jpeg|concept art that features an early rendition of Ricky
File:Office painting 21.jpeg|Ricky in Vincent Van Gogh's self poitrait (in game)
File:PortrainitaFrenchStyle.png|Ricky in Vincent Van Gogh's self poitrait
File:Offices painting 22.jpeg|Ricky in non-specific(?) cubism art (in-game)
File:TheChatteringSock.png
File:Offices painting 2.jpeg|Ricky in Nighthawks featuring George, Lilliana, and Norman (in game)
File:Nightpuppets.png|Ricky in Nighthawks featuring George, Lilliana, and Norman
File:Office painting 23.jpeg|Ricky in Flaming June (in-game)
File:FlamingJuneNoRicky.png|Ricky in Flaming June
File:Puppet pirate's cove.jpeg|Ricky featured in the poster for Puppet Pirate's cove
File:Puppet space quest.jpeg|Ricky featured in the poster for Puppet Space Quest
File:Puppet winter song.jpeg|Ricky featured in the poster for A Puppet Winter Song
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Friendly]]
7371c785665665eefd9b62ff8c0e95c340d922b2
Pearl the Bird
0
255
760
705
2023-11-04T15:58:41Z
Oswaldluvr411
27771129
/* Script featuring her */
wikitext
text/x-wiki
{{character
|voicedby=Lindsay Sheppard
|name=Pearl|species=puppet bird|gender=female|image=Pearl.jpeg|imagecaption=Pearl with her glasses on.}}
'''Pearl the Bird''' is a character in ''[[My Friendly Neighborhood]]. She is a'' giant red and yellow puppet bird with pearl bead necklaces and a bright red and purple ribbon tail. Despite her lack of eyes, she roams blindly around the Neighborhood Set, occasionally poking at her surroundings. While non-hostile, she poses a constant hazard, causing harm to Gordon when she collides with him due to her blindness. In free cam mode, when she collides with the camera it still registers as a hit but it freezes the game completely which requires it to be manually shut down via Alt-Tab and closing the game window. Her glasses can be found in a Anchovy lift next to a door in the same level as the room that contains one of the letter blocks.
Pearl is based on Big Bird from Sesame Street.
== Script featuring her ==
The following is a transcript of the script for Episode 16 which is a collectable note found in Stage 4. This is written exactly like how it's transcribed in the game and it doesn't include the section that's X'ed out since the game's transcription doesn't count it.
=== Transcript ===
EXT. - MAIN STREET
The Neighborhood is having an OUTDOOR BAZAAR. Everyone is lining up at Lenard's antique display to try on a beautiful pair of EARRINGS. PEARL enters, sees the earrings, and cuts into the line, pushing LILLIANA out of the way and causing a commotion.
STEVIE: (standing up from a bench) Pearl, that wasn't nice!
Pearls sheepishly glances around at the others who are all glowering at her, and hunches in shame.
STEVIE: You can't just push people out of the way to get what you want, Pearl. it's more friendly to think about other people first! Do you see?
Pearl shakes her head timidly.
STEVIE: Well, maybe this will make it clear...
SONG: PUT ANOTHER BEFORE YOURSELF
Put another before yourself.
Before you go, see if someone needs help
== Gallery ==
=== Images ===
<gallery>
File:Pearl blind.jpeg|Pearl looking at the camera
File:Blind Pearl5.jpeg|Pearl in the middle of the set
File:Blind Pearl6.jpeg|Pearl biting a basketball hoop
File:Blind Pearl2.jpeg|Pearl looking through barrels
File:Blind Pearl4.jpeg|Pearl biting a pipe
File:Blind Pearl3.jpeg|Pearl feeling the stairs with her talons
File:Blind pearl1.jpeg|Pearl with her head through a wooden support
File:Pearl's glasses.jpeg|Pearl's glasses in the invetory
File:Pearl's glasses examination.jpeg|Pearl's glasses when examinating
File:Pearl poster.jpeg|Poster that features Pearl's legs (In-game)
File:Avian Alphabet With Pearl.jpeg|Poster that features Pearl's legs
File:Pearl looking at mirror far view.jpeg|Pearl looking in the mirror
File:Pearl1.jpeg|Pearl with her glasses on
File:Giant Pearl.jpeg|Giant Pearl found out of bounds
File:Offices painting 15.jpeg|Pearl in the Girl with a Pearl Earring (in-game)
File:PearlwithaPearlEarring.png|Pearl in the Girl with a Pearl Earring
File:Arnold's drawing of Pearl.jpeg|Arnold's drawing of Pearl
File:Pearl concept art.jpg|Pearl's concept art
File:Pearl's house concept art.jpeg|Pearl's house concept art
</gallery>
[[Category:Puppets]]
[[Category:Bosses]]
9e0128f1ece7955f1c1599e2634865178535709a
786
760
2024-01-05T18:44:14Z
68.112.140.50
0
wikitext
text/x-wiki
{{character
|voicedby=Lindsay Sheppard
|name=Pearl|species=puppet bird|gender=female|image=Pearl.jpeg|imagecaption=Pearl with her glasses on.}}
'''Pearl the Bird''' is a character in ''[[My Friendly Neighborhood]]. She is a'' giant red and yellow puppet bird with pearl bead necklaces and a bright red and purple ribbon tail. Despite her lack of eyes, she roams blindly around the Neighborhood Set, occasionally poking at her surroundings. While non-hostile, she poses a constant hazard, causing harm to Gordon when she collides with him due to her blindness. In free cam mode, when she collides with the camera it still registers as a hit but it freezes the game completely which requires it to be manually shut down via Alt-Tab and closing the game window. Her glasses can be found in a Anchovy lift next to a door in the same level as the room that contains one of the letter blocks.
Pearl is based on Big Bird from Sesame Street. She is cool.
== Script featuring her ==
The following is a transcript of the script for Episode 16 which is a collectable note found in Stage 4. This is written exactly like how it's transcribed in the game and it doesn't include the section that's X'ed out since the game's transcription doesn't count it.
=== Transcript ===
EXT. - MAIN STREET
The Neighborhood is having an OUTDOOR BAZAAR. Everyone is lining up at Lenard's antique display to try on a beautiful pair of EARRINGS. PEARL enters, sees the earrings, and cuts into the line, pushing LILLIANA out of the way and causing a commotion.
STEVIE: (standing up from a bench) Pearl, that wasn't nice!
Pearls sheepishly glances around at the others who are all glowering at her, and hunches in shame.
STEVIE: You can't just push people out of the way to get what you want, Pearl. it's more friendly to think about other people first! Do you see?
Pearl shakes her head timidly.
STEVIE: Well, maybe this will make it clear...
SONG: PUT ANOTHER BEFORE YOURSELF
Put another before yourself.
Before you go, see if someone needs help
== Gallery ==
=== Images ===
<gallery>
File:Pearl blind.jpeg|Pearl looking at the camera
File:Blind Pearl5.jpeg|Pearl in the middle of the set
File:Blind Pearl6.jpeg|Pearl biting a basketball hoop
File:Blind Pearl2.jpeg|Pearl looking through barrels
File:Blind Pearl4.jpeg|Pearl biting a pipe
File:Blind Pearl3.jpeg|Pearl feeling the stairs with her talons
File:Blind pearl1.jpeg|Pearl with her head through a wooden support
File:Pearl's glasses.jpeg|Pearl's glasses in the invetory
File:Pearl's glasses examination.jpeg|Pearl's glasses when examinating
File:Pearl poster.jpeg|Poster that features Pearl's legs (In-game)
File:Avian Alphabet With Pearl.jpeg|Poster that features Pearl's legs
File:Pearl looking at mirror far view.jpeg|Pearl looking in the mirror
File:Pearl1.jpeg|Pearl with her glasses on
File:Giant Pearl.jpeg|Giant Pearl found out of bounds
File:Offices painting 15.jpeg|Pearl in the Girl with a Pearl Earring (in-game)
File:PearlwithaPearlEarring.png|Pearl in the Girl with a Pearl Earring
File:Arnold's drawing of Pearl.jpeg|Arnold's drawing of Pearl
File:Pearl concept art.jpg|Pearl's concept art
File:Pearl's house concept art.jpeg|Pearl's house concept art
</gallery>
[[Category:Puppets]]
[[Category:Bosses]]
238ca976cdcb2efe076a31fd496d268fdd4c4633
787
786
2024-01-05T23:27:54Z
Pastel Loca
53406325
Undo revision 786 by [[Special:Contributions/68.112.140.50|68.112.140.50]] ([[User talk:68.112.140.50|talk]]). Note: thank you anon, very cool. Unfortunately, that's not very important for the page because there is no reason to put it in a page that is supposed to have confirmed information about Pearl
wikitext
text/x-wiki
{{character
|voicedby=Lindsay Sheppard
|name=Pearl|species=puppet bird|gender=female|image=Pearl.jpeg|imagecaption=Pearl with her glasses on.}}
'''Pearl the Bird''' is a character in ''[[My Friendly Neighborhood]]. She is a'' giant red and yellow puppet bird with pearl bead necklaces and a bright red and purple ribbon tail. Despite her lack of eyes, she roams blindly around the Neighborhood Set, occasionally poking at her surroundings. While non-hostile, she poses a constant hazard, causing harm to Gordon when she collides with him due to her blindness. In free cam mode, when she collides with the camera it still registers as a hit but it freezes the game completely which requires it to be manually shut down via Alt-Tab and closing the game window. Her glasses can be found in a Anchovy lift next to a door in the same level as the room that contains one of the letter blocks.
Pearl is based on Big Bird from Sesame Street.
== Script featuring her ==
The following is a transcript of the script for Episode 16 which is a collectable note found in Stage 4. This is written exactly like how it's transcribed in the game and it doesn't include the section that's X'ed out since the game's transcription doesn't count it.
=== Transcript ===
EXT. - MAIN STREET
The Neighborhood is having an OUTDOOR BAZAAR. Everyone is lining up at Lenard's antique display to try on a beautiful pair of EARRINGS. PEARL enters, sees the earrings, and cuts into the line, pushing LILLIANA out of the way and causing a commotion.
STEVIE: (standing up from a bench) Pearl, that wasn't nice!
Pearls sheepishly glances around at the others who are all glowering at her, and hunches in shame.
STEVIE: You can't just push people out of the way to get what you want, Pearl. it's more friendly to think about other people first! Do you see?
Pearl shakes her head timidly.
STEVIE: Well, maybe this will make it clear...
SONG: PUT ANOTHER BEFORE YOURSELF
Put another before yourself.
Before you go, see if someone needs help
== Gallery ==
=== Images ===
<gallery>
File:Pearl blind.jpeg|Pearl looking at the camera
File:Blind Pearl5.jpeg|Pearl in the middle of the set
File:Blind Pearl6.jpeg|Pearl biting a basketball hoop
File:Blind Pearl2.jpeg|Pearl looking through barrels
File:Blind Pearl4.jpeg|Pearl biting a pipe
File:Blind Pearl3.jpeg|Pearl feeling the stairs with her talons
File:Blind pearl1.jpeg|Pearl with her head through a wooden support
File:Pearl's glasses.jpeg|Pearl's glasses in the invetory
File:Pearl's glasses examination.jpeg|Pearl's glasses when examinating
File:Pearl poster.jpeg|Poster that features Pearl's legs (In-game)
File:Avian Alphabet With Pearl.jpeg|Poster that features Pearl's legs
File:Pearl looking at mirror far view.jpeg|Pearl looking in the mirror
File:Pearl1.jpeg|Pearl with her glasses on
File:Giant Pearl.jpeg|Giant Pearl found out of bounds
File:Offices painting 15.jpeg|Pearl in the Girl with a Pearl Earring (in-game)
File:PearlwithaPearlEarring.png|Pearl in the Girl with a Pearl Earring
File:Arnold's drawing of Pearl.jpeg|Arnold's drawing of Pearl
File:Pearl concept art.jpg|Pearl's concept art
File:Pearl's house concept art.jpeg|Pearl's house concept art
</gallery>
[[Category:Puppets]]
[[Category:Bosses]]
9e0128f1ece7955f1c1599e2634865178535709a
Weapons
0
447
765
701
2023-11-14T21:36:56Z
24.45.133.158
0
wikitext
text/x-wiki
In the game, there are four main weapons and a secret weapon that can be found. they're used to combat [[Norman, Lilliana, Junebug, Lenard, and George|the Neighbors]] and bosses. This page will list the weapons in order of when you obtain it first when playing normally (as in, not in free cam mode). [[Pearl the Bird|Pearl]] and [[Arnold]] are the only characters unaffected by any weapons.
==Wrench==
{{Letter Weapons|image1=Wrench.jpeg|location_found=Stage 4 Grip and Camera DEPTS.|title1=Wrench}}
The Wrench is the first weapon [[Gordon O'Brian|Gordon]] obtains in the studio. It's a standard wrench with tape on it, nothing very special about it. The only instances where the Wrench is useless and/or near impossible to inflict damage is when dealing with [[Ray]], [[Goblette|Gobblette]], [[the Pups]], and the [[The Unfriendly Neighborhood Puppets|Unfriendly Neighbors]], it's better to avoid them if you either don't have or want to save up on ammo. The Wrench takes up a 1x3 space in Gordon's suitcase.
In harder difficulties, this weapon has the most use against most hostile puppets due to how ammo is limmited in both difficulties with Unfriendly having so little ammo to obtain in the entire game that the Wrench is basically required in order to fend off the puppets most of the time.
==Stenographer/Rolodexer==
{{Letter Weapons|image1=Stenographer.jpg|location_found=Stage 4 Dressing room|title1=Stenographer/Rolodexer}}
The Stenographer/Rolodexer is the second weapon Gordon obtains in the studio. It's a weapon created by [[Inventor Hank|Janitor Hank]] for security, special effects, fun, and more. This weapon is the pistol equivalent of the game. Ammo for the Sternographer/Rolodexer can be found the most, even in harder difficulties. The ammo cap when loaded has the same amount of letters in the english alphabet. it takes up a 2x3 space in Gordon's suitcase.
The naming for this weapon is inconsistent in that the full game reffers to it as the Sternographer while the demo, concept art, and Steam achievement relating to it reffers to the weapon as the Rolodexer. There is no information as of now to explain the naming inconsistency in the full game.
==Novelist==
{{Letter Weapons|image1=Novelist.jpeg|location_found=Basement office|title1=Novelist}}
The Novelist is the third weapon Gordon obtains in the studio. It's a weapon created by Janitor Hank, it's stated by him in his note at the Basement Office that it takes up a lot of ammo. This weapon is the Shotgun equivalent of the game. The Novelist can one shot most Hostile puppets though ammo for it is a little less found than ammo for the Sternographer/Rolodexer. It takes up a 2x5 space in Gordon's suitcase.
For the Studio Park, it's reccomended to use the shotgun against the pups since it's the best weapon when passing through since it can oneshot the pups and down them for a bit, just enough to pass through.
==Punctuation==
{{Letter Weapons|image1=Punctuation.jpeg|location_found=Offices Theatre Entrance|title1=Punctuation}}
The Punctuation is the fourth weapon Gordon obtains in the studio. It's a weapon created by Janitor Hank, Julia suggested the name "The Interrobang" for the weapon which Hank didn't use. This weapon is the Grenade equivalent of the game. The Punctuation can help with crowd control though the player has to be careful with it because the Punctuation can also hurt Gordon if it's thrown too close to him. It takes up a 1x1 space in Gordon's suitcase.
It is reccomended to use this for [[Curt N' Call]] and [[The Unfriendly Neighborhood Puppets|Amalgamuppet]] since it can take them out really quickly with Curt N Call's being so quick that the piano part of the boss music never starts.
==Conclusion==
{{Letter Weapons|image1=Conclusion.jpeg|location_found=Stage 5|title1=Conclusion}}
The Conclusion is the secret weapon Gordon obtains in the studio after finding three gems in the Puppet Pirate's cove set. This Weapon is the Gatiling gun equivalent of the game. There is no real way of knowing who made this since there is no notes about the Conclusion itself. It starts off with 999 ammo but there is no way to replenish ammo for the Conclusion so once you run out of ammo for it you can't use it anymore. It can stop any moving hostile enemy in their tracks when shooting any of them. It takes up a 2x4 space in Gordon's suitcase
== Gallery ==
<gallery>
File:Wrench in suitcase.jpeg|Wrench in Gordon's Suitcase
File:Wrench examine.jpeg|Wrench when examining
File:Sternographer-Rolodexer in suitcase.jpeg|Sternographer/Rolodexer in Gordon's suitcase
File:Sternographer-Rolodexter examine side A.jpeg|Sternographer/Rolodexer side A
File:Sternographer-Rolodexter examine side B.jpeg|Sternographer/Rolodexer side B
File:Sternographer-Rolodexter examine side C.jpeg
File:Sternographer-Rolodexter examine side C.jpeg|Sternographer/Rolodexer side C
File:Sternographer side D.jpeg|Sternographer/Rolodexer side D
File:Novelist in suitcase.jpeg|Novelist in Gordon's Suitcase
File:Novelist side A.jpeg|Novelist side A
File:Novelist side B.jpeg|Novelist side B
File:Novelist examine side C.jpeg|Novelist side C
File:Novelist examine side D.jpeg|Novelist side D
File:Punctuation in Gordon's suitcase.jpeg|Punctuation in Gordon's suitcase
File:Punctuation side A.jpeg|Punctuation side A
File:Punctuation side B.jpeg|Punctuation side B
File:Punctuation side C.jpeg|Punctuation side C
File:Punctuation side D.jpeg|Punctuation side D
File:The Conclusion in treasure chest.jpeg|The Conclusion in the treasure chest
File:Conclusion in Gordon's suitcase.jpeg|Conclusion in Gordon's suitcase
File:Conclusion side A.jpeg|Conclusion side A
File:Conclusion side B.jpeg|Conclusion side B
File:Conclusion side C.jpeg|Conclusion side C
File:Conclusion side D.jpeg|Conclusion side D
</gallery>
[[Category: Weapons]]
ea521c282affb654576d0d3ffa37a6d213e808fc
766
765
2023-11-15T01:45:57Z
Pastel Loca
53406325
minor correction about the Conclusion
wikitext
text/x-wiki
In the game, there are four main weapons and a secret weapon that can be found. they're used to combat [[Norman, Lilliana, Junebug, Lenard, and George|the Neighbors]] and bosses. This page will list the weapons in order of when you obtain it first when playing normally (as in, not in free cam mode). [[Pearl the Bird|Pearl]] and [[Arnold]] are the only characters unaffected by any weapons.
==Wrench==
{{Letter Weapons|image1=Wrench.jpeg|location_found=Stage 4 Grip and Camera DEPTS.|title1=Wrench}}
The Wrench is the first weapon [[Gordon O'Brian|Gordon]] obtains in the studio. It's a standard wrench with tape on it, nothing very special about it. The only instances where the Wrench is useless and/or near impossible to inflict damage is when dealing with [[Ray]], [[Goblette|Gobblette]], [[the Pups]], and the [[The Unfriendly Neighborhood Puppets|Unfriendly Neighbors]], it's better to avoid them if you either don't have or want to save up on ammo. The Wrench takes up a 1x3 space in Gordon's suitcase.
In harder difficulties, this weapon has the most use against most hostile puppets due to how ammo is limmited in both difficulties with Unfriendly having so little ammo to obtain in the entire game that the Wrench is basically required in order to fend off the puppets most of the time.
==Stenographer/Rolodexer==
{{Letter Weapons|image1=Stenographer.jpg|location_found=Stage 4 Dressing room|title1=Stenographer/Rolodexer}}
The Stenographer/Rolodexer is the second weapon Gordon obtains in the studio. It's a weapon created by [[Inventor Hank|Janitor Hank]] for security, special effects, fun, and more. This weapon is the pistol equivalent of the game. Ammo for the Sternographer/Rolodexer can be found the most, even in harder difficulties. The ammo cap when loaded has the same amount of letters in the english alphabet. it takes up a 2x3 space in Gordon's suitcase.
The naming for this weapon is inconsistent in that the full game reffers to it as the Sternographer while the demo, concept art, and Steam achievement relating to it reffers to the weapon as the Rolodexer. There is no information as of now to explain the naming inconsistency in the full game.
==Novelist==
{{Letter Weapons|image1=Novelist.jpeg|location_found=Basement office|title1=Novelist}}
The Novelist is the third weapon Gordon obtains in the studio. It's a weapon created by Janitor Hank, it's stated by him in his note at the Basement Office that it takes up a lot of ammo. This weapon is the Shotgun equivalent of the game. The Novelist can one shot most Hostile puppets though ammo for it is a little less found than ammo for the Sternographer/Rolodexer. It takes up a 2x5 space in Gordon's suitcase.
For the Studio Park, it's reccomended to use the shotgun against the pups since it's the best weapon when passing through since it can oneshot the pups and down them for a bit, just enough to pass through.
==Punctuation==
{{Letter Weapons|image1=Punctuation.jpeg|location_found=Offices Theatre Entrance|title1=Punctuation}}
The Punctuation is the fourth weapon Gordon obtains in the studio. It's a weapon created by Janitor Hank, Julia suggested the name "The Interrobang" for the weapon which Hank didn't use. This weapon is the Grenade equivalent of the game. The Punctuation can help with crowd control though the player has to be careful with it because the Punctuation can also hurt Gordon if it's thrown too close to him. It takes up a 1x1 space in Gordon's suitcase.
It is reccomended to use this for [[Curt N' Call]] and [[The Unfriendly Neighborhood Puppets|Amalgamuppet]] since it can take them out really quickly with Curt N Call's being so quick that the piano part of the boss music never starts.
==Conclusion==
{{Letter Weapons|image1=Conclusion.jpeg|location_found=Stage 5|title1=Conclusion}}
The Conclusion is the secret weapon Gordon obtains in the studio after finding three gems in the Puppet Pirate's cove set. This Weapon is the Gatiling gun equivalent of the game. It is stated by Janitor Hank to be his magnum opus. It starts off with 999 ammo but there is no way to replenish ammo for the Conclusion so once you run out of ammo for it you can't use it anymore. It can stop any moving hostile enemy in their tracks when shooting any of them. It takes up a 2x4 space in Gordon's suitcase
== Gallery ==
<gallery>
File:Wrench in suitcase.jpeg|Wrench in Gordon's Suitcase
File:Wrench examine.jpeg|Wrench when examining
File:Sternographer-Rolodexer in suitcase.jpeg|Sternographer/Rolodexer in Gordon's suitcase
File:Sternographer-Rolodexter examine side A.jpeg|Sternographer/Rolodexer side A
File:Sternographer-Rolodexter examine side B.jpeg|Sternographer/Rolodexer side B
File:Sternographer-Rolodexter examine side C.jpeg
File:Sternographer-Rolodexter examine side C.jpeg|Sternographer/Rolodexer side C
File:Sternographer side D.jpeg|Sternographer/Rolodexer side D
File:Novelist in suitcase.jpeg|Novelist in Gordon's Suitcase
File:Novelist side A.jpeg|Novelist side A
File:Novelist side B.jpeg|Novelist side B
File:Novelist examine side C.jpeg|Novelist side C
File:Novelist examine side D.jpeg|Novelist side D
File:Punctuation in Gordon's suitcase.jpeg|Punctuation in Gordon's suitcase
File:Punctuation side A.jpeg|Punctuation side A
File:Punctuation side B.jpeg|Punctuation side B
File:Punctuation side C.jpeg|Punctuation side C
File:Punctuation side D.jpeg|Punctuation side D
File:The Conclusion in treasure chest.jpeg|The Conclusion in the treasure chest
File:Conclusion in Gordon's suitcase.jpeg|Conclusion in Gordon's suitcase
File:Conclusion side A.jpeg|Conclusion side A
File:Conclusion side B.jpeg|Conclusion side B
File:Conclusion side C.jpeg|Conclusion side C
File:Conclusion side D.jpeg|Conclusion side D
</gallery>
[[Category: Weapons]]
a16e0d898cbc7a8224ac530740c3070afca71910
782
766
2023-12-10T17:01:01Z
Gobbleton
54220656
Fixed up some spelling
wikitext
text/x-wiki
In the game, there are four main weapons and a secret weapon that can be found. they're used to combat [[Norman, Lilliana, Junebug, Lenard, and George|the Neighbors]] and bosses. This page will list the weapons in order of when you obtain it first when playing normally (as in, not in free cam mode). [[Pearl the Bird|Pearl]] and [[Arnold]] are the only characters unaffected by any weapons.
==Wrench==
{{Letter Weapons|image1=Wrench.jpeg|location_found=Stage 4 Grip and Camera DEPTS.|title1=Wrench}}
The Wrench is the first weapon [[Gordon O'Brian|Gordon]] obtains in the studio. It's a standard wrench with tape on it, nothing very special about it. The only instances where the Wrench is useless and/or near impossible to inflict damage is when dealing with [[Ray]], [[Goblette|Gobblette]], [[the Pups]], and the [[The Unfriendly Neighborhood Puppets|Unfriendly Neighbors]], it's better to avoid them if you either don't have or want to save up on ammo. The Wrench takes up a 1x3 space in Gordon's suitcase.
In harder difficulties, this weapon has the most use against most hostile puppets due to how ammo is limited in both difficulties with Unfriendly having so little ammo to obtain in the entire game that the Wrench is basically required in order to fend off the puppets most of the time.
==Stenographer/Rolodexer==
{{Letter Weapons|image1=Stenographer.jpg|location_found=Stage 4 Dressing room|title1=Stenographer/Rolodexer}}
The Stenographer/Rolodexer is the second weapon Gordon obtains in the studio. It's a weapon created by [[Inventor Hank|Janitor Hank]] for security, special effects, fun, and more. This weapon is the pistol equivalent of the game. Ammo for the Stenographer/Rolodexer can be found the most, even in harder difficulties. The ammo cap when loaded has the same amount of letters in the English alphabet. it takes up a 2x3 space in Gordon's suitcase.
The naming for this weapon is inconsistent in that the full game refers to it as the Stenographer while the demo, concept art, and Steam achievement relating to it refers to the weapon as the Rolodexer. There is no information as of now to explain the naming inconsistency in the full game.
==Novelist==
{{Letter Weapons|image1=Novelist.jpeg|location_found=Basement office|title1=Novelist}}
The Novelist is the third weapon Gordon obtains in the studio. It's a weapon created by Janitor Hank, it's stated by him in his note at the Basement Office that it takes up a lot of ammo. This weapon is the Shotgun equivalent of the game. The Novelist can one shot most Hostile puppets though ammo for it is a little less found than ammo for the Stenographer/Rolodexer. It takes up a 2x5 space in Gordon's suitcase.
For the Studio Park, it's recommended to use the shotgun against the pups since it's the best weapon when passing through since it can one-shot the pups and down them for a bit, just enough to pass through.
==Punctuation==
{{Letter Weapons|image1=Punctuation.jpeg|location_found=Offices Theatre Entrance|title1=Punctuation}}
The Punctuation is the fourth weapon Gordon obtains in the studio. It's a weapon created by Janitor Hank, Julia suggested the name "The Interrobang" for the weapon which Hank didn't use. This weapon is the Grenade equivalent of the game. The Punctuation can help with crowd control though the player has to be careful with it because the Punctuation can also hurt Gordon if it's thrown too close to him. It takes up a 1x1 space in Gordon's suitcase.
It is recommended to use this for [[Curt N' Call]] and [[The Unfriendly Neighborhood Puppets|Amalgamuppet]] since it can take them out really quickly with Curt N Call's being so quick that the piano part of the boss music never starts.
==Conclusion==
{{Letter Weapons|image1=Conclusion.jpeg|location_found=Stage 5|title1=Conclusion}}
The Conclusion is the secret weapon Gordon obtains in the studio after finding three gems in the Puppet Pirate's cove set. This Weapon is the Gatling gun equivalent of the game. It is stated by Janitor Hank to be his magnum opus. It starts off with 999 ammo but there is no way to replenish ammo for the Conclusion so once you run out of ammo for it you can't use it anymore. It can stop any moving hostile enemy in their tracks when shooting any of them. It takes up a 2x4 space in Gordon's suitcase
== Gallery ==
<gallery>
File:Wrench in suitcase.jpeg|Wrench in Gordon's Suitcase
File:Wrench examine.jpeg|Wrench when examining
File:Sternographer-Rolodexer in suitcase.jpeg|Sternographer/Rolodexer in Gordon's suitcase
File:Sternographer-Rolodexter examine side A.jpeg|Sternographer/Rolodexer side A
File:Sternographer-Rolodexter examine side B.jpeg|Sternographer/Rolodexer side B
File:Sternographer-Rolodexter examine side C.jpeg
File:Sternographer-Rolodexter examine side C.jpeg|Sternographer/Rolodexer side C
File:Sternographer side D.jpeg|Sternographer/Rolodexer side D
File:Novelist in suitcase.jpeg|Novelist in Gordon's Suitcase
File:Novelist side A.jpeg|Novelist side A
File:Novelist side B.jpeg|Novelist side B
File:Novelist examine side C.jpeg|Novelist side C
File:Novelist examine side D.jpeg|Novelist side D
File:Punctuation in Gordon's suitcase.jpeg|Punctuation in Gordon's suitcase
File:Punctuation side A.jpeg|Punctuation side A
File:Punctuation side B.jpeg|Punctuation side B
File:Punctuation side C.jpeg|Punctuation side C
File:Punctuation side D.jpeg|Punctuation side D
File:The Conclusion in treasure chest.jpeg|The Conclusion in the treasure chest
File:Conclusion in Gordon's suitcase.jpeg|Conclusion in Gordon's suitcase
File:Conclusion side A.jpeg|Conclusion side A
File:Conclusion side B.jpeg|Conclusion side B
File:Conclusion side C.jpeg|Conclusion side C
File:Conclusion side D.jpeg|Conclusion side D
</gallery>
[[Category: Weapons]]
a271429b3aa1544a7a0120fb9a76961df80f0681
783
782
2023-12-11T03:44:40Z
Gobbleton
54220656
Fixed a punctuation mistake
wikitext
text/x-wiki
In the game, there are four main weapons and a secret weapon that can be found. they're used to combat [[Norman, Lilliana, Junebug, Lenard, and George|the Neighbors]] and bosses. This page will list the weapons in order of when you obtain it first when playing normally (as in, not in free cam mode). [[Pearl the Bird|Pearl]] and [[Arnold]] are the only characters unaffected by any weapons.
==Wrench==
{{Letter Weapons|image1=Wrench.jpeg|location_found=Stage 4 Grip and Camera DEPTS.|title1=Wrench}}
The Wrench is the first weapon [[Gordon O'Brian|Gordon]] obtains in the studio. It's a standard wrench with tape on it, nothing very special about it. The only instances where the Wrench is useless and/or near impossible to inflict damage is when dealing with [[Ray]], [[Goblette|Gobblette]], [[the Pups]], and the [[The Unfriendly Neighborhood Puppets|Unfriendly Neighbors]], it's better to avoid them if you either don't have or want to save up on ammo. The Wrench takes up a 1x3 space in Gordon's suitcase.
In harder difficulties, this weapon has the most use against most hostile puppets due to how ammo is limited in both difficulties with Unfriendly having so little ammo to obtain in the entire game that the Wrench is basically required in order to fend off the puppets most of the time.
==Stenographer/Rolodexer==
{{Letter Weapons|image1=Stenographer.jpg|location_found=Stage 4 Dressing room|title1=Stenographer/Rolodexer}}
The Stenographer/Rolodexer is the second weapon Gordon obtains in the studio. It's a weapon created by [[Inventor Hank|Janitor Hank]] for security, special effects, fun, and more. This weapon is the pistol equivalent of the game. Ammo for the Stenographer/Rolodexer can be found the most, even in harder difficulties. The ammo cap when loaded has the same amount of letters in the English alphabet. it takes up a 2x3 space in Gordon's suitcase.
The naming for this weapon is inconsistent in that the full game refers to it as the Stenographer while the demo, concept art, and Steam achievement relating to it refers to the weapon as the Rolodexer. There is no information as of now to explain the naming inconsistency in the full game.
==Novelist==
{{Letter Weapons|image1=Novelist.jpeg|location_found=Basement office|title1=Novelist}}
The Novelist is the third weapon Gordon obtains in the studio. It's a weapon created by Janitor Hank, it's stated by him in his note at the Basement Office that it takes up a lot of ammo. This weapon is the Shotgun equivalent of the game. The Novelist can one shot most Hostile puppets though ammo for it is a little less found than ammo for the Stenographer/Rolodexer. It takes up a 2x5 space in Gordon's suitcase.
For the Studio Park, it's recommended to use the shotgun against the pups since it's the best weapon when passing through since it can one-shot the pups and down them for a bit, just enough to pass through.
==Punctuation==
{{Letter Weapons|image1=Punctuation.jpeg|location_found=Offices Theatre Entrance|title1=Punctuation}}
The Punctuation is the fourth weapon Gordon obtains in the studio. It's a weapon created by Janitor Hank, Julia suggested the name "The Interrobang" for the weapon which Hank didn't use. This weapon is the Grenade equivalent of the game. The Punctuation can help with crowd control though the player has to be careful with it because the Punctuation can also hurt Gordon if it's thrown too close to him. It takes up a 1x1 space in Gordon's suitcase.
It is recommended to use this for [[Curt N' Call]] and [[The Unfriendly Neighborhood Puppets|Amalgamuppet]] since it can take them out really quickly with Curt N Call's being so quick that the piano part of the boss music never starts.
==Conclusion==
{{Letter Weapons|image1=Conclusion.jpeg|location_found=Stage 5|title1=Conclusion}}
The Conclusion is the secret weapon Gordon obtains in the studio after finding three gems in the Puppet Pirate's cove set. This Weapon is the Gatling gun equivalent of the game. It is stated by Janitor Hank to be his magnum opus. It starts off with 999 ammo but there is no way to replenish ammo for the Conclusion so once you run out of ammo for it you can't use it anymore. It can stop any moving hostile enemy in their tracks when shooting any of them. It takes up a 2x4 space in Gordon's suitcase.
== Gallery ==
<gallery>
File:Wrench in suitcase.jpeg|Wrench in Gordon's Suitcase
File:Wrench examine.jpeg|Wrench when examining
File:Sternographer-Rolodexer in suitcase.jpeg|Sternographer/Rolodexer in Gordon's suitcase
File:Sternographer-Rolodexter examine side A.jpeg|Sternographer/Rolodexer side A
File:Sternographer-Rolodexter examine side B.jpeg|Sternographer/Rolodexer side B
File:Sternographer-Rolodexter examine side C.jpeg
File:Sternographer-Rolodexter examine side C.jpeg|Sternographer/Rolodexer side C
File:Sternographer side D.jpeg|Sternographer/Rolodexer side D
File:Novelist in suitcase.jpeg|Novelist in Gordon's Suitcase
File:Novelist side A.jpeg|Novelist side A
File:Novelist side B.jpeg|Novelist side B
File:Novelist examine side C.jpeg|Novelist side C
File:Novelist examine side D.jpeg|Novelist side D
File:Punctuation in Gordon's suitcase.jpeg|Punctuation in Gordon's suitcase
File:Punctuation side A.jpeg|Punctuation side A
File:Punctuation side B.jpeg|Punctuation side B
File:Punctuation side C.jpeg|Punctuation side C
File:Punctuation side D.jpeg|Punctuation side D
File:The Conclusion in treasure chest.jpeg|The Conclusion in the treasure chest
File:Conclusion in Gordon's suitcase.jpeg|Conclusion in Gordon's suitcase
File:Conclusion side A.jpeg|Conclusion side A
File:Conclusion side B.jpeg|Conclusion side B
File:Conclusion side C.jpeg|Conclusion side C
File:Conclusion side D.jpeg|Conclusion side D
</gallery>
[[Category: Weapons]]
d46f30dedfce897446c33e56a5f423e54b4c8ee0
The Unfriendly Neighborhood Puppets
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2023-11-15T02:01:09Z
Pastel Loca
53406325
made some minor changes and added a trivia section for the page
wikitext
text/x-wiki
[[File:Unfriendly neighborhood sign.jpeg|thumb|Unfriendly Neighborhood sign]]
'''The Unfriendly Neighborhood Puppets''' is a group of puppets in ''[[My Friendly Neighborhood]]'' who were deeply affected by the dark TV shows to the point of losing their innocence completely. They isolate themselves in the studio's depths, exhibiting violent insanity. This area also houses the Amalgamuppet, as the name implies, it's an amalgamation of various puppets and it's the final boss of the game.
==Unfriendly Variants==
There are Unfriendly variants of only [[Norman, Lilliana, Junebug, Lenard, and George|Norman, Junebug, Lilliana, Lenard, and George]] where they are desaturated versions of them with their eyes torn out and bumpmapping on their skin and hair. During the chase sequence they can be defeated but they're '''extremely''' tanky and not worth the ammo that would be wasted, you have to run away to the boss arena. They can also be found all over the boss arena, though they don't move (most likely as a optimization choice). Each puppet also has differences that aren't just Saturation differences.
===Notable differences between normal and unfriendly variants===
*Unfriendly Lilliana has white kneesocks layered over her pink knee high socks, she also has white gloves and a black flower on her hat.
*Unfriendly Norman has a black varsity jacket instead of red, his varsity jacket also has an eye in place of the MFN logo.
*Unfriendly Junebug has the unicorn on her shirt decapitated.
*Unfriendly George's grey oval on his back has a more depressing message than the simple 'Taxi'.
===Gallery===
<gallery>
File:Unfriendly chase puppets (active).jpeg|Unfriendly puppets chase
File:Unfriendly chase puppets (inactive).jpeg|Unfriendly chase puppets spawn location
File:Unfriendly Junebug2.jpeg|Unfriendly Junebug leaning towards a wall
File:Unfriendly Junebug3.jpeg|Unfriendly Junebug creepily looking at Gordon
File:Unfriendly Junebug.jpeg|Unfriendly Junebug sitting on the ledge
File:Unfriendly Junebug1.jpeg|Unfriendly Junebug screaching through a window
File:Unfriendly Lenard.jpeg|Unfriendly Lenard peering over an edge
File:Unfriendly Norman1.jpeg|Unfriendly Norman laying on a bunch of wood
File:Unfriendly Norman2.jpeg|Unfriendly Norman in a washing machine
File:Unfriendly Norman.jpeg|Unfriendly Norman biting on a ledge
File:Unfriendly Norman, Lilliana, and Lenard.jpeg|Unfriendly Norman, Lilliana, and Lenard hanging on a clothesline
File:Unfriendly Lilliana.jpeg|Unfriendly Lilliana biting a wire
File:Unfriendly George.jpeg|Unfriendly George looking through a window
File:Unfriendly George sticking to a wall inside.jpeg|Unfriendly George inside a building in a ceiling corner carrying a hook
File:Giant unfriendly Norman.jpeg|Giant Unfriendly Norman found out of bounds
File:Out of bounds Unfriendly Norman.jpeg|Unfriendly Norman out of bounds
</gallery>
==Amalgamuppet==
{{Character|name=Amalgamuppet|image=Almagamuppet.jpeg|voicedby=Marissa Lenti, Tom Laflin, and Emily Fajardo|species=an amalgamation of puppets}}
The Amalgamuppet is a combination of puppets that reside in the Unfriendly Neighborhood. Unlike the Unfriendly variant puppets, this is slightly brighter with color without the bumpmapping. They shout various things as [[Gordon O'Brian|Gordon]] pulls on the emergency latch and either fights or runs around in circles long enough until the gate opens (you can get achievements for doing either but it doesn't affect the ending).
=== Gallery ===
<gallery>
File:Almagamuppet front (inactive).jpeg|Amalgamuppet front (inactive)
File:Almagamuppet back (inactive).jpeg|Amalgamuppet back (inactive)
File:Dead Almagamuppet angle 1.jpeg|Dead Amalgamuppet angle 1
File:Dead Almagamuppet angle2.jpeg|Dead Amalgamuppet angle 2
File:Almagamuppet concept art.jpeg|Amalgamuppet concept art
</gallery>
== Trivia ==
* According to [https://twitter.com/BrendanBlaber/status/1686086073796231168 a tweet thread by cast director, Brendan Blaber], the voices for the Amalgamuppet is other options that was considered for Pearl/Lilliana (Emily Fajardo), Ricky (Tom Laflin), and the dogs (Marissa Lenti).
* Unfriendly Norman is the only one seen outside of the Unfriendly Neighborhood out of bounds in the Cardboard penthouse kitchen and Stage 4 dress room.
* An Unfriendly George can be found inside of a building that can only be acessed via [[In-game cheats|free camera mode]] in the Amalgamuppet boss area
* Unfriendly George has his eye stitching removed from from his normal model while Unfriendly Lenard keeps his eye stitching from his normal model
[[Category:Bosses]]
[[Category:Puppets]]
98d8a6dd7edbe1bde2362e796c76ad893ead96af
790
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2024-02-18T11:13:51Z
104.186.104.42
0
wikitext
text/x-wiki
[[File:Unfriendly neighborhood sign.jpeg|thumb|Unfriendly Neighborhood sign]]
'''The Unfriendly Neighborhood Puppets''' is a group of puppets in ''[[My Friendly Neighborhood]]'' who were deeply affected by the dark TV shows to the point of losing their innocence completely. They isolate themselves in the studio's depths, exhibiting violent insanity. This area also houses the Amalgamuppet, as the name implies, it's an amalgamation of various puppets and it's the final boss of the game.
==Unfriendly Variants==
There are Unfriendly variants of [[Norman, Lilliana, Junebug, Lenard, and George|Norman, Junebug, Lilliana, Lenard, and George]] where they are desaturated versions of them with their eyes torn out and bumpmapping on their skin and hair. Unlike their Friendly counterparts, they also appear to have human teeth. During the chase sequence, they can be defeated, but they are '''extremely''' tanky and not worth the ammo. It is easier to run away from them in order to reach the boss arena. They can also be found all over the arena, though they don't move (most likely as a optimization choice).
In addition, each puppet also has unique differences:
===Notable differences between normal and unfriendly variants===
*Unfriendly Lilliana has white knee socks layered over her pink knee high socks. She also has white gloves and a black flower on her hat.
*Unfriendly Norman has a brown varsity jacket instead of red, with an eye in place of the MFN logo.
*Unfriendly Junebug has the unicorn on her shirt decapitated.
*Unfriendly George's grey oval on his back has a more depressing message than the simple 'Taxi'.
===Gallery===
<gallery>
File:Unfriendly chase puppets (active).jpeg|Unfriendly puppets chase
File:Unfriendly chase puppets (inactive).jpeg|Unfriendly chase puppets spawn location
File:Unfriendly Junebug2.jpeg|Unfriendly Junebug leaning towards a wall
File:Unfriendly Junebug3.jpeg|Unfriendly Junebug creepily looking at Gordon
File:Unfriendly Junebug.jpeg|Unfriendly Junebug sitting on the ledge
File:Unfriendly Junebug1.jpeg|Unfriendly Junebug screaching through a window
File:Unfriendly Lenard.jpeg|Unfriendly Lenard peering over an edge
File:Unfriendly Norman1.jpeg|Unfriendly Norman laying on a bunch of wood
File:Unfriendly Norman2.jpeg|Unfriendly Norman in a washing machine
File:Unfriendly Norman.jpeg|Unfriendly Norman biting on a ledge
File:Unfriendly Norman, Lilliana, and Lenard.jpeg|Unfriendly Norman, Lilliana, and Lenard hanging on a clothesline
File:Unfriendly Lilliana.jpeg|Unfriendly Lilliana biting a wire
File:Unfriendly George.jpeg|Unfriendly George looking through a window
File:Unfriendly George sticking to a wall inside.jpeg|Unfriendly George inside a building in a ceiling corner carrying a hook
File:Giant unfriendly Norman.jpeg|Giant Unfriendly Norman found out of bounds
File:Out of bounds Unfriendly Norman.jpeg|Unfriendly Norman out of bounds
</gallery>
==Amalgamuppet==
{{Character|name=Amalgamuppet|image=Almagamuppet.jpeg|voicedby=Marissa Lenti, Tom Laflin, and Emily Fajardo|species=an amalgamation of puppets}}
The Amalgamuppet is a combination of puppets that reside in the Unfriendly Neighborhood. Unlike the Unfriendly variant puppets, this is slightly brighter with color without the bumpmapping. They shout various things as [[Gordon O'Brian|Gordon]] pulls on the emergency latch and either fights or runs around in circles long enough until the gate opens (you can get achievements for doing either but it doesn't affect the ending).
=== Gallery ===
<gallery>
File:Almagamuppet front (inactive).jpeg|Amalgamuppet front (inactive)
File:Almagamuppet back (inactive).jpeg|Amalgamuppet back (inactive)
File:Dead Almagamuppet angle 1.jpeg|Dead Amalgamuppet angle 1
File:Dead Almagamuppet angle2.jpeg|Dead Amalgamuppet angle 2
File:Almagamuppet concept art.jpeg|Amalgamuppet concept art
</gallery>
== Trivia ==
* According to [https://twitter.com/BrendanBlaber/status/1686086073796231168 a tweet thread by cast director, Brendan Blaber], the voices for the Amalgamuppet is other options that was considered for Pearl/Lilliana (Emily Fajardo), Ricky (Tom Laflin), and the dogs (Marissa Lenti).
* Unfriendly Norman is the only one seen outside of the Unfriendly Neighborhood out of bounds in the Cardboard penthouse kitchen and Stage 4 dress room.
* An Unfriendly George can be found inside of a building that can only be acessed via [[In-game cheats|free camera mode]] in the Amalgamuppet boss area
* Unfriendly George has his eye stitching removed from from his normal model while Unfriendly Lenard keeps his eye stitching from his normal model
[[Category:Bosses]]
[[Category:Puppets]]
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791
790
2024-02-21T00:30:08Z
Pastel Loca
53406325
Edited Unfriendly Norman's varsity jacket after going through a analasis on the model and images provided. I really only added a technicality in parenthesis of how the varsity jacket is black under certain lighting
wikitext
text/x-wiki
[[File:Unfriendly neighborhood sign.jpeg|thumb|Unfriendly Neighborhood sign]]
'''The Unfriendly Neighborhood Puppets''' is a group of puppets in ''[[My Friendly Neighborhood]]'' who were deeply affected by the dark TV shows to the point of losing their innocence completely. They isolate themselves in the studio's depths, exhibiting violent insanity. This area also houses the Amalgamuppet, as the name implies, it's an amalgamation of various puppets and it's the final boss of the game.
==Unfriendly Variants==
There are Unfriendly variants of [[Norman, Lilliana, Junebug, Lenard, and George|Norman, Junebug, Lilliana, Lenard, and George]] where they are desaturated versions of them with their eyes torn out and bumpmapping on their skin and hair. Unlike their Friendly counterparts, they also appear to have human teeth. During the chase sequence, they can be defeated, but they are '''extremely''' tanky and not worth the ammo. It is easier to run away from them in order to reach the boss arena. They can also be found all over the arena, though they don't move (most likely as a optimization choice).
In addition, each puppet also has unique differences:
===Notable differences between normal and unfriendly variants===
*Unfriendly Lilliana has white knee socks layered over her pink knee high socks. She also has white gloves and a black flower on her hat.
*Unfriendly Norman has a brown (black in certain lighting) varsity jacket instead of red, with an eye in place of the MFN logo.
*Unfriendly Junebug has the unicorn on her shirt decapitated.
*Unfriendly George's grey oval on his back has a more depressing message than the simple 'Taxi'.
===Gallery===
<gallery>
File:Unfriendly chase puppets (active).jpeg|Unfriendly puppets chase
File:Unfriendly chase puppets (inactive).jpeg|Unfriendly chase puppets spawn location
File:Unfriendly Junebug2.jpeg|Unfriendly Junebug leaning towards a wall
File:Unfriendly Junebug3.jpeg|Unfriendly Junebug creepily looking at Gordon
File:Unfriendly Junebug.jpeg|Unfriendly Junebug sitting on the ledge
File:Unfriendly Junebug1.jpeg|Unfriendly Junebug screaching through a window
File:Unfriendly Lenard.jpeg|Unfriendly Lenard peering over an edge
File:Unfriendly Norman1.jpeg|Unfriendly Norman laying on a bunch of wood
File:Unfriendly Norman2.jpeg|Unfriendly Norman in a washing machine
File:Unfriendly Norman.jpeg|Unfriendly Norman biting on a ledge
File:Unfriendly Norman, Lilliana, and Lenard.jpeg|Unfriendly Norman, Lilliana, and Lenard hanging on a clothesline
File:Unfriendly Lilliana.jpeg|Unfriendly Lilliana biting a wire
File:Unfriendly George.jpeg|Unfriendly George looking through a window
File:Unfriendly George sticking to a wall inside.jpeg|Unfriendly George inside a building in a ceiling corner carrying a hook
File:Giant unfriendly Norman.jpeg|Giant Unfriendly Norman found out of bounds
File:Out of bounds Unfriendly Norman.jpeg|Unfriendly Norman out of bounds
</gallery>
==Amalgamuppet==
{{Character|name=Amalgamuppet|image=Almagamuppet.jpeg|voicedby=Marissa Lenti, Tom Laflin, and Emily Fajardo|species=an amalgamation of puppets}}
The Amalgamuppet is a combination of puppets that reside in the Unfriendly Neighborhood. Unlike the Unfriendly variant puppets, this is slightly brighter with color without the bumpmapping. They shout various things as [[Gordon O'Brian|Gordon]] pulls on the emergency latch and either fights or runs around in circles long enough until the gate opens (you can get achievements for doing either but it doesn't affect the ending).
=== Gallery ===
<gallery>
File:Almagamuppet front (inactive).jpeg|Amalgamuppet front (inactive)
File:Almagamuppet back (inactive).jpeg|Amalgamuppet back (inactive)
File:Dead Almagamuppet angle 1.jpeg|Dead Amalgamuppet angle 1
File:Dead Almagamuppet angle2.jpeg|Dead Amalgamuppet angle 2
File:Almagamuppet concept art.jpeg|Amalgamuppet concept art
</gallery>
== Trivia ==
* According to [https://twitter.com/BrendanBlaber/status/1686086073796231168 a tweet thread by cast director, Brendan Blaber], the voices for the Amalgamuppet is other options that was considered for Pearl/Lilliana (Emily Fajardo), Ricky (Tom Laflin), and the dogs (Marissa Lenti).
* Unfriendly Norman is the only one seen outside of the Unfriendly Neighborhood out of bounds in the Cardboard penthouse kitchen and Stage 4 dress room.
* An Unfriendly George can be found inside of a building that can only be acessed via [[In-game cheats|free camera mode]] in the Amalgamuppet boss area
* Unfriendly George has his eye stitching removed from from his normal model while Unfriendly Lenard keeps his eye stitching from his normal model
[[Category:Bosses]]
[[Category:Puppets]]
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User:SOAP Bot
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2023-11-15T19:35:01Z
I make userpages
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Creating userpage for SOAP Bot
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Curtain Call
0
259
772
700
2023-11-23T14:14:52Z
77.10.245.131
0
wikitext
text/x-wiki
{{character
|voicedby=Gianni Matragrano
|name=Curtain Call|image=Curt N' Call.jpeg|species=sentient curtain|aliases=Curt N' Call (concept Art)}}
'''Curtain Call''' (aka, Curt N' Call in concept art) is a character in ''[[My Friendly Neighborhood]]'' and the first boss of the game. It's a strange, living pink stage curtain with a bunch of eyes and blue lips.
=== Game events ===
Curtain Call is heard screaming when [[Gordon O'Brian|Gordon]] heads back to the office lobby after obtaining the office's front door key from the CEO desk. After Gordon enters the lobby, they obstruct the exit and start attacking him. They shoot out a bunch of [[Norman, Lilliana, Junebug, Lenard, and George|Normans]] at high speed, overtime they summon a bunch of [[Hand, Randy, and Pig|Pigs, Hands, and Randys]].
The boss' weakspot are their ten eyes, which Gordon needs to shoot or hit with the wrench in order to close them. However, there is a really quick way of beating them by throwing 2-3 Punctuations. It can be done so quickly that the Pigs, Handys, and Randys don't spawn at all.
According to developer [[John Szymanski|John Syzmanski]], they're technically not a part of the show due to how they have too many eyes and exclusively spoke with grunts. This may imply that Curtain Call is just a sentient curtain that appears in the studio sometimes.
[[File:Ducky Dev message.jpeg|450x450px]]
== Gallery ==
<gallery>
File:Curt N' Call concept art.jpeg|Curt N' Call found out of bounds
</gallery>
[[Category:Bosses]]
07ebd86101faf596a2d305c454e5ebdb30683c7e
773
772
2023-11-23T14:17:19Z
77.10.245.131
0
wikitext
text/x-wiki
{{character
|voicedby=Gianni Matragrano
|name=Curtain Call|image=Curt N' Call.jpeg|species=sentient curtain|aliases=Curt N' Call (concept Art)}}
'''Curtain Call''' (aka, Curt N' Call in concept art) is a character in ''[[My Friendly Neighborhood]]'' and the first boss of the game. It's a strange, living pink stage curtain with a bunch of eyes and blue lips.
== History ==
According to developer [[John Szymanski|John Syzmanski]], they're technically not a part of the show due to how they have too many eyes and exclusively spoke with grunts. This may imply that Curtain Call is just a sentient curtain that appears in the studio sometimes.
[[File:Ducky Dev message.jpeg|450x450px]]
=== Game events ===
Curtain Call is heard screaming when [[Gordon O'Brian|Gordon]] heads back to the office lobby after obtaining the office's front door key from the CEO desk. After Gordon enters the lobby, they obstruct the exit and start attacking him. They shoot out a bunch of [[Norman, Lilliana, Junebug, Lenard, and George|Normans]] at high speed, overtime they summon a bunch of [[Hand, Randy, and Pig|Pigs, Hands, and Randys]].
The boss' weakspot are their ten eyes, which Gordon needs to shoot or hit with the wrench in order to close them. However, there is a really quick way of beating them by throwing 2-3 Punctuations. It can be done so quickly that the Pigs, Handys, and Randys don't spawn at all.
== Gallery ==
<gallery>
File:Curt N' Call concept art.jpeg|Curt N' Call found out of bounds
</gallery>
[[Category:Bosses]]
96c5f71cbb085d20e75b88f551ca6a4437de9870
774
773
2023-11-23T14:18:46Z
77.10.245.131
0
wikitext
text/x-wiki
{{character
|voicedby=Gianni Matragrano
|name=Curtain Call|image=Curt N' Call.jpeg|species=sentient curtain|aliases=Curt N' Call (concept Art)}}
'''Curtain Call''' (aka, Curt N' Call in concept art) is a character in ''[[My Friendly Neighborhood]]'' and the first boss of the game. It's a strange, living pink stage curtain with a bunch of eyes and blue lips.
== History ==
According to developer [[John Szymanski|John Syzmanski]], they're technically not a part of the show due to how they have too many eyes and exclusively spoke with grunts. This may imply that Curtain Call is just a sentient curtain that appears in the studio sometimes.
[[File:Ducky Dev message.jpeg|450x450px]]
=== Game events ===
Curtain Call is heard screaming when [[Gordon O'Brian|Gordon]] heads back to the office lobby after obtaining the office's front door key from the CEO desk. After Gordon enters the lobby, they obstruct the exit and start attacking him. They shoot out a bunch of [[Norman, Lilliana, Junebug, Lenard, and George|Normans]] at high speed, overtime they summon a bunch of [[Hand, Randy, and Pig|Pigs, Hands, and Randys]].
The boss' weakspot are their ten eyes, which Gordon needs to shoot or hit with the wrench in order to close them. However, there is a really quick way of beating them by throwing 2-3 [[Weapons|Punctuations]] in its direction. It can be done so quickly that the Pigs, Handys, and Randys don't spawn at all.
== Gallery ==
<gallery>
File:Curt N' Call concept art.jpeg|Curt N' Call found out of bounds
</gallery>
[[Category:Bosses]]
84905b1420f08bda7865b1b571cc637c9844b597
775
774
2023-11-23T14:19:26Z
77.10.245.131
0
wikitext
text/x-wiki
{{character
|voicedby=Gianni Matragrano
|name=Curtain Call|image=Curt N' Call.jpeg|species=sentient curtain|aliases=Curt N' Call (concept Art)}}
'''Curtain Call''' (aka, Curt N' Call in concept art) is a character in ''[[My Friendly Neighborhood]]'' and the first boss of the game. It's a strange, living pink stage curtain with a bunch of eyes and blue lips.
== History ==
According to developer [[John Szymanski|John Syzmanski]], they're technically not a part of the show due to how they have too many eyes and exclusively spoke with grunts. This may imply that Curtain Call is just a sentient curtain that appears in the studio sometimes.
[[File:Ducky Dev message.jpeg|450x450px]]
=== Game events ===
Curtain Call is heard screaming when [[Gordon O'Brian|Gordon]] heads back to the office lobby after obtaining the office's front door key from the CEO desk. After Gordon enters the lobby, they obstruct the exit and start attacking him. They shoot out a bunch of [[Norman, Lilliana, Junebug, Lenard, and George|Normans]] at high speed, overtime they summon a bunch of [[Hand, Randy, and Pig|Pigs, Hands, and Randys]].
The boss' weakspot are their ten eyes, which Gordon needs to shoot or hit with the wrench in order to close them. However, there is a really quick way of beating them by throwing 2-3 Punctuations in its direction. It can be done so quickly that the Pigs, Handys, and Randys don't spawn at all.
== Gallery ==
<gallery>
File:Curt N' Call concept art.jpeg|Curt N' Call found out of bounds
</gallery>
[[Category:Bosses]]
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776
775
2023-11-23T14:42:36Z
77.10.245.131
0
wikitext
text/x-wiki
{{character
|voicedby=Gianni Matragrano
|name=Curtain Call|image=Curt N' Call.jpeg|species=sentient curtain|aliases=Curt N' Call (concept Art)
The All-Seeing (by fans)}}
'''Curtain Call''' (aka, Curt N' Call in concept art) is a character in ''[[My Friendly Neighborhood]]'' and the first boss of the game. It's a strange, living pink stage curtain with a bunch of eyes and blue lips.
== History ==
According to developer [[John Szymanski|John Syzmanski]], they're technically not a part of the show due to how they have too many eyes and exclusively spoke with grunts. This may imply that Curtain Call is just a sentient curtain that appears in the studio sometimes.
[[File:Ducky Dev message.jpeg|450x450px]]
=== Game events ===
Curtain Call is heard screaming when [[Gordon O'Brian|Gordon]] heads back to the office lobby after obtaining the office's front door key from the CEO desk. After Gordon enters the lobby, they obstruct the exit and start attacking him. They shoot out a bunch of [[Norman, Lilliana, Junebug, Lenard, and George|Normans]] at high speed, overtime they summon a bunch of [[Hand, Randy, and Pig|Pigs, Hands, and Randys]].
The boss' weakspot are their ten eyes, which Gordon needs to shoot or hit with the wrench in order to close them. However, there is a really quick way of beating them by throwing 2-3 Punctuations in its direction. It can be done so quickly that the Pigs, Handys, and Randys don't spawn at all.
== Gallery ==
<gallery>
File:Curt N' Call concept art.jpeg|Curt N' Call found out of bounds
</gallery>
[[Category:Bosses]]
020d18a9db910248b30f7c162851ca1b473c52c1
777
776
2023-11-23T14:53:56Z
77.10.245.131
0
wikitext
text/x-wiki
{{character
|voicedby=Gianni Matragrano
|name=Curtain Call|image=Curt N' Call.jpeg|species=sentient curtain|aliases=Curt N' Call (concept Art)
The All-Seeing (by fans)}}
'''Curtain Call''' (aka, Curt N' Call in concept art) is a character in ''[[My Friendly Neighborhood]]'' and the first boss of the game. It's a strange, living pink stage curtain with a bunch of eyes and blue lips.
== History ==
According to developer [[John Szymanski|John Syzmanski]], they're technically not a part of the show due to how they have too many eyes and exclusively spoke with grunts. This may imply that Curtain Call is just a sentient curtain that appears in the studio sometimes.
[[File:Ducky Dev message.jpeg|450x450px]]
=== Game events ===
Curtain Call is heard screaming when [[Gordon O'Brian|Gordon]] heads back to the office lobby after obtaining the office's front door key from the CEO desk. After Gordon enters the lobby, they obstruct the exit and start attacking him. They shoot out a bunch of [[Norman, Lilliana, Junebug, Lenard, and George|Normans]] at high speed, overtime they summon a bunch of [[Hand, Randy, and Pig|Pigs, Hands, and Randys]].
The boss' weakspot are their ten eyes, which Gordon needs to shoot or hit with the wrench in order to close them. However, there is a really quick way of beating them by throwing 2-3 Punctuations in its direction. It can be done so quickly that the Pigs, Handys, and Randys don't spawn at all.
== Gallery ==
<gallery>
File:Curt N' Call concept art.jpeg|Curt N' Call concept art
</gallery>
[[Category:Bosses]]
4e726cd4c719dc74ff67cd27f46a2d9cbfff4917
778
777
2023-11-23T14:59:58Z
77.10.245.131
0
wikitext
text/x-wiki
{{character
|voicedby=Gianni Matragrano
|name=Curtain Call|image=Curt N' Call.jpeg|species=sentient curtain|aliases=Curt N' Call (concept Art)
The All-Seeing (by fans)}}
'''Curtain Call''' (aka, Curt N' Call in concept art) is a character in ''[[My Friendly Neighborhood]]'' and the first boss of the game. It's a strange, living pink stage curtain with a bunch of eyes and blue lips.
== History ==
According to developer [[John Szymanski|John Syzmanski]], they're technically not a part of the show due to how they have too many eyes and exclusively spoke with grunts. This may imply that Curtain Call is just a sentient curtain that appears in the studio sometimes.
[[File:Ducky Dev message.jpeg|450x450px]]
=== Game events ===
Curtain Call is heard screaming when [[Gordon O'Brian|Gordon]] heads back to the office lobby after obtaining the office's front door key from the CEO desk. After Gordon enters the lobby, they obstruct the exit and start attacking him. They shoot out a bunch of [[Norman, Lilliana, Junebug, Lenard, and George|Normans]] at high speed, overtime they summon a bunch of [[Hand, Randy, and Pig|Pigs, Hands, and Randys]].
The boss' weakspot are their ten eyes, which Gordon needs to shoot or hit with the wrench in order to close them. However, there is a really quick way of beating them by throwing 2-3 Punctuations into their face. It can be done so quickly that the Pigs, Handys, and Randys don't spawn at all.
== Gallery ==
<gallery>
File:Curt N' Call concept art.jpeg|Curt N' Call concept art
</gallery>
[[Category:Bosses]]
1436cd9c34618168dcd70ba0a8fd4bacc3e4cb96
779
778
2023-11-23T17:41:21Z
Pastel Loca
53406325
removed the fan alias, I don't think a fan alias should be in pretty much the only site that has information on as of now 1/2 of the entire game. Also I fixed it' to they're
wikitext
text/x-wiki
{{character
|voicedby=Gianni Matragrano
|name=Curtain Call|image=Curt N' Call.jpeg|species=sentient curtain|aliases=Curt N' Call (concept Art)}}
'''Curtain Call''' (aka, Curt N' Call in concept art) is a character in ''[[My Friendly Neighborhood]]'' and the first boss of the game. they're a strange, living pink stage curtain with a bunch of eyes and blue lips.
According to developer [[John Szymanski|John Syzmanski]], they're technically not a part of the show due to how they have too many eyes and exclusively spoke with grunts. This may imply that Curtain Call is just a sentient curtain that appears in the studio sometimes.
[[File:Ducky Dev message.jpeg|450x450px]]
=== Game events ===
Curtain Call is heard screaming when [[Gordon O'Brian|Gordon]] heads back to the office lobby after obtaining the office's front door key from the CEO desk. After Gordon enters the lobby, they obstruct the exit and start attacking him. They shoot out a bunch of [[Norman, Lilliana, Junebug, Lenard, and George|Normans]] at high speed, overtime they summon a bunch of [[Hand, Randy, and Pig|Pigs, Hands, and Randys]].
The boss' weakspot are their ten eyes, which Gordon needs to shoot or hit with the wrench in order to close them. However, there is a really quick way of beating them by throwing 2-3 Punctuations into their face. It can be done so quickly that the Pigs, Handys, and Randys don't spawn at all.
== Gallery ==
<gallery>
File:Curt N' Call concept art.jpeg|Curt N' Call concept art
</gallery>
[[Category:Bosses]]
efba1de093a7734dc4e6b66630b786b1476fd30b
Neighborhorde
0
485
780
747
2023-11-26T05:24:29Z
Sage100209
53240269
a few grammar fixes
wikitext
text/x-wiki
= Neighborhorde =
Neighborhorde is a free update released on the 20th of October this year. It's a timed endless horde mode. The gamemode can be unlocked after beating the base game (or immediately when the game is booted up for those who have beaten the game before the update).
There are 4 stages for this mode which are the Stage 4 set, Puppet Pirate's Cove set, The Park's Hedge maze, and the Offices lobby. These maps are slightly altered versions of maps in the base game with dispensers that dispense various items from ammo to candybars. They contain the Neighborhood puppets as well as giant [[The Unfriendly Neighborhood Puppets|unfriendly variants]] which gives extra points for downing them.
== Mechanics ==
The gamemode starts off with a timer counting down from 3 minutes. The only way to add more time to is shooting at various targets across the map that can alternate between red, green, and purple after each hit. Added seconds can vary from 15, 30, and 60 seconds. The amount of hits one can take till the round ends is four hits, akin to how it is in difficulties Survival and below. The round ends if either time runs out or the player is knocked out. The gamemode has a ranking system that goes from F--, F-, C, B, A and S which is determined by points earned.
For every puppet downed, points are given and there's a combo counter for each one downed that resets by either getting hit or not downing any puppet for a little while. Exclusive to this mode, the giant unfriendly variants of the Neighborhood puppets can appear in the map, they're stronger than the normal variants and give extra points for beating them. As the round goes on, the frequency of spawns, number of spawns and enemy speed gradually raises. To help combat that and avoid getting ambushed, it is recommended to periodically eat a candybar from the respective dispenser since it grants the player a movement speed increase which can be stacked that lasts until the round is over. How spawns work is that they can only spawn in specific corners of the map but they cannot spawn where the player is at and where they're looking.
== Playable characters ==
The playable characters goes as follows: [[Gordon O'Brian|Gordon]], [[Game Modes|Chimken]], [[Ricky]] and [[Norman, Lilliana, Junebug, Lenard, and George|Junebug]]. They all have unique suitcase interiors in line with the characters with set equipment and base speed.
=== Gordon ===
[[File:Gordon suitcase.jpeg|thumb]]
He is the first playable character available in the gamemode. His equipment consists of The [[Weapons|Sternographer/Rolodexer]], the Novelist, and four shotgun shells. It makes sense to have Gordon be the default playable character with no changes to speed and equipment so anyone going into it for the first time to get an idea of how it all works
His suitcase interior is exactly that of his suitcase in the final game, a simple green felt interior. His base speed is the same as base game.
=== Junebug ===
[[File:Junebug's suitcase.jpeg|thumb]]
She is the second playable character available in the gamemode. Her equipment consists of only the Conclusion, which instead of making it only have 999 ammo, it has infinite ammo. However, her base speed is slower than Gordon's base speed.
Her suitcase interior is hot pink felt with Silica gel and cute 3D stickers (such sticker designs include that of a vanilla ice cream with a smile, a unicorn, two hearts and three stars).
=== Chimken ===
[[File:Chimken suitcase.jpeg|thumb]]
It is the third playable character available in the gamemode. It's equipment consists of 9 Punctuations, it makes it so that the dispensers for Pistol magazines and Shotgun shells be useless. Its base speed is faster than Gordon's base speed, akin to that of how it is on Chimken mode in the base game (along with camera positioning).
Its suitcase interior is bright dirt-like brown with strings of fresh and dead grass
=== Ricky ===
[[File:Ricky suitcase.jpeg|thumb]]
He is the 4th playable character available in the gamemode. His equipment consists of the Sterngrapher/Rolodexer, the Wrench, and five tokens. His base speed is slower than Junebug's base speed. His kit makes it so that the shotgun shell dispensers are useless.
His suitcase interior is blue and red striped with small tissue paper with a nail clipper with Syzmanski labeled on it.
== Gallery ==
<gallery>
File:Giant unfriendly Norman (Neighborhorde).jpeg|Giant unfriendly Norman in the gamemode
File:Giant unfriendly Lilliana.jpeg
File:Pistol dispenser.jpeg|Pistol magazine dispenser
File:Soda Dispenser.jpeg|Soda dispenser
File:Heath dispenser.jpeg|Health-o-Lax dispenser
File:Grenade dispenser.jpeg|Punctuation dispenser
File:Shotgun dispenser.jpeg
</gallery>
242521462a5200af50604167b4b79386134ac00e
800
780
2024-04-13T17:44:22Z
Pastel Loca
53406325
wikitext
text/x-wiki
= Neighborhorde =
Neighborhorde is a free update released on the 20th of October this year. It's a timed endless horde mode. The gamemode can be unlocked after beating the base game (or immediately when the game is booted up for those who have beaten the game before the update).
There are 4 stages for this mode which are the Stage 4 set, Puppet Pirate's Cove set, The Park's Hedge maze, and the Offices lobby. These maps are slightly altered versions of maps in the base game with dispensers that dispense various items from ammo to candybars. They contain the Neighborhood puppets as well as giant [[The Unfriendly Neighborhood Puppets|unfriendly variants]] which gives extra points for downing them.
== Mechanics ==
The gamemode starts off with a timer counting down from 3 minutes. The only way to add more time to is shooting at various targets across the map that can alternate between red, green, and purple after each hit. Added seconds can vary from 15, 30, and 60 seconds. The amount of hits one can take till the round ends is four hits, akin to how it is in difficulties Survival and below. The round ends if either time runs out or the player is knocked out. The gamemode has a ranking system that goes from F--, F-, C, B, A and S which is determined by points earned.
For every puppet downed, points are given and there's a combo counter for each one downed that resets by either getting hit or not downing any puppet for a little while. Exclusive to this mode, the giant unfriendly variants of the Neighborhood puppets can appear in the map, they're stronger than the normal variants and give extra points for beating them. As the round goes on, the frequency of spawns, number of spawns and enemy speed gradually raises. To help combat that and avoid getting ambushed, it is recommended to periodically eat a candybar from the respective dispenser since it grants the player a movement speed increase which can be stacked that lasts until the round is over. How spawns work is that they can only spawn in specific corners of the map but they cannot spawn where the player is at and where they're looking.
== Playable characters ==
The playable characters goes as follows: [[Gordon O'Brian|Gordon]], [[Game Modes|Chimken]], [[Ricky]] and [[Norman, Lilliana, Junebug, Lenard, and George|Junebug]]. They all have unique suitcase interiors in line with the characters with set equipment and base speed.
=== Gordon ===
[[File:Gordon suitcase.jpeg|thumb]]
He is the first playable character available in the gamemode. His equipment consists of The [[Weapons|Sternographer/Rolodexer]], the Novelist, and four shotgun shells. It makes sense to have Gordon be the default playable character with no changes to speed and equipment so anyone going into it for the first time to get an idea of how it all works
His suitcase interior is exactly that of his suitcase in the final game, a simple green felt interior. His base speed is the same as base game.
=== Junebug ===
[[File:Junebug's suitcase.jpeg|thumb]]
She is the second playable character available in the gamemode. Her equipment consists of only the Conclusion, which instead of making it only have 999 ammo, it has infinite ammo. However, her base speed is slower than Gordon's base speed.
Her suitcase interior is hot pink felt with Silica gel and cute 3D stickers (such sticker designs include that of a vanilla ice cream with a smile, a unicorn, two hearts and three stars).
=== Chimken ===
[[File:Chimken suitcase.jpeg|thumb]]
It is the third playable character available in the gamemode. It's equipment consists of 9 Punctuations, it makes it so that the dispensers for Pistol magazines and Shotgun shells be useless. Its base speed is faster than Gordon's base speed, akin to that of how it is on Chimken mode in the base game (along with camera positioning).
Its suitcase interior is bright dirt-like brown with strings of fresh and dead grass
=== Ricky ===
[[File:Ricky suitcase.jpeg|thumb]]
He is the 4th playable character available in the gamemode. His equipment consists of the Sterngrapher/Rolodexer, the Wrench, and five tokens. His base speed is slower than Junebug's base speed. His kit makes it so that the shotgun shell dispensers are useless.
His suitcase interior is blue and red striped with small tissue paper with a nail clipper with Syzmanski labeled on it.
== Gallery ==
<gallery>
File:Giant unfriendly Norman (Neighborhorde).jpeg|Giant unfriendly Norman in the gamemode
File:Giant unfriendly Lilliana.jpeg
File:Pistol dispenser.jpeg|Pistol magazine dispenser
File:Soda Dispenser.jpeg|Soda dispenser
File:Heath dispenser.jpeg|Health-o-Lax dispenser
File:Grenade dispenser.jpeg|Punctuation dispenser
File:Shotgun dispenser.jpeg
File:LILLIANA STUCK.mp4|demonstration of the puppets being affected by Pearl's collission
</gallery>
bbfd27fce31eaf394753189696fae1ff2f3eafb8
801
800
2024-04-13T17:48:41Z
Pastel Loca
53406325
added a video (with a temporary link) and added minor information originally left out
wikitext
text/x-wiki
= Neighborhorde =
Neighborhorde is a free update released on the 20th of October this year. It's a timed endless horde mode. The gamemode can be unlocked after beating the base game (or immediately when the game is booted up for those who have beaten the game before the update).
There are 4 stages for this mode which are the Stage 4 set, Puppet Pirate's Cove set, The Park's Hedge maze, and the Offices lobby. These maps are slightly altered versions of maps in the base game with dispensers that dispense various items from ammo to candybars. They contain the Neighborhood puppets as well as giant [[The Unfriendly Neighborhood Puppets|unfriendly variants]] which gives extra points for downing them.
== Mechanics ==
The gamemode starts off with a timer counting down from 3 minutes. The only way to add more time to is shooting at various targets across the map that can alternate between red, green, and purple after each hit. Added seconds can vary from 15, 30, and 60 seconds. The amount of hits one can take till the round ends is four hits, akin to how it is in difficulties Survival and below. The round ends if either time runs out or the player is knocked out. The gamemode has a ranking system that goes from F--, F-, C, B, A and S which is determined by points earned.
For every puppet downed, points are given and there's a combo counter for each one downed that resets by either getting hit or not downing any puppet for a little while. Exclusive to this mode, the giant unfriendly variants of the Neighborhood puppets can appear in the map, they're stronger than the normal variants and give extra points for beating them. As the round goes on, the frequency of spawns, number of spawns and enemy speed gradually raises. To help combat that and avoid getting ambushed, it is recommended to periodically eat a candybar from the respective dispenser since it grants the player a movement speed increase which can be stacked that lasts until the round is over. How spawns work is that they can only spawn in specific corners of the map but they cannot spawn where the player is at and where they're looking.
== Playable characters ==
The playable characters goes as follows: [[Gordon O'Brian|Gordon]], [[Game Modes|Chimken]], [[Ricky]] and [[Norman, Lilliana, Junebug, Lenard, and George|Junebug]]. They all have unique suitcase interiors in line with the characters with set equipment and base speed.
=== Gordon ===
[[File:Gordon suitcase.jpeg|thumb]]
He is the first playable character available in the gamemode. His equipment consists of The [[Weapons|Sternographer/Rolodexer]], the Novelist, and four shotgun shells. It makes sense to have Gordon be the default playable character with no changes to speed and equipment so anyone going into it for the first time to get an idea of how it all works
His suitcase interior is exactly that of his suitcase in the final game, a simple green felt interior. His base speed is the same as base game.
=== Junebug ===
[[File:Junebug's suitcase.jpeg|thumb]]
She is the second playable character available in the gamemode. Her equipment consists of only the Conclusion, which instead of making it only have 999 ammo, it has infinite ammo. However, her base speed is slower than Gordon's base speed.
Her suitcase interior is hot pink felt with Silica gel and cute 3D stickers (such sticker designs include that of a vanilla ice cream with a smile, a unicorn, two hearts and three stars).
=== Chimken ===
[[File:Chimken suitcase.jpeg|thumb]]
It is the third playable character available in the gamemode. It's equipment consists of 9 Punctuations, it makes it so that the dispensers for Pistol magazines and Shotgun shells be useless. Its base speed is faster than Gordon's base speed, akin to that of how it is on Chimken mode in the base game (along with camera positioning).
Its suitcase interior is bright dirt-like brown with strings of fresh and dead grass
=== Ricky ===
[[File:Ricky suitcase.jpeg|thumb]]
He is the 4th playable character available in the gamemode. His equipment consists of the Sterngrapher/Rolodexer, the Wrench, and five tokens. His base speed is slower than Junebug's base speed. His kit makes it so that the shotgun shell dispensers are useless.
His suitcase interior is blue and red striped with small tissue paper with a nail clipper with Syzmanski labeled on it.
== Gallery ==
<gallery>
File:Giant unfriendly Norman (Neighborhorde).jpeg|Giant unfriendly Norman in the gamemode
File:Giant unfriendly Lilliana.jpeg
File:Pistol dispenser.jpeg|Pistol magazine dispenser
File:Soda Dispenser.jpeg|Soda dispenser
File:Heath dispenser.jpeg|Health-o-Lax dispenser
File:Grenade dispenser.jpeg|Punctuation dispenser
File:Shotgun dispenser.jpeg|Novelist shell dispenser
File:LILLIANA STUCK.mp4|demonstration of the puppets being affected by Pearl's collission
</gallery>
([https://my-friendly-neighborhood.fandom.com/wiki/File:LILLIANA_STUCK.mp4 temporary link to the video because it's not properly working on the gallery])
87db4144b12dc676de04d655f6b45ac56a8743eb
Arnold
0
261
781
642
2023-11-30T00:23:40Z
Pastel Loca
53406325
removed 'Muraine' due to no evidence pertaining to the name actually existing in the game at all. Also fixed a couple of sentences for better cohesion
wikitext
text/x-wiki
{{character
|voicedby=E.G. Simmons
|name=Arnold|image=Arnold.jpeg|gender=male|aliases=Nigel (in the game's files)
Elmer (in concept art)}}
'''Arnold''' is a character in ''[[My Friendly Neighborhood]].'' He is a monstrous red puppet with a square head, long arms and a round body with no legs. He resides in the Cardboard Penthouse within the Hotel and enjoys playing the piano, even when it's off tune. He has a framed picture of his cat in his room, the cat herself is depicted to have three eyes and is implied to be currently missing. His speech consists of grunts and the only thing he has said in the game audibly "Play Duet" twice in different tones during a cutscene when [[Gordon O'Brian|Gordon]] tries to switch a nearby lever and "Good! Bravo!" when he plays with him. In a script that features him, he says more than what he says in game.
According to the games files, Arnold's game model is referred to Nigel while in concept art for the Cardboard Penthouse, he's referred to as Elmer. The latter name may be due to how Arnold is based on Elmo fom Sesame Street.
== Script featuring him ==
The following is a transcript of the script for Episode 478 which is a collectable note found in the Cardboard Penthouse. This is written exactly like how it's transcribed in the game.
=== Transcript ===
INT.ARNOLD'S IMAGINATION PENTHOUSE - EVENING
When Ricky enters, Arnold's penthouse is in utter chaos: furniture is lying upside-down, cardboard sheets are pulled off the wall, art is lying on the floor. Arnold is in the corner, digging around inside his chest.
RICKY: Arnold, what's going on? Are you looking for something?
Arnold looks up
ARNOLD: CAT!
RICKY: You've lost your cat? Have you looked everywhere for her?
ARNOLD: YES
RICKY: Have you looked in the kitchen? The bedroom? The Patio?
Arnold nods. He waddles over to the piano and holds out a sheet of music to Ricky.
ARNOLD: I WROTE SONG.
RICKY: I see, I take it you want me to sing this?
As a reply, Arnold begins to play the piano. Ricky sings the song.
SONG: LAMENT FOR CAT
My cat is gone. I am sad
Where are you, cat?
Cat cat cat cat cat cat cat
You are not in your bed
== Gallery ==
<gallery>
File:Arnold (full).jpeg|Arnold demanding Gordon to play the piano with him
File:Arnold playing on the piano.jpeg|Arnold playing on the Piano
File:Part of stone Arnold.jpeg|Arnold with a hat in the Cardboard Penthouse indoor pool
File:Out of bounds view of Stone Arnold.jpeg|Out of Bounds view of the indoor pool Arnold Statue
File:Arnold playing on the piano puzzle.jpeg|Arnold playing on the Piano Jigsaw puzzle
File:Arnold crayon drawing.jpeg|Arnold depicted in a crayon self poitrait
File:Arnold in the dark.jpeg|Arnold first seen in the dark with his sihlouette
File:Arnold render art.jpeg|Arnold painted render art found out of bounds
File:Giant Arnold found out of bounds.jpeg|Giant Arnold found out of bounds
File:20230730151030 1.jpg|Arnold in The Ambassadors with Ray (in-game)
File:TheAmbassadors.png|Arnold in The Ambassadors with Ray
File:Offices painting 20.jpeg|Arnold in The Son of Man (in-game)
File:ArnoldWithanApple.png|Arnold in The Son of Man
</gallery>
[[Category:Puppets]]
c79aeb3eb3bc985cc034ab7db59b83f0f30a46b0
784
781
2023-12-11T23:28:17Z
Gobbleton
54220656
Fixed up some spelling
wikitext
text/x-wiki
{{character
|voicedby=E.G. Simmons
|name=Arnold|image=Arnold.jpeg|gender=male|aliases=Nigel (in the game's files)
Elmer (in concept art)}}
'''Arnold''' is a character in ''[[My Friendly Neighborhood]].'' He is a monstrous red puppet with a square head, long arms and a round body with no legs. He resides in the Cardboard Penthouse within the Hotel and enjoys playing the piano, even when it's off tune. He has a framed picture of his cat in his room, the cat herself is depicted to have three eyes and is implied to be currently missing. His speech consists of grunts and the only thing he has said in the game audibly "Play Duet" twice in different tones during a cutscene when [[Gordon O'Brian|Gordon]] tries to switch a nearby lever and "Good! Bravo!" when he plays with him. In a script that features him, he says more than what he says in game.
According to the games files, Arnold's game model is referred to Nigel while in concept art for the Cardboard Penthouse, he's referred to as Elmer. The latter name may be due to how Arnold is based on Elmo from Sesame Street.
== Script featuring him ==
The following is a transcript of the script for Episode 478 which is a collectible note found in the Cardboard Penthouse. This is written exactly like how it's transcribed in the game.
=== Transcript ===
INT.ARNOLD'S IMAGINATION PENTHOUSE - EVENING
When Ricky enters, Arnold's penthouse is in utter chaos: furniture is lying upside-down, cardboard sheets are pulled off the wall, art is lying on the floor. Arnold is in the corner, digging around inside his chest.
RICKY: Arnold, what's going on? Are you looking for something?
Arnold looks up
ARNOLD: CAT!
RICKY: You've lost your cat? Have you looked everywhere for her?
ARNOLD: YES
RICKY: Have you looked in the kitchen? The bedroom? The Patio?
Arnold nods. He waddles over to the piano and holds out a sheet of music to Ricky.
ARNOLD: I WROTE SONG.
RICKY: I see, I take it you want me to sing this?
As a reply, Arnold begins to play the piano. Ricky sings the song.
SONG: LAMENT FOR CAT
My cat is gone. I am sad
Where are you, cat?
Cat cat cat cat cat cat cat
You are not in your bed
== Gallery ==
<gallery>
File:Arnold (full).jpeg|Arnold demanding Gordon to play the piano with him
File:Arnold playing on the piano.jpeg|Arnold playing on the Piano
File:Part of stone Arnold.jpeg|Arnold with a hat in the Cardboard Penthouse indoor pool
File:Out of bounds view of Stone Arnold.jpeg|Out of Bounds view of the indoor pool Arnold Statue
File:Arnold playing on the piano puzzle.jpeg|Arnold playing on the Piano Jigsaw puzzle
File:Arnold crayon drawing.jpeg|Arnold depicted in a crayon self poitrait
File:Arnold in the dark.jpeg|Arnold first seen in the dark with his sihlouette
File:Arnold render art.jpeg|Arnold painted render art found out of bounds
File:Giant Arnold found out of bounds.jpeg|Giant Arnold found out of bounds
File:20230730151030 1.jpg|Arnold in The Ambassadors with Ray (in-game)
File:TheAmbassadors.png|Arnold in The Ambassadors with Ray
File:Offices painting 20.jpeg|Arnold in The Son of Man (in-game)
File:ArnoldWithanApple.png|Arnold in The Son of Man
</gallery>
[[Category:Puppets]]
c53b80a57b86f86f97e033d5b3c7c4fb78c8da95
John Szymanski
0
151
785
160
2023-12-25T13:55:19Z
31.182.235.54
0
The tru and full name
wikitext
text/x-wiki
'''John Szymański''' is one of the two indie game developers of ''[[{{topic}}]]'', alongside his brother [[Evan Szymanski]].
a8983f3e915ec4c4c8f9a34c1a1ab25cc3e2bb94
Norman, Lilliana, Junebug, Lenard, and George
0
170
788
748
2024-01-28T05:31:12Z
NorskitheApple
50407522
/* Trivia */
wikitext
text/x-wiki
= Neighborhood Puppets =
'''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of average height and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one.
== Norman ==
{{Common_Puppet|title1=|image1=Norman.jpg|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Varsity jacket|likes=Suitcases, Having friends, Being lonely|favtoothpaste=Worcestershire sauce|voicedby=Leo Wigglins|dislikes=Being lonely|FavColor=}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The [[Weapons|Stenographer]]. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is the only puppet to have eyebrows. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns.
Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[John Szymanski|John Syzmanski]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that has released on August 8th of 2023.
===Gallery (Norman)===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtub
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign (in-game)
File:Warning sign 3.jpeg|caves warning sign (in-game)
File:Warning sign 4.jpeg|keep door locked warning sign (in-game)
File:Warning sign 5.jpeg|Hot pipes warning sign (in-game)
File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign
File:Warning sign 2 (CLEAR).png|Sewage Water warning sign
File:Warning sign 3 (CLEAR).png|Stairs warning sign
File:Warning sign 4 (CLEAR).png|Hot pipes warning sign
File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign
File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign
File:Warning sign 7 (CLEAR).png|Lock doors warning sign
File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign
File:Warning sign 9 (CLEAR).png|Wet floor warning sign
File:Warning sign 10 (CLEAR).png|Caves warning sign
File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game)
File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game)
File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit
File:WhistlersNorman.png|Norman in Whistler's mother
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration
File:Norman mug.jpeg|Norman mug
File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman
</gallery>
==Junebug==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes.
She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
===Gallery (Junebug)===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (in-game)
File:June.png|Junebug in Marilyn
File:Offices painting 14.jpeg|Junebug in Ophelia (in-game)
File:Drowning Junebug.png|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game)
File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig
</gallery>
==Lenard==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper.
===Gallery (Lenard)===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game)
File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky
File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game)
File:Lenard farmer.jpeg|Lenard as a farmer
</gallery>
==Lilianna==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}}
Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
She is the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
===Gallery (Lilliana)===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game)
File:LillianasWorld.png|Lilliana in Christina's World
File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library
File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key
</gallery>
==George==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}}
George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a red-ish pink (bright red or dark red in certain enviroments) puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
According to Cast Director Brandon Blaber on [https://twitter.com/BrendanBlaber/status/1686084564056432645 his tweet thread about his experience working on the casting for the game], one of the [https://twitter.com/BrendanBlaber/status/1686084576245145600 tweets] mention that for George's voice, John loved the New york accent so much that he was redesigned to resemble a taxi driver. The image associated with the Tweet along with George in-game clearly implies that his original design was Puppet A in the M.F.N Neighbors 02 concept art.[https://twitter.com/BrendanBlaber/status/1686084576245145600]
===Gallery (George)===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
File:George concept art.png|George concept art
</gallery>
==Many at once==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
===Gallery===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game)
File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game)
File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game)
File:Angles.png|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer
File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman (pre-redesign), Tumbles (unused), Junebug, and Moe (unused)
File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Hos (unused), Lillianna
</gallery>
== Trivia ==
* Norman is the only puppet to have My Friendly Neighborhood branding on his clothes
* Norman duplicating upon Gordon getting near him after he fixes the punch card battery was originally a glitch the developers decided to keep in and make it a scripted event
* Norman and George are the most different from their concept art to final model
* Norman is the only puppet in the entire game with eyebrows
* Junebug is the only puppet in the entire game to have five fingers instead of four at most
* Junebug is the fastest out of the five
* Lenard is the only puppet with the most precense in the Stage 4 set
* Lenard is the only puppet that has remained the same from his concept art to final model
* Lenard is the slowest out of the five
* According to developer John Syzmanski, Lilliana was originally going to have a different role in-game that would've made her more scary
* DreadXP and the dev team considers Lilliana the scariest
* George is the only puppet out of the five to have a colored eye
* George is the tankiest out of the five
* According to a [https://twitter.com/jouste/status/1714683529479757998 Twitter reply from concept artist Jesse Turner], the reason why Tumbles (unused) was given that name is because that's how he lost his eye
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
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= Neighborhood Puppets =
'''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of average height and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one.
== Norman ==
{{Common_Puppet|title1=|image1=Norman.jpg|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Varsity jacket|likes=Suitcases, Having friends, Being lonely|favtoothpaste=Worcestershire sauce|voicedby=Leo Wigglins|dislikes=Being lonely|FavColor=}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The [[Weapons|Stenographer]]. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is the only puppet to have eyebrows. His early concept art and game play has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns.
Norman is the most seen puppet out of the five, he is also highly prevalent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevalent in the marketing for the game.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[John Szymanski|John Syzmanski]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that has released on August 8th of 2023.
===Gallery (Norman)===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtub
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign (in-game)
File:Warning sign 3.jpeg|caves warning sign (in-game)
File:Warning sign 4.jpeg|keep door locked warning sign (in-game)
File:Warning sign 5.jpeg|Hot pipes warning sign (in-game)
File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign
File:Warning sign 2 (CLEAR).png|Sewage Water warning sign
File:Warning sign 3 (CLEAR).png|Stairs warning sign
File:Warning sign 4 (CLEAR).png|Hot pipes warning sign
File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign
File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign
File:Warning sign 7 (CLEAR).png|Lock doors warning sign
File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign
File:Warning sign 9 (CLEAR).png|Wet floor warning sign
File:Warning sign 10 (CLEAR).png|Caves warning sign
File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game)
File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game)
File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit
File:WhistlersNorman.png|Norman in Whistler's mother
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration
File:Norman mug.jpeg|Norman mug
File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman
</gallery>
==Junebug==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes.
She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
===Gallery (Junebug)===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (in-game)
File:June.png|Junebug in Marilyn
File:Offices painting 14.jpeg|Junebug in Ophelia (in-game)
File:Drowning Junebug.png|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game)
File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig
</gallery>
==Lenard==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazaar, this may also suggest that he's a shopkeeper.
===Gallery (Lenard)===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game)
File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky
File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game)
File:Lenard farmer.jpeg|Lenard as a farmer
</gallery>
==Lilianna==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}}
Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
She is the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her straw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
===Gallery (Lilliana)===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game)
File:LillianasWorld.png|Lilliana in Christina's World
File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library
File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key
</gallery>
==George==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}}
George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a red-ish pink (bright red or dark red in certain environments) puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
According to Cast Director Brandon Blaber on [https://twitter.com/BrendanBlaber/status/1686084564056432645 his tweet thread about his experience working on the casting for the game], one of the [https://twitter.com/BrendanBlaber/status/1686084576245145600 tweets] mention that for George's voice, John loved the New York accent so much that he was redesigned to resemble a taxi driver. The image associated with the Tweet along with George in-game clearly implies that his original design was Puppet A in the M.F.N Neighbors 02 concept art.[https://twitter.com/BrendanBlaber/status/1686084576245145600]
===Gallery (George)===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
File:George concept art.png|George concept art
</gallery>
==Many at once==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
===Gallery===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game)
File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game)
File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game)
File:Angles.png|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer
File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman (pre-redesign), Tumbles (unused), Junebug, and Moe (unused)
File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Hos (unused), Lillianna
</gallery>
== Trivia ==
* Norman is the only puppet to have My Friendly Neighborhood branding on his clothes
* Norman duplicating upon Gordon getting near him after he fixes the punch card battery was originally a glitch the developers decided to keep in and make it a scripted event
* Norman and George are the most different from their concept art to final model
* Norman is the only puppet in the entire game with eyebrows
* Junebug is the only puppet in the entire game to have five fingers instead of four at most
* Junebug is the fastest out of the five
* Lenard is the only puppet with the most precense in the Stage 4 set
* Lenard is the only puppet that has remained the same from his concept art to final model
* Lenard is the slowest out of the five
* According to developer John Syzmanski, Lilliana was originally going to have a different role in-game that would've made her more scary
* DreadXP and the dev team considers Lilliana the scariest
* George is the only puppet out of the five to have a colored eye
* George is the tankiest out of the five
* According to a [https://twitter.com/jouste/status/1714683529479757998 Twitter reply from concept artist Jesse Turner], the reason why Tumbles (unused) was given that name is because that's how he lost his eye
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
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Ray
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{{character
|voicedby=Paul Greene-Dennis
|name=Ray|image=Ray in pipe vent.jpeg|species=Monster-janitor-thing (Ricky's description of him)|gender=male}}
'''Ray''' is a character in ''[[My Friendly Neighborhood]], He is a'' grumpy red puppet with a handyman uniform and large stature. He served as the host handyman on his segment of The Neighborhood known as 'We Fixed It!". His approach to fixing things often involves hitting them with a wrench. His frustration led him to be relocated to the sewers after the show's cancellation. His speech mostly consists of growls with the only time he ever says anything is when you help him fix the pipe but the only words he does say is 'fix' and 'good'.
== Script featuring him ==
The following is a transcript of the script for Episode 125 (it's not on the note title but it is in the paper itself) which is a collectable note found in the Basement. This is written exactly like how it's transcribed in the game.
=== Transcript ===
INT.RAY'S WORKSHOP DAY
As STEVIE and RICKY enter, Ray's workshop is overflowing with enormous piles of SEWAGE
STEVIE: Ray, where are you?
RAY emerges from behind a large pile of sludge slowly, eyes downcast
RICKY: Ray, what gives? Everyone's sinks are overflowing! All the drains are clogged up with junk!
Ray growls half-heartedly.
STEVIE: I see, someone made fun of your plumbing and now you're too embarrased to keep on working.
Ray whimpers and nods. A pipe rattles and groans, spewing more gunk onto the growing pile
RICKY: Ray, if we don't get this cleared up soon, isn't the sewer going to blow up and destroy the entire city?
STEVIE: Ray, sometimes people make fun of us, even when we're doing the right thing. That's just how people are. but you can't let them tell you how to be friendly!
== Gallery ==
<gallery>
File:Ray 1.jpeg|Ray looking towards the area of garbage that's being flushed out
File:Ray 2.jpeg|Ray looking at pipe valve
File:Ray 3.jpeg|Ray turning the valve with him saying "fixed"
File:Ray's legs in this one spot.jpeg|Ray's legs (seemingly) that only appears out of bounds in this one spot
File:Giant Ray.jpeg|Giant Ray found out of bounds
File:20230730151030 1.jpg|Ray in the Ambassadors with Arnold (in-game)
File:TheAmbassadors.png|Ray in the Ambassadors with Arnold
File:MonaRay.png|Ray in the Mona lisa
File:Ray cuttout 1.jpeg|Ray cuttout with a cowboy hat in the rec room
File:Ray decal.jpeg|Ray decal on the playhouse wall
File:We Fixed It.jpeg|A We Fixed It poster featuring Ray's head
File:Arnold's Ray drawing.jpeg|Arnold's drawing of Ray
File:Ray concept art 1.jpeg|Ray concept art
File:Ray concept art 2.jpeg|Another Ray concept art
File:Set concept art 1.jpeg|Set concept art featuring Ray in the back
</gallery>
[[Category:Bosses]]
[[Category:Puppets]]
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This is a list of '''characters''' in ''[[{{topic}}]]'':
*[[Gordon O'Brian]]
*[[Ricky]]
*[[Norman, Lilliana, Junebug, Lenard, and George]]
*[[Pearl the Bird]]
*[[Ray]]
*[[Hand, Randy, and Pig]]
*[[Goblette]]
*[[The Curtain]]
*[[The Pups]]
*[[Arnold]]
*[[The Unfriendly Neighborhood Puppets]]
*[[Miscellaneous characters|Micellaneous Characters]]
[[Category:{{SITENAME}}]]
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My Friendly Neighborhood Wiki
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<mainpage-leftcolumn-start />
<div align="center">'''Welcome to the...'''</div>
[[File:Banner.webp|thumb]]
<div align="center"><span style="text-transform:uppercase; font-size: 36px; color: #990">'''{{SITENAME}}'''</span></div>
<div align="center" style="color: #990">'''{{NUMBEROFARTICLES}} articles • {{NUMBEROFFILES}} files • {{NUMBEROFEDITS}} edits'''</div>
<br style="clear:both"/>
<!-- Wiki description -->
<div align="left" style="background:#8883;padding:1em;border-left:5px solid #990">
<span style="text-transform:uppercase;font-size:24px;color:#990">'''About the wiki'''</span><br>
This is a Fandom wiki about the game ''{{topic}}''. It plans to document all of the content from this game.
</div>
<br style="clear:both"/>
<div align="left" style="background:#8883;padding:1em;border-left:5px solid #990">
<span style="text-transform:uppercase;font-size:24px;color:#990">'''About the game'''</span><br>
'''''{{topic}}''''' is a survival horror video game created by John and Evan Szymanski and released by DreadXP. On July 18, 2023, it was made officially available on Steam for Microsoft Windows. ([[{{topic}}|Read more...]])
</div>
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
<!-- Helpful links -->
<div align="right" style="background:#8883;padding:1em;border-right:5px solid #990">
<span style="text-transform:uppercase;font-size:24px;color:#990">'''Helpful links'''</span><br>
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
</div>
<mainpage-endcolumn />
'''<big>Navigation</big>'''
[[Characters|List of Characters]]
List of Locations (coming soon)
[[Game Modes|Unlockable Game modes]]
[[Neighborhorde]]
[https://my-friendly-neighborhood.fandom.com/f Talk page]
[[Category:{{SITENAME}}]]
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<mainpage-leftcolumn-start />
<div align="center">'''Welcome to the...'''</div>
[[File:Banner.webp|thumb]]
<div align="center"><span style="text-transform:uppercase; font-size: 36px; color: #990">'''{{SITENAME}}'''</span></div>
<div align="center" style="color: #990">'''{{NUMBEROFARTICLES}} articles • {{NUMBEROFFILES}} files • {{NUMBEROFEDITS}} edits'''</div>
<br style="clear:both"/>
<!-- Wiki description -->
<div align="left" style="background:#8883;padding:1em;border-left:5px solid #990">
<span style="text-transform:uppercase;font-size:24px;color:#990">'''About the wiki'''</span><br>
This is a Fandom wiki about the game ''{{topic}}''. It plans to document all of the content from this game.
</div>
<br style="clear:both"/>
<div align="left" style="background:#8883;padding:1em;border-left:5px solid #990">
<span style="text-transform:uppercase;font-size:24px;color:#990">'''About the game'''</span><br>
'''''{{topic}}''''' is a survival horror video game created by John and Evan Szymanski and released by DreadXP. On July 18, 2023, it was made officially available on Steam for Microsoft Windows. ([[{{topic}}|Read more...]])
</div>
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
<!-- Helpful links -->
<div align="right" style="background:#8883;padding:1em;border-right:5px solid #990">
<span style="text-transform:uppercase;font-size:24px;color:#990">'''Helpful links'''</span><br>
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
</div>
<mainpage-endcolumn />
'''<big>Navigation</big>'''
[[Characters|List of Characters]]
List of Locations (coming soon)
[[Game Modes|Unlockable Game modes]]
[[Neighborhorde]]
[https://my-friendly-neighborhood.fandom.com/f Talk page]
[[Category:{{SITENAME}}]]
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<mainpage-leftcolumn-start />
<div align="center">'''Welcome to the...'''</div>
[[File:Banner.webp|thumb]]
<div align="center"><span style="text-transform:uppercase; font-size: 36px; color: #990">'''{{SITENAME}}'''</span></div>
<div align="center" style="color: #990">'''{{NUMBEROFARTICLES}} articles • {{NUMBEROFFILES}} files • {{NUMBEROFEDITS}} edits'''</div>
<br style="clear:both"/>
<!-- Wiki description -->
<div align="left" style="background:#8883;padding:1em;border-left:5px solid #990">
<span style="text-transform:uppercase;font-size:24px;color:#990">'''About the wiki'''</span><br>
This is a Fandom wiki about the game ''{{topic}}''. It plans to document all of the content from this game.
</div>
<br style="clear:both"/>
<div align="left" style="background:#8883;padding:1em;border-left:5px solid #990">
<span style="text-transform:uppercase;font-size:24px;color:#990">'''About the game'''</span><br>
'''''{{topic}}''''' is a survival horror video game created by John and Evan Szymanski and released by DreadXP. On July 18, 2023, it was made officially available on Steam for Microsoft Windows. ([[{{topic}}|Read more...]])
</div>
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
<!-- Helpful links -->
<div align="right" style="background:#8883;padding:1em;border-right:5px solid #990">
<span style="text-transform:uppercase;font-size:24px;color:#990">'''Helpful links'''</span><br>
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
</div>
<mainpage-endcolumn />
'''<big>Navigation</big>'''
[[Characters|List of Characters]]
List of Locations (coming soon)
[[Game Modes|Unlockable Game modes]]
[[Neighborhorde]]
[https://my-friendly-neighborhood.fandom.com/f Talk page]
[[Category:{{SITENAME}}]]
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My Friendly Neighborhood
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{{game
|developer=John Szymanski, Evan Szymanski
|publisher=DreadXP
|releasedate=July 18, 2023
|platform=Microsoft Windows
|genre=Action, Horror, Comedy, survival, adventure|title=My Friendly Neighborhood|caption=The official cover art for My Friendly Neighborhood|rating=Overwhelmingly Positive (steam), 8.9/10 (IMDB)}}<blockquote>" You're a repairman here to solve the mystery at an old TV station. This was a friendly kid's show so why are the puppets acting strangely? My Friendly Neighborhood is a survival-action horror game that will give you some good scares while making friends. " - The description of the August 14th [[My Friendly Neighborhood Wiki|My friendly Neighborhood]] trailer.</blockquote>The survival horror video game My Friendly Neighborhood was created by [[John Szymanski|John]] and [[Evan Szymanski]] and released by DreadXP. On July 18, 2023, it was made officially available on Steam for Microsoft Windows.
== Premise ==
''Something scary is happening with everyone's favorite Saturday morning puppet show, The Friendly Neighborhood! Play as [[Gordon O'Brian|Gordon]], a repairman sent to get to the bottom of this disturbing dilemma. Fend off puppets and solve puzzles in this survival horror adventure.''
== External links ==
*[https://store.steampowered.com/app/1574260/ My Friendly Neighborhood on Steam]
*[https://www.imdb.com/title/tt18340208/ My friendly Neighborhood on IMDB]
== Gallery ==
<gallery>
File:Ss 41286695be4b69ad2b6b395efcc6b299b200c4e2.600x338.jpg|A closeup image of Lilliana on the steam page.
File:Ss 37629f660bec6444fb20475c32ab1f5e48536b11.600x338.jpg|A camera view of the sewer pathways. Ray can be seen in one of the sewer drains.
File:Ss 21831c275710038e845e717e0dc42d9a05c5445e.600x338.jpg|Gordon shooting a Junebug near the Stage hallway.
File:Ss a4d1df8ce236cfe23a516fc8d629ad9f62463677.600x338.jpg|A closeup image of Goblette with her mouth open.
File:Ss 854e02b307d5761f0934e72b349c9c4e07853ad1.600x338.jpg|Various Norman puppets hanged on the wall.
File:Ss 5ebd9081bf4322d70d5821501c5a7386237e6532.600x338.jpg
</gallery>
== Trailers ==
[[Category:My Friendly Neighborhood Wiki]]
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The following is for the Neighborhorde page to demonstrate that the puppets and the giant unfriendly variants are affected by collission. This is my recording of this event occuring
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== Summary ==
The following is for the Neighborhorde page to demonstrate that the puppets and the giant unfriendly variants are affected by collission. This is my recording of this event occuring
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one of the two poitrats of Richie Bromine in his dressing room
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== Summary ==
one of the two poitrats of Richie Bromine in his dressing room
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movie poster for Puppet Winter Song
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== Summary ==
movie poster for Puppet Winter Song
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Movie poster for mystic maze
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== Summary ==
Movie poster for mystic maze
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this is the Puppet Pirate Cove poster focusing on whom I can assume is Tom Cardarson playing as Captain Crocodile
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== Summary ==
this is the Puppet Pirate Cove poster focusing on whom I can assume is Tom Cardarson playing as Captain Crocodile
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Painting of Al Gertzwald
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== Summary ==
Painting of Al Gertzwald
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Norman, Lilliana, Junebug, Lenard, and George
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= Neighborhood Puppets =
'''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of average height and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one.
== Norman ==
{{Common_Puppet|title1=|image1=Norman.jpg|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Varsity jacket|likes=Suitcases, Having friends, Being lonely|favtoothpaste=Worcestershire sauce|voicedby=Leo Wigglins|dislikes=Being lonely|FavColor=}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The [[Weapons|Stenographer]]. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is the only puppet to have eyebrows. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns.
Norman is the most seen puppet out of the five, he is also highly prevalent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevalent in the marketing for the game.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[John Szymanski|John Syzmanski]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that has released on August 8th of 2023.
===Gallery (Norman)===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtub
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign (in-game)
File:Warning sign 3.jpeg|caves warning sign (in-game)
File:Warning sign 4.jpeg|keep door locked warning sign (in-game)
File:Warning sign 5.jpeg|Hot pipes warning sign (in-game)
File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign
File:Warning sign 2 (CLEAR).png|Sewage Water warning sign
File:Warning sign 3 (CLEAR).png|Stairs warning sign
File:Warning sign 4 (CLEAR).png|Hot pipes warning sign
File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign
File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign
File:Warning sign 7 (CLEAR).png|Lock doors warning sign
File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign
File:Warning sign 9 (CLEAR).png|Wet floor warning sign
File:Warning sign 10 (CLEAR).png|Caves warning sign
File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game)
File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game)
File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit
File:WhistlersNorman.png|Norman in Whistler's mother
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration
File:Norman mug.jpeg|Norman mug
File:Norman blanket and pillow merch.jpg|Norman on a blanket and pillow in the Offices
File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman
</gallery>
==Junebug==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes.
She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
===Gallery (Junebug)===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (in-game)
File:June.png|Junebug in Marilyn
File:Offices painting 14.jpeg|Junebug in Ophelia (in-game)
File:Drowning Junebug.png|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game)
File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig
</gallery>
==Lenard==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazaar, this may also suggest that he's a shopkeeper.
===Gallery (Lenard)===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game)
File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky
File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game)
File:Lenard farmer.jpeg|Lenard as a farmer
</gallery>
==Lilianna==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}}
Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
She is the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her straw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She can also be heared breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
===Gallery (Lilliana)===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game)
File:LillianasWorld.png|Lilliana in Christina's World
File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library
File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key
</gallery>
==George==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}}
George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a red-ish pink (bright red or dark red in certain environments) puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
According to Cast Director Brandon Blaber on [https://twitter.com/BrendanBlaber/status/1686084564056432645 his tweet thread about his experience working on the casting for the game], one of the [https://twitter.com/BrendanBlaber/status/1686084576245145600 tweets] mention that for George's voice, John loved the New York accent so much that he was redesigned to resemble a taxi driver. The image associated with the Tweet along with George in-game clearly implies that his original design was Puppet A in the M.F.N Neighbors 02 concept art.[https://twitter.com/BrendanBlaber/status/1686084576245145600]
===Gallery (George)===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
File:George concept art.png|George concept art
</gallery>
==Many at once==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
===Gallery===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game)
File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game)
File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game)
File:Angles.png|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer
File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman (pre-redesign), Tumbles (unused), Junebug, and Moe (unused)
File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Hos (unused), Lillianna
</gallery>
== Trivia ==
* Norman is the only puppet to have My Friendly Neighborhood branding on his clothes
* Norman duplicating upon Gordon getting near him after he fixes the punch card battery was originally a glitch the developers decided to keep in and make it a scripted event
* Norman and George are the most different from their concept art to final model
* Norman is the only puppet in the entire game with eyebrows
* Junebug is the only puppet in the entire game to have five fingers instead of four at most
* Junebug is the fastest out of the five
* Lenard is the only puppet with the most precense in the Stage 4 set
* Lenard is the only puppet that has remained the same from his concept art to final model
* Lenard is the slowest out of the five
* According to developer John Syzmanski, Lilliana was originally going to have a different role in-game that would've made her more scary
* DreadXP and the dev team considers Lilliana the scariest
* George is the only puppet out of the five to have a colored eye
* George is the tankiest out of the five
* According to a [https://twitter.com/jouste/status/1714683529479757998 Twitter reply from concept artist Jesse Turner], the reason why Tumbles (unused) was given that name is because that's how he lost his eye
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
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Miscellaneous characters
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There are various miscellaneous characters, all of which are human, that helps with the worldbuilding of My Friendly Neighborhood. They can be found in notes, newspapes or even textures normally unable to be seen or read properly by the average player.
===Al Gertzwald===
[[File:Al Gertzwald.jpg|right|frameless]]
Al Gertzwald is the creator of the My Friendly Neighborhood show (which was originally a public acess television show known as Ricky and Friends). He intended for the show to spread a message of friendliness and good samaritanism as well as implimenting said message towards the studio. The show rose in popularity but in the latter years, said popularity has been delclining due to post-war audience expectations, not abiding for what audiences wanted, the puppets not getting along with their human handlers, and the later movies failing at the box office.
The show got cancelled in July of 1983 due to ''Puppet Winter Song'' failing at the box office. The last collectable note that can be obtained in-game after beating [[The Unfriendly Neighborhood Puppets|the Almagamuppet]] is what might be a script for the last episode of the show telling kids about how while there may be darkness and cruelty in the world they must remember that there's always at the very least, a glimmer of hope for a positive change.
===Alex Popoff===
Named after the game's actual composer, Alex Popoff is the songwriter for the show. He was such a great composer that he got his own recording studio in the Offices. In the later years of the show's run he struggled to get the star of ''Puppet Winter Song, Mark Wells, to sing Fireside family, a song Alex has already made that was originally sung by Shelly Pierson.''
===Andy===
A friend of Alex who got kinda mad at Alex for having issues with getting Mark Wells to sing the song. He really only seems to exist to emphasize Alex's struggle with the song.
===All About Space Narrator===
A character that was cut from the radio and TV segments that was voiced by Gianni Matragrano.
===Barry Green===
He was the head of security for MFN Studios. He's one who created security measure which are the various puzzles found in-game. They were intended to keep the puppets away from areas and items they shouldn't even be around. He does shooting practice targeting the puppets which Julia joins in on sometimes. He's also the one who created the solvent for the jam that clogs up the elevator (which is a normal occurance in this world).
===Benny===
Friend and coworker of Julia. He's always asked to walk her home around 6:30 due to rising violence and crime in the city.
===Claire===
[[File:Pool table note.jpg|right|frameless|90x90px]]
A friend and coworker of Barry and Julia. Claire states that [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] won't allow for any other piece to be used for the board game. It seems that her note only exists to guide the player on what they need to do in order to solve a puzzle and activate the dormant Norman on the table.
===Cody Reader===
He was one of the directors for the show. He didn't really like ''Puppets in Space''. He may be named after the actual prop designer for the game.
===Danna Brandy===
She's the actress who played the villain of ''The Mystic Maze''. She was also the singer for the song ''Mystic Twist''.[[File:The Mystic Maze poster.jpg|frameless|120x120px]]
===Edmund Wyeth===
A structural artist that was commissioned by the City Construction Council to draw the Sunstreet Station.
===Emma Beth===
She's the actress who played the protagonist of ''The Mystic Maze''. She did a cover of the song ''Mystic Twist'' at some point. Al's secretary got a autograph from her which is left behind in her desk.
===Inventor/Janitor Hank===
Inventor hank is a janitor at the studio who created the [[weapons]] used in-game on the side It's implied that these weapons were originally used for special effects purposes and Barry's target practice which may be a good excuse as to why there's ammo and grenades left behind the studio as well as the weapons themselves. He may have gotton a promotion to be the head prop artist of ''The'' ''Mystic Maze'' which can explain the The Mystic’s Eye’ Puzzle Dial's existence.
Around the time of ''Puppet Winter Song'' failing at the box office He had the foresight to ''pack everything and leave his job for either a new one or retirement. However, h''e may have had the unfortunate fate of falling down the stairs in the basement since only his shoe remains there.
===Henry H.===
An employee who's written on the bathroom stalls stating that he is awesome. [[File:Henry H is awesome writing.jpg|frameless|153x153px]]
===Jerry Love===
He's the main star of the movie ''Puppet Pirate's Cove'', he played a young lad named Clarke. In the movie, he and [[Ricky]] search for treasure but the ship is taken over by Captain Crocodile. Before his role in themovie he was from the in-game show Everyone, it had a large fanbase but sadly it was cancelled by Lawrence Blacksole, the Vice President of the City Network, for low ratings on the first day of his job.
===Johnson Elvis===
He was a celebrity singer who sang ''Close is not so far''. ''He is most likely the Elvis Presley equivalent in the game.''
===Julia===
She was the one who always asked Benny to walk her home around 6:30 which is when Al lets her go for the night. As the city got more violent after a mugging incident she sometimes felt like the MFN Studio was the only place that was safe before the studio shutdown. On her note about the city's state she leaves a heart which may indicate that she had a crush on Benny though it is uncertain whether or not he reciprocates those same feelings. She was also the one to suggest to Hank that the Punctuation should be called the Interrobang.
===Lawrence Blacksole===
He was the Vice President of Programming for the City Network Broadcasting Group who was the former marketing executive for the company. On his first day he cancelled 30 shows due to poor ratings (including ''Everyone and Cowboy Danger''. When he cancelled My Friendly Neighborhood due to poor ratings he claimed that the puppets there are property of the network which led to the puppets inside being abandoned.
===Mark Wells===
He's the main star of the movie ''Puppet Winter Song'', He refused to pick up calls regarding him singing ''Fireside Family'' again. After the failiure of the movie and contriversy surrounding the incident with Richie Brown, he didn't want to be associated with the show anymore.
===Nikola Tesla===
To be very frief, Nikola was a Famous Serbian American inventor born in 1856. He was a electrical engineer, mechanical engineer, and futurist. He was best known for his contributions to the design of the modern alternating current (AC) electricity supply system. There is a poster of him with a pretty cool design to say the least.
===Peter===
He's a filmmaker or editor that may have left behind a rejected film reel in the basement bathrooms.
===Phill===
[[File:Phill's note.jpg|right|frameless|100x100px]]
One of the projectionists for the Offices Theatre. He wrote notes on his thoughts on the movies. An example of one is how he really didn't like ''Puppets in Space''.
===Radio DJ/Reality Star===
The reality star who shows up at the beginning explains how he moved on from his Ex-wife for a brief moment before the channel changes. There was a DJ that was going to be in a track in the game before it got cut.
They're in the same category because the two are played by Brad Wringler
===Richard Lightsbury===
[[File:Puppets space quest review.jpg|right|frameless|143x143px]]
One of the journalists for ''The City Tribune'' who reviewed the My Friendly Neighborhood show and three of the movies. At first he was positive about the franchise but as time went on he became more cynical, stating that in his review of ''Puppet Space Quest'' the morals are a childish view of how one can make the world better.
===Richie Bromine===
[[File:Richie Bromine.jpg|right|frameless|190x190px]]
He was one if the human stars for the ''My Friendly Nighborhood''. He played the role of Stevie, he and Ricky the Sock helped to teach important lessons to the puppets as well as children by proxy. Him having a bigger dressing room than the rest may be a further emphasis on how he's the main star of the show.
However, on August 26 1982, controversy stirred when [[Ray]] threw a clothing iron at Richie during a on-set conversation. He alleges that Al Getzwald and the puppets are crazy and no one takes him seriously because of his long time affiliation on the show.
===Shelly Pierson===
She's the singer and actress who originally sang ''Frieside Family'' from ''A'' ''Puppet Winter Song''.
===Talk show guest===
A woman in the talk show talks to the host off screen about her depression in the intro. She is played by Katie Thompson.
===Talk show host===
A man who is off screen who is talking to the guest about her depression in the intro. He is played by Frank Tipping.
===Tom Cardarson===
[[File:Tom Cardarson focus.jpg|right|frameless|118x118px]]
He was an actor who played Captain Crocodile, the villain of ''Puppet Pirate's Cove''. His sea friends were the mice puppets which may explain why there's puppet mice all over the basement.
===Unknown woman===
[[File:Out_of_Bounds_portrait.png|right|frameless]]
Found Out of Bounds in the Stage 4 makeup room there is a giant portrait of a unknown woman with an active rat animatronic pointing towards its left. The rat bears a striking resemblance to the rat in Five Nights at Candy's. The woman herself is wearing a white tank top and has pigtail braids.
It is possible this portrait is just something one of the artists who worked on the game wanted to have out of bounds and bears no connection to the story and lore for the game.
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=== There is a total of five unique locations in the game, the following is a list of such from first visited to last visited. ===
Parking area and Aviary
Hotel
Studio 4
Basement
Studio offices
The Park
Studio 5 (secret room)
Cardboard Penthouse
Old underground studio (the Unfriendly Neighborhood)
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=== There is a total of seven unique locations in the game, the following is a list of such from first visited to last visited. ===
Parking area and Aviary
Hotel
Studio 4
Basement
Studio offices
The Park
Studio 5 (secret room)
Cardboard Penthouse
Old underground studio (the Unfriendly Neighborhood)
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/* There is a total of seven unique locations in the game, the following is a list of such from first visited to last visited. */
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=== There is a total of seven unique locations in the game, the following is a list of such from first visited to last visited. ===
* Parking area and Aviary
* Hotel
* Studio 4
* Basement
* Studio offices
* The Park
* Studio 5 (secret room)
* Cardboard Penthouse
* Old underground studio (the Unfriendly Neighborhood)
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My Friendly Neighborhood Wiki
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<mainpage-leftcolumn-start />
<div align="center">'''Welcome to the...'''</div>
[[File:Banner.webp|thumb]]
<div align="center"><span style="text-transform:uppercase; font-size: 36px; color: #990">'''{{SITENAME}}'''</span></div>
<div align="center" style="color: #990">'''{{NUMBEROFARTICLES}} articles • {{NUMBEROFFILES}} files • {{NUMBEROFEDITS}} edits'''</div>
<br style="clear:both"/>
<!-- Wiki description -->
<div align="left" style="background:#8883;padding:1em;border-left:5px solid #990">
<span style="text-transform:uppercase;font-size:24px;color:#990">'''About the wiki'''</span><br>
This is a Fandom wiki about the game ''{{topic}}''. It plans to document all of the content from this game.
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<br style="clear:both"/>
<div align="left" style="background:#8883;padding:1em;border-left:5px solid #990">
<span style="text-transform:uppercase;font-size:24px;color:#990">'''About the game'''</span><br>
'''''{{topic}}''''' is a survival horror video game created by John and Evan Szymanski and released by DreadXP. On July 18, 2023, it was made officially available on Steam for Microsoft Windows. ([[{{topic}}|Read more...]])
</div>
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
<!-- Helpful links -->
<div align="right" style="background:#8883;padding:1em;border-right:5px solid #990">
<span style="text-transform:uppercase;font-size:24px;color:#990">'''Helpful links'''</span><br>
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
</div>
<mainpage-endcolumn />
'''<big>Navigation</big>'''
[[Characters|List of Characters]]
[[List of Locations]]
[[Game Modes|Unlockable Game modes]]
[[Neighborhorde]]
[https://my-friendly-neighborhood.fandom.com/f Talk page]
[[Category:{{SITENAME}}]]
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according to one of his notes it is implied that he went into the basement for one last weapon before the studio shuts down completely. His shoe being left here may indicate that this was his last place before his demise.
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== Summary ==
according to one of his notes it is implied that he went into the basement for one last weapon before the studio shuts down completely. His shoe being left here may indicate that this was his last place before his demise.
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Pearl the Bird
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{{character
|voicedby=Lindsay Sheppard
|name=Pearl|species=puppet bird|gender=female|image=Pearl.jpeg|imagecaption=Pearl with her glasses on.}}
'''Pearl the Bird''' is a character in ''[[My Friendly Neighborhood]]. She is a'' giant red and yellow puppet bird with pearl bead necklaces and a bright red and purple ribbon tail. Despite her lack of eyes, she roams blindly around the Neighborhood Set, occasionally poking at her surroundings. While non-hostile, she poses a constant hazard, causing harm to Gordon when she collides with him due to her blindness. In free cam mode, when she collides with the camera it still registers as a hit but it freezes the game completely which requires it to be manually shut down via Alt-Tab and closing the game window. Her glasses can be found in a Anchovy lift next to a door in the same level as the room that contains one of the letter blocks.
Pearl is based on Big Bird from Sesame Street.
== Script featuring her ==
The following is a transcript of the script for Episode 16 which is a collectable note found in Stage 4. This is written exactly like how it's transcribed in the game and it doesn't include the section that's X'ed out since the game's transcription doesn't count it.
=== Transcript ===
EXT. - MAIN STREET
The Neighborhood is having an OUTDOOR BAZAAR. Everyone is lining up at Lenard's antique display to try on a beautiful pair of EARRINGS. PEARL enters, sees the earrings, and cuts into the line, pushing LILLIANA out of the way and causing a commotion.
STEVIE: (standing up from a bench) Pearl, that wasn't nice!
Pearls sheepishly glances around at the others who are all glowering at her, and hunches in shame.
STEVIE: You can't just push people out of the way to get what you want, Pearl. it's more friendly to think about other people first! Do you see?
Pearl shakes her head timidly.
STEVIE: Well, maybe this will make it clear...
SONG: PUT ANOTHER BEFORE YOURSELF
Put another before yourself.
Before you go, see if someone needs help
== Gallery ==
=== Images ===
<gallery>
File:Pearl blind.jpeg|Pearl looking at the camera
File:Blind Pearl5.jpeg|Pearl in the middle of the set
File:Blind Pearl6.jpeg|Pearl biting a basketball hoop
File:Blind Pearl2.jpeg|Pearl looking through barrels
File:Blind Pearl4.jpeg|Pearl biting a pipe
File:Blind Pearl3.jpeg|Pearl feeling the stairs with her talons
File:Blind pearl1.jpeg|Pearl with her head through a wooden support
File:Pearl's glasses.jpeg|Pearl's glasses in the invetory
File:Pearl's glasses examination.jpeg|Pearl's glasses when examinating
File:Pearl poster.jpeg|Poster that features Pearl's legs (In-game)
File:Avian Alphabet With Pearl.jpeg|Poster that features Pearl's legs
File:Pearl looking at mirror far view.jpeg|Pearl looking in the mirror
File:Pearl1.jpeg|Pearl with her glasses on
File:Aviary shudder door.jpg|Pearl's sihlouette on the Aviary shudder door
File:Giant Pearl.jpeg|Giant Pearl found out of bounds
File:Offices painting 15.jpeg|Pearl in the Girl with a Pearl Earring (in-game)
File:PearlwithaPearlEarring.png|Pearl in the Girl with a Pearl Earring
File:Arnold's drawing of Pearl.jpeg|Arnold's drawing of Pearl
File:Pearl concept art.jpg|Pearl's concept art
File:Pearl's house concept art.jpeg|Pearl's house concept art
</gallery>
[[Category:Puppets]]
[[Category:Bosses]]
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Miscellaneous characters
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There are various miscellaneous characters, all of which are human, that helps with the worldbuilding of My Friendly Neighborhood. They can be found in notes, newspapes or even textures normally unable to be seen or read properly by the average player.
===Al Gertzwald===
[[File:Al Gertzwald.jpg|right|frameless]]
Al Gertzwald is the creator of the My Friendly Neighborhood show (which was originally a public acess television show known as Ricky and Friends). He intended for the show to spread a message of friendliness and good samaritanism as well as implimenting said message towards the studio. The show rose in popularity but in the latter years, said popularity has been delclining due to post-war audience expectations, not abiding for what audiences wanted, the puppets not getting along with their human handlers, and the later movies failing at the box office.
The show got cancelled in July of 1983 due to ''Puppet Winter Song'' failing at the box office. The last collectable note that can be obtained in-game after beating [[The Unfriendly Neighborhood Puppets|the Almagamuppet]] is what might be a script for the last episode of the show telling kids about how while there may be darkness and cruelty in the world they must remember that there's always at the very least, a glimmer of hope for a positive change.
===Alex Popoff===
Named after the game's actual composer, Alex Popoff is the songwriter for the show. He was such a great composer that he got his own recording studio in the Offices. In the later years of the show's run he struggled to get the star of ''Puppet Winter Song, Mark Wells, to sing Fireside family, a song Alex has already made that was originally sung by Shelly Pierson.''
===Andy===
A friend of Alex who got kinda mad at Alex for having issues with getting Mark Wells to sing the song. He really only seems to exist to emphasize Alex's struggle with the song.
===All About Space Narrator===
A character that was cut from the radio and TV segments that was voiced by Gianni Matragrano.
===Barry Green===
He was the head of security for MFN Studios. He's one who created security measure which are the various puzzles found in-game. They were intended to keep the puppets away from areas and items they shouldn't even be around. He does shooting practice targeting the puppets which Julia joins in on sometimes. He's also the one who created the solvent for the jam that clogs up the elevator (which is a normal occurance in this world).
===Benny===
[[File:Note to Benny.jpg|right|frameless|75x75px]]
Friend and coworker of Julia. He's always asked to walk her home around 6:30 due to rising violence and crime in the city.
===Claire===
[[File:Pool table note.jpg|right|frameless|90x90px]]
A friend and coworker of Barry and Julia. Claire states that [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] won't allow for any other piece to be used for the board game. It seems that her note only exists to guide the player on what they need to do in order to solve a puzzle and activate the dormant Norman on the table.
===Cody Reader===
He was one of the directors for the show. He didn't really like ''Puppets in Space''. He may be named after the actual prop designer for the game.
===Danna Brandy===
She's the actress who played the villain of ''The Mystic Maze''. She was also the singer for the song ''Mystic Twist''.[[File:The Mystic Maze poster.jpg|frameless|120x120px]]
===Edmund Wyeth===
A structural artist that was commissioned by the City Construction Council to draw the Sunstreet Station.
===Emma Beth===
She's the actress who played the protagonist of ''The Mystic Maze''. She did a cover of the song ''Mystic Twist'' at some point. Al's secretary got a autograph from her which is left behind in her desk.
===Inventor/Janitor Hank===
[[File:Possibly Hank's last known spot.jpg|right|frameless|223x223px]]
Inventor hank is a janitor at the studio who created the [[weapons]] used in-game on the side It's implied that these weapons were originally used for special effects purposes and Barry's target practice which may be a good excuse as to why there's ammo and grenades left behind the studio as well as the weapons themselves. He may have gotton a promotion to be the head prop artist of ''The'' ''Mystic Maze'' which can explain the The Mystic’s Eye’ Puzzle Dial's existence.
Around the time of ''Puppet Winter Song'' failing at the box office He had the foresight to ''pack everything and leave his job for either a new one or retirement. However, h''e may have had the unfortunate fate of falling down the stairs in the basement since only his shoe remains there.
===Henry H.===
An employee who's written on the bathroom stalls stating that he is awesome. [[File:Henry H is awesome writing.jpg|frameless|153x153px]]
===Jerry Love===
He's the main star of the movie ''Puppet Pirate's Cove'', he played a young lad named Clarke. In the movie, he and [[Ricky]] search for treasure but the ship is taken over by Captain Crocodile. Before his role in themovie he was from the in-game show Everyone, it had a large fanbase but sadly it was cancelled by Lawrence Blacksole, the Vice President of the City Network, for low ratings on the first day of his job.
===Johnson Elvis===
He was a celebrity singer who sang ''Close is not so far''. ''He is most likely the Elvis Presley equivalent in the game.''
===Julia===
[[File:Julia.jpg|right|frameless|153x153px]]
She was the one who always asked Benny to walk her home around 6:30 which is when Al lets her go for the night. As the city got more violent after a mugging incident she sometimes felt like the MFN Studio was the only place that was safe before the studio shutdown. On her note about the city's state she leaves a heart which may indicate that she had a crush on Benny though it is uncertain whether or not he reciprocates those same feelings. She was also the one to suggest to Hank that the Punctuation should be called the Interrobang.
===Lawrence Blacksole===
He was the Vice President of Programming for the City Network Broadcasting Group who was the former marketing executive for the company. On his first day he cancelled 30 shows due to poor ratings (including ''Everyone and Cowboy Danger''. When he cancelled My Friendly Neighborhood due to poor ratings he claimed that the puppets there are property of the network which led to the puppets inside being abandoned.
===Mark Wells===
[[File:Puppet winter song.jpeg|right|frameless|112x112px]]
He's the main star of the movie ''Puppet Winter Song'', He refused to pick up calls regarding him singing ''Fireside Family'' again. After the failiure of the movie and contriversy surrounding the incident with Richie Brown, he didn't want to be associated with the show anymore.
===Nikola Tesla===
[[File:Nikola Tesla.jpg|right|frameless|146x146px]]
To be very brief, Nikola was a Famous Serbian American inventor born in 1856. He was a electrical engineer, mechanical engineer, and futurist. He was best known for his contributions to the design of the modern alternating current (AC) electricity supply system. There is a poster of him with a pretty cool design with the poster also saying 'Cool guy'.
===Peter===
He's a filmmaker or editor that may have left behind a rejected film reel in the basement bathrooms.
===Phill===
[[File:Phill's note.jpg|right|frameless|100x100px]]
One of the projectionists for the Offices Theatre. He wrote notes on his thoughts on the movies. An example of one is how he really didn't like ''Puppets in Space''.
===Radio DJ/Reality Star===
[[File:Reality TV star.jpg|right|frameless]]
The reality star who shows up at the beginning explains how he moved on from his Ex-wife for a brief moment before the channel changes. There was a DJ that was going to be in a track in the game before it got cut.
They're in the same category because the two are played by Brad Wringler
===Richard Lightsbury===
[[File:Puppets space quest review.jpg|right|frameless|143x143px]]
One of the journalists for ''The City Tribune'' who reviewed the My Friendly Neighborhood show and three of the movies. At first he was positive about the franchise but as time went on he became more cynical, stating that in his review of ''Puppet Space Quest'' the morals are a childish view of how one can make the world better.
===Richie Bromine===
[[File:Richie Bromine.jpg|right|frameless|190x190px]]
He was one if the human stars for the ''My Friendly Nighborhood''. He played the role of Stevie, he and Ricky the Sock helped to teach important lessons to the puppets as well as children by proxy. Him having a bigger dressing room than the rest may be a further emphasis on how he's the main star of the show.
However, on August 26 1982, controversy stirred when [[Ray]] threw a clothing iron at Richie during a on-set conversation. He alleges that Al Getzwald and the puppets are crazy and no one takes him seriously because of his long time affiliation on the show.
===Shelly Pierson===
She's the singer and actress who originally sang ''Frieside Family'' from ''A'' ''Puppet Winter Song''.
===Talk show guest===
[[File:Talk show guest.jpg|right|frameless|108x108px]]
A woman in the talk show talks to the host off screen about her depression in the intro. She is played by Katie Thompson.
===Talk show host===
[[File:Talk show host.jpg|right|frameless|112x112px]]
A man who is off screen who is talking to the guest about her depression in the intro. He is played by Frank Tipping.
===Tom Cardarson===
[[File:Tom Cardarson focus.jpg|right|frameless|118x118px]]
He was an actor who played Captain Crocodile, the villain of ''Puppet Pirate's Cove''. His sea friends were the mice puppets which may explain why there's puppet mice all over the basement.
===Unknown woman===
[[File:Out_of_Bounds_portrait.png|right|frameless]]
Found Out of Bounds in the Stage 4 makeup room there is a giant portrait of a unknown woman with an active rat animatronic pointing towards its left. The rat bears a striking resemblance to the rat in Five Nights at Candy's. The woman herself is wearing a white tank top and has pigtail braids.
It is possible this portrait is just something one of the artists who worked on the game wanted to have out of bounds and bears no connection to the story and lore for the game.
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Parking area and Aviary
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The following page describes two locations due to how there isn't enough information on both to justify individual pages for each.
== Parking area ==
[[File:Parking lot.jpg|right|frameless]]
The Parking area of the studio is the first playable area in the game after the intro cutscene. It has entrances for the Hotel, Aviary, Studio 4, Offices, The Park, and The Basement. This area has less things to do since it acts as a sort of hub area of the game.
=== Out of Bounds secrets ===
* A [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] in agony can be found underneath the map of the Parking area that dissapears at night.
* A billboard for a business with graffiti over it displaying Slime Kings (along with other writings)
* Gas pumps that feature Dread XP along with graffiti
== Aviary ==
[[File:Aviary inside.jpg|right|frameless|225x225px]]
The Aviary is an optional area that can be unlocked from getting the two mediallions, one from the Hotel and a another from a Basement storage case after getting the Green Triangle key from the Park greenhouse. This location is not necessary for beating the game unless you're going for the best ending. In order to do that you have to unlock the shudder door by switching on one of the switches on the stairs so you can have acess to the area where the Dog food is at, sitting on top of a bench with a lamppost lit underneath it.
There is also a fenced shelf that contains 5 Sternographer magazines, 6 Novelist shells, 3 Punctuations, 2 Duct Tapes, and 2 Health-O-Lax. There is also a machine that converts a full Sternographer magazine into a Punctuation. At the center of ther place is a giant nest filled with sticks, a couple of flowers, and various Objects that I'm sure is not supposed to be in a nest. Due to the nest's size and the size of the shudder door straight ahead of said nest, this may be where [[Pearl the Bird|Pearl]] sleeps in for the night along with the birds that also live there.
== Gallery ==
<gallery>
File:Parking lot (night).jpg|Parking area (night (unloaded while inside Aviary))
File:Parking lot signs.jpg
File:Hotel entrance.jpg|Hotel entrance
File:Hotel entrance (night).jpg|Hotel entrance (night)
File:Aviary entrance.jpg|Aviary entrance
File:Aviary entrance (night).jpg|Aviary entrance (night)
File:Park entrance.jpg|Park entrance
File:Park entrance (night).jpg|Park entrance (night)
File:Offices entrance.jpg|Office entrance
File:Offices entrance (night).jpg|Office entrance (night)
File:Basement entrance.jpg|Basement Entrance
File:Basement entrance (night).jpg|Basement Entrance (night)
File:Studio 4 entrance.jpg|Studio 4 entrance
File:Studio 4 entrance (night).jpg|Studio 4 entrance (night)
File:Inside Aviary (unloaded).jpg|Inside Aviary (unloaded)
File:Aviary loot.jpg
File:Aviary shudder door.jpg|the shudder door in the Aviary
File:Aviary giant nest.jpg|Giant bird nest in the Aviary
File:Machine in Aviary.jpg|Sternographer magazine to Punctuation machine
File:Area on the other side of the Aviary door.jpg|Area where you can get the Dog food in
</gallery>
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List of Locations
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=== There is a total of seven unique locations in the game, the following is a list of such from first visited to last visited. ===
* [[Parking area and Aviary]]
* Hotel
* Studio 4
* Basement
* Studio offices
* The Park
* Studio 5 (secret room)
* Cardboard Penthouse
* Old underground studio (the Unfriendly Neighborhood)
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My Friendly Neighborhood Wiki
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'''''{{topic}}''''' is a survival horror video game created by John and Evan Szymanski and released by DreadXP. On July 18, 2023, it was made officially available on Steam for Microsoft Windows. ([[{{topic}}|Read more...]])
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[[Characters|List of Characters]]
[[List of Locations]]
[[Game Modes|Unlockable Game modes]]
[[Neighborhorde]]
[https://my-friendly-neighborhood.fandom.com/f Talk page]
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According to my presentation, I can also answer your comments on my [https://my-friendly-neighborhood.fandom.com/wiki/Message_Wall:Napne message wall] !!|Status=<span style="color: #79ff12;">Active</span>|affiliation=*Murder Drones
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*Cookie run & Cookie run kingdom|birthDate=3/16/2001|birthPlace=|international=|gender=Girl/Woman|height=5.5 ft|weight=71 kg (157 lbs)|eyes=Purple|species=Human|bio=Hi, Im '''Napne''' A.K.A '''Uzi'''. I am a {{SITENAME}} administrator who acts as a new admin who wants to serve and adopt a wiki.
<br>
According to my presentation, I can also answer your comments on my [https://my-friendly-neighborhood.fandom.com/wiki/Message_Wall:Napne message wall] !!|Status=<span style="color: #79ff12;">Active</span>|affiliation=*Murder Drones
*Vita Carnis
*Fpe
*Regretevator|likes=*Draw
*Coding
*Programmer
*Creativity
*Photography
*Helps users|dislikes=*Home and school work
*Lazy
*Super busy
*Ignores user requests but rarely|relatives=Murder Drones}}
Hi, my name is Napne or my alias is Uzi. I'm glad to meet you and other users!
I'm too little friendly with other users but if I have time, I have many wikis where I apply as an admin and develop small fandom communities.
fce07e240ef5eaa4a7f44e52efe4fde7c1db6073
893
892
2024-05-07T02:50:04Z
Napne
55030774
wikitext
text/x-wiki
{{Admin}}{{Napne Infobox Characther|name=Napne|image=Uzi.jpg|imagecaption=This is me, Im applying as Uzi. Call me Napne lol.|favorites='''Murder Drones''', '''Vita Carnis''', '''Fpe''' (Fundamental Paper Education), '''DHMIS''' (Dont hug me im scared), etc.|only=Robot/Humanoid/Human|portrayedby=|fullname=Napne|aliases=*Murder Drones
*Fpe
*DHMIS
*Vita Carnis
*My Friendly Neighborhood
*Digital Circus
*Cookie run & Cookie run kingdom|birthDate=3/16/2001|birthPlace=|international=|gender=Girl/Woman|height=5.5 ft|weight=71 kg (157 lbs)|eyes=Purple|species=Human|bio=Hi, Im '''Napne''' A.K.A '''Uzi'''. I am a {{SITENAME}} administrator who acts as a new admin who wants to serve and adopt a wiki.
<br>
According to my presentation, I can also answer your comments on my [https://my-friendly-neighborhood.fandom.com/wiki/Message_Wall:Napne message wall] !!|Status=<span style="color: #79ff12;">Active</span>|affiliation=*Murder Drones
*Vita Carnis
*Fpe
*Regretevator|likes=*Draw
*Coding
*Programmer
*Creativity
*Photography
*Helps users|dislikes=*Home and school work
*Lazy
*Super busy
*Ignores user requests but rarely|relatives=Murder Drones}}
<br>
Hi, my name is '''Napne''' or my alias is '''Uzi'''. Im glad to meet you and other users!
Im too little friendly with other users but if I have time, I have many wikis where I apply as an admin and develop small fandom communities. Some users are a bit mistaken if I am a foreigner but I still contribute with bureaucrat users to consider their wiki. Without beating around the bush.
Im also more active if I act as an Admin, but at least I'm more semi-active because my work is too hard lol.
My Favorite Fandom is:
*Murder Drones
*Fpe
*Vita Carnis
*Doctor Nowhere
*DHMIS
I rarely answer on my message wall, but if you want to ask a question, please leave a message to me on my [https://my-friendly-neighborhood.fandom.com/wiki/Message_Wall:Napne message wall].
98f683bd833445e6b3c692a417fb7204406e8a8f
Template:Napne Infobox Characther
10
562
877
2024-05-07T01:49:49Z
Napne
55030774
Created page with "<includeonly> <infobox> <group> <header source="header1">Section Header</header> <image source="image1"> <caption source="caption-image1"/> </image> <data source="anime_favorites"> <label>Anime Favorites</label> </data> </group> <group> <header source="header3">Section Header</header> <data source="row2"/> <data source="row3"/> <data source="row4"/> <data source="row5"/> <data source="row6"/> <data source=..."
wikitext
text/x-wiki
<includeonly>
<infobox>
<group>
<header source="header1">Section Header</header>
<image source="image1">
<caption source="caption-image1"/>
</image>
<data source="anime_favorites">
<label>Anime Favorites</label>
</data>
</group>
<group>
<header source="header3">Section Header</header>
<data source="row2"/>
<data source="row3"/>
<data source="row4"/>
<data source="row5"/>
<data source="row6"/>
<data source="row7"/>
</group>
</infobox>
</includeonly>
<noinclude>
Example usage:
{{Napne Infobox Characther
| image1=Example.jpg
| caption-image1=Example
| anime_favorites=Example
| row2=Example
| row3=Example
| row4=Example
| row5=Example
| row6=Example
| row7=Example}}
<pre>
{{Napne Infobox Characther
| image1=Example.jpg
| caption-image1=Example
| anime_favorites=Example
| row2=Example
| row3=Example
| row4=Example
| row5=Example
| row6=Example
| row7=Example}}
</pre>
<templatedata>
{"params":{"image1":{"suggested":true},"caption-image1":{"suggested":true},"anime_favorites":{"suggested":true},"row2":{"suggested":true},"row3":{"suggested":true},"row4":{"suggested":true},"row5":{"suggested":true},"row6":{"suggested":true},"row7":{"suggested":true}},"sets":[],"maps":{}}
</templatedata>
</noinclude>
d06b7d081b103fa1b00975c7668e30f962fb9371
878
877
2024-05-07T01:54:39Z
Napne
55030774
wikitext
text/x-wiki
<includeonly><div style="--theme-link-color: #ffff00;--wds-tab-color: #e6e6e6;--theme-page-text-color--rgb: 230, 230, 230;--wds-tab-color--hover: #e6e6e6;--theme-page-text-color: #e6e6e6;--theme-link-color--hover:#ffff65">
{{#ifeq:{{PAGENAME}}|Serial Designation V|
<infobox type="Character" accent-color-source="BGColor" accent-color-text-source="FontColor">
<title source="name"/>
<image source="image">
<caption source="imagecaption" />
</image>
<group collapse="open">
<header>Background information</header>
<group layout="horizontal">
<data source="favorites"><label>Favorites Movie</label></data>
</group>
<group layout="horizontal">
<data source="only"><label>Only appearance</label></data>
</group>
<group layout="horizontal">
<data source="other"><label>Other appearances</label></data>
</group>
<group>
<data source="portrayedby"><label>Voice</label></data>
<data source="international"><label>Other language voices</label></data>
</group>
</group>
<group collapse="open">
<header>Character information</header>
<group>
<data source="fullname"><label>Full name</label></data>
<data source="aliases"><label>Aliases</label></data>
</group>
<group layout="horizontal">
<data source="birthDate"><label>Date of birth</label></data>
<data source="birthPlace"><label>Place of birth</label></data>
</group>
<group layout="horizontal">
<data source="deathDate"><label>Date of death</label></data>
<data source="deathPlace"><label>Place of death</label></data>
</group>
<group>
<data source="species"><label>Species</label></data>
<data source="gender"><label>Gender</label></data>
<data source="height"><label>Height</label></data>
<data source="weight"><label>Weight</label></data>
<data source="eyes"><label>Eye color</label></data>
<data source="occupation"><label>Occupation</label></data>
<data source="affiliation"><label>Affiliation</label></data>
<data source="relatives"><label>Relatives</label></data>
<data source="friends"><label>Friends</label></data>
<data source="marital"><label>Marital status</label></data>
<data><label>Status</label><default>Unknown</default></data>
</group>
</group>
<group collapse="open">
<header>Other information</header>
<data source="likes"><label>Likes</label></data>
<data source="dislikes"><label>Dislikes</label></data>
</group>
</infobox>
|
<infobox type="Character" accent-color-source="BGColor" accent-color-text-source="FontColor">
<title source="name"/>
<image source="image">
<caption source="imagecaption" />
</image>
<group collapse="open">
<header>Background information</header>
<group layout="horizontal">
<data source="favorites"><label>Favorites Movie</label></data>
</group>
<group layout="horizontal">
<data source="only"><label>Only appearance</label></data>
</group>
<group layout="horizontal">
<data source="other"><label>Other appearances</label></data>
</group>
<group>
<data source="portrayedby"><label>Voice</label></data>
<data source="international"><label>Other language voices</label></data>
</group>
</group>
<group collapse="open">
<header>Character information</header>
<group>
<data source="fullname"><label>Full name</label></data>
<data source="aliases"><label>Aliases</label></data>
</group>
<group layout="horizontal">
<data source="birthDate"><label>Date of birth</label></data>
<data source="birthPlace"><label>Place of birth</label></data>
</group>
<group layout="horizontal">
<data source="deathDate"><label>Date of death</label></data>
<data source="deathPlace"><label>Place of death</label></data>
</group>
<group>
<data source="species"><label>Species</label></data>
<data source="gender"><label>Gender</label></data>
<data source="height"><label>Height</label></data>
<data source="weight"><label>Weight</label></data>
<data source="eyes"><label>Eye color</label></data>
<data source="occupation"><label>Occupation</label></data>
<data source="affiliation"><label>Affiliation</label></data>
<data source="relatives"><label>Relatives</label></data>
<data source="friends"><label>Friends</label></data>
<data source="marital"><label>Marital status</label></data>
<data source="Status"><label>Status</label></data>
</group>
</group>
<group collapse="open">
<header>Other information</header>
<data source="likes"><label>Likes</label></data>
<data source="dislikes"><label>Dislikes</label></data>
</group>
</infobox>}}
</div>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Characters]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
44c43d27db6aed26089a6d6500d91807b5284e68
881
878
2024-05-07T01:56:50Z
Napne
55030774
Protected "[[Template:Napne Infobox Characther]]": Credit by Murder Drones Wiki ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading]
wikitext
text/x-wiki
<includeonly><div style="--theme-link-color: #ffff00;--wds-tab-color: #e6e6e6;--theme-page-text-color--rgb: 230, 230, 230;--wds-tab-color--hover: #e6e6e6;--theme-page-text-color: #e6e6e6;--theme-link-color--hover:#ffff65">
{{#ifeq:{{PAGENAME}}|Serial Designation V|
<infobox type="Character" accent-color-source="BGColor" accent-color-text-source="FontColor">
<title source="name"/>
<image source="image">
<caption source="imagecaption" />
</image>
<group collapse="open">
<header>Background information</header>
<group layout="horizontal">
<data source="favorites"><label>Favorites Movie</label></data>
</group>
<group layout="horizontal">
<data source="only"><label>Only appearance</label></data>
</group>
<group layout="horizontal">
<data source="other"><label>Other appearances</label></data>
</group>
<group>
<data source="portrayedby"><label>Voice</label></data>
<data source="international"><label>Other language voices</label></data>
</group>
</group>
<group collapse="open">
<header>Character information</header>
<group>
<data source="fullname"><label>Full name</label></data>
<data source="aliases"><label>Aliases</label></data>
</group>
<group layout="horizontal">
<data source="birthDate"><label>Date of birth</label></data>
<data source="birthPlace"><label>Place of birth</label></data>
</group>
<group layout="horizontal">
<data source="deathDate"><label>Date of death</label></data>
<data source="deathPlace"><label>Place of death</label></data>
</group>
<group>
<data source="species"><label>Species</label></data>
<data source="gender"><label>Gender</label></data>
<data source="height"><label>Height</label></data>
<data source="weight"><label>Weight</label></data>
<data source="eyes"><label>Eye color</label></data>
<data source="occupation"><label>Occupation</label></data>
<data source="affiliation"><label>Affiliation</label></data>
<data source="relatives"><label>Relatives</label></data>
<data source="friends"><label>Friends</label></data>
<data source="marital"><label>Marital status</label></data>
<data><label>Status</label><default>Unknown</default></data>
</group>
</group>
<group collapse="open">
<header>Other information</header>
<data source="likes"><label>Likes</label></data>
<data source="dislikes"><label>Dislikes</label></data>
</group>
</infobox>
|
<infobox type="Character" accent-color-source="BGColor" accent-color-text-source="FontColor">
<title source="name"/>
<image source="image">
<caption source="imagecaption" />
</image>
<group collapse="open">
<header>Background information</header>
<group layout="horizontal">
<data source="favorites"><label>Favorites Movie</label></data>
</group>
<group layout="horizontal">
<data source="only"><label>Only appearance</label></data>
</group>
<group layout="horizontal">
<data source="other"><label>Other appearances</label></data>
</group>
<group>
<data source="portrayedby"><label>Voice</label></data>
<data source="international"><label>Other language voices</label></data>
</group>
</group>
<group collapse="open">
<header>Character information</header>
<group>
<data source="fullname"><label>Full name</label></data>
<data source="aliases"><label>Aliases</label></data>
</group>
<group layout="horizontal">
<data source="birthDate"><label>Date of birth</label></data>
<data source="birthPlace"><label>Place of birth</label></data>
</group>
<group layout="horizontal">
<data source="deathDate"><label>Date of death</label></data>
<data source="deathPlace"><label>Place of death</label></data>
</group>
<group>
<data source="species"><label>Species</label></data>
<data source="gender"><label>Gender</label></data>
<data source="height"><label>Height</label></data>
<data source="weight"><label>Weight</label></data>
<data source="eyes"><label>Eye color</label></data>
<data source="occupation"><label>Occupation</label></data>
<data source="affiliation"><label>Affiliation</label></data>
<data source="relatives"><label>Relatives</label></data>
<data source="friends"><label>Friends</label></data>
<data source="marital"><label>Marital status</label></data>
<data source="Status"><label>Status</label></data>
</group>
</group>
<group collapse="open">
<header>Other information</header>
<data source="likes"><label>Likes</label></data>
<data source="dislikes"><label>Dislikes</label></data>
</group>
</infobox>}}
</div>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Characters]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
44c43d27db6aed26089a6d6500d91807b5284e68
883
881
2024-05-07T02:11:55Z
Napne
55030774
wikitext
text/x-wiki
<includeonly><div style="--theme-link-color: #ffff00;--wds-tab-color: #e6e6e6;--theme-page-text-color--rgb: 230, 230, 230;--wds-tab-color--hover: #e6e6e6;--theme-page-text-color: #e6e6e6;--theme-link-color--hover:#ffff65">
{{#ifeq:{{PAGENAME}}|Serial Designation V|
<infobox type="Character" accent-color-source="BGColor" accent-color-text-source="FontColor">
<title source="name"/>
<image source="image">
<caption source="imagecaption" />
</image>
<group collapse="open">
<header>Background information</header>
<group layout="horizontal">
<data source="favorites"><label>Favorites Movie</label></data>
</group>
<group layout="horizontal">
<data source="only"><label>Only appearance</label></data>
</group>
<group layout="horizontal">
<data source="other"><label>Other appearances</label></data>
</group>
<group>
<data source="portrayedby"><label>Voice</label></data>
<data source="international"><label>Other language voices</label></data>
</group>
</group>
<group collapse="open">
<header>Character information</header>
<group>
<data source="fullname"><label>Full name</label></data>
<data source="aliases"><label>Aliases</label></data>
</group>
<group>
<data source="species"><label>Species</label></data>
<data source="gender"><label>Gender</label></data>
<data source="height"><label>Height</label></data>
<data source="weight"><label>Weight</label></data>
<data source="eyes"><label>Eye color</label></data>
<data source="occupation"><label>Occupation</label></data>
<data source="affiliation"><label>Affiliation</label></data>
<data source="relatives"><label>Relatives</label></data>
<data source="friends"><label>Friends</label></data>
<data><label>Status</label><default>Unknown</default></data>
</group>
</group>
<group collapse="open">
<header>Other information</header>
<data source="likes"><label>Likes</label></data>
<data source="dislikes"><label>Dislikes</label></data>
</group>
</infobox>
|
<infobox type="Character" accent-color-source="BGColor" accent-color-text-source="FontColor">
<title source="name"/>
<image source="image">
<caption source="imagecaption" />
</image>
<group collapse="open">
<header>Background information</header>
<group layout="horizontal">
<data source="favorites"><label>Favorites Movie</label></data>
</group>
<group layout="horizontal">
<data source="only"><label>Only appearance</label></data>
</group>
<group layout="horizontal">
<data source="other"><label>Other appearances</label></data>
</group>
</group>
<group collapse="open">
<header>Character information</header>
<group>
<data source="fullname"><label>Full name</label></data>
<data source="aliases"><label>Aliases</label></data>
</group>
<group>
<data source="species"><label>Species</label></data>
<data source="gender"><label>Gender</label></data>
<data source="height"><label>Height</label></data>
<data source="weight"><label>Weight</label></data>
<data source="eyes"><label>Eye color</label></data>
<data source="occupation"><label>Occupation</label></data>
<data source="affiliation"><label>Affiliation</label></data>
<data source="relatives"><label>Relatives</label></data>
<data source="friends"><label>Friends</label></data>
<data source="Status"><label>Status</label></data>
</group>
</group>
<group collapse="open">
<header>Other information</header>
<data source="likes"><label>Likes</label></data>
<data source="dislikes"><label>Dislikes</label></data>
</group>
</infobox>}}
</div>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Characters]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
2abf2baea0eb879fe611354cf17a022fb475137c
885
883
2024-05-07T02:22:19Z
Napne
55030774
wikitext
text/x-wiki
<includeonly><div style="--theme-link-color: #ffff00;--wds-tab-color: #e6e6e6;--theme-page-text-color--rgb: 230, 230, 230;--wds-tab-color--hover: #e6e6e6;--theme-page-text-color: #e6e6e6;--theme-link-color--hover:#ffff65">
{{#ifeq:{{PAGENAME}}|Serial Designation V|
<infobox type="Character" accent-color-source="BGColor" accent-color-text-source="FontColor">
<title source="name"/>
<image source="image">
<caption source="imagecaption" />
</image>
<group collapse="open">
<header>Background information</header>
<group layout="horizontal">
<data source="favorites"><label>Favorites Movie</label></data>
</group>
<group layout="horizontal">
<data source="only"><label>Only appearance</label></data>
</group>
<group layout="horizontal">
<data source="bio"><label>Bio</label></data>
</group>
</group>
<group collapse="open">
<header>Character information</header>
<group>
<data source="fullname"><label>Full name</label></data>
<data source="aliases"><label>Aliases</label></data>
</group>
<group>
<data source="species"><label>Species</label></data>
<data source="gender"><label>Gender</label></data>
<data source="height"><label>Height</label></data>
<data source="weight"><label>Weight</label></data>
<data source="eyes"><label>Eye color</label></data>
<data source="occupation"><label>Occupation</label></data>
<data source="affiliation"><label>Affiliation</label></data>
<data source="relatives"><label>Relatives</label></data>
<data source="friends"><label>Friends</label></data>
<data><label>Status</label><default>Unknown</default></data>
</group>
</group>
<group collapse="open">
<header>Other information</header>
<data source="likes"><label>Likes</label></data>
<data source="dislikes"><label>Dislikes</label></data>
</group>
</infobox>
|
<infobox type="Character" accent-color-source="BGColor" accent-color-text-source="FontColor">
<title source="name"/>
<image source="image">
<caption source="imagecaption" />
</image>
<group collapse="open">
<header>Background information</header>
<group layout="horizontal">
<data source="favorites"><label>Favorites Movie</label></data>
</group>
<group layout="horizontal">
<data source="only"><label>Only appearance</label></data>
</group>
<group layout="horizontal">
<data source="bio"><label>Bio</label></data>
</group>
</group>
<group collapse="open">
<header>Character information</header>
<group>
<data source="fullname"><label>Full name</label></data>
<data source="aliases"><label>Aliases</label></data>
</group>
<group>
<data source="species"><label>Species</label></data>
<data source="gender"><label>Gender</label></data>
<data source="height"><label>Height</label></data>
<data source="weight"><label>Weight</label></data>
<data source="eyes"><label>Eye color</label></data>
<data source="occupation"><label>Occupation</label></data>
<data source="affiliation"><label>Affiliation</label></data>
<data source="relatives"><label>Relatives</label></data>
<data source="friends"><label>Friends</label></data>
<data source="Status"><label>Status</label></data>
</group>
</group>
<group collapse="open">
<header>Other information</header>
<data source="likes"><label>Likes</label></data>
<data source="dislikes"><label>Dislikes</label></data>
</group>
</infobox>}}
</div>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Characters]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
d62a8b331fe13444fd32e94d6e02d7ea16619725
Template:Napne Infobox Characther/doc
10
563
879
2024-05-07T01:55:47Z
Napne
55030774
Created page with "== Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]]. == Syntax == <pre> {{Character | BGColor = | FontColor = | name = | image = | imagecaption = | debut = | last = | only = | other = | portrayedby = | intern..."
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Character
| BGColor =
| FontColor =
| name =
| image =
| imagecaption =
| debut =
| last =
| only =
| other =
| portrayedby =
| international =
| fullname =
| aliases =
| birthDate =
| birthPlace =
| deathDate =
| deathPlace =
| species =
| gender =
| height =
| weight =
| eyes =
| occupation =
| affiliation =
| relatives =
| friends =
| marital =
| Status =
| likes =
| dislikes =
}}
</pre>
== Sample output ==
{{Character
| BGColor = #00FFF0
| FontColor = #FF0000
| name = This is a test
| image = Wiki.png
| imagecaption = This is a test
| debut = This is a test
| last = This is a test
| only = This is a test
| other = This is a test
| portrayedby = This is a test
| international = {{AUS}} This is a test
| fullname = This is a test
| aliases = This is a test
| birthDate = This is a test
| birthPlace = This is a test
| deathDate = This is a test
| deathPlace = This is a test
| species = This is a test
| gender = This is a test
| height = This is a test
| weight = This is a test
| eyes = This is a test
| occupation = This is a test
| affiliation = This is a test
| relatives = This is a test
| friends = This is a test
| marital = This is a test
| Status = This is a test
| likes = This is a test
| dislikes = This is a test
}}
<pre>
{{Character
| BGColor = #00FFF0
| FontColor = #FF0000
| name = This is a test
| image = Wiki.png
| imagecaption = This is a test
| debut = This is a test
| last = This is a test
| only = This is a test
| other = This is a test
| portrayedby = This is a test
| international = {{AUS}} This is a test
| fullname = This is a test
| aliases = This is a test
| birthDate = This is a test
| birthPlace = This is a test
| deathDate = This is a test
| deathPlace = This is a test
| species = This is a test
| gender = This is a test
| height = This is a test
| weight = This is a test
| eyes = This is a test
| occupation = This is a test
| affiliation = This is a test
| relatives = This is a test
| friends = This is a test
| marital = This is a test
| Status = This is a test
| likes = This is a test
| dislikes = This is a test
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
ce2ac270c1cf2fdc8d7649050726b60ef320b992
880
879
2024-05-07T01:56:22Z
Napne
55030774
Protected "[[Template:Napne Infobox Characther/doc]]" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading]
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Character
| BGColor =
| FontColor =
| name =
| image =
| imagecaption =
| debut =
| last =
| only =
| other =
| portrayedby =
| international =
| fullname =
| aliases =
| birthDate =
| birthPlace =
| deathDate =
| deathPlace =
| species =
| gender =
| height =
| weight =
| eyes =
| occupation =
| affiliation =
| relatives =
| friends =
| marital =
| Status =
| likes =
| dislikes =
}}
</pre>
== Sample output ==
{{Character
| BGColor = #00FFF0
| FontColor = #FF0000
| name = This is a test
| image = Wiki.png
| imagecaption = This is a test
| debut = This is a test
| last = This is a test
| only = This is a test
| other = This is a test
| portrayedby = This is a test
| international = {{AUS}} This is a test
| fullname = This is a test
| aliases = This is a test
| birthDate = This is a test
| birthPlace = This is a test
| deathDate = This is a test
| deathPlace = This is a test
| species = This is a test
| gender = This is a test
| height = This is a test
| weight = This is a test
| eyes = This is a test
| occupation = This is a test
| affiliation = This is a test
| relatives = This is a test
| friends = This is a test
| marital = This is a test
| Status = This is a test
| likes = This is a test
| dislikes = This is a test
}}
<pre>
{{Character
| BGColor = #00FFF0
| FontColor = #FF0000
| name = This is a test
| image = Wiki.png
| imagecaption = This is a test
| debut = This is a test
| last = This is a test
| only = This is a test
| other = This is a test
| portrayedby = This is a test
| international = {{AUS}} This is a test
| fullname = This is a test
| aliases = This is a test
| birthDate = This is a test
| birthPlace = This is a test
| deathDate = This is a test
| deathPlace = This is a test
| species = This is a test
| gender = This is a test
| height = This is a test
| weight = This is a test
| eyes = This is a test
| occupation = This is a test
| affiliation = This is a test
| relatives = This is a test
| friends = This is a test
| marital = This is a test
| Status = This is a test
| likes = This is a test
| dislikes = This is a test
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
ce2ac270c1cf2fdc8d7649050726b60ef320b992
887
880
2024-05-07T02:25:08Z
Napne
55030774
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Character
| BGColor =
| FontColor =
| name =
| image =
| imagecaption =
| debut =
| last =
| only =
| bio =
| portrayedby =
| international =
| fullname =
| aliases =
| species =
| gender =
| height =
| weight =
| eyes =
| occupation =
| affiliation =
| relatives =
| friends =
| Status =
| likes =
| dislikes =
}}
</pre>
== Sample output ==
{{Character
| BGColor = #00FFF0
| FontColor = #FF0000
| name = This is a test
| image = Wiki.png
| imagecaption = This is a test
| debut = This is a test
| last = This is a test
| only = This is a test
| other = This is a test
| portrayedby = This is a test
| international = {{AUS}} This is a test
| fullname = This is a test
| Aliases = This is a test
| species = This is a test
| gender = This is a test
| height = This is a test
| weight = This is a test
| eyes = This is a test
| occupation = This is a test
| affiliation = This is a test
| relatives = This is a test
| friends = This is a test
| Status = This is a test
| likes = This is a test
| dislikes = This is a test
}}
<pre>
{{Character
| BGColor = #00FFF0
| FontColor = #FF0000
| name = This is a test
| image = Wiki.png
| imagecaption = This is a test
| last = This is a test
| only = This is a test
| bio = This is a test
| international = {{AUS}} This is a test
| fullname = This is a test
| aliases = This is a test
| species = This is a test
| gender = This is a test
| height = This is a test
| weight = This is a test
| eyes = This is a test
| occupation = This is a test
| affiliation = This is a test
| relatives = This is a test
| friends = This is a test
| Status = This is a test
| likes = This is a test
| dislikes = This is a test
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
7b7391c1b3a452cb899c62455ffec2a5ec06b92a
File:Uzi.jpg
6
564
882
2024-05-07T01:57:56Z
Napne
55030774
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Template:Userbox
10
565
894
2024-05-07T03:05:09Z
Napne
55030774
Created page with "{| cellspacing="0" style="width: 238px; border:1px {{{border|solid black}}}; background:{{{bg|white}}};" | style="width: 80px; height: 40px; background:{{{image bg|#FFFFFF}}}; text-align: center; font-size:14pt; color:{{{image text|White}}};" | {{{image|[[File:Uzi and N promotional art.png|80px|link=]]}}} | style="font-size:8pt; padding: 4pt; line-height: 1.25em; color:{{{text color|Black}}};" |{{{text|This is a '''userbox'''.}}} |} <noinclude> [[Category:Templates]] C..."
wikitext
text/x-wiki
{| cellspacing="0" style="width: 238px; border:1px {{{border|solid black}}}; background:{{{bg|white}}};"
| style="width: 80px; height: 40px; background:{{{image bg|#FFFFFF}}}; text-align: center; font-size:14pt; color:{{{image text|White}}};" | {{{image|[[File:Uzi and N promotional art.png|80px|link=]]}}}
| style="font-size:8pt; padding: 4pt; line-height: 1.25em; color:{{{text color|Black}}};" |{{{text|This is a '''userbox'''.}}}
|}
<noinclude>
[[Category:Templates]]
[[Category:Userboxes]]
{{Documentation}}
</noinclude>
b7fa8a1fea99256d4f64ad629014e0a2fc254313
895
894
2024-05-07T03:05:27Z
Napne
55030774
Napne moved page [[Template:User Norman]] to [[Template:Userbox]]
wikitext
text/x-wiki
{| cellspacing="0" style="width: 238px; border:1px {{{border|solid black}}}; background:{{{bg|white}}};"
| style="width: 80px; height: 40px; background:{{{image bg|#FFFFFF}}}; text-align: center; font-size:14pt; color:{{{image text|White}}};" | {{{image|[[File:Uzi and N promotional art.png|80px|link=]]}}}
| style="font-size:8pt; padding: 4pt; line-height: 1.25em; color:{{{text color|Black}}};" |{{{text|This is a '''userbox'''.}}}
|}
<noinclude>
[[Category:Templates]]
[[Category:Userboxes]]
{{Documentation}}
</noinclude>
b7fa8a1fea99256d4f64ad629014e0a2fc254313
899
895
2024-05-07T03:07:15Z
Napne
55030774
Protected "[[Template:Userbox]]" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading]
wikitext
text/x-wiki
{| cellspacing="0" style="width: 238px; border:1px {{{border|solid black}}}; background:{{{bg|white}}};"
| style="width: 80px; height: 40px; background:{{{image bg|#FFFFFF}}}; text-align: center; font-size:14pt; color:{{{image text|White}}};" | {{{image|[[File:Uzi and N promotional art.png|80px|link=]]}}}
| style="font-size:8pt; padding: 4pt; line-height: 1.25em; color:{{{text color|Black}}};" |{{{text|This is a '''userbox'''.}}}
|}
<noinclude>
[[Category:Templates]]
[[Category:Userboxes]]
{{Documentation}}
</noinclude>
b7fa8a1fea99256d4f64ad629014e0a2fc254313
901
899
2024-05-07T03:08:53Z
Napne
55030774
wikitext
text/x-wiki
{| cellspacing="0" style="width: 238px; border:1px {{{border|solid black}}}; background:{{{bg|white}}};"
| style="width: 80px; height: 40px; background:{{{image bg|#FFFFFF}}}; text-align: center; font-size:14pt; color:{{{image text|White}}};" | {{{image|[[File:Idk.jpg|80px|link=]]}}}
| style="font-size:8pt; padding: 4pt; line-height: 1.25em; color:{{{text color|Black}}};" |{{{text|This is a '''userbox'''.}}}
|}
<noinclude>
[[Category:Templates]]
[[Category:Userboxes]]
{{Documentation}}
</noinclude>
84a349e822eace4344676de3b5668f5f6f6541aa
Template:User Norman
10
566
896
2024-05-07T03:05:27Z
Napne
55030774
Napne moved page [[Template:User Norman]] to [[Template:Userbox]]
wikitext
text/x-wiki
#REDIRECT [[Template:Userbox]]
ef07cb86655b9feb4d963d3c8560d36ebb30b55d
902
896
2024-05-07T03:16:07Z
Napne
55030774
Removed redirect to [[Template:Userbox]]
wikitext
text/x-wiki
{{Userbox
| border = solid #E40019
| image = [[File:Khan Outline By Veg.png|60px|link=Khan Doorman]]
| text color = white
| image bg = #587D89
| bg = #365E7E
| text = This user is a fan of '''[[Norman, Lilliana, Junebug, Lenard, and George|Norman]]'''.
}}
<noinclude>
[[Category:Userboxes]]
</noinclude>
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902
2024-05-07T03:18:56Z
Napne
55030774
wikitext
text/x-wiki
{{Userbox
| border = solid #E40019
| image = [[File:Nm.png|60px|link=Norman, Lilliana, Junebug, Lenard, and George]]
| text color = white
| image bg = #587D89
| bg = #365E7E
| text = This user is a fan of '''[[Norman, Lilliana, Junebug, Lenard, and George|Norman]]'''.
}}
<noinclude>
[[Category:Userboxes]]
</noinclude>
83a5dce438ea9fa0b48ab6027b75173ceda9fbd1
Template:Userbox/doc
10
567
897
2024-05-07T03:06:41Z
Napne
55030774
Created page with "'''Userboxes''' are templates meant to be used on userpages to show a variety of things, depending on the user in question. A full list of userboxes can be found [[:Category:Userboxes|here]]. == Syntax == The following variables are used in a userbox template: * '''border:''' The color of the userbox border. * '''bg:''' The color of the userbox main background. * '''image bg:''' The color of the userbox image background. Almost exclusively used whenever the image has a..."
wikitext
text/x-wiki
'''Userboxes''' are templates meant to be used on userpages to show a variety of things, depending on the user in question. A full list of userboxes can be found [[:Category:Userboxes|here]].
== Syntax ==
The following variables are used in a userbox template:
* '''border:''' The color of the userbox border.
* '''bg:''' The color of the userbox main background.
* '''image bg:''' The color of the userbox image background. Almost exclusively used whenever the image has a transparent background.
* '''image text:''' The color of the image text, assuming text is used, rather than an image.
* '''image:''' The image used on the userbox.
* '''text color:''' The color of the userbox text.
* '''text:''' The text of the userbox.
83a480814ea7506f4722413c3f8061c42b0038e6
898
897
2024-05-07T03:06:56Z
Napne
55030774
Protected "[[Template:Userbox/doc]]" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading]
wikitext
text/x-wiki
'''Userboxes''' are templates meant to be used on userpages to show a variety of things, depending on the user in question. A full list of userboxes can be found [[:Category:Userboxes|here]].
== Syntax ==
The following variables are used in a userbox template:
* '''border:''' The color of the userbox border.
* '''bg:''' The color of the userbox main background.
* '''image bg:''' The color of the userbox image background. Almost exclusively used whenever the image has a transparent background.
* '''image text:''' The color of the image text, assuming text is used, rather than an image.
* '''image:''' The image used on the userbox.
* '''text color:''' The color of the userbox text.
* '''text:''' The text of the userbox.
83a480814ea7506f4722413c3f8061c42b0038e6
File:Idk.jpg
6
568
900
2024-05-07T03:08:36Z
Napne
55030774
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Nm.png
6
569
903
2024-05-07T03:18:16Z
Napne
55030774
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Template:User Norman
10
566
905
904
2024-05-07T03:19:59Z
Napne
55030774
wikitext
text/x-wiki
{{Userbox
| border = solid #f6ff4d
| image = [[File:Nm.png|131px|link=Norman, Lilliana, Junebug, Lenard, and George]]
| text color = white
| image bg = #587D89
| bg = #365E7E
| text = This user is a fan of '''[[Norman, Lilliana, Junebug, Lenard, and George|Norman]]'''.
}}
<noinclude>
[[Category:Userboxes]]
</noinclude>
5a813cea9eafa859dd0a7538a9c4f995c69fc6f5
906
905
2024-05-07T03:20:31Z
Napne
55030774
wikitext
text/x-wiki
{{Userbox
| border = solid #f6ff4d
| image = [[File:Nm.png|154px|link=Norman, Lilliana, Junebug, Lenard, and George]]
| text color = white
| image bg = #587D89
| bg = #365E7E
| text = This user is a fan of '''[[Norman, Lilliana, Junebug, Lenard, and George|Norman]]'''.
}}
<noinclude>
[[Category:Userboxes]]
</noinclude>
902501d6b69263b4062c4a0140afbab81cc1a1ce
907
906
2024-05-07T03:21:15Z
Napne
55030774
Protected "[[Template:User Norman]]" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading]
wikitext
text/x-wiki
{{Userbox
| border = solid #f6ff4d
| image = [[File:Nm.png|154px|link=Norman, Lilliana, Junebug, Lenard, and George]]
| text color = white
| image bg = #587D89
| bg = #365E7E
| text = This user is a fan of '''[[Norman, Lilliana, Junebug, Lenard, and George|Norman]]'''.
}}
<noinclude>
[[Category:Userboxes]]
</noinclude>
902501d6b69263b4062c4a0140afbab81cc1a1ce
File:Jn.jpg
6
570
908
2024-05-07T03:24:23Z
Napne
55030774
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Juni.png
6
571
909
2024-05-07T03:27:47Z
Napne
55030774
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Template:User Junebug
10
572
910
2024-05-07T03:28:26Z
Napne
55030774
Created page with "{{Userbox | border = solid #f6ff4d | image = [[File:Juni.png|154px|link=Norman, Lilliana, Junebug, Lenard, and George]] | text color = white | image bg = #587D89 | bg = #365E7E | text = This user is a fan of '''[[Norman, Lilliana, Junebug, Lenard, and George|Junebug]]'''. }} <noinclude> [[Category:Userboxes]] </noinclude>"
wikitext
text/x-wiki
{{Userbox
| border = solid #f6ff4d
| image = [[File:Juni.png|154px|link=Norman, Lilliana, Junebug, Lenard, and George]]
| text color = white
| image bg = #587D89
| bg = #365E7E
| text = This user is a fan of '''[[Norman, Lilliana, Junebug, Lenard, and George|Junebug]]'''.
}}
<noinclude>
[[Category:Userboxes]]
</noinclude>
f90a6c0ae160e171855e12bfd349eeb18de93420
911
910
2024-05-07T03:28:45Z
Napne
55030774
Protected "[[Template:User Junebug]]" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading]
wikitext
text/x-wiki
{{Userbox
| border = solid #f6ff4d
| image = [[File:Juni.png|154px|link=Norman, Lilliana, Junebug, Lenard, and George]]
| text color = white
| image bg = #587D89
| bg = #365E7E
| text = This user is a fan of '''[[Norman, Lilliana, Junebug, Lenard, and George|Junebug]]'''.
}}
<noinclude>
[[Category:Userboxes]]
</noinclude>
f90a6c0ae160e171855e12bfd349eeb18de93420
912
911
2024-05-07T03:29:06Z
Napne
55030774
wikitext
text/x-wiki
{{Userbox
| border = solid #f6ff4d
| image = [[File:Juni.png|154px|link=Norman, Lilliana, Junebug, Lenard, and George]]
| text color = white
| image bg = #40f555
| bg = #365E7E
| text = This user is a fan of '''[[Norman, Lilliana, Junebug, Lenard, and George|Junebug]]'''.
}}
<noinclude>
[[Category:Userboxes]]
</noinclude>
2ca81b1320dadefcf8d1fe789ac40f84d304b1f0
913
912
2024-05-07T03:30:28Z
Napne
55030774
wikitext
text/x-wiki
{{Userbox
| border = solid #f6ff4d
| image = [[File:Juni.png|154px|link=Norman, Lilliana, Junebug, Lenard, and George]]
| text color = white
| image bg = #c480bb
| bg = #51db16
| text = This user is a fan of '''[[Norman, Lilliana, Junebug, Lenard, and George|Junebug]]'''.
}}
<noinclude>
[[Category:Userboxes]]
</noinclude>
d349674a2371457acf7d615465c16ec0b7554488
User:Napne
2
561
914
893
2024-05-07T03:31:59Z
Napne
55030774
wikitext
text/x-wiki
{{Admin}}{{Napne Infobox Characther|name=Napne|image=Uzi.jpg|imagecaption=This is me, Im applying as Uzi. Call me Napne lol.|favorites='''Murder Drones''', '''Vita Carnis''', '''Fpe''' (Fundamental Paper Education), '''DHMIS''' (Dont hug me im scared), etc.|only=Robot/Humanoid/Human|portrayedby=|fullname=Napne|aliases=*Murder Drones
*Fpe
*DHMIS
*Vita Carnis
*My Friendly Neighborhood
*Digital Circus
*Cookie run & Cookie run kingdom|birthDate=3/16/2001|birthPlace=|international=|gender=Girl/Woman|height=5.5 ft|weight=71 kg (157 lbs)|eyes=Purple|species=Human|bio=Hi, Im '''Napne''' A.K.A '''Uzi'''. I am a {{SITENAME}} administrator who acts as a new admin who wants to serve and adopt a wiki.
<br>
According to my presentation, I can also answer your comments on my [https://my-friendly-neighborhood.fandom.com/wiki/Message_Wall:Napne message wall] !!|Status=<span style="color: #79ff12;">Active</span>|affiliation=*Murder Drones
*Vita Carnis
*Fpe
*Regretevator|likes=*Draw
*Coding
*Programmer
*Creativity
*Photography
*Helps users|dislikes=*Home and school work
*Lazy
*Super busy
*Ignores user requests but rarely|relatives=Murder Drones}}
<br>
Hi, my name is '''Napne''' or my alias is '''Uzi'''. Im glad to meet you and other users!
Im too little friendly with other users but if I have time, I have many wikis where I apply as an admin and develop small fandom communities. Some users are a bit mistaken if I am a foreigner but I still contribute with bureaucrat users to consider their wiki. Without beating around the bush.
Im also more active if I act as an Admin, but at least I'm more semi-active because my work is too hard lol.
My Favorite Fandom is:
*Murder Drones
*Fpe
*Vita Carnis
*Doctor Nowhere
*DHMIS
I rarely answer on my message wall, but if you want to ask a question, please leave a message to me on my [https://my-friendly-neighborhood.fandom.com/wiki/Message_Wall:Napne message wall].
==User favorite==
{{User Norman}}
<br>
{{User Junebug}}
68de6e819f84a3eb7e81e7f41801d1d35f9e1e24
User:Whyased
2
573
915
2024-05-07T03:33:52Z
Napne
55030774
Created page with "{{Admin}}"
wikitext
text/x-wiki
{{Admin}}
39a8d608b76eecf0bbf9bed6fa419487d7a06dab
916
915
2024-05-07T03:34:06Z
Napne
55030774
Protected "[[User:Whyased]]" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading]
wikitext
text/x-wiki
{{Admin}}
39a8d608b76eecf0bbf9bed6fa419487d7a06dab
MediaWiki:Wiki-navigation
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574
917
2024-05-07T04:07:47Z
Napne
55030774
Created page with "*#|Wiki Content **#newlychanged#|Recently Changed Pages **#category1# **#category2# *#|Community **Help:Contents|Help *#|Admnistration **My Friendly Neighborhood Wiki:Staff|Staff **My Friendly Neighborhood Wiki:Administrators|Administrators ***User:Napne|Napne ***User:Whyased|Whyased"
wikitext
text/x-wiki
*#|Wiki Content
**#newlychanged#|Recently Changed Pages
**#category1#
**#category2#
*#|Community
**Help:Contents|Help
*#|Admnistration
**My Friendly Neighborhood Wiki:Staff|Staff
**My Friendly Neighborhood Wiki:Administrators|Administrators
***User:Napne|Napne
***User:Whyased|Whyased
4c28af209f3ce097f874783c0af1d04f9172b0f4
918
917
2024-05-07T04:08:56Z
Napne
55030774
wikitext
text/x-wiki
*#|Wiki Content
**#newlychanged#|Recently Changed Pages
**#category1#
**#category2#
*#|Community
**Help:Contents|Help
*#|Admnistration
**My Friendly Neighborhood Wiki:Staff|Staff
**My Friendly Neighborhood Wiki:Administrators|Administrators
***User:Napne|Napne
**My Friendly Neighborhood Wiki:Bureaucrat|Bureaucrat
***User:Whyased|Whyased
29d2eb5e8db8b0d3bef7d72408091918b7155a5b
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Created page with "{{Ricon|administrator}} ==<span style="color:#dcb000;">Administrators</span>== __NOTOC__ {| style="background-color:Transparent; border: 3px solid #34385E; Comic Sans MS:10px; -webkit-border-radius:10px; padding: 5px; width:100%;" |<div style="Margin-center:5px; margin-bottom:0.5em; font-variant:small-caps"> <div style="font-size:190%; font-weight:bold; text-align:center;"><h1></h1></div> </div> |- |<h3>"
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{{Ricon|administrator}}
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Meeting the staff is your choice so you can ask them questions as freely as possible.
If an admin is inactive or not online for weeks, please contact the admin who is the most admin there. They don't really accept your request when you want to apply as a community staff, but you can give them feedback so that your offer is accepted if you want to carry it out :)
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==<span style="color:#dcb000;">Administrators</span>==
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===Staff===
Meeting the '''Staff''' is your choice so you can ask them questions as freely as possible.
If an admin is inactive or not online for weeks, please contact the admin who is the most admin there. They don't really accept your request when you want to apply as a community staff, but you can give them feedback so that your offer is accepted if you want to carry it out :)
{{Ricon|administrator}}
==<span style="color:#dcb000;">Administrators</span>==
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text/x-wiki
Meeting the '''Staff''' is your choice so you can ask them questions as freely as possible.
If an admin is inactive or not online for weeks, please contact the admin who is the most admin there. They don't really accept your request when you want to apply as a community staff, but you can give them feedback so that your offer is accepted if you want to carry it out!
You can read this article carefully, without being long-winded you can give a brief explanation to one of the users who created this page for various topics.
{{Ricon|administrator}}
==<span style="color:#dcb000;">Administrators</span>==
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Napne
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wikitext
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Meeting the '''Staff''' is your choice so you can ask them questions as freely as possible.
If an admin is inactive or not online for weeks, please contact the admin who is the most admin there. They don't really accept your request when you want to apply as a community staff, but you can give them feedback so that your offer is accepted if you want to carry it out!
You can read this article carefully, without being long-winded you can give a brief explanation to one of the users who created this page for various topics.
{{Ricon|administrator}}
==<span style="color:#dcb000;">Administrators</span>==
<div style="background:#984eb5; color:white; border-radius:10px; padding:6px">
<span style="font-size:200%">[[User:Napne|'''Napne''']]</span>
----
Administrator since May 17, 2023
----
''Hi, I'm Tabbloide! I originally came here to adopt the wiki as the then-bureaucrat was inactive. I am a big fan of Vita Carnis, and am excited to work with all of you. If you need help, don't hesitate to contact me or another admin on my [[Message Wall:Tabbloide|talk page]].'' Have a fabulous day.
</div>
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wikitext
text/x-wiki
Meeting the '''Staff''' is your choice so you can ask them questions as freely as possible.
If an admin is inactive or not online for weeks, please contact the admin who is the most admin there. They don't really accept your request when you want to apply as a community staff, but you can give them feedback so that your offer is accepted if you want to carry it out!
You can read this article carefully, without being long-winded you can give a brief explanation to one of the users who created this page for various topics.
{{Ricon|administrator}}
==<span style="color:#dcb000;">Administrators</span>==
<div style="background:#7913a1; color:white; border-radius:10px; padding:6px">
<span style="font-size:200%">[[User:Napne|'''Napne''']]</span>
----
Administrator since May 6, 2024
----
''Hi there, my name is Napne A.K.A Uzi. I want to collaborate with other fandom teams on an average basis. I'm a really curious person lol.
Need help? Ask me on my [[Message Wall:Napne|talk page]]!'' Have a fabulous day.
</div>
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text/x-wiki
Meeting the '''Staff''' is your choice so you can ask them questions as freely as possible.
If an admin is inactive or not online for weeks, please contact the admin who is the most admin there. They don't really accept your request when you want to apply as a community staff, but you can give them feedback so that your offer is accepted if you want to carry it out!
You can read this article carefully, without being long-winded you can give a brief explanation to one of the users who created this page for various topics.
{{Ricon|administrator}}
==<span style="color:#dcb000;">Administrators</span>==
<div style="background:#5b2d6e; color:white; border-radius:10px; padding:6px">
<span style="font-size:200%">[[User:Napne|'''Napne''']]</span>
----
Administrator since May 6, 2024
Status: <span style="color: #79ff12;">Active</span>
----
''Hi there, my name is Napne A.K.A Uzi. I want to collaborate with other fandom teams on an average basis. I'm a really curious person lol.
Need help? Ask me on my [[Message Wall:Napne|talk page]]!'' Have a fabulous day.
</div>
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text/x-wiki
Meeting the '''Staff''' is your choice so you can ask them questions as freely as possible.
If an admin is inactive or not online for weeks, please contact the admin who is the most admin there. They don't really accept your request when you want to apply as a community staff, but you can give them feedback so that your offer is accepted if you want to carry it out!
You can read this article carefully, without being long-winded you can give a brief explanation to one of the users who created this page for various topics.
{{Ricon|administrator}}
==<span style="color:#dcb000;">Administrators</span>==
<div style="background:#5b2d6e; color:white; border-radius:10px; padding:6px">
<span style="font-size:200%">[[User:Napne|'''Napne''']]</span>
----
Administrator since May 6, 2024<br>
Status: <span style="color: #79ff12;">Active</span>
----
''Hi there, my name is Napne A.K.A Uzi. I want to collaborate with other fandom teams on an average basis. I'm a really curious person lol. I contributed to this wiki to promote it further and upgrade one of its common.css, I will not make this wiki look outdated but I will take a look at it later in the month.
Need help? Ask me on my [[Message Wall:Napne|talk page]]!'' Have a fabulous day.
</div>
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Protected "[[My Friendly Neighborhood Wiki:Staff]]" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading]
wikitext
text/x-wiki
Meeting the '''Staff''' is your choice so you can ask them questions as freely as possible.
If an admin is inactive or not online for weeks, please contact the admin who is the most admin there. They don't really accept your request when you want to apply as a community staff, but you can give them feedback so that your offer is accepted if you want to carry it out!
You can read this article carefully, without being long-winded you can give a brief explanation to one of the users who created this page for various topics.
{{Ricon|administrator}}
==<span style="color:#dcb000;">Administrators</span>==
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<span style="font-size:200%">[[User:Napne|'''Napne''']]</span>
----
Administrator since May 6, 2024<br>
Status: <span style="color: #79ff12;">Active</span>
----
''Hi there, my name is Napne A.K.A Uzi. I want to collaborate with other fandom teams on an average basis. I'm a really curious person lol. I contributed to this wiki to promote it further and upgrade one of its common.css, I will not make this wiki look outdated but I will take a look at it later in the month.
Need help? Ask me on my [[Message Wall:Napne|talk page]]!'' Have a fabulous day.
</div>
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wikitext
text/x-wiki
Meeting the '''Staff''' is your choice so you can ask them questions as freely as possible.
If an admin is inactive or not online for weeks, please contact the admin who is the most admin there. They don't really accept your request when you want to apply as a community staff, but you can give them feedback so that your offer is accepted if you want to carry it out!
You can read this article carefully, without being long-winded you can give a brief explanation to one of the users who created this page for various topics.
{{Ricon|administrator}}
==<span style="color:#dcb000;">Administrators</span>==
<div style="background:#5b2d6e; color:white; border-radius:10px; padding:6px">
<span style="font-size:200%">[[User:Napne|'''Napne''']]</span>
----
Administrator since May 6, 2024<br>
Status: <span style="color: #79ff12;">Active</span>
----
''Hi there, my name is '''Napne''' A.K.A '''Uzi'''. I want to collaborate with other fandom teams on an average basis. I'm a really curious person lol. I contributed to this wiki to promote it further and upgrade one of its common.css, I will not make this wiki look outdated but I will take a look at it later in the month.
Need help? Ask me on my [[Message Wall:Napne|talk page]]!'' Have a fabulous day.
</div>
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==<span style="color:#dcb000;">bureaucrat</span>==
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wikitext
text/x-wiki
Meeting the '''Staff''' is your choice so you can ask them questions as freely as possible.
If an admin is inactive or not online for weeks, please contact the admin who is the most admin there. They don't really accept your request when you want to apply as a community staff, but you can give them feedback so that your offer is accepted if you want to carry it out!
You can read this article carefully, without being long-winded you can give a brief explanation to one of the users who created this page for various topics.
{{Ricon|administrator}}
==<span style="color:#dcb000;">Administrators</span>==
<div style="background:#5b2d6e; color:white; border-radius:10px; padding:6px">
<span style="font-size:200%">[[User:Napne|'''Napne''']]</span>
----
Administrator since May 6, 2024<br>
Status: <span style="color: #79ff12;">Active</span>
----
''Hi there, my name is '''Napne''' A.K.A '''Uzi'''. I want to collaborate with other fandom teams on an average basis. I'm a really curious person lol. I contributed to this wiki to promote it further and upgrade one of its common.css, I will not make this wiki look outdated but I will take a look at it later in the month.
Need help? Ask me on my [[Message Wall:Napne|talk page]]!'' Have a fabulous day.
</div>
{{Ricon|bureaucrat}}
==<span style="color:#d41763;">bureaucrat</span>==
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Meeting the '''Staff''' is your choice so you can ask them questions as freely as possible.
If an admin is inactive or not online for weeks, please contact the admin who is the most admin there. They don't really accept your request when you want to apply as a community staff, but you can give them feedback so that your offer is accepted if you want to carry it out!
You can read this article carefully, without being long-winded you can give a brief explanation to one of the users who created this page for various topics.
{{Ricon|administrator}}
==<span style="color:#dcb000;">Administrators</span>==
<div style="background:#5b2d6e; color:white; border-radius:10px; padding:6px">
<span style="font-size:200%">[[User:Napne|'''Napne''']]</span>
----
Administrator since May 6, 2024<br>
Status: <span style="color: #79ff12;">Active</span>
----
''Hi there, my name is '''Napne''' A.K.A '''Uzi'''. I want to collaborate with other fandom teams on an average basis. I'm a really curious person lol. I contributed to this wiki to promote it further and upgrade one of its common.css, I will not make this wiki look outdated but I will take a look at it later in the month.
Need help? Ask me on my [[Message Wall:Napne|talk page]]!'' Have a fabulous day.
</div>
{{Ricon|bureaucrat}}
==<span style="color:#10d2e8;">bureaucrat</span>==
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css
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/* Credit to Murder Drones Wiki */
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@import url("/MediaWiki:Username.css?ctype=text/css&action=raw");
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src: url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.eot");
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url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.woff")format("woff"),
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src: url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.eot");
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url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.woff2")format("woff2"),
url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.woff")format("woff"),
url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.ttf")format("truetype"),
url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.svg#Hardy")format("svg");
}
/* Credit to Murder Drones Wiki */
/* Username Colors */
/*** Light Mode ***/
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font-family: 'Owl Cute';
font-weight: bold !important;
color: #4dd4e3 !important;
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font-weight: bold !important;
color: #4dd4e3 !important;
text-shadow:#157dad 0px 0px 5px, #157dad 0px 0px 5px !important;
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content: " (Administrator)";
color: #f9ff54 !important;
font-family: 'Hardy';
font-weight: bold !important;
text-shadow:#d1c711 0px 0px 5px, #d1c711 0px 0px 5px !important;
}
/*** Dark Mode ***/
body.theme-fandomdesktop-dark a[href$="Napne"] {
font-family: 'Owl Cute';
font-weight: bold !important;
color: #be67f5 !important;
text-shadow:#9421b8 0px 0px 5px, #9421b8 0px 0px 5px !important;
}
body.theme-fandomdesktop-dark a[href$="Napne"] {
font-family: 'Owl Cute';
font-weight: bold !important;
color: #be67f5 !important;
text-shadow:#9421b8 0px 0px 5px, #9421b8 0px 0px 5px !important;
}
body.theme-fandomdesktop-dark [class^='EntityHeader_name__'][href$="Napne"]::after {
content: " (Administrator)";
color: #f9ff54 !important;
font-family: 'Hardy';
font-weight: bold !important;
text-shadow:#d1c711 0px 0px 5px, #d1c711 0px 0px 5px !important;
}
1cce6a39913918c3e62fb73ac473e9d2ca9ec8c0
931
930
2024-05-07T05:04:06Z
Napne
55030774
css
text/css
/* IMPORT */
@import "/load.php?mode=articles&articles=MediaWiki:Badges.css&only=styles";
/* Credit to Murder Drones Wiki */
@import url('https://fonts.googleapis.com/css2?family=Comfortaa&display=swap');
@import url("/MediaWiki:Username.css?ctype=text/css&action=raw");
@import url("/MediaWiki:Infobox.css?ctype=text/css&action=raw");
/*@import url("/MediaWiki:PFP.css?ctype=text/css&action=raw");
/*@import url("/MediaWiki:Profile.css?ctype=text/css&action=raw");*/
@import url("/MediaWiki:Icon.css?ctype=text/css&action=raw");
@import url("/MediaWiki:FandomStaff.css?ctype=text/css&action=raw");
/*@import url("/MediaWiki:Theme.css?ctype=text/css&action=raw"); Disabling till further notice*/
@import url("/load.php?mode=articles&articles=u:dev:MediaWiki:BalancedComments.css|u:dev:MediaWiki:BalancedPageBottom.css|u:dev:MediaWiki:BalancedSearch.css|u:dev:MediaWiki:AccentColorButtons.css|u:dev:MediaWiki:ExternalIcons.css||u:dev:MediaWiki:NewPagesModule.css|u:dev:MediaWiki:BalancedSlider.css|u:dev:MediaWiki:LocalNavExploreIcons.css&only=styles");
@font-face {
font-family: "Owl Cute";
src: url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.eot");
src: url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.eot?#iefix")format("embedded-opentype"),
url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.woff2")format("woff2"),
url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.woff")format("woff"),
url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.ttf")format("truetype"),
url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.svg#Owl Cute")format("svg");
}
@font-face {
font-family: "Hardy";
src: url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.eot");
src: url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.eot?#iefix")format("embedded-opentype"),
url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.woff2")format("woff2"),
url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.woff")format("woff"),
url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.ttf")format("truetype"),
url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.svg#Hardy")format("svg");
}
/* Credit to Murder Drones Wiki */
/* Username Colors */
/*** Light Mode ***/
body.theme-fandomdesktop-light a[href$="Napne"] {
font-family: 'Owl Cute';
font-weight: bold !important;
color: #4dd4e3 !important;
text-shadow:#157dad 0px 0px 5px, #157dad 0px 0px 5px !important;
}
body.theme-fandomdesktop-light a[href$="Napne"] {
font-family: 'Owl Cute';
font-weight: bold !important;
color: #4dd4e3 !important;
text-shadow:#157dad 0px 0px 5px, #157dad 0px 0px 5px !important;
}
body.theme-fandomdesktop-light [class^='EntityHeader_name__'][href$="Napne"]::after {
content: " (Administrator)";
color: #f9ff54 !important;
font-family: 'Hardy';
font-weight: bold !important;
text-shadow:#d1c711 0px 0px 5px, #d1c711 0px 0px 5px !important;
}
/*** Dark Mode ***/
body.theme-fandomdesktop-dark a[href$="Napne"] {
font-family: 'Owl Cute';
font-weight: bold !important;
color: #be67f5 !important;
text-shadow:#9421b8 0px 0px 5px, #9421b8 0px 0px 5px !important;
}
body.theme-fandomdesktop-dark a[href$="Napne"] {
font-family: 'Owl Cute';
font-weight: bold !important;
color: #be67f5 !important;
text-shadow:#9421b8 0px 0px 5px, #9421b8 0px 0px 5px !important;
}
body.theme-fandomdesktop-dark [class^='EntityHeader_name__'][href$="Napne"]::after {
content: " (Administrator)";
color: #f9ff54 !important;
font-family: 'Hardy';
font-weight: bold !important;
text-shadow:#d1c711 0px 0px 5px, #d1c711 0px 0px 5px !important;
}
/* Separator line */
.skin-fandomdesktop .page-header__bottom {
border-bottom: 4px solid rgba(var(--theme-accent-color--rgb));
padding-bottom: 15px;
}
f29e2aeb9fca5ccd93aa51177f99d172c3f3db4c
943
931
2024-05-07T05:45:47Z
Napne
55030774
css
text/css
/* IMPORT */
@import "/load.php?mode=articles&articles=MediaWiki:Badges.css&only=styles";
/* Credit to Murder Drones Wiki */
@import url('https://fonts.googleapis.com/css2?family=Comfortaa&display=swap');
@import url("/MediaWiki:Username.css?ctype=text/css&action=raw");
@import url("/MediaWiki:Infobox.css?ctype=text/css&action=raw");
/*@import url("/MediaWiki:PFP.css?ctype=text/css&action=raw");
/*@import url("/MediaWiki:Profile.css?ctype=text/css&action=raw");*/
@import url("/MediaWiki:Icon.css?ctype=text/css&action=raw");
@import url("/MediaWiki:FandomStaff.css?ctype=text/css&action=raw");
/*@import url("/MediaWiki:Theme.css?ctype=text/css&action=raw"); Disabling till further notice*/
@import url("/load.php?mode=articles&articles=u:dev:MediaWiki:BalancedComments.css|u:dev:MediaWiki:BalancedPageBottom.css|u:dev:MediaWiki:BalancedSearch.css|u:dev:MediaWiki:AccentColorButtons.css|u:dev:MediaWiki:ExternalIcons.css||u:dev:MediaWiki:NewPagesModule.css|u:dev:MediaWiki:BalancedSlider.css|u:dev:MediaWiki:LocalNavExploreIcons.css&only=styles");
@font-face {
font-family: "Owl Cute";
src: url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.eot");
src: url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.eot?#iefix")format("embedded-opentype"),
url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.woff2")format("woff2"),
url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.woff")format("woff"),
url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.ttf")format("truetype"),
url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.svg#Owl Cute")format("svg");
}
@font-face {
font-family: "Hardy";
src: url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.eot");
src: url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.eot?#iefix")format("embedded-opentype"),
url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.woff2")format("woff2"),
url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.woff")format("woff"),
url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.ttf")format("truetype"),
url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.svg#Hardy")format("svg");
}
/* Credit to Murder Drones Wiki */
/* Username Colors */
/*** Light Mode ***/
body.theme-fandomdesktop-light a[href$="Napne"] {
font-family: 'Owl Cute';
font-weight: bold !important;
color: #4dd4e3 !important;
text-shadow:#157dad 0px 0px 5px, #157dad 0px 0px 5px !important;
}
body.theme-fandomdesktop-light a[href$="Napne"] {
font-family: 'Owl Cute';
font-weight: bold !important;
color: #4dd4e3 !important;
text-shadow:#157dad 0px 0px 5px, #157dad 0px 0px 5px !important;
}
body.theme-fandomdesktop-light [class^='EntityHeader_name__'][href$="Napne"]::after {
content: " (Administrator)";
color: #f9ff54 !important;
font-family: 'Hardy';
font-weight: bold !important;
text-shadow:#d1c711 0px 0px 5px, #d1c711 0px 0px 5px !important;
}
/*** Dark Mode ***/
body.theme-fandomdesktop-dark a[href$="Napne"] {
font-family: 'Owl Cute';
font-weight: bold !important;
color: #be67f5 !important;
text-shadow:#9421b8 0px 0px 5px, #9421b8 0px 0px 5px !important;
}
body.theme-fandomdesktop-dark a[href$="Napne"] {
font-family: 'Owl Cute';
font-weight: bold !important;
color: #be67f5 !important;
text-shadow:#9421b8 0px 0px 5px, #9421b8 0px 0px 5px !important;
}
body.theme-fandomdesktop-dark [class^='EntityHeader_name__'][href$="Napne"]::after {
content: " (Administrator)";
color: #f9ff54 !important;
font-family: 'Hardy';
font-weight: bold !important;
text-shadow:#d1c711 0px 0px 5px, #d1c711 0px 0px 5px !important;
}
/* Separator line */
.skin-fandomdesktop .page-header__bottom {
border-bottom: 4px solid rgba(var(--theme-accent-color--rgb));
padding-bottom: 15px;
}
/* Credit to DHMIS */
:root {
/*Not an error. The syntax validator in Fandom's editor is outdated*/
--gallery-label-color: var(--theme-accent-color);
--wikitable-border-color: rgba(95, 200, 221, 1); /* cyan like */
/* images */
--main-page-image-light: linear-gradient( rgba(232, 197, 123, 0.65), rgba(232, 197, 123, 0.65) ),
url("https://static.wikia.nocookie.net/my-friendly-neighborhood/images/0/00/Ricky.jpg");
--main-page-image-dark: linear-gradient( rgba(4, 10, 5, 0.79), rgba(4, 10, 5, 0.79) ),
url("https://static.wikia.nocookie.net/my-friendly-neighborhood/images/0/00/Ricky.jpg");
a59f800e3ec1bc054eb7aed10de9d3cd474f5da1
944
943
2024-05-07T05:46:29Z
Napne
55030774
css
text/css
/* IMPORT */
@import "/load.php?mode=articles&articles=MediaWiki:Badges.css&only=styles";
/* Credit to Murder Drones Wiki */
@import url('https://fonts.googleapis.com/css2?family=Comfortaa&display=swap');
@import url("/MediaWiki:Username.css?ctype=text/css&action=raw");
@import url("/MediaWiki:Infobox.css?ctype=text/css&action=raw");
/*@import url("/MediaWiki:PFP.css?ctype=text/css&action=raw");
/*@import url("/MediaWiki:Profile.css?ctype=text/css&action=raw");*/
@import url("/MediaWiki:Icon.css?ctype=text/css&action=raw");
@import url("/MediaWiki:FandomStaff.css?ctype=text/css&action=raw");
/*@import url("/MediaWiki:Theme.css?ctype=text/css&action=raw"); Disabling till further notice*/
@import url("/load.php?mode=articles&articles=u:dev:MediaWiki:BalancedComments.css|u:dev:MediaWiki:BalancedPageBottom.css|u:dev:MediaWiki:BalancedSearch.css|u:dev:MediaWiki:AccentColorButtons.css|u:dev:MediaWiki:ExternalIcons.css||u:dev:MediaWiki:NewPagesModule.css|u:dev:MediaWiki:BalancedSlider.css|u:dev:MediaWiki:LocalNavExploreIcons.css&only=styles");
@font-face {
font-family: "Owl Cute";
src: url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.eot");
src: url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.eot?#iefix")format("embedded-opentype"),
url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.woff2")format("woff2"),
url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.woff")format("woff"),
url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.ttf")format("truetype"),
url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.svg#Owl Cute")format("svg");
}
@font-face {
font-family: "Hardy";
src: url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.eot");
src: url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.eot?#iefix")format("embedded-opentype"),
url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.woff2")format("woff2"),
url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.woff")format("woff"),
url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.ttf")format("truetype"),
url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.svg#Hardy")format("svg");
}
/* Credit to Murder Drones Wiki */
/* Username Colors */
/*** Light Mode ***/
body.theme-fandomdesktop-light a[href$="Napne"] {
font-family: 'Owl Cute';
font-weight: bold !important;
color: #4dd4e3 !important;
text-shadow:#157dad 0px 0px 5px, #157dad 0px 0px 5px !important;
}
body.theme-fandomdesktop-light a[href$="Napne"] {
font-family: 'Owl Cute';
font-weight: bold !important;
color: #4dd4e3 !important;
text-shadow:#157dad 0px 0px 5px, #157dad 0px 0px 5px !important;
}
body.theme-fandomdesktop-light [class^='EntityHeader_name__'][href$="Napne"]::after {
content: " (Administrator)";
color: #f9ff54 !important;
font-family: 'Hardy';
font-weight: bold !important;
text-shadow:#d1c711 0px 0px 5px, #d1c711 0px 0px 5px !important;
}
/*** Dark Mode ***/
body.theme-fandomdesktop-dark a[href$="Napne"] {
font-family: 'Owl Cute';
font-weight: bold !important;
color: #be67f5 !important;
text-shadow:#9421b8 0px 0px 5px, #9421b8 0px 0px 5px !important;
}
body.theme-fandomdesktop-dark a[href$="Napne"] {
font-family: 'Owl Cute';
font-weight: bold !important;
color: #be67f5 !important;
text-shadow:#9421b8 0px 0px 5px, #9421b8 0px 0px 5px !important;
}
body.theme-fandomdesktop-dark [class^='EntityHeader_name__'][href$="Napne"]::after {
content: " (Administrator)";
color: #f9ff54 !important;
font-family: 'Hardy';
font-weight: bold !important;
text-shadow:#d1c711 0px 0px 5px, #d1c711 0px 0px 5px !important;
}
/* Separator line */
.skin-fandomdesktop .page-header__bottom {
border-bottom: 4px solid rgba(var(--theme-accent-color--rgb));
padding-bottom: 15px;
}
f29e2aeb9fca5ccd93aa51177f99d172c3f3db4c
945
944
2024-05-07T05:47:29Z
Napne
55030774
css
text/css
/* IMPORT */
@import "/load.php?mode=articles&articles=MediaWiki:Badges.css&only=styles";
/* Credit to Murder Drones Wiki */
@import url('https://fonts.googleapis.com/css2?family=Comfortaa&display=swap');
@import url("/MediaWiki:Username.css?ctype=text/css&action=raw");
@import url("/MediaWiki:Infobox.css?ctype=text/css&action=raw");
/*@import url("/MediaWiki:PFP.css?ctype=text/css&action=raw");
/*@import url("/MediaWiki:Profile.css?ctype=text/css&action=raw");*/
@import url("/MediaWiki:Icon.css?ctype=text/css&action=raw");
@import url("/MediaWiki:FandomStaff.css?ctype=text/css&action=raw");
/*@import url("/MediaWiki:Theme.css?ctype=text/css&action=raw"); Disabling till further notice*/
@import url("/load.php?mode=articles&articles=u:dev:MediaWiki:BalancedComments.css|u:dev:MediaWiki:BalancedPageBottom.css|u:dev:MediaWiki:BalancedSearch.css|u:dev:MediaWiki:AccentColorButtons.css|u:dev:MediaWiki:ExternalIcons.css||u:dev:MediaWiki:NewPagesModule.css|u:dev:MediaWiki:BalancedSlider.css|u:dev:MediaWiki:LocalNavExploreIcons.css&only=styles");
@font-face {
font-family: "Owl Cute";
src: url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.eot");
src: url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.eot?#iefix")format("embedded-opentype"),
url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.woff2")format("woff2"),
url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.woff")format("woff"),
url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.ttf")format("truetype"),
url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.svg#Owl Cute")format("svg");
}
@font-face {
font-family: "Hardy";
src: url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.eot");
src: url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.eot?#iefix")format("embedded-opentype"),
url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.woff2")format("woff2"),
url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.woff")format("woff"),
url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.ttf")format("truetype"),
url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.svg#Hardy")format("svg");
}
/* Credit to Murder Drones Wiki */
/* Username Colors */
/*** Light Mode ***/
body.theme-fandomdesktop-light a[href$="Napne"] {
font-family: 'Owl Cute';
font-weight: bold !important;
color: #4dd4e3 !important;
text-shadow:#157dad 0px 0px 5px, #157dad 0px 0px 5px !important;
}
body.theme-fandomdesktop-light a[href$="Napne"] {
font-family: 'Owl Cute';
font-weight: bold !important;
color: #4dd4e3 !important;
text-shadow:#157dad 0px 0px 5px, #157dad 0px 0px 5px !important;
}
body.theme-fandomdesktop-light [class^='EntityHeader_name__'][href$="Napne"]::after {
content: " (Administrator)";
color: #f9ff54 !important;
font-family: 'Hardy';
font-weight: bold !important;
text-shadow:#d1c711 0px 0px 5px, #d1c711 0px 0px 5px !important;
}
/*** Dark Mode ***/
body.theme-fandomdesktop-dark a[href$="Napne"] {
font-family: 'Owl Cute';
font-weight: bold !important;
color: #be67f5 !important;
text-shadow:#9421b8 0px 0px 5px, #9421b8 0px 0px 5px !important;
}
body.theme-fandomdesktop-dark a[href$="Napne"] {
font-family: 'Owl Cute';
font-weight: bold !important;
color: #be67f5 !important;
text-shadow:#9421b8 0px 0px 5px, #9421b8 0px 0px 5px !important;
}
body.theme-fandomdesktop-dark [class^='EntityHeader_name__'][href$="Napne"]::after {
content: " (Administrator)";
color: #f9ff54 !important;
font-family: 'Hardy';
font-weight: bold !important;
text-shadow:#d1c711 0px 0px 5px, #d1c711 0px 0px 5px !important;
}
/* Separator line */
.skin-fandomdesktop .page-header__bottom {
border-bottom: 4px solid rgba(var(--theme-accent-color--rgb));
padding-bottom: 15px;
}
/***** Sticky Navbar *****/
/* dark mode */
.theme-fandomdesktop-dark .fandom-sticky-header::before, .wikia-bar::before {
content: "";
position: absolute;
z-index: -1;
top: 0;
right: 0;
bottom: 0;
left: 0;
background-image: url("/wiki/Special:FilePath/Site-background-dark");
opacity: 0.25;
}
.theme-fandomdesktop-dark .WikiaBarCollapseWrapper .wikia-bar-collapse {
background-image: url("/wiki/Special:FilePath/Site-background-dark");
}
/* light mode */
.theme-fandomdesktop-light .fandom-sticky-header::before, .wikia-bar::before {
content: "";
position: absolute;
z-index: -1;
top: 0;
right: 0;
bottom: 0;
left: 0;
background-image: url("/wiki/Special:FilePath/Site-background-light");
opacity: 0.25;
}
.theme-fandomdesktop-light .WikiaBarCollapseWrapper .wikia-bar-collapse {
background-image: url("/wiki/Special:FilePath/Site-background-light");
}
d18d62d5835210f206fb29c600bdea679a958462
MediaWiki:Fandomdesktop.css
8
578
932
2024-05-07T05:08:38Z
Napne
55030774
Created page with "/** Local nav fix **/ .ns-14 .page__main { backdrop-filter: saturate(180%); }"
css
text/css
/** Local nav fix **/
.ns-14 .page__main {
backdrop-filter: saturate(180%);
}
05d53e033f633dbf1f21fac09f4be988e0d55dd6
933
932
2024-05-07T05:09:11Z
Napne
55030774
css
text/css
/* Category Modernization */
/** Trending part **/
#content .category-page__trending-page {
border-radius: 5px;
}
#content .category-page__trending-page figure {
position: relative;
height: 100%;
}
#content .category-page__trending-page img {
border-radius: 5px;
}
#content .category-page__trending-page-title {
align-items: center;
background: #00000099;
border-radius: 5px;
color: white;
display: flex;
height: 100%;
justify-content: center;
margin: 0;
padding: 15px;
position: absolute;
text-align: center;
top: 0;
transition: .3s;
width: 100%;
z-index: 1;
}
#content .category-page__trending-page-title:hover {
background: #00000066;
}
/** Local nav fix **/
.ns-14 .page__main {
backdrop-filter: saturate(180%);
}
/** Antiborder.css **/
.category-page__member-thumbnail,
.category-page__trending-page-thumbnail {
border: none !important;
}
#content .category-page__trending-pages {
padding-bottom: 20px;
}
#content .category-page__total-number {
margin-bottom: 20px;
margin-top: 20px;
text-align: center;
}
#content .category-page__trending-pages-header {
margin-top: 20px;
}
#content .category-page__alphabet-shortcuts {
margin: 0 0 20px;
}
/** Bottom part **/
.category-page__members-wrapper {
background: var(--theme-page-background-color--secondary);
padding: 1em;
margin-bottom: .5em;
border-radius: 4px;
}
.category-page__members-for-char {
margin: 0 !important;
}
.category-page__member-left {
width: 40px;
height: 30px;
background: var(--theme-page-background-color);
}
.category-page__first-char {
border-bottom: none !important;
font-size: 16px !important;
padding: 0 !important;
display: inline;
background: linear-gradient(to top, rgba(var(--theme-link-color--rgb), 0.1) 54%, transparent 54%, transparent 100%);
padding-left: 3px !important;
padding-right: 3px !important;
}
#content .category-page__trending-pages-header {
justify-content: center;
display: flex;
}
/*Background*/
.page__main {
background-color: rgba(var(--theme-page-background-color--rgb), 0.85);
}
/*Astronomical Chaos's Background- I'm selfish lmao*/
body.page-User_Astronomical_Chaos > div > div > div > main.page__main {
background-color: rgba(var(--theme-page-background-color--rgb),0.60)
}
/* Rounded button thingies */
.fandom-community-header .wds-button.wds-is-secondary {
border-radius: 20px;
border-width: 2px;
margin: 3px;
}
.fandom-community-header .wds-button-group > .wds-dropdown:not(:first-child) .wds-button {
border: solid 2px;
border-radius: 10px;
margin: 3px;
}
57e6fa2e399519cbdcc4da831b808461ec15452b
934
933
2024-05-07T05:10:05Z
Napne
55030774
css
text/css
/* Credit to Murder Drones Wiki */
/* Category Modernization */
/** Trending part **/
#content .category-page__trending-page {
border-radius: 5px;
}
#content .category-page__trending-page figure {
position: relative;
height: 100%;
}
#content .category-page__trending-page img {
border-radius: 5px;
}
#content .category-page__trending-page-title {
align-items: center;
background: #00000099;
border-radius: 5px;
color: white;
display: flex;
height: 100%;
justify-content: center;
margin: 0;
padding: 15px;
position: absolute;
text-align: center;
top: 0;
transition: .3s;
width: 100%;
z-index: 1;
}
#content .category-page__trending-page-title:hover {
background: #00000066;
}
/** Local nav fix **/
.ns-14 .page__main {
backdrop-filter: saturate(180%);
}
/** Antiborder.css **/
.category-page__member-thumbnail,
.category-page__trending-page-thumbnail {
border: none !important;
}
#content .category-page__trending-pages {
padding-bottom: 20px;
}
#content .category-page__total-number {
margin-bottom: 20px;
margin-top: 20px;
text-align: center;
}
#content .category-page__trending-pages-header {
margin-top: 20px;
}
#content .category-page__alphabet-shortcuts {
margin: 0 0 20px;
}
/** Bottom part **/
.category-page__members-wrapper {
background: var(--theme-page-background-color--secondary);
padding: 1em;
margin-bottom: .5em;
border-radius: 4px;
}
.category-page__members-for-char {
margin: 0 !important;
}
.category-page__member-left {
width: 40px;
height: 30px;
background: var(--theme-page-background-color);
}
.category-page__first-char {
border-bottom: none !important;
font-size: 16px !important;
padding: 0 !important;
display: inline;
background: linear-gradient(to top, rgba(var(--theme-link-color--rgb), 0.1) 54%, transparent 54%, transparent 100%);
padding-left: 3px !important;
padding-right: 3px !important;
}
#content .category-page__trending-pages-header {
justify-content: center;
display: flex;
}
/*Background*/
.page__main {
background-color: rgba(var(--theme-page-background-color--rgb), 0.85);
}
/*Astronomical Chaos's Background- I'm selfish lmao*/
body.page-User_Astronomical_Chaos > div > div > div > main.page__main {
background-color: rgba(var(--theme-page-background-color--rgb),0.60)
}
/* Rounded button thingies */
.fandom-community-header .wds-button.wds-is-secondary {
border-radius: 20px;
border-width: 2px;
margin: 3px;
}
.fandom-community-header .wds-button-group > .wds-dropdown:not(:first-child) .wds-button {
border: solid 2px;
border-radius: 10px;
margin: 3px;
}
89a7a689e8000ca688424e4652936a321a96f2ff
936
934
2024-05-07T05:21:33Z
Napne
55030774
css
text/css
/* Credit to Murder Drones Wiki */
/* Category Modernization */
/** Trending part **/
#content .category-page__trending-page {
border-radius: 5px;
}
#content .category-page__trending-page figure {
position: relative;
height: 100%;
}
#content .category-page__trending-page img {
border-radius: 5px;
}
#content .category-page__trending-page-title {
align-items: center;
background: #00000099;
border-radius: 5px;
color: white;
display: flex;
height: 100%;
justify-content: center;
margin: 0;
padding: 15px;
position: absolute;
text-align: center;
top: 0;
transition: .3s;
width: 100%;
z-index: 1;
}
#content .category-page__trending-page-title:hover {
background: #00000066;
}
/** Local nav fix **/
.ns-14 .page__main {
backdrop-filter: saturate(180%);
}
/** Antiborder.css **/
.category-page__member-thumbnail,
.category-page__trending-page-thumbnail {
border: none !important;
}
#content .category-page__trending-pages {
padding-bottom: 20px;
}
#content .category-page__total-number {
margin-bottom: 20px;
margin-top: 20px;
text-align: center;
}
#content .category-page__trending-pages-header {
margin-top: 20px;
}
#content .category-page__alphabet-shortcuts {
margin: 0 0 20px;
}
/** Bottom part **/
.category-page__members-wrapper {
background: var(--theme-page-background-color--secondary);
padding: 1em;
margin-bottom: .5em;
border-radius: 4px;
}
.category-page__members-for-char {
margin: 0 !important;
}
.category-page__member-left {
width: 40px;
height: 30px;
background: var(--theme-page-background-color);
}
.category-page__first-char {
border-bottom: none !important;
font-size: 16px !important;
padding: 0 !important;
display: inline;
background: linear-gradient(to top, rgba(var(--theme-link-color--rgb), 0.1) 54%, transparent 54%, transparent 100%);
padding-left: 3px !important;
padding-right: 3px !important;
}
#content .category-page__trending-pages-header {
justify-content: center;
display: flex;
}
/*Background*/
.page__main {
background-color: rgba(var(--theme-page-background-color--rgb), 0.85);
}
/*Astronomical Chaos's Background- I'm selfish lmao*/
body.page-User_Astronomical_Chaos > div > div > div > main.page__main {
background-color: rgba(var(--theme-page-background-color--rgb),0.60)
}
/* Rounded button thingies */
.fandom-community-header .wds-button.wds-is-secondary {
border-radius: 20px;
border-width: 2px;
margin: 3px;
}
.fandom-community-header .wds-button-group > .wds-dropdown:not(:first-child) .wds-button {
border: solid 2px;
border-radius: 10px;
margin: 3px;
}
/** Page Border Glowing (from OK K.O. Wiki)**/
.theme-fandomdesktop-light .page main.page__main {
border: 3px outset #f5ff69;
box-shadow:0 0 20px #decb3c;
}
.theme-fandomdesktop-dark .page main.page__main {
border: 3px outset #f5ff69;
box-shadow: 0 0 20px #decb3c;
}
793d8e48228f6f09b132ad57dd415aa6a381bc2c
939
936
2024-05-07T05:37:51Z
Napne
55030774
css
text/css
/* Credit to Murder Drones Wiki */
/* Category Modernization */
/** Trending part **/
#content .category-page__trending-page {
border-radius: 5px;
}
#content .category-page__trending-page figure {
position: relative;
height: 100%;
}
#content .category-page__trending-page img {
border-radius: 5px;
}
#content .category-page__trending-page-title {
align-items: center;
background: #00000099;
border-radius: 5px;
color: white;
display: flex;
height: 100%;
justify-content: center;
margin: 0;
padding: 15px;
position: absolute;
text-align: center;
top: 0;
transition: .3s;
width: 100%;
z-index: 1;
}
#content .category-page__trending-page-title:hover {
background: #00000066;
}
/** Local nav fix **/
.ns-14 .page__main {
backdrop-filter: saturate(180%);
}
/** Antiborder.css **/
.category-page__member-thumbnail,
.category-page__trending-page-thumbnail {
border: none !important;
}
#content .category-page__trending-pages {
padding-bottom: 20px;
}
#content .category-page__total-number {
margin-bottom: 20px;
margin-top: 20px;
text-align: center;
}
#content .category-page__trending-pages-header {
margin-top: 20px;
}
#content .category-page__alphabet-shortcuts {
margin: 0 0 20px;
}
/** Bottom part **/
.category-page__members-wrapper {
background: var(--theme-page-background-color--secondary);
padding: 1em;
margin-bottom: .5em;
border-radius: 4px;
}
.category-page__members-for-char {
margin: 0 !important;
}
.category-page__member-left {
width: 40px;
height: 30px;
background: var(--theme-page-background-color);
}
.category-page__first-char {
border-bottom: none !important;
font-size: 16px !important;
padding: 0 !important;
display: inline;
background: linear-gradient(to top, rgba(var(--theme-link-color--rgb), 0.1) 54%, transparent 54%, transparent 100%);
padding-left: 3px !important;
padding-right: 3px !important;
}
#content .category-page__trending-pages-header {
justify-content: center;
display: flex;
}
/*Background*/
.page__main {
background-color: rgba(var(--theme-page-background-color--rgb), 0.85);
}
/*Astronomical Chaos's Background- I'm selfish lmao*/
body.page-User_Astronomical_Chaos > div > div > div > main.page__main {
background-color: rgba(var(--theme-page-background-color--rgb),0.60)
}
/* Rounded button thingies */
.fandom-community-header .wds-button.wds-is-secondary {
border-radius: 20px;
border-width: 2px;
margin: 3px;
}
.fandom-community-header .wds-button-group > .wds-dropdown:not(:first-child) .wds-button {
border: solid 2px;
border-radius: 10px;
margin: 3px;
}
/** Page Border Glowing (from OK K.O. Wiki)**/
.theme-fandomdesktop-light .page main.page__main {
border: 3px outset #f5ff69;
box-shadow:0 0 20px #decb3c;
}
.theme-fandomdesktop-dark .page main.page__main {
border: 3px outset #f5ff69;
box-shadow: 0 0 20px #decb3c;
}
/* IMAGE */
--user-profile-image-dark: url("https://static.wikia.nocookie.net/my-friendly-neighborhood/images/1/1f/Background.jpg");
}
51b7cbff4f8025a98eb7a2e98e0797fa297208a9
941
939
2024-05-07T05:40:01Z
Napne
55030774
css
text/css
/* Credit to Murder Drones Wiki */
/* Category Modernization */
/** Trending part **/
#content .category-page__trending-page {
border-radius: 5px;
}
#content .category-page__trending-page figure {
position: relative;
height: 100%;
}
#content .category-page__trending-page img {
border-radius: 5px;
}
#content .category-page__trending-page-title {
align-items: center;
background: #00000099;
border-radius: 5px;
color: white;
display: flex;
height: 100%;
justify-content: center;
margin: 0;
padding: 15px;
position: absolute;
text-align: center;
top: 0;
transition: .3s;
width: 100%;
z-index: 1;
}
#content .category-page__trending-page-title:hover {
background: #00000066;
}
/** Local nav fix **/
.ns-14 .page__main {
backdrop-filter: saturate(180%);
}
/** Antiborder.css **/
.category-page__member-thumbnail,
.category-page__trending-page-thumbnail {
border: none !important;
}
#content .category-page__trending-pages {
padding-bottom: 20px;
}
#content .category-page__total-number {
margin-bottom: 20px;
margin-top: 20px;
text-align: center;
}
#content .category-page__trending-pages-header {
margin-top: 20px;
}
#content .category-page__alphabet-shortcuts {
margin: 0 0 20px;
}
/** Bottom part **/
.category-page__members-wrapper {
background: var(--theme-page-background-color--secondary);
padding: 1em;
margin-bottom: .5em;
border-radius: 4px;
}
.category-page__members-for-char {
margin: 0 !important;
}
.category-page__member-left {
width: 40px;
height: 30px;
background: var(--theme-page-background-color);
}
.category-page__first-char {
border-bottom: none !important;
font-size: 16px !important;
padding: 0 !important;
display: inline;
background: linear-gradient(to top, rgba(var(--theme-link-color--rgb), 0.1) 54%, transparent 54%, transparent 100%);
padding-left: 3px !important;
padding-right: 3px !important;
}
#content .category-page__trending-pages-header {
justify-content: center;
display: flex;
}
/*Background*/
.page__main {
background-color: rgba(var(--theme-page-background-color--rgb), 0.85);
}
/*Astronomical Chaos's Background- I'm selfish lmao*/
body.page-User_Astronomical_Chaos > div > div > div > main.page__main {
background-color: rgba(var(--theme-page-background-color--rgb),0.60)
}
/* Rounded button thingies */
.fandom-community-header .wds-button.wds-is-secondary {
border-radius: 20px;
border-width: 2px;
margin: 3px;
}
.fandom-community-header .wds-button-group > .wds-dropdown:not(:first-child) .wds-button {
border: solid 2px;
border-radius: 10px;
margin: 3px;
}
/** Page Border Glowing (from OK K.O. Wiki)**/
.theme-fandomdesktop-light .page main.page__main {
border: 3px outset #f5ff69;
box-shadow:0 0 20px #decb3c;
}
.theme-fandomdesktop-dark .page main.page__main {
border: 3px outset #f5ff69;
box-shadow: 0 0 20px #decb3c;
}
/* IMAGE */
--user-profile-image-dark: url("https://static.wikia.nocookie.net/my-friendly-neighborhood/images/2/2c/Download_%2815%29.png");
}
c55f18155021ee4274af2416c24d80190b0ef172
942
941
2024-05-07T05:42:38Z
Napne
55030774
css
text/css
/* Credit to Murder Drones Wiki */
/* Category Modernization */
/** Trending part **/
#content .category-page__trending-page {
border-radius: 5px;
}
#content .category-page__trending-page figure {
position: relative;
height: 100%;
}
#content .category-page__trending-page img {
border-radius: 5px;
}
#content .category-page__trending-page-title {
align-items: center;
background: #00000099;
border-radius: 5px;
color: white;
display: flex;
height: 100%;
justify-content: center;
margin: 0;
padding: 15px;
position: absolute;
text-align: center;
top: 0;
transition: .3s;
width: 100%;
z-index: 1;
}
#content .category-page__trending-page-title:hover {
background: #00000066;
}
/** Local nav fix **/
.ns-14 .page__main {
backdrop-filter: saturate(180%);
}
/** Antiborder.css **/
.category-page__member-thumbnail,
.category-page__trending-page-thumbnail {
border: none !important;
}
#content .category-page__trending-pages {
padding-bottom: 20px;
}
#content .category-page__total-number {
margin-bottom: 20px;
margin-top: 20px;
text-align: center;
}
#content .category-page__trending-pages-header {
margin-top: 20px;
}
#content .category-page__alphabet-shortcuts {
margin: 0 0 20px;
}
/** Bottom part **/
.category-page__members-wrapper {
background: var(--theme-page-background-color--secondary);
padding: 1em;
margin-bottom: .5em;
border-radius: 4px;
}
.category-page__members-for-char {
margin: 0 !important;
}
.category-page__member-left {
width: 40px;
height: 30px;
background: var(--theme-page-background-color);
}
.category-page__first-char {
border-bottom: none !important;
font-size: 16px !important;
padding: 0 !important;
display: inline;
background: linear-gradient(to top, rgba(var(--theme-link-color--rgb), 0.1) 54%, transparent 54%, transparent 100%);
padding-left: 3px !important;
padding-right: 3px !important;
}
#content .category-page__trending-pages-header {
justify-content: center;
display: flex;
}
/*Background*/
.page__main {
background-color: rgba(var(--theme-page-background-color--rgb), 0.85);
}
/*Astronomical Chaos's Background- I'm selfish lmao*/
body.page-User_Astronomical_Chaos > div > div > div > main.page__main {
background-color: rgba(var(--theme-page-background-color--rgb),0.60)
}
/* Rounded button thingies */
.fandom-community-header .wds-button.wds-is-secondary {
border-radius: 20px;
border-width: 2px;
margin: 3px;
}
.fandom-community-header .wds-button-group > .wds-dropdown:not(:first-child) .wds-button {
border: solid 2px;
border-radius: 10px;
margin: 3px;
}
/** Page Border Glowing (from OK K.O. Wiki)**/
.theme-fandomdesktop-light .page main.page__main {
border: 3px outset #f5ff69;
box-shadow:0 0 20px #decb3c;
}
.theme-fandomdesktop-dark .page main.page__main {
border: 3px outset #f5ff69;
box-shadow: 0 0 20px #decb3c;
}
/* IMAGE */
--user-profile-image-dark: url("https://static.wikia.nocookie.net/my-friendly-neighborhood/images/2/2c/Download_%2815%29.png");
}
/*userpage stuff idk from Love Live wiki*/
.theme-fandomdesktop-light
#userProfileApp {
background: url('https://static.wikia.nocookie.net/my-friendly-neighborhood/images/2/2c/Download_%2815%29.png/revision/latest?cb=20240507053925');
background-position: right center;
background-repeat: no-repeat;
background-size: cover;
border: none;
height:200px;
box-shadow:0 0 30px #d6c122;
border-radius: 100px;
}
.theme-fandomdesktop-dark
#userProfileApp {
background: url('https://static.wikia.nocookie.net/my-friendly-neighborhood/images/2/2c/Download_%2815%29.png/revision/latest?cb=20240507053925');
background-position: right center;
background-repeat: no-repeat;
background-size: cover;
border: none;
height:200px;
box-shadow:0 0 30px #d6c122;
border-radius: 100px;
}
c8384800994075597bc7c1296482eb5e6143707a
956
942
2024-05-07T07:51:26Z
Napne
55030774
css
text/css
/* Credit to Murder Drones Wiki */
/* Category Modernization */
/** Trending part **/
#content .category-page__trending-page {
border-radius: 5px;
}
#content .category-page__trending-page figure {
position: relative;
height: 100%;
}
#content .category-page__trending-page img {
border-radius: 5px;
}
#content .category-page__trending-page-title {
align-items: center;
background: #00000099;
border-radius: 5px;
color: white;
display: flex;
height: 100%;
justify-content: center;
margin: 0;
padding: 15px;
position: absolute;
text-align: center;
top: 0;
transition: .3s;
width: 100%;
z-index: 1;
}
#content .category-page__trending-page-title:hover {
background: #00000066;
}
/** Local nav fix **/
.ns-14 .page__main {
backdrop-filter: saturate(180%);
}
/** Antiborder.css **/
.category-page__member-thumbnail,
.category-page__trending-page-thumbnail {
border: none !important;
}
#content .category-page__trending-pages {
padding-bottom: 20px;
}
#content .category-page__total-number {
margin-bottom: 20px;
margin-top: 20px;
text-align: center;
}
#content .category-page__trending-pages-header {
margin-top: 20px;
}
#content .category-page__alphabet-shortcuts {
margin: 0 0 20px;
}
/** Bottom part **/
.category-page__members-wrapper {
background: var(--theme-page-background-color--secondary);
padding: 1em;
margin-bottom: .5em;
border-radius: 4px;
}
.category-page__members-for-char {
margin: 0 !important;
}
.category-page__member-left {
width: 40px;
height: 30px;
background: var(--theme-page-background-color);
}
.category-page__first-char {
border-bottom: none !important;
font-size: 16px !important;
padding: 0 !important;
display: inline;
background: linear-gradient(to top, rgba(var(--theme-link-color--rgb), 0.1) 54%, transparent 54%, transparent 100%);
padding-left: 3px !important;
padding-right: 3px !important;
}
#content .category-page__trending-pages-header {
justify-content: center;
display: flex;
}
/*Background*/
.page__main {
background-color: rgba(var(--theme-page-background-color--rgb), 0.85);
}
/*Astronomical Chaos's Background- I'm selfish lmao*/
body.page-User_Astronomical_Chaos > div > div > div > main.page__main {
background-color: rgba(var(--theme-page-background-color--rgb),0.60)
}
/* Rounded button thingies */
.fandom-community-header .wds-button.wds-is-secondary {
border-radius: 20px;
border-width: 2px;
margin: 3px;
}
.fandom-community-header .wds-button-group > .wds-dropdown:not(:first-child) .wds-button {
border: solid 2px;
border-radius: 10px;
margin: 3px;
}
/** Page Border Glowing (from OK K.O. Wiki)**/
.theme-fandomdesktop-light .page main.page__main {
border: 3px outset #f5ff69;
box-shadow:0 0 20px #decb3c;
}
.theme-fandomdesktop-dark .page main.page__main {
border: 3px outset #f5ff69;
box-shadow: 0 0 20px #decb3c;
}
/* IMAGE */
--user-profile-image-dark: url("https://static.wikia.nocookie.net/my-friendly-neighborhood/images/2/2c/Download_%2815%29.png");
}
/*userpage stuff idk from Love Live wiki*/
.theme-fandomdesktop-light
#userProfileApp {
background: url('https://static.wikia.nocookie.net/my-friendly-neighborhood/images/2/2c/Download_%2815%29.png/revision/latest?cb=20240507053925');
background-position: right center;
background-repeat: no-repeat;
background-size: cover;
border: none;
height:200px;
box-shadow:0 0 30px #d6c122;
border-radius: 100px;
}
.theme-fandomdesktop-dark
#userProfileApp {
background: url('https://static.wikia.nocookie.net/my-friendly-neighborhood/images/2/2c/Download_%2815%29.png/revision/latest?cb=20240507053925');
background-position: right center;
background-repeat: no-repeat;
background-size: cover;
border: none;
height:200px;
box-shadow:0 0 30px #d6c122;
border-radius: 100px;
}
/* Styles */
.page-content ul {
list-style: square outside url("https://vignette.wikia.nocookie.net/my-friendly-neighborhood/images/2/2e/Star.png/revision/latest/scale-to-width-down/30");
margin: 0 0 0.3em 2.5em;
}
a1c40862e30fd6bb9db4b45b08d7724aa7d1834a
File:Site-background-dark
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2024-05-07T05:13:02Z
Napne
55030774
Napne uploaded a new version of [[File:Site-background-dark]]
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Ricky.jpg
6
579
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2024-05-07T05:34:11Z
Napne
55030774
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Download (15).png
6
581
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2024-05-07T05:39:25Z
Napne
55030774
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Star.png
6
582
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2024-05-07T07:41:55Z
Napne
55030774
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
MediaWiki:Fandomdesktop.css
8
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956
2024-05-07T07:52:30Z
Napne
55030774
css
text/css
/* Credit to Murder Drones Wiki */
/* Category Modernization */
/** Trending part **/
#content .category-page__trending-page {
border-radius: 5px;
}
#content .category-page__trending-page figure {
position: relative;
height: 100%;
}
#content .category-page__trending-page img {
border-radius: 5px;
}
#content .category-page__trending-page-title {
align-items: center;
background: #00000099;
border-radius: 5px;
color: white;
display: flex;
height: 100%;
justify-content: center;
margin: 0;
padding: 15px;
position: absolute;
text-align: center;
top: 0;
transition: .3s;
width: 100%;
z-index: 1;
}
#content .category-page__trending-page-title:hover {
background: #00000066;
}
/** Local nav fix **/
.ns-14 .page__main {
backdrop-filter: saturate(180%);
}
/** Antiborder.css **/
.category-page__member-thumbnail,
.category-page__trending-page-thumbnail {
border: none !important;
}
#content .category-page__trending-pages {
padding-bottom: 20px;
}
#content .category-page__total-number {
margin-bottom: 20px;
margin-top: 20px;
text-align: center;
}
#content .category-page__trending-pages-header {
margin-top: 20px;
}
#content .category-page__alphabet-shortcuts {
margin: 0 0 20px;
}
/** Bottom part **/
.category-page__members-wrapper {
background: var(--theme-page-background-color--secondary);
padding: 1em;
margin-bottom: .5em;
border-radius: 4px;
}
.category-page__members-for-char {
margin: 0 !important;
}
.category-page__member-left {
width: 40px;
height: 30px;
background: var(--theme-page-background-color);
}
.category-page__first-char {
border-bottom: none !important;
font-size: 16px !important;
padding: 0 !important;
display: inline;
background: linear-gradient(to top, rgba(var(--theme-link-color--rgb), 0.1) 54%, transparent 54%, transparent 100%);
padding-left: 3px !important;
padding-right: 3px !important;
}
#content .category-page__trending-pages-header {
justify-content: center;
display: flex;
}
/*Background*/
.page__main {
background-color: rgba(var(--theme-page-background-color--rgb), 0.85);
}
/*Astronomical Chaos's Background- I'm selfish lmao*/
body.page-User_Astronomical_Chaos > div > div > div > main.page__main {
background-color: rgba(var(--theme-page-background-color--rgb),0.60)
}
/* Rounded button thingies */
.fandom-community-header .wds-button.wds-is-secondary {
border-radius: 20px;
border-width: 2px;
margin: 3px;
}
.fandom-community-header .wds-button-group > .wds-dropdown:not(:first-child) .wds-button {
border: solid 2px;
border-radius: 10px;
margin: 3px;
}
/** Page Border Glowing (from OK K.O. Wiki)**/
.theme-fandomdesktop-light .page main.page__main {
border: 3px outset #f5ff69;
box-shadow:0 0 20px #decb3c;
}
.theme-fandomdesktop-dark .page main.page__main {
border: 3px outset #f5ff69;
box-shadow: 0 0 20px #decb3c;
}
/* IMAGE */
--user-profile-image-dark: url("https://static.wikia.nocookie.net/my-friendly-neighborhood/images/2/2c/Download_%2815%29.png");
}
/*userpage stuff idk from Love Live wiki*/
.theme-fandomdesktop-light
#userProfileApp {
background: url('https://static.wikia.nocookie.net/my-friendly-neighborhood/images/2/2c/Download_%2815%29.png/revision/latest?cb=20240507053925');
background-position: right center;
background-repeat: no-repeat;
background-size: cover;
border: none;
height:200px;
box-shadow:0 0 30px #d6c122;
border-radius: 100px;
}
.theme-fandomdesktop-dark
#userProfileApp {
background: url('https://static.wikia.nocookie.net/my-friendly-neighborhood/images/2/2c/Download_%2815%29.png/revision/latest?cb=20240507053925');
background-position: right center;
background-repeat: no-repeat;
background-size: cover;
border: none;
height:200px;
box-shadow:0 0 30px #d6c122;
border-radius: 100px;
}
/* Styles */
.page-content ul {
list-style: square outside url("https://vignette.wikia.nocookie.net/my-friendly-neighborhood/images/2/2e/Star.png/revision/latest/scale-to-width-down/15");
margin: 0 0 0.3em 2.5em;
}
fb4c3b0861ba4be7972e96e1039cafb81cd3e04f
User:Napne
2
561
958
914
2024-05-07T08:02:56Z
Napne
55030774
wikitext
text/x-wiki
{{Admin}}{{Napne Infobox Characther|name=Napne|image=Uzi.jpg|imagecaption=This is me, Im applying as Uzi. Call me Napne lol.|favorites='''Murder Drones''', '''Vita Carnis''', '''Fpe''' (Fundamental Paper Education), '''DHMIS''' (Dont hug me im scared), etc.|only=Robot/Humanoid/Human|portrayedby=|fullname=Napne|aliases=*Murder Drones
*Fpe
*DHMIS
*Vita Carnis
*My Friendly Neighborhood
*Digital Circus
*Cookie run & Cookie run kingdom|birthDate=3/16/2001|birthPlace=|international=|gender=Girl/Woman|height=5.5 ft|weight=71 kg (157 lbs)|eyes=Purple|species=Human|bio=Hi, Im '''Napne''' A.K.A '''Uzi'''. I am a {{SITENAME}} administrator who acts as a new admin who wants to serve and adopt a wiki.
<br>
According to my presentation, I can also answer your comments on my [https://my-friendly-neighborhood.fandom.com/wiki/Message_Wall:Napne message wall] !!|Status=<span style="color: #79ff12;">Active</span>|affiliation=*Murder Drones
*Vita Carnis
*Fpe
*Regretevator|likes=*Draw
*Coding
*Programmer
*Creativity
*Photography
*Helps users|dislikes=*Home and school work
*Lazy
*Super busy
*Ignores user requests but rarely|relatives=Murder Drones}}
<br>
Hi, my name is '''Napne''' or my alias is '''Uzi'''. Im glad to meet you and other users!
Im too little friendly with other users but if I have time, I have many wikis where I apply as an admin and develop small fandom communities. Some users are a bit mistaken if I am a foreigner but I still contribute with bureaucrat users to consider their wiki. Without beating around the bush.
Im also more active if I act as an Admin, but at least I'm more semi-active because my work is too hard lol.
My Favorite Fandom is:
*Murder Drones
*Fpe
*Vita Carnis
*Doctor Nowhere
*DHMIS
I rarely answer on my message wall, but if you want to ask a question, please left a message to me on my [https://my-friendly-neighborhood.fandom.com/wiki/Message_Wall:Napne message wall].
==User favorite==
{{User Norman}}
<br>
{{User Junebug}}
ce5f2a2bb716b31314d010d7a99953af300ab785
MediaWiki:Common.css
8
559
959
945
2024-05-07T08:19:47Z
Napne
55030774
css
text/css
/* IMPORT */
@import "/load.php?mode=articles&articles=MediaWiki:Badges.css&only=styles";
/* Credit to Murder Drones Wiki */
@import url('https://fonts.googleapis.com/css2?family=Comfortaa&display=swap');
@import url("/MediaWiki:Username.css?ctype=text/css&action=raw");
@import url("/MediaWiki:Infobox.css?ctype=text/css&action=raw");
/*@import url("/MediaWiki:PFP.css?ctype=text/css&action=raw");
/*@import url("/MediaWiki:Profile.css?ctype=text/css&action=raw");*/
@import url("/MediaWiki:Icon.css?ctype=text/css&action=raw");
@import url("/MediaWiki:FandomStaff.css?ctype=text/css&action=raw");
/*@import url("/MediaWiki:Theme.css?ctype=text/css&action=raw"); Disabling till further notice*/
@import url("/load.php?mode=articles&articles=u:dev:MediaWiki:BalancedComments.css|u:dev:MediaWiki:BalancedPageBottom.css|u:dev:MediaWiki:BalancedSearch.css|u:dev:MediaWiki:AccentColorButtons.css|u:dev:MediaWiki:ExternalIcons.css||u:dev:MediaWiki:NewPagesModule.css|u:dev:MediaWiki:BalancedSlider.css|u:dev:MediaWiki:LocalNavExploreIcons.css&only=styles");
@font-face {
font-family: "Owl Cute";
src: url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.eot");
src: url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.eot?#iefix")format("embedded-opentype"),
url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.woff2")format("woff2"),
url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.woff")format("woff"),
url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.ttf")format("truetype"),
url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.svg#Owl Cute")format("svg");
}
@font-face {
font-family: "Hardy";
src: url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.eot");
src: url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.eot?#iefix")format("embedded-opentype"),
url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.woff2")format("woff2"),
url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.woff")format("woff"),
url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.ttf")format("truetype"),
url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.svg#Hardy")format("svg");
}
/* Credit to Murder Drones Wiki */
/* Username Colors */
/*** Light Mode ***/
body.theme-fandomdesktop-light a[href$="Napne"] {
font-family: 'Owl Cute';
font-weight: bold !important;
color: #4dd4e3 !important;
text-shadow:#157dad 0px 0px 5px, #157dad 0px 0px 5px !important;
}
body.theme-fandomdesktop-light a[href$="Napne"] {
font-family: 'Owl Cute';
font-weight: bold !important;
color: #4dd4e3 !important;
text-shadow:#157dad 0px 0px 5px, #157dad 0px 0px 5px !important;
}
body.theme-fandomdesktop-light [class^='EntityHeader_name__'][href$="Napne"]::after {
content: " (Administrator)";
color: #f9ff54 !important;
font-family: 'Hardy';
font-weight: bold !important;
text-shadow:#d1c711 0px 0px 5px, #d1c711 0px 0px 5px !important;
}
/*** Dark Mode ***/
body.theme-fandomdesktop-dark a[href$="Napne"] {
font-family: 'Owl Cute';
font-weight: bold !important;
color: #be67f5 !important;
text-shadow:#9421b8 0px 0px 5px, #9421b8 0px 0px 5px !important;
}
body.theme-fandomdesktop-dark a[href$="Napne"] {
font-family: 'Owl Cute';
font-weight: bold !important;
color: #be67f5 !important;
text-shadow:#9421b8 0px 0px 5px, #9421b8 0px 0px 5px !important;
}
body.theme-fandomdesktop-dark [class^='EntityHeader_name__'][href$="Napne"]::after {
content: " (Administrator)";
color: #f9ff54 !important;
font-family: 'Hardy';
font-weight: bold !important;
text-shadow:#d1c711 0px 0px 5px, #d1c711 0px 0px 5px !important;
}
/* Separator line */
.skin-fandomdesktop .page-header__bottom {
border-bottom: 4px solid rgba(var(--theme-accent-color--rgb));
padding-bottom: 15px;
}
/***** Sticky Navbar *****/
/* dark mode */
.theme-fandomdesktop-dark .fandom-sticky-header::before, .wikia-bar::before {
content: "";
position: absolute;
z-index: -1;
top: 0;
right: 0;
bottom: 0;
left: 0;
background-image: url("/wiki/Special:FilePath/Site-background-dark");
opacity: 0.25;
}
.theme-fandomdesktop-dark .WikiaBarCollapseWrapper .wikia-bar-collapse {
background-image: url("/wiki/Special:FilePath/Site-background-dark");
}
/* light mode */
.theme-fandomdesktop-light .fandom-sticky-header::before, .wikia-bar::before {
content: "";
position: absolute;
z-index: -1;
top: 0;
right: 0;
bottom: 0;
left: 0;
background-image: url("/wiki/Special:FilePath/Site-background-light");
opacity: 0.25;
}
.theme-fandomdesktop-light .WikiaBarCollapseWrapper .wikia-bar-collapse {
background-image: url("/wiki/Special:FilePath/Site-background-light");
}
/* Page Outline */
.page-content h2 {
border-bottom:1px solid #f7e119;
}
2d6d7d9361aecb7b6ca8904c1675c4175a130077
My Friendly Neighborhood Wiki:Staff
4
576
960
954
2024-05-07T08:25:44Z
Napne
55030774
wikitext
text/x-wiki
Meeting the '''Staff''' is your choice so you can ask them questions as freely as possible.
If an admin is inactive or not online for weeks, please contact the admin who is the most admin there. They don't really accept your request when you want to apply as a community staff, but you can give them feedback so that your offer is accepted if you want to carry it out!
You can read this article carefully, without being long-winded you can give a brief explanation to one of the users who created this page for various topics.
{{Ricon|administrator}}
==<span style="color:#dcb000;">administrators</span>==
<div style="background:#5b2d6e; color:white; border-radius:10px; padding:6px">
<span style="font-size:200%">[[User:Napne|'''Napne''']]</span>
----
Administrator since May 6, 2024<br>
Status: <span style="color: #79ff12;">Active</span>
----
''Hi there, my name is '''Napne''' A.K.A '''Uzi'''. I want to collaborate with other fandom teams on an average basis. I'm a really curious person lol. I contributed to this wiki to promote it further and upgrade one of its common.css, I will not make this wiki look outdated but I will take a look at it later in the month.
Need help? Ask me on my [[Message Wall:Napne|talk page]]!'' Have a fabulous day.
</div>
{{Ricon|bureaucrat}}
==<span style="color:#10d2e8;">bureaucrat</span>==
<div style="background:#5b2d6e; color:white; border-radius:10px; padding:6px">
<span style="font-size:200%">[[User:Whyased|'''Whyased''']]</span>
----
Bureaucrat since September 5, 2023<br>
Status: <span style="color: #f7e119;">Semi-active</span>
----
Hi. I'm Whyased. Im not very active on this wiki at the moment but you can leave a message on my [[Message Wall:Whyased|talk page]]. I will reply as soon as possible.
</div>
b239f4b48b263679ed94b8ea3e951a2cd04fac37
961
960
2024-05-07T08:26:39Z
Napne
55030774
wikitext
text/x-wiki
Meeting the '''Staff''' is your choice so you can ask them questions as freely as possible.
If an admin is inactive or not online for weeks, please contact the admin who is the most admin there. They don't really accept your request when you want to apply as a community staff, but you can give them feedback so that your offer is accepted if you want to carry it out!
You can read this article carefully, without being long-winded you can give a brief explanation to one of the users who created this page for various topics.
{{Ricon|administrator}}
==<span style="color:#dcb000;">administrators</span>==
<div style="background:#5b2d6e; color:white; border-radius:10px; padding:6px">
<span style="font-size:200%">[[User:Napne|'''Napne''']]</span>
----
Administrator since May 6, 2024<br>
Status: <span style="color: #79ff12;">Active</span>
----
''Hi there, my name is '''Napne''' A.K.A '''Uzi'''. I want to collaborate with other fandom teams on an average basis. I'm a really curious person lol. I contributed to this wiki to promote it further and upgrade one of its common.css, I will not make this wiki look outdated but I will take a look at it later in the month.
Need help? Ask me on my [[Message Wall:Napne|talk page]]!'' Have a fabulous day.
</div>
{{Ricon|bureaucrat}}
==<span style="color:#10d2e8;">bureaucrat</span>==
<div style="background:#3bbfe3; color:white; border-radius:10px; padding:6px">
<span style="font-size:200%">[[User:Whyased|'''Whyased''']]</span>
----
Bureaucrat since September 5, 2023<br>
Status: <span style="color: #f7e119;">Semi-active</span>
----
Hi. I'm Whyased. Im not very active on this wiki at the moment but you can leave a message on my [[Message Wall:Whyased|talk page]]. I will reply as soon as possible.
</div>
1ac5b343461b8857de814b9d0baee4b4e8758699
962
961
2024-05-07T08:27:31Z
Napne
55030774
wikitext
text/x-wiki
Meeting the '''Staff''' is your choice so you can ask them questions as freely as possible.
If an admin is inactive or not online for weeks, please contact the admin who is the most admin there. They don't really accept your request when you want to apply as a community staff, but you can give them feedback so that your offer is accepted if you want to carry it out!
You can read this article carefully, without being long-winded you can give a brief explanation to one of the users who created this page for various topics.
{{Ricon|administrator}}
==<span style="color:#dcb000;">administrators</span>==
<div style="background:#5b2d6e; color:white; border-radius:10px; padding:6px">
<span style="font-size:200%">[[User:Napne|'''Napne''']]</span>
----
Administrator since May 6, 2024<br>
Status: <span style="color: #79ff12;">Active</span>
----
''Hi there, my name is '''Napne''' A.K.A '''Uzi'''. I want to collaborate with other fandom teams on an average basis. I'm a really curious person lol. I contributed to this wiki to promote it further and upgrade one of its common.css, I will not make this wiki look outdated but I will take a look at it later in the month.
Need help? Ask me on my [[Message Wall:Napne|talk page]]!'' Have a fabulous day.
</div>
{{Ricon|bureaucrat}}
==<span style="color:#10d2e8;">bureaucrat</span>==
<div style="background:#1e6ca8; color:white; border-radius:10px; padding:6px">
<span style="font-size:200%">[[User:Whyased|'''Whyased''']]</span>
----
Bureaucrat since September 5, 2023<br>
Status: <span style="color: #f7e119;">Semi-active</span>
----
Hi. I'm Whyased. Im not very active on this wiki at the moment but you can leave a message on my [[Message Wall:Whyased|talk page]]. I will reply as soon as possible.
</div>
8e5ba81512e9789354edc75f40210bb304f54463
963
962
2024-05-07T08:28:17Z
Napne
55030774
wikitext
text/x-wiki
Meeting the '''Staff''' is your choice so you can ask them questions as freely as possible.
If an admin is inactive or not online for weeks, please contact the admin who is the most admin there. They don't really accept your request when you want to apply as a community staff, but you can give them feedback so that your offer is accepted if you want to carry it out!
You can read this article carefully, without being long-winded you can give a brief explanation to one of the users who created this page for various topics.
{{Ricon|administrator}}
==<span style="color:#dcb000;">Administrators</span>==
<div style="background:#5b2d6e; color:white; border-radius:10px; padding:6px">
<span style="font-size:200%">[[User:Napne|'''Napne''']]</span>
----
Administrator since May 6, 2024<br>
Status: <span style="color: #79ff12;">Active</span>
----
''Hi there, my name is '''Napne''' A.K.A '''Uzi'''. I want to collaborate with other fandom teams on an average basis. I'm a really curious person lol. I contributed to this wiki to promote it further and upgrade one of its common.css, I will not make this wiki look outdated but I will take a look at it later in the month.
Need help? Ask me on my [[Message Wall:Napne|talk page]]!'' Have a fabulous day.
</div>
{{Ricon|bureaucrat}}
==<span style="color:#10d2e8;">Bureaucrat</span>==
<div style="background:#1e6ca8; color:white; border-radius:10px; padding:6px">
<span style="font-size:200%">[[User:Whyased|'''Whyased''']]</span>
----
Bureaucrat since September 5, 2023<br>
Status: <span style="color: #f7e119;">Semi-active</span>
----
Hi. I'm Whyased. Im not very active on this wiki at the moment but you can leave a message on my [[Message Wall:Whyased|talk page]]. I will reply as soon as possible.
</div>
32ac1097164d90eb4d675c58fe8f33746f40aa16
964
963
2024-05-07T08:36:02Z
Napne
55030774
wikitext
text/x-wiki
Meeting the '''Staff''' is your choice so you can ask them questions as freely as possible.
If an admin is inactive or not online for weeks, please contact the admin who is the most admin there. They don't really accept your request when you want to apply as a community staff, but you can give them feedback so that your offer is accepted if you want to carry it out!
You can read this article carefully, without being long-winded you can give a brief explanation to one of the users who created this page for various topics.
{{Ricon|administrator}}
==<span style="color:#dcb000;">Administrators</span>==
<div style="background:#5b2d6e; color:white; border-radius:10px; padding:6px">
<span style="font-size:200%">[[User:Napne|'''Napne''']]</span>
----
Administrator since May 6, 2024<br>
Status: <span style="color: #79ff12;">Active</span>
----
''Hi there, my name is '''Napne''' A.K.A '''Uzi'''. I want to collaborate with other fandom teams on an average basis. I'm a really curious person lol. I contributed to this wiki to promote it further and upgrade one of its common.css, I will not make this wiki look outdated but I will take a look at it later in the month.
Need help? Ask me on my [[Message Wall:Napne|talk page]]!'' Have a fabulous day.
</div>
{{Ricon|bureaucrat}}
==<span style="color:#10d2e8;">Bureaucrat</span>==
<div style="background:#1e6ca8; color:white; border-radius:10px; padding:6px">
<span style="font-size:200%">[[User:Whyased|'''Whyased''']]</span>
----
Bureaucrat since September 5, 2023<br>
Status: <span style="color: #f7e119;">Semi-active</span>
----
''Hi. I'm Whyased. Im not very active on this wiki at the moment but you can leave a message on my [[Message Wall:Whyased|talk page]]. I will reply as soon as possible.''
</div>
21a3cfd81904df29ce178c5f092666adff34ff1b
965
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2024-05-07T08:36:21Z
Napne
55030774
wikitext
text/x-wiki
Meeting the '''Staff''' is your choice so you can ask them questions as freely as possible.
If an admin is inactive or not online for weeks, please contact the admin who is the most admin there. They don't really accept your request when you want to apply as a community staff, but you can give them feedback so that your offer is accepted if you want to carry it out!
You can read this article carefully, without being long-winded you can give a brief explanation to one of the users who created this page for various topics.
{{Ricon|administrator}}
==<span style="color:#dcb000;">Administrators</span>==
<div style="background:#5b2d6e; color:white; border-radius:10px; padding:6px">
<span style="font-size:200%">[[User:Napne|'''Napne''']]</span>
----
Administrator since May 6, 2024<br>
Status: <span style="color: #79ff12;">Active</span>
----
''Hi there, my name is '''Napne''' A.K.A '''Uzi'''. I want to collaborate with other fandom teams on an average basis. I'm a really curious person lol. I contributed to this wiki to promote it further and upgrade one of its common.css, I will not make this wiki look outdated but I will take a look at it later in the month.
Need help? Ask me on my [[Message Wall:Napne|talk page]]!'' Have a fabulous day.
</div>
{{Ricon|bureaucrat}}
==<span style="color:#10d2e8;">Bureaucrat</span>==
<div style="background:#1e6ca8; color:white; border-radius:10px; padding:6px">
<span style="font-size:200%">[[User:Whyased|'''Whyased''']]</span>
----
Bureaucrat since September 5, 2023<br>
Status: <span style="color: #f7e119;">Semi-active</span>
----
''Hi. Im '''Whyased'''. Im not very active on this wiki at the moment but you can leave a message on my [[Message Wall:Whyased|talk page]]. I will reply as soon as possible.''
</div>
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MediaWiki:ImportJS-Plus.js
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583
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2024-05-08T03:30:20Z
Napne
55030774
Created page with "(function () { if (mw.config.get('wgAction') !== 'view' || mw.config.get('wgNamespaceNumber') !== 8 || mw.config.get('wgTitle') !== 'ImportJS' || window.ImportJSPlusLoaded) { return; } window.ImportJSPlusLoaded = true; var i18n; var preloads = 3; var archiveDPL = '{{#ifeq:{{#dpl:|debug=0|allowcachedresults=true|namespace=|uses=Template:Infobox JavaScript|title=$1|count=1|include={Infobox JavaScript}:Status|format=,,,}}|archive|true|}}';..."
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MediaWiki:ImportJSPage/code.js
8
584
967
2024-05-08T03:31:28Z
Napne
55030774
Created page with "mw.loader.using('mediawiki.util').then(function() { window.dev = window.dev || {}; if ( mw.config.get('wgPageName') !== 'MediaWiki:ImportJS' || window.dev.importJSPage ) { return; } window.dev.importJSPage = true; var $imports = mw.util.$content.children('pre'), scripts = $imports.text().split('\n'), $ul = $('<ul>'); // TODO: Handle block comments. for (var i = 0; i < scripts.length; i++) {..."
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MediaWiki:ImportJS
8
585
968
2024-05-08T03:35:12Z
Napne
55030774
Created page with "dev:ImportJSPage/code.js dev:ImportJS-Plus.js dev:CopyCodeButton.js dev:DeleteTalkpage.js dev:ProfileTags.js"
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dev:ImportJSPage/code.js
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Napne
55030774
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2024-05-08T11:21:18Z
Napne
55030774
wikitext
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Napne
55030774
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2025-04-14T14:33:52Z
Lady Lostris
3026053
Deleted script, became native feature
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MediaWiki:ProfileTags
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586
969
2024-05-08T03:37:13Z
Napne
55030774
Created page with "Napne|Helper user, Administrator, Wise"
wikitext
text/x-wiki
Napne|Helper user, Administrator, Wise
2799770cdc1b718c525480c3cada2f8a919bc8b0
List of Locations
0
513
974
867
2024-05-10T02:02:46Z
Napne
55030774
Protected "[[List of Locations]]": Disabled comments using [[w:c:dev:CommentsToggle|CommentsToggle]]. ([Commenting=Allow only administrators] (indefinite))
wikitext
text/x-wiki
=== There is a total of seven unique locations in the game, the following is a list of such from first visited to last visited. ===
* [[Parking area and Aviary]]
* Hotel
* Studio 4
* Basement
* Studio offices
* The Park
* Studio 5 (secret room)
* Cardboard Penthouse
* Old underground studio (the Unfriendly Neighborhood)
20a8795609a6aa21bbcb8be106c4157627702df5
Template:Test
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587
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2024-05-10T15:23:36Z
Napne
55030774
Created page with "<includeonly><div style="--theme-link-color: #ffff00;--wds-tab-color: #e6e6e6;--theme-page-text-color--rgb: 230, 230, 230;--wds-tab-color--hover: #e6e6e6;--theme-page-text-color: #e6e6e6;--theme-link-color--hover:#ffff65"> {{#ifeq:{{PAGENAME}}|Characther Creature| <infobox type="Character" accent-color-source="BGColor" accent-color-text-source="FontColor"> <title source="name"/> <image source="image"> <caption source="imagecaption" /> </image> <group> <da..."
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<data source="weight"><label>Weight</label></data>
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</div>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Characters]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
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The Unfriendly Neighborhood Puppets
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262
976
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2024-05-15T18:55:21Z
86.129.187.106
0
wikitext
text/x-wiki
[[File:Unfriendly neighborhood sign.jpeg|thumb|Unfriendly Neighborhood sign]]
'''The Unfriendly Neighborhood Puppets''' is a group of puppets in ''[[My Friendly Neighborhood]]'' who were deeply affected by the dark TV shows to the point of losing their innocence completely. They isolate themselves in the studio's depths, exhibiting violent insanity. This area also houses the Amalgamuppet, as the name implies, it's an amalgamation of various puppets and it's the final boss of the game.
==Unfriendly Variants==
There are Unfriendly variants of [[Norman, Lilliana, Junebug, Lenard, and George|Norman, Junebug, Lilliana, Lenard, and George]] where they are desaturated versions of them with their eyes torn out and bumpmapping on their skin and hair. Unlike their Friendly counterparts, they also appear to have human teeth. During the chase sequence, they can be defeated, but they are '''extremely''' tanky and not worth the ammo. It is easier to run away from them in order to reach the boss arena. They can also be found all over the arena, though they don't move (most likely as a optimization choice).
In addition, each puppet also has unique differences:
===Notable differences between normal and unfriendly variants===
*Unfriendly Lilliana has white knee socks layered over her pink knee high socks. She also has white gloves and a black flower on her hat.
*Unfriendly Norman has a brown (black in certain lighting) varsity jacket instead of red, with an eye in place of the MFN logo.
*Unfriendly Junebug has the unicorn on her shirt decapitated.
*Unfriendly George's grey oval on his back has a more depressing message than the simple 'Taxi'.
**It reads: 'Everyday, every second, we come closer to death. To the end of it all. I'm fine with that. And you should be too, because no matter what you feel, it's coming'.
===Gallery===
<gallery>
File:Unfriendly chase puppets (active).jpeg|Unfriendly puppets chase
File:Unfriendly chase puppets (inactive).jpeg|Unfriendly chase puppets spawn location
File:Unfriendly Junebug2.jpeg|Unfriendly Junebug leaning towards a wall
File:Unfriendly Junebug3.jpeg|Unfriendly Junebug creepily looking at Gordon
File:Unfriendly Junebug.jpeg|Unfriendly Junebug sitting on the ledge
File:Unfriendly Junebug1.jpeg|Unfriendly Junebug screaching through a window
File:Unfriendly Lenard.jpeg|Unfriendly Lenard peering over an edge
File:Unfriendly Norman1.jpeg|Unfriendly Norman laying on a bunch of wood
File:Unfriendly Norman2.jpeg|Unfriendly Norman in a washing machine
File:Unfriendly Norman.jpeg|Unfriendly Norman biting on a ledge
File:Unfriendly Norman, Lilliana, and Lenard.jpeg|Unfriendly Norman, Lilliana, and Lenard hanging on a clothesline
File:Unfriendly Lilliana.jpeg|Unfriendly Lilliana biting a wire
File:Unfriendly George.jpeg|Unfriendly George looking through a window
File:Unfriendly George sticking to a wall inside.jpeg|Unfriendly George inside a building in a ceiling corner carrying a hook
File:Giant unfriendly Norman.jpeg|Giant Unfriendly Norman found out of bounds
File:Out of bounds Unfriendly Norman.jpeg|Unfriendly Norman out of bounds
</gallery>
==Amalgamuppet==
{{Character|name=Amalgamuppet|image=Almagamuppet.jpeg|voicedby=Marissa Lenti, Tom Laflin, and Emily Fajardo|species=an amalgamation of puppets}}
The Amalgamuppet is a combination of puppets that reside in the Unfriendly Neighborhood. Unlike the Unfriendly variant puppets, this is slightly brighter with color without the bumpmapping. They shout various things as [[Gordon O'Brian|Gordon]] pulls on the emergency latch and either fights or runs around in circles long enough until the gate opens (you can get achievements for doing either but it doesn't affect the ending).
=== Gallery ===
<gallery>
File:Almagamuppet front (inactive).jpeg|Amalgamuppet front (inactive)
File:Almagamuppet back (inactive).jpeg|Amalgamuppet back (inactive)
File:Dead Almagamuppet angle 1.jpeg|Dead Amalgamuppet angle 1
File:Dead Almagamuppet angle2.jpeg|Dead Amalgamuppet angle 2
File:Almagamuppet concept art.jpeg|Amalgamuppet concept art
</gallery>
== Trivia ==
* According to [https://twitter.com/BrendanBlaber/status/1686086073796231168 a tweet thread by cast director, Brendan Blaber], the voices for the Amalgamuppet is other options that was considered for Pearl/Lilliana (Emily Fajardo), Ricky (Tom Laflin), and the dogs (Marissa Lenti).
* Unfriendly Norman is the only one seen outside of the Unfriendly Neighborhood out of bounds in the Cardboard penthouse kitchen and Stage 4 dress room.
* An Unfriendly George can be found inside of a building that can only be acessed via [[In-game cheats|free camera mode]] in the Amalgamuppet boss area
* Unfriendly George has his eye stitching removed from from his normal model while Unfriendly Lenard keeps his eye stitching from his normal model
[[Category:Bosses]]
[[Category:Puppets]]
3805c6e084e8c90954e56d5b00a30b5cdadf2445
Norman, Lilliana, Junebug, Lenard, and George
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170
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2024-05-20T22:28:14Z
75.27.24.232
0
i dont know but i feel like norman doesnt like being lonely??
wikitext
text/x-wiki
= Neighborhood Puppets =
'''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of average height and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one.
== Norman ==
{{Common_Puppet|title1=|image1=Norman.jpg|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Varsity jacket|likes=Suitcases, Having friends|favtoothpaste=Worcestershire sauce|voicedby=Leo Wigglins|dislikes=Being lonely|FavColor=}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The [[Weapons|Stenographer]]. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is the only puppet to have eyebrows. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns.
Norman is the most seen puppet out of the five, he is also highly prevalent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevalent in the marketing for the game.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[John Szymanski|John Syzmanski]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that has released on August 8th of 2023.
===Gallery (Norman)===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtub
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign (in-game)
File:Warning sign 3.jpeg|caves warning sign (in-game)
File:Warning sign 4.jpeg|keep door locked warning sign (in-game)
File:Warning sign 5.jpeg|Hot pipes warning sign (in-game)
File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign
File:Warning sign 2 (CLEAR).png|Sewage Water warning sign
File:Warning sign 3 (CLEAR).png|Stairs warning sign
File:Warning sign 4 (CLEAR).png|Hot pipes warning sign
File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign
File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign
File:Warning sign 7 (CLEAR).png|Lock doors warning sign
File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign
File:Warning sign 9 (CLEAR).png|Wet floor warning sign
File:Warning sign 10 (CLEAR).png|Caves warning sign
File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game)
File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game)
File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit
File:WhistlersNorman.png|Norman in Whistler's mother
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration
File:Norman mug.jpeg|Norman mug
File:Norman blanket and pillow merch.jpg|Norman on a blanket and pillow in the Offices
File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman
</gallery>
==Junebug==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes.
She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
===Gallery (Junebug)===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (in-game)
File:June.png|Junebug in Marilyn
File:Offices painting 14.jpeg|Junebug in Ophelia (in-game)
File:Drowning Junebug.png|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game)
File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig
</gallery>
==Lenard==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazaar, this may also suggest that he's a shopkeeper.
===Gallery (Lenard)===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game)
File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky
File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game)
File:Lenard farmer.jpeg|Lenard as a farmer
</gallery>
==Lilianna==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}}
Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
She is the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her straw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She can also be heared breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
===Gallery (Lilliana)===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game)
File:LillianasWorld.png|Lilliana in Christina's World
File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library
File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key
</gallery>
==George==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}}
George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a red-ish pink (bright red or dark red in certain environments) puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
According to Cast Director Brandon Blaber on [https://twitter.com/BrendanBlaber/status/1686084564056432645 his tweet thread about his experience working on the casting for the game], one of the [https://twitter.com/BrendanBlaber/status/1686084576245145600 tweets] mention that for George's voice, John loved the New York accent so much that he was redesigned to resemble a taxi driver. The image associated with the Tweet along with George in-game clearly implies that his original design was Puppet A in the M.F.N Neighbors 02 concept art.[https://twitter.com/BrendanBlaber/status/1686084576245145600]
===Gallery (George)===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
File:George concept art.png|George concept art
</gallery>
==Many at once==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
===Gallery===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game)
File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game)
File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game)
File:Angles.png|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer
File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman (pre-redesign), Tumbles (unused), Junebug, and Moe (unused)
File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Hos (unused), Lillianna
</gallery>
== Trivia ==
* Norman is the only puppet to have My Friendly Neighborhood branding on his clothes
* Norman duplicating upon Gordon getting near him after he fixes the punch card battery was originally a glitch the developers decided to keep in and make it a scripted event
* Norman and George are the most different from their concept art to final model
* Norman is the only puppet in the entire game with eyebrows
* Junebug is the only puppet in the entire game to have five fingers instead of four at most
* Junebug is the fastest out of the five
* Lenard is the only puppet with the most precense in the Stage 4 set
* Lenard is the only puppet that has remained the same from his concept art to final model
* Lenard is the slowest out of the five
* According to developer John Syzmanski, Lilliana was originally going to have a different role in-game that would've made her more scary
* DreadXP and the dev team considers Lilliana the scariest
* George is the only puppet out of the five to have a colored eye
* George is the tankiest out of the five
* According to a [https://twitter.com/jouste/status/1714683529479757998 Twitter reply from concept artist Jesse Turner], the reason why Tumbles (unused) was given that name is because that's how he lost his eye
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
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text/x-wiki
= Neighborhood Puppets =
'''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of average height and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one.
== Norman ==
{{Common_Puppet|title1=|image1=Norman.jpg|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Varsity jacket|likes=Suitcases, Having friends|favtoothpaste=Worcestershire sauce|voicedby=Leo Wigglins|dislikes=Being lonely|FavColor=}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The [[Weapons|Stenographer]]. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is the only puppet to have eyebrows. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns.
Norman is the most seen puppet out of the five, he is also highly prevalent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevalent in the marketing for the game.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[John Szymanski|John Syzmanski]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that has released on August 8th of 2023.
===Gallery (Norman)===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtub
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign (in-game)
File:Warning sign 3.jpeg|caves warning sign (in-game)
File:Warning sign 4.jpeg|keep door locked warning sign (in-game)
File:Warning sign 5.jpeg|Hot pipes warning sign (in-game)
File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign
File:Warning sign 2 (CLEAR).png|Sewage Water warning sign
File:Warning sign 3 (CLEAR).png|Stairs warning sign
File:Warning sign 4 (CLEAR).png|Hot pipes warning sign
File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign
File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign
File:Warning sign 7 (CLEAR).png|Lock doors warning sign
File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign
File:Warning sign 9 (CLEAR).png|Wet floor warning sign
File:Warning sign 10 (CLEAR).png|Caves warning sign
File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game)
File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game)
File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit
File:WhistlersNorman.png|Norman in Whistler's mother
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration
File:Norman mug.jpeg|Norman mug
File:Norman blanket and pillow merch.jpg|Norman on a blanket and pillow in the Offices
File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman
</gallery>
==Junebug==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes.
She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
===Gallery (Junebug)===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (in-game)
File:June.png|Junebug in Marilyn
File:Offices painting 14.jpeg|Junebug in Ophelia (in-game)
File:Drowning Junebug.png|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game)
File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig
</gallery>
==Lenard==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazaar, this may also suggest that he's a shopkeeper.
===Gallery (Lenard)===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game)
File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky
File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game)
File:Lenard farmer.jpeg|Lenard as a farmer
</gallery>
==Lilianna==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}}
Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
She is the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her straw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She can also be heared breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
===Gallery (Lilliana)===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game)
File:LillianasWorld.png|Lilliana in Christina's World
File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library
File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key
</gallery>
==George==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}}
George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a red-ish pink (bright red or dark red in certain environments) puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
According to Cast Director Brandon Blaber on [https://twitter.com/BrendanBlaber/status/1686084564056432645 his tweet thread about his experience working on the casting for the game], one of the [https://twitter.com/BrendanBlaber/status/1686084576245145600 tweets] mention that for George's voice, John loved the New York accent so much that he was redesigned to resemble a taxi driver. The image associated with the Tweet along with George in-game clearly implies that his original design was Puppet A in the M.F.N Neighbors 02 concept art.[https://twitter.com/BrendanBlaber/status/1686084576245145600]
===Gallery (George)===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
File:George concept art.png|George concept art
</gallery>
==Many at once==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
===Gallery===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game)
File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game)
File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game)
File:Angles.png|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer
File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman (pre-redesign), Tumbles (unused), Junebug, and Moe (unused)
File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Hos (unused), Lillianna
</gallery>
== Trivia ==
* Norman is the only puppet to have My Friendly Neighborhood branding on his clothes
* Norman duplicating upon Gordon getting near him after he fixes the punch card battery was originally a glitch the developers decided to keep in and make it a scripted event
* Norman as of now is the only puppet out of the five who has purchasable merchandise featuring him
* Norman and George are the most different from their concept art to final model
* Norman is the only puppet in the entire game with eyebrows
* Junebug is the only puppet in the entire game to have five fingers instead of four at most
* Junebug is the fastest out of the five
* Lenard is the only puppet with the most precense in the Stage 4 set
* Lenard is the only puppet that has remained the same from his concept art to final model
* Lenard is the slowest out of the five
* According to developer John Syzmanski, Lilliana was originally going to have a different role in-game that would've made her more scary
* DreadXP and the dev team considers Lilliana the scariest
* George is the only puppet out of the five to have a colored eye
* George is the tankiest out of the five
* According to a [https://twitter.com/jouste/status/1714683529479757998 Twitter reply from concept artist Jesse Turner], the reason why Tumbles (unused) was given that name is because that's how he lost his eye
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
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/* Gallery (Norman) */
wikitext
text/x-wiki
= Neighborhood Puppets =
'''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of average height and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one.
== Norman ==
{{Common_Puppet|title1=|image1=Norman.jpg|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Varsity jacket|likes=Suitcases, Having friends|favtoothpaste=Worcestershire sauce|voicedby=Leo Wigglins|dislikes=Being lonely|FavColor=}}
'''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The [[Weapons|Stenographer]]. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is the only puppet to have eyebrows. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns.
Norman is the most seen puppet out of the five, he is also highly prevalent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevalent in the marketing for the game.
Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters.
He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him.
He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[John Szymanski|John Syzmanski]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that has released on August 8th of 2023.
===Gallery (Norman)===
<gallery>
File:Norman full body front.jpg|Norman standing idle from the front.
File:Norman full body back.jpg|Norman standing idle from the back.
File:Norman bathtub 1.jpg|Norman in the bathtub
File:Norman bathtub 2.jpg|Norman after his jumpscare.
File:Norman's hand peeking through.jpg|Norman's arm through a doorway.
File:Norman copper rusted life sized statue.jpg|A Norman statue.
File:Norman entering Stage 4 .jpg|Norman through a garage door.
File:Steam game thumbnail image .jpg|Norman in the Steam promotional image.
File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room
File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks
File:Norman board game 1.jpeg|Norman before beating him in the MFN board game
File:Norman board game 2.jpeg|Norman after beating him in the MFN board game
File:Norman gold bust statue.jpeg|Norman gold bust statue
File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground
File:Norman stone bust statue.jpeg|Norman stone bust statue
File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds
File:Norman chalk drawing.jpeg|Norman chalk art
File:Norman crushed.jpeg|Norman crushed by Bathroom stall door
File:Norman concept art.jpeg|Norman concept art with two different jacket colors
File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle
File:Warning sign 2.jpeg|wet floor warning sign (in-game)
File:Warning sign 3.jpeg|caves warning sign (in-game)
File:Warning sign 4.jpeg|keep door locked warning sign (in-game)
File:Warning sign 5.jpeg|Hot pipes warning sign (in-game)
File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign
File:Warning sign 2 (CLEAR).png|Sewage Water warning sign
File:Warning sign 3 (CLEAR).png|Stairs warning sign
File:Warning sign 4 (CLEAR).png|Hot pipes warning sign
File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign
File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign
File:Warning sign 7 (CLEAR).png|Lock doors warning sign
File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign
File:Warning sign 9 (CLEAR).png|Wet floor warning sign
File:Warning sign 10 (CLEAR).png|Caves warning sign
File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign
File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel
File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game)
File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting
File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps
File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game)
File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit
File:WhistlersNorman.png|Norman in Whistler's mother
File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game
File:Giant Norman.jpeg|Giant Norman found out of bounds
File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration
File:Norman mug.jpeg|Norman mug
File:Norman blanket and pillow merch.jpg|Norman on a blanket and pillow in the Offices
File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman
File:Norman makeship steam promo.png|A promotional image for the My Friendly Neighborhood and Makeship plush campaign
</gallery>
==Junebug==
{{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}}
Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes.
She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes.
She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta.
Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end.
===Gallery (Junebug)===
<gallery>
File:Lilliana front.jpg|Junebug standing idle from the front.
File:Lilliana back.jpg|Junebug standing idle from the back.
File:Lilliana's first appearance.jpg|Junebug in her first appearance.
File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout.
File:Lilliana's hands.jpg|Junebug's hands.
File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front.
File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back.
File:Giant Junebug.jpeg|Giant Junebug found out of bounds
File:Junebug stone bust statue.jpeg|Junebug stone bust statue
File:Junebug gold bust statue.jpeg|Junebug gold bust statue
File:Offices painting 4.jpeg|Junebug in Marilyn (in-game)
File:June.png|Junebug in Marilyn
File:Offices painting 14.jpeg|Junebug in Ophelia (in-game)
File:Drowning Junebug.png|Junebug in Ophelia
File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game)
File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig
</gallery>
==Lenard==
{{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}}
Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces.
Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing.
Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazaar, this may also suggest that he's a shopkeeper.
===Gallery (Lenard)===
<gallery>
File:Lenard full body front.jpg|Lenard standing idle from the front.
File:Lenard full body back.jpg|Lenard standing idle from the back.
File:Lenard first appearance.jpg|Lenard guarding the stairs.
File:Lenard copper rusted statue.jpg|A Lenard statue.
File:Lenard copper statue (active).jpeg|Lenard statue (active)
File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park
File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage
File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room
File:Lenard concept art.jpeg|Lenard concept art
File:Giant Lenard.jpeg|Giant Lenard found out of bounds
File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game)
File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky
File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game)
File:Lenard farmer.jpeg|Lenard as a farmer
</gallery>
==Lilianna==
{{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}}
Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes.
She is the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her straw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library.
Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She can also be heared breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon.
===Gallery (Lilliana)===
<gallery>
File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front.
File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back.
File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle.
File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue
File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground
File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside)
File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside)
File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds
File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game)
File:LillianasWorld.png|Lilliana in Christina's World
File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library
File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key
</gallery>
==George==
{{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}}
George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a red-ish pink (bright red or dark red in certain environments) puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes.
Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes.
George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal."
According to Cast Director Brandon Blaber on [https://twitter.com/BrendanBlaber/status/1686084564056432645 his tweet thread about his experience working on the casting for the game], one of the [https://twitter.com/BrendanBlaber/status/1686084576245145600 tweets] mention that for George's voice, John loved the New York accent so much that he was redesigned to resemble a taxi driver. The image associated with the Tweet along with George in-game clearly implies that his original design was Puppet A in the M.F.N Neighbors 02 concept art.[https://twitter.com/BrendanBlaber/status/1686084576245145600]
===Gallery (George)===
<gallery>
File:George full body front.jpg|George standing idle from the front
File:George full body back.jpg|George standing idle from the back.
File:George in the dark.jpg|George sitting in the dark.
File:George pirate variation front.jpg|George as a pirate from the front.
File:George pirate variation back.jpg|George as a pirate from the back.
File:George gold bust statue.jpeg|George gold bust statue
File:George wooden cutout.jpeg|George wooden cutout in the Playground
File:Giant George.jpeg|Giant George found out of bounds
File:George concept art.png|George concept art
</gallery>
==Many at once==
More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art.
===Gallery===
<gallery>
File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art
File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture
File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game)
File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky
File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes
File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes
File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game)
File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic
File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game)
File:Angles.png|George and Lenard in Raphael's Angles
File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse
File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance
File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug
File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer
File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman (pre-redesign), Tumbles (unused), Junebug, and Moe (unused)
File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Hos (unused), Lillianna
</gallery>
== Trivia ==
* Norman is the only puppet to have My Friendly Neighborhood branding on his clothes
* Norman duplicating upon Gordon getting near him after he fixes the punch card battery was originally a glitch the developers decided to keep in and make it a scripted event
* Norman as of now is the only puppet out of the five who has purchasable merchandise featuring him
* Norman and George are the most different from their concept art to final model
* Norman is the only puppet in the entire game with eyebrows
* Junebug is the only puppet in the entire game to have five fingers instead of four at most
* Junebug is the fastest out of the five
* Lenard is the only puppet with the most precense in the Stage 4 set
* Lenard is the only puppet that has remained the same from his concept art to final model
* Lenard is the slowest out of the five
* According to developer John Syzmanski, Lilliana was originally going to have a different role in-game that would've made her more scary
* DreadXP and the dev team considers Lilliana the scariest
* George is the only puppet out of the five to have a colored eye
* George is the tankiest out of the five
* According to a [https://twitter.com/jouste/status/1714683529479757998 Twitter reply from concept artist Jesse Turner], the reason why Tumbles (unused) was given that name is because that's how he lost his eye
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Hostile]]
0e15b8c55ae9bd8df6077b862eca29d582b6f11a
Goblette
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2024-05-22T14:36:53Z
Whyased
53348711
wikitext
text/x-wiki
{{character
|voicedby=Blythe Melin
|name=Goblette|image=Goblette enjoying the movie.jpeg|species=vaguely-toad-like puppet|gender=Female|imagecaption=Goblette enjoying the movie}}'''Goblette''' is a character in ''[[My Friendly Neighborhood]].'' She is a sizable green toad-like puppet sporting gloves with spice shakers as well as a bib with a lobster on it. She wanders the office/theater complex of the Studios, fixated only on swallowing Gordon once she spots him. With the exception of when she is in the theater, she extremely easily breaks when in free camera mode by simply being in the same area as Goblette, who is soaring and rolling around the rooms she roams.
At the same time that she enters the cinema, Gordon starts the movie that happened to be found on top of a toilet inside the sewers. She begins to sob while the film plays in front of her. At the same time that Gordon enters the theater, a substitute film begins to play. "Life has the ability to get you down sometimes, huh?" He comments, and she responds with a sigh of disappointment. Gordon then lifts her spirits by sharing a tale from the very first movie he ever saw.
==Scripts featuring her==
Unlike characters like [[Pearl the Bird|Pearl]], [[Ray]], and [[Arnold]], Goblette has two scripts featuring her. One in the Pizzeria in the Stage 4 set and one in the Game Show set in the offices, episodes 23 and 346 respectfully. These are written exactly like how it's transcribed in the game.
=== Episode 23 transcript ===
<blockquote>'''''RICKY''': It's pizza time!''
PIZZA TIME THEME plays, and the hand on the PIZZA TIME CLOCK turns. STEVIE enters
'''''STEVIE''': What are you doing, Ricky?''
'''''RICKY''': Oh, we were just about to go see what's in the pizza box. What's today's topping, Gobblette?''
''GOBLETTE points at the clock.''
'''''GOBLETTE''': (rumbling) 'Chovy!''
'''''RICKY''': Anchovies! Boy, I love anchovies! Let's go!''</blockquote>
=== Episode 346 transcript===
<blockquote>''INT.EATING GAME SET - DAY''
''The Audience cheers. Exciting music plays. Lights flash around the stage.''
'''''RICKY''': (wearing bowtie) it's the Eating Game! Here's our star, Gobblette!''
'''''GOBBLETTE''' enters and takes her place at her podium. Onstage, a number of succulent dishes lie atop numbered podiums.''
'''''RICKY''': Gobblete, today's game is Which Dish? I'll ask a question and you need to eat the dish that answer's it! Ready?''
'''''Gobblette''' begins to reach towards one of the meals.''
'''''RICKY''': No, Gobblette, you need to wait until I ask a question. Ready? Ok, which one of these meals contains cauliflower?''
''Goblette snatches the meal closest to her and downs it in one gulp.''
'''''RICKY''': Uh, no, that was not correct! Ok, how about-''
''Without waiting for another question, Gobblette begins downing meal after meal. Plates go flying. The audience is cheering.''
'''''RICKY''': No, no, no, Gobblette!''</blockquote>
==Gallery==
===Images===
<gallery>
File:Gobblete starts to cry.jpeg|Gordon asking to himself if Goblette is depressed
File:Goblette watches the depressing film.jpeg|Goblette watching the depressing film
File:Goblette crying.jpeg|Goblette crying in the theater
File:Gobblete looking.jpeg|Goblette paying attention to what Gordon is saying
File:Giant Goblette.jpeg|Giant Goblette found out of bounds
File:Offices painting 18.jpeg|Goblette in Saturn Devouring his Son (in-game)
File:SaturnDevouringaHotdog.png|Goblette in Saturn devouring his son
File:TheHunger.png|Goblette in The Scream
File:Goblette breaking.jpeg|Goblette in midair running
File:Goblette concept art.jpeg|Concept art of Goblette
</gallery>
[[Category:Puppets]]
[[Category:Bosses]]
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Ricky
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2024-05-22T14:39:09Z
Whyased
53348711
/* Game events */
wikitext
text/x-wiki
''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time
Ricky the sock puppet is the Deuteragonist of [[My Friendly Neighborhood]]. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him.
{{Common_Puppet|title=Ricky|image1=Ricky.png|species=Sock Puppet|gender=Male |likes=Gordon |dislikes=Gordon disabling the antenna|voicedby=Arlo|features=Red and Blue sock}}
==History==
Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon.
== Game events ==
Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon.
The next time the player encounters Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Stenographer''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes.
The player then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair.
The player next encounters Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole.
Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, with Ricky yelling out his name in shock and fear. Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up
Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. Ricky will say that he's glad Gordon is helping the studio and establishes a time to meet up at the studio before disappearing again.
== Gallery ==
<gallery>
File:Ricky lobby.png|Ricky in the beginning of the game, in the lobby.
File:Various early character concept art.jpeg|concept art that features an early rendition of Ricky
File:Office painting 21.jpeg|Ricky in Vincent Van Gogh's self poitrait (in game)
File:PortrainitaFrenchStyle.png|Ricky in Vincent Van Gogh's self poitrait
File:Offices painting 22.jpeg|Ricky in non-specific(?) cubism art (in-game)
File:TheChatteringSock.png
File:Offices painting 2.jpeg|Ricky in Nighthawks featuring George, Lilliana, and Norman (in game)
File:Nightpuppets.png|Ricky in Nighthawks featuring George, Lilliana, and Norman
File:Office painting 23.jpeg|Ricky in Flaming June (in-game)
File:FlamingJuneNoRicky.png|Ricky in Flaming June
File:Puppet pirate's cove.jpeg|Ricky featured in the poster for Puppet Pirate's cove
File:Puppet space quest.jpeg|Ricky featured in the poster for Puppet Space Quest
File:Puppet winter song.jpeg|Ricky featured in the poster for A Puppet Winter Song
</gallery>
[[Category:Characters]]
[[Category:Puppets]]
[[Category:Friendly]]
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Pearl the Bird
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2024-05-22T14:40:04Z
Whyased
53348711
wikitext
text/x-wiki
{{character
|voicedby=Lindsay Sheppard
|name=Pearl|species=Puppet Bird|gender=Female|image=Pearl.jpeg|imagecaption=Pearl with her glasses on.}}
'''Pearl the Bird''' is a character in ''[[My Friendly Neighborhood]]. She is a'' giant red and yellow puppet bird with pearl bead necklaces and a bright red and purple ribbon tail. Despite her lack of eyes, she roams blindly around the Neighborhood Set, occasionally poking at her surroundings. While non-hostile, she poses a constant hazard, causing harm to Gordon when she collides with him due to her blindness. In free cam mode, when she collides with the camera it still registers as a hit but it freezes the game completely which requires it to be manually shut down via Alt-Tab and closing the game window. Her glasses can be found in a Anchovy lift next to a door in the same level as the room that contains one of the letter blocks.
Pearl is based on Big Bird from Sesame Street.
== Script featuring her ==
The following is a transcript of the script for Episode 16 which is a collectable note found in Stage 4. This is written exactly like how it's transcribed in the game and it doesn't include the section that's X'ed out since the game's transcription doesn't count it.
=== Transcript ===
EXT. - MAIN STREET
The Neighborhood is having an OUTDOOR BAZAAR. Everyone is lining up at Lenard's antique display to try on a beautiful pair of EARRINGS. PEARL enters, sees the earrings, and cuts into the line, pushing LILLIANA out of the way and causing a commotion.
STEVIE: (standing up from a bench) Pearl, that wasn't nice!
Pearls sheepishly glances around at the others who are all glowering at her, and hunches in shame.
STEVIE: You can't just push people out of the way to get what you want, Pearl. it's more friendly to think about other people first! Do you see?
Pearl shakes her head timidly.
STEVIE: Well, maybe this will make it clear...
SONG: PUT ANOTHER BEFORE YOURSELF
Put another before yourself.
Before you go, see if someone needs help
== Gallery ==
=== Images ===
<gallery>
File:Pearl blind.jpeg|Pearl looking at the camera
File:Blind Pearl5.jpeg|Pearl in the middle of the set
File:Blind Pearl6.jpeg|Pearl biting a basketball hoop
File:Blind Pearl2.jpeg|Pearl looking through barrels
File:Blind Pearl4.jpeg|Pearl biting a pipe
File:Blind Pearl3.jpeg|Pearl feeling the stairs with her talons
File:Blind pearl1.jpeg|Pearl with her head through a wooden support
File:Pearl's glasses.jpeg|Pearl's glasses in the invetory
File:Pearl's glasses examination.jpeg|Pearl's glasses when examinating
File:Pearl poster.jpeg|Poster that features Pearl's legs (In-game)
File:Avian Alphabet With Pearl.jpeg|Poster that features Pearl's legs
File:Pearl looking at mirror far view.jpeg|Pearl looking in the mirror
File:Pearl1.jpeg|Pearl with her glasses on
File:Aviary shudder door.jpg|Pearl's sihlouette on the Aviary shudder door
File:Giant Pearl.jpeg|Giant Pearl found out of bounds
File:Offices painting 15.jpeg|Pearl in the Girl with a Pearl Earring (in-game)
File:PearlwithaPearlEarring.png|Pearl in the Girl with a Pearl Earring
File:Arnold's drawing of Pearl.jpeg|Arnold's drawing of Pearl
File:Pearl concept art.jpg|Pearl's concept art
File:Pearl's house concept art.jpeg|Pearl's house concept art
</gallery>
[[Category:Puppets]]
[[Category:Bosses]]
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Game Modes
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35.146.135.88
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text/x-wiki
There are four unlockable game modes in the game that are obtained by either beating the game or activating the Leave Early ending in either Normal, Survival, Veteran, and Unfriendly difficulties.
== Speedrun mode ==
As the name implies, this is a gamemode dedicated to speedrunning. This mode is a part of the rules in the Speedrun.com page for the game. This is unlocked by beating the game in either Normal and Survival difficulty for the first time.
== Free Cam mode ==
This mode allows the player to move the camera freely and open the Office door, acess almost all elevators, locked doors and Shape doors earlier than the game intends. However, you can't acess Stage 4 without the keycard even in free cam mode, you also cannot acess the Aviary without the two medallion halves. You can technically acess the Studio Park early in free cam by opening the door from the other side but you cannot leave the park that way and you have to get the battery for the caged elevator and have to venture to the elevator that leads to the Offices in order to get back to the parking lot.
Most of the puppets (unless you're in a cutscene helping out puppets like [[Pearl the Bird|Pearl]] and [[Ray]]) don't recognize the player as physically existing in the game so they won't give pursuit (and sometimes, don't activate properly). However, there is three exceptions and they all cause the game to freeze completely, such as colliding with Pearl at all, getting hit by the Norman in the rec room by either playing the board game wrong or losing, and getting hit by the Normans [[The Curtain|Curt N' Call]] spits out at mach speed.
With this mode, the player can go out of bounds of a room and find secrets such as Giant versions of the puppets and flat image planes. There is three doors that can be acessed in free cam mode, Two of them leads to the cube room while there's one door that leads to a room that plays all the trailers for the game with the trailers always being in in front of the player. Trans rights or human rights.
This is unlocked by beating the game in either Normal or Survival Difficulty for the first time.
== DUSK Mode ==
This mode makes the game play similarly to DUSK, a game made by David Szymanski, in that you can jump and gain momentum in movement. The weapons are also sped up. This momentum based movement can be a little disorientating to people who are not used to momentum based FPS games (also known as Boomer Shooters).
This is unlocked by beating the game in Veteran difficulty.
== Chimken Mode ==
[[File:Gordon's chicken arm.jpeg|thumb|Chicken arm]]
This is a mode where instead of playing as [[Gordon O'Brian|Gordon]], the player plays as a chicken that is called Gordon in cutscenes that mention his name. This also makes the player move fast, be short, bawk while moving and nearly all of Gordon's lines are replaced with stock chicken sounds, in theme of the game mode name.
As of right now, this mode does have a soft lock that can happen when jumping down from any ledge in the game. This makes the camera shake intensely and the chicken unable to do anything else other than bawk, it makes the player have to go to the main menu or manually shutting the game down. There is also a another glitch that can happen where the camera can get stuck in one position while player movement itself still works for a little while.
== Gallery ==
<gallery>
File:POV height comparison.jpeg|Height comparision for Chimken mode
</gallery>
bf4de7682a92e779896fd78cc9b83c1a3a01015b
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2024-06-20T18:38:23Z
209.105.132.15
0
wikitext
text/x-wiki
There are four unlockable game modes in the game that are obtained by either beating the game or activating the Leave Early ending in either Normal, Survival, Veteran, and Unfriendly difficulties.
== Speedrun mode ==
As the name implies, this is a gamemode dedicated to speedrunning. This mode is a part of the rules in the Speedrun.com page for the game. This is unlocked by beating the game in either Normal and Survival difficulty for the first time.
== Free Cam mode ==
This mode allows the player to move the camera freely and open the Office door, acess almost all elevators, locked doors and Shape doors earlier than the game intends. However, you can't acess Stage 4 without the keycard even in free cam mode, you also cannot acess the Aviary without the two medallion halves. You can technically acess the Studio Park early in free cam by opening the door from the other side but you cannot leave the park that way and you have to get the battery for the caged elevator and have to venture to the elevator that leads to the Offices in order to get back to the parking lot.
Most of the puppets (unless you're in a cutscene helping out puppets like [[Pearl the Bird|Pearl]] and [[Ray]]) don't recognize the player as physically existing in the game so they won't give pursuit (and sometimes, don't activate properly). However, there is three exceptions and they all cause the game to freeze completely, such as colliding with Pearl at all, getting hit by the Norman in the rec room by either playing the board game wrong or losing, and getting hit by the Normans [[The Curtain|Curt N' Call]] spits out at mach speed.
With this mode, the player can go out of bounds of a room and find secrets such as Giant versions of the puppets and flat image planes. There is three doors that can be acessed in free cam mode, Two of them leads to the cube room while there's one door that leads to a room that plays all the trailers for the game with the trailers always being in in front of the player. Trans rights are human rights.
This is unlocked by beating the game in either Normal or Survival Difficulty for the first time.
== DUSK Mode ==
This mode makes the game play similarly to DUSK, a game made by David Szymanski, in that you can jump and gain momentum in movement. The weapons are also sped up. This momentum based movement can be a little disorientating to people who are not used to momentum based FPS games (also known as Boomer Shooters).
This is unlocked by beating the game in Veteran difficulty.
== Chimken Mode ==
[[File:Gordon's chicken arm.jpeg|thumb|Chicken arm]]
This is a mode where instead of playing as [[Gordon O'Brian|Gordon]], the player plays as a chicken that is called Gordon in cutscenes that mention his name. This also makes the player move fast, be short, bawk while moving and nearly all of Gordon's lines are replaced with stock chicken sounds, in theme of the game mode name.
As of right now, this mode does have a soft lock that can happen when jumping down from any ledge in the game. This makes the camera shake intensely and the chicken unable to do anything else other than bawk, it makes the player have to go to the main menu or manually shutting the game down. There is also a another glitch that can happen where the camera can get stuck in one position while player movement itself still works for a little while.
== Gallery ==
<gallery>
File:POV height comparison.jpeg|Height comparision for Chimken mode
</gallery>
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983
982
2024-06-20T22:33:04Z
50.159.86.251
0
/* Free Cam mode */
wikitext
text/x-wiki
There are four unlockable game modes in the game that are obtained by either beating the game or activating the Leave Early ending in either Normal, Survival, Veteran, and Unfriendly difficulties.
== Speedrun mode ==
As the name implies, this is a gamemode dedicated to speedrunning. This mode is a part of the rules in the Speedrun.com page for the game. This is unlocked by beating the game in either Normal and Survival difficulty for the first time.
== Free Cam mode ==
This mode allows the player to move the camera freely and open the Office door, acess almost all elevators, locked doors and Shape doors earlier than the game intends. However, you can't acess Stage 4 without the keycard even in free cam mode, you also cannot acess the Aviary without the two medallion halves. You can technically acess the Studio Park early in free cam by opening the door from the other side but you cannot leave the park that way and you have to get the battery for the caged elevator and have to venture to the elevator that leads to the Offices in order to get back to the parking lot.
Most of the puppets (unless you're in a cutscene helping out puppets like [[Pearl the Bird|Pearl]] and [[Ray]]) don't recognize the player as physically existing in the game so they won't give pursuit (and sometimes, don't activate properly). However, there is three exceptions and they all cause the game to freeze completely, such as colliding with Pearl at all, getting hit by the Norman in the rec room by either playing the board game wrong or losing, and getting hit by the Normans [[The Curtain|Curt N' Call]] spits out at mach speed.
With this mode, the player can go out of bounds of a room and find secrets such as Giant versions of the puppets and flat image planes. There is three doors that can be accessed in free cam mode, Two of them leads to the cube room while there's one door that leads to a room that plays all the trailers for the game with the trailers always being in in front of the player.
This is unlocked by beating the game in either Normal or Survival Difficulty for the first time.
== DUSK Mode ==
This mode makes the game play similarly to DUSK, a game made by David Szymanski, in that you can jump and gain momentum in movement. The weapons are also sped up. This momentum based movement can be a little disorientating to people who are not used to momentum based FPS games (also known as Boomer Shooters).
This is unlocked by beating the game in Veteran difficulty.
== Chimken Mode ==
[[File:Gordon's chicken arm.jpeg|thumb|Chicken arm]]
This is a mode where instead of playing as [[Gordon O'Brian|Gordon]], the player plays as a chicken that is called Gordon in cutscenes that mention his name. This also makes the player move fast, be short, bawk while moving and nearly all of Gordon's lines are replaced with stock chicken sounds, in theme of the game mode name.
As of right now, this mode does have a soft lock that can happen when jumping down from any ledge in the game. This makes the camera shake intensely and the chicken unable to do anything else other than bawk, it makes the player have to go to the main menu or manually shutting the game down. There is also a another glitch that can happen where the camera can get stuck in one position while player movement itself still works for a little while.
== Gallery ==
<gallery>
File:POV height comparison.jpeg|Height comparision for Chimken mode
</gallery>
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2025-01-16T04:59:39Z
Eatmorepies
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/* DUSK Mode */
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There are four unlockable game modes in the game that are obtained by either beating the game or activating the Leave Early ending in either Normal, Survival, Veteran, and Unfriendly difficulties.
== Speedrun mode ==
As the name implies, this is a gamemode dedicated to speedrunning. This mode is a part of the rules in the Speedrun.com page for the game. This is unlocked by beating the game in either Normal and Survival difficulty for the first time.
== Free Cam mode ==
This mode allows the player to move the camera freely and open the Office door, acess almost all elevators, locked doors and Shape doors earlier than the game intends. However, you can't acess Stage 4 without the keycard even in free cam mode, you also cannot acess the Aviary without the two medallion halves. You can technically acess the Studio Park early in free cam by opening the door from the other side but you cannot leave the park that way and you have to get the battery for the caged elevator and have to venture to the elevator that leads to the Offices in order to get back to the parking lot.
Most of the puppets (unless you're in a cutscene helping out puppets like [[Pearl the Bird|Pearl]] and [[Ray]]) don't recognize the player as physically existing in the game so they won't give pursuit (and sometimes, don't activate properly). However, there is three exceptions and they all cause the game to freeze completely, such as colliding with Pearl at all, getting hit by the Norman in the rec room by either playing the board game wrong or losing, and getting hit by the Normans [[The Curtain|Curt N' Call]] spits out at mach speed.
With this mode, the player can go out of bounds of a room and find secrets such as Giant versions of the puppets and flat image planes. There is three doors that can be accessed in free cam mode, Two of them leads to the cube room while there's one door that leads to a room that plays all the trailers for the game with the trailers always being in in front of the player.
This is unlocked by beating the game in either Normal or Survival Difficulty for the first time.
== DUSK Mode ==
This mode makes the game play similarly to DUSK, a game made by David Szymanski, in that you can jump and gain momentum in movement. General movement speed is increased, and the weapons are also sped up. This momentum based movement can be a little disorientating to people who are not used to momentum based FPS games (also known as Boomer Shooters).
This is unlocked by beating the game in Veteran difficulty.
== Chimken Mode ==
[[File:Gordon's chicken arm.jpeg|thumb|Chicken arm]]
This is a mode where instead of playing as [[Gordon O'Brian|Gordon]], the player plays as a chicken that is called Gordon in cutscenes that mention his name. This also makes the player move fast, be short, bawk while moving and nearly all of Gordon's lines are replaced with stock chicken sounds, in theme of the game mode name.
As of right now, this mode does have a soft lock that can happen when jumping down from any ledge in the game. This makes the camera shake intensely and the chicken unable to do anything else other than bawk, it makes the player have to go to the main menu or manually shutting the game down. There is also a another glitch that can happen where the camera can get stuck in one position while player movement itself still works for a little while.
== Gallery ==
<gallery>
File:POV height comparison.jpeg|Height comparision for Chimken mode
</gallery>
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wikitext
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There are four unlockable game modes in the game that are obtained by either beating the game or activating the Leave Early ending in either Normal, Survival, Veteran, and Unfriendly difficulties.
== Speedrun mode ==
As the name implies, this is a gamemode dedicated to speedrunning. This mode is a part of the rules in the Speedrun.com page for the game. This is unlocked by beating the game in either Normal and Survival difficulty for the first time.
== Free Cam mode ==
This mode allows the player to move the camera freely and open the Office door, acess almost all elevators, locked doors and Shape doors earlier than the game intends. However, you can't acess Stage 4 without the keycard even in free cam mode, you also cannot acess the Aviary without the two medallion halves. You can technically acess the Studio Park early in free cam by opening the door from the other side but you cannot leave the park that way and you have to get the battery for the caged elevator and have to venture to the elevator that leads to the Offices in order to get back to the parking lot.
Most of the puppets (unless you're in a cutscene helping out puppets like [[Pearl the Bird|Pearl]] and [[Ray]]) don't recognize the player as physically existing in the game so they won't give pursuit (and sometimes, don't activate properly). However, there is three exceptions and they all cause the game to freeze completely, such as colliding with Pearl at all, getting hit by the Norman in the rec room by either playing the board game wrong or losing, and getting hit by the Normans [[The Curtain|Curt N' Call]] spits out at mach speed.
With this mode, the player can go out of bounds of a room and find secrets such as Giant versions of the puppets and flat image planes. There is three doors that can be accessed in free cam mode, Two of them leads to the cube room while there's one door that leads to a room that plays all the trailers for the game with the trailers always being in in front of the player.
This is unlocked by beating the game in either Normal or Survival Difficulty for the first time.
== DUSK Mode ==
This mode makes the game play similarly to DUSK, a game made by David Szymanski, in that you can jump and gain momentum in movement. General movement speed is increased, and the weapons are also sped up. This momentum based movement can be a little disorientating to people who are not used to momentum based FPS games (also known as Boomer Shooters).
This is unlocked by beating the game in Veteran difficulty.
== Chimken Mode ==
[[File:Gordon's chicken arm.jpeg|thumb|Chicken arm]]
This is a mode where instead of playing as [[Gordon O'Brian|Gordon]], the player plays as a chicken that is called Gordon in cutscenes that mention his name. This also makes the player move fast, be short, bawk while moving and nearly all of Gordon's lines are replaced with stock chicken sounds, in theme of the game mode name.
As of right now, this mode does have a soft lock that can happen when jumping down from any ledge in the game. This makes the camera shake intensely and the chicken unable to do anything else other than bawk, it makes the player have to go to the main menu or manually shutting the game down. There is also a another glitch that can happen where the camera can get stuck in one position while player movement itself still works for a little while.
== Notes ==
* The weapon speed boosts granted by the Fast Weapons cheat and DUSK mode are not stackable.
== Gallery ==
<gallery>
File:POV height comparison.jpeg|Height comparision for Chimken mode
</gallery>
05e793640f1db88092d4cfe120660735c2df7ecd
Weapons
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2024-07-07T19:06:40Z
70.176.134.136
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In the game, there are four main weapons and a secret weapon that can be found. they're used to combat [[Norman, Lilliana, Junebug, Lenard, and George|the Neighbors]] and bosses. This page will list the weapons in order of when you obtain it first when playing normally (as in, not in free cam mode). [[Pearl the Bird|Pearl]] and [[Arnold]] are the only characters unaffected by any weapons.
==Wrench==
{{Letter Weapons|image1=Wrench.jpeg|location_found=Stage 4 Grip and Camera DEPTS.|title1=Wrench}}
The Wrench is the first weapon [[Gordon O'Brian|Gordon]] obtains in the studio. It's a standard wrench with tape on it, nothing very special about it. The only instances where the Wrench is useless and/or near impossible to inflict damage is when dealing with [[Ray]], [[Goblette|Gobblette]], [[the Pups]], and the [[The Unfriendly Neighborhood Puppets|Unfriendly Neighbors]], it's better to avoid them if you either don't have or want to save up on ammo. The Wrench takes up a 1x3 space in Gordon's suitcase.
In harder difficulties, this weapon has the most use against most hostile puppets due to how ammo is limited in both difficulties with Unfriendly having so little ammo to obtain in the entire game that the Wrench is basically required in order to fend off the puppets most of the time.
==Stenographer/Rolodexer==
{{Letter Weapons|image1=Stenographer.jpg|location_found=Stage 4 Dressing room|title1=Stenographer/Rolodexer}}
The Stenographer/Rolodexer is the second weapon Gordon obtains in the studio. It's a weapon created by [[Inventor Hank|Janitor Hank]] for security, special effects, fun, and more. This weapon is the pistol equivalent of the game. Ammo for the Stenographer/Rolodexer can be found the most, even in harder difficulties. The ammo cap when loaded has the same amount of letters in the English alphabet. it takes up a 2x3 space in Gordon's suitcase.
The naming for this weapon is inconsistent in that the full game refers to it as the Stenographer while the demo, concept art, and Steam achievement relating to it refers to the weapon as the Rolodexer. There is no information as of now to explain the naming inconsistency in the full game.
==Novelist==
{{Letter Weapons|image1=Novelist.jpeg|location_found=Basement office, a second can be found in studio 4 in the beginning if you press a secret button outside the studio that opens up the taxi room|title1=Novelist}}
The Novelist is the third weapon Gordon obtains in the studio. It's a weapon created by Janitor Hank, it's stated by him in his note at the Basement Office that it takes up a lot of ammo. This weapon is the Shotgun equivalent of the game. The Novelist can one shot most Hostile puppets though ammo for it is a little less found than ammo for the Stenographer/Rolodexer. It takes up a 2x5 space in Gordon's suitcase.
For the Studio Park, it's recommended to use the shotgun against the pups since it's the best weapon when passing through since it can one-shot the pups and down them for a bit, just enough to pass through.
==Punctuation==
{{Letter Weapons|image1=Punctuation.jpeg|location_found=Offices Theatre Entrance|title1=Punctuation}}
The Punctuation is the fourth weapon Gordon obtains in the studio. It's a weapon created by Janitor Hank, Julia suggested the name "The Interrobang" for the weapon which Hank didn't use. This weapon is the Grenade equivalent of the game. The Punctuation can help with crowd control though the player has to be careful with it because the Punctuation can also hurt Gordon if it's thrown too close to him. It takes up a 1x1 space in Gordon's suitcase.
It is recommended to use this for [[Curt N' Call]] and [[The Unfriendly Neighborhood Puppets|Amalgamuppet]] since it can take them out really quickly with Curt N Call's being so quick that the piano part of the boss music never starts.
==Conclusion==
{{Letter Weapons|image1=Conclusion.jpeg|location_found=Stage 5|title1=Conclusion}}
The Conclusion is the secret weapon Gordon obtains in the studio after finding three gems in the Puppet Pirate's cove set. This Weapon is the Gatling gun equivalent of the game. It is stated by Janitor Hank to be his magnum opus. It starts off with 999 ammo but there is no way to replenish ammo for the Conclusion so once you run out of ammo for it you can't use it anymore. It can stop any moving hostile enemy in their tracks when shooting any of them. It takes up a 2x4 space in Gordon's suitcase.
== Gallery ==
<gallery>
File:Wrench in suitcase.jpeg|Wrench in Gordon's Suitcase
File:Wrench examine.jpeg|Wrench when examining
File:Sternographer-Rolodexer in suitcase.jpeg|Sternographer/Rolodexer in Gordon's suitcase
File:Sternographer-Rolodexter examine side A.jpeg|Sternographer/Rolodexer side A
File:Sternographer-Rolodexter examine side B.jpeg|Sternographer/Rolodexer side B
File:Sternographer-Rolodexter examine side C.jpeg
File:Sternographer-Rolodexter examine side C.jpeg|Sternographer/Rolodexer side C
File:Sternographer side D.jpeg|Sternographer/Rolodexer side D
File:Novelist in suitcase.jpeg|Novelist in Gordon's Suitcase
File:Novelist side A.jpeg|Novelist side A
File:Novelist side B.jpeg|Novelist side B
File:Novelist examine side C.jpeg|Novelist side C
File:Novelist examine side D.jpeg|Novelist side D
File:Punctuation in Gordon's suitcase.jpeg|Punctuation in Gordon's suitcase
File:Punctuation side A.jpeg|Punctuation side A
File:Punctuation side B.jpeg|Punctuation side B
File:Punctuation side C.jpeg|Punctuation side C
File:Punctuation side D.jpeg|Punctuation side D
File:The Conclusion in treasure chest.jpeg|The Conclusion in the treasure chest
File:Conclusion in Gordon's suitcase.jpeg|Conclusion in Gordon's suitcase
File:Conclusion side A.jpeg|Conclusion side A
File:Conclusion side B.jpeg|Conclusion side B
File:Conclusion side C.jpeg|Conclusion side C
File:Conclusion side D.jpeg|Conclusion side D
</gallery>
[[Category: Weapons]]
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Neighborhorde
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2024-08-07T11:12:43Z
FilledofOJ
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wikitext
text/x-wiki
= Neighborhorde =
Neighborhorde is a free update released on the 20th of October 2023. It's a timed endless horde mode. The gamemode can be unlocked after beating the base game (or immediately when the game is booted up for those who have beaten the game before the update).
There are 4 stages for this mode which are the Stage 4 set, Puppet Pirate's Cove set, The Park's Hedge maze, and the Offices lobby. These maps are slightly altered versions of maps in the base game with dispensers that dispense various items from ammo to candybars. They contain the Neighborhood puppets as well as giant [[The Unfriendly Neighborhood Puppets|unfriendly variants]] which gives extra points for downing them.
== Mechanics ==
The gamemode starts off with a timer counting down from 3 minutes. The only way to add more time to is shooting at various targets across the map that can alternate between red, green, and purple after each hit. Added seconds can vary from 15, 30, and 60 seconds. The amount of hits one can take till the round ends is four hits, akin to how it is in difficulties Survival and below. The round ends if either time runs out or the player is knocked out. The gamemode has a ranking system that goes from F--, F-, C, B, A and S which is determined by points earned.
For every puppet downed, points are given and there's a combo counter for each one downed that resets by either getting hit or not downing any puppet for a little while. Exclusive to this mode, the giant unfriendly variants of the Neighborhood puppets can appear in the map, they're stronger than the normal variants and give extra points for beating them. As the round goes on, the frequency of spawns, number of spawns and enemy speed gradually raises. To help combat that and avoid getting ambushed, it is recommended to periodically eat a candybar from the respective dispenser since it grants the player a movement speed increase which can be stacked that lasts until the round is over. How spawns work is that they can only spawn in specific corners of the map but they cannot spawn where the player is at and where they're looking.
== Playable characters ==
The playable characters goes as follows: [[Gordon O'Brian|Gordon]], [[Game Modes|Chimken]], [[Ricky]] and [[Norman, Lilliana, Junebug, Lenard, and George|Junebug]]. They all have unique suitcase interiors in line with the characters with set equipment and base speed.
=== Gordon ===
[[File:Gordon suitcase.jpeg|thumb]]
He is the first playable character available in the gamemode. His equipment consists of The [[Weapons|Sternographer/Rolodexer]], the Novelist, and four shotgun shells. It makes sense to have Gordon be the default playable character with no changes to speed and equipment so anyone going into it for the first time to get an idea of how it all works
His suitcase interior is exactly that of his suitcase in the final game, a simple green felt interior. His base speed is the same as base game.
=== Junebug ===
[[File:Junebug's suitcase.jpeg|thumb]]
She is the second playable character available in the gamemode. Her equipment consists of only the Conclusion, which instead of making it only have 999 ammo, it has infinite ammo. However, her base speed is slower than Gordon's base speed.
Her suitcase interior is hot pink felt with Silica gel and cute 3D stickers (such sticker designs include that of a vanilla ice cream with a smile, a unicorn, two hearts and three stars).
=== Chimken ===
[[File:Chimken suitcase.jpeg|thumb]]
It is the third playable character available in the gamemode. It's equipment consists of 9 Punctuations, it makes it so that the dispensers for Pistol magazines and Shotgun shells be useless. Its base speed is faster than Gordon's base speed, akin to that of how it is on Chimken mode in the base game (along with camera positioning).
Its suitcase interior is bright dirt-like brown with strings of fresh and dead grass
=== Ricky ===
[[File:Ricky suitcase.jpeg|thumb]]
He is the 4th playable character available in the gamemode. His equipment consists of the Sterngrapher/Rolodexer, the Wrench, and five tokens. His base speed is slower than Junebug's base speed. His kit makes it so that the shotgun shell dispensers are useless.
His suitcase interior is blue and red striped with small tissue paper with a nail clipper with Syzmanski labeled on it.
== Gallery ==
<gallery>
File:Giant unfriendly Norman (Neighborhorde).jpeg|Giant unfriendly Norman in the gamemode
File:Giant unfriendly Lilliana.jpeg
File:Pistol dispenser.jpeg|Pistol magazine dispenser
File:Soda Dispenser.jpeg|Soda dispenser
File:Heath dispenser.jpeg|Health-o-Lax dispenser
File:Grenade dispenser.jpeg|Punctuation dispenser
File:Shotgun dispenser.jpeg|Novelist shell dispenser
File:LILLIANA STUCK.mp4|demonstration of the puppets being affected by Pearl's collission
</gallery>
([https://my-friendly-neighborhood.fandom.com/wiki/File:LILLIANA_STUCK.mp4 temporary link to the video because it's not properly working on the gallery])
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See https://community.fandom.com/wiki/Help:Structured_Quotes for extra information about Structured Quotes.
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|source=[[w:c:en.starwars:Star_Wars:_Episode_V_The_Empire_Strikes_Back|Star Wars: Episode V The Empire Strikes Back]]
}}
<pre>
{{StructuredQuote
|text=Size matters not. Look at me. Judge me by my size, do you? Hmm? Hmm. And well you should not. (...)
|speaker=[[Yoda]]
|receiver=[[Luke Skywalker]]
|source=[[Star Wars: Episode V The Empire Strikes Back]]
}}
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== TemplateData ==
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"description": "individual(s) who uttered or wrote the quoted words (wikitext links, comma-separated)",
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"receiver": {
"label": "Person(s) to whom the quote was spoken",
"description": "person the quote was spoken to (wikitext links, comma-separated)",
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"attribution": {
"label": "Attribution(s)",
"description": "attribution (wikitext links, comma-separated)",
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2ecd93551d58b2941ba34b46bd4b6ebccc17617a
In-game cheats
0
484
990
730
2024-11-09T15:33:31Z
GhostieKoto
56206389
Added how to get invincibility tape. I am going to try to add how to get each tape if I can
wikitext
text/x-wiki
= In-Game Cheats =
In the game, there are 15 in-game cheats the player can unlock, 12 of which are by collecting tapes while the rest are unlocked by beating the game in difficulties Survival and higher (legitimately, you can't use free cam mode). The collectable tape cheats are not unlocked in any particular order while the difficulty based ones are set. They get officially unlocked when beating the game (whether or not it is legitimate).
Multiple can be activated at a time (you can even get an achievement for activating all cheats at once). They all provide a variety of experiences to go through aside from normal gameplay though they can't be used to earn challenge based achievements. All except for one of the names for the cheats are self explanatory and straightforward as to what it does to the game.
=== Infinite Ammo ===
This cheat allows for [[Gordon O'Brian|Gordon]] to have infinite ammo for all the weapons making looking for ammo obselete since it never runs out. Nothing really else worthy of note in regards to this.
=== Mega Wrench ===
This cheat makes the [[Weapons|Wrench]] a overpowered weapon that makes all the other weapons be worthless in comparison. One wack at a puppet and they instantly go down, it's so powerful that a small flash of light emits upon impact.
=== Speedy Gordon ===
This cheat allows Gordon to run faster than normal.
=== Triple Enemies ===
This cheat multiplies the amount of activated puppets in a room by three. Only the active [[Norman, Lilliana, Junebug, Lenard, and George|Neighborhood puppets]] and their unfriendly variants are tripled, everyone else isn't affected by this cheat (and thank goodness for that because imagine if this made it so that the [[Hand, Randy, and Pig|hand puppets]] are tripled as well. It would be an actual nightmare to go through)
=== Big Heads ===
This cheat enlarges the head of the Neighborhood puppets by ridiculous proportions. This also applies to ones found out of bounds in certain areas of the game. A another intresting quirk about this cheat is that the [[The Unfriendly Neighborhood Puppets|Unfriendly variants of the Neighborhood puppets]] have their teeth be disproportionately sized to the head making the teeth be placed inside of their mouths. This is most likely due to how the teeth are seperate from the head which makes it so that the head size increases but not the teeth.
=== Tiny Gordon ===
This cheat makes Gordon tiny, the cutscenes revert the height back to its original position.
=== Fast Weapons ===
This cheat inceases the speed of weapons, making the gameplay faster paced than the normal, classic Survival Horror inspired pacing.
=== Long Arms ===
This cheat increases the range of weapons and reachability of objects as well as literally stretching out Gordon's arms for added affect.
=== Jointless Ragdolls ===
This cheat makes the Neighborhood puppets' ragdoll go crazy and stetchy when downed. They can sometimes clip through objects and the floor due to how strong the momentum can get.
=== Speedy Enemies ===
Just like the Speedy Gordon cheat, this makes it so that enemies are faster which can make things hairy if Speedy Gordon isn't activated as well
=== Chipmunk Voices ===
This cheat makes it so that every voice is higher pitched, akin to Alvin and the Chipmunks.
=== Bullet Model Change ===
This cheat changes the bullets that come out of every ranged weapon and grenade from letters to giant crayons.
=== Slow Mo ===
This cheat makes everything go in slow motion. Great for cinematics, unsure if this would be considered cheating in a slowrun.
=== Invincible Enemies ===
This cheat makes the enemies invincible and all weapons obselete. It also makes some rooms kinda hard to navigate because of how small some of the rooms can get.
=== Invincibility ===
This cheat makes Gordon impervious to enemy attacks. Unlocked by beating unfriendly mode
== Gallery ==
<gallery>
File:Triple enemy comparison.png
File:Big head comparison1.png
File:Big head comparison.png|The teeth are disproportionate to the head
File:Bullet model change comparison.png
</gallery>
3f94507aec15fdd8f113e842bb7beec4fd7d983a
991
990
2024-11-09T17:15:45Z
Pastel Loca
53406325
fixed clarity issues and a grammatical error
wikitext
text/x-wiki
= In-Game Cheats =
In the game, there are 15 in-game cheats the player can unlock, 12 of which are by collecting tapes while the rest are unlocked by beating the game in difficulties Survival and higher (legitimately, you can't use free cam mode). The collectable tape cheats are not unlocked based on the location they're found in while the difficulty based ones are set. They get officially unlocked when beating the game.
Multiple can be activated at a time (you can even get an achievement for activating all cheats at once). They all provide a variety of experiences to go through aside from normal gameplay though they can't be used to earn challenge based achievements. All except for one of the names for the cheats are self explanatory and straightforward as to what it does to the game.
=== Infinite Ammo ===
This cheat allows for [[Gordon O'Brian|Gordon]] to have infinite ammo for all the weapons making looking for ammo obselete since it never runs out. Nothing really else worthy of note in regards to this.
=== Mega Wrench ===
This cheat makes the [[Weapons|Wrench]] a overpowered weapon that makes all the other weapons be worthless in comparison. One wack at a puppet and they instantly go down, it's so powerful that a small flash of light emits upon impact.
=== Speedy Gordon ===
This cheat allows Gordon to run faster than normal.
=== Triple Enemies ===
This cheat multiplies the amount of activated puppets in a room by three. Only the active [[Norman, Lilliana, Junebug, Lenard, and George|Neighborhood puppets]] and their unfriendly variants are tripled, everyone else isn't affected by this cheat (and thank goodness for that because imagine if this made it so that the [[Hand, Randy, and Pig|hand puppets]] are tripled as well. It would be an actual nightmare to go through)
=== Big Heads ===
This cheat enlarges the head of the Neighborhood puppets by ridiculous proportions. This also applies to ones found out of bounds in certain areas of the game. A another intresting quirk about this cheat is that the [[The Unfriendly Neighborhood Puppets|Unfriendly variants of the Neighborhood puppets]] have their teeth be disproportionately sized to the head making the teeth be placed inside of their mouths. This is most likely due to how the teeth are seperate from the head which makes it so that the head size increases but not the teeth.
=== Tiny Gordon ===
This cheat makes Gordon tiny, the cutscenes revert the height back to its original position.
=== Fast Weapons ===
This cheat inceases the speed of weapons, making the gameplay faster paced than the normal, classic Survival Horror inspired pacing.
=== Long Arms ===
This cheat increases the range of weapons and reachability of objects as well as literally stretching out Gordon's arms for added affect.
=== Jointless Ragdolls ===
This cheat makes the Neighborhood puppets' ragdoll go crazy and stetchy when downed. They can sometimes clip through objects and the floor due to how strong the momentum can get.
=== Speedy Enemies ===
Just like the Speedy Gordon cheat, this makes it so that enemies are faster which can make things hairy if Speedy Gordon isn't activated as well
=== Chipmunk Voices ===
This cheat makes it so that every voice is higher pitched, akin to Alvin and the Chipmunks.
=== Bullet Model Change ===
This cheat changes the bullets that come out of every ranged weapon and grenade from letters to giant crayons.
=== Slow Mo ===
This cheat makes everything go in slow motion. Great for cinematics, unsure if this would be considered cheating in a slowrun.
=== Invincible Enemies ===
This cheat makes the enemies invincible and all weapons obselete. It also makes some rooms kinda hard to navigate because of how small some of the rooms can get.
=== Invincibility ===
This cheat makes Gordon impervious to enemy attacks. This cheat is unlocked by beating unfriendly mode.
== Gallery ==
<gallery>
File:Triple enemy comparison.png
File:Big head comparison1.png
File:Big head comparison.png|The teeth are disproportionate to the head
File:Bullet model change comparison.png
</gallery>
291d00c9908586e5827b8df0384dcfe3fbf3ea3a
998
991
2025-01-18T21:50:44Z
Eatmorepies
3538377
wikitext
text/x-wiki
= In-Game Cheats =
In the game, there are 15 in-game cheats the player can unlock, 12 of which are by collecting tapes while the rest are unlocked by beating the game in difficulties Survival and higher (legitimately, you can't use free cam mode). The collectable tape cheats are not unlocked based on the location they're found in while the difficulty based ones are set. They get officially unlocked when beating the game.
Multiple can be activated at a time (you can even get an achievement for activating all cheats at once). They all provide a variety of experiences to go through aside from normal gameplay though they can't be used to earn challenge based achievements. All except for one of the names for the cheats are self explanatory and straightforward as to what it does to the game.
=== Infinite Ammo ===
This cheat allows for [[Gordon O'Brian|Gordon]] to have infinite ammo for all the weapons making looking for ammo obselete since it never runs out. Nothing really else worthy of note in regards to this.
=== Mega Wrench ===
This cheat makes the [[Weapons|Wrench]] a overpowered weapon that makes all the other weapons be worthless in comparison. One wack at a puppet and they instantly go down, it's so powerful that a small flash of light emits upon impact.
=== Speedy Gordon ===
This cheat allows Gordon to run faster than normal.
=== Triple Enemies ===
This cheat multiplies the amount of activated puppets in a room by three. Only the active [[Norman, Lilliana, Junebug, Lenard, and George|Neighborhood puppets]] and their unfriendly variants are tripled, everyone else isn't affected by this cheat (and thank goodness for that because imagine if this made it so that the [[Hand, Randy, and Pig|hand puppets]] are tripled as well. It would be an actual nightmare to go through)
=== Big Heads ===
This cheat enlarges the head of the Neighborhood puppets by ridiculous proportions. This also applies to ones found out of bounds in certain areas of the game. A another intresting quirk about this cheat is that the [[The Unfriendly Neighborhood Puppets|Unfriendly variants of the Neighborhood puppets]] have their teeth be disproportionately sized to the head making the teeth be placed inside of their mouths. This is most likely due to how the teeth are seperate from the head which makes it so that the head size increases but not the teeth.
=== Tiny Gordon ===
This cheat makes Gordon tiny, the cutscenes revert the height back to its original position.
=== Fast Weapons ===
This cheat inceases the speed of weapons, making the gameplay faster paced than the normal, classic Survival Horror inspired pacing.
=== Long Arms ===
This cheat increases the range of weapons and reachability of objects as well as literally stretching out Gordon's arms for added affect.
=== Jointless Ragdolls ===
This cheat makes the Neighborhood puppets' ragdoll go crazy and stetchy when downed. They can sometimes clip through objects and the floor due to how strong the momentum can get.
=== Speedy Enemies ===
Just like the Speedy Gordon cheat, this makes it so that enemies are faster which can make things hairy if Speedy Gordon isn't activated as well
=== Chipmunk Voices ===
This cheat makes it so that every voice is higher pitched, akin to Alvin and the Chipmunks.
=== Bullet Model Change ===
This cheat changes the bullets that come out of every ranged weapon and grenade from letters to giant crayons.
=== Slow Mo ===
This cheat makes everything go in slow motion. Great for cinematics, unsure if this would be considered cheating in a slowrun.
=== Invincible Enemies ===
This cheat makes the enemies invincible and all weapons obselete. It also makes some rooms kinda hard to navigate because of how small some of the rooms can get.
=== Invincibility ===
This cheat makes Gordon impervious to enemy attacks. This cheat is unlocked by beating unfriendly mode.
== Gallery ==
<gallery>
File:Triple enemy comparison.png
File:Big head comparison1.png
File:Big head comparison.png|The teeth are disproportionate to the head
File:Bullet model change comparison.png
</gallery>
== Heading ==
* The weapon speed boosts granted by the Fast Weapons cheat and DUSK mode are not stackable.
bd4bea091f469bd6ad8d7a7cfbafda068e3cbfba
999
998
2025-01-18T21:50:55Z
Eatmorepies
3538377
/* Heading */
wikitext
text/x-wiki
= In-Game Cheats =
In the game, there are 15 in-game cheats the player can unlock, 12 of which are by collecting tapes while the rest are unlocked by beating the game in difficulties Survival and higher (legitimately, you can't use free cam mode). The collectable tape cheats are not unlocked based on the location they're found in while the difficulty based ones are set. They get officially unlocked when beating the game.
Multiple can be activated at a time (you can even get an achievement for activating all cheats at once). They all provide a variety of experiences to go through aside from normal gameplay though they can't be used to earn challenge based achievements. All except for one of the names for the cheats are self explanatory and straightforward as to what it does to the game.
=== Infinite Ammo ===
This cheat allows for [[Gordon O'Brian|Gordon]] to have infinite ammo for all the weapons making looking for ammo obselete since it never runs out. Nothing really else worthy of note in regards to this.
=== Mega Wrench ===
This cheat makes the [[Weapons|Wrench]] a overpowered weapon that makes all the other weapons be worthless in comparison. One wack at a puppet and they instantly go down, it's so powerful that a small flash of light emits upon impact.
=== Speedy Gordon ===
This cheat allows Gordon to run faster than normal.
=== Triple Enemies ===
This cheat multiplies the amount of activated puppets in a room by three. Only the active [[Norman, Lilliana, Junebug, Lenard, and George|Neighborhood puppets]] and their unfriendly variants are tripled, everyone else isn't affected by this cheat (and thank goodness for that because imagine if this made it so that the [[Hand, Randy, and Pig|hand puppets]] are tripled as well. It would be an actual nightmare to go through)
=== Big Heads ===
This cheat enlarges the head of the Neighborhood puppets by ridiculous proportions. This also applies to ones found out of bounds in certain areas of the game. A another intresting quirk about this cheat is that the [[The Unfriendly Neighborhood Puppets|Unfriendly variants of the Neighborhood puppets]] have their teeth be disproportionately sized to the head making the teeth be placed inside of their mouths. This is most likely due to how the teeth are seperate from the head which makes it so that the head size increases but not the teeth.
=== Tiny Gordon ===
This cheat makes Gordon tiny, the cutscenes revert the height back to its original position.
=== Fast Weapons ===
This cheat inceases the speed of weapons, making the gameplay faster paced than the normal, classic Survival Horror inspired pacing.
=== Long Arms ===
This cheat increases the range of weapons and reachability of objects as well as literally stretching out Gordon's arms for added affect.
=== Jointless Ragdolls ===
This cheat makes the Neighborhood puppets' ragdoll go crazy and stetchy when downed. They can sometimes clip through objects and the floor due to how strong the momentum can get.
=== Speedy Enemies ===
Just like the Speedy Gordon cheat, this makes it so that enemies are faster which can make things hairy if Speedy Gordon isn't activated as well
=== Chipmunk Voices ===
This cheat makes it so that every voice is higher pitched, akin to Alvin and the Chipmunks.
=== Bullet Model Change ===
This cheat changes the bullets that come out of every ranged weapon and grenade from letters to giant crayons.
=== Slow Mo ===
This cheat makes everything go in slow motion. Great for cinematics, unsure if this would be considered cheating in a slowrun.
=== Invincible Enemies ===
This cheat makes the enemies invincible and all weapons obselete. It also makes some rooms kinda hard to navigate because of how small some of the rooms can get.
=== Invincibility ===
This cheat makes Gordon impervious to enemy attacks. This cheat is unlocked by beating unfriendly mode.
== Gallery ==
<gallery>
File:Triple enemy comparison.png
File:Big head comparison1.png
File:Big head comparison.png|The teeth are disproportionate to the head
File:Bullet model change comparison.png
</gallery>
== Notes ==
* The weapon speed boosts granted by the Fast Weapons cheat and DUSK mode are not stackable.
d46f847c2182cecc7e38f2feed3926cb89ed3100
1001
999
2025-01-18T21:53:23Z
Eatmorepies
3538377
wikitext
text/x-wiki
= In-Game Cheats =
In the game, there are 15 in-game cheats the player can unlock, 12 of which are by collecting tapes while the rest are unlocked by beating the game in difficulties Survival and higher (legitimately, you can't use free cam mode). The collectable tape cheats are not unlocked based on the location they're found in while the difficulty based ones are set. They get officially unlocked when beating the game.
Multiple can be activated at a time (you can even get an achievement for activating all cheats at once). They all provide a variety of experiences to go through aside from normal gameplay though they can't be used to earn challenge based achievements. All except for one of the names for the cheats are self explanatory and straightforward as to what it does to the game.
=== Infinite Ammo ===
This cheat allows for [[Gordon O'Brian|Gordon]] to have infinite ammo for all the weapons making looking for ammo obselete since it never runs out. Nothing really else worthy of note in regards to this.
=== Mega Wrench ===
This cheat makes the [[Weapons|Wrench]] a overpowered weapon that makes all the other weapons be worthless in comparison. One wack at a puppet and they instantly go down, it's so powerful that a small flash of light emits upon impact.
=== Speedy Gordon ===
This cheat allows Gordon to run faster than normal.
=== Triple Enemies ===
This cheat multiplies the amount of activated puppets in a room by three. Only the active [[Norman, Lilliana, Junebug, Lenard, and George|Neighborhood puppets]] and their unfriendly variants are tripled, everyone else isn't affected by this cheat (and thank goodness for that because imagine if this made it so that the [[Hand, Randy, and Pig|hand puppets]] are tripled as well. It would be an actual nightmare to go through)
=== Big Heads ===
This cheat enlarges the head of the Neighborhood puppets by ridiculous proportions. This also applies to ones found out of bounds in certain areas of the game. A another intresting quirk about this cheat is that the [[The Unfriendly Neighborhood Puppets|Unfriendly variants of the Neighborhood puppets]] have their teeth be disproportionately sized to the head making the teeth be placed inside of their mouths. This is most likely due to how the teeth are seperate from the head which makes it so that the head size increases but not the teeth.
=== Tiny Gordon ===
This cheat makes Gordon tiny, the cutscenes revert the height back to its original position.
=== Fast Weapons ===
This cheat inceases the speed of weapons, making the gameplay faster paced than the normal, classic Survival Horror inspired pacing.
=== Long Arms ===
This cheat increases the range of weapons and reachability of objects as well as literally stretching out Gordon's arms for added affect.
=== Jointless Ragdolls ===
This cheat makes the Neighborhood puppets' ragdoll go crazy and stetchy when downed. They can sometimes clip through objects and the floor due to how strong the momentum can get.
=== Speedy Enemies ===
Just like the Speedy Gordon cheat, this makes it so that enemies are faster which can make things hairy if Speedy Gordon isn't activated as well
=== Chipmunk Voices ===
This cheat makes it so that every voice is higher pitched, akin to Alvin and the Chipmunks.
=== Bullet Model Change ===
This cheat changes the bullets that come out of every ranged weapon and grenade from letters to giant crayons.
=== Slow Mo ===
This cheat makes everything go in slow motion. Great for cinematics, unsure if this would be considered cheating in a slowrun.
=== Invincible Enemies ===
This cheat makes the enemies invincible and all weapons obselete. It also makes some rooms kinda hard to navigate because of how small some of the rooms can get.
=== Invincibility ===
This cheat makes Gordon impervious to enemy attacks. This cheat is unlocked by beating unfriendly mode.
== Notes ==
* The weapon speed boosts granted by the Fast Weapons cheat and DUSK mode are not stackable.
== Gallery ==
<gallery>
File:Triple enemy comparison.png
File:Big head comparison1.png
File:Big head comparison.png|The teeth are disproportionate to the head
File:Bullet model change comparison.png
</gallery>
bee8f0913f0ea0f7031723a01214b1a7cd6aa7bd
File:Norman makeship steam promo.png
6
589
992
2024-11-09T22:55:11Z
TeensyFan
44551101
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
John Szymanski
0
151
995
785
2024-12-06T11:13:18Z
AppleSauce99
53684864
Adding categories
wikitext
text/x-wiki
'''John Szymański''' is one of the two indie game developers of ''[[{{topic}}]]'', alongside his brother [[Evan Szymanski]].
[[Category:Developers]]
18a050e7851f4b14869b70d2c180f25e0c00b1cb
Miscellaneous characters
0
497
996
864
2025-01-02T16:17:43Z
Eatmorepies
3538377
Fixed typo
wikitext
text/x-wiki
There are various miscellaneous characters, all of which are human, that helps with the worldbuilding of My Friendly Neighborhood. They can be found in notes, newspapes or even textures normally unable to be seen or read properly by the average player.
===Al Gertzwald===
[[File:Al Gertzwald.jpg|right|frameless]]
Al Gertzwald is the creator of the My Friendly Neighborhood show (which was originally a public acess television show known as Ricky and Friends). He intended for the show to spread a message of friendliness and good samaritanism as well as implementing said message towards the studio. The show rose in popularity but in the latter years, said popularity has been delclining due to post-war audience expectations, not abiding for what audiences wanted, the puppets not getting along with their human handlers, and the later movies failing at the box office.
The show got cancelled in July of 1983 due to ''Puppet Winter Song'' failing at the box office. The last collectable note that can be obtained in-game after beating [[The Unfriendly Neighborhood Puppets|the Almagamuppet]] is what might be a script for the last episode of the show telling kids about how while there may be darkness and cruelty in the world they must remember that there's always at the very least, a glimmer of hope for a positive change.
===Alex Popoff===
Named after the game's actual composer, Alex Popoff is the songwriter for the show. He was such a great composer that he got his own recording studio in the Offices. In the later years of the show's run he struggled to get the star of ''Puppet Winter Song, Mark Wells, to sing Fireside family, a song Alex has already made that was originally sung by Shelly Pierson.''
===Andy===
A friend of Alex who got kinda mad at Alex for having issues with getting Mark Wells to sing the song. He really only seems to exist to emphasize Alex's struggle with the song.
===All About Space Narrator===
A character that was cut from the radio and TV segments that was voiced by Gianni Matragrano.
===Barry Green===
He was the head of security for MFN Studios. He's one who created security measure which are the various puzzles found in-game. They were intended to keep the puppets away from areas and items they shouldn't even be around. He does shooting practice targeting the puppets which Julia joins in on sometimes. He's also the one who created the solvent for the jam that clogs up the elevator (which is a normal occurance in this world).
===Benny===
[[File:Note to Benny.jpg|right|frameless|75x75px]]
Friend and coworker of Julia. He's always asked to walk her home around 6:30 due to rising violence and crime in the city.
===Claire===
[[File:Pool table note.jpg|right|frameless|90x90px]]
A friend and coworker of Barry and Julia. Claire states that [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] won't allow for any other piece to be used for the board game. It seems that her note only exists to guide the player on what they need to do in order to solve a puzzle and activate the dormant Norman on the table.
===Cody Reader===
He was one of the directors for the show. He didn't really like ''Puppets in Space''. He may be named after the actual prop designer for the game.
===Danna Brandy===
She's the actress who played the villain of ''The Mystic Maze''. She was also the singer for the song ''Mystic Twist''.[[File:The Mystic Maze poster.jpg|frameless|120x120px]]
===Edmund Wyeth===
A structural artist that was commissioned by the City Construction Council to draw the Sunstreet Station.
===Emma Beth===
She's the actress who played the protagonist of ''The Mystic Maze''. She did a cover of the song ''Mystic Twist'' at some point. Al's secretary got a autograph from her which is left behind in her desk.
===Inventor/Janitor Hank===
[[File:Possibly Hank's last known spot.jpg|right|frameless|223x223px]]
Inventor hank is a janitor at the studio who created the [[weapons]] used in-game on the side It's implied that these weapons were originally used for special effects purposes and Barry's target practice which may be a good excuse as to why there's ammo and grenades left behind the studio as well as the weapons themselves. He may have gotton a promotion to be the head prop artist of ''The'' ''Mystic Maze'' which can explain the The Mystic’s Eye’ Puzzle Dial's existence.
Around the time of ''Puppet Winter Song'' failing at the box office He had the foresight to ''pack everything and leave his job for either a new one or retirement. However, h''e may have had the unfortunate fate of falling down the stairs in the basement since only his shoe remains there.
===Henry H.===
An employee who's written on the bathroom stalls stating that he is awesome. [[File:Henry H is awesome writing.jpg|frameless|153x153px]]
===Jerry Love===
He's the main star of the movie ''Puppet Pirate's Cove'', he played a young lad named Clarke. In the movie, he and [[Ricky]] search for treasure but the ship is taken over by Captain Crocodile. Before his role in themovie he was from the in-game show Everyone, it had a large fanbase but sadly it was cancelled by Lawrence Blacksole, the Vice President of the City Network, for low ratings on the first day of his job.
===Johnson Elvis===
He was a celebrity singer who sang ''Close is not so far''. ''He is most likely the Elvis Presley equivalent in the game.''
===Julia===
[[File:Julia.jpg|right|frameless|153x153px]]
She was the one who always asked Benny to walk her home around 6:30 which is when Al lets her go for the night. As the city got more violent after a mugging incident she sometimes felt like the MFN Studio was the only place that was safe before the studio shutdown. On her note about the city's state she leaves a heart which may indicate that she had a crush on Benny though it is uncertain whether or not he reciprocates those same feelings. She was also the one to suggest to Hank that the Punctuation should be called the Interrobang.
===Lawrence Blacksole===
He was the Vice President of Programming for the City Network Broadcasting Group who was the former marketing executive for the company. On his first day he cancelled 30 shows due to poor ratings (including ''Everyone and Cowboy Danger''. When he cancelled My Friendly Neighborhood due to poor ratings he claimed that the puppets there are property of the network which led to the puppets inside being abandoned.
===Mark Wells===
[[File:Puppet winter song.jpeg|right|frameless|112x112px]]
He's the main star of the movie ''Puppet Winter Song'', He refused to pick up calls regarding him singing ''Fireside Family'' again. After the failiure of the movie and contriversy surrounding the incident with Richie Brown, he didn't want to be associated with the show anymore.
===Nikola Tesla===
[[File:Nikola Tesla.jpg|right|frameless|146x146px]]
To be very brief, Nikola was a Famous Serbian American inventor born in 1856. He was a electrical engineer, mechanical engineer, and futurist. He was best known for his contributions to the design of the modern alternating current (AC) electricity supply system. There is a poster of him with a pretty cool design with the poster also saying 'Cool guy'.
===Peter===
He's a filmmaker or editor that may have left behind a rejected film reel in the basement bathrooms.
===Phill===
[[File:Phill's note.jpg|right|frameless|100x100px]]
One of the projectionists for the Offices Theatre. He wrote notes on his thoughts on the movies. An example of one is how he really didn't like ''Puppets in Space''.
===Radio DJ/Reality Star===
[[File:Reality TV star.jpg|right|frameless]]
The reality star who shows up at the beginning explains how he moved on from his Ex-wife for a brief moment before the channel changes. There was a DJ that was going to be in a track in the game before it got cut.
They're in the same category because the two are played by Brad Wringler
===Richard Lightsbury===
[[File:Puppets space quest review.jpg|right|frameless|143x143px]]
One of the journalists for ''The City Tribune'' who reviewed the My Friendly Neighborhood show and three of the movies. At first he was positive about the franchise but as time went on he became more cynical, stating that in his review of ''Puppet Space Quest'' the morals are a childish view of how one can make the world better.
===Richie Bromine===
[[File:Richie Bromine.jpg|right|frameless|190x190px]]
He was one if the human stars for the ''My Friendly Nighborhood''. He played the role of Stevie, he and Ricky the Sock helped to teach important lessons to the puppets as well as children by proxy. Him having a bigger dressing room than the rest may be a further emphasis on how he's the main star of the show.
However, on August 26 1982, controversy stirred when [[Ray]] threw a clothing iron at Richie during a on-set conversation. He alleges that Al Getzwald and the puppets are crazy and no one takes him seriously because of his long time affiliation on the show.
===Shelly Pierson===
She's the singer and actress who originally sang ''Frieside Family'' from ''A'' ''Puppet Winter Song''.
===Talk show guest===
[[File:Talk show guest.jpg|right|frameless|108x108px]]
A woman in the talk show talks to the host off screen about her depression in the intro. She is played by Katie Thompson.
===Talk show host===
[[File:Talk show host.jpg|right|frameless|112x112px]]
A man who is off screen who is talking to the guest about her depression in the intro. He is played by Frank Tipping.
===Tom Cardarson===
[[File:Tom Cardarson focus.jpg|right|frameless|118x118px]]
He was an actor who played Captain Crocodile, the villain of ''Puppet Pirate's Cove''. His sea friends were the mice puppets which may explain why there's puppet mice all over the basement.
===Unknown woman===
[[File:Out_of_Bounds_portrait.png|right|frameless]]
Found Out of Bounds in the Stage 4 makeup room there is a giant portrait of a unknown woman with an active rat animatronic pointing towards its left. The rat bears a striking resemblance to the rat in Five Nights at Candy's. The woman herself is wearing a white tank top and has pigtail braids.
It is possible this portrait is just something one of the artists who worked on the game wanted to have out of bounds and bears no connection to the story and lore for the game.
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User:Lady Lostris
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